02:49:10  INFO   memory - main - Ignore invalid memory access: false
02:49:12  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
02:49:12  INFO      emu - GUI - Attempting to use default windows plug-in.
02:49:12  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
02:49:12  INFO controller - GUI - Using default controller 'HID Keyboard Device'
02:49:13  INFO       ge - GUI - Using RenderingEngineLwjgl31
02:49:13  INFO       ge - GUI - Using VBO
02:49:13  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
02:49:13  INFO       ge - GUI - Shading Language version: 3.30
02:49:13  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
02:49:13  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
02:49:15  INFO      emu - GUI - Java version: 1.7.0_80 (1.7.0_80-b15)
02:49:15  INFO      emu - GUI - Java library path: lib\windows-amd64
02:49:15  INFO      emu - GUI - Jpcsp v0.7 3eec9a5
02:49:15  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = NPJB40003
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 0
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = 真・三國無双 MULTI RAID 2 HD Version
USE_USB = 0
probably homebrew? false
02:49:15  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPJB-40003|679CE3A6453B0F68|0001|G             |'
02:49:15  INFO      emu - GUI - Overwriting default settings with patch file 'patches/NPJB40003.properties'
02:49:15  INFO      emu - GUI - Using 64MB memory from settings for NPJB40003
02:49:15  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
02:49:15  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
02:49:16  WARN   loader - GUI - Encrypted file detected! (~PSP)
02:49:16  INFO   loader - GUI - Called crypto engine for PRX (duration=466 ms)
02:49:16  INFO   loader - GUI - Found ModuleInfo at 0x08BFEA3C, name:'MOMUSOU', version: 0001, attr: 0x00000000, gp: 0x08C74840
02:49:16  INFO   loader - GUI - Found 338 unresolved imports
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE424 [0x348BA3E2] Module 'scesupPreAcc'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE574 [0x1D60AE4B] Module 'sceNp'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE584 [0x4B5C71C8] Module 'sceNp'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE58C [0x633B5F71] Module 'sceNp'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE59C [0xBB069A87] Module 'sceNp'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5A4 [0x3F1C1F70] Module 'sceNpAuth'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5B4 [0x6900F084] Module 'sceNpAuth'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5BC [0x72BB0467] Module 'sceNpAuth'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5CC [0xCD86A656] Module 'sceNpAuth'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5D4 [0xD99455DD] Module 'sceNpAuth'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5DC [0x1421514B] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5E4 [0x190FF903] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5EC [0x2B3892FC] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5F4 [0x2E61F6E1] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE5FC [0x3892E9A6] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE604 [0x3DE70241] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE60C [0x495E97BD] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE614 [0x4EE3A8EC] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE61C [0x5030CC53] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE624 [0x631682CC] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE62C [0x7BBFC427] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE634 [0x80F61558] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE63C [0x81C13E6D] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE644 [0x8BF37D8C] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE64C [0x97529ECC] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE654 [0xA3C298D1] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE65C [0xA53E7C69] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE664 [0xAAD0946A] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE66C [0xC870535A] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE674 [0xD13491AB] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE67C [0xE6C93DBD] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE684 [0xF47342FC] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE68C [0xF940D9AD] Module 'sceNpMatching2'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE6A4 [0x3432B2E5] Module 'sceNetUpnp'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE6AC [0x3E32ED9E] Module 'sceNetUpnp'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE6B4 [0x540491EF] Module 'sceNetUpnp'(attempt 1)
02:49:16  WARN   loader - GUI - Failed to map import at 0x08BFE6BC [0xE24220B5] Module 'sceNetUpnp'(attempt 1)
02:49:16  INFO   loader - GUI - 301 NIDS mapped
02:49:16  INFO   loader - GUI - 37 remaining unmapped NIDS
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #0 = 800 x 600 x 32 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #1 = 1152 x 864 x 16 @70Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #2 = 800 x 600 x 32 @72Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #3 = 800 x 600 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #4 = 800 x 600 x 16 @56Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #5 = 1600 x 900 x 32 @59Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #6 = 640 x 480 x 32 @59Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #7 = 1280 x 720 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #8 = 1152 x 864 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #9 = 640 x 480 x 16 @73Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #10 = 800 x 600 x 32 @70Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #11 = 640 x 480 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #12 = 1600 x 900 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #13 = 640 x 480 x 16 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #14 = 1280 x 1024 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #15 = 1280 x 960 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #16 = 1152 x 864 x 16 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #17 = 1024 x 768 x 32 @72Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #18 = 1024 x 768 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #19 = 1024 x 768 x 32 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #20 = 1360 x 768 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #21 = 1024 x 768 x 32 @70Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #22 = 1024 x 768 x 16 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #23 = 1024 x 768 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #24 = 1024 x 768 x 16 @72Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #25 = 1360 x 768 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #26 = 1024 x 768 x 16 @70Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #27 = 800 x 600 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #28 = 800 x 600 x 16 @72Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #29 = 1152 x 864 x 32 @70Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #30 = 800 x 600 x 16 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #31 = 800 x 600 x 32 @56Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #32 = 640 x 480 x 16 @59Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #33 = 1600 x 900 x 16 @59Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #34 = 1280 x 1024 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #35 = 1280 x 960 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #36 = 1152 x 864 x 32 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #37 = 1600 x 900 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #38 = 640 x 480 x 32 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #39 = 800 x 600 x 16 @70Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #40 = 640 x 480 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #41 = 1280 x 720 x 32 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #42 = 1152 x 864 x 16 @60Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Available Display Mode #43 = 640 x 480 x 32 @73Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Desktop Display Mode = 1152 x 864 x 32 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - Current Display Mode = 1152 x 864 x 32 @75Hz
02:49:17 DEBUG hle.sceDisplay - GUI - initGL called = true, OpenGL Version = 3.3.11672 Compatibility Profile Context
02:49:17  INFO hle.sceDisplay - GUI - Saving GE to Textures
02:49:17  INFO hle.sceDisplay - GUI - Only GE Graphics: false
02:49:17  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
02:49:17  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
02:49:17  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
02:49:17  INFO      emu - GUI - Using the following settings:
02:49:17  INFO      emu - GUI - Configuration / Region
02:49:17  INFO      emu - GUI -     Language:                                [Japanese]
02:49:17  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
02:49:17  INFO      emu - GUI -     Daylight saving time:                    [On]
02:49:17  INFO      emu - GUI -     Time format:                             [12H]
02:49:17  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
02:49:17  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
02:49:17  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
02:49:17  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
02:49:17  INFO      emu - GUI -     Nickname:                                [Ventus]
02:49:17  INFO      emu - GUI - Configuration / Video
02:49:17  INFO      emu - GUI -     (X) Use OpenGL Renderer (Default)
02:49:17  INFO      emu - GUI -     ( ) Use Internal Software Rendering
02:49:17  INFO      emu - GUI -     ( ) Use External Software Rendering
02:49:17  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
02:49:17  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
02:49:17  INFO      emu - GUI -     [X] Use vertex cache
02:49:17  INFO      emu - GUI -     [X] Use shaders
02:49:17  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
02:49:17  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
02:49:17  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
02:49:17  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
02:49:17  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
02:49:17  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
02:49:17  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
02:49:17  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
02:49:17  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
02:49:17  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
02:49:17  INFO      emu - GUI - Configuration / Memory
02:49:17  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
02:49:17  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
02:49:17  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
02:49:17  INFO      emu - GUI - Configuration / Compiler
02:49:17  INFO      emu - GUI -     [X] Use compiler (dynarec)
02:49:17  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
02:49:17  INFO      emu - GUI -     [3000] Maximum Method Size
02:49:17  INFO      emu - GUI - Configuration / Display
02:49:17  INFO      emu - GUI -     Antialiasing:                            [OFF]
02:49:17  INFO      emu - GUI -     Resolution:                              [Native]
02:49:17  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
02:49:17  INFO      emu - GUI - Configuration / Misc
02:49:17  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
02:49:17  INFO      emu - GUI - Configuration / Crypto
02:49:17  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
02:49:17  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
02:49:17  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
02:49:17  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
02:49:17  INFO      emu - GUI -     [ ] Disable DLC Decryption
02:49:17  INFO      emu - GUI - Configuration / Network
02:49:17  INFO      emu - GUI -     ( ) LAN MultiPlayer
02:49:17  INFO      emu - GUI -     ( ) Server Port Shift
02:49:17  INFO      emu - GUI -     ( ) Client Port Shift
02:49:17  INFO      emu - GUI -     ( ) Enable ProOnline
02:49:17  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
02:49:17  INFO      emu - GUI -     Broadcasting address                     []
02:49:17  INFO       ge - GUI - Using RenderingEngineLwjgl31
02:49:17  INFO       ge - GUI - Using VBO
02:49:17  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
02:49:17  INFO       ge - GUI - Shading Language version: 3.30
02:49:17  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
02:49:17  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
02:49:17  INFO       ge - GUI - Using shaders with Skinning
02:49:17  INFO       ge - GUI - Using dynamic shaders
02:49:17  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
02:49:17 DEBUG       ge - GUI - Using shader version 140, available shading language version 330
02:49:17 DEBUG       ge - GUI - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
02:49:17 DEBUG       ge - GUI - Uniform psp_lightType(offset=0)
02:49:17 DEBUG       ge - GUI - Uniform psp_lightKind(offset=16)
02:49:17 DEBUG       ge - GUI - Uniform psp_lightEnabled(offset=32)
02:49:17 DEBUG       ge - GUI - Uniform vertexColor(offset=48)
02:49:17 DEBUG       ge - GUI - Uniform colorMask(offset=64)
02:49:17 DEBUG       ge - GUI - Uniform notColorMask(offset=80)
02:49:17 DEBUG       ge - GUI - Uniform blendSFix(offset=96)
02:49:17 DEBUG       ge - GUI - Uniform blendDFix(offset=112)
02:49:17 DEBUG       ge - GUI - Uniform psp_matFlags(offset=128)
02:49:17 DEBUG       ge - GUI - Uniform ctestRef(offset=144)
02:49:17 DEBUG       ge - GUI - Uniform ctestMsk(offset=160)
02:49:17 DEBUG       ge - GUI - Uniform texShade(offset=176)
02:49:17 DEBUG       ge - GUI - Uniform texEnvMode(offset=184)
02:49:17 DEBUG       ge - GUI - Uniform ctestFunc(offset=192)
02:49:17 DEBUG       ge - GUI - Uniform texMapMode(offset=196)
02:49:17 DEBUG       ge - GUI - Uniform texMapProj(offset=200)
02:49:17 DEBUG       ge - GUI - Uniform vinfoColor(offset=204)
02:49:17 DEBUG       ge - GUI - Uniform vinfoPosition(offset=208)
02:49:17 DEBUG       ge - GUI - Uniform vinfoTexture(offset=212)
02:49:17 DEBUG       ge - GUI - Uniform vinfoNormal(offset=216)
02:49:17 DEBUG       ge - GUI - Uniform positionScale(offset=220)
02:49:17 DEBUG       ge - GUI - Uniform normalScale(offset=224)
02:49:17 DEBUG       ge - GUI - Uniform textureScale(offset=228)
02:49:17 DEBUG       ge - GUI - Uniform weightScale(offset=232)
02:49:17 DEBUG       ge - GUI - Uniform colorDoubling(offset=236)
02:49:17 DEBUG       ge - GUI - Uniform texEnable(offset=240)
02:49:17 DEBUG       ge - GUI - Uniform lightingEnable(offset=244)
02:49:17 DEBUG       ge - GUI - Uniform vinfoTransform2D(offset=248)
02:49:17 DEBUG       ge - GUI - Uniform ctestEnable(offset=252)
02:49:17 DEBUG       ge - GUI - Uniform colorAddition(offset=256)
02:49:17 DEBUG       ge - GUI - Uniform clutShift(offset=260)
02:49:17 DEBUG       ge - GUI - Uniform clutMask(offset=264)
02:49:17 DEBUG       ge - GUI - Uniform clutOffset(offset=268)
02:49:17 DEBUG       ge - GUI - Uniform mipmapShareClut(offset=272)
02:49:17 DEBUG       ge - GUI - Uniform texPixelFormat(offset=276)
02:49:17 DEBUG       ge - GUI - Uniform stencilTestEnable(offset=280)
02:49:17 DEBUG       ge - GUI - Uniform stencilFunc(offset=284)
02:49:17 DEBUG       ge - GUI - Uniform stencilRef(offset=288)
02:49:17 DEBUG       ge - GUI - Uniform stencilMask(offset=292)
02:49:17 DEBUG       ge - GUI - Uniform stencilOpFail(offset=296)
02:49:17 DEBUG       ge - GUI - Uniform stencilOpZFail(offset=300)
02:49:17 DEBUG       ge - GUI - Uniform stencilOpZPass(offset=304)
02:49:17 DEBUG       ge - GUI - Uniform depthTestEnable(offset=308)
02:49:17 DEBUG       ge - GUI - Uniform depthFunc(offset=312)
02:49:17 DEBUG       ge - GUI - Uniform depthMask(offset=316)
02:49:17 DEBUG       ge - GUI - Uniform alphaTestEnable(offset=320)
02:49:17 DEBUG       ge - GUI - Uniform alphaTestFunc(offset=324)
02:49:17 DEBUG       ge - GUI - Uniform alphaTestRef(offset=328)
02:49:17 DEBUG       ge - GUI - Uniform alphaTestMask(offset=332)
02:49:17 DEBUG       ge - GUI - Uniform blendTestEnable(offset=336)
02:49:17 DEBUG       ge - GUI - Uniform blendEquation(offset=340)
02:49:17 DEBUG       ge - GUI - Uniform blendSrc(offset=344)
02:49:17 DEBUG       ge - GUI - Uniform blendDst(offset=348)
02:49:17 DEBUG       ge - GUI - Uniform colorMaskEnable(offset=352)
02:49:17 DEBUG       ge - GUI - Uniform wrapModeS(offset=356)
02:49:17 DEBUG       ge - GUI - Uniform wrapModeT(offset=360)
02:49:17 DEBUG       ge - GUI - Uniform copyRedToAlpha(offset=364)
02:49:17 DEBUG       ge - GUI - Uniform fogEnable(offset=368)
02:49:17 DEBUG       ge - GUI - Uniform fogColor(offset=384)
02:49:17 DEBUG       ge - GUI - Uniform fogEnd(offset=396)
02:49:17 DEBUG       ge - GUI - Uniform fogScale(offset=400)
02:49:17 DEBUG       ge - GUI - Uniform psp_numberBones(offset=404)
02:49:17 DEBUG       ge - GUI - Uniform psp_boneMatrix(offset=416)
02:49:17 DEBUG       ge - GUI - Uniform endOfUBO(offset=928)
02:49:17 DEBUG       ge - GUI - UBO Structure size: 932 (including endOfUBO)
02:49:17  INFO       ge - GUI - Using shaders with Skinning
02:49:17  INFO       ge - GUI - Using dynamic shaders
02:49:17  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
02:49:17 DEBUG       ge - GUI - Using shader version 140, available shading language version 330
02:49:18 DEBUG       ge - GUI - Program 6 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
02:49:18 DEBUG       ge - GUI - Uniform psp_lightType(offset=0)
02:49:18 DEBUG       ge - GUI - Uniform psp_lightKind(offset=16)
02:49:18 DEBUG       ge - GUI - Uniform psp_lightEnabled(offset=32)
02:49:18 DEBUG       ge - GUI - Uniform vertexColor(offset=48)
02:49:18 DEBUG       ge - GUI - Uniform colorMask(offset=64)
02:49:18 DEBUG       ge - GUI - Uniform notColorMask(offset=80)
02:49:18 DEBUG       ge - GUI - Uniform blendSFix(offset=96)
02:49:18 DEBUG       ge - GUI - Uniform blendDFix(offset=112)
02:49:18 DEBUG       ge - GUI - Uniform psp_matFlags(offset=128)
02:49:18 DEBUG       ge - GUI - Uniform ctestRef(offset=144)
02:49:18 DEBUG       ge - GUI - Uniform ctestMsk(offset=160)
02:49:18 DEBUG       ge - GUI - Uniform texShade(offset=176)
02:49:18 DEBUG       ge - GUI - Uniform texEnvMode(offset=184)
02:49:18 DEBUG       ge - GUI - Uniform ctestFunc(offset=192)
02:49:18 DEBUG       ge - GUI - Uniform texMapMode(offset=196)
02:49:18 DEBUG       ge - GUI - Uniform texMapProj(offset=200)
02:49:18 DEBUG       ge - GUI - Uniform vinfoColor(offset=204)
02:49:18 DEBUG       ge - GUI - Uniform vinfoPosition(offset=208)
02:49:18 DEBUG       ge - GUI - Uniform vinfoTexture(offset=212)
02:49:18 DEBUG       ge - GUI - Uniform vinfoNormal(offset=216)
02:49:18 DEBUG       ge - GUI - Uniform positionScale(offset=220)
02:49:18 DEBUG       ge - GUI - Uniform normalScale(offset=224)
02:49:18 DEBUG       ge - GUI - Uniform textureScale(offset=228)
02:49:18 DEBUG       ge - GUI - Uniform weightScale(offset=232)
02:49:18 DEBUG       ge - GUI - Uniform colorDoubling(offset=236)
02:49:18 DEBUG       ge - GUI - Uniform texEnable(offset=240)
02:49:18 DEBUG       ge - GUI - Uniform lightingEnable(offset=244)
02:49:18 DEBUG       ge - GUI - Uniform vinfoTransform2D(offset=248)
02:49:18 DEBUG       ge - GUI - Uniform ctestEnable(offset=252)
02:49:18 DEBUG       ge - GUI - Uniform colorAddition(offset=256)
02:49:18 DEBUG       ge - GUI - Uniform clutShift(offset=260)
02:49:18 DEBUG       ge - GUI - Uniform clutMask(offset=264)
02:49:18 DEBUG       ge - GUI - Uniform clutOffset(offset=268)
02:49:18 DEBUG       ge - GUI - Uniform mipmapShareClut(offset=272)
02:49:18 DEBUG       ge - GUI - Uniform texPixelFormat(offset=276)
02:49:18 DEBUG       ge - GUI - Uniform stencilTestEnable(offset=280)
02:49:18 DEBUG       ge - GUI - Uniform stencilFunc(offset=284)
02:49:18 DEBUG       ge - GUI - Uniform stencilRef(offset=288)
02:49:18 DEBUG       ge - GUI - Uniform stencilMask(offset=292)
02:49:18 DEBUG       ge - GUI - Uniform stencilOpFail(offset=296)
02:49:18 DEBUG       ge - GUI - Uniform stencilOpZFail(offset=300)
02:49:18 DEBUG       ge - GUI - Uniform stencilOpZPass(offset=304)
02:49:18 DEBUG       ge - GUI - Uniform depthTestEnable(offset=308)
02:49:18 DEBUG       ge - GUI - Uniform depthFunc(offset=312)
02:49:18 DEBUG       ge - GUI - Uniform depthMask(offset=316)
02:49:18 DEBUG       ge - GUI - Uniform alphaTestEnable(offset=320)
02:49:18 DEBUG       ge - GUI - Uniform alphaTestFunc(offset=324)
02:49:18 DEBUG       ge - GUI - Uniform alphaTestRef(offset=328)
02:49:18 DEBUG       ge - GUI - Uniform alphaTestMask(offset=332)
02:49:18 DEBUG       ge - GUI - Uniform blendTestEnable(offset=336)
02:49:18 DEBUG       ge - GUI - Uniform blendEquation(offset=340)
02:49:18 DEBUG       ge - GUI - Uniform blendSrc(offset=344)
02:49:18 DEBUG       ge - GUI - Uniform blendDst(offset=348)
02:49:18 DEBUG       ge - GUI - Uniform colorMaskEnable(offset=352)
02:49:18 DEBUG       ge - GUI - Uniform wrapModeS(offset=356)
02:49:18 DEBUG       ge - GUI - Uniform wrapModeT(offset=360)
02:49:18 DEBUG       ge - GUI - Uniform copyRedToAlpha(offset=364)
02:49:18 DEBUG       ge - GUI - Uniform fogEnable(offset=368)
02:49:18 DEBUG       ge - GUI - Uniform fogColor(offset=384)
02:49:18 DEBUG       ge - GUI - Uniform fogEnd(offset=396)
02:49:18 DEBUG       ge - GUI - Uniform fogScale(offset=400)
02:49:18 DEBUG       ge - GUI - Uniform psp_numberBones(offset=404)
02:49:18 DEBUG       ge - GUI - Uniform psp_boneMatrix(offset=416)
02:49:18 DEBUG       ge - GUI - Uniform endOfUBO(offset=928)
02:49:18 DEBUG       ge - GUI - UBO Structure size: 932 (including endOfUBO)
02:49:18  INFO       ge - GUI - Using Async Vertex Cache
02:49:18  INFO       ge - GUI - Using maxTextureSize=1024(log2=10)
02:49:18 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
02:49:18 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
02:49:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:18 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
02:49:18 DEBUG       ge - GUI - Program 9 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=-1, texture=1
02:49:18 DEBUG       ge - GUI - Created shader ShaderProgram[9, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 3, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 0, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 8, #define VINFO_POSITION 3, #define VINFO_TEXTURE 3, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 1, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 0, #define ALPHA_TEST_FUNC 0, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 0, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 0, #define BLEND_DST 0, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
02:49:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:18  INFO  runtime - Emu - Using Compiler
02:49:18 DEBUG compiler - root - Compiling _S1_2_8804000
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8804000 - addiu      $sp, $sp, -32
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804004 - lui        $v0, 0x0602 <=> li $v0, 0x06020000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804008 - sw         $s3, 12($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x880400C - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804010 - ori        $a0, $v0, 16
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804014 - sw         $s2, 8($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804018 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x880401C - sw         $s1, 4($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804020 - sw         $s0, 0($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804024 - lui        $s0, 0x0000 <=> li $s0, 0x00000000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804028 - sw         $ra, 16($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile <  0x880402C - jal        0x08BFDD6C [sceKernelSetCompiledSdkVersion600_602]
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804030 - addiu      $s1, $s0, 0
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804034 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
02:49:18 DEBUG compiler - root - CodeInstruction.compile <  0x8804038 - jal        0x08BFDD5C [sceKernelSetCompilerVersion]
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x880403C - ori        $a0, $v0, 774
02:49:18 DEBUG compiler - root - CodeInstruction.compile v  0x8804040 - beq        $s1, $zr, 0x08804074
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804044 - lui        $t1, 0x08C7 <=> li $t1, 0x08C70000
02:49:18 DEBUG compiler - root - CodeInstruction.compile <  0x8804048 - jal        0x08BFDE14 [sceKernelGetSystemTimeLow]
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x880404C - nop
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804050 - sll        $t0, $v0, 0x000B
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804054 - xor        $a3, $v0, $t0
02:49:18 DEBUG compiler - root - CodeInstruction.compile <  0x8804058 - jal        0x08BFDCF4 [sceKernelGetThreadId]
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x880405C - sw         $a3, 0($s0)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804060 - lw         $a2, 0($s0)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804064 - xor        $a1, $a2, $v0
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804068 - xor        $a0, $a1, $s1
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x880406C - sw         $a0, 0($s0)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804070 - lui        $t1, 0x08C7 <=> li $t1, 0x08C70000
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8804074 - addiu      $v1, $t1, -14252
02:49:18 DEBUG compiler - root - CodeInstruction.compile v  0x8804078 - beq        $v1, $zr, 0x08804108
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x880407C - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8804080 - lui        $v1, 0x08C7 <=> li $v1, 0x08C70000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804084 - addiu      $t3, $v1, -14236
02:49:18 DEBUG compiler - root - CodeInstruction.compile v  0x8804088 - beq        $t3, $zr, 0x08804094
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x880408C - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804090 - lw         $a2, -14236($v1)
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8804094 - lui        $v1, 0x08C7 <=> li $v1, 0x08C70000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804098 - addiu      $t4, $v1, -14240
02:49:18 DEBUG compiler - root - CodeInstruction.compile v  0x880409C - beq        $t4, $zr, 0x088040AC
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040A0 - lui        $a3, 0x0004 <=> li $a3, 0x00040000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040A4 - lw         $t5, -14240($v1)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040A8 - sll        $a3, $t5, 0x000A
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x88040AC - lui        $a1, 0x08C7 <=> li $a1, 0x08C70000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040B0 - addiu      $t6, $a1, -14232
02:49:18 DEBUG compiler - root - CodeInstruction.compile v  0x88040B4 - beq        $t6, $zr, 0x088040C8
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040B8 - lui        $t0, 0x8000 <=> li $t0, 0x80000000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040BC - lw         $s0, -14232($a1)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040C0 - lui        $t7, 0x8000 <=> li $t7, 0x80000000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040C4 - or         $t0, $s0, $t7
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x88040C8 - lui        $s1, 0x0880 <=> li $s1, 0x08800000
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040CC - addiu      $a1, $s1, 16660
02:49:18 DEBUG compiler - root - CodeInstruction.compile <  0x88040D0 - jal        0x08BFDE44 [sceKernelCreateThread]
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040D4 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040DC - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:18 DEBUG compiler - root - CodeInstruction.compile <  0x88040E0 - jal        0x08BFDDD4 [sceKernelStartThread]
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040E4 - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040E8 - lw         $ra, 16($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040EC - lw         $s3, 12($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040F0 - lw         $s2, 8($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040F4 - lw         $s1, 4($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040F8 - lw         $s0, 0($sp)
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x88040FC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804100 - jr         $ra
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804104 - addiu      $sp, $sp, 32
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8804108 - lui        $t2, 0x08C0 <=> li $t2, 0x08C00000
02:49:18 DEBUG compiler - root - CodeInstruction.compile ^  0x880410C - j          0x08804080
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8804110 - addiu      $a0, $t2, -872
02:49:18 DEBUG compiler - root - Compiling _S1_2_8BFDD6C
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8BFDD6C - jr         $ra
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8BFDD70 - syscall    0x045B4 [sceKernelSetCompiledSdkVersion600_602]
02:49:18 DEBUG compiler - root - Compiling _S1_2_8BFDD5C
02:49:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8BFDD5C - jr         $ra
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8BFDD60 - syscall    0x045BF [sceKernelSetCompilerVersion]
02:49:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:18 DEBUG compiler - root - Compiling _S1_2_8BFDE44
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8BFDE44 - jr         $ra
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8BFDE48 - syscall    0x0465B [sceKernelCreateThread]
02:49:18 DEBUG compiler - root - Compiling _S1_2_8BFDDD4
02:49:18 DEBUG compiler - root - CodeInstruction.compile  > 0x8BFDDD4 - jr         $ra
02:49:18 DEBUG compiler - root - CodeInstruction.compile    0x8BFDDD8 - syscall    0x0465D [sceKernelStartThread]
02:49:18 DEBUG compiler - user_main - Compiling _S1_2_8804114
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804114 - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804118 - addiu      $sp, $sp, -1024
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880411C - addiu      $a2, $v1, -21488
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804120 - sw         $s5, 1012($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804124 - addiu      $s5, $sp, 96
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804128 - sw         $s3, 1004($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880412C - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804130 - sw         $s2, 1000($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804134 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804138 - sw         $ra, 1016($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880413C - sw         $s4, 1008($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804140 - sw         $s1, 996($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804144 - beq        $a2, $zr, 0x08804158
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804148 - sw         $s0, 992($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880414C - lw         $a0, -21488($v1)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804150 - bne        $a0, $zr, 0x08804164
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804154 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8804158 - jal        0x08804684
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880415C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804160 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8804164 - blez       $s3, 0x088041A4
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804168 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880416C - addu       $s1, $sp, $zr <=> move $s1, $sp
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804170 - sw         $s0, 0($s1)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804174 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804178 - jal        0x088107EC
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880417C - addiu      $s4, $s4, 1
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804180 - addu       $a2, $s0, $v0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804184 - addiu      $s0, $a2, 1
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804188 - subu       $v1, $s0, $s2
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880418C - slti       $a1, $s4, 20
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804190 - slt        $v0, $v1, $s3
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804194 - beq        $a1, $zr, 0x088041A4
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804198 - addiu      $s1, $s1, 4
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880419C - bnel       $v0, $zr, 0x08804174
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041A0 - sw         $s0, 0($s1)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88041A4 - sll        $t1, $s4, 0x0002
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041A8 - lui        $a3, 0x0881 <=> li $a3, 0x08810000
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041AC - addu       $t0, $t1, $sp
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041B0 - addiu      $v0, $a3, -7560
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x88041B4 - beq        $v0, $zr, 0x08804240
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041B8 - sw         $zr, 0($t0)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x88041BC - jal        0x0880E278
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041C0 - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041C4 - lui        $t2, 0x0880 <=> li $t2, 0x08800000
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x88041C8 - jal        0x08BFDD24 [sceKernelGetModuleIdByAddress]
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041CC - addiu      $a0, $t2, 16384
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x88041D4 - jal        0x0880E094
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041D8 - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x88041DC - bltz       $v0, 0x08804210
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041E0 - nop
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88041E4 - sw         $s5, 4($k0)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041E8 - lui        $s5, 0x0880 <=> li $s5, 0x08800000
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x88041EC - jal        0x0880A50C
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041F0 - addiu      $a0, $s5, 19052
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x88041F4 - jal        0x08804A74
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041F8 - nop
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88041FC - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804200 - jal        0x08813478
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804204 - addu       $a1, $sp, $zr <=> move $a1, $sp
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804208 - jal        0x0880BEF4
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880420C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8804210 - jal        0x08BFDF04 [sceKernelExitThread]
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804214 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804218 - lw         $ra, 1016($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880421C - lw         $s5, 1012($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804220 - lw         $s4, 1008($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804224 - lw         $s3, 1004($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804228 - lw         $s2, 1000($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880422C - lw         $s1, 996($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804230 - lw         $s0, 992($sp)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804234 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804238 - jr         $ra
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880423C - addiu      $sp, $sp, 1024
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804240 - addiu      $a0, $s5, 616
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804244 - addiu      $t4, $s5, 708
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804248 - addiu      $t3, $s5, 800
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880424C - sw         $t4, 8($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804250 - addiu      $v0, $s5, 20
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804254 - addiu      $a1, $zr, 24 <=> li $a1, 24
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804258 - sw         $t3, 12($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880425C - sw         $zr, 0($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804260 - sw         $a0, 4($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804264 - sw         $zr, 16($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804268 - addiu      $a1, $a1, -1
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880426C - sb         $zr, 0($v0)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804270 - bgez       $a1, 0x08804268
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804274 - addiu      $v0, $v0, 1
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804278 - lui        $t6, 0x08C0 <=> li $t6, 0x08C00000
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880427C - addiu      $t5, $t6, -860
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804280 - sw         $t5, 52($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804284 - addiu      $a2, $s5, 124
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804288 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880428C - sw         $zr, 48($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804290 - sw         $zr, 56($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804294 - sw         $zr, 60($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8804298 - sw         $zr, 64($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x880429C - sw         $zr, 68($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88042A0 - sw         $zr, 72($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88042A4 - sw         $zr, 76($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88042A8 - sw         $zr, 80($s5)
02:49:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88042AC - sw         $zr, 84($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042B0 - sw         $zr, 88($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042B4 - sw         $zr, 92($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042B8 - sb         $zr, 96($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88042BC - addu       $s0, $a2, $a1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042C0 - addiu      $a1, $a1, 1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042C4 - sltiu      $t7, $a1, 36
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88042C8 - bne        $t7, $zr, 0x088042BC
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042CC - sb         $zr, 0($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042D0 - addiu      $t1, $zr, 0 <=> li $t1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042D4 - addiu      $t0, $zr, 1 <=> li $t0, 1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042D8 - addiu      $v0, $zr, 13070 <=> li $v0, 13070
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042DC - addiu      $v1, $zr, -21555 <=> li $v1, -21555
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042E0 - addiu      $t9, $zr, 4660 <=> li $t9, 4660
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042E4 - addiu      $t8, $zr, -6547 <=> li $t8, -6547
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042E8 - addiu      $s3, $zr, -8468 <=> li $s3, -8468
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042EC - addiu      $s2, $zr, 5 <=> li $s2, 5
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042F0 - addiu      $s1, $zr, 11 <=> li $s1, 11
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042F4 - sw         $t0, 168($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042F8 - sw         $t1, 172($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88042FC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804300 - addiu      $a2, $zr, 276 <=> li $a2, 276
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804304 - sh         $v0, 176($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804308 - sh         $v1, 178($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880430C - sh         $t9, 180($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804310 - sh         $t8, 182($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804314 - sh         $s3, 184($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804318 - sh         $s2, 186($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880431C - sh         $s1, 188($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804320 - sw         $zr, 160($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804324 - sw         $zr, 192($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804328 - sw         $zr, 196($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880432C - sw         $zr, 200($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804330 - sw         $zr, 204($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804334 - sw         $zr, 208($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804338 - sw         $zr, 212($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880433C - sw         $zr, 252($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804340 - sw         $zr, 256($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804344 - sw         $zr, 260($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804348 - sw         $zr, 264($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880434C - sw         $zr, 268($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804350 - sw         $zr, 272($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804354 - sw         $zr, 276($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804358 - sw         $zr, 280($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880435C - sw         $zr, 284($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804360 - sw         $zr, 288($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804364 - sb         $zr, 216($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804368 - sb         $zr, 224($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880436C - sw         $zr, 248($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804370 - sw         $zr, 328($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804374 - sw         $zr, 332($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804378 - sw         $zr, 336($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880437C - sw         $zr, 340($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804380 - sw         $zr, 596($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804384 - sw         $zr, 468($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804388 - sw         $zr, 600($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880438C - sw         $zr, 604($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804390 - sw         $zr, 608($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804394 - jal        0x0880DE68
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804398 - sw         $zr, 612($s5)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880439C - j          0x088041E4
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88043A0 - sw         $zr, 892($s5)
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_8804684
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804684 - addiu      $sp, $sp, -16
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804688 - sw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880468C - lui        $s0, 0x08C8 <=> li $s0, 0x08C80000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804690 - lw         $v1, -18840($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804694 - sw         $s2, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804698 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880469C - sw         $ra, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x88046A0 - bne        $v1, $zr, 0x0880471C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046A4 - sw         $s1, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046A8 - lui        $v1, 0x08C7 <=> li $v1, 0x08C70000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046AC - addiu      $a0, $v1, -14256
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x88046B0 - beq        $a0, $zr, 0x088046D0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046B4 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046B8 - lw         $a3, -14256($v1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x88046BC - beq        $a3, $zr, 0x0880475C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046C0 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046C4 - sll        $s1, $a3, 0x000A
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x88046C8 - beq        $s1, $zr, 0x08804720
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046CC - lw         $v0, -18840($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88046D0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046D4 - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046D8 - addiu      $a1, $v0, -764
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046DC - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046E0 - addu       $a3, $s1, $zr <=> move $a3, $s1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88046E4 - jal        0x08BFDD64 [sceKernelAllocPartitionMemory]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046E8 - addiu      $t0, $zr, 4096 <=> li $t0, 4096
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046EC - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x88046F4 - blez       $v0, 0x0880471C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88046F8 - sw         $v0, -18832($v1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88046FC - jal        0x08BFDD74 [sceKernelGetBlockHeadAddr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804700 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804704 - addu       $a3, $v0, $s1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804708 - lui        $a2, 0x08C8 <=> li $a2, 0x08C80000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880470C - lui        $a1, 0x08C8 <=> li $a1, 0x08C80000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804710 - sw         $a3, -18836($a2)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804714 - sw         $v0, -18844($a1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804718 - sw         $v0, -18840($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880471C - lw         $v0, -18840($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8804720 - beql       $v0, $zr, 0x0880475C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804724 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804728 - lui        $a2, 0x08C8 <=> li $a2, 0x08C80000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880472C - lw         $a1, -18844($a2)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804730 - addu       $a0, $a1, $s2
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804734 - sltu       $t0, $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804738 - bne        $t0, $zr, 0x0880475C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880473C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804740 - lui        $t3, 0x08C8 <=> li $t3, 0x08C80000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804744 - lw         $t2, -18836($t3)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804748 - sltu       $t1, $t2, $a0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880474C - bne        $t1, $zr, 0x08804760
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804750 - lw         $ra, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804754 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804758 - sw         $a0, -18844($a2)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880475C - lw         $ra, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804760 - lw         $s2, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804764 - lw         $s1, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804768 - lw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880476C - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8804770 - addiu      $sp, $sp, 16
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_8BFDD64
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDD64 - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDD68 - syscall    0x045B9 [sceKernelAllocPartitionMemory]
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_8BFDD74
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDD74 - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDD78 - syscall    0x045BB [sceKernelGetBlockHeadAddr]
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_88107EC
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile 0x88107EC - strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023](4)
02:49:19 DEBUG compiler - user_main - Replacing CodeBlock at 0x088107EC (088107EC-0x08810800, length 6) by strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023](4)
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_880E278
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E278 - addiu      $sp, $sp, -16
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E27C - sw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E280 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E284 - addiu      $v0, $s0, 708
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E288 - addiu      $v1, $s0, 800
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E28C - addiu      $a0, $a0, 616
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E290 - sw         $ra, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E294 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E298 - sw         $v0, 8($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E29C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2A0 - sw         $v1, 12($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2A4 - addiu      $v1, $zr, 25 <=> li $v1, 25
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2A8 - sw         $zr, 0($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2AC - sw         $a0, 4($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2B0 - sw         $zr, 16($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E2B4 - addiu      $a1, $a1, 1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2B8 - sb         $zr, 20($v0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880E2BC - bne        $a1, $v1, 0x0880E2B4
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2C0 - addiu      $v0, $v0, 1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2C4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2C8 - addiu      $v0, $v0, 2112
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2CC - sw         $v0, 52($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2D0 - addiu      $a1, $s0, 124
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2D4 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2D8 - sw         $zr, 48($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2DC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2E0 - addiu      $a2, $zr, 36 <=> li $a2, 36
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2E4 - sw         $zr, 56($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2E8 - sw         $zr, 60($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2EC - sw         $zr, 64($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2F0 - sw         $zr, 68($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2F4 - sw         $zr, 72($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2F8 - sw         $zr, 76($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E2FC - sw         $zr, 80($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E300 - sw         $zr, 84($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E304 - sw         $zr, 88($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E308 - sw         $zr, 92($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E30C - sb         $zr, 96($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E310 - addu       $v0, $a1, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E314 - addiu      $v1, $v1, 1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E318 - sb         $zr, 0($v0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880E31C - bne        $v1, $a2, 0x0880E310
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E320 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E324 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E328 - sw         $v0, 168($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E32C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E330 - addiu      $v0, $zr, 13070 <=> li $v0, 13070
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E334 - sw         $v1, 172($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E338 - addiu      $v1, $zr, 4660 <=> li $v1, 4660
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E33C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E340 - sh         $v0, 176($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E344 - addiu      $v0, $zr, -21555 <=> li $v0, -21555
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E348 - addiu      $a2, $zr, 276 <=> li $a2, 276
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E34C - sh         $v0, 178($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E350 - addiu      $v0, $zr, -6547 <=> li $v0, -6547
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E354 - sh         $v1, 180($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E358 - addiu      $v1, $zr, -8468 <=> li $v1, -8468
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E35C - sh         $v0, 182($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E360 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E364 - sh         $v1, 184($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E368 - addiu      $v1, $zr, 11 <=> li $v1, 11
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E36C - sh         $v0, 186($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E370 - sh         $v1, 188($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E374 - sw         $zr, 160($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E378 - sw         $zr, 192($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E37C - sw         $zr, 196($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E380 - sw         $zr, 200($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E384 - sw         $zr, 204($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E388 - sw         $zr, 208($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E38C - sw         $zr, 212($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E390 - sw         $zr, 252($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E394 - sw         $zr, 256($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E398 - sw         $zr, 260($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E39C - sw         $zr, 264($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3A0 - sw         $zr, 268($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3A4 - sw         $zr, 272($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3A8 - sw         $zr, 276($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3AC - sw         $zr, 280($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3B0 - sw         $zr, 284($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3B4 - sw         $zr, 288($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3B8 - sb         $zr, 216($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3BC - sb         $zr, 224($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3C0 - sw         $zr, 248($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3C4 - sw         $zr, 328($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3C8 - sw         $zr, 332($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3CC - sw         $zr, 336($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3D0 - sw         $zr, 340($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3D4 - sw         $zr, 596($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3D8 - sw         $zr, 468($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3DC - sw         $zr, 600($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3E0 - sw         $zr, 604($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3E4 - sw         $zr, 608($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E3E8 - jal        0x0880DE68
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3EC - sw         $zr, 612($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3F0 - sw         $zr, 892($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3F4 - lw         $ra, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3F8 - lw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E3FC - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E400 - addiu      $sp, $sp, 16
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_880DE68
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile 0x880DE68 - memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
02:49:19 DEBUG compiler - user_main - Replacing CodeBlock at 0x0880DE68 (0880DE68-0x0880DF3C, length 54) by memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_8BFDD24
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDD24 - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDD28 - syscall    0x047CE [sceKernelGetModuleIdByAddress]
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_880E094
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E094 - addiu      $sp, $sp, -32
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E098 - sw         $s4, 16($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E09C - addu       $s4, $a1, $zr <=> move $s4, $a1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0A0 - sw         $s2, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0A4 - sw         $s1, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0A8 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0AC - sw         $ra, 20($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0B0 - sw         $s3, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E0B4 - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0B8 - sw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0BC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0C0 - sra        $v0, $s1, 0x001F
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0C4 - srl        $v0, $v0, 0x001B
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0C8 - addu       $v1, $s1, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0CC - andi       $v1, $v1, 31
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0D0 - subu       $v1, $v1, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0D4 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0D8 - addiu      $v0, $v0, -18552
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0DC - sll        $s2, $v1, 0x0002
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880E0E0 - j          0x0880E0EC
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0E4 - sw         $s1, 892($s4)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E0E8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E0EC - addu       $a1, $s2, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0F0 - lw         $v1, 132($a1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880E0F4 - beq        $v1, $zr, 0x0880E140
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E0F8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880E0FC - beq        $s1, $v1, 0x0880E1B8
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E100 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E104 - lw         $s0, 0($v0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880E108 - bne        $s0, $zr, 0x0880E0E8
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E10C - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E110 - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E114 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880E118 - beq        $s0, $zr, 0x0880E154
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E11C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E120 - lw         $ra, 20($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E124 - lw         $s4, 16($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E128 - lw         $s3, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E12C - lw         $s2, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E130 - lw         $s1, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E134 - lw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E138 - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E13C - addiu      $sp, $sp, 32
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E140 - sw         $s4, 4($a1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E144 - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E148 - sw         $s1, 132($a1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880E14C - bne        $s0, $zr, 0x0880E120
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E150 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E154 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E158 - lw         $a0, -632($v0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E15C - jal        0x0880D110
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E160 - addiu      $a1, $zr, 260 <=> li $a1, 260
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E164 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E168 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E16C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E170 - jal        0x0880DE68
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E174 - addiu      $a2, $zr, 260 <=> li $a2, 260
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E178 - addu       $v1, $s2, $s0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E17C - sw         $s4, 4($v1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E180 - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E184 - sw         $s1, 132($v1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E188 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E18C - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E190 - sw         $s0, 0($s3)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E194 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E198 - lw         $ra, 20($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E19C - lw         $s4, 16($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1A0 - lw         $s3, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1A4 - lw         $s2, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1A8 - lw         $s1, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1AC - lw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1B0 - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1B4 - addiu      $sp, $sp, 32
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880E1B8 - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1BC - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1C0 - lw         $ra, 20($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1C4 - lw         $s4, 16($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1C8 - lw         $s3, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1CC - lw         $s2, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1D0 - lw         $s1, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1D4 - lw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1D8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1DC - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E1E0 - addiu      $sp, $sp, 32
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_8BFDCCC
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDCCC - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDCD0 - syscall    0x047B5 [sceKernelCpuSuspendIntr]
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_8BFDCFC
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDCFC - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDD00 - syscall    0x047B6 [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_880A50C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A50C - addiu      $sp, $sp, -32
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A510 - sw         $ra, 16($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A514 - sw         $s3, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A518 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A51C - sw         $s2, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A520 - sw         $s1, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A524 - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A528 - sw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A52C - jal        0x0880DFA4
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A530 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A534 - lw         $s0, 328($v0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A538 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A53C - beq        $s0, $zr, 0x0880A590
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A540 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A544 - lw         $v1, 4($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A548 - slti       $v0, $v1, 32
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880A54C - beq        $v0, $zr, 0x0880A59C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A550 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A554 - sll        $v0, $v1, 0x0002
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A558 - addu       $v0, $v0, $s0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A55C - addiu      $v1, $v1, 1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A560 - sw         $s3, 8($v0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A564 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A568 - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A56C - sw         $v1, 4($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A570 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A574 - lw         $ra, 16($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A578 - lw         $s3, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A57C - lw         $s2, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A580 - lw         $s1, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A584 - lw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A588 - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A58C - addiu      $sp, $sp, 32
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880A590 - addiu      $s0, $v0, 332
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A594 - j          0x0880A544
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A598 - sw         $s0, 328($v0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880A59C - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5A0 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5A4 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A5A8 - jal        0x0880D110
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5AC - addiu      $a1, $zr, 268 <=> li $a1, 268
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5B0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A5B4 - beq        $s0, $zr, 0x0880A574
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5B8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880A5BC - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5C0 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5C4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5C8 - lw         $v0, 328($s2)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5CC - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5D0 - sw         $zr, 4($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5D4 - sw         $v0, 0($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5D8 - sw         $zr, 264($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880A5DC - j          0x0880A554
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880A5E0 - sw         $s0, 328($s2)
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_880DFA4
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DFA4 - addiu      $sp, $sp, -16
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFA8 - sw         $ra, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DFAC - beq        $k0, $zr, 0x0880E050
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFB0 - sw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFB4 - lw         $s0, 4($k0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DFB8 - beq        $s0, $zr, 0x0880E054
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFBC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880DFC0 - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFC4 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFC8 - lw         $a2, 892($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFCC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFD0 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFD4 - sra        $v1, $a2, 0x001F
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFD8 - srl        $v1, $v1, 0x001B
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFDC - addiu      $a1, $v0, -18552
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFE0 - addu       $v0, $a2, $v1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFE4 - andi       $v0, $v0, 31
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFE8 - subu       $v0, $v0, $v1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFEC - sll        $a3, $v0, 0x0002
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFF0 - addu       $v1, $a3, $a1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DFF4 - lw         $v0, 132($v1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DFF8 - beq        $a2, $v0, 0x0880E078
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880DFFC - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E000 - lw         $a1, 0($a1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880E004 - bne        $a1, $zr, 0x0880DFF4
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E008 - addu       $v1, $a3, $a1
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E00C - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E010 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E014 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E018 - addiu      $v0, $v0, -8876
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x880E01C - beq        $v0, $zr, 0x0880E034
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E020 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E024 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E028 - addiu      $a0, $a0, 2076
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E02C - jal        0x08BFDD54 [sceKernelPrintf]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E030 - addiu      $a1, $a1, 2028
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E034 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E038 - lw         $s0, -632($v0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E03C - lw         $ra, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E040 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E044 - lw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E048 - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E04C - addiu      $sp, $sp, 16
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E050 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880E054 - addiu      $v0, $v0, -8876
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880E058 - beq        $v0, $zr, 0x0880E034
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E05C - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E060 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E064 - addiu      $a0, $a0, 2044
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x880E068 - jal        0x08BFDD54 [sceKernelPrintf]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E06C - addiu      $a1, $a1, 2028
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880E070 - j          0x0880E038
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E074 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880E078 - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E07C - lw         $s0, 4($v1)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E080 - lw         $ra, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E084 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E088 - lw         $s0, 0($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E08C - jr         $ra
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x880E090 - addiu      $sp, $sp, 16
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_8804A74
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile 0x8804A74 - nop[03E00008,00000000]()
02:49:19 DEBUG compiler - user_main - Replacing CodeBlock at 0x08804A74 (08804A74-0x08804A78, length 2) by nop[03E00008,00000000]()
02:49:19 DEBUG compiler - user_main - Compiling _S1_2_8813478
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813478 - addiu      $sp, $sp, -16
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x881347C - sw         $ra, 12($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813480 - sw         $s1, 8($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813484 - jal        0x088069EC
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813488 - sw         $s0, 4($sp)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x881348C - jal        0x088138C0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813490 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813494 - bne        $v0, $zr, 0x08813560
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813498 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x881349C - jal        0x08A6FF44
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134A0 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134A4 - jal        0x08989958
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134A8 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134AC - jal        0x08989734
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134B4 - jal        0x08A5B980
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134B8 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134BC - jal        0x08A5B954
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134C4 - jal        0x08AB7E6C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134C8 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134CC - jal        0x08A1D3E8
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134D0 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134D4 - jal        0x089874E8
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134D8 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134DC - jal        0x0882CE44
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134E0 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134E4 - jal        0x0882CDC4
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134EC - jal        0x08814954
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134F0 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134F4 - jal        0x088145B4
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x88134F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x88134FC - jal        0x0881512C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813500 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813504 - jal        0x088161EC
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813508 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x881350C - jal        0x08816094
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813510 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813514 - jal        0x08815310
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813518 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x881351C - jal        0x08815EF8
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813520 - nop
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813524 - jal        0x08815D9C
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813528 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x881352C - lui        $s0, 0x08C0 <=> li $s0, 0x08C00000
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813530 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813534 - addiu      $s0, $s0, 2956
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813538 - jal        0x08BFE0BC [sceUtilityUnloadModule]
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x881353C - lhu        $a0, 0($s0)
02:49:19 DEBUG compiler - user_main - CodeInstruction.compile    0x8813540 - addiu      $s1, $s1, 1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813544 - sltiu      $v0, $s1, 5
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813548 - bne        $v0, $zr, 0x08813538
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881354C - addiu      $s0, $s0, 2
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813550 - jal        0x088069E4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813554 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813558 - b          0x08813658
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881355C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813560 - jal        0x0881366C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813564 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813568 - jal        0x0881649C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881356C - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813570 - jal        0x089CE88C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813574 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813578 - jal        0x08A1DDF4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881357C - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813580 - jal        0x08A31690
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813584 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813588 - jal        0x0882E04C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881358C - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813590 - jal        0x0890BA44
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813594 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813598 - jal        0x08A6FF44
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881359C - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135A0 - jal        0x08989958
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135A4 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135A8 - jal        0x08989734
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135AC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135B0 - jal        0x08A5B980
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135B4 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135B8 - jal        0x08A5B954
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135BC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135C0 - jal        0x08AB7E6C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135C4 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135C8 - jal        0x08A1D3E8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135CC - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135D0 - jal        0x089874E8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135D4 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135D8 - jal        0x0882CE44
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135DC - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135E0 - jal        0x0882CDC4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135E8 - jal        0x08814954
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135EC - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135F0 - jal        0x088145B4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135F4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88135F8 - jal        0x0881512C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88135FC - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813600 - jal        0x088161EC
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813604 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813608 - jal        0x08816094
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881360C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813610 - jal        0x08815310
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813614 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813618 - jal        0x08815EF8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881361C - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813620 - jal        0x08815D9C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813624 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813628 - lui        $s0, 0x08C0 <=> li $s0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881362C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813630 - addiu      $s0, $s0, 2956
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813634 - jal        0x08BFE0BC [sceUtilityUnloadModule]
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813638 - lhu        $a0, 0($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881363C - addiu      $s1, $s1, 1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813640 - sltiu      $v0, $s1, 5
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813644 - bne        $v0, $zr, 0x08813634
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813648 - addiu      $s0, $s0, 2
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x881364C - jal        0x088069E4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813650 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813654 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813658 - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x881365C - lw         $s1, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813660 - lw         $s0, 4($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813664 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8813668 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88069EC
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F78 - addiu      $sp, $sp, -32
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F7C - sw         $ra, 28($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F80 - sw         $s3, 24($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F84 - sw         $s2, 20($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F88 - sw         $s1, 16($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F8C - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F90 - sw         $s0, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F94 - sltu       $at, $a0, $s3
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F98 - addu       $s2, $a2, $zr <=> move $s2, $a2
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F9C - addu       $s1, $a3, $zr <=> move $s1, $a3
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804FA0 - beq        $at, $zr, 0x08804FC4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FA4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FA8 - lw         $v0, 0($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804FAC - jalr       $ra, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FB0 - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FB4 - addiu      $s0, $s0, 4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FB8 - sltu       $v0, $s0, $s3
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804FBC - bnel       $v0, $zr, 0x08804FAC
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FC0 - lw         $v0, 0($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804FC4 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8804FC8 - jal        0x08806770
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FCC - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FD0 - lw         $ra, 28($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FD4 - lw         $s3, 24($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FD8 - lw         $s2, 20($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FDC - lw         $s1, 16($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE0 - lw         $s0, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE4 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FE8 - addiu      $sp, $sp, 32
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88069EC - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88069F0 - lui        $a1, 0x08C6 <=> li $a1, 0x08C60000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88069F4 - lui        $a2, 0x08C7 <=> li $a2, 0x08C70000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88069F8 - lui        $a3, 0x08C7 <=> li $a3, 0x08C70000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88069FC - addiu      $a0, $a0, 15836
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A00 - addiu      $a1, $a1, 15992
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A04 - addiu      $a2, $a2, -14272
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8806A08 - j          0x08804F78
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A0C - addiu      $a3, $a3, -14272
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8C5CA50
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CA50 - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA54 - addiu      $a0, $a0, 16256
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA58 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA5C - sw         $a0, 5100($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA60 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA64 - sb         $zr, 5120($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA68 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA6C - sb         $zr, 5144($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA70 - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA74 - addiu      $a0, $a0, 16196
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA78 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA7C - sw         $a0, 5124($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA80 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA84 - sb         $zr, 5168($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA88 - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA8C - addiu      $a0, $a0, 16236
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA90 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA94 - sw         $a0, 5148($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA98 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CA9C - sb         $zr, 5192($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAA0 - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAA4 - addiu      $a0, $a0, 16216
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAA8 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAAC - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAB0 - sw         $a0, 5172($v1)
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8C5CAB4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CAB4 - lui        $v0, 0x0A38 <=> li $v0, 0x0A380000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAB8 - lui        $a0, 0x0A38 <=> li $a0, 0x0A380000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CABC - lui        $a1, 0x0883 <=> li $a1, 0x08830000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAC0 - sw         $zr, 17200($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAC4 - addiu      $a0, $a0, 17200
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAC8 - addiu      $a1, $a1, 29356
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5CACC - j          0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAD0 - addiu      $a2, $gp, 25784
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8C5CAD4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CAD4 - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAD8 - lui        $a0, 0x0A38 <=> li $a0, 0x0A380000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CADC - lui        $a1, 0x0885 <=> li $a1, 0x08850000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAE0 - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAE4 - addiu      $a0, $a0, 26080
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAE8 - addiu      $a1, $a1, -1500
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CAEC - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAF0 - addiu      $a2, $gp, 25836
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAF4 - ori        $v1, $zr, -1 <=> li $v1, 65535
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAF8 - lui        $v0, 0x0A38 <=> li $v0, 0x0A380000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CAFC - sh         $v1, 26636($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB00 - lui        $v0, 0x0A38 <=> li $v0, 0x0A380000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB04 - sh         $v1, 26756($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB08 - lui        $v1, 0x0A38 <=> li $v1, 0x0A380000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB0C - lui        $a0, 0x0A38 <=> li $a0, 0x0A380000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB10 - lui        $a1, 0x0885 <=> li $a1, 0x08850000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB14 - addiu      $v1, $v1, 26080
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB18 - lui        $v0, 0x0A38 <=> li $v0, 0x0A380000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB1C - sw         $v1, 26560($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB20 - addiu      $a0, $a0, 26544
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB24 - addiu      $a1, $a1, -1564
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CB28 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB2C - addiu      $a2, $gp, 25848
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB30 - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB34 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB38 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8C5CB3C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CB3C - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB40 - lui        $a0, 0x0A3A <=> li $a0, 0x0A3A0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB44 - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB48 - lui        $a2, 0x088C <=> li $a2, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB4C - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB50 - addiu      $a0, $a0, -16976
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB54 - addiu      $a1, $a1, 1508
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB58 - addiu      $a2, $a2, 1444
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB5C - addiu      $a3, $zr, 4 <=> li $a3, 4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CB60 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB64 - addiu      $t0, $zr, 20 <=> li $t0, 20
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB68 - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB6C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB70 - addiu      $a1, $a1, 1416
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CB74 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB78 - addiu      $a2, $gp, 25976
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB7C - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB80 - addiu      $a0, $gp, 26000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB84 - addiu      $a1, $a1, 1444
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB88 - addiu      $a2, $gp, 25988
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CB8C - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB90 - sw         $zr, 26000($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB94 - lui        $a0, 0x0A3A <=> li $a0, 0x0A3A0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB98 - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CB9C - lui        $a2, 0x088C <=> li $a2, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBA0 - addiu      $a0, $a0, -16896
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBA4 - addiu      $a1, $a1, 1396
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBA8 - addiu      $a2, $a2, 1332
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBAC - addiu      $a3, $zr, 8 <=> li $a3, 8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CBB0 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBB4 - addiu      $t0, $zr, 20 <=> li $t0, 20
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBB8 - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBBC - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBC0 - addiu      $a1, $a1, 1304
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CBC4 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBC8 - addiu      $a2, $gp, 26004
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBCC - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBD0 - addiu      $a0, $gp, 26028
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBD4 - addiu      $a1, $a1, 1240
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBD8 - addiu      $a2, $gp, 26016
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CBDC - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBE0 - sw         $zr, 26028($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBE4 - lui        $a0, 0x0A3A <=> li $a0, 0x0A3A0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBE8 - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBEC - addiu      $a0, $a0, -14816
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBF0 - addiu      $a1, $a1, 1224
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBF4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CBF8 - addiu      $a3, $zr, 4 <=> li $a3, 4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CBFC - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC00 - addiu      $t0, $zr, 64 <=> li $t0, 64
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC04 - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC08 - addiu      $a0, $gp, 26092
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC0C - addiu      $a1, $a1, 1208
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC10 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC14 - addiu      $a3, $zr, 2 <=> li $a3, 2
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CC18 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC1C - addiu      $t0, $zr, 5 <=> li $t0, 5
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC20 - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC24 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC28 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804AE8 - addiu      $sp, $sp, -64
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AEC - sw         $ra, 28($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AF0 - sw         $s3, 24($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AF4 - sw         $s2, 20($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AF8 - sw         $s1, 16($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804AFC - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B00 - addu       $s1, $t0, $zr <=> move $s1, $t0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B04 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B08 - sw         $s0, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B0C - addu       $s2, $a3, $zr <=> move $s2, $a3
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B10 - sltu       $at, $a1, $s1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B14 - sw         $a2, 56($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B18 - sw         $a0, 44($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B1C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B20 - sw         $s2, 48($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B24 - sw         $s1, 52($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804B28 - beq        $at, $zr, 0x08804B54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B2C - sw         $zr, 60($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804B30 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B34 - jalr       $ra, $s3
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B38 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B3C - lw         $v1, 60($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B40 - addu       $s0, $s0, $s2
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B44 - addiu      $a1, $v1, 1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B48 - sltu       $v1, $a1, $s1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804B4C - bne        $v1, $zr, 0x08804B30
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B50 - sw         $a1, 60($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804B54 - lw         $v1, 52($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B58 - sltu       $at, $a1, $v1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804B5C - beql       $at, $zr, 0x08804BB4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B60 - lw         $ra, 28($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804B64 - lw         $v1, 56($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804B68 - beq        $v1, $zr, 0x08804BB0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B6C - nop
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B70 - lw         $a0, 48($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B74 - lw         $v1, 44($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B78 - mult       $a0, $a1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B7C - mflo       $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804B80 - beq        $a1, $zr, 0x08804BB0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B84 - addu       $s0, $v1, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804B88 - lw         $v1, 48($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B8C - lw         $v0, 56($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B90 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B94 - subu       $s0, $s0, $v1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B98 - jalr       $ra, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804B9C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BA0 - lw         $v1, 60($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BA4 - addiu      $v1, $v1, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8804BA8 - bne        $v1, $zr, 0x08804B88
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BAC - sw         $v1, 60($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804BB0 - lw         $ra, 28($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804BB4 - lw         $s3, 24($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BB8 - lw         $s2, 20($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BBC - lw         $s1, 16($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BC0 - lw         $s0, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BC4 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804BC8 - addiu      $sp, $sp, 64
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88C05E4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C05E4 - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C05E8 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C05EC - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88C0574
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C0574 - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C0578 - sb         $zr, 4($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C057C - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C0580 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C0584 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88C04C8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C04C8 - ori        $v0, $zr, -1 <=> li $v0, 65535
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C04CC - sh         $v0, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C04D0 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C04D4 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88C04B8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C04B8 - ori        $v0, $zr, -1 <=> li $v0, 65535
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C04BC - sh         $v0, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C04C0 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C04C4 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8C5CC2C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CC2C - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC30 - lui        $a0, 0x0A3B <=> li $a0, 0x0A3B0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC34 - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CC38 - jal        0x088EFE20
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC3C - addiu      $a0, $a0, -30056
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC40 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC44 - lui        $v0, 0x0A3B <=> li $v0, 0x0A3B0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC48 - sw         $v1, -22572($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC4C - lui        $v0, 0x0A3B <=> li $v0, 0x0A3B0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC50 - sw         $zr, -12608($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC54 - lui        $v0, 0x0A3B <=> li $v0, 0x0A3B0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC58 - sw         $zr, -12604($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC5C - lui        $v0, 0x0A3B <=> li $v0, 0x0A3B0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC60 - sw         $v1, -12600($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC64 - lui        $v0, 0x0A3C <=> li $v0, 0x0A3C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC68 - lui        $a0, 0x0A3A <=> li $a0, 0x0A3A0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC6C - sw         $zr, -16464($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CC70 - jal        0x088EFA5C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC74 - addiu      $a0, $a0, 24944
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC78 - lui        $a0, 0x0A3A <=> li $a0, 0x0A3A0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC7C - lui        $a1, 0x088F <=> li $a1, 0x088F0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC80 - addiu      $a0, $a0, 24944
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC84 - addiu      $a1, $a1, -616
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CC88 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC8C - addiu      $a2, $gp, 26224
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC90 - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC94 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CC98 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88EFE20
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88EFE20 - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFE24 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFE28 - sw         $zr, 4($a0)
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88EFA5C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88EFA5C - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA60 - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA64 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA68 - sw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA6C - addu       $v0, $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA70 - sw         $zr, 24368($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA74 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA78 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA7C - addu       $v0, $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA80 - sw         $v1, 24372($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA84 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA88 - addu       $v0, $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA8C - sw         $v1, 24376($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA90 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA94 - addu       $v0, $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA98 - sw         $zr, 24380($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA9C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAA0 - addu       $v0, $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAA4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAA8 - sw         $zr, 24384($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFAAC - jal        0x088EFE20
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAB0 - addiu      $a0, $s0, 10536
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFAB4 - jal        0x088F18B0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAB8 - addiu      $a0, $s0, 10544
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFABC - addiu      $v0, $s0, 27968
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAC0 - sw         $v0, 10600($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFAC4 - jal        0x08A811C0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAC8 - addiu      $a0, $s0, 15344
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFACC - sw         $s0, 19060($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAD0 - addiu      $v0, $s0, 10536
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAD4 - sw         $v0, 19064($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAD8 - addiu      $v0, $s0, 10544
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFADC - sw         $v0, 19068($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAE0 - addiu      $a0, $s0, 19088
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAE4 - sw         $a0, 19072($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAE8 - addiu      $v0, $s0, 27968
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFAEC - jal        0x08A8254C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAF0 - sw         $v0, 19076($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAF4 - sw         $s0, 27960($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAF8 - addiu      $v0, $s0, 15344
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAFC - sw         $v0, 27964($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFB00 - jal        0x0891F41C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB04 - addiu      $a0, $s0, 27968
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB08 - addiu      $a0, $s0, 27968
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFB0C - jal        0x0892540C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB10 - addiu      $a1, $s0, 15344
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFB14 - jal        0x088F6BAC
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB18 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB1C - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB20 - lw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB24 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB28 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88F18B0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88F18B0 - sw         $zr, 28($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88F18B4 - sw         $zr, 32($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88F18B8 - sw         $zr, 24($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile v  0x88F18BC - j          0x08913814
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88F18C0 - addiu      $a0, $a0, 36
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8913814 - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8913818 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891381C - sw         $zr, 4($a0)
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8A811C0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A811C0 - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811C4 - sw         $zr, 8($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811C8 - sw         $zr, 4($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811CC - lui        $a2, 0x3F80 <=> li $a2, 0x3F800000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811D0 - sw         $a2, 2672($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811D4 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811D8 - addu       $a3, $a0, $zr <=> move $a3, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811DC - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A811E0 - sw         $zr, 2688($a3)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811E4 - sw         $zr, 2692($a3)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811E8 - sw         $zr, 2696($a3)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811EC - sw         $a2, 2700($a3)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811F0 - sw         $a1, 2704($a3)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811F4 - sw         $zr, 2708($a3)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811F8 - sw         $zr, 2716($a3)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A811FC - addiu      $t0, $t0, 1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A81200 - sw         $zr, 2712($a3)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A81204 - slti       $v1, $t0, 32
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A81208 - bne        $v1, $zr, 0x08A811E0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A8120C - addiu      $a3, $a3, 32
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A81210 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A81214 - sb         $zr, 3712($a0)
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8A8254C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A8254C - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A82550 - addiu      $v1, $zr, 4 <=> li $v1, 4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A82554 - sw         $v1, 8868($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A82558 - sw         $zr, 160($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A8255C - sw         $zr, 740($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A82560 - sw         $zr, 748($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A82564 - sw         $zr, 744($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A82568 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8A8256C - sw         $zr, 1184($a0)
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_891F41C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891F41C - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F420 - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F424 - sw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F428 - sw         $zr, 8($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F42C - sw         $zr, 12($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F430 - sw         $zr, 16($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F434 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F438 - sw         $zr, 20($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F43C - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F440 - sw         $v1, 24($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F444 - addu       $v0, $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F448 - sw         $zr, -3836($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F44C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F450 - addu       $v0, $a0, $v0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F454 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F458 - sw         $v1, -3832($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F45C - addiu      $a0, $s0, 28
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F460 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x891F464 - jal        0x0880DE68
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F468 - addiu      $a2, $zr, 148 <=> li $a2, 148
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F46C - addiu      $a0, $s0, 28952
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F470 - addiu      $a0, $a0, 32760
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F474 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x891F478 - jal        0x0880DE68
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F47C - addiu      $a2, $zr, 224 <=> li $a2, 224
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F480 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F484 - addu       $v1, $s0, $v1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F488 - sw         $zr, -3840($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F48C - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F490 - lw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F494 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x891F498 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_892540C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x892540C - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8925410 - sw         $a1, 0($a0)
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88F6BAC
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile 0x880DE68 - memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
02:49:20 DEBUG compiler - user_main - Replacing CodeSequence at 0x0880DE68-0x0880DF3C by Native Code memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88F6BAC - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88F6BB0 - sw         $v0, 6400($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88F6BB4 - sw         $zr, 6404($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88F6BB8 - addiu      $a0, $a0, 6408
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88F6BBC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88F6BC0 - j          0x0880DE68
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88F6BC4 - addiu      $a2, $zr, 4096 <=> li $a2, 4096
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8C5CC9C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CC9C - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCA0 - lui        $a0, 0x0A3C <=> li $a0, 0x0A3C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCA4 - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCA8 - lui        $a2, 0x0891 <=> li $a2, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCAC - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCB0 - addiu      $a0, $a0, 22692
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCB4 - addiu      $a1, $a1, -12960
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCB8 - addiu      $a2, $a2, -13120
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCBC - addiu      $a3, $zr, 236 <=> li $a3, 236
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CCC0 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCC4 - addiu      $t0, $zr, 101 <=> li $t0, 101
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCC8 - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCCC - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCD0 - addiu      $a1, $a1, -13148
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CCD4 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCD8 - addiu      $a2, $gp, 26244
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCDC - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCE0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCE4 - addiu      $a1, $a1, -13184
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CCE8 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCEC - addiu      $a2, $gp, 26256
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCF0 - lui        $a0, 0x0A3F <=> li $a0, 0x0A3F0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCF4 - lui        $a1, 0x088C <=> li $a1, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCF8 - lui        $a2, 0x0891 <=> li $a2, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CCFC - addiu      $a0, $a0, -26784
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD00 - addiu      $a1, $a1, 4560
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD04 - addiu      $a2, $a2, -13248
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD08 - addiu      $a3, $zr, 80 <=> li $a3, 80
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CD0C - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD10 - addiu      $t0, $zr, 624 <=> li $t0, 624
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD14 - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD18 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD1C - addiu      $a1, $a1, -13276
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CD20 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD24 - addiu      $a2, $gp, 26276
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD28 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD2C - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD30 - lui        $a2, 0x088C <=> li $a2, 0x088C0000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD34 - addiu      $a0, $a0, -15916
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD38 - addiu      $a1, $a1, -13284
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD3C - addiu      $a2, $a2, -25876
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD40 - addiu      $a3, $zr, 16 <=> li $a3, 16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CD44 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD48 - addiu      $t0, $zr, 52 <=> li $t0, 52
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD4C - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD50 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD54 - addiu      $a1, $a1, -13312
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CD58 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD5C - addiu      $a2, $gp, 26316
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD60 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD64 - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD68 - addiu      $a0, $a0, -14964
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD6C - addiu      $a1, $a1, -13376
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CD70 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD74 - addiu      $a2, $gp, 26332
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD78 - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD7C - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD80 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_890CD60
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890CD60 - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD64 - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD68 - sw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD6C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD70 - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD74 - lui        $a2, 0x0891 <=> li $a2, 0x08910000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD78 - addiu      $a0, $s0, 90
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD7C - addiu      $a1, $a1, -12884
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD80 - addiu      $a2, $a2, -13024
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD84 - addiu      $a3, $zr, 28 <=> li $a3, 28
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x890CD88 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD8C - addiu      $t0, $zr, 5 <=> li $t0, 5
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x890CD90 - jal        0x08BDEC1C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD94 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD98 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CD9C - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CDA0 - lw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CDA4 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CDA8 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_890CDAC
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890CDAC - sh         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CDB0 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CDB4 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8BDEC1C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDEC1C - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDEC20 - sw         $zr, 4($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDEC24 - sw         $zr, 8($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDEC28 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDEC2C - sw         $zr, 12($a0)
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_88C11D0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88C11D0 - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11D4 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11D8 - sw         $v1, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11DC - addiu      $v0, $zr, 35 <=> li $v0, 35
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11E0 - sw         $v0, 4($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11E4 - sb         $zr, 8($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11E8 - sb         $zr, 9($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11EC - sh         $zr, 10($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11F0 - addiu      $v0, $zr, 13 <=> li $v0, 13
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11F4 - sw         $v0, 12($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11F8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C11FC - lwc1       $f1, 7264($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1200 - sw         $zr, 16($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1204 - sw         $zr, 20($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1208 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C120C - lwc1       $f0, 7268($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1210 - swc1       $f1, 0($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1214 - sw         $v1, 24($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1218 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C121C - lwc1       $f1, 7272($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1220 - swc1       $f0, 4($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1224 - sb         $zr, 28($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1228 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C122C - lwc1       $f0, 7276($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1230 - swc1       $f1, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1234 - sw         $zr, 32($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1238 - swc1       $f0, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C123C - lwc1       $f3, 0($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1240 - sw         $zr, 36($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1244 - lwc1       $f2, 4($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1248 - swc1       $f3, 48($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C124C - lwc1       $f1, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1250 - swc1       $f2, 52($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1254 - lwc1       $f0, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1258 - swc1       $f1, 56($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C125C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1260 - swc1       $f0, 60($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1264 - swc1       $f3, 64($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1268 - swc1       $f2, 68($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C126C - swc1       $f1, 72($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1270 - swc1       $f0, 76($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1274 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x88C1278 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_890CC1C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890CC1C - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x890CC20 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8C5CD84
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CD84 - lui        $a0, 0x0A43 <=> li $a0, 0x0A430000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD88 - lui        $a1, 0x0895 <=> li $a1, 0x08950000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD8C - addiu      $a0, $a0, 3296
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD90 - addiu      $a1, $a1, -19948
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5CD94 - j          0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CD98 - addiu      $a2, $gp, 26736
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8C5CD9C
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CD9C - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDA0 - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDA4 - sw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDA8 - lb         $a0, 4592($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDAC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDB0 - lb         $v1, 4593($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDB4 - sb         $a0, 17920($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDB8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDBC - sb         $v1, 17921($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDC0 - lb         $a0, 4594($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDC4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDC8 - lb         $v1, 4595($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDCC - sb         $a0, 17922($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDD0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDD4 - sb         $v1, 17923($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDD8 - lb         $a0, 4596($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDDC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDE0 - lb         $v1, 4597($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDE4 - sb         $a0, 17924($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDE8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDEC - sb         $v1, 17925($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDF0 - lb         $a0, 4598($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDF4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDF8 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CDFC - sb         $a0, 17926($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE00 - addiu      $s0, $s0, -19880
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE04 - lb         $v1, 4599($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE08 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE0C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE10 - sb         $v1, 17927($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE14 - lb         $v1, 4600($gp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE18 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CE1C - jal        0x0897B800
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE20 - sb         $v1, 17928($v0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE24 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CE28 - jal        0x08ADECF4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE2C - addiu      $a0, $a0, -12792
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CE30 - jal        0x08BF7108
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE34 - addiu      $a0, $s0, 8592
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE38 - lui        $a1, 0x0898 <=> li $a1, 0x08980000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE3C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE40 - addiu      $a1, $a1, 1388
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CE44 - jal        0x08804F54
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE48 - addiu      $a2, $gp, 26828
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE4C - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE50 - lw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE54 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE58 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_897B800
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897B800 - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B804 - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B808 - sw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B80C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B810 - sw         $v0, 8($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B814 - lui        $a1, 0x0898 <=> li $a1, 0x08980000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B818 - lui        $a2, 0x0898 <=> li $a2, 0x08980000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B81C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B820 - sw         $zr, 12($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B824 - addiu      $a0, $s0, 16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B828 - addiu      $a1, $a1, -17352
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B82C - addiu      $a2, $a2, -17936
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B830 - addiu      $a3, $zr, 192 <=> li $a3, 192
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897B834 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B838 - addiu      $t0, $zr, 17 <=> li $t0, 17
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B83C - lui        $a1, 0x0898 <=> li $a1, 0x08980000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B840 - lui        $a2, 0x0898 <=> li $a2, 0x08980000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B844 - addiu      $a0, $s0, 3284
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B848 - addiu      $a1, $a1, -17944
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B84C - addiu      $a2, $a2, -18008
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B850 - addiu      $a3, $zr, 16 <=> li $a3, 16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B854 - addiu      $t0, $zr, 17 <=> li $t0, 17
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897B858 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B85C - sw         $zr, 3280($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B860 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B864 - sw         $v0, 3556($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B868 - sw         $v0, 3560($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B86C - sb         $zr, 3612($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B870 - sb         $zr, 3613($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B874 - sw         $zr, 3616($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B878 - sw         $zr, 3620($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B87C - sw         $zr, 3624($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B880 - sw         $zr, 3628($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B884 - sw         $zr, 3632($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B888 - sb         $zr, 3636($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B88C - sb         $zr, 3637($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B890 - addiu      $v1, $s0, 3644
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B894 - sw         $zr, 3640($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile v  0x897B898 - beq        $v1, $zr, 0x0897B8B0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B89C - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile 0x897B8A0 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:20 DEBUG compiler - user_main - Replacing CodeSequence at 0x0897B8A0-0x0897B8AC by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897B8B0 - sw         $zr, 6288($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8B4 - addiu      $a0, $s0, 6296
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897B8B8 - jal        0x08986204
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8BC - sw         $zr, 6292($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8C0 - sh         $zr, 6492($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8C4 - sw         $zr, 6496($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8C8 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8CC - sw         $v0, 6668($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8D0 - sw         $v0, 6848($s0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897B8D4 - jal        0x089869AC
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8D8 - addiu      $a0, $s0, 6912
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8DC - lui        $a1, 0x0898 <=> li $a1, 0x08980000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8E0 - lui        $a2, 0x0898 <=> li $a2, 0x08980000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8E4 - addiu      $a0, $s0, 6940
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8E8 - addiu      $a1, $a1, 27052
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8EC - addiu      $a2, $a2, -18072
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8F0 - addiu      $a3, $zr, 24 <=> li $a3, 24
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897B8F4 - jal        0x08804AE8
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B8F8 - addiu      $t0, $zr, 4 <=> li $t0, 4
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897B8FC - jal        0x089869AC
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B900 - addiu      $a0, $s0, 7036
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B904 - addiu      $a0, $s0, 3644
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B908 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897B90C - jal        0x0880DE68
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B910 - addiu      $a2, $zr, 128 <=> li $a2, 128
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B914 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B918 - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B91C - lw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B920 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897B924 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_897BC38
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897BC38 - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC3C - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC40 - sw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC44 - sw         $zr, 0($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC48 - sw         $zr, 4($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC4C - sw         $zr, 148($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC50 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC54 - sb         $v0, 182($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC58 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC5C - sb         $v0, 183($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC60 - sb         $zr, 184($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC64 - sb         $zr, 185($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC68 - sb         $zr, 186($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC6C - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC70 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC74 - sb         $v0, 187($a0)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897BC78 - jal        0x08986E00
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC7C - addiu      $a0, $s0, 156
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x897BC80 - jal        0x08986D78
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC84 - addiu      $a0, $s0, 152
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC88 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC8C - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC90 - lw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC94 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x897BC98 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8986E00
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8986E00 - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E04 - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E08 - sw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E0C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E10 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E14 - addiu      $a0, $s0, 20
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E18 - addiu      $a1, $a1, 18300
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8986E1C - jal        0x0880DA88
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E20 - addiu      $a2, $zr, 6 <=> li $a2, 6
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E24 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E28 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E2C - addiu      $a1, $a1, 18308
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile <  0x8986E30 - jal        0x0880DA88
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E34 - addiu      $a2, $zr, 20 <=> li $a2, 20
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E38 - lw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E3C - lw         $s0, 8($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E40 - jr         $ra
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986E44 - addiu      $sp, $sp, 16
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_880DA88
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile 0x880DA88 - memcpy[00A41025,30420003,00805821,14400027,00A03821,00065102,30CC000F,1140000E,00804021,00004821,8CE30004,8CE40008,8CE5000C,8CE20000,25290001,AD030004,24E70010,AD020000,AD040008,AD05000C,152AFFF5,25080010,000C5082,11400008,30C30003,00004821,8CE20000,25290001,24E70004,AD020000,1549FFFB,25080004,18600008,00E02821,01003821,01031821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021,00062FC3,00052F82,28C30000,24C40003,00C3200A,00C51021,30420003,00042083,00451823,00E02821,1080000A,01603821,00004021,25080001,88A20003,98A20000,24A50004,A8E20003,B8E20000,1488FFF9,24E70004,1860FFE8,00E31821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021]()
02:49:20 DEBUG compiler - user_main - Replacing CodeBlock at 0x0880DA88 (0880DA88-0x0880DBA8, length 73) by memcpy[00A41025,30420003,00805821,14400027,00A03821,00065102,30CC000F,1140000E,00804021,00004821,8CE30004,8CE40008,8CE5000C,8CE20000,25290001,AD030004,24E70010,AD020000,AD040008,AD05000C,152AFFF5,25080010,000C5082,11400008,30C30003,00004821,8CE20000,25290001,24E70004,AD020000,1549FFFB,25080004,18600008,00E02821,01003821,01031821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021,00062FC3,00052F82,28C30000,24C40003,00C3200A,00C51021,30420003,00042083,00451823,00E02821,1080000A,01603821,00004021,25080001,88A20003,98A20000,24A50004,A8E20003,B8E20000,1488FFF9,24E70004,1860FFE8,00E31821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021]()
02:49:20 DEBUG compiler - user_main - Compiling _S1_2_8986D78
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8986D78 - addiu      $sp, $sp, -16
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986D7C - sw         $ra, 12($sp)
02:49:20 DEBUG compiler - user_main - CodeInstruction.compile    0x8986D80 - lb         $v1, 26840($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile v  0x8986D84 - beql       $v1, $zr, 0x08986DA0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986D88 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8986D8C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8986D90 - jal        0x0880DE68
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986D94 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile v  0x8986D98 - b          0x08986DA8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986D9C - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8986DA0 - sw         $v1, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986DA4 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8986DA8 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986DAC - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_897B9E8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897B9E8 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x897B9EC - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8986204
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8986204 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986208 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898620C - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986210 - lui        $a1, 0x0898 <=> li $a1, 0x08980000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986214 - lui        $a2, 0x0898 <=> li $a2, 0x08980000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986218 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898621C - addiu      $a1, $a1, 25340
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986220 - addiu      $a2, $a2, -18136
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986224 - addiu      $a3, $zr, 40 <=> li $a3, 40
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8986228 - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898622C - addiu      $t0, $zr, 4 <=> li $t0, 4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986230 - sw         $zr, 160($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986234 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986238 - sw         $v0, 168($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898623C - sw         $zr, 172($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986240 - sh         $zr, 184($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986244 - sb         $zr, 186($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986248 - addiu      $a0, $s0, 176
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x898624C - jal        0x08986D78
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986250 - sb         $zr, 187($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986254 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986258 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898625C - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986260 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986264 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_89862FC
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89862FC - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986300 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986304 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986308 - sw         $zr, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898630C - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986310 - sw         $v0, 4($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986314 - sb         $v0, 38($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986318 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898631C - sb         $zr, 39($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8986320 - jal        0x08986E00
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986324 - addiu      $a0, $s0, 12
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8986328 - jal        0x08986D78
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898632C - addiu      $a0, $s0, 8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986330 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986334 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986338 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x898633C - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8986340 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_89869AC
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89869AC - sw         $zr, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89869B0 - sw         $zr, 4($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89869B4 - sw         $zr, 8($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89869B8 - sw         $zr, 12($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89869BC - sw         $zr, 16($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89869C0 - sb         $zr, 20($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89869C4 - sb         $zr, 21($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89869C8 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89869CC - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8ADECF4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8ADECF4 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADECF8 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADECFC - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED00 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED04 - lui        $a2, 0x0898 <=> li $a2, 0x08980000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED08 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED0C - addiu      $a1, $a1, 10412
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED10 - addiu      $a2, $a2, 96
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED14 - addiu      $a3, $zr, 216 <=> li $a3, 216
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8ADED18 - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED1C - addiu      $t0, $zr, 5 <=> li $t0, 5
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED20 - sb         $zr, 1125($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED24 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED28 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED2C - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED30 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8ADED34 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8AE28AC
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE28AC - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28B0 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28B4 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28B8 - sw         $zr, 108($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28BC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE28C0 - jal        0x08986E00
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28C4 - addiu      $a0, $s0, 116
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28C8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28CC - sw         $v0, 144($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28D0 - sw         $zr, 112($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28D4 - lbu        $a1, 104($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28D8 - addiu      $v1, $zr, -2 <=> li $v1, -2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28DC - andi       $a0, $zr, 1 <=> li $a0, 0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28E0 - and        $v1, $a1, $v1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28E4 - or         $v1, $v1, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28E8 - sb         $v1, 104($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28EC - lbu        $a2, 104($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28F0 - sll        $a1, $a0, 0x0001
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28F4 - addiu      $a0, $zr, -3 <=> li $a0, -3
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28F8 - and        $a0, $a2, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE28FC - or         $a0, $a0, $a1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2900 - sb         $a0, 104($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2904 - lbu        $a2, 104($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2908 - andi       $v1, $zr, 31 <=> li $v1, 0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE290C - addiu      $a0, $zr, -125 <=> li $a0, -125
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2910 - sll        $a1, $v1, 0x0002
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2914 - and        $a0, $a2, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2918 - or         $a0, $a0, $a1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE291C - sb         $a0, 104($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2920 - andi       $v1, $zr, 511 <=> li $v1, 0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2924 - sll        $a0, $v1, 0x0007
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2928 - lui        $v1, 0xFFFF <=> li $v1, 0xFFFF0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE292C - lhu        $a1, 104($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2930 - ori        $v1, $v1, 127
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2934 - and        $v1, $a1, $v1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2938 - or         $v1, $v1, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE293C - sh         $v1, 104($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2940 - sw         $zr, 100($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2944 - sw         $v0, 96($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE2948 - jal        0x08986D78
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE294C - addiu      $a0, $s0, 88
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2950 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2954 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2958 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE295C - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE2960 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8BF7108
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BF7108 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF710C - addiu      $v0, $v0, 18892
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7110 - sw         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7114 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7118 - sw         $v0, 4($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF711C - sw         $zr, 8($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7120 - sw         $zr, 12($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7124 - sw         $zr, 16($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7128 - sw         $zr, 20($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF712C - sw         $zr, 24($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7130 - sw         $zr, 28($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7134 - sb         $zr, 32($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7138 - sb         $zr, 33($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF713C - sb         $zr, 34($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7140 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF7144 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5CE5C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CE5C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE60 - lwc1       $f3, 18308($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE64 - lui        $a3, 0x08C0 <=> li $a3, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE68 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE6C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE70 - lwc1       $f2, 18312($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE74 - addiu      $a3, $a3, 18300
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE78 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE7C - lwc1       $f1, 18316($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE80 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE84 - lwc1       $f0, 18320($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE88 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE8C - swc1       $f3, 18328($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE90 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE94 - swc1       $f2, 18332($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE98 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CE9C - swc1       $f1, 18336($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEA0 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEA4 - swc1       $f0, 18340($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEA8 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEAC - lb         $a1, 18324($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEB0 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEB4 - lbu        $a2, 18325($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEB8 - sb         $a1, 18344($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEBC - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEC0 - lbu        $a1, 18326($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEC4 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEC8 - lbu        $a0, 18327($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CECC - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CED0 - sb         $a2, 18345($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CED4 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CED8 - sb         $a1, 18346($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEDC - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEE0 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEE4 - sb         $a0, 18347($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEE8 - addiu      $a2, $a2, 18348
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEEC - addiu      $a1, $zr, 3 <=> li $a1, 3
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CEF0 - lb         $a0, 0($a3)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEF4 - lb         $v1, 1($a3)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEF8 - addiu      $a1, $a1, -1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CEFC - sb         $a0, 0($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF00 - sb         $v1, 1($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF04 - addiu      $a3, $a3, 2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5CF08 - bgtz       $a1, 0x08C5CEF0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF0C - addiu      $a2, $a2, 2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF10 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF14 - nop
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5CF18
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CF18 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF1C - lw         $a1, 18436($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF20 - lui        $a0, 0x08C5 <=> li $a0, 0x08C50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF24 - lui        $v1, 0x08C5 <=> li $v1, 0x08C50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF28 - sw         $a1, 17560($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF2C - lui        $v1, 0x08C5 <=> li $v1, 0x08C50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF30 - sw         $a1, 17576($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF34 - lui        $v1, 0x08C5 <=> li $v1, 0x08C50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF38 - sw         $a1, 17592($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF3C - sw         $a1, 17544($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF40 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF44 - lw         $a0, 18440($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF48 - lui        $v1, 0x08C5 <=> li $v1, 0x08C50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF4C - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF50 - sw         $a0, 17640($v1)
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5CF54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5CF54 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF58 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF5C - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF60 - addiu      $a0, $a0, -128
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CF64 - jal        0x08A225C4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF68 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF6C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF70 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF74 - addiu      $s0, $s0, -24
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF78 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF7C - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF80 - addiu      $v1, $v1, 20164
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF84 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF88 - sw         $v1, -128($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF8C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF90 - addiu      $a1, $a1, -22484
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF94 - addiu      $a2, $a2, -22592
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CF98 - addiu      $a3, $zr, 84 <=> li $a3, 84
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CF9C - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFA0 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CFA4 - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFA8 - addiu      $a0, $s0, 168
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFAC - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFB0 - lui        $a1, 0x089A <=> li $a1, 0x089A0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFB4 - addiu      $a0, $a0, -128
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFB8 - addiu      $a1, $a1, -388
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CFBC - jal        0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFC0 - addiu      $a2, $gp, 26888
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFC4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5CFC8 - jal        0x08A225C4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFCC - addiu      $a0, $a0, 188
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFD0 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFD4 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFD8 - addiu      $s0, $s0, 292
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFDC - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFE0 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFE4 - addiu      $v1, $v1, 20164
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFE8 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFEC - sw         $v1, 188($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFF0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFF4 - addiu      $a1, $a1, -22484
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFF8 - addiu      $a2, $a2, -22592
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5CFFC - addiu      $a3, $zr, 84 <=> li $a3, 84
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D000 - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D004 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D008 - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D00C - addiu      $a0, $s0, 168
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D010 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D014 - lui        $a1, 0x089A <=> li $a1, 0x089A0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D018 - addiu      $a0, $a0, 188
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D01C - addiu      $a1, $a1, -388
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D020 - jal        0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D024 - addiu      $a2, $gp, 26900
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D028 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D02C - jal        0x08A225C4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D030 - addiu      $a0, $a0, 504
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D034 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D038 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D03C - addiu      $s0, $s0, 608
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D040 - addiu      $v1, $v1, 19948
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D044 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D048 - sw         $v1, 504($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D04C - jal        0x08A2F4F8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D050 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D054 - jal        0x08A2A82C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D058 - addiu      $a0, $s0, 136
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D05C - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D060 - addiu      $a0, $s0, 220
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D064 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D068 - lui        $a1, 0x089A <=> li $a1, 0x089A0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D06C - addiu      $a0, $a0, 504
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D070 - addiu      $a1, $a1, -11012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D074 - jal        0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D078 - addiu      $a2, $gp, 26924
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D07C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D080 - jal        0x08A225C4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D084 - addiu      $a0, $a0, 872
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D088 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D08C - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D090 - addiu      $s0, $s0, 976
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D094 - addiu      $v1, $v1, 19948
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D098 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D09C - sw         $v1, 872($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D0A0 - jal        0x08A2F4F8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0A4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D0A8 - jal        0x08A2A82C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0AC - addiu      $a0, $s0, 136
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D0B0 - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0B4 - addiu      $a0, $s0, 220
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0B8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0BC - lui        $a1, 0x089A <=> li $a1, 0x089A0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0C0 - addiu      $a0, $a0, 872
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0C4 - addiu      $a1, $a1, -11012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D0C8 - jal        0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0CC - addiu      $a2, $gp, 26936
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0D0 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0D4 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0D8 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0DC - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A225C4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A225C4 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225C8 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225CC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225D0 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225D4 - addiu      $v0, $v0, 25356
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225D8 - sw         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225DC - sb         $zr, 20($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225E0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225E4 - sw         $zr, 64($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A225E8 - jal        0x08A1C028
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225EC - addiu      $a0, $s0, 84
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225F0 - addiu      $v0, $zr, 7 <=> li $v0, 7
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225F4 - sw         $v0, 4($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225F8 - sw         $zr, 8($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A225FC - sw         $zr, 68($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22600 - sb         $zr, 72($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22604 - sb         $zr, 73($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22608 - sb         $zr, 100($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2260C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22610 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22614 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22618 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2261C - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A1C028
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1C028 - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C02C - sw         $zr, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C030 - addiu      $v1, $v1, -18824
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C034 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C038 - lwc1       $f2, -18824($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C03C - lwc1       $f1, 4($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C040 - lwc1       $f0, 8($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C044 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C048 - swc1       $f2, 4($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C04C - swc1       $f1, 8($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C050 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C054 - swc1       $f0, 12($a0)
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A2A82C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A82C - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A830 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A834 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A838 - jal        0x08AB7E5C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A83C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A840 - sw         $zr, 4($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A844 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A848 - sw         $zr, 8($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A84C - addiu      $v0, $v0, 19000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A850 - sw         $v0, 12($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A854 - jal        0x0899D96C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A858 - addiu      $a0, $s0, 16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A85C - jal        0x0899D96C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A860 - addiu      $a0, $s0, 24
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A864 - jal        0x0899D96C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A868 - addiu      $a0, $s0, 32
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A86C - jal        0x0899D96C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A870 - addiu      $a0, $s0, 40
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A874 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A878 - mtc1       $zr, $f12
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A87C - mtc1       $v0, $f14
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A880 - addiu      $a0, $s0, 12
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A884 - mov.s      $f13, $f12
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A888 - jal        0x0899D940
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A88C - mov.s      $f15, $f14
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A890 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A894 - sb         $v0, 48($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A898 - sw         $zr, 52($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A89C - sw         $zr, 56($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A8A0 - sw         $zr, 60($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A8A4 - sw         $zr, 64($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A8A8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A8AC - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A8B0 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A8B4 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A8B8 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8AB7E5C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB7E5C - ori        $v0, $zr, -1 <=> li $v0, 65535
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E60 - sh         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E64 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E68 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_899D96C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D96C - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D970 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_899D940
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D940 - add.s      $f1, $f12, $f14
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D944 - swc1       $f12, 4($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D948 - swc1       $f13, 8($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D94C - swc1       $f1, 12($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D950 - swc1       $f13, 16($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D954 - add.s      $f0, $f13, $f15
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D958 - swc1       $f12, 20($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D95C - swc1       $f0, 24($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D960 - swc1       $f1, 28($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D964 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x899D968 - swc1       $f0, 32($a0)
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BC38 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC3C - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC40 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2BC44 - jal        0x08AB7DE0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC48 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC4C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC50 - addiu      $v0, $v0, 25660
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC54 - sw         $v0, 4($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC58 - sw         $zr, 32($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC5C - sb         $zr, 40($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC60 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC64 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC68 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC6C - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BC70 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8AB7DE0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB7DE0 - ori        $v0, $zr, -1 <=> li $v0, 65535
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7DE4 - sh         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7DE8 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7DEC - addiu      $v0, $v0, -27904
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7DF0 - sw         $v0, 4($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7DF4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7DF8 - addiu      $v0, $v0, 19012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7DFC - sw         $v0, 8($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E00 - sw         $zr, 12($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E04 - sw         $zr, 16($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E08 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E0C - sw         $v0, 20($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E10 - sw         $v0, 24($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E14 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7E18 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A2F4F8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F4F8 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F4FC - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F500 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F504 - jal        0x08AB7DE0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F508 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F50C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F510 - addiu      $v0, $v0, 25696
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F514 - sw         $v0, 4($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F518 - sh         $zr, 28($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F51C - sw         $zr, 36($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F520 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F524 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F528 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F52C - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F530 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D0E0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D0E0 - addiu      $sp, $sp, -32
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0E4 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0E8 - addiu      $a0, $sp, 28
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D0EC - jal        0x08A1D3B0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0F0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0F4 - lwc1       $f0, 28($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0F8 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D0FC - lui        $a0, 0x43D5 <=> li $a0, 0x43D50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D100 - swc1       $f0, 18944($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D104 - ori        $a0, $a0, -32768
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D108 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D10C - sw         $a0, 19280($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D110 - lui        $a0, 0x435F <=> li $a0, 0x435F0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D114 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D118 - sw         $a0, 19284($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D11C - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D120 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D124 - addiu      $sp, $sp, 32
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A1D3B0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D3B0 - slti       $at, $a1, 8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D3B4 - beql       $at, $zr, 0x08A1D3D8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D3B8 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D3BC - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D3C0 - sll        $a1, $a1, 0x0002
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D3C4 - addiu      $v1, $v1, 29052
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D3C8 - addu       $v1, $v1, $a1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D3CC - lwc1       $f0, 0($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D3D0 - b          0x08A1D3E0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D3D4 - swc1       $f0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D3D8 - lwc1       $f0, 29052($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D3DC - swc1       $f0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D3E0 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D3E4 - nop
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D128
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D128 - lui        $a1, 0x435E <=> li $a1, 0x435E0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D12C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D130 - sw         $a1, 19588($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D134 - lui        $a0, 0x4210 <=> li $a0, 0x42100000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D138 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D13C - sw         $a0, 19592($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D140 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D144 - sw         $a1, 19596($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D148 - lui        $a0, 0x4250 <=> li $a0, 0x42500000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D14C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D150 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D154 - sw         $a0, 19600($v1)
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D158
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D158 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D15C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D160 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D164 - addiu      $a0, $a0, 1240
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D168 - jal        0x089CE750
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D16C - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D170 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D174 - addiu      $v1, $v1, 21852
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D178 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D17C - sw         $v1, 1240($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D180 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D184 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D188 - lui        $a1, 0x089D <=> li $a1, 0x089D0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D18C - sb         $zr, 3032($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D190 - addiu      $a0, $a0, 1240
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D194 - addiu      $a1, $a1, 10372
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D198 - jal        0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D19C - addiu      $a2, $gp, 27184
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1A0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D1A4 - jal        0x089CE750
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1A8 - addiu      $a0, $a0, 3036
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1AC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1B0 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1B4 - addiu      $s0, $s0, 4832
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1B8 - addiu      $v1, $v1, 21768
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1BC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1C0 - sw         $v1, 3036($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D1C4 - jal        0x089CE750
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1CC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1D0 - addiu      $v0, $v0, 21768
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1D4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1D8 - lui        $a1, 0x089D <=> li $a1, 0x089D0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1DC - sw         $v0, 0($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1E0 - addiu      $a0, $a0, 3036
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1E4 - addiu      $a1, $a1, 10220
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D1E8 - jal        0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1EC - addiu      $a2, $gp, 27196
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1F0 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1F4 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1F8 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D1FC - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_89CE750
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE750 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE754 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE758 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE75C - jal        0x08A225C4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE760 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE764 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE768 - addiu      $v0, $v0, 21648
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE76C - sw         $v0, 0($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE770 - jal        0x08A2F4F8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE774 - addiu      $a0, $s0, 140
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE778 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE77C - addiu      $v0, $v0, 19012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE780 - sw         $v0, 536($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE784 - sw         $zr, 540($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE788 - sw         $zr, 544($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE78C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE790 - sw         $v0, 548($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE794 - sw         $v0, 552($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE798 - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE79C - addiu      $a0, $s0, 556
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE7A0 - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7A4 - addiu      $a0, $s0, 600
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE7A8 - jal        0x08A17220
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7AC - addiu      $a0, $s0, 644
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7B0 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7B4 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7B8 - addiu      $a0, $s0, 1408
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7BC - addiu      $a1, $a1, -22484
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7C0 - addiu      $a2, $a2, -22592
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7C4 - addiu      $a3, $zr, 84 <=> li $a3, 84
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE7C8 - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7CC - addiu      $t0, $zr, 3 <=> li $t0, 3
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7D0 - sb         $zr, 1672($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7D4 - addiu      $a0, $s0, 1728
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE7D8 - jal        0x08A2B0CC
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7DC - sw         $zr, 1716($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE7E0 - jal        0x08A2B0CC
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7E4 - addiu      $a0, $s0, 1760
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7E8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7EC - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7F0 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7F4 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE7F8 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A17220
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17220 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17224 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17228 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1722C - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17230 - addiu      $v0, $v0, 25036
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17234 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17238 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1723C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17240 - sw         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17244 - addiu      $a0, $s0, 4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17248 - addiu      $a1, $a1, -22484
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1724C - addiu      $a2, $a2, -22592
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17250 - addiu      $a3, $zr, 84 <=> li $a3, 84
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A17254 - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17258 - addiu      $t0, $zr, 9 <=> li $t0, 9
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1725C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17260 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17264 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17268 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1726C - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A2B0CC
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B0CC - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0D0 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0D4 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B0D8 - jal        0x08AB7E5C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0DC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0E0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0E4 - addiu      $v0, $v0, 25648
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0E8 - sw         $v0, 4($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0EC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0F0 - sb         $zr, 8($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0F4 - addiu      $v0, $v0, 19012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0F8 - sw         $v0, 12($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B0FC - sw         $zr, 16($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B100 - sw         $zr, 20($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B104 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B108 - sw         $v0, 24($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B10C - sw         $v0, 28($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B110 - sw         $zr, 16($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B114 - sw         $zr, 20($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B118 - lui        $v0, 0x43F0 <=> li $v0, 0x43F00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B11C - sw         $v0, 24($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B120 - lui        $v0, 0x4388 <=> li $v0, 0x43880000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B124 - sw         $v0, 28($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B128 - lbu        $v1, 8($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B12C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B130 - ori        $v1, $v1, 2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B134 - sb         $v1, 8($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B138 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B13C - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B140 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B144 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D200
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D200 - lui        $a0, 0x4320 <=> li $a0, 0x43200000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D204 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D208 - sw         $a0, 19740($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D20C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D210 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D214 - sw         $a0, 19744($v1)
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D218
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D218 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D21C - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D220 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D224 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D228 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D22C - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D230 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D234 - sw         $v1, 9800($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D238 - addiu      $a0, $a0, 9804
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D23C - jal        0x08A1DBE4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D240 - addiu      $s0, $s0, 9800
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D244 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D248 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D24C - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D250 - addiu      $a0, $a0, 9984
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D254 - addiu      $a1, $a1, -22484
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D258 - addiu      $a2, $a2, -22592
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D25C - addiu      $a3, $zr, 84 <=> li $a3, 84
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D260 - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D264 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D268 - addiu      $s0, $s0, 352
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D26C - jal        0x08A225C4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D270 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D274 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D278 - addiu      $v0, $v0, 24512
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D27C - sw         $v0, 0($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D280 - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D284 - addiu      $a0, $s0, 164
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D288 - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D28C - addiu      $a0, $s0, 208
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D290 - jal        0x089A03D0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D294 - addiu      $a0, $s0, 252
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D298 - jal        0x08A2A82C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D29C - addiu      $a0, $s0, 296
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2A0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2A4 - lui        $a1, 0x08A0 <=> li $a1, 0x08A00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2A8 - addiu      $a0, $a0, 9800
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2AC - addiu      $a1, $a1, 29200
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2B0 - addiu      $a2, $gp, 27392
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2B4 - sb         $zr, 380($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D2B8 - jal        0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2BC - sw         $zr, 424($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2C0 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2C4 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2C8 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2CC - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A1DBE4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DBE4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBE8 - addiu      $v0, $v0, 20584
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBEC - sw         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBF0 - addiu      $v0, $zr, 255 <=> li $v0, 255
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBF4 - sb         $v0, 157($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBF8 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBFC - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_89A03D0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A03D0 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89A03D4 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89A03D8 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A03DC - jal        0x08A2BC38
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89A03E0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89A03E4 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89A03E8 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89A03EC - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89A03F0 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x89A03F4 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D2D0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D2D0 - addiu      $v1, $zr, 255 <=> li $v1, 255
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2D4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2D8 - sb         $v1, 10737($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2DC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2E0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2E4 - lui        $a1, 0x08A2 <=> li $a1, 0x08A20000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2E8 - addiu      $v1, $v1, 25260
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2EC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2F0 - sw         $v1, 10580($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2F4 - addiu      $a0, $a0, 10580
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D2F8 - addiu      $a1, $a1, -11220
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5D2FC - j          0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D300 - addiu      $a2, $gp, 27536
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D304
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D304 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D308 - sw         $zr, 11340($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D30C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D310 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D314 - lui        $a1, 0x08A2 <=> li $a1, 0x08A20000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D318 - sw         $zr, 11264($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D31C - addiu      $a0, $a0, 10760
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D320 - addiu      $a1, $a1, 4852
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5D324 - j          0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D328 - addiu      $a2, $gp, 27552
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D32C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D32C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D330 - sb         $zr, 13552($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D334 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D338 - sw         $zr, 16276($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D33C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D340 - sw         $zr, 16280($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D344 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D348 - sw         $zr, 16284($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D34C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D350 - sw         $zr, 16288($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D354 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D358 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D35C - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D360 - sw         $zr, 16292($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D364 - addiu      $a0, $a0, 13552
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D368 - addiu      $a1, $a1, 5876
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5D36C - j          0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D370 - addiu      $a2, $gp, 27584
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D374
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D374 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D378 - addiu      $v1, $v1, 19012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D37C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D380 - sw         $v1, -31692($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D384 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D388 - sw         $zr, -31688($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D38C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D390 - sw         $zr, -31684($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D394 - lui        $v1, 0x42F0 <=> li $v1, 0x42F00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D398 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D39C - sw         $v1, -31680($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3A0 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3A4 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3A8 - lui        $v1, 0x4140 <=> li $v1, 0x41400000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3AC - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3B0 - sw         $v1, -31676($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3B4 - addiu      $a0, $a0, -31692
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3B8 - addiu      $a1, $a1, -25396
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5D3BC - j          0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3C0 - addiu      $a2, $gp, 27600
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D3C4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D3C4 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3C8 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3CC - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3D0 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3D4 - addiu      $s0, $s0, 20752
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3D8 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3DC - sb         $zr, 20736($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3E0 - addiu      $a0, $s0, 4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D3E4 - jal        0x08A187A4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3E8 - sb         $zr, 0($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D3EC - jal        0x08A56118
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3F0 - addiu      $a0, $s0, 432
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D3F4 - jal        0x08A56F74
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3F8 - addiu      $a0, $s0, 1712
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D3FC - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D400 - lui        $a1, 0x08A7 <=> li $a1, 0x08A70000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D404 - addiu      $a0, $a0, 20736
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D408 - addiu      $a1, $a1, 128
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C5D40C - jal        0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D410 - addiu      $a2, $gp, 27740
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D414 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D418 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D41C - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D420 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A187A4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A187A4 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187A8 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187AC - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187B0 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187B4 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187B8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187BC - addiu      $a1, $a1, -17352
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187C0 - addiu      $a2, $a2, -17444
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187C4 - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A187C8 - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187CC - addiu      $t0, $zr, 9 <=> li $t0, 9
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187D0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187D4 - addiu      $v0, $v0, 19012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187D8 - sw         $v0, 396($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187DC - sw         $zr, 400($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187E0 - sw         $zr, 404($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187E4 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187E8 - sw         $v0, 408($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187EC - sw         $v0, 412($s0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187F0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187F4 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187F8 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A187FC - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18800 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A56118
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A56118 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5611C - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56120 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56124 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56128 - addiu      $v0, $v0, 28296
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5612C - sw         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56130 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56134 - addiu      $v0, $v0, 28264
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56138 - lui        $a1, 0x08A5 <=> li $a1, 0x08A50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5613C - lui        $a2, 0x08A5 <=> li $a2, 0x08A50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56140 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56144 - sw         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56148 - addiu      $a0, $s0, 608
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5614C - addiu      $a1, $a1, 29352
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56150 - addiu      $a2, $a2, 29256
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56154 - addiu      $a3, $zr, 320 <=> li $a3, 320
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A56158 - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5615C - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56160 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56164 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56168 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5616C - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56170 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A572A8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A572A8 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572AC - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572B0 - sw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572B4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A572B8 - jal        0x0883B858
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572BC - addiu      $a0, $s0, 4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A572C0 - jal        0x088387D0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572C4 - addiu      $a0, $s0, 304
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572C8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572CC - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572D0 - lw         $s0, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572D4 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A572D8 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_883B858
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883B858 - sw         $zr, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x883B85C - sb         $zr, 4($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x883B860 - sb         $zr, 5($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x883B864 - sb         $zr, 6($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x883B868 - addiu      $v0, $zr, 255 <=> li $v0, 255
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x883B86C - sb         $v0, 7($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x883B870 - sw         $zr, 8($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x883B874 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x883B878 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_88387D0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88387D0 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x88387D4 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8A56F74
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A56F74 - addiu      $sp, $sp, -16
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F78 - sw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F7C - sw         $s1, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F80 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F84 - sw         $s0, 4($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F88 - addiu      $v0, $v0, 28296
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F8C - sw         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F90 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F94 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F98 - addiu      $v0, $v0, 28280
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56F9C - sw         $v0, 0($a0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FA0 - addiu      $s0, $s1, 608
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A56FA4 - jal        0x0883B858
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FA8 - addiu      $a0, $s0, 4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A56FAC - jal        0x088387D0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FB0 - addiu      $a0, $s0, 304
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FB4 - lui        $a1, 0x08A5 <=> li $a1, 0x08A50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FB8 - lui        $a2, 0x08A5 <=> li $a2, 0x08A50000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FBC - addiu      $a0, $s1, 928
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FC0 - addiu      $a1, $a1, 29352
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FC4 - addiu      $a2, $a2, 29256
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FC8 - addiu      $a3, $zr, 320 <=> li $a3, 320
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A56FCC - jal        0x08804AE8
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FD0 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FD4 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FD8 - lw         $ra, 12($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FDC - lw         $s1, 8($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FE0 - lw         $s0, 4($sp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FE4 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8A56FE8 - addiu      $sp, $sp, 16
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D424
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D424 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D428 - sw         $zr, 27332($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D42C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D430 - sb         $zr, 27339($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D434 - lui        $v1, 0x08C7 <=> li $v1, 0x08C70000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D438 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D43C - lui        $a1, 0x08AB <=> li $a1, 0x08AB0000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D440 - addiu      $v1, $v1, -27892
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D444 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D448 - sw         $v1, 27388($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D44C - addiu      $a0, $a0, 27312
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D450 - addiu      $a1, $a1, 32492
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5D454 - j          0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D458 - addiu      $a2, $gp, 27792
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D45C
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D45C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D460 - addiu      $v1, $v1, 19012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D464 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D468 - sw         $v1, -28004($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D46C - lui        $v1, 0x42F4 <=> li $v1, 0x42F40000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D470 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D474 - sw         $v1, -28000($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D478 - lui        $v1, 0x4302 <=> li $v1, 0x43020000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D47C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D480 - sw         $v1, -27996($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D484 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D488 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D48C - lui        $v1, 0x43B3 <=> li $v1, 0x43B30000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D490 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D494 - sw         $v1, -27992($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D498 - lui        $v1, 0x4326 <=> li $v1, 0x43260000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D49C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4A0 - sw         $v1, -27988($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4A4 - addiu      $a0, $a0, -28004
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4A8 - addiu      $a1, $a1, -25396
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5D4AC - j          0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4B0 - addiu      $a2, $gp, 27808
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D4B4
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804F54 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F58 - lw         $a3, -18828($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F5C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F60 - sw         $a3, 0($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F64 - sw         $a1, 4($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F68 - sw         $a0, 8($a2)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F6C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F70 - jr         $ra
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8804F74 - sw         $a2, -18828($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D4B4 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4B8 - addiu      $v1, $v1, 19012
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4BC - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4C0 - sw         $v1, -23180($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4C4 - lui        $v1, 0x40C0 <=> li $v1, 0x40C00000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4C8 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4CC - sw         $v1, -23176($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4D0 - lui        $v1, 0x4080 <=> li $v1, 0x40800000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4D4 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4D8 - sw         $v1, -23172($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4DC - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4E0 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4E4 - lui        $v1, 0x4190 <=> li $v1, 0x41900000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4E8 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4EC - sw         $v1, -23168($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4F0 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4F4 - sw         $v1, -23164($v0)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4F8 - addiu      $a0, $a0, -23180
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D4FC - addiu      $a1, $a1, -25396
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8C5D500 - j          0x08804F54
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D504 - addiu      $a2, $gp, 27824
02:49:21 DEBUG compiler - user_main - Compiling _S1_2_8C5D508
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5D508 - lwc1       $f2, 14300($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D50C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D510 - lwc1       $f1, 14304($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D514 - swc1       $f2, -21532($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D518 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D51C - swc1       $f1, -21528($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D520 - lwc1       $f0, 14308($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D524 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D528 - lwc1       $f2, 14312($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D52C - swc1       $f0, -21524($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D530 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D534 - swc1       $f2, -21520($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D538 - lwc1       $f1, 14316($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D53C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D540 - lwc1       $f0, 14320($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D544 - swc1       $f1, -21516($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D548 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D54C - swc1       $f0, -21512($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D550 - lwc1       $f2, 14324($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D554 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D558 - lwc1       $f1, 14328($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D55C - swc1       $f2, -21508($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D560 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D564 - swc1       $f1, -21504($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D568 - lwc1       $f0, 14332($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D56C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D570 - lwc1       $f2, 14336($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D574 - swc1       $f0, -21500($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D578 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D57C - swc1       $f2, -21496($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D580 - lwc1       $f1, 14340($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D584 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D588 - lwc1       $f0, 14344($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D58C - swc1       $f1, -21492($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D590 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D594 - swc1       $f0, -21488($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D598 - lwc1       $f2, 14348($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D59C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5A0 - lwc1       $f1, 14352($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5A4 - swc1       $f2, -21484($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5AC - swc1       $f1, -21480($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5B0 - lwc1       $f0, 14356($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5B8 - lwc1       $f2, 14360($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5BC - swc1       $f0, -21476($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5C4 - swc1       $f2, -21472($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5C8 - lwc1       $f1, 14364($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5D0 - lwc1       $f0, 14368($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5D4 - swc1       $f1, -21468($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5DC - swc1       $f0, -21464($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5E0 - lwc1       $f2, 14372($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5E8 - lwc1       $f1, 14376($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5EC - swc1       $f2, -21460($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5F4 - swc1       $f1, -21456($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5F8 - lwc1       $f0, 14380($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D5FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D600 - lwc1       $f2, 14384($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D604 - swc1       $f0, -21452($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D608 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D60C - swc1       $f2, -21448($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D610 - lwc1       $f1, 14388($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D614 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D618 - lwc1       $f0, 14392($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D61C - swc1       $f1, -21444($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D620 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D624 - swc1       $f0, -21440($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D628 - lwc1       $f2, 14396($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D62C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D630 - lwc1       $f1, 14400($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D634 - swc1       $f2, -21436($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D638 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D63C - swc1       $f1, -21432($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D640 - lwc1       $f0, 14404($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D644 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D648 - lwc1       $f2, 14408($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D64C - swc1       $f0, -21428($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D650 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D654 - swc1       $f2, -21424($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D658 - lwc1       $f1, 14412($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D65C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D660 - lwc1       $f0, 14416($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D664 - swc1       $f1, -21420($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D668 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D66C - swc1       $f0, -21416($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D670 - lwc1       $f2, 14420($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D674 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D678 - lwc1       $f1, 14424($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D67C - swc1       $f2, -21412($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D680 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D684 - swc1       $f1, -21408($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D688 - lwc1       $f0, 14428($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D68C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D690 - lwc1       $f2, 14432($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D694 - swc1       $f0, -21404($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D698 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D69C - swc1       $f2, -21400($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6A0 - lwc1       $f1, 14436($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6A8 - lwc1       $f0, 14440($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6AC - swc1       $f1, -21396($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6B4 - swc1       $f0, -21392($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6B8 - lwc1       $f2, 14444($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6C0 - lwc1       $f1, 14448($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6C4 - swc1       $f2, -21388($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6CC - swc1       $f1, -21384($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6D0 - lwc1       $f0, 14452($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6D8 - lwc1       $f2, 14456($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6DC - swc1       $f0, -21380($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6E4 - swc1       $f2, -21376($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6E8 - lwc1       $f1, 14460($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6F0 - lwc1       $f0, 14464($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6F4 - swc1       $f1, -21372($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D6FC - swc1       $f0, -21368($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D700 - lwc1       $f2, 14468($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D704 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D708 - lwc1       $f1, 14472($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D70C - swc1       $f2, -21364($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D710 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D714 - swc1       $f1, -21360($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D718 - lwc1       $f0, 14476($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D71C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D720 - lwc1       $f2, 14480($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D724 - swc1       $f0, -21356($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D728 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D72C - swc1       $f2, -21352($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D730 - lwc1       $f1, 14484($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D734 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D738 - lwc1       $f0, 14488($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D73C - swc1       $f1, -21348($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D740 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D744 - swc1       $f0, -21344($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D748 - lwc1       $f2, 14492($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D74C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D750 - lwc1       $f1, 14496($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D754 - swc1       $f2, -21340($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D758 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D75C - swc1       $f1, -21336($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D760 - lwc1       $f0, 14500($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D764 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D768 - lwc1       $f2, 14504($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D76C - swc1       $f0, -21332($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D770 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D774 - swc1       $f2, -21328($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D778 - lwc1       $f1, 14508($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D77C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D780 - lwc1       $f0, 14512($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D784 - swc1       $f1, -21324($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D788 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D78C - swc1       $f0, -21320($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D790 - lwc1       $f2, 14516($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D794 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D798 - lwc1       $f1, 14520($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D79C - swc1       $f2, -21316($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7A4 - swc1       $f1, -21312($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7A8 - lwc1       $f0, 14524($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7B0 - lwc1       $f2, 14528($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7B4 - swc1       $f0, -21308($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7BC - swc1       $f2, -21304($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7C0 - lwc1       $f1, 14532($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7C8 - lwc1       $f0, 14536($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7CC - swc1       $f1, -21300($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7D4 - swc1       $f0, -21296($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7D8 - lwc1       $f2, 14540($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7E0 - lwc1       $f1, 14544($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7E4 - swc1       $f2, -21292($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7EC - swc1       $f1, -21288($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7F0 - lwc1       $f0, 14548($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7F8 - lwc1       $f2, 14552($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D7FC - swc1       $f0, -21284($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D800 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D804 - swc1       $f2, -21280($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D808 - lwc1       $f1, 14556($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D80C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D810 - lwc1       $f0, 14560($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D814 - swc1       $f1, -21276($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D818 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D81C - swc1       $f0, -21272($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D820 - lwc1       $f2, 14564($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D824 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D828 - lwc1       $f1, 14568($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D82C - swc1       $f2, -21268($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D830 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D834 - swc1       $f1, -21264($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D838 - lwc1       $f0, 14572($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D83C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D840 - lwc1       $f2, 14576($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D844 - swc1       $f0, -21260($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D848 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D84C - swc1       $f2, -21256($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D850 - lwc1       $f1, 14580($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D854 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D858 - lwc1       $f0, 14584($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D85C - swc1       $f1, -21252($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D860 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D864 - swc1       $f0, -21248($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D868 - lwc1       $f2, 14588($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D86C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D870 - lwc1       $f1, 14592($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D874 - swc1       $f2, -21244($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D878 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D87C - swc1       $f1, -21240($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D880 - lwc1       $f0, 14596($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D884 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D888 - lwc1       $f2, 14600($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D88C - swc1       $f0, -21236($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D890 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D894 - swc1       $f2, -21232($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D898 - lwc1       $f1, 14604($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D89C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8A0 - lwc1       $f0, 14608($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8A4 - swc1       $f1, -21228($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8AC - swc1       $f0, -21224($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8B0 - lwc1       $f2, 14612($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8B8 - lwc1       $f1, 14616($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8BC - swc1       $f2, -21220($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8C4 - swc1       $f1, -21216($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8C8 - lwc1       $f0, 14620($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8D0 - lwc1       $f2, 14624($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8D4 - swc1       $f0, -21212($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8DC - swc1       $f2, -21208($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8E0 - lwc1       $f1, 14628($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8E8 - lwc1       $f0, 14632($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8EC - swc1       $f1, -21204($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8F4 - swc1       $f0, -21200($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8F8 - lwc1       $f2, 14636($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D8FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D900 - lwc1       $f1, 14640($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D904 - swc1       $f2, -21196($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D908 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D90C - swc1       $f1, -21192($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D910 - lwc1       $f0, 14644($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D914 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D918 - lwc1       $f2, 14648($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D91C - swc1       $f0, -21188($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D920 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D924 - swc1       $f2, -21184($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D928 - lwc1       $f1, 14652($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D92C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D930 - lwc1       $f0, 14656($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D934 - swc1       $f1, -21180($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D938 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D93C - swc1       $f0, -21176($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D940 - lwc1       $f2, 14660($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D944 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D948 - lwc1       $f1, 14664($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D94C - swc1       $f2, -21172($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D950 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D954 - swc1       $f1, -21168($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D958 - lwc1       $f0, 14668($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D95C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D960 - lwc1       $f2, 14672($gp)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D964 - swc1       $f0, -21164($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D968 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D96C - swc1       $f2, -21160($v1)
02:49:21 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D970 - lwc1       $f1, 14676($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D974 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D978 - lwc1       $f0, 14680($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D97C - swc1       $f1, -21156($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D980 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D984 - swc1       $f0, -21152($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D988 - lwc1       $f2, 14684($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D98C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D990 - lwc1       $f1, 14688($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D994 - swc1       $f2, -21148($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D998 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D99C - swc1       $f1, -21144($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9A0 - lwc1       $f0, 14692($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9A8 - lwc1       $f2, 14696($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9AC - swc1       $f0, -21140($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9B4 - swc1       $f2, -21136($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9B8 - lwc1       $f1, 14700($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9C0 - lwc1       $f0, 14704($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9C4 - swc1       $f1, -21132($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9CC - swc1       $f0, -21128($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9D0 - lwc1       $f2, 14708($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9D8 - lwc1       $f1, 14712($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9DC - swc1       $f2, -21124($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9E4 - swc1       $f1, -21120($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9E8 - lwc1       $f0, 14716($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9F0 - lwc1       $f2, 14720($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9F4 - swc1       $f0, -21116($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5D9FC - swc1       $f2, -21112($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA00 - lwc1       $f1, 14724($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA08 - lwc1       $f0, 14728($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA0C - swc1       $f1, -21108($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA14 - swc1       $f0, -21104($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA18 - lwc1       $f2, 14732($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA20 - lwc1       $f1, 14736($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA24 - swc1       $f2, -21100($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA2C - swc1       $f1, -21096($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA30 - lwc1       $f0, 14740($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA38 - lwc1       $f2, 14744($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA3C - swc1       $f0, -21092($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA44 - swc1       $f2, -21088($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA48 - lwc1       $f1, 14748($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA50 - lwc1       $f0, 14752($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA54 - swc1       $f1, -21084($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA5C - swc1       $f0, -21080($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA60 - lwc1       $f2, 14756($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA68 - lwc1       $f1, 14760($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA6C - swc1       $f2, -21076($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA74 - swc1       $f1, -21072($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA78 - lwc1       $f0, 14764($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA80 - lwc1       $f2, 14768($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA84 - swc1       $f0, -21068($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA8C - swc1       $f2, -21064($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA90 - lwc1       $f1, 14772($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA98 - lwc1       $f0, 14776($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DA9C - swc1       $f1, -21060($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAA4 - swc1       $f0, -21056($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAA8 - lwc1       $f2, 14780($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAB0 - lwc1       $f1, 14784($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAB4 - swc1       $f2, -21052($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DABC - swc1       $f1, -21048($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAC0 - lwc1       $f0, 14788($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAC8 - lwc1       $f2, 14792($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DACC - swc1       $f0, -21044($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAD4 - swc1       $f2, -21040($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAD8 - lwc1       $f1, 14796($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DADC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAE0 - lwc1       $f0, 14800($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAE4 - swc1       $f1, -21036($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAEC - swc1       $f0, -21032($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAF0 - lwc1       $f2, 14804($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAF8 - lwc1       $f1, 14808($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DAFC - swc1       $f2, -21028($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB04 - swc1       $f1, -21024($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB08 - lwc1       $f0, 14812($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB10 - lwc1       $f2, 14816($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB14 - swc1       $f0, -21020($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB1C - swc1       $f2, -21016($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB20 - lwc1       $f1, 14820($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB28 - lwc1       $f0, 14824($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB2C - swc1       $f1, -21012($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB34 - swc1       $f0, -21008($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB38 - lwc1       $f2, 14828($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB40 - lwc1       $f1, 14832($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB44 - swc1       $f2, -21004($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB4C - swc1       $f1, -21000($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB50 - lwc1       $f0, 14836($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB58 - lwc1       $f2, 14840($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB5C - swc1       $f0, -20996($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB64 - swc1       $f2, -20992($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB68 - lwc1       $f1, 14844($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB70 - lwc1       $f0, 14848($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB74 - swc1       $f1, -20988($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB7C - swc1       $f0, -20984($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB80 - lwc1       $f2, 14852($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB88 - lwc1       $f1, 14856($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB8C - swc1       $f2, -20980($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB94 - swc1       $f1, -20976($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB98 - lwc1       $f0, 14860($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DB9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBA0 - lwc1       $f2, 14864($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBA4 - swc1       $f0, -20972($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBAC - swc1       $f2, -20968($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBB0 - lwc1       $f1, 14868($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBB8 - lwc1       $f0, 14872($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBBC - swc1       $f1, -20964($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBC4 - swc1       $f0, -20960($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBC8 - lwc1       $f2, 14876($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBCC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBD0 - lwc1       $f1, 14880($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBD4 - swc1       $f2, -20956($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBD8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBDC - swc1       $f1, -20952($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBE0 - lwc1       $f0, 14884($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBE8 - lwc1       $f2, 14888($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBEC - swc1       $f0, -20948($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBF4 - swc1       $f2, -20944($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBF8 - lwc1       $f1, 14892($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DBFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC00 - lwc1       $f0, 14896($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC04 - swc1       $f1, -20940($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC0C - swc1       $f0, -20936($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC10 - lwc1       $f2, 14900($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC18 - lwc1       $f1, 14904($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC1C - swc1       $f2, -20932($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC24 - swc1       $f1, -20928($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC28 - lwc1       $f0, 14908($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC30 - lwc1       $f2, 14912($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC34 - swc1       $f0, -20924($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC3C - swc1       $f2, -20920($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC40 - lwc1       $f1, 14916($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC48 - lwc1       $f0, 14920($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC4C - swc1       $f1, -20916($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC54 - swc1       $f0, -20912($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC58 - lwc1       $f2, 14924($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC60 - lwc1       $f1, 14928($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC64 - swc1       $f2, -20908($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC6C - swc1       $f1, -20904($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC70 - lwc1       $f0, 14932($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC78 - lwc1       $f2, 14936($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC7C - swc1       $f0, -20900($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC84 - swc1       $f2, -20896($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC88 - lwc1       $f1, 14940($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC90 - lwc1       $f0, 14944($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC94 - swc1       $f1, -20892($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DC9C - swc1       $f0, -20888($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCA0 - lwc1       $f2, 14948($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCA8 - lwc1       $f1, 14952($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCAC - swc1       $f2, -20884($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCB4 - swc1       $f1, -20880($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCB8 - lwc1       $f0, 14956($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCC0 - lwc1       $f2, 14960($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCC4 - swc1       $f0, -20876($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCCC - swc1       $f2, -20872($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCD0 - lwc1       $f1, 14964($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCD8 - lwc1       $f0, 14968($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCDC - swc1       $f1, -20868($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCE4 - swc1       $f0, -20864($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCE8 - lwc1       $f2, 14972($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCF0 - lwc1       $f1, 14976($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCF4 - swc1       $f2, -20860($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DCFC - swc1       $f1, -20856($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD00 - lwc1       $f0, 14980($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD08 - lwc1       $f2, 14984($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD0C - swc1       $f0, -20852($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD14 - swc1       $f2, -20848($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD18 - lwc1       $f1, 14988($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD20 - lwc1       $f0, 14992($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD24 - swc1       $f1, -20844($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD2C - swc1       $f0, -20840($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD30 - lwc1       $f2, 14996($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD38 - lwc1       $f1, 15000($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD3C - swc1       $f2, -20836($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD44 - swc1       $f1, -20832($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD48 - lwc1       $f0, 15004($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD50 - lwc1       $f2, 15008($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD54 - swc1       $f0, -20828($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD5C - swc1       $f2, -20824($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD60 - lwc1       $f1, 15012($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD68 - lwc1       $f0, 15016($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD6C - swc1       $f1, -20820($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD74 - swc1       $f0, -20816($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD78 - lwc1       $f2, 15020($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD80 - lwc1       $f1, 15024($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD84 - swc1       $f2, -20812($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD8C - swc1       $f1, -20808($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD90 - lwc1       $f0, 15028($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD98 - lwc1       $f2, 15032($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DD9C - swc1       $f0, -20804($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDA4 - swc1       $f2, -20800($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDA8 - lwc1       $f1, 15036($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDB0 - lwc1       $f0, 15040($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDB4 - swc1       $f1, -20796($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDBC - swc1       $f0, -20792($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDC0 - lwc1       $f2, 15044($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDC8 - lwc1       $f1, 15048($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDCC - swc1       $f2, -20788($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDD4 - swc1       $f1, -20784($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDD8 - lwc1       $f0, 15052($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDDC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDE0 - lwc1       $f2, 15056($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDE4 - swc1       $f0, -20780($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDEC - swc1       $f2, -20776($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDF0 - lwc1       $f1, 15060($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDF8 - lwc1       $f0, 15064($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DDFC - swc1       $f1, -20772($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE04 - swc1       $f0, -20768($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE08 - lwc1       $f2, 15068($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE10 - lwc1       $f1, 15072($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE14 - swc1       $f2, -20764($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE1C - swc1       $f1, -20760($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE20 - lwc1       $f0, 15076($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE28 - lwc1       $f2, 15080($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE2C - swc1       $f0, -20756($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE34 - swc1       $f2, -20752($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE38 - lwc1       $f1, 15084($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE40 - lwc1       $f0, 15088($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE44 - swc1       $f1, -20748($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE4C - swc1       $f0, -20744($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE50 - lwc1       $f2, 15092($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE58 - lwc1       $f1, 15096($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE5C - swc1       $f2, -20740($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE64 - swc1       $f1, -20736($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE68 - lwc1       $f0, 15100($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE70 - lwc1       $f2, 15104($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE74 - swc1       $f0, -20732($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE7C - swc1       $f2, -20728($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE80 - lwc1       $f1, 15108($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE88 - lwc1       $f0, 15112($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE8C - swc1       $f1, -20724($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE94 - swc1       $f0, -20720($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE98 - lwc1       $f2, 15116($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DE9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEA0 - lwc1       $f1, 15120($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEA4 - swc1       $f2, -20716($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEAC - swc1       $f1, -20712($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEB0 - lwc1       $f0, 15124($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEB8 - lwc1       $f2, 15128($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEBC - swc1       $f0, -20708($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEC4 - swc1       $f2, -20704($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEC8 - lwc1       $f1, 15132($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DECC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DED0 - lwc1       $f0, 15136($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DED4 - swc1       $f1, -20700($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DED8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEDC - swc1       $f0, -20696($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEE0 - lwc1       $f2, 15140($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEE8 - lwc1       $f1, 15144($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEEC - swc1       $f2, -20692($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEF4 - swc1       $f1, -20688($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEF8 - lwc1       $f0, 15148($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DEFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF00 - lwc1       $f2, 15152($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF04 - swc1       $f0, -20684($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF0C - swc1       $f2, -20680($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF10 - lwc1       $f1, 15156($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF18 - lwc1       $f0, 15160($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF1C - swc1       $f1, -20676($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF24 - swc1       $f0, -20672($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF28 - lwc1       $f2, 15164($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF30 - lwc1       $f1, 15168($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF34 - swc1       $f2, -20668($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF3C - swc1       $f1, -20664($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF40 - lwc1       $f0, 15172($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF48 - lwc1       $f2, 15176($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF4C - swc1       $f0, -20660($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF54 - swc1       $f2, -20656($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF58 - lwc1       $f1, 15180($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF60 - lwc1       $f0, 15184($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF64 - swc1       $f1, -20652($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF6C - swc1       $f0, -20648($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF70 - lwc1       $f2, 15188($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF78 - lwc1       $f1, 15192($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF7C - swc1       $f2, -20644($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF84 - swc1       $f1, -20640($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF88 - lwc1       $f0, 15196($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF90 - lwc1       $f2, 15200($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF94 - swc1       $f0, -20636($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DF9C - swc1       $f2, -20632($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFA0 - lwc1       $f1, 15204($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFA8 - lwc1       $f0, 15208($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFAC - swc1       $f1, -20628($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFB4 - swc1       $f0, -20624($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFB8 - lwc1       $f2, 15212($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFC0 - lwc1       $f1, 15216($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFC4 - swc1       $f2, -20620($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFCC - swc1       $f1, -20616($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFD0 - lwc1       $f0, 15220($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFD8 - lwc1       $f2, 15224($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFDC - swc1       $f0, -20612($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFE4 - swc1       $f2, -20608($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFE8 - lwc1       $f1, 15228($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFF0 - lwc1       $f0, 15232($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFF4 - swc1       $f1, -20604($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5DFFC - swc1       $f0, -20600($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E000 - lwc1       $f2, 15236($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E004 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E008 - lwc1       $f1, 15240($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E00C - swc1       $f2, -20596($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E010 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E014 - swc1       $f1, -20592($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E018 - lwc1       $f0, 15244($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E01C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E020 - lwc1       $f2, 15248($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E024 - swc1       $f0, -20588($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E028 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E02C - swc1       $f2, -20584($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E030 - lwc1       $f1, 15252($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E034 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E038 - lwc1       $f0, 15256($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E03C - swc1       $f1, -20580($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E040 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E044 - swc1       $f0, -20576($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E048 - lwc1       $f2, 15260($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E04C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E050 - lwc1       $f1, 15264($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E054 - swc1       $f2, -20572($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E058 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E05C - swc1       $f1, -20568($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E060 - lwc1       $f0, 15268($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E064 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E068 - lwc1       $f2, 15272($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E06C - swc1       $f0, -20564($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E070 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E074 - swc1       $f2, -20560($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E078 - lwc1       $f1, 15276($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E07C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E080 - lwc1       $f0, 15280($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E084 - swc1       $f1, -20556($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E088 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E08C - swc1       $f0, -20552($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E090 - lwc1       $f2, 15284($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E094 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E098 - lwc1       $f1, 15288($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E09C - swc1       $f2, -20548($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0A4 - swc1       $f1, -20544($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0A8 - lwc1       $f0, 15292($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0B0 - lwc1       $f2, 15296($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0B4 - swc1       $f0, -20540($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0BC - swc1       $f2, -20536($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0C0 - lwc1       $f1, 15300($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0C8 - lwc1       $f0, 15304($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0CC - swc1       $f1, -20532($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0D4 - swc1       $f0, -20528($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0D8 - lwc1       $f2, 15308($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0E0 - lwc1       $f1, 15312($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0E4 - swc1       $f2, -20524($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0EC - swc1       $f1, -20520($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0F0 - lwc1       $f0, 15316($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0F8 - lwc1       $f2, 15320($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E0FC - swc1       $f0, -20516($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E100 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E104 - swc1       $f2, -20512($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E108 - lwc1       $f1, 15324($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E10C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E110 - lwc1       $f0, 15328($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E114 - swc1       $f1, -20508($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E118 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E11C - swc1       $f0, -20504($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E120 - lwc1       $f2, 15332($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E124 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E128 - lwc1       $f1, 15336($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E12C - swc1       $f2, -20500($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E130 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E134 - swc1       $f1, -20496($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E138 - lwc1       $f0, 15340($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E13C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E140 - lwc1       $f2, 15344($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E144 - swc1       $f0, -20492($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E148 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E14C - swc1       $f2, -20488($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E150 - lwc1       $f1, 15348($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E154 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E158 - lwc1       $f0, 15352($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E15C - swc1       $f1, -20484($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E160 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E164 - swc1       $f0, -20480($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E168 - lwc1       $f2, 15356($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E16C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E170 - lwc1       $f1, 15360($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E174 - swc1       $f2, -20476($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E178 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E17C - swc1       $f1, -20472($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E180 - lwc1       $f0, 15364($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E184 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E188 - lwc1       $f2, 15368($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E18C - swc1       $f0, -20468($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E190 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E194 - swc1       $f2, -20464($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E198 - lwc1       $f1, 15372($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E19C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1A0 - lwc1       $f0, 15376($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1A4 - swc1       $f1, -20460($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1AC - swc1       $f0, -20456($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1B0 - lwc1       $f2, 15380($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1B8 - lwc1       $f1, 15384($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1BC - swc1       $f2, -20452($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1C4 - swc1       $f1, -20448($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1C8 - lwc1       $f0, 15388($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1D0 - lwc1       $f2, 15392($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1D4 - swc1       $f0, -20444($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1DC - swc1       $f2, -20440($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1E0 - lwc1       $f1, 15396($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1E8 - lwc1       $f0, 15400($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1EC - swc1       $f1, -20436($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1F4 - swc1       $f0, -20432($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1F8 - lwc1       $f2, 15404($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E1FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E200 - lwc1       $f1, 15408($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E204 - swc1       $f2, -20428($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E208 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E20C - swc1       $f1, -20424($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E210 - lwc1       $f0, 15412($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E214 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E218 - lwc1       $f2, 15416($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E21C - swc1       $f0, -20420($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E220 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E224 - swc1       $f2, -20416($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E228 - lwc1       $f1, 15420($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E22C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E230 - lwc1       $f0, 15424($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E234 - swc1       $f1, -20412($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E238 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E23C - swc1       $f0, -20408($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E240 - lwc1       $f2, 15428($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E244 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E248 - lwc1       $f1, 15432($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E24C - swc1       $f2, -20404($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E250 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E254 - swc1       $f1, -20400($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E258 - lwc1       $f0, 15436($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E25C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E260 - lwc1       $f2, 15440($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E264 - swc1       $f0, -20396($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E268 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E26C - swc1       $f2, -20392($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E270 - lwc1       $f1, 15444($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E274 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E278 - lwc1       $f0, 15448($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E27C - swc1       $f1, -20388($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E280 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E284 - swc1       $f0, -20384($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E288 - lwc1       $f2, 15452($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E28C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E290 - lwc1       $f1, 15456($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E294 - swc1       $f2, -20380($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E298 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E29C - swc1       $f1, -20376($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2A0 - lwc1       $f0, 15460($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2A8 - lwc1       $f2, 15464($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2AC - swc1       $f0, -20372($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2B4 - swc1       $f2, -20368($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2B8 - lwc1       $f1, 15468($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2C0 - lwc1       $f0, 15472($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2C4 - swc1       $f1, -20364($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2CC - swc1       $f0, -20360($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2D0 - lwc1       $f2, 15476($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2D8 - lwc1       $f1, 15480($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2DC - swc1       $f2, -20356($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2E4 - swc1       $f1, -20352($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2E8 - lwc1       $f0, 15484($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2F0 - lwc1       $f2, 15488($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2F4 - swc1       $f0, -20348($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E2FC - swc1       $f2, -20344($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E300 - lwc1       $f1, 15492($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E304 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E308 - lwc1       $f0, 15496($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E30C - swc1       $f1, -20340($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E310 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E314 - swc1       $f0, -20336($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E318 - lwc1       $f2, 15500($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E31C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E320 - lwc1       $f1, 15504($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E324 - swc1       $f2, -20332($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E328 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E32C - swc1       $f1, -20328($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E330 - lwc1       $f0, 15508($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E334 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E338 - lwc1       $f2, 15512($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E33C - swc1       $f0, -20324($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E340 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E344 - swc1       $f2, -20320($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E348 - lwc1       $f1, 15516($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E34C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E350 - lwc1       $f0, 15520($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E354 - swc1       $f1, -20316($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E358 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E35C - swc1       $f0, -20312($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E360 - lwc1       $f2, 15524($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E364 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E368 - lwc1       $f1, 15528($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E36C - swc1       $f2, -20308($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E370 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E374 - swc1       $f1, -20304($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E378 - lwc1       $f0, 15532($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E37C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E380 - lwc1       $f2, 15536($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E384 - swc1       $f0, -20300($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E388 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E38C - swc1       $f2, -20296($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E390 - lwc1       $f1, 15540($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E394 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E398 - lwc1       $f0, 15544($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E39C - swc1       $f1, -20292($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3A4 - swc1       $f0, -20288($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3A8 - lwc1       $f2, 15548($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3B0 - lwc1       $f1, 15552($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3B4 - swc1       $f2, -20284($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3BC - swc1       $f1, -20280($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3C0 - lwc1       $f0, 15556($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3C8 - lwc1       $f2, 15560($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3CC - swc1       $f0, -20276($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3D4 - swc1       $f2, -20272($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3D8 - lwc1       $f1, 15564($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3E0 - lwc1       $f0, 15568($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3E4 - swc1       $f1, -20268($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3EC - swc1       $f0, -20264($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3F0 - lwc1       $f2, 15572($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3F8 - lwc1       $f1, 15576($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E3FC - swc1       $f2, -20260($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E400 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E404 - swc1       $f1, -20256($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E408 - lwc1       $f0, 15580($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E40C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E410 - lwc1       $f2, 15584($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E414 - swc1       $f0, -20252($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E418 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E41C - swc1       $f2, -20248($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E420 - lwc1       $f1, 15588($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E424 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E428 - lwc1       $f0, 15592($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E42C - swc1       $f1, -20244($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E430 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E434 - swc1       $f0, -20240($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E438 - lwc1       $f2, 15596($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E43C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E440 - lwc1       $f1, 15600($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E444 - swc1       $f2, -20236($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E448 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E44C - swc1       $f1, -20232($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E450 - lwc1       $f0, 15604($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E454 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E458 - lwc1       $f2, 15608($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E45C - swc1       $f0, -20228($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E460 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E464 - swc1       $f2, -20224($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E468 - lwc1       $f1, 15612($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E46C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E470 - lwc1       $f0, 15616($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E474 - swc1       $f1, -20220($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E478 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E47C - swc1       $f0, -20216($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E480 - lwc1       $f2, 15620($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E484 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E488 - lwc1       $f1, 15624($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E48C - swc1       $f2, -20212($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E490 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E494 - swc1       $f1, -20208($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E498 - lwc1       $f0, 15628($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E49C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4A0 - lwc1       $f2, 15632($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4A4 - swc1       $f0, -20204($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4AC - swc1       $f2, -20200($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4B0 - lwc1       $f1, 15636($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4B8 - lwc1       $f0, 15640($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4BC - swc1       $f1, -20196($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4C4 - swc1       $f0, -20192($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4C8 - lwc1       $f2, 15644($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4D0 - lwc1       $f1, 15648($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4D4 - swc1       $f2, -20188($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4DC - swc1       $f1, -20184($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4E0 - lwc1       $f0, 15652($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4E8 - lwc1       $f2, 15656($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4EC - swc1       $f0, -20180($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4F4 - swc1       $f2, -20176($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4F8 - lwc1       $f1, 15660($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E4FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E500 - lwc1       $f0, 15664($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E504 - swc1       $f1, -20172($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E508 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E50C - swc1       $f0, -20168($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E510 - lwc1       $f2, 15668($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E514 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E518 - lwc1       $f1, 15672($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E51C - swc1       $f2, -20164($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E520 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E524 - swc1       $f1, -20160($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E528 - lwc1       $f0, 15676($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E52C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E530 - lwc1       $f2, 15680($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E534 - swc1       $f0, -20156($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E538 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E53C - swc1       $f2, -20152($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E540 - lwc1       $f1, 15684($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E544 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E548 - lwc1       $f0, 15688($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E54C - swc1       $f1, -20148($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E550 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E554 - swc1       $f0, -20144($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E558 - lwc1       $f2, 15692($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E55C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E560 - lwc1       $f1, 15696($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E564 - swc1       $f2, -20140($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E568 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E56C - swc1       $f1, -20136($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E570 - lwc1       $f0, 15700($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E574 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E578 - lwc1       $f2, 15704($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E57C - swc1       $f0, -20132($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E580 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E584 - swc1       $f2, -20128($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E588 - lwc1       $f1, 15708($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E58C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E590 - lwc1       $f0, 15712($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E594 - swc1       $f1, -20124($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E598 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E59C - swc1       $f0, -20120($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5A0 - lwc1       $f2, 15716($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5A8 - lwc1       $f1, 15720($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5AC - swc1       $f2, -20116($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5B4 - swc1       $f1, -20112($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5B8 - lwc1       $f0, 15724($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5C0 - lwc1       $f2, 15728($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5C4 - swc1       $f0, -20108($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5CC - swc1       $f2, -20104($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5D0 - lwc1       $f1, 15732($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5D8 - lwc1       $f0, 15736($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5DC - swc1       $f1, -20100($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5E4 - swc1       $f0, -20096($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5E8 - lwc1       $f2, 15740($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5F0 - lwc1       $f1, 15744($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5F4 - swc1       $f2, -20092($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E5FC - swc1       $f1, -20088($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E600 - lwc1       $f0, 15748($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E604 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E608 - lwc1       $f2, 15752($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E60C - swc1       $f0, -20084($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E610 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E614 - swc1       $f2, -20080($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E618 - lwc1       $f1, 15756($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E61C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E620 - lwc1       $f0, 15760($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E624 - swc1       $f1, -20076($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E628 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E62C - swc1       $f0, -20072($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E630 - lwc1       $f2, 15764($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E634 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E638 - lwc1       $f1, 15768($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E63C - swc1       $f2, -20068($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E640 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E644 - swc1       $f1, -20064($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E648 - lwc1       $f0, 15772($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E64C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E650 - lwc1       $f2, 15776($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E654 - swc1       $f0, -20060($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E658 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E65C - swc1       $f2, -20056($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E660 - lwc1       $f1, 15780($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E664 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E668 - lwc1       $f0, 15784($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E66C - swc1       $f1, -20052($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E670 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E674 - swc1       $f0, -20048($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E678 - lwc1       $f2, 15788($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E67C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E680 - lwc1       $f1, 15792($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E684 - swc1       $f2, -20044($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E688 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E68C - swc1       $f1, -20040($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E690 - lwc1       $f0, 15796($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E694 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E698 - lwc1       $f2, 15800($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E69C - swc1       $f0, -20036($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6A4 - swc1       $f2, -20032($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6A8 - lwc1       $f1, 15804($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6B0 - lwc1       $f0, 15808($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6B4 - swc1       $f1, -20028($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6BC - swc1       $f0, -20024($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6C0 - lwc1       $f2, 15812($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6C8 - lwc1       $f1, 15816($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6CC - swc1       $f2, -20020($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6D4 - swc1       $f1, -20016($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6D8 - lwc1       $f0, 15820($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6E0 - lwc1       $f2, 15824($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6E4 - swc1       $f0, -20012($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6EC - swc1       $f2, -20008($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6F0 - lwc1       $f1, 15828($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6F8 - lwc1       $f0, 15832($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E6FC - swc1       $f1, -20004($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E700 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E704 - swc1       $f0, -20000($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E708 - lwc1       $f2, 15836($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E70C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E710 - lwc1       $f1, 15840($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E714 - swc1       $f2, -19996($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E718 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E71C - swc1       $f1, -19992($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E720 - lwc1       $f0, 15844($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E724 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E728 - lwc1       $f2, 15848($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E72C - swc1       $f0, -19988($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E730 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E734 - swc1       $f2, -19984($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E738 - lwc1       $f1, 15852($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E73C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E740 - lwc1       $f0, 15856($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E744 - swc1       $f1, -19980($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E748 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E74C - swc1       $f0, -19976($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E750 - lwc1       $f2, 15860($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E754 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E758 - lwc1       $f1, 15864($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E75C - swc1       $f2, -19972($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E760 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E764 - swc1       $f1, -19968($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E768 - lwc1       $f0, 15868($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E76C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E770 - lwc1       $f2, 15872($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E774 - swc1       $f0, -19964($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E778 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E77C - swc1       $f2, -19960($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E780 - lwc1       $f1, 15876($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E784 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E788 - lwc1       $f0, 15880($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E78C - swc1       $f1, -19956($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E790 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E794 - swc1       $f0, -19952($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E798 - lwc1       $f2, 15884($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E79C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7A0 - lwc1       $f1, 15888($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7A4 - swc1       $f2, -19948($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7AC - swc1       $f1, -19944($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7B0 - lwc1       $f0, 15892($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7B8 - lwc1       $f2, 15896($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7BC - swc1       $f0, -19940($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7C4 - swc1       $f2, -19936($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7C8 - lwc1       $f1, 15900($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7D0 - lwc1       $f0, 15904($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7D4 - swc1       $f1, -19932($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7DC - swc1       $f0, -19928($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7E0 - lwc1       $f2, 15908($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7E8 - lwc1       $f1, 15912($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7EC - swc1       $f2, -19924($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7F4 - swc1       $f1, -19920($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7F8 - lwc1       $f0, 15916($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E7FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E800 - lwc1       $f2, 15920($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E804 - swc1       $f0, -19916($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E808 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E80C - swc1       $f2, -19912($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E810 - lwc1       $f1, 15924($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E814 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E818 - lwc1       $f0, 15928($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E81C - swc1       $f1, -19908($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E820 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E824 - swc1       $f0, -19904($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E828 - lwc1       $f2, 15932($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E82C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E830 - lwc1       $f1, 15936($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E834 - swc1       $f2, -19900($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E838 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E83C - swc1       $f1, -19896($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E840 - lwc1       $f0, 15940($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E844 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E848 - lwc1       $f2, 15944($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E84C - swc1       $f0, -19892($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E850 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E854 - swc1       $f2, -19888($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E858 - lwc1       $f1, 15948($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E85C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E860 - lwc1       $f0, 15952($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E864 - swc1       $f1, -19884($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E868 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E86C - swc1       $f0, -19880($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E870 - lwc1       $f2, 15956($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E874 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E878 - lwc1       $f1, 15960($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E87C - swc1       $f2, -19876($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E880 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E884 - swc1       $f1, -19872($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E888 - lwc1       $f0, 15964($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E88C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E890 - lwc1       $f2, 15968($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E894 - swc1       $f0, -19868($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E898 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E89C - swc1       $f2, -19864($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8A0 - lwc1       $f1, 15972($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8A8 - lwc1       $f0, 15976($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8AC - swc1       $f1, -19860($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8B4 - jr         $ra
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8B8 - swc1       $f0, -19856($v1)
02:49:22 DEBUG compiler - user_main - Compiling _S1_2_8C5E8BC
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5E8BC - lwc1       $f2, 15980($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8C4 - lwc1       $f1, 15984($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8C8 - swc1       $f2, -19852($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8D0 - swc1       $f1, -19848($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8D4 - lwc1       $f0, 15988($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8DC - lwc1       $f2, 15992($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8E0 - swc1       $f0, -19844($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8E8 - swc1       $f2, -19840($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8EC - lwc1       $f1, 15996($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8F4 - lwc1       $f0, 16000($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8F8 - swc1       $f1, -19836($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E8FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E900 - swc1       $f0, -19832($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E904 - lwc1       $f2, 16004($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E908 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E90C - lwc1       $f1, 16008($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E910 - swc1       $f2, -19828($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E914 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E918 - swc1       $f1, -19824($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E91C - lwc1       $f0, 16012($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E920 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E924 - lwc1       $f2, 16016($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E928 - swc1       $f0, -19820($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E92C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E930 - swc1       $f2, -19816($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E934 - lwc1       $f1, 16020($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E938 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E93C - lwc1       $f0, 16024($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E940 - swc1       $f1, -19812($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E944 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E948 - swc1       $f0, -19808($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E94C - lwc1       $f2, 16028($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E950 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E954 - lwc1       $f1, 16032($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E958 - swc1       $f2, -19804($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E95C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E960 - swc1       $f1, -19800($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E964 - lwc1       $f0, 16036($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E968 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E96C - lwc1       $f2, 16040($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E970 - swc1       $f0, -19796($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E974 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E978 - swc1       $f2, -19792($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E97C - lwc1       $f1, 16044($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E980 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E984 - lwc1       $f0, 16048($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E988 - swc1       $f1, -19788($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E98C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E990 - swc1       $f0, -19784($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E994 - lwc1       $f2, 16052($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E998 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E99C - lwc1       $f1, 16056($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9A0 - swc1       $f2, -19780($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9A8 - swc1       $f1, -19776($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9AC - lwc1       $f0, 16060($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9B4 - lwc1       $f2, 16064($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9B8 - swc1       $f0, -19772($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9C0 - swc1       $f2, -19768($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9C4 - lwc1       $f1, 16068($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9CC - lwc1       $f0, 16072($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9D0 - swc1       $f1, -19764($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9D8 - swc1       $f0, -19760($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9DC - lwc1       $f2, 16076($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9E4 - lwc1       $f1, 16080($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9E8 - swc1       $f2, -19756($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9F0 - swc1       $f1, -19752($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9F4 - lwc1       $f0, 16084($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5E9FC - lwc1       $f2, 16088($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA00 - swc1       $f0, -19748($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA08 - swc1       $f2, -19744($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA0C - lwc1       $f1, 16092($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA14 - lwc1       $f0, 16096($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA18 - swc1       $f1, -19740($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA20 - swc1       $f0, -19736($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA24 - lwc1       $f2, 16100($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA2C - lwc1       $f1, 16104($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA30 - swc1       $f2, -19732($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA38 - swc1       $f1, -19728($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA3C - lwc1       $f0, 16108($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA44 - lwc1       $f2, 16112($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA48 - swc1       $f0, -19724($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA50 - swc1       $f2, -19720($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA54 - lwc1       $f1, 16116($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA5C - lwc1       $f0, 16120($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA60 - swc1       $f1, -19716($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA68 - swc1       $f0, -19712($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA6C - lwc1       $f2, 16124($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA74 - lwc1       $f1, 16128($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA78 - swc1       $f2, -19708($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA80 - swc1       $f1, -19704($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA84 - lwc1       $f0, 16132($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA8C - lwc1       $f2, 16136($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA90 - swc1       $f0, -19700($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA98 - swc1       $f2, -19696($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EA9C - lwc1       $f1, 16140($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAA4 - lwc1       $f0, 16144($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAA8 - swc1       $f1, -19692($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAB0 - swc1       $f0, -19688($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAB4 - lwc1       $f2, 16148($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EABC - lwc1       $f1, 16152($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAC0 - swc1       $f2, -19684($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAC8 - swc1       $f1, -19680($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EACC - lwc1       $f0, 16156($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAD4 - lwc1       $f2, 16160($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAD8 - swc1       $f0, -19676($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EADC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAE0 - swc1       $f2, -19672($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAE4 - lwc1       $f1, 16164($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAEC - lwc1       $f0, 16168($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAF0 - swc1       $f1, -19668($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAF8 - swc1       $f0, -19664($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EAFC - lwc1       $f2, 16172($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB04 - lwc1       $f1, 16176($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB08 - swc1       $f2, -19660($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB10 - swc1       $f1, -19656($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB14 - lwc1       $f0, 16180($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB1C - lwc1       $f2, 16184($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB20 - swc1       $f0, -19652($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB28 - swc1       $f2, -19648($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB2C - lwc1       $f1, 16188($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB34 - lwc1       $f0, 16192($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB38 - swc1       $f1, -19644($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB40 - swc1       $f0, -19640($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB44 - lwc1       $f2, 16196($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB4C - lwc1       $f1, 16200($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB50 - swc1       $f2, -19636($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB58 - swc1       $f1, -19632($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB5C - lwc1       $f0, 16204($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB64 - lwc1       $f2, 16208($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB68 - swc1       $f0, -19628($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB70 - swc1       $f2, -19624($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB74 - lwc1       $f1, 16212($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB7C - lwc1       $f0, 16216($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB80 - swc1       $f1, -19620($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB88 - swc1       $f0, -19616($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB8C - lwc1       $f2, 16220($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB94 - lwc1       $f1, 16224($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB98 - swc1       $f2, -19612($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EB9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBA0 - swc1       $f1, -19608($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBA4 - lwc1       $f0, 16228($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBAC - lwc1       $f2, 16232($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBB0 - swc1       $f0, -19604($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBB8 - swc1       $f2, -19600($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBBC - lwc1       $f1, 16236($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBC4 - lwc1       $f0, 16240($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBC8 - swc1       $f1, -19596($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBCC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBD0 - swc1       $f0, -19592($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBD4 - lwc1       $f2, 16244($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBD8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBDC - lwc1       $f1, 16248($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBE0 - swc1       $f2, -19588($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBE8 - swc1       $f1, -19584($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBEC - lwc1       $f0, 16252($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBF4 - lwc1       $f2, 16256($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBF8 - swc1       $f0, -19580($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EBFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC00 - swc1       $f2, -19576($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC04 - lwc1       $f1, 16260($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC0C - lwc1       $f0, 16264($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC10 - swc1       $f1, -19572($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC18 - swc1       $f0, -19568($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC1C - lwc1       $f2, 16268($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC24 - lwc1       $f1, 16272($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC28 - swc1       $f2, -19564($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC30 - swc1       $f1, -19560($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC34 - lwc1       $f0, 16276($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC3C - lwc1       $f2, 16280($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC40 - swc1       $f0, -19556($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC48 - swc1       $f2, -19552($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC4C - lwc1       $f1, 16284($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC54 - lwc1       $f0, 16288($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC58 - swc1       $f1, -19548($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC60 - swc1       $f0, -19544($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC64 - lwc1       $f2, 16292($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC6C - lwc1       $f1, 16296($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC70 - swc1       $f2, -19540($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC78 - swc1       $f1, -19536($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC7C - lwc1       $f0, 16300($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC84 - lwc1       $f2, 16304($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC88 - swc1       $f0, -19532($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC90 - swc1       $f2, -19528($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC94 - lwc1       $f1, 16308($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EC9C - lwc1       $f0, 16312($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECA0 - swc1       $f1, -19524($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECA8 - swc1       $f0, -19520($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECAC - lwc1       $f2, 16316($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECB4 - lwc1       $f1, 16320($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECB8 - swc1       $f2, -19516($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECC0 - swc1       $f1, -19512($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECC4 - lwc1       $f0, 16324($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECCC - lwc1       $f2, 16328($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECD0 - swc1       $f0, -19508($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECD8 - swc1       $f2, -19504($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECDC - lwc1       $f1, 16332($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECE4 - lwc1       $f0, 16336($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECE8 - swc1       $f1, -19500($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECF0 - swc1       $f0, -19496($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECF4 - lwc1       $f2, 16340($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ECFC - lwc1       $f1, 16344($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED00 - swc1       $f2, -19492($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED08 - swc1       $f1, -19488($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED0C - lwc1       $f0, 16348($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED14 - lwc1       $f2, 16352($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED18 - swc1       $f0, -19484($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED20 - swc1       $f2, -19480($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED24 - lwc1       $f1, 16356($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED2C - lwc1       $f0, 16360($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED30 - swc1       $f1, -19476($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED38 - swc1       $f0, -19472($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED3C - lwc1       $f2, 16364($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED44 - lwc1       $f1, 16368($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED48 - swc1       $f2, -19468($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED50 - swc1       $f1, -19464($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED54 - lwc1       $f0, 16372($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED5C - lwc1       $f2, 16376($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED60 - swc1       $f0, -19460($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED68 - swc1       $f2, -19456($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED6C - lwc1       $f1, 16380($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED74 - lwc1       $f0, 16384($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED78 - swc1       $f1, -19452($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED80 - swc1       $f0, -19448($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED84 - lwc1       $f2, 16388($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED8C - lwc1       $f1, 16392($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED90 - swc1       $f2, -19444($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED98 - swc1       $f1, -19440($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5ED9C - lwc1       $f0, 16396($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDA4 - lwc1       $f2, 16400($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDA8 - swc1       $f0, -19436($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDB0 - swc1       $f2, -19432($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDB4 - lwc1       $f1, 16404($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDBC - lwc1       $f0, 16408($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDC0 - swc1       $f1, -19428($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDC8 - swc1       $f0, -19424($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDCC - lwc1       $f2, 16412($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDD4 - lwc1       $f1, 16416($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDD8 - swc1       $f2, -19420($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDDC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDE0 - swc1       $f1, -19416($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDE4 - lwc1       $f0, 16420($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDEC - lwc1       $f2, 16424($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDF0 - swc1       $f0, -19412($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDF8 - swc1       $f2, -19408($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EDFC - lwc1       $f1, 16428($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE04 - lwc1       $f0, 16432($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE08 - swc1       $f1, -19404($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE10 - swc1       $f0, -19400($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE14 - lwc1       $f2, 16436($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE1C - lwc1       $f1, 16440($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE20 - swc1       $f2, -19396($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE28 - swc1       $f1, -19392($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE2C - lwc1       $f0, 16444($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE34 - lwc1       $f2, 16448($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE38 - swc1       $f0, -19388($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE40 - swc1       $f2, -19384($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE44 - lwc1       $f1, 16452($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE4C - lwc1       $f0, 16456($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE50 - swc1       $f1, -19380($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE58 - swc1       $f0, -19376($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE5C - lwc1       $f2, 16460($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE64 - lwc1       $f1, 16464($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE68 - swc1       $f2, -19372($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE70 - swc1       $f1, -19368($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE74 - lwc1       $f0, 16468($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE7C - lwc1       $f2, 16472($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE80 - swc1       $f0, -19364($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE88 - swc1       $f2, -19360($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE8C - lwc1       $f1, 16476($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE94 - lwc1       $f0, 16480($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE98 - swc1       $f1, -19356($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EE9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEA0 - swc1       $f0, -19352($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEA4 - lwc1       $f2, 16484($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEAC - lwc1       $f1, 16488($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEB0 - swc1       $f2, -19348($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEB8 - swc1       $f1, -19344($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEBC - lwc1       $f0, 16492($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEC4 - lwc1       $f2, 16496($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEC8 - swc1       $f0, -19340($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EECC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EED0 - swc1       $f2, -19336($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EED4 - lwc1       $f1, 16500($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EED8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEDC - lwc1       $f0, 16504($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEE0 - swc1       $f1, -19332($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEE8 - swc1       $f0, -19328($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEEC - lwc1       $f2, 16508($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEF4 - lwc1       $f1, 16512($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEF8 - swc1       $f2, -19324($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EEFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF00 - swc1       $f1, -19320($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF04 - lwc1       $f0, 16516($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF0C - lwc1       $f2, 16520($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF10 - swc1       $f0, -19316($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF18 - swc1       $f2, -19312($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF1C - lwc1       $f1, 16524($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF24 - lwc1       $f0, 16528($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF28 - swc1       $f1, -19308($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF30 - swc1       $f0, -19304($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF34 - lwc1       $f2, 16532($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF3C - lwc1       $f1, 16536($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF40 - swc1       $f2, -19300($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF48 - swc1       $f1, -19296($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF4C - lwc1       $f0, 16540($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF54 - lwc1       $f2, 16544($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF58 - swc1       $f0, -19292($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF60 - swc1       $f2, -19288($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF64 - lwc1       $f1, 16548($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF6C - lwc1       $f0, 16552($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF70 - swc1       $f1, -19284($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF78 - swc1       $f0, -19280($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF7C - lwc1       $f2, 16556($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF84 - lwc1       $f1, 16560($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF88 - swc1       $f2, -19276($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF90 - swc1       $f1, -19272($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF94 - lwc1       $f0, 16564($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EF9C - lwc1       $f2, 16568($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFA0 - swc1       $f0, -19268($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFA8 - swc1       $f2, -19264($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFAC - lwc1       $f1, 16572($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFB4 - lwc1       $f0, 16576($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFB8 - swc1       $f1, -19260($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFC0 - swc1       $f0, -19256($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFC4 - lwc1       $f2, 16580($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFCC - lwc1       $f1, 16584($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFD0 - swc1       $f2, -19252($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFD8 - swc1       $f1, -19248($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFDC - lwc1       $f0, 16588($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFE4 - lwc1       $f2, 16592($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFE8 - swc1       $f0, -19244($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFF0 - swc1       $f2, -19240($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFF4 - lwc1       $f1, 16596($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5EFFC - lwc1       $f0, 16600($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F000 - swc1       $f1, -19236($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F004 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F008 - swc1       $f0, -19232($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F00C - lwc1       $f2, 16604($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F010 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F014 - lwc1       $f1, 16608($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F018 - swc1       $f2, -19228($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F01C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F020 - swc1       $f1, -19224($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F024 - lwc1       $f0, 16612($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F028 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F02C - lwc1       $f2, 16616($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F030 - swc1       $f0, -19220($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F034 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F038 - swc1       $f2, -19216($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F03C - lwc1       $f1, 16620($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F040 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F044 - lwc1       $f0, 16624($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F048 - swc1       $f1, -19212($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F04C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F050 - swc1       $f0, -19208($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F054 - lwc1       $f2, 16628($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F058 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F05C - lwc1       $f1, 16632($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F060 - swc1       $f2, -19204($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F064 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F068 - swc1       $f1, -19200($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F06C - lwc1       $f0, 16636($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F070 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F074 - lwc1       $f2, 16640($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F078 - swc1       $f0, -19196($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F07C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F080 - swc1       $f2, -19192($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F084 - lwc1       $f1, 16644($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F088 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F08C - lwc1       $f0, 16648($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F090 - swc1       $f1, -19188($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F094 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F098 - swc1       $f0, -19184($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F09C - lwc1       $f2, 16652($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0A4 - lwc1       $f1, 16656($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0A8 - swc1       $f2, -19180($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0B0 - swc1       $f1, -19176($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0B4 - lwc1       $f0, 16660($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0BC - lwc1       $f2, 16664($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0C0 - swc1       $f0, -19172($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0C8 - swc1       $f2, -19168($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0CC - lwc1       $f1, 16668($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0D4 - lwc1       $f0, 16672($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0D8 - swc1       $f1, -19164($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0E0 - swc1       $f0, -19160($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0E4 - lwc1       $f2, 16676($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0EC - lwc1       $f1, 16680($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0F0 - swc1       $f2, -19156($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0F8 - swc1       $f1, -19152($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F0FC - lwc1       $f0, 16684($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F100 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F104 - lwc1       $f2, 16688($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F108 - swc1       $f0, -19148($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F10C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F110 - swc1       $f2, -19144($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F114 - lwc1       $f1, 16692($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F118 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F11C - lwc1       $f0, 16696($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F120 - swc1       $f1, -19140($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F124 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F128 - jr         $ra
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F12C - swc1       $f0, -19136($v1)
02:49:22 DEBUG compiler - user_main - Compiling _S1_2_8C5F130
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5F130 - lwc1       $f2, 16700($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F134 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F138 - lwc1       $f1, 16704($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F13C - swc1       $f2, -19132($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F140 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F144 - swc1       $f1, -19128($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F148 - lwc1       $f0, 16708($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F14C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F150 - lwc1       $f2, 16712($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F154 - swc1       $f0, -19124($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F158 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F15C - swc1       $f2, -19120($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F160 - lwc1       $f1, 16716($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F164 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F168 - lwc1       $f0, 16720($gp)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F16C - swc1       $f1, -19116($v1)
02:49:22 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F170 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F174 - swc1       $f0, -19112($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F178 - lwc1       $f2, 16724($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F17C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F180 - lwc1       $f1, 16728($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F184 - swc1       $f2, -19108($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F188 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F18C - swc1       $f1, -19104($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F190 - lwc1       $f0, 16732($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F194 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F198 - lwc1       $f2, 16736($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F19C - swc1       $f0, -19100($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1A4 - swc1       $f2, -19096($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1A8 - lwc1       $f1, 16740($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1B0 - lwc1       $f0, 16744($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1B4 - swc1       $f1, -19092($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1BC - jr         $ra
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1C0 - swc1       $f0, -19088($v1)
02:49:23 DEBUG compiler - user_main - Compiling _S1_2_8C5F1C4
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5F1C4 - lwc1       $f2, 16748($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1CC - lwc1       $f1, 16752($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1D0 - swc1       $f2, -19020($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1D8 - swc1       $f1, -19016($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1DC - lwc1       $f0, 16756($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1E4 - lwc1       $f2, 16760($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1E8 - swc1       $f0, -19012($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1F0 - swc1       $f2, -19008($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1F4 - lwc1       $f1, 16764($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F1FC - lwc1       $f0, 16768($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F200 - swc1       $f1, -19004($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F204 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F208 - swc1       $f0, -19000($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F20C - lwc1       $f2, 16772($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F210 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F214 - lwc1       $f1, 16776($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F218 - swc1       $f2, -18996($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F21C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F220 - swc1       $f1, -18992($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F224 - lwc1       $f0, 16780($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F228 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F22C - lwc1       $f2, 16784($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F230 - swc1       $f0, -18988($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F234 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F238 - swc1       $f2, -18984($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F23C - lwc1       $f1, 16788($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F240 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F244 - lwc1       $f0, 16792($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F248 - swc1       $f1, -18980($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F24C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F250 - swc1       $f0, -18976($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F254 - lwc1       $f2, 16796($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F258 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F25C - lwc1       $f1, 16800($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F260 - swc1       $f2, -18972($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F264 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F268 - swc1       $f1, -18968($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F26C - lwc1       $f0, 16804($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F270 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F274 - lwc1       $f2, 16808($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F278 - swc1       $f0, -18964($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F27C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F280 - swc1       $f2, -18960($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F284 - lwc1       $f1, 16812($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F288 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F28C - lwc1       $f0, 16816($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F290 - swc1       $f1, -18956($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F294 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F298 - swc1       $f0, -18952($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F29C - lwc1       $f2, 16820($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2A4 - lwc1       $f1, 16824($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2A8 - swc1       $f2, -18948($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2B0 - swc1       $f1, -18944($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2B4 - lwc1       $f0, 16828($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2BC - lwc1       $f2, 16832($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2C0 - swc1       $f0, -18940($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2C8 - swc1       $f2, -18936($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2CC - lwc1       $f1, 16836($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2D4 - lwc1       $f0, 16840($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2D8 - swc1       $f1, -18932($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2E0 - swc1       $f0, -18928($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2E4 - lwc1       $f2, 16844($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2EC - lwc1       $f1, 16848($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2F0 - swc1       $f2, -18924($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2F8 - swc1       $f1, -18920($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F2FC - lwc1       $f0, 16852($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F300 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F304 - lwc1       $f2, 16856($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F308 - swc1       $f0, -18916($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F30C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F310 - swc1       $f2, -18912($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F314 - lwc1       $f1, 16860($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F318 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F31C - lwc1       $f0, 16864($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F320 - swc1       $f1, -18908($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F324 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F328 - swc1       $f0, -18904($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F32C - lwc1       $f2, 16868($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F330 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F334 - lwc1       $f1, 16872($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F338 - swc1       $f2, -18900($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F33C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F340 - swc1       $f1, -18896($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F344 - lwc1       $f0, 16876($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F348 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F34C - lwc1       $f2, 16880($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F350 - swc1       $f0, -18892($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F354 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F358 - swc1       $f2, -18888($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F35C - lwc1       $f1, 16884($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F360 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F364 - lwc1       $f0, 16888($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F368 - swc1       $f1, -18884($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F36C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F370 - swc1       $f0, -18880($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F374 - lwc1       $f2, 16892($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F378 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F37C - lwc1       $f1, 16896($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F380 - swc1       $f2, -18876($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F384 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F388 - swc1       $f1, -18872($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F38C - lwc1       $f0, 16900($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F390 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F394 - lwc1       $f2, 16904($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F398 - swc1       $f0, -18868($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F39C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3A0 - swc1       $f2, -18864($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3A4 - lwc1       $f1, 16908($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3AC - lwc1       $f0, 16912($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3B0 - swc1       $f1, -18860($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3B8 - swc1       $f0, -18856($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3BC - lwc1       $f2, 16916($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3C4 - lwc1       $f1, 16920($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3C8 - swc1       $f2, -18852($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3D0 - swc1       $f1, -18848($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3D4 - lwc1       $f0, 16924($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3DC - lwc1       $f2, 16928($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3E0 - swc1       $f0, -18844($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3E8 - swc1       $f2, -18840($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3EC - lwc1       $f1, 16932($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3F4 - lwc1       $f0, 16936($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3F8 - swc1       $f1, -18836($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F3FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F400 - swc1       $f0, -18832($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F404 - lwc1       $f2, 16940($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F408 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F40C - lwc1       $f1, 16944($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F410 - swc1       $f2, -18828($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F414 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F418 - swc1       $f1, -18824($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F41C - lwc1       $f0, 16948($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F420 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F424 - lwc1       $f2, 16952($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F428 - swc1       $f0, -18820($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F42C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F430 - swc1       $f2, -18816($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F434 - lwc1       $f1, 16956($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F438 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F43C - lwc1       $f0, 16960($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F440 - swc1       $f1, -18812($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F444 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F448 - swc1       $f0, -18808($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F44C - lwc1       $f2, 16964($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F450 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F454 - lwc1       $f1, 16968($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F458 - swc1       $f2, -18804($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F45C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F460 - swc1       $f1, -18800($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F464 - lwc1       $f0, 16972($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F468 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F46C - lwc1       $f2, 16976($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F470 - swc1       $f0, -18796($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F474 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F478 - swc1       $f2, -18792($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F47C - lwc1       $f1, 16980($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F480 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F484 - lwc1       $f0, 16984($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F488 - swc1       $f1, -18788($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F48C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F490 - swc1       $f0, -18784($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F494 - lwc1       $f2, 16988($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F498 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F49C - lwc1       $f1, 16992($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4A0 - swc1       $f2, -18780($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4A8 - swc1       $f1, -18776($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4AC - lwc1       $f0, 16996($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4B4 - lwc1       $f2, 17000($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4B8 - swc1       $f0, -18772($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4C0 - swc1       $f2, -18768($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4C4 - lwc1       $f1, 17004($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4CC - lwc1       $f0, 17008($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4D0 - swc1       $f1, -18764($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4D8 - swc1       $f0, -18760($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4DC - lwc1       $f2, 17012($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4E4 - lwc1       $f1, 17016($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4E8 - swc1       $f2, -18756($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4F0 - swc1       $f1, -18752($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4F4 - lwc1       $f0, 17020($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F4FC - lwc1       $f2, 17024($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F500 - swc1       $f0, -18748($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F504 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F508 - swc1       $f2, -18744($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F50C - lwc1       $f1, 17028($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F510 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F514 - lwc1       $f0, 17032($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F518 - swc1       $f1, -18740($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F51C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F520 - swc1       $f0, -18736($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F524 - lwc1       $f2, 17036($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F528 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F52C - lwc1       $f1, 17040($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F530 - swc1       $f2, -18732($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F534 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F538 - swc1       $f1, -18728($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F53C - lwc1       $f0, 17044($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F540 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F544 - lwc1       $f2, 17048($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F548 - swc1       $f0, -18724($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F54C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F550 - swc1       $f2, -18720($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F554 - lwc1       $f1, 17052($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F558 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F55C - lwc1       $f0, 17056($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F560 - swc1       $f1, -18716($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F564 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F568 - swc1       $f0, -18712($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F56C - lwc1       $f2, 17060($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F570 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F574 - lwc1       $f1, 17064($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F578 - swc1       $f2, -18708($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F57C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F580 - swc1       $f1, -18704($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F584 - lwc1       $f0, 17068($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F588 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F58C - lwc1       $f2, 17072($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F590 - swc1       $f0, -18700($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F594 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F598 - swc1       $f2, -18696($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F59C - lwc1       $f1, 17076($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5A4 - lwc1       $f0, 17080($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5A8 - swc1       $f1, -18692($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5B0 - swc1       $f0, -18688($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5B4 - lwc1       $f2, 17084($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5BC - lwc1       $f1, 17088($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5C0 - swc1       $f2, -18684($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5C8 - swc1       $f1, -18680($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5CC - lwc1       $f0, 17092($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5D4 - lwc1       $f2, 17096($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5D8 - swc1       $f0, -18676($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5E0 - swc1       $f2, -18672($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5E4 - lwc1       $f1, 17100($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5EC - lwc1       $f0, 17104($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5F0 - swc1       $f1, -18668($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5F8 - swc1       $f0, -18664($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F5FC - lwc1       $f2, 17108($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F600 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F604 - lwc1       $f1, 17112($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F608 - swc1       $f2, -18660($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F60C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F610 - swc1       $f1, -18656($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F614 - lwc1       $f0, 17116($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F618 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F61C - lwc1       $f2, 17120($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F620 - swc1       $f0, -18652($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F624 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F628 - swc1       $f2, -18648($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F62C - lwc1       $f1, 17124($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F630 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F634 - lwc1       $f0, 17128($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F638 - swc1       $f1, -18644($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F63C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F640 - swc1       $f0, -18640($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F644 - lwc1       $f2, 17132($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F648 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F64C - lwc1       $f1, 17136($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F650 - swc1       $f2, -18636($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F654 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F658 - swc1       $f1, -18632($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F65C - lwc1       $f0, 17140($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F660 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F664 - lwc1       $f2, 17144($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F668 - swc1       $f0, -18628($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F66C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F670 - swc1       $f2, -18624($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F674 - lwc1       $f1, 17148($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F678 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F67C - lwc1       $f0, 17152($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F680 - swc1       $f1, -18620($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F684 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F688 - swc1       $f0, -18616($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F68C - lwc1       $f2, 17156($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F690 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F694 - lwc1       $f1, 17160($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F698 - swc1       $f2, -18612($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F69C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6A0 - swc1       $f1, -18608($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6A4 - lwc1       $f0, 17164($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6AC - lwc1       $f2, 17168($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6B0 - swc1       $f0, -18604($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6B8 - swc1       $f2, -18600($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6BC - lwc1       $f1, 17172($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6C4 - lwc1       $f0, 17176($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6C8 - swc1       $f1, -18596($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6D0 - swc1       $f0, -18592($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6D4 - lwc1       $f2, 17180($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6DC - lwc1       $f1, 17184($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6E0 - swc1       $f2, -18588($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6E8 - swc1       $f1, -18584($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6EC - lwc1       $f0, 17188($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6F4 - lwc1       $f2, 17192($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6F8 - swc1       $f0, -18580($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F6FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F700 - swc1       $f2, -18576($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F704 - lwc1       $f1, 17196($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F708 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F70C - lwc1       $f0, 17200($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F710 - swc1       $f1, -18572($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F714 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F718 - swc1       $f0, -18568($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F71C - lwc1       $f2, 17204($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F720 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F724 - lwc1       $f1, 17208($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F728 - swc1       $f2, -18564($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F72C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F730 - swc1       $f1, -18560($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F734 - lwc1       $f0, 17212($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F738 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F73C - lwc1       $f2, 17216($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F740 - swc1       $f0, -18556($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F744 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F748 - swc1       $f2, -18552($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F74C - lwc1       $f1, 17220($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F750 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F754 - lwc1       $f0, 17224($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F758 - swc1       $f1, -18548($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F75C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F760 - swc1       $f0, -18544($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F764 - lwc1       $f2, 17228($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F768 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F76C - lwc1       $f1, 17232($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F770 - swc1       $f2, -18540($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F774 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F778 - swc1       $f1, -18536($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F77C - lwc1       $f0, 17236($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F780 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F784 - lwc1       $f2, 17240($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F788 - swc1       $f0, -18532($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F78C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F790 - swc1       $f2, -18528($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F794 - lwc1       $f1, 17244($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F798 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F79C - lwc1       $f0, 17248($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7A0 - swc1       $f1, -18524($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7A8 - swc1       $f0, -18520($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7AC - lwc1       $f2, 17252($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7B4 - lwc1       $f1, 17256($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7B8 - swc1       $f2, -18516($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7C0 - swc1       $f1, -18512($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7C4 - lwc1       $f0, 17260($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7CC - lwc1       $f2, 17264($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7D0 - swc1       $f0, -18508($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7D8 - swc1       $f2, -18504($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7DC - lwc1       $f1, 17268($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7E4 - lwc1       $f0, 17272($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7E8 - swc1       $f1, -18500($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7F0 - swc1       $f0, -18496($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7F4 - lwc1       $f2, 17276($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F7FC - lwc1       $f1, 17280($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F800 - swc1       $f2, -18492($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F804 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F808 - swc1       $f1, -18488($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F80C - lwc1       $f0, 17284($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F810 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F814 - lwc1       $f2, 17288($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F818 - swc1       $f0, -18484($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F81C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F820 - swc1       $f2, -18480($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F824 - lwc1       $f1, 17292($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F828 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F82C - lwc1       $f0, 17296($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F830 - swc1       $f1, -18476($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F834 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F838 - swc1       $f0, -18472($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F83C - lwc1       $f2, 17300($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F840 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F844 - lwc1       $f1, 17304($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F848 - swc1       $f2, -18468($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F84C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F850 - swc1       $f1, -18464($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F854 - lwc1       $f0, 17308($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F858 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F85C - lwc1       $f2, 17312($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F860 - swc1       $f0, -18460($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F864 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F868 - swc1       $f2, -18456($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F86C - lwc1       $f1, 17316($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F870 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F874 - lwc1       $f0, 17320($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F878 - swc1       $f1, -18452($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F87C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F880 - swc1       $f0, -18448($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F884 - lwc1       $f2, 17324($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F888 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F88C - lwc1       $f1, 17328($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F890 - swc1       $f2, -18444($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F894 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F898 - swc1       $f1, -18440($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F89C - lwc1       $f0, 17332($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8A4 - lwc1       $f2, 17336($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8A8 - swc1       $f0, -18436($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8B0 - swc1       $f2, -18432($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8B4 - lwc1       $f1, 17340($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8BC - lwc1       $f0, 17344($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8C0 - swc1       $f1, -18428($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8C8 - swc1       $f0, -18424($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8CC - lwc1       $f2, 17348($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8D4 - lwc1       $f1, 17352($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8D8 - swc1       $f2, -18420($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8E0 - swc1       $f1, -18416($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8E4 - lwc1       $f0, 17356($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8EC - lwc1       $f2, 17360($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8F0 - swc1       $f0, -18412($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8F8 - swc1       $f2, -18408($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F8FC - lwc1       $f1, 17364($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F900 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F904 - lwc1       $f0, 17368($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F908 - swc1       $f1, -18404($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F90C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F910 - swc1       $f0, -18400($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F914 - lwc1       $f2, 17372($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F918 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F91C - lwc1       $f1, 17376($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F920 - swc1       $f2, -18396($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F924 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F928 - swc1       $f1, -18392($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F92C - lwc1       $f0, 17380($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F930 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F934 - lwc1       $f2, 17384($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F938 - swc1       $f0, -18388($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F93C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F940 - swc1       $f2, -18384($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F944 - lwc1       $f1, 17388($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F948 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F94C - lwc1       $f0, 17392($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F950 - swc1       $f1, -18380($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F954 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F958 - swc1       $f0, -18376($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F95C - lwc1       $f2, 17396($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F960 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F964 - lwc1       $f1, 17400($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F968 - swc1       $f2, -18372($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F96C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F970 - swc1       $f1, -18368($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F974 - lwc1       $f0, 17404($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F978 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F97C - lwc1       $f2, 17408($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F980 - swc1       $f0, -18364($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F984 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F988 - swc1       $f2, -18360($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F98C - lwc1       $f1, 17412($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F990 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F994 - lwc1       $f0, 17416($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F998 - swc1       $f1, -18356($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F99C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9A0 - swc1       $f0, -18352($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9A4 - lwc1       $f2, 17420($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9AC - lwc1       $f1, 17424($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9B0 - swc1       $f2, -18348($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9B8 - swc1       $f1, -18344($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9BC - lwc1       $f0, 17428($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9C4 - lwc1       $f2, 17432($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9C8 - swc1       $f0, -18340($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9D0 - swc1       $f2, -18336($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9D4 - lwc1       $f1, 17436($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9DC - lwc1       $f0, 17440($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9E0 - swc1       $f1, -18332($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9E8 - swc1       $f0, -18328($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9EC - lwc1       $f2, 17444($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9F4 - lwc1       $f1, 17448($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9F8 - swc1       $f2, -18324($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5F9FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA00 - swc1       $f1, -18320($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA04 - lwc1       $f0, 17452($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA0C - lwc1       $f2, 17456($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA10 - swc1       $f0, -18316($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA18 - swc1       $f2, -18312($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA1C - lwc1       $f1, 17460($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA24 - lwc1       $f0, 17464($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA28 - swc1       $f1, -18308($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA30 - jr         $ra
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA34 - swc1       $f0, -18304($v1)
02:49:23 DEBUG compiler - user_main - Compiling _S1_2_8C5FA38
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5FA38 - lui        $a0, 0x08C8 <=> li $a0, 0x08C80000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA3C - addiu      $a0, $a0, -18824
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA40 - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA44 - lwc1       $f5, -18824($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA48 - lwc1       $f4, 4($a0)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA4C - lwc1       $f3, 8($a0)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA54 - lwc1       $f2, 17468($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA58 - swc1       $f4, -18268($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA60 - swc1       $f3, -18264($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA68 - swc1       $f2, -18260($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA6C - lwc1       $f1, 17472($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA74 - lwc1       $f0, 17476($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA78 - swc1       $f1, -18256($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA80 - swc1       $f0, -18252($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA84 - lwc1       $f2, 17480($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA8C - lwc1       $f1, 17484($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA90 - swc1       $f2, -18248($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA98 - swc1       $f1, -18244($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FA9C - lwc1       $f0, 17488($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAA4 - lwc1       $f2, 17492($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAA8 - swc1       $f0, -18240($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAB0 - swc1       $f2, -18236($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAB4 - lwc1       $f1, 17496($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FABC - lwc1       $f0, 17500($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAC0 - swc1       $f1, -18232($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAC8 - swc1       $f0, -18228($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FACC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAD0 - swc1       $f5, -18224($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAD8 - swc1       $f4, -18220($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FADC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAE0 - swc1       $f3, -18216($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAE4 - lwc1       $f2, 17504($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAEC - lwc1       $f1, 17508($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAF0 - swc1       $f2, -18212($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAF8 - swc1       $f1, -18208($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FAFC - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB00 - lwc1       $f0, 17512($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB08 - lwc1       $f2, 17516($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB0C - swc1       $f0, -18204($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB14 - swc1       $f2, -18200($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB18 - lwc1       $f1, 17520($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB20 - lwc1       $f0, 17524($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB24 - swc1       $f1, -18196($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB2C - swc1       $f0, -18192($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB30 - lwc1       $f2, 17528($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB38 - lwc1       $f1, 17532($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB3C - swc1       $f2, -18188($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB44 - swc1       $f1, -18184($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB48 - lwc1       $f0, 17536($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB50 - swc1       $f5, -18272($a0)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB54 - jr         $ra
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB58 - swc1       $f0, -18180($v1)
02:49:23 DEBUG compiler - user_main - Compiling _S1_2_8C5FB5C
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C5FB5C - lwc1       $f2, 17540($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB64 - lwc1       $f1, 17544($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB68 - swc1       $f2, -18176($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB70 - swc1       $f1, -18172($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB74 - lwc1       $f0, 17548($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB7C - lwc1       $f2, 17552($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB80 - swc1       $f0, -18168($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB88 - swc1       $f2, -18164($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB8C - lwc1       $f1, 17556($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB94 - lwc1       $f0, 17560($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB98 - swc1       $f1, -18160($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FB9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBA0 - swc1       $f0, -18156($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBA4 - lwc1       $f2, 17564($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBAC - lwc1       $f1, 17568($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBB0 - swc1       $f2, -18152($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBB8 - swc1       $f1, -18148($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBBC - lwc1       $f0, 17572($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBC4 - lwc1       $f2, 17576($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBC8 - swc1       $f0, -18144($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBCC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBD0 - swc1       $f2, -18140($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBD4 - lwc1       $f1, 17580($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBD8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBDC - lwc1       $f0, 17584($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBE0 - swc1       $f1, -18136($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBE8 - swc1       $f0, -18132($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBEC - lwc1       $f2, 17588($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBF4 - lwc1       $f1, 17592($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBF8 - swc1       $f2, -18128($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FBFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC00 - swc1       $f1, -18124($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC04 - lwc1       $f0, 17596($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC0C - lwc1       $f2, 17600($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC10 - swc1       $f0, -18120($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC18 - swc1       $f2, -18116($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC1C - lwc1       $f1, 17604($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC24 - lwc1       $f0, 17608($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC28 - swc1       $f1, -18112($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC30 - swc1       $f0, -18108($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC34 - lwc1       $f2, 17612($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC3C - lwc1       $f1, 17616($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC40 - swc1       $f2, -18104($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC48 - swc1       $f1, -18100($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC4C - lwc1       $f0, 17620($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC54 - lwc1       $f2, 17624($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC58 - swc1       $f0, -18096($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC60 - swc1       $f2, -18092($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC64 - lwc1       $f1, 17628($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC6C - lwc1       $f0, 17632($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC70 - swc1       $f1, -18088($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC78 - swc1       $f0, -18084($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC7C - lwc1       $f2, 17636($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC84 - lwc1       $f1, 17640($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC88 - swc1       $f2, -18080($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC90 - swc1       $f1, -18076($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC94 - lwc1       $f0, 17644($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FC9C - lwc1       $f2, 17648($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCA0 - swc1       $f0, -18072($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCA8 - swc1       $f2, -18068($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCAC - lwc1       $f1, 17652($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCB4 - lwc1       $f0, 17656($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCB8 - swc1       $f1, -18064($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCC0 - swc1       $f0, -18060($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCC4 - lwc1       $f2, 17660($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCCC - lwc1       $f1, 17664($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCD0 - swc1       $f2, -18056($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCD8 - swc1       $f1, -18052($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCDC - lwc1       $f0, 17668($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCE4 - lwc1       $f2, 17672($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCE8 - swc1       $f0, -18048($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCF0 - swc1       $f2, -18044($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCF4 - lwc1       $f1, 17676($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FCFC - lwc1       $f0, 17680($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD00 - swc1       $f1, -18040($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD08 - swc1       $f0, -18036($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD0C - lwc1       $f2, 17684($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD14 - lwc1       $f1, 17688($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD18 - swc1       $f2, -18032($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD20 - swc1       $f1, -18028($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD24 - lwc1       $f0, 17692($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD2C - lwc1       $f2, 17696($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD30 - swc1       $f0, -18024($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD38 - swc1       $f2, -18020($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD3C - lwc1       $f1, 17700($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD44 - lwc1       $f0, 17704($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD48 - swc1       $f1, -18016($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD50 - swc1       $f0, -18012($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD54 - lwc1       $f2, 17708($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD5C - lwc1       $f1, 17712($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD60 - swc1       $f2, -18008($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD68 - swc1       $f1, -18004($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD6C - lwc1       $f0, 17716($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD74 - lwc1       $f2, 17720($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD78 - swc1       $f0, -18000($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD80 - swc1       $f2, -17996($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD84 - lwc1       $f1, 17724($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD8C - lwc1       $f0, 17728($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD90 - swc1       $f1, -17992($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD98 - swc1       $f0, -17988($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FD9C - lwc1       $f2, 17732($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDA4 - lwc1       $f1, 17736($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDA8 - swc1       $f2, -17984($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDB0 - swc1       $f1, -17980($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDB4 - lwc1       $f0, 17740($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDBC - lwc1       $f2, 17744($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDC0 - swc1       $f0, -17976($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDC8 - swc1       $f2, -17972($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDCC - lwc1       $f1, 17748($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDD4 - lwc1       $f0, 17752($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDD8 - swc1       $f1, -17968($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDDC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDE0 - swc1       $f0, -17964($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDE4 - lwc1       $f2, 17756($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDEC - lwc1       $f1, 17760($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDF0 - swc1       $f2, -17960($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDF8 - swc1       $f1, -17956($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FDFC - lwc1       $f0, 17764($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE04 - lwc1       $f2, 17768($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE08 - swc1       $f0, -17952($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE10 - swc1       $f2, -17948($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE14 - lwc1       $f1, 17772($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE1C - lwc1       $f0, 17776($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE20 - swc1       $f1, -17944($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE28 - swc1       $f0, -17940($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE2C - lwc1       $f2, 17780($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE34 - lwc1       $f1, 17784($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE38 - swc1       $f2, -17936($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE40 - swc1       $f1, -17932($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE44 - lwc1       $f0, 17788($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE4C - lwc1       $f2, 17792($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE50 - swc1       $f0, -17928($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE58 - swc1       $f2, -17924($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE5C - lwc1       $f1, 17796($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE64 - lwc1       $f0, 17800($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE68 - swc1       $f1, -17920($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE70 - swc1       $f0, -17916($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE74 - lwc1       $f2, 17804($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE7C - lwc1       $f1, 17808($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE80 - swc1       $f2, -17912($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE88 - swc1       $f1, -17908($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE8C - lwc1       $f0, 17812($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE94 - lwc1       $f2, 17816($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE98 - swc1       $f0, -17904($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FE9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEA0 - swc1       $f2, -17900($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEA4 - lwc1       $f1, 17820($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEAC - lwc1       $f0, 17824($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEB0 - swc1       $f1, -17896($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEB8 - swc1       $f0, -17892($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEBC - lwc1       $f2, 17828($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEC4 - lwc1       $f1, 17832($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEC8 - swc1       $f2, -17888($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FECC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FED0 - swc1       $f1, -17884($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FED4 - lwc1       $f0, 17836($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FED8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEDC - lwc1       $f2, 17840($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEE0 - swc1       $f0, -17880($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEE8 - swc1       $f2, -17876($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEEC - lwc1       $f1, 17844($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEF4 - lwc1       $f0, 17848($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEF8 - swc1       $f1, -17872($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FEFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF00 - swc1       $f0, -17868($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF04 - lwc1       $f2, 17852($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF0C - lwc1       $f1, 17856($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF10 - swc1       $f2, -17864($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF18 - swc1       $f1, -17860($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF1C - lwc1       $f0, 17860($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF24 - lwc1       $f2, 17864($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF28 - swc1       $f0, -17856($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF30 - swc1       $f2, -17852($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF34 - lwc1       $f1, 17868($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF3C - lwc1       $f0, 17872($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF40 - swc1       $f1, -17848($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF48 - swc1       $f0, -17844($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF4C - lwc1       $f2, 17876($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF54 - lwc1       $f1, 17880($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF58 - swc1       $f2, -17840($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF60 - swc1       $f1, -17836($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF64 - lwc1       $f0, 17884($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF6C - lwc1       $f2, 17888($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF70 - swc1       $f0, -17832($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF78 - swc1       $f2, -17828($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF7C - lwc1       $f1, 17892($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF84 - lwc1       $f0, 17896($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF88 - swc1       $f1, -17824($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF90 - swc1       $f0, -17820($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF94 - lwc1       $f2, 17900($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FF9C - lwc1       $f1, 17904($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFA0 - swc1       $f2, -17816($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFA8 - swc1       $f1, -17812($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFAC - lwc1       $f0, 17908($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFB4 - lwc1       $f2, 17912($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFB8 - swc1       $f0, -17808($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFC0 - swc1       $f2, -17804($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFC4 - lwc1       $f1, 17916($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFCC - lwc1       $f0, 17920($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFD0 - swc1       $f1, -17800($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFD8 - swc1       $f0, -17796($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFDC - lwc1       $f2, 17924($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFE4 - lwc1       $f1, 17928($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFE8 - swc1       $f2, -17792($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFF0 - swc1       $f1, -17788($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFF4 - lwc1       $f0, 17932($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C5FFFC - lwc1       $f2, 17936($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60000 - swc1       $f0, -17784($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60004 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60008 - swc1       $f2, -17780($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6000C - lwc1       $f1, 17940($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60010 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60014 - lwc1       $f0, 17944($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60018 - swc1       $f1, -17776($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6001C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60020 - swc1       $f0, -17772($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60024 - lwc1       $f2, 17948($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60028 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6002C - lwc1       $f1, 17952($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60030 - swc1       $f2, -17768($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60034 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60038 - swc1       $f1, -17764($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6003C - lwc1       $f0, 17956($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60040 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60044 - lwc1       $f2, 17960($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60048 - swc1       $f0, -17760($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6004C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60050 - swc1       $f2, -17756($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60054 - lwc1       $f1, 17964($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60058 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6005C - lwc1       $f0, 17968($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60060 - swc1       $f1, -17752($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60064 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60068 - swc1       $f0, -17748($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6006C - lwc1       $f2, 17972($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60070 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60074 - lwc1       $f1, 17976($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60078 - swc1       $f2, -17744($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6007C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60080 - swc1       $f1, -17740($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60084 - lwc1       $f0, 17980($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60088 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6008C - lwc1       $f2, 17984($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60090 - swc1       $f0, -17736($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60094 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60098 - swc1       $f2, -17732($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6009C - lwc1       $f1, 17988($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600A4 - lwc1       $f0, 17992($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600A8 - swc1       $f1, -17728($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600B0 - swc1       $f0, -17724($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600B4 - lwc1       $f2, 17996($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600BC - lwc1       $f1, 18000($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600C0 - swc1       $f2, -17720($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600C8 - swc1       $f1, -17716($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600CC - lwc1       $f0, 18004($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600D4 - lwc1       $f2, 18008($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600D8 - swc1       $f0, -17712($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600E0 - swc1       $f2, -17708($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600E4 - lwc1       $f1, 18012($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600EC - lwc1       $f0, 18016($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600F0 - swc1       $f1, -17704($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600F8 - swc1       $f0, -17700($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C600FC - lwc1       $f2, 18020($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60100 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60104 - lwc1       $f1, 18024($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60108 - swc1       $f2, -17696($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6010C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60110 - swc1       $f1, -17692($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60114 - lwc1       $f0, 18028($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60118 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6011C - lwc1       $f2, 18032($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60120 - swc1       $f0, -17688($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60124 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60128 - swc1       $f2, -17684($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6012C - lwc1       $f1, 18036($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60130 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60134 - lwc1       $f0, 18040($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60138 - swc1       $f1, -17680($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6013C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60140 - swc1       $f0, -17676($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60144 - lwc1       $f2, 18044($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60148 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6014C - lwc1       $f1, 18048($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60150 - swc1       $f2, -17672($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60154 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60158 - swc1       $f1, -17668($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6015C - lwc1       $f0, 18052($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60160 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60164 - lwc1       $f2, 18056($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60168 - swc1       $f0, -17664($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6016C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60170 - swc1       $f2, -17660($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60174 - lwc1       $f1, 18060($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60178 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6017C - lwc1       $f0, 18064($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60180 - swc1       $f1, -17656($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60184 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60188 - swc1       $f0, -17652($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6018C - lwc1       $f2, 18068($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60190 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60194 - lwc1       $f1, 18072($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60198 - swc1       $f2, -17648($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6019C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601A0 - swc1       $f1, -17644($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601A4 - lwc1       $f0, 18076($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601AC - lwc1       $f2, 18080($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601B0 - swc1       $f0, -17640($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601B8 - swc1       $f2, -17636($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601BC - lwc1       $f1, 18084($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601C4 - lwc1       $f0, 18088($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601C8 - swc1       $f1, -17632($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601D0 - swc1       $f0, -17628($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601D4 - lwc1       $f2, 18092($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601DC - lwc1       $f1, 18096($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601E0 - swc1       $f2, -17624($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601E8 - swc1       $f1, -17620($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601EC - lwc1       $f0, 18100($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601F4 - lwc1       $f2, 18104($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601F8 - swc1       $f0, -17616($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C601FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60200 - swc1       $f2, -17612($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60204 - lwc1       $f1, 18108($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60208 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6020C - lwc1       $f0, 18112($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60210 - swc1       $f1, -17608($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60214 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60218 - swc1       $f0, -17604($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6021C - lwc1       $f2, 18116($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60220 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60224 - lwc1       $f1, 18120($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60228 - swc1       $f2, -17600($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6022C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60230 - swc1       $f1, -17596($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60234 - lwc1       $f0, 18124($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60238 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6023C - lwc1       $f2, 18128($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60240 - swc1       $f0, -17592($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60244 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60248 - swc1       $f2, -17588($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6024C - lwc1       $f1, 18132($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60250 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60254 - lwc1       $f0, 18136($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60258 - swc1       $f1, -17584($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6025C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60260 - swc1       $f0, -17580($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60264 - lwc1       $f2, 18140($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60268 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6026C - lwc1       $f1, 18144($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60270 - swc1       $f2, -17576($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60274 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60278 - swc1       $f1, -17572($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6027C - lwc1       $f0, 18148($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60280 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60284 - lwc1       $f2, 18152($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60288 - swc1       $f0, -17568($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6028C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60290 - swc1       $f2, -17564($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60294 - lwc1       $f1, 18156($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60298 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6029C - lwc1       $f0, 18160($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602A0 - swc1       $f1, -17560($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602A8 - swc1       $f0, -17556($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602AC - lwc1       $f2, 18164($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602B4 - lwc1       $f1, 18168($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602B8 - swc1       $f2, -17552($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602C0 - swc1       $f1, -17548($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602C4 - lwc1       $f0, 18172($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602CC - lwc1       $f2, 18176($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602D0 - swc1       $f0, -17544($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602D8 - swc1       $f2, -17540($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602DC - lwc1       $f1, 18180($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602E4 - lwc1       $f0, 18184($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602E8 - swc1       $f1, -17536($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602F0 - swc1       $f0, -17532($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602F4 - lwc1       $f2, 18188($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C602FC - lwc1       $f1, 18192($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60300 - swc1       $f2, -17528($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60304 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60308 - swc1       $f1, -17524($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6030C - lwc1       $f0, 18196($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60310 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60314 - lwc1       $f2, 18200($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60318 - swc1       $f0, -17520($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6031C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60320 - swc1       $f2, -17516($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60324 - lwc1       $f1, 18204($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60328 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6032C - lwc1       $f0, 18208($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60330 - swc1       $f1, -17512($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60334 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60338 - swc1       $f0, -17508($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6033C - lwc1       $f2, 18212($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60340 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60344 - lwc1       $f1, 18216($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60348 - swc1       $f2, -17504($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6034C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60350 - swc1       $f1, -17500($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60354 - lwc1       $f0, 18220($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60358 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6035C - lwc1       $f2, 18224($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60360 - swc1       $f0, -17496($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60364 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60368 - swc1       $f2, -17492($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6036C - lwc1       $f1, 18228($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60370 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60374 - lwc1       $f0, 18232($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60378 - swc1       $f1, -17488($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6037C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60380 - swc1       $f0, -17484($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60384 - lwc1       $f2, 18236($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60388 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6038C - lwc1       $f1, 18240($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60390 - swc1       $f2, -17480($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60394 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60398 - swc1       $f1, -17476($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6039C - lwc1       $f0, 18244($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603A4 - lwc1       $f2, 18248($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603A8 - swc1       $f0, -17472($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603B0 - swc1       $f2, -17468($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603B4 - lwc1       $f1, 18252($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603BC - lwc1       $f0, 18256($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603C0 - swc1       $f1, -17464($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603C8 - swc1       $f0, -17460($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603CC - lwc1       $f2, 18260($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603D4 - lwc1       $f1, 18264($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603D8 - swc1       $f2, -17456($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603E0 - swc1       $f1, -17452($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603E4 - lwc1       $f0, 18268($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603EC - lwc1       $f2, 18272($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603F0 - swc1       $f0, -17448($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603F8 - swc1       $f2, -17444($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C603FC - lwc1       $f1, 18276($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60400 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60404 - lwc1       $f0, 18280($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60408 - swc1       $f1, -17440($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6040C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60410 - swc1       $f0, -17436($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60414 - lwc1       $f2, 18284($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60418 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6041C - lwc1       $f1, 18288($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60420 - swc1       $f2, -17432($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60424 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60428 - swc1       $f1, -17428($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6042C - lwc1       $f0, 18292($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60430 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60434 - lwc1       $f2, 18296($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60438 - swc1       $f0, -17424($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6043C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60440 - swc1       $f2, -17420($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60444 - lwc1       $f1, 18300($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60448 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6044C - lwc1       $f0, 18304($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60450 - swc1       $f1, -17416($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60454 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60458 - swc1       $f0, -17412($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6045C - lwc1       $f2, 18308($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60460 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60464 - lwc1       $f1, 18312($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60468 - swc1       $f2, -17408($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6046C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60470 - swc1       $f1, -17404($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60474 - lwc1       $f0, 18316($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60478 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6047C - lwc1       $f2, 18320($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60480 - swc1       $f0, -17400($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60484 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60488 - swc1       $f2, -17396($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6048C - lwc1       $f1, 18324($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60490 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60494 - lwc1       $f0, 18328($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60498 - swc1       $f1, -17392($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6049C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604A0 - swc1       $f0, -17388($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604A4 - lwc1       $f2, 18332($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604AC - lwc1       $f1, 18336($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604B0 - swc1       $f2, -17384($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604B8 - swc1       $f1, -17380($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604BC - lwc1       $f0, 18340($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604C4 - lwc1       $f2, 18344($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604C8 - swc1       $f0, -17376($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604D0 - swc1       $f2, -17372($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604D4 - lwc1       $f1, 18348($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604DC - lwc1       $f0, 18352($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604E0 - swc1       $f1, -17368($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604E8 - swc1       $f0, -17364($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604EC - lwc1       $f2, 18356($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604F4 - lwc1       $f1, 18360($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604F8 - swc1       $f2, -17360($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C604FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60500 - swc1       $f1, -17356($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60504 - lwc1       $f0, 18364($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60508 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6050C - lwc1       $f2, 18368($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60510 - swc1       $f0, -17352($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60514 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60518 - swc1       $f2, -17348($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6051C - lwc1       $f1, 18372($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60520 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60524 - lwc1       $f0, 18376($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60528 - swc1       $f1, -17344($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6052C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60530 - swc1       $f0, -17340($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60534 - lwc1       $f2, 18380($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60538 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6053C - lwc1       $f1, 18384($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60540 - swc1       $f2, -17336($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60544 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60548 - swc1       $f1, -17332($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6054C - lwc1       $f0, 18388($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60550 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60554 - lwc1       $f2, 18392($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60558 - swc1       $f0, -17328($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6055C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60560 - swc1       $f2, -17324($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60564 - lwc1       $f1, 18396($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60568 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6056C - lwc1       $f0, 18400($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60570 - swc1       $f1, -17320($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60574 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60578 - swc1       $f0, -17316($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6057C - lwc1       $f2, 18404($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60580 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60584 - lwc1       $f1, 18408($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60588 - swc1       $f2, -17312($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6058C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60590 - swc1       $f1, -17308($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60594 - lwc1       $f0, 18412($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60598 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6059C - lwc1       $f2, 18416($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605A0 - swc1       $f0, -17304($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605A8 - swc1       $f2, -17300($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605AC - lwc1       $f1, 18420($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605B4 - lwc1       $f0, 18424($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605B8 - swc1       $f1, -17296($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605C0 - swc1       $f0, -17292($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605C4 - lwc1       $f2, 18428($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605CC - lwc1       $f1, 18432($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605D0 - swc1       $f2, -17288($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605D8 - swc1       $f1, -17284($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605DC - lwc1       $f0, 18436($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605E4 - lwc1       $f2, 18440($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605E8 - swc1       $f0, -17280($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605F0 - swc1       $f2, -17276($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605F4 - lwc1       $f1, 18444($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C605FC - lwc1       $f0, 18448($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60600 - swc1       $f1, -17272($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60604 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60608 - swc1       $f0, -17268($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6060C - lwc1       $f2, 18452($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60610 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60614 - lwc1       $f1, 18456($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60618 - swc1       $f2, -17264($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6061C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60620 - swc1       $f1, -17260($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60624 - lwc1       $f0, 18460($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60628 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6062C - lwc1       $f2, 18464($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60630 - swc1       $f0, -17256($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60634 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60638 - swc1       $f2, -17252($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6063C - lwc1       $f1, 18468($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60640 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60644 - lwc1       $f0, 18472($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60648 - swc1       $f1, -17248($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6064C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60650 - swc1       $f0, -17244($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60654 - lwc1       $f2, 18476($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60658 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6065C - lwc1       $f1, 18480($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60660 - swc1       $f2, -17240($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60664 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60668 - swc1       $f1, -17236($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6066C - lwc1       $f0, 18484($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60670 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60674 - lwc1       $f2, 18488($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60678 - swc1       $f0, -17232($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6067C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60680 - swc1       $f2, -17228($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60684 - lwc1       $f1, 18492($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60688 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6068C - lwc1       $f0, 18496($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60690 - swc1       $f1, -17224($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60694 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60698 - swc1       $f0, -17220($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6069C - lwc1       $f2, 18500($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606A4 - lwc1       $f1, 18504($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606A8 - swc1       $f2, -17216($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606B0 - swc1       $f1, -17212($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606B4 - lwc1       $f0, 18508($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606BC - lwc1       $f2, 18512($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606C0 - swc1       $f0, -17208($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606C8 - swc1       $f2, -17204($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606CC - lwc1       $f1, 18516($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606D4 - lwc1       $f0, 18520($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606D8 - swc1       $f1, -17200($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606E0 - swc1       $f0, -17196($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606E4 - lwc1       $f2, 18524($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606EC - lwc1       $f1, 18528($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606F0 - swc1       $f2, -17192($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606F8 - swc1       $f1, -17188($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C606FC - lwc1       $f0, 18532($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60700 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60704 - lwc1       $f2, 18536($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60708 - swc1       $f0, -17184($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6070C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60710 - swc1       $f2, -17180($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60714 - lwc1       $f1, 18540($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60718 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6071C - lwc1       $f0, 18544($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60720 - swc1       $f1, -17176($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60724 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60728 - swc1       $f0, -17172($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6072C - lwc1       $f2, 18548($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60730 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60734 - lwc1       $f1, 18552($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60738 - swc1       $f2, -17168($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6073C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60740 - swc1       $f1, -17164($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60744 - lwc1       $f0, 18556($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60748 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6074C - lwc1       $f2, 18560($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60750 - swc1       $f0, -17160($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60754 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60758 - swc1       $f2, -17156($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6075C - lwc1       $f1, 18564($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60760 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60764 - lwc1       $f0, 18568($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60768 - swc1       $f1, -17152($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6076C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60770 - swc1       $f0, -17148($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60774 - lwc1       $f2, 18572($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60778 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6077C - lwc1       $f1, 18576($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60780 - swc1       $f2, -17144($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60784 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60788 - swc1       $f1, -17140($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6078C - lwc1       $f0, 18580($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60790 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60794 - lwc1       $f2, 18584($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60798 - swc1       $f0, -17136($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6079C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607A0 - swc1       $f2, -17132($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607A4 - lwc1       $f1, 18588($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607AC - lwc1       $f0, 18592($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607B0 - swc1       $f1, -17128($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607B8 - swc1       $f0, -17124($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607BC - lwc1       $f2, 18596($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607C4 - lwc1       $f1, 18600($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607C8 - swc1       $f2, -17120($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607D0 - swc1       $f1, -17116($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607D4 - lwc1       $f0, 18604($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607DC - lwc1       $f2, 18608($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607E0 - swc1       $f0, -17112($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607E8 - swc1       $f2, -17108($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607EC - lwc1       $f1, 18612($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607F4 - lwc1       $f0, 18616($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607F8 - swc1       $f1, -17104($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C607FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60800 - swc1       $f0, -17100($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60804 - lwc1       $f2, 18620($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60808 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6080C - lwc1       $f1, 18624($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60810 - swc1       $f2, -17096($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60814 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60818 - swc1       $f1, -17092($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6081C - lwc1       $f0, 18628($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60820 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60824 - lwc1       $f2, 18632($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60828 - swc1       $f0, -17088($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6082C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60830 - swc1       $f2, -17084($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60834 - lwc1       $f1, 18636($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60838 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6083C - lwc1       $f0, 18640($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60840 - swc1       $f1, -17080($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60844 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60848 - swc1       $f0, -17076($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6084C - lwc1       $f2, 18644($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60850 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60854 - lwc1       $f1, 18648($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60858 - swc1       $f2, -17072($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6085C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60860 - swc1       $f1, -17068($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60864 - lwc1       $f0, 18652($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60868 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6086C - lwc1       $f2, 18656($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60870 - swc1       $f0, -17064($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60874 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60878 - swc1       $f2, -17060($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6087C - lwc1       $f1, 18660($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60880 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60884 - lwc1       $f0, 18664($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60888 - swc1       $f1, -17056($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6088C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60890 - swc1       $f0, -17052($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60894 - lwc1       $f2, 18668($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60898 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6089C - lwc1       $f1, 18672($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608A0 - swc1       $f2, -17048($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608A8 - swc1       $f1, -17044($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608AC - lwc1       $f0, 18676($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608B4 - lwc1       $f2, 18680($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608B8 - swc1       $f0, -17040($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608C0 - swc1       $f2, -17036($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608C4 - lwc1       $f1, 18684($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608CC - lwc1       $f0, 18688($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608D0 - swc1       $f1, -17032($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608D8 - swc1       $f0, -17028($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608DC - lwc1       $f2, 18692($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608E4 - lwc1       $f1, 18696($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608E8 - swc1       $f2, -17024($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608F0 - swc1       $f1, -17020($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608F4 - lwc1       $f0, 18700($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C608FC - lwc1       $f2, 18704($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60900 - swc1       $f0, -17016($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60904 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60908 - swc1       $f2, -17012($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6090C - lwc1       $f1, 18708($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60910 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60914 - lwc1       $f0, 18712($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60918 - swc1       $f1, -17008($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6091C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60920 - swc1       $f0, -17004($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60924 - lwc1       $f2, 18716($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60928 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6092C - lwc1       $f1, 18720($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60930 - swc1       $f2, -17000($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60934 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60938 - swc1       $f1, -16996($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6093C - lwc1       $f0, 18724($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60940 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60944 - lwc1       $f2, 18728($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60948 - swc1       $f0, -16992($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6094C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60950 - swc1       $f2, -16988($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60954 - lwc1       $f1, 18732($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60958 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6095C - lwc1       $f0, 18736($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60960 - swc1       $f1, -16984($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60964 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60968 - swc1       $f0, -16980($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6096C - lwc1       $f2, 18740($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60970 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60974 - lwc1       $f1, 18744($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60978 - swc1       $f2, -16976($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6097C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60980 - swc1       $f1, -16972($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60984 - lwc1       $f0, 18748($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60988 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6098C - lwc1       $f2, 18752($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60990 - swc1       $f0, -16968($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60994 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60998 - swc1       $f2, -16964($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6099C - lwc1       $f1, 18756($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609A4 - lwc1       $f0, 18760($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609A8 - swc1       $f1, -16960($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609B0 - swc1       $f0, -16956($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609B4 - lwc1       $f2, 18764($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609BC - lwc1       $f1, 18768($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609C0 - swc1       $f2, -16952($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609C8 - swc1       $f1, -16948($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609CC - lwc1       $f0, 18772($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609D4 - lwc1       $f2, 18776($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609D8 - swc1       $f0, -16944($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609E0 - swc1       $f2, -16940($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609E4 - lwc1       $f1, 18780($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609EC - lwc1       $f0, 18784($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609F0 - swc1       $f1, -16936($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609F8 - swc1       $f0, -16932($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C609FC - lwc1       $f2, 18788($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A04 - lwc1       $f1, 18792($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A08 - swc1       $f2, -16928($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A10 - swc1       $f1, -16924($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A14 - lwc1       $f0, 18796($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A1C - lwc1       $f2, 18800($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A20 - swc1       $f0, -16920($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A28 - swc1       $f2, -16916($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A2C - lwc1       $f1, 18804($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A34 - lwc1       $f0, 18808($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A38 - swc1       $f1, -16912($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A40 - swc1       $f0, -16908($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A44 - lwc1       $f2, 18812($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A4C - lwc1       $f1, 18816($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A50 - swc1       $f2, -16904($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A58 - swc1       $f1, -16900($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A5C - lwc1       $f0, 18820($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A64 - lwc1       $f2, 18824($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A68 - swc1       $f0, -16896($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A70 - swc1       $f2, -16892($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A74 - lwc1       $f1, 18828($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A7C - lwc1       $f0, 18832($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A80 - swc1       $f1, -16888($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A88 - swc1       $f0, -16884($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A8C - lwc1       $f2, 18836($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A94 - lwc1       $f1, 18840($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A98 - swc1       $f2, -16880($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60A9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AA0 - swc1       $f1, -16876($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AA4 - lwc1       $f0, 18844($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AAC - lwc1       $f2, 18848($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AB0 - swc1       $f0, -16872($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AB8 - swc1       $f2, -16868($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60ABC - lwc1       $f1, 18852($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AC4 - lwc1       $f0, 18856($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AC8 - swc1       $f1, -16864($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60ACC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AD0 - swc1       $f0, -16860($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AD4 - lwc1       $f2, 18860($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AD8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60ADC - lwc1       $f1, 18864($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AE0 - swc1       $f2, -16856($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AE8 - swc1       $f1, -16852($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AEC - lwc1       $f0, 18868($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AF4 - lwc1       $f2, 18872($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AF8 - swc1       $f0, -16848($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60AFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B00 - swc1       $f2, -16844($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B04 - lwc1       $f1, 18876($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B0C - lwc1       $f0, 18880($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B10 - swc1       $f1, -16840($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B18 - swc1       $f0, -16836($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B1C - lwc1       $f2, 18884($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B24 - lwc1       $f1, 18888($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B28 - swc1       $f2, -16832($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B30 - swc1       $f1, -16828($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B34 - lwc1       $f0, 18892($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B3C - lwc1       $f2, 18896($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B40 - swc1       $f0, -16824($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B48 - swc1       $f2, -16820($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B4C - lwc1       $f1, 18900($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B54 - lwc1       $f0, 18904($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B58 - swc1       $f1, -16816($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B60 - swc1       $f0, -16812($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B64 - lwc1       $f2, 18908($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B6C - lwc1       $f1, 18912($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B70 - swc1       $f2, -16808($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B78 - swc1       $f1, -16804($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B7C - lwc1       $f0, 18916($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B84 - lwc1       $f2, 18920($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B88 - swc1       $f0, -16800($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B90 - swc1       $f2, -16796($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B94 - lwc1       $f1, 18924($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60B9C - lwc1       $f0, 18928($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BA0 - swc1       $f1, -16792($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BA8 - swc1       $f0, -16788($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BAC - lwc1       $f2, 18932($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BB4 - lwc1       $f1, 18936($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BB8 - swc1       $f2, -16784($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BC0 - swc1       $f1, -16780($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BC4 - lwc1       $f0, 18940($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BCC - lwc1       $f2, 18944($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BD0 - swc1       $f0, -16776($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BD8 - swc1       $f2, -16772($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BDC - lwc1       $f1, 18948($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BE4 - lwc1       $f0, 18952($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BE8 - swc1       $f1, -16768($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BF0 - swc1       $f0, -16764($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BF4 - lwc1       $f2, 18956($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60BFC - lwc1       $f1, 18960($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C00 - swc1       $f2, -16760($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C08 - swc1       $f1, -16756($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C0C - lwc1       $f0, 18964($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C14 - lwc1       $f2, 18968($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C18 - swc1       $f0, -16752($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C20 - swc1       $f2, -16748($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C24 - lwc1       $f1, 18972($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C2C - lwc1       $f0, 18976($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C30 - swc1       $f1, -16744($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C38 - swc1       $f0, -16740($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C3C - lwc1       $f2, 18980($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C44 - lwc1       $f1, 18984($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C48 - swc1       $f2, -16736($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C50 - swc1       $f1, -16732($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C54 - lwc1       $f0, 18988($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C5C - lwc1       $f2, 18992($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C60 - swc1       $f0, -16728($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C68 - swc1       $f2, -16724($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C6C - lwc1       $f1, 18996($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C74 - lwc1       $f0, 19000($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C78 - swc1       $f1, -16720($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C80 - swc1       $f0, -16716($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C84 - lwc1       $f2, 19004($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C8C - lwc1       $f1, 19008($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C90 - swc1       $f2, -16712($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C98 - swc1       $f1, -16708($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60C9C - lwc1       $f0, 19012($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CA4 - lwc1       $f2, 19016($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CA8 - swc1       $f0, -16704($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CB0 - swc1       $f2, -16700($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CB4 - lwc1       $f1, 19020($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CBC - lwc1       $f0, 19024($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CC0 - swc1       $f1, -16696($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CC8 - swc1       $f0, -16692($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CCC - lwc1       $f2, 19028($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CD4 - lwc1       $f1, 19032($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CD8 - swc1       $f2, -16688($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CDC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CE0 - swc1       $f1, -16684($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CE4 - lwc1       $f0, 19036($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CEC - lwc1       $f2, 19040($gp)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CF0 - swc1       $f0, -16680($v1)
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:23 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CF8 - swc1       $f2, -16676($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60CFC - lwc1       $f1, 19044($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D04 - lwc1       $f0, 19048($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D08 - swc1       $f1, -16672($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D10 - jr         $ra
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D14 - swc1       $f0, -16668($v1)
02:49:24 DEBUG compiler - user_main - Compiling _S1_2_8C60D18
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C60D18 - lwc1       $f2, 19052($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D20 - lwc1       $f1, 19056($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D24 - swc1       $f2, -16428($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D2C - swc1       $f1, -16424($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D30 - lwc1       $f0, 19060($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D38 - lwc1       $f2, 19064($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D3C - swc1       $f0, -16420($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D44 - swc1       $f2, -16416($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D48 - lwc1       $f1, 19068($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D50 - lwc1       $f0, 19072($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D54 - swc1       $f1, -16412($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D5C - swc1       $f0, -16408($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D60 - lwc1       $f2, 19076($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D68 - lwc1       $f1, 19080($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D6C - swc1       $f2, -16404($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D74 - swc1       $f1, -16400($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D78 - lwc1       $f0, 19084($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D80 - lwc1       $f2, 19088($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D84 - swc1       $f0, -16396($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D8C - swc1       $f2, -16392($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D90 - lwc1       $f1, 19092($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D98 - lwc1       $f0, 19096($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60D9C - swc1       $f1, -16388($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DA4 - swc1       $f0, -16384($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DA8 - lwc1       $f2, 19100($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DB0 - lwc1       $f1, 19104($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DB4 - swc1       $f2, -16380($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DBC - swc1       $f1, -16376($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DC0 - lwc1       $f0, 19108($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DC8 - lwc1       $f2, 19112($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DCC - swc1       $f0, -16372($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DD4 - swc1       $f2, -16368($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DD8 - lwc1       $f1, 19116($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DDC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DE0 - lwc1       $f0, 19120($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DE4 - swc1       $f1, -16364($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DEC - swc1       $f0, -16360($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DF0 - lwc1       $f2, 19124($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DF8 - lwc1       $f1, 19128($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60DFC - swc1       $f2, -16356($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E04 - swc1       $f1, -16352($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E08 - lwc1       $f0, 19132($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E10 - lwc1       $f2, 19136($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E14 - swc1       $f0, -16348($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E1C - swc1       $f2, -16344($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E20 - lwc1       $f1, 19140($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E28 - lwc1       $f0, 19144($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E2C - swc1       $f1, -16340($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E34 - swc1       $f0, -16336($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E38 - lwc1       $f2, 19148($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E40 - lwc1       $f1, 19152($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E44 - swc1       $f2, -16332($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E4C - swc1       $f1, -16328($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E50 - lwc1       $f0, 19156($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E58 - lwc1       $f2, 19160($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E5C - swc1       $f0, -16324($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E64 - swc1       $f2, -16320($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E68 - lwc1       $f1, 19164($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E70 - lwc1       $f0, 19168($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E74 - swc1       $f1, -16316($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E7C - swc1       $f0, -16312($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E80 - lwc1       $f2, 19172($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E88 - lwc1       $f1, 19176($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E8C - swc1       $f2, -16308($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E94 - swc1       $f1, -16304($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E98 - lwc1       $f0, 19180($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60E9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EA0 - lwc1       $f2, 19184($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EA4 - swc1       $f0, -16300($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EAC - swc1       $f2, -16296($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EB0 - lwc1       $f1, 19188($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EB8 - lwc1       $f0, 19192($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EBC - swc1       $f1, -16292($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EC4 - swc1       $f0, -16288($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EC8 - lwc1       $f2, 19196($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60ECC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60ED0 - lwc1       $f1, 19200($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60ED4 - swc1       $f2, -16284($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60ED8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EDC - swc1       $f1, -16280($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EE0 - lwc1       $f0, 19204($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EE8 - lwc1       $f2, 19208($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EEC - swc1       $f0, -16276($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EF4 - swc1       $f2, -16272($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EF8 - lwc1       $f1, 19212($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60EFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F00 - lwc1       $f0, 19216($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F04 - swc1       $f1, -16268($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F0C - swc1       $f0, -16264($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F10 - lwc1       $f2, 19220($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F18 - lwc1       $f1, 19224($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F1C - swc1       $f2, -16260($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F24 - swc1       $f1, -16256($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F28 - lwc1       $f0, 19228($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F30 - lwc1       $f2, 19232($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F34 - swc1       $f0, -16252($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F3C - swc1       $f2, -16248($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F40 - lwc1       $f1, 19236($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F48 - lwc1       $f0, 19240($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F4C - swc1       $f1, -16244($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F54 - swc1       $f0, -16240($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F58 - lwc1       $f2, 19244($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F60 - lwc1       $f1, 19248($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F64 - swc1       $f2, -16236($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F6C - swc1       $f1, -16232($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F70 - lwc1       $f0, 19252($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F78 - lwc1       $f2, 19256($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F7C - swc1       $f0, -16228($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F84 - swc1       $f2, -16224($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F88 - lwc1       $f1, 19260($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F90 - lwc1       $f0, 19264($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F94 - swc1       $f1, -16220($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60F9C - swc1       $f0, -16216($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FA0 - lwc1       $f2, 19268($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FA8 - lwc1       $f1, 19272($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FAC - swc1       $f2, -16212($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FB4 - swc1       $f1, -16208($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FB8 - lwc1       $f0, 19276($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FC0 - lwc1       $f2, 19280($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FC4 - swc1       $f0, -16204($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FCC - swc1       $f2, -16200($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FD0 - lwc1       $f1, 19284($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FD8 - lwc1       $f0, 19288($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FDC - swc1       $f1, -16196($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FE4 - swc1       $f0, -16192($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FE8 - lwc1       $f2, 19292($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FF0 - lwc1       $f1, 19296($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FF4 - swc1       $f2, -16188($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C60FFC - swc1       $f1, -16184($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61000 - lwc1       $f0, 19300($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61004 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61008 - lwc1       $f2, 19304($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6100C - swc1       $f0, -16180($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61010 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61014 - swc1       $f2, -16176($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61018 - lwc1       $f1, 19308($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6101C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61020 - lwc1       $f0, 19312($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61024 - swc1       $f1, -16172($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61028 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6102C - swc1       $f0, -16168($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61030 - lwc1       $f2, 19316($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61034 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61038 - lwc1       $f1, 19320($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6103C - swc1       $f2, -16164($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61040 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61044 - swc1       $f1, -16160($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61048 - lwc1       $f0, 19324($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6104C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61050 - lwc1       $f2, 19328($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61054 - swc1       $f0, -16156($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61058 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6105C - swc1       $f2, -16152($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61060 - lwc1       $f1, 19332($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61064 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61068 - lwc1       $f0, 19336($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6106C - swc1       $f1, -16148($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61070 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61074 - swc1       $f0, -16144($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61078 - lwc1       $f2, 19340($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6107C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61080 - lwc1       $f1, 19344($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61084 - swc1       $f2, -16140($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61088 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6108C - swc1       $f1, -16136($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61090 - lwc1       $f0, 19348($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61094 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61098 - lwc1       $f2, 19352($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6109C - swc1       $f0, -16132($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610A4 - swc1       $f2, -16128($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610A8 - lwc1       $f1, 19356($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610B0 - lwc1       $f0, 19360($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610B4 - swc1       $f1, -16124($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610BC - swc1       $f0, -16120($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610C0 - lwc1       $f2, 19364($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610C8 - lwc1       $f1, 19368($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610CC - swc1       $f2, -16116($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610D4 - swc1       $f1, -16112($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610D8 - lwc1       $f0, 19372($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610E0 - lwc1       $f2, 19376($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610E4 - swc1       $f0, -16108($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610EC - swc1       $f2, -16104($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610F0 - lwc1       $f1, 19380($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610F8 - lwc1       $f0, 19384($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C610FC - swc1       $f1, -16100($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61100 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61104 - swc1       $f0, -16096($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61108 - lwc1       $f2, 19388($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6110C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61110 - lwc1       $f1, 19392($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61114 - swc1       $f2, -16092($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61118 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6111C - swc1       $f1, -16088($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61120 - lwc1       $f0, 19396($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61124 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61128 - lwc1       $f2, 19400($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6112C - swc1       $f0, -16084($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61130 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61134 - swc1       $f2, -16080($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61138 - lwc1       $f1, 19404($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6113C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61140 - lwc1       $f0, 19408($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61144 - swc1       $f1, -16076($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61148 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6114C - swc1       $f0, -16072($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61150 - lwc1       $f2, 19412($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61154 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61158 - lwc1       $f1, 19416($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6115C - swc1       $f2, -16068($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61160 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61164 - swc1       $f1, -16064($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61168 - lwc1       $f0, 19420($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6116C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61170 - lwc1       $f2, 19424($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61174 - swc1       $f0, -16060($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61178 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6117C - swc1       $f2, -16056($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61180 - lwc1       $f1, 19428($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61184 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61188 - lwc1       $f0, 19432($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6118C - swc1       $f1, -16052($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61190 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61194 - swc1       $f0, -16048($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61198 - lwc1       $f2, 19436($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6119C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611A0 - lwc1       $f1, 19440($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611A4 - swc1       $f2, -16044($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611AC - swc1       $f1, -16040($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611B0 - lwc1       $f0, 19444($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611B8 - lwc1       $f2, 19448($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611BC - swc1       $f0, -16036($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611C4 - swc1       $f2, -16032($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611C8 - lwc1       $f1, 19452($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611D0 - lwc1       $f0, 19456($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611D4 - swc1       $f1, -16028($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611DC - swc1       $f0, -16024($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611E0 - lwc1       $f2, 19460($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611E8 - lwc1       $f1, 19464($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611EC - swc1       $f2, -16020($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611F4 - swc1       $f1, -16016($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611F8 - lwc1       $f0, 19468($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C611FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61200 - lwc1       $f2, 19472($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61204 - swc1       $f0, -16012($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61208 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6120C - swc1       $f2, -16008($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61210 - lwc1       $f1, 19476($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61214 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61218 - lwc1       $f0, 19480($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6121C - swc1       $f1, -16004($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61220 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61224 - swc1       $f0, -16000($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61228 - lwc1       $f2, 19484($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6122C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61230 - lwc1       $f1, 19488($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61234 - swc1       $f2, -15996($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61238 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6123C - swc1       $f1, -15992($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61240 - lwc1       $f0, 19492($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61244 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61248 - lwc1       $f2, 19496($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6124C - swc1       $f0, -15988($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61250 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61254 - swc1       $f2, -15984($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61258 - lwc1       $f1, 19500($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6125C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61260 - lwc1       $f0, 19504($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61264 - swc1       $f1, -15980($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61268 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6126C - swc1       $f0, -15976($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61270 - lwc1       $f2, 19508($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61274 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61278 - lwc1       $f1, 19512($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6127C - swc1       $f2, -15972($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61280 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61284 - swc1       $f1, -15968($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61288 - lwc1       $f0, 19516($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6128C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61290 - lwc1       $f2, 19520($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61294 - swc1       $f0, -15964($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61298 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6129C - swc1       $f2, -15960($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612A0 - lwc1       $f1, 19524($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612A8 - lwc1       $f0, 19528($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612AC - swc1       $f1, -15956($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612B4 - swc1       $f0, -15952($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612B8 - lwc1       $f2, 19532($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612C0 - lwc1       $f1, 19536($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612C4 - swc1       $f2, -15948($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612CC - swc1       $f1, -15944($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612D0 - lwc1       $f0, 19540($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612D8 - lwc1       $f2, 19544($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612DC - swc1       $f0, -15940($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612E4 - swc1       $f2, -15936($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612E8 - lwc1       $f1, 19548($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612F0 - lwc1       $f0, 19552($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612F4 - swc1       $f1, -15932($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C612FC - swc1       $f0, -15928($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61300 - lwc1       $f2, 19556($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61304 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61308 - lwc1       $f1, 19560($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6130C - swc1       $f2, -15924($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61310 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61314 - swc1       $f1, -15920($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61318 - lwc1       $f0, 19564($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6131C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61320 - lwc1       $f2, 19568($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61324 - swc1       $f0, -15916($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61328 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6132C - swc1       $f2, -15912($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61330 - lwc1       $f1, 19572($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61334 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61338 - lwc1       $f0, 19576($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6133C - swc1       $f1, -15908($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61340 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61344 - swc1       $f0, -15904($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61348 - lwc1       $f2, 19580($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6134C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61350 - lwc1       $f1, 19584($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61354 - swc1       $f2, -15900($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61358 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6135C - swc1       $f1, -15896($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61360 - lwc1       $f0, 19588($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61364 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61368 - lwc1       $f2, 19592($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6136C - swc1       $f0, -15892($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61370 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61374 - swc1       $f2, -15888($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61378 - lwc1       $f1, 19596($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6137C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61380 - lwc1       $f0, 19600($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61384 - swc1       $f1, -15884($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61388 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6138C - swc1       $f0, -15880($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61390 - lwc1       $f2, 19604($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61394 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61398 - lwc1       $f1, 19608($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6139C - swc1       $f2, -15876($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613A4 - swc1       $f1, -15872($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613A8 - lwc1       $f0, 19612($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613B0 - lwc1       $f2, 19616($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613B4 - swc1       $f0, -15868($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613BC - swc1       $f2, -15864($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613C0 - lwc1       $f1, 19620($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613C8 - lwc1       $f0, 19624($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613CC - swc1       $f1, -15860($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613D4 - swc1       $f0, -15856($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613D8 - lwc1       $f2, 19628($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613E0 - lwc1       $f1, 19632($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613E4 - swc1       $f2, -15852($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613EC - swc1       $f1, -15848($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613F0 - lwc1       $f0, 19636($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613F8 - lwc1       $f2, 19640($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C613FC - swc1       $f0, -15844($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61400 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61404 - swc1       $f2, -15840($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61408 - lwc1       $f1, 19644($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6140C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61410 - lwc1       $f0, 19648($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61414 - swc1       $f1, -15836($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61418 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6141C - swc1       $f0, -15832($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61420 - lwc1       $f2, 19652($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61424 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61428 - lwc1       $f1, 19656($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6142C - swc1       $f2, -15828($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61430 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61434 - swc1       $f1, -15824($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61438 - lwc1       $f0, 19660($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6143C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61440 - lwc1       $f2, 19664($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61444 - swc1       $f0, -15820($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61448 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6144C - swc1       $f2, -15816($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61450 - lwc1       $f1, 19668($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61454 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61458 - lwc1       $f0, 19672($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6145C - swc1       $f1, -15812($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61460 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61464 - swc1       $f0, -15808($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61468 - lwc1       $f2, 19676($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6146C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61470 - lwc1       $f1, 19680($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61474 - swc1       $f2, -15804($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61478 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6147C - swc1       $f1, -15800($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61480 - lwc1       $f0, 19684($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61484 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61488 - lwc1       $f2, 19688($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6148C - swc1       $f0, -15796($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61490 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61494 - swc1       $f2, -15792($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61498 - lwc1       $f1, 19692($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6149C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614A0 - lwc1       $f0, 19696($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614A4 - swc1       $f1, -15788($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614AC - swc1       $f0, -15784($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614B0 - lwc1       $f2, 19700($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614B8 - lwc1       $f1, 19704($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614BC - swc1       $f2, -15780($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614C4 - swc1       $f1, -15776($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614C8 - lwc1       $f0, 19708($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614D0 - lwc1       $f2, 19712($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614D4 - swc1       $f0, -15772($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614DC - swc1       $f2, -15768($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614E0 - lwc1       $f1, 19716($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614E8 - lwc1       $f0, 19720($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614EC - swc1       $f1, -15764($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614F4 - swc1       $f0, -15760($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614F8 - lwc1       $f2, 19724($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C614FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61500 - lwc1       $f1, 19728($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61504 - swc1       $f2, -15756($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61508 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6150C - swc1       $f1, -15752($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61510 - lwc1       $f0, 19732($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61514 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61518 - lwc1       $f2, 19736($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6151C - swc1       $f0, -15748($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61520 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61524 - swc1       $f2, -15744($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61528 - lwc1       $f1, 19740($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6152C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61530 - lwc1       $f0, 19744($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61534 - swc1       $f1, -15740($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61538 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6153C - swc1       $f0, -15736($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61540 - lwc1       $f2, 19748($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61544 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61548 - lwc1       $f1, 19752($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6154C - swc1       $f2, -15732($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61550 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61554 - swc1       $f1, -15728($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61558 - lwc1       $f0, 19756($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6155C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61560 - lwc1       $f2, 19760($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61564 - swc1       $f0, -15724($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61568 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6156C - swc1       $f2, -15720($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61570 - lwc1       $f1, 19764($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61574 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61578 - lwc1       $f0, 19768($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6157C - swc1       $f1, -15716($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61580 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61584 - swc1       $f0, -15712($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61588 - lwc1       $f2, 19772($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6158C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61590 - lwc1       $f1, 19776($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61594 - swc1       $f2, -15708($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61598 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6159C - swc1       $f1, -15704($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615A0 - lwc1       $f0, 19780($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615A8 - lwc1       $f2, 19784($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615AC - swc1       $f0, -15700($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615B4 - swc1       $f2, -15696($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615B8 - lwc1       $f1, 19788($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615C0 - lwc1       $f0, 19792($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615C4 - swc1       $f1, -15692($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615CC - swc1       $f0, -15688($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615D0 - lwc1       $f2, 19796($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615D8 - lwc1       $f1, 19800($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615DC - swc1       $f2, -15684($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615E4 - swc1       $f1, -15680($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615E8 - lwc1       $f0, 19804($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615F0 - lwc1       $f2, 19808($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615F4 - swc1       $f0, -15676($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C615FC - swc1       $f2, -15672($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61600 - lwc1       $f1, 19812($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61604 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61608 - lwc1       $f0, 19816($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6160C - swc1       $f1, -15668($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61610 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61614 - swc1       $f0, -15664($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61618 - lwc1       $f2, 19820($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6161C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61620 - lwc1       $f1, 19824($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61624 - swc1       $f2, -15660($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61628 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6162C - swc1       $f1, -15656($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61630 - lwc1       $f0, 19828($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61634 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61638 - lwc1       $f2, 19832($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6163C - swc1       $f0, -15652($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61640 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61644 - swc1       $f2, -15648($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61648 - lwc1       $f1, 19836($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6164C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61650 - lwc1       $f0, 19840($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61654 - swc1       $f1, -15644($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61658 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6165C - swc1       $f0, -15640($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61660 - lwc1       $f2, 19844($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61664 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61668 - lwc1       $f1, 19848($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6166C - swc1       $f2, -15636($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61670 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61674 - swc1       $f1, -15632($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61678 - lwc1       $f0, 19852($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6167C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61680 - lwc1       $f2, 19856($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61684 - swc1       $f0, -15628($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61688 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6168C - swc1       $f2, -15624($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61690 - lwc1       $f1, 19860($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61694 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61698 - lwc1       $f0, 19864($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6169C - swc1       $f1, -15620($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616A4 - swc1       $f0, -15616($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616A8 - lwc1       $f2, 19868($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616B0 - lwc1       $f1, 19872($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616B4 - swc1       $f2, -15612($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616BC - swc1       $f1, -15608($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616C0 - lwc1       $f0, 19876($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616C8 - lwc1       $f2, 19880($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616CC - swc1       $f0, -15604($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616D4 - swc1       $f2, -15600($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616D8 - lwc1       $f1, 19884($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616E0 - lwc1       $f0, 19888($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616E4 - swc1       $f1, -15596($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616EC - swc1       $f0, -15592($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616F0 - lwc1       $f2, 19892($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616F8 - lwc1       $f1, 19896($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C616FC - swc1       $f2, -15588($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61700 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61704 - swc1       $f1, -15584($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61708 - lwc1       $f0, 19900($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6170C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61710 - lwc1       $f2, 19904($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61714 - swc1       $f0, -15580($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61718 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6171C - swc1       $f2, -15576($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61720 - lwc1       $f1, 19908($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61724 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61728 - lwc1       $f0, 19912($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6172C - swc1       $f1, -15572($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61730 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61734 - swc1       $f0, -15568($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61738 - lwc1       $f2, 19916($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6173C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61740 - lwc1       $f1, 19920($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61744 - swc1       $f2, -15564($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61748 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6174C - swc1       $f1, -15560($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61750 - lwc1       $f0, 19924($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61754 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61758 - lwc1       $f2, 19928($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6175C - swc1       $f0, -15556($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61760 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61764 - swc1       $f2, -15552($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61768 - lwc1       $f1, 19932($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6176C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61770 - lwc1       $f0, 19936($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61774 - swc1       $f1, -15548($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61778 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6177C - swc1       $f0, -15544($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61780 - lwc1       $f2, 19940($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61784 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61788 - lwc1       $f1, 19944($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6178C - swc1       $f2, -15540($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61790 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61794 - swc1       $f1, -15536($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61798 - lwc1       $f0, 19948($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6179C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617A0 - lwc1       $f2, 19952($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617A4 - swc1       $f0, -15532($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617AC - swc1       $f2, -15528($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617B0 - lwc1       $f1, 19956($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617B8 - lwc1       $f0, 19960($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617BC - swc1       $f1, -15524($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617C4 - swc1       $f0, -15520($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617C8 - lwc1       $f2, 19964($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617D0 - lwc1       $f1, 19968($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617D4 - swc1       $f2, -15516($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617DC - swc1       $f1, -15512($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617E0 - lwc1       $f0, 19972($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617E8 - lwc1       $f2, 19976($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617EC - swc1       $f0, -15508($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617F4 - swc1       $f2, -15504($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617F8 - lwc1       $f1, 19980($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C617FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61800 - lwc1       $f0, 19984($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61804 - swc1       $f1, -15500($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61808 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6180C - swc1       $f0, -15496($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61810 - lwc1       $f2, 19988($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61814 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61818 - lwc1       $f1, 19992($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6181C - swc1       $f2, -15492($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61820 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61824 - swc1       $f1, -15488($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61828 - lwc1       $f0, 19996($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6182C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61830 - lwc1       $f2, 20000($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61834 - swc1       $f0, -15484($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61838 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6183C - swc1       $f2, -15480($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61840 - lwc1       $f1, 20004($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61844 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61848 - lwc1       $f0, 20008($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6184C - swc1       $f1, -15476($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61850 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61854 - swc1       $f0, -15472($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61858 - lwc1       $f2, 20012($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6185C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61860 - lwc1       $f1, 20016($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61864 - swc1       $f2, -15468($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61868 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6186C - swc1       $f1, -15464($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61870 - lwc1       $f0, 20020($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61874 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61878 - lwc1       $f2, 20024($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6187C - swc1       $f0, -15460($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61880 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61884 - swc1       $f2, -15456($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61888 - lwc1       $f1, 20028($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6188C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61890 - lwc1       $f0, 20032($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61894 - swc1       $f1, -15452($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61898 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6189C - swc1       $f0, -15448($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618A0 - lwc1       $f2, 20036($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618A8 - lwc1       $f1, 20040($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618AC - swc1       $f2, -15444($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618B4 - swc1       $f1, -15440($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618B8 - lwc1       $f0, 20044($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618C0 - lwc1       $f2, 20048($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618C4 - swc1       $f0, -15436($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618CC - swc1       $f2, -15432($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618D0 - lwc1       $f1, 20052($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618D8 - lwc1       $f0, 20056($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618DC - swc1       $f1, -15428($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618E4 - swc1       $f0, -15424($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618E8 - lwc1       $f2, 20060($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618F0 - lwc1       $f1, 20064($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618F4 - swc1       $f2, -15420($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C618FC - swc1       $f1, -15416($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61900 - lwc1       $f0, 20068($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61904 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61908 - lwc1       $f2, 20072($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6190C - swc1       $f0, -15412($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61910 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61914 - swc1       $f2, -15408($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61918 - lwc1       $f1, 20076($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6191C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61920 - lwc1       $f0, 20080($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61924 - swc1       $f1, -15404($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61928 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6192C - swc1       $f0, -15400($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61930 - lwc1       $f2, 20084($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61934 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61938 - lwc1       $f1, 20088($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6193C - swc1       $f2, -15396($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61940 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61944 - swc1       $f1, -15392($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61948 - lwc1       $f0, 20092($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6194C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61950 - lwc1       $f2, 20096($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61954 - swc1       $f0, -15388($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61958 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6195C - swc1       $f2, -15384($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61960 - lwc1       $f1, 20100($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61964 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61968 - lwc1       $f0, 20104($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6196C - swc1       $f1, -15380($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61970 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61974 - swc1       $f0, -15376($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61978 - lwc1       $f2, 20108($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6197C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61980 - lwc1       $f1, 20112($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61984 - swc1       $f2, -15372($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61988 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6198C - swc1       $f1, -15368($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61990 - lwc1       $f0, 20116($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61994 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61998 - lwc1       $f2, 20120($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6199C - swc1       $f0, -15364($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619A4 - swc1       $f2, -15360($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619A8 - lwc1       $f1, 20124($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619B0 - lwc1       $f0, 20128($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619B4 - swc1       $f1, -15356($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619BC - swc1       $f0, -15352($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619C0 - lwc1       $f2, 20132($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619C8 - lwc1       $f1, 20136($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619CC - swc1       $f2, -15348($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619D4 - swc1       $f1, -15344($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619D8 - lwc1       $f0, 20140($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619E0 - lwc1       $f2, 20144($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619E4 - swc1       $f0, -15340($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619EC - swc1       $f2, -15336($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619F0 - lwc1       $f1, 20148($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619F8 - lwc1       $f0, 20152($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C619FC - swc1       $f1, -15332($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A04 - swc1       $f0, -15328($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A08 - lwc1       $f2, 20156($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A10 - lwc1       $f1, 20160($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A14 - swc1       $f2, -15324($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A1C - swc1       $f1, -15320($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A20 - lwc1       $f0, 20164($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A28 - lwc1       $f2, 20168($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A2C - swc1       $f0, -15316($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A34 - swc1       $f2, -15312($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A38 - lwc1       $f1, 20172($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A40 - lwc1       $f0, 20176($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A44 - swc1       $f1, -15308($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A4C - swc1       $f0, -15304($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A50 - lwc1       $f2, 20180($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A58 - lwc1       $f1, 20184($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A5C - swc1       $f2, -15300($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A64 - swc1       $f1, -15296($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A68 - lwc1       $f0, 20188($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A70 - lwc1       $f2, 20192($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A74 - swc1       $f0, -15292($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A7C - swc1       $f2, -15288($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A80 - lwc1       $f1, 20196($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A88 - lwc1       $f0, 20200($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A8C - swc1       $f1, -15284($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A94 - swc1       $f0, -15280($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A98 - lwc1       $f2, 20204($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61A9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AA0 - lwc1       $f1, 20208($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AA4 - swc1       $f2, -15276($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AAC - swc1       $f1, -15272($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AB0 - lwc1       $f0, 20212($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AB8 - lwc1       $f2, 20216($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61ABC - swc1       $f0, -15268($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AC4 - swc1       $f2, -15264($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AC8 - lwc1       $f1, 20220($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61ACC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AD0 - lwc1       $f0, 20224($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AD4 - swc1       $f1, -15260($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AD8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61ADC - swc1       $f0, -15256($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AE0 - lwc1       $f2, 20228($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AE8 - lwc1       $f1, 20232($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AEC - swc1       $f2, -15252($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AF4 - swc1       $f1, -15248($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AF8 - lwc1       $f0, 20236($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61AFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B00 - lwc1       $f2, 20240($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B04 - swc1       $f0, -15244($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B0C - swc1       $f2, -15240($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B10 - lwc1       $f1, 20244($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B18 - lwc1       $f0, 20248($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B1C - swc1       $f1, -15236($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B24 - jr         $ra
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B28 - swc1       $f0, -15232($v1)
02:49:24 DEBUG compiler - user_main - Compiling _S1_2_8C61B2C
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C61B2C - lwc1       $f2, 20252($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B34 - lwc1       $f1, 20256($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B38 - swc1       $f2, -15228($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B40 - swc1       $f1, -15224($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B44 - lwc1       $f0, 20260($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B4C - lwc1       $f2, 20264($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B50 - swc1       $f0, -15220($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B58 - swc1       $f2, -15216($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B5C - lwc1       $f1, 20268($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B64 - lwc1       $f0, 20272($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B68 - swc1       $f1, -15212($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B70 - swc1       $f0, -15208($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B74 - lwc1       $f2, 20276($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B7C - lwc1       $f1, 20280($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B80 - swc1       $f2, -15204($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B88 - swc1       $f1, -15200($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B8C - lwc1       $f0, 20284($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B94 - lwc1       $f2, 20288($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B98 - swc1       $f0, -15196($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61B9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BA0 - swc1       $f2, -15192($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BA4 - lwc1       $f1, 20292($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BAC - lwc1       $f0, 20296($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BB0 - swc1       $f1, -15188($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BB8 - swc1       $f0, -15184($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BBC - lwc1       $f2, 20300($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BC4 - lwc1       $f1, 20304($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BC8 - swc1       $f2, -15180($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BCC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BD0 - swc1       $f1, -15176($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BD4 - lwc1       $f0, 20308($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BD8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BDC - lwc1       $f2, 20312($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BE0 - swc1       $f0, -15172($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BE8 - swc1       $f2, -15168($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BEC - lwc1       $f1, 20316($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BF4 - lwc1       $f0, 20320($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BF8 - swc1       $f1, -15164($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61BFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C00 - swc1       $f0, -15160($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C04 - lwc1       $f2, 20324($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C0C - lwc1       $f1, 20328($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C10 - swc1       $f2, -15156($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C18 - swc1       $f1, -15152($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C1C - lwc1       $f0, 20332($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C24 - lwc1       $f2, 20336($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C28 - swc1       $f0, -15148($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C30 - swc1       $f2, -15144($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C34 - lwc1       $f1, 20340($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C3C - lwc1       $f0, 20344($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C40 - swc1       $f1, -15140($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C48 - swc1       $f0, -15136($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C4C - lwc1       $f2, 20348($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C54 - lwc1       $f1, 20352($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C58 - swc1       $f2, -15132($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C60 - swc1       $f1, -15128($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C64 - lwc1       $f0, 20356($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C6C - lwc1       $f2, 20360($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C70 - swc1       $f0, -15124($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C78 - swc1       $f2, -15120($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C7C - lwc1       $f1, 20364($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C84 - lwc1       $f0, 20368($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C88 - swc1       $f1, -15116($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C90 - swc1       $f0, -15112($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C94 - lwc1       $f2, 20372($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61C9C - lwc1       $f1, 20376($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CA0 - swc1       $f2, -15108($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CA8 - swc1       $f1, -15104($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CAC - lwc1       $f0, 20380($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CB4 - lwc1       $f2, 20384($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CB8 - swc1       $f0, -15100($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CC0 - swc1       $f2, -15096($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CC4 - lwc1       $f1, 20388($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CCC - lwc1       $f0, 20392($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CD0 - swc1       $f1, -15092($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CD8 - swc1       $f0, -15088($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CDC - lwc1       $f2, 20396($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CE4 - lwc1       $f1, 20400($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CE8 - swc1       $f2, -15084($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CF0 - swc1       $f1, -15080($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CF4 - lwc1       $f0, 20404($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61CFC - lwc1       $f2, 20408($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D00 - swc1       $f0, -15076($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D08 - swc1       $f2, -15072($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D0C - lwc1       $f1, 20412($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D14 - lwc1       $f0, 20416($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D18 - swc1       $f1, -15068($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D20 - swc1       $f0, -15064($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D24 - lwc1       $f2, 20420($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D2C - lwc1       $f1, 20424($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D30 - swc1       $f2, -15060($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D38 - swc1       $f1, -15056($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D3C - lwc1       $f0, 20428($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D44 - lwc1       $f2, 20432($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D48 - swc1       $f0, -15052($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D50 - swc1       $f2, -15048($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D54 - lwc1       $f1, 20436($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D5C - lwc1       $f0, 20440($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D60 - swc1       $f1, -15044($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D68 - swc1       $f0, -15040($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D6C - lwc1       $f2, 20444($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D74 - lwc1       $f1, 20448($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D78 - swc1       $f2, -15036($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D80 - swc1       $f1, -15032($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D84 - lwc1       $f0, 20452($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D8C - lwc1       $f2, 20456($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D90 - swc1       $f0, -15028($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D98 - swc1       $f2, -15024($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61D9C - lwc1       $f1, 20460($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DA4 - lwc1       $f0, 20464($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DA8 - swc1       $f1, -15020($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DB0 - swc1       $f0, -15016($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DB4 - lwc1       $f2, 20468($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DBC - lwc1       $f1, 20472($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DC0 - swc1       $f2, -15012($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DC8 - swc1       $f1, -15008($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DCC - lwc1       $f0, 20476($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DD4 - lwc1       $f2, 20480($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DD8 - swc1       $f0, -15004($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DDC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DE0 - swc1       $f2, -15000($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DE4 - lwc1       $f1, 20484($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DEC - lwc1       $f0, 20488($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DF0 - swc1       $f1, -14996($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DF8 - swc1       $f0, -14992($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61DFC - lwc1       $f2, 20492($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E04 - lwc1       $f1, 20496($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E08 - swc1       $f2, -14988($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E10 - swc1       $f1, -14984($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E14 - lwc1       $f0, 20500($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E1C - lwc1       $f2, 20504($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E20 - swc1       $f0, -14980($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E28 - swc1       $f2, -14976($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E2C - lwc1       $f1, 20508($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E34 - lwc1       $f0, 20512($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E38 - swc1       $f1, -14972($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E40 - swc1       $f0, -14968($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E44 - lwc1       $f2, 20516($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E4C - lwc1       $f1, 20520($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E50 - swc1       $f2, -14964($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E58 - swc1       $f1, -14960($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E5C - lwc1       $f0, 20524($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E64 - lwc1       $f2, 20528($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E68 - swc1       $f0, -14956($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E70 - swc1       $f2, -14952($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E74 - lwc1       $f1, 20532($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E7C - lwc1       $f0, 20536($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E80 - swc1       $f1, -14948($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E88 - swc1       $f0, -14944($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E8C - lwc1       $f2, 20540($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E94 - lwc1       $f1, 20544($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E98 - swc1       $f2, -14940($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61E9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EA0 - swc1       $f1, -14936($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EA4 - lwc1       $f0, 20548($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EAC - lwc1       $f2, 20552($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EB0 - swc1       $f0, -14932($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EB8 - swc1       $f2, -14928($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EBC - lwc1       $f1, 20556($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EC4 - lwc1       $f0, 20560($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EC8 - swc1       $f1, -14924($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61ECC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61ED0 - swc1       $f0, -14920($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61ED4 - lwc1       $f2, 20564($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61ED8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EDC - lwc1       $f1, 20568($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EE0 - swc1       $f2, -14916($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EE8 - swc1       $f1, -14912($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EEC - lwc1       $f0, 20572($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EF4 - lwc1       $f2, 20576($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EF8 - swc1       $f0, -14908($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61EFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F00 - swc1       $f2, -14904($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F04 - lwc1       $f1, 20580($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F0C - lwc1       $f0, 20584($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F10 - swc1       $f1, -14900($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F18 - swc1       $f0, -14896($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F1C - lwc1       $f2, 20588($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F24 - lwc1       $f1, 20592($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F28 - swc1       $f2, -14892($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F30 - swc1       $f1, -14888($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F34 - lwc1       $f0, 20596($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F3C - lwc1       $f2, 20600($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F40 - swc1       $f0, -14884($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F48 - swc1       $f2, -14880($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F4C - lwc1       $f1, 20604($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F54 - lwc1       $f0, 20608($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F58 - swc1       $f1, -14876($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F60 - swc1       $f0, -14872($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F64 - lwc1       $f2, 20612($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F6C - lwc1       $f1, 20616($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F70 - swc1       $f2, -14868($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F78 - swc1       $f1, -14864($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F7C - lwc1       $f0, 20620($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F84 - lwc1       $f2, 20624($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F88 - swc1       $f0, -14860($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F90 - swc1       $f2, -14856($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F94 - lwc1       $f1, 20628($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61F9C - lwc1       $f0, 20632($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FA0 - swc1       $f1, -14852($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FA8 - swc1       $f0, -14848($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FAC - lwc1       $f2, 20636($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FB4 - lwc1       $f1, 20640($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FB8 - swc1       $f2, -14844($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FC0 - swc1       $f1, -14840($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FC4 - lwc1       $f0, 20644($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FCC - lwc1       $f2, 20648($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FD0 - swc1       $f0, -14836($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FD8 - swc1       $f2, -14832($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FDC - lwc1       $f1, 20652($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FE4 - lwc1       $f0, 20656($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FE8 - swc1       $f1, -14828($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FF0 - swc1       $f0, -14824($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FF4 - lwc1       $f2, 20660($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C61FFC - lwc1       $f1, 20664($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62000 - swc1       $f2, -14820($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62004 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62008 - swc1       $f1, -14816($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6200C - lwc1       $f0, 20668($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62010 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62014 - lwc1       $f2, 20672($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62018 - swc1       $f0, -14812($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6201C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62020 - swc1       $f2, -14808($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62024 - lwc1       $f1, 20676($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62028 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6202C - lwc1       $f0, 20680($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62030 - swc1       $f1, -14804($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62034 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62038 - swc1       $f0, -14800($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6203C - lwc1       $f2, 20684($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62040 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62044 - lwc1       $f1, 20688($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62048 - swc1       $f2, -14796($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6204C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62050 - swc1       $f1, -14792($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62054 - lwc1       $f0, 20692($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62058 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6205C - lwc1       $f2, 20696($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62060 - swc1       $f0, -14788($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62064 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62068 - swc1       $f2, -14784($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6206C - lwc1       $f1, 20700($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62070 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62074 - lwc1       $f0, 20704($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62078 - swc1       $f1, -14780($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6207C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62080 - swc1       $f0, -14776($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62084 - lwc1       $f2, 20708($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62088 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6208C - lwc1       $f1, 20712($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62090 - swc1       $f2, -14772($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62094 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62098 - swc1       $f1, -14768($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6209C - lwc1       $f0, 20716($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620A4 - lwc1       $f2, 20720($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620A8 - swc1       $f0, -14764($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620B0 - swc1       $f2, -14760($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620B4 - lwc1       $f1, 20724($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620BC - lwc1       $f0, 20728($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620C0 - swc1       $f1, -14756($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620C8 - swc1       $f0, -14752($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620CC - lwc1       $f2, 20732($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620D4 - lwc1       $f1, 20736($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620D8 - swc1       $f2, -14748($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620E0 - swc1       $f1, -14744($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620E4 - lwc1       $f0, 20740($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620EC - lwc1       $f2, 20744($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620F0 - swc1       $f0, -14740($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620F8 - swc1       $f2, -14736($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C620FC - lwc1       $f1, 20748($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62100 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62104 - lwc1       $f0, 20752($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62108 - swc1       $f1, -14732($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6210C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62110 - swc1       $f0, -14728($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62114 - lwc1       $f2, 20756($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62118 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6211C - lwc1       $f1, 20760($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62120 - swc1       $f2, -14724($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62124 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62128 - swc1       $f1, -14720($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6212C - lwc1       $f0, 20764($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62130 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62134 - lwc1       $f2, 20768($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62138 - swc1       $f0, -14716($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6213C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62140 - swc1       $f2, -14712($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62144 - lwc1       $f1, 20772($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62148 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6214C - lwc1       $f0, 20776($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62150 - swc1       $f1, -14708($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62154 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62158 - swc1       $f0, -14704($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6215C - lwc1       $f2, 20780($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62160 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62164 - lwc1       $f1, 20784($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62168 - swc1       $f2, -14700($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6216C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62170 - swc1       $f1, -14696($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62174 - lwc1       $f0, 20788($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62178 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6217C - lwc1       $f2, 20792($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62180 - swc1       $f0, -14692($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62184 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62188 - swc1       $f2, -14688($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6218C - lwc1       $f1, 20796($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62190 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62194 - lwc1       $f0, 20800($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62198 - swc1       $f1, -14684($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6219C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621A0 - swc1       $f0, -14680($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621A4 - lwc1       $f2, 20804($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621AC - lwc1       $f1, 20808($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621B0 - swc1       $f2, -14676($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621B8 - swc1       $f1, -14672($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621BC - lwc1       $f0, 20812($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621C4 - lwc1       $f2, 20816($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621C8 - swc1       $f0, -14668($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621D0 - swc1       $f2, -14664($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621D4 - lwc1       $f1, 20820($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621DC - lwc1       $f0, 20824($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621E0 - swc1       $f1, -14660($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621E8 - swc1       $f0, -14656($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621EC - lwc1       $f2, 20828($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621F4 - lwc1       $f1, 20832($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621F8 - swc1       $f2, -14652($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C621FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62200 - swc1       $f1, -14648($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62204 - lwc1       $f0, 20836($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62208 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6220C - lwc1       $f2, 20840($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62210 - swc1       $f0, -14644($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62214 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62218 - swc1       $f2, -14640($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6221C - lwc1       $f1, 20844($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62220 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62224 - lwc1       $f0, 20848($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62228 - swc1       $f1, -14636($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6222C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62230 - swc1       $f0, -14632($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62234 - lwc1       $f2, 20852($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62238 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6223C - lwc1       $f1, 20856($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62240 - swc1       $f2, -14628($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62244 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62248 - swc1       $f1, -14624($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6224C - lwc1       $f0, 20860($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62250 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62254 - lwc1       $f2, 20864($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62258 - swc1       $f0, -14620($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6225C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62260 - swc1       $f2, -14616($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62264 - lwc1       $f1, 20868($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62268 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6226C - lwc1       $f0, 20872($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62270 - swc1       $f1, -14612($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62274 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62278 - swc1       $f0, -14608($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6227C - lwc1       $f2, 20876($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62280 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62284 - lwc1       $f1, 20880($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62288 - swc1       $f2, -14604($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6228C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62290 - swc1       $f1, -14600($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62294 - lwc1       $f0, 20884($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62298 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6229C - lwc1       $f2, 20888($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622A0 - swc1       $f0, -14596($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622A8 - swc1       $f2, -14592($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622AC - lwc1       $f1, 20892($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622B4 - lwc1       $f0, 20896($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622B8 - swc1       $f1, -14588($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622C0 - swc1       $f0, -14584($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622C4 - lwc1       $f2, 20900($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622CC - lwc1       $f1, 20904($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622D0 - swc1       $f2, -14580($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622D8 - swc1       $f1, -14576($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622DC - lwc1       $f0, 20908($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622E4 - lwc1       $f2, 20912($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622E8 - swc1       $f0, -14572($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622F0 - swc1       $f2, -14568($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622F4 - lwc1       $f1, 20916($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C622FC - lwc1       $f0, 20920($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62300 - swc1       $f1, -14564($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62304 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62308 - jr         $ra
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6230C - swc1       $f0, -14560($v1)
02:49:24 DEBUG compiler - user_main - Compiling _S1_2_8C62310
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C62310 - lwc1       $f2, 20924($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62314 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62318 - lwc1       $f1, 20928($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6231C - swc1       $f2, -14556($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62320 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62324 - swc1       $f1, -14552($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62328 - lwc1       $f0, 20932($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6232C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62330 - lwc1       $f2, 20936($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62334 - swc1       $f0, -14548($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62338 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6233C - swc1       $f2, -14544($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62340 - lwc1       $f1, 20940($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62344 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62348 - lwc1       $f0, 20944($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6234C - swc1       $f1, -14540($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62350 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62354 - swc1       $f0, -14536($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62358 - lwc1       $f2, 20948($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6235C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62360 - lwc1       $f1, 20952($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62364 - swc1       $f2, -14532($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62368 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6236C - swc1       $f1, -14528($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62370 - lwc1       $f0, 20956($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62374 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62378 - lwc1       $f2, 20960($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6237C - swc1       $f0, -14524($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62380 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62384 - swc1       $f2, -14520($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62388 - lwc1       $f1, 20964($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6238C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62390 - lwc1       $f0, 20968($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62394 - swc1       $f1, -14516($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62398 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6239C - swc1       $f0, -14512($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623A0 - lwc1       $f2, 20972($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623A8 - lwc1       $f1, 20976($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623AC - swc1       $f2, -14508($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623B4 - swc1       $f1, -14504($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623B8 - lwc1       $f0, 20980($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623C0 - lwc1       $f2, 20984($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623C4 - swc1       $f0, -14500($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623CC - swc1       $f2, -14496($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623D0 - lwc1       $f1, 20988($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623D8 - lwc1       $f0, 20992($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623DC - swc1       $f1, -14492($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623E4 - swc1       $f0, -14488($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623E8 - lwc1       $f2, 20996($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623F0 - lwc1       $f1, 21000($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623F4 - swc1       $f2, -14484($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C623FC - swc1       $f1, -14480($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62400 - lwc1       $f0, 21004($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62404 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62408 - lwc1       $f2, 21008($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6240C - swc1       $f0, -14476($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62410 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62414 - swc1       $f2, -14472($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62418 - lwc1       $f1, 21012($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6241C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62420 - lwc1       $f0, 21016($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62424 - swc1       $f1, -14468($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62428 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6242C - swc1       $f0, -14464($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62430 - lwc1       $f2, 21020($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62434 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62438 - lwc1       $f1, 21024($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6243C - swc1       $f2, -14460($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62440 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62444 - swc1       $f1, -14456($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62448 - lwc1       $f0, 21028($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6244C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62450 - lwc1       $f2, 21032($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62454 - swc1       $f0, -14452($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62458 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6245C - swc1       $f2, -14448($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62460 - lwc1       $f1, 21036($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62464 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62468 - lwc1       $f0, 21040($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6246C - swc1       $f1, -14444($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62470 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62474 - jr         $ra
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62478 - swc1       $f0, -14440($v1)
02:49:24 DEBUG compiler - user_main - Compiling _S1_2_8C6247C
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C6247C - lwc1       $f2, 21044($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62480 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62484 - lwc1       $f1, 21048($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62488 - swc1       $f2, -14284($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6248C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62490 - swc1       $f1, -14280($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62494 - lwc1       $f0, 21052($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62498 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6249C - lwc1       $f2, 21056($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624A0 - swc1       $f0, -14276($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624A8 - swc1       $f2, -14272($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624AC - lwc1       $f1, 21060($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624B4 - lwc1       $f0, 21064($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624B8 - swc1       $f1, -14268($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624C0 - swc1       $f0, -14264($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624C4 - lwc1       $f2, 21068($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624CC - lwc1       $f1, 21072($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624D0 - swc1       $f2, -14260($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624D8 - swc1       $f1, -14256($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624DC - lwc1       $f0, 21076($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624E4 - lwc1       $f2, 21080($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624E8 - swc1       $f0, -14252($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624F0 - swc1       $f2, -14248($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624F4 - lwc1       $f1, 21084($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C624FC - lwc1       $f0, 21088($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62500 - swc1       $f1, -14244($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62504 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62508 - swc1       $f0, -14240($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6250C - lwc1       $f2, 21092($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62510 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62514 - lwc1       $f1, 21096($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62518 - swc1       $f2, -14236($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6251C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62520 - swc1       $f1, -14232($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62524 - lwc1       $f0, 21100($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62528 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6252C - lwc1       $f2, 21104($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62530 - swc1       $f0, -14228($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62534 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62538 - swc1       $f2, -14224($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6253C - lwc1       $f1, 21108($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62540 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62544 - lwc1       $f0, 21112($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62548 - swc1       $f1, -14220($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6254C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62550 - swc1       $f0, -14216($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62554 - lwc1       $f2, 21116($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62558 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6255C - lwc1       $f1, 21120($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62560 - swc1       $f2, -14212($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62564 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62568 - swc1       $f1, -14208($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6256C - lwc1       $f0, 21124($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62570 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62574 - lwc1       $f2, 21128($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62578 - swc1       $f0, -14204($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6257C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62580 - swc1       $f2, -14200($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62584 - lwc1       $f1, 21132($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62588 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6258C - lwc1       $f0, 21136($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62590 - swc1       $f1, -14196($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62594 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62598 - swc1       $f0, -14192($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6259C - lwc1       $f2, 21140($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625A4 - lwc1       $f1, 21144($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625A8 - swc1       $f2, -14188($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625B0 - swc1       $f1, -14184($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625B4 - lwc1       $f0, 21148($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625BC - lwc1       $f2, 21152($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625C0 - swc1       $f0, -14180($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625C8 - swc1       $f2, -14176($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625CC - lwc1       $f1, 21156($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625D4 - lwc1       $f0, 21160($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625D8 - swc1       $f1, -14172($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625E0 - swc1       $f0, -14168($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625E4 - lwc1       $f2, 21164($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625EC - lwc1       $f1, 21168($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625F0 - swc1       $f2, -14164($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625F8 - swc1       $f1, -14160($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C625FC - lwc1       $f0, 21172($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62600 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62604 - lwc1       $f2, 21176($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62608 - swc1       $f0, -14156($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6260C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62610 - swc1       $f2, -14152($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62614 - lwc1       $f1, 21180($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62618 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6261C - lwc1       $f0, 21184($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62620 - swc1       $f1, -14148($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62624 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62628 - swc1       $f0, -14144($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6262C - lwc1       $f2, 21188($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62630 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62634 - lwc1       $f1, 21192($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62638 - swc1       $f2, -14140($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6263C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62640 - swc1       $f1, -14136($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62644 - lwc1       $f0, 21196($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62648 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6264C - lwc1       $f2, 21200($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62650 - swc1       $f0, -14132($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62654 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62658 - swc1       $f2, -14128($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6265C - lwc1       $f1, 21204($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62660 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62664 - lwc1       $f0, 21208($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62668 - swc1       $f1, -14124($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6266C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62670 - swc1       $f0, -14120($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62674 - lwc1       $f2, 21212($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62678 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6267C - lwc1       $f1, 21216($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62680 - swc1       $f2, -14116($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62684 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62688 - swc1       $f1, -14112($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6268C - lwc1       $f0, 21220($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62690 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62694 - lwc1       $f2, 21224($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62698 - swc1       $f0, -14108($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6269C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626A0 - swc1       $f2, -14104($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626A4 - lwc1       $f1, 21228($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626AC - lwc1       $f0, 21232($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626B0 - swc1       $f1, -14100($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626B8 - swc1       $f0, -14096($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626BC - lwc1       $f2, 21236($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626C4 - lwc1       $f1, 21240($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626C8 - swc1       $f2, -14092($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626D0 - swc1       $f1, -14088($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626D4 - lwc1       $f0, 21244($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626DC - lwc1       $f2, 21248($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626E0 - swc1       $f0, -14084($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626E8 - swc1       $f2, -14080($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626EC - lwc1       $f1, 21252($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626F4 - lwc1       $f0, 21256($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626F8 - swc1       $f1, -14076($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C626FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62700 - swc1       $f0, -14072($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62704 - lwc1       $f2, 21260($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62708 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6270C - lwc1       $f1, 21264($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62710 - swc1       $f2, -14068($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62714 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62718 - swc1       $f1, -14064($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6271C - lwc1       $f0, 21268($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62720 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62724 - lwc1       $f2, 21272($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62728 - swc1       $f0, -14060($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6272C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62730 - swc1       $f2, -14056($v1)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62734 - lwc1       $f1, 21276($gp)
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62738 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:24 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6273C - lwc1       $f0, 21280($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62740 - swc1       $f1, -14052($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62744 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62748 - swc1       $f0, -14048($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6274C - lwc1       $f2, 21284($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62750 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62754 - lwc1       $f1, 21288($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62758 - swc1       $f2, -14044($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6275C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62760 - swc1       $f1, -14040($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62764 - lwc1       $f0, 21292($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62768 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6276C - lwc1       $f2, 21296($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62770 - swc1       $f0, -14036($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62774 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62778 - swc1       $f2, -14032($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6277C - lwc1       $f1, 21300($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62780 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62784 - lwc1       $f0, 21304($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62788 - swc1       $f1, -14028($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6278C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62790 - swc1       $f0, -14024($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62794 - lwc1       $f2, 21308($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62798 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6279C - lwc1       $f1, 21312($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627A0 - swc1       $f2, -14020($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627A8 - swc1       $f1, -14016($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627AC - lwc1       $f0, 21316($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627B4 - lwc1       $f2, 21320($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627B8 - swc1       $f0, -14012($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627C0 - swc1       $f2, -14008($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627C4 - lwc1       $f1, 21324($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627CC - lwc1       $f0, 21328($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627D0 - swc1       $f1, -14004($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627D8 - swc1       $f0, -14000($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627DC - lwc1       $f2, 21332($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627E4 - lwc1       $f1, 21336($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627E8 - swc1       $f2, -13996($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627F0 - swc1       $f1, -13992($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627F4 - lwc1       $f0, 21340($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C627FC - lwc1       $f2, 21344($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62800 - swc1       $f0, -13988($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62804 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62808 - swc1       $f2, -13984($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6280C - lwc1       $f1, 21348($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62810 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62814 - lwc1       $f0, 21352($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62818 - swc1       $f1, -13980($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6281C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62820 - swc1       $f0, -13976($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62824 - lwc1       $f2, 21356($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62828 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6282C - lwc1       $f1, 21360($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62830 - swc1       $f2, -13972($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62834 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62838 - swc1       $f1, -13968($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6283C - lwc1       $f0, 21364($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62840 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62844 - lwc1       $f2, 21368($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62848 - swc1       $f0, -13964($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6284C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62850 - swc1       $f2, -13960($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62854 - lwc1       $f1, 21372($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62858 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6285C - lwc1       $f0, 21376($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62860 - swc1       $f1, -13956($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62864 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62868 - swc1       $f0, -13952($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6286C - lwc1       $f2, 21380($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62870 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62874 - lwc1       $f1, 21384($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62878 - swc1       $f2, -13948($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6287C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62880 - swc1       $f1, -13944($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62884 - lwc1       $f0, 21388($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62888 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6288C - lwc1       $f2, 21392($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62890 - swc1       $f0, -13940($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62894 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62898 - swc1       $f2, -13936($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6289C - lwc1       $f1, 21396($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628A4 - lwc1       $f0, 21400($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628A8 - swc1       $f1, -13932($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628B0 - swc1       $f0, -13928($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628B4 - lwc1       $f2, 21404($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628BC - lwc1       $f1, 21408($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628C0 - swc1       $f2, -13924($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628C8 - swc1       $f1, -13920($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628CC - lwc1       $f0, 21412($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628D4 - lwc1       $f2, 21416($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628D8 - swc1       $f0, -13916($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628E0 - swc1       $f2, -13912($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628E4 - lwc1       $f1, 21420($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628EC - lwc1       $f0, 21424($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628F0 - swc1       $f1, -13908($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628F8 - swc1       $f0, -13904($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C628FC - lwc1       $f2, 21428($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62900 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62904 - lwc1       $f1, 21432($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62908 - swc1       $f2, -13900($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6290C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62910 - swc1       $f1, -13896($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62914 - lwc1       $f0, 21436($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62918 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6291C - lwc1       $f2, 21440($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62920 - swc1       $f0, -13892($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62924 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62928 - swc1       $f2, -13888($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6292C - lwc1       $f1, 21444($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62930 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62934 - lwc1       $f0, 21448($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62938 - swc1       $f1, -13884($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6293C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62940 - swc1       $f0, -13880($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62944 - lwc1       $f2, 21452($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62948 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6294C - lwc1       $f1, 21456($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62950 - swc1       $f2, -13876($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62954 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62958 - swc1       $f1, -13872($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6295C - lwc1       $f0, 21460($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62960 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62964 - lwc1       $f2, 21464($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62968 - swc1       $f0, -13868($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6296C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62970 - swc1       $f2, -13864($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62974 - lwc1       $f1, 21468($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62978 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6297C - lwc1       $f0, 21472($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62980 - swc1       $f1, -13860($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62984 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62988 - swc1       $f0, -13856($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6298C - lwc1       $f2, 21476($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62990 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62994 - lwc1       $f1, 21480($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62998 - swc1       $f2, -13852($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6299C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629A0 - swc1       $f1, -13848($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629A4 - lwc1       $f0, 21484($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629AC - lwc1       $f2, 21488($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629B0 - swc1       $f0, -13844($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629B8 - swc1       $f2, -13840($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629BC - lwc1       $f1, 21492($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629C4 - lwc1       $f0, 21496($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629C8 - swc1       $f1, -13836($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629D0 - swc1       $f0, -13832($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629D4 - lwc1       $f2, 21500($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629DC - lwc1       $f1, 21504($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629E0 - swc1       $f2, -13828($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629E8 - swc1       $f1, -13824($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629EC - lwc1       $f0, 21508($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629F4 - lwc1       $f2, 21512($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629F8 - swc1       $f0, -13820($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C629FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A00 - swc1       $f2, -13816($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A04 - lwc1       $f1, 21516($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A0C - lwc1       $f0, 21520($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A10 - swc1       $f1, -13812($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A18 - swc1       $f0, -13808($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A1C - lwc1       $f2, 21524($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A24 - lwc1       $f1, 21528($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A28 - swc1       $f2, -13804($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A30 - swc1       $f1, -13800($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A34 - lwc1       $f0, 21532($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A3C - lwc1       $f2, 21536($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A40 - swc1       $f0, -13796($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A48 - swc1       $f2, -13792($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A4C - lwc1       $f1, 21540($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A54 - lwc1       $f0, 21544($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A58 - swc1       $f1, -13788($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A60 - swc1       $f0, -13784($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A64 - lwc1       $f2, 21548($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A6C - lwc1       $f1, 21552($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A70 - swc1       $f2, -13780($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A78 - swc1       $f1, -13776($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A7C - lwc1       $f0, 21556($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A84 - lwc1       $f2, 21560($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A88 - swc1       $f0, -13772($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A90 - swc1       $f2, -13768($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A94 - lwc1       $f1, 21564($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62A9C - lwc1       $f0, 21568($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AA0 - swc1       $f1, -13764($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AA8 - swc1       $f0, -13760($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AAC - lwc1       $f2, 21572($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AB4 - lwc1       $f1, 21576($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AB8 - swc1       $f2, -13756($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62ABC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AC0 - swc1       $f1, -13752($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AC4 - lwc1       $f0, 21580($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62ACC - lwc1       $f2, 21584($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AD0 - swc1       $f0, -13748($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AD8 - swc1       $f2, -13744($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62ADC - lwc1       $f1, 21588($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AE4 - lwc1       $f0, 21592($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AE8 - swc1       $f1, -13740($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AF0 - swc1       $f0, -13736($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AF4 - lwc1       $f2, 21596($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62AFC - lwc1       $f1, 21600($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B00 - swc1       $f2, -13732($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B08 - swc1       $f1, -13728($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B0C - lwc1       $f0, 21604($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B14 - lwc1       $f2, 21608($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B18 - swc1       $f0, -13724($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B20 - swc1       $f2, -13720($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B24 - lwc1       $f1, 21612($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B2C - lwc1       $f0, 21616($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B30 - swc1       $f1, -13716($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B38 - swc1       $f0, -13712($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B3C - lwc1       $f2, 21620($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B44 - lwc1       $f1, 21624($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B48 - swc1       $f2, -13708($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B50 - swc1       $f1, -13704($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B54 - lwc1       $f0, 21628($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B5C - lwc1       $f2, 21632($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B60 - swc1       $f0, -13700($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B68 - swc1       $f2, -13696($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B6C - lwc1       $f1, 21636($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B74 - lwc1       $f0, 21640($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B78 - swc1       $f1, -13692($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B80 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B84 - swc1       $f0, -13688($v1)
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8C62B88
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C62B88 - lwc1       $f2, 21644($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B90 - lwc1       $f1, 21648($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B94 - swc1       $f2, -13200($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62B9C - swc1       $f1, -13196($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BA0 - lwc1       $f0, 21652($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BA8 - lwc1       $f2, 21656($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BAC - swc1       $f0, -13192($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BB4 - swc1       $f2, -13188($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BB8 - lwc1       $f1, 21660($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BC0 - lwc1       $f0, 21664($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BC4 - swc1       $f1, -13184($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BCC - swc1       $f0, -13180($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BD0 - lwc1       $f2, 21668($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BD4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BD8 - lwc1       $f1, 21672($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BDC - swc1       $f2, -13176($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BE4 - swc1       $f1, -13172($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BE8 - lwc1       $f0, 21676($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BF0 - lwc1       $f2, 21680($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BF4 - swc1       $f0, -13168($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62BFC - swc1       $f2, -13164($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C00 - lwc1       $f1, 21684($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C08 - lwc1       $f0, 21688($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C0C - swc1       $f1, -13160($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C14 - swc1       $f0, -13156($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C18 - lwc1       $f2, 21692($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C20 - lwc1       $f1, 21696($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C24 - swc1       $f2, -13152($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C2C - swc1       $f1, -13148($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C30 - lwc1       $f0, 21700($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C38 - lwc1       $f2, 21704($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C3C - swc1       $f0, -13144($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C44 - swc1       $f2, -13140($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C48 - lwc1       $f1, 21708($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C50 - lwc1       $f0, 21712($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C54 - swc1       $f1, -13136($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C5C - swc1       $f0, -13132($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C60 - lwc1       $f2, 21716($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C68 - lwc1       $f1, 21720($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C6C - swc1       $f2, -13128($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C74 - swc1       $f1, -13124($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C78 - lwc1       $f0, 21724($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C80 - lwc1       $f2, 21728($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C84 - swc1       $f0, -13120($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C8C - swc1       $f2, -13116($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C90 - lwc1       $f1, 21732($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C98 - lwc1       $f0, 21736($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62C9C - swc1       $f1, -13112($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CA4 - swc1       $f0, -13108($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CA8 - lwc1       $f2, 21740($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CB0 - lwc1       $f1, 21744($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CB4 - swc1       $f2, -13104($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CBC - swc1       $f1, -13100($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CC0 - lwc1       $f0, 21748($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CC8 - lwc1       $f2, 21752($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CCC - swc1       $f0, -13096($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CD4 - swc1       $f2, -13092($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CD8 - lwc1       $f1, 21756($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CDC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CE0 - lwc1       $f0, 21760($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CE4 - swc1       $f1, -13088($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CEC - swc1       $f0, -13084($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CF0 - lwc1       $f2, 21764($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CF8 - lwc1       $f1, 21768($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62CFC - swc1       $f2, -13080($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D04 - swc1       $f1, -13076($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D08 - lwc1       $f0, 21772($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D10 - lwc1       $f2, 21776($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D14 - swc1       $f0, -13072($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D1C - swc1       $f2, -13068($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D20 - lwc1       $f1, 21780($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D28 - lwc1       $f0, 21784($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D2C - swc1       $f1, -13064($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D34 - swc1       $f0, -13060($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D38 - lwc1       $f2, 21788($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D40 - lwc1       $f1, 21792($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D44 - swc1       $f2, -13056($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D4C - swc1       $f1, -13052($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D50 - lwc1       $f0, 21796($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D58 - lwc1       $f2, 21800($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D5C - swc1       $f0, -13048($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D64 - swc1       $f2, -13044($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D68 - lwc1       $f1, 21804($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D70 - lwc1       $f0, 21808($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D74 - swc1       $f1, -13040($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D7C - swc1       $f0, -13036($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D80 - lwc1       $f2, 21812($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D88 - lwc1       $f1, 21816($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D8C - swc1       $f2, -13032($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D94 - swc1       $f1, -13028($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D98 - lwc1       $f0, 21820($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62D9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DA0 - lwc1       $f2, 21824($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DA4 - swc1       $f0, -13024($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DAC - swc1       $f2, -13020($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DB0 - lwc1       $f1, 21828($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DB8 - lwc1       $f0, 21832($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DBC - swc1       $f1, -13016($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DC4 - swc1       $f0, -13012($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DC8 - lwc1       $f2, 21836($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DCC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DD0 - lwc1       $f1, 21840($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DD4 - swc1       $f2, -13008($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DD8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DDC - swc1       $f1, -13004($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DE0 - lwc1       $f0, 21844($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DE8 - lwc1       $f2, 21848($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DEC - swc1       $f0, -13000($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DF4 - swc1       $f2, -12996($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DF8 - lwc1       $f1, 21852($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62DFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E00 - lwc1       $f0, 21856($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E04 - swc1       $f1, -12992($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E08 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E0C - swc1       $f0, -12988($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E10 - lwc1       $f2, 21860($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E18 - lwc1       $f1, 21864($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E1C - swc1       $f2, -12984($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E24 - swc1       $f1, -12980($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E28 - lwc1       $f0, 21868($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E2C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E30 - lwc1       $f2, 21872($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E34 - swc1       $f0, -12976($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E38 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E3C - swc1       $f2, -12972($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E40 - lwc1       $f1, 21876($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E44 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E48 - lwc1       $f0, 21880($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E4C - swc1       $f1, -12968($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E50 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E54 - swc1       $f0, -12964($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E58 - lwc1       $f2, 21884($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E5C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E60 - lwc1       $f1, 21888($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E64 - swc1       $f2, -12960($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E6C - swc1       $f1, -12956($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E70 - lwc1       $f0, 21892($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E74 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E78 - lwc1       $f2, 21896($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E7C - swc1       $f0, -12952($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E84 - swc1       $f2, -12948($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E88 - lwc1       $f1, 21900($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E90 - lwc1       $f0, 21904($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E94 - swc1       $f1, -12944($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62E9C - swc1       $f0, -12940($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EA0 - lwc1       $f2, 21908($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EA4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EA8 - lwc1       $f1, 21912($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EAC - swc1       $f2, -12936($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EB0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EB4 - swc1       $f1, -12932($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EB8 - lwc1       $f0, 21916($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EBC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EC0 - lwc1       $f2, 21920($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EC4 - swc1       $f0, -12928($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EC8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62ECC - swc1       $f2, -12924($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62ED0 - lwc1       $f1, 21924($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62ED4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62ED8 - lwc1       $f0, 21928($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EDC - swc1       $f1, -12920($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EE0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EE4 - swc1       $f0, -12916($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EE8 - lwc1       $f2, 21932($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EEC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EF0 - lwc1       $f1, 21936($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EF4 - swc1       $f2, -12912($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EF8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62EFC - swc1       $f1, -12908($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F00 - lwc1       $f0, 21940($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F08 - lwc1       $f2, 21944($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F0C - swc1       $f0, -12904($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F14 - swc1       $f2, -12900($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F18 - lwc1       $f1, 21948($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F20 - lwc1       $f0, 21952($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F24 - swc1       $f1, -12896($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F2C - swc1       $f0, -12892($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F30 - lwc1       $f2, 21956($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F38 - lwc1       $f1, 21960($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F3C - swc1       $f2, -12888($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F44 - swc1       $f1, -12884($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F48 - lwc1       $f0, 21964($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F50 - lwc1       $f2, 21968($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F54 - swc1       $f0, -12880($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F5C - swc1       $f2, -12876($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F60 - lwc1       $f1, 21972($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F68 - lwc1       $f0, 21976($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F6C - swc1       $f1, -12872($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F74 - swc1       $f0, -12868($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F78 - lwc1       $f2, 21980($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F80 - lwc1       $f1, 21984($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F84 - swc1       $f2, -12864($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F8C - swc1       $f1, -12860($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F90 - lwc1       $f0, 21988($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F98 - lwc1       $f2, 21992($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62F9C - swc1       $f0, -12856($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FA4 - swc1       $f2, -12852($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FA8 - lwc1       $f1, 21996($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FB0 - lwc1       $f0, 22000($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FB4 - swc1       $f1, -12848($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FBC - swc1       $f0, -12844($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FC0 - lwc1       $f2, 22004($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FC8 - lwc1       $f1, 22008($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FCC - swc1       $f2, -12840($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FD4 - swc1       $f1, -12836($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FD8 - lwc1       $f0, 22012($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FDC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FE0 - lwc1       $f2, 22016($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FE4 - swc1       $f0, -12832($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FEC - swc1       $f2, -12828($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FF0 - lwc1       $f1, 22020($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FF8 - lwc1       $f0, 22024($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C62FFC - swc1       $f1, -12824($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63000 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63004 - swc1       $f0, -12820($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63008 - lwc1       $f2, 22028($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6300C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63010 - lwc1       $f1, 22032($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63014 - swc1       $f2, -12816($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63018 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6301C - swc1       $f1, -12812($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63020 - lwc1       $f0, 22036($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63024 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63028 - lwc1       $f2, 22040($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6302C - swc1       $f0, -12808($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63030 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63034 - swc1       $f2, -12804($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63038 - lwc1       $f1, 22044($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6303C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63040 - lwc1       $f0, 22048($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63044 - swc1       $f1, -12800($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63048 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6304C - swc1       $f0, -12796($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63050 - lwc1       $f2, 22052($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63054 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63058 - lwc1       $f1, 22056($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6305C - swc1       $f2, -12792($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63060 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63064 - swc1       $f1, -12788($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63068 - lwc1       $f0, 22060($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6306C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63070 - lwc1       $f2, 22064($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63074 - swc1       $f0, -12784($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63078 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6307C - swc1       $f2, -12780($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63080 - lwc1       $f1, 22068($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63084 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63088 - lwc1       $f0, 22072($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6308C - swc1       $f1, -12776($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63090 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63094 - swc1       $f0, -12772($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63098 - lwc1       $f2, 22076($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6309C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630A0 - lwc1       $f1, 22080($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630A4 - swc1       $f2, -12768($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630AC - swc1       $f1, -12764($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630B0 - lwc1       $f0, 22084($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630B8 - lwc1       $f2, 22088($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630BC - swc1       $f0, -12760($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630C4 - swc1       $f2, -12756($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630C8 - lwc1       $f1, 22092($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630D0 - lwc1       $f0, 22096($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630D4 - swc1       $f1, -12752($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630DC - swc1       $f0, -12748($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630E0 - lwc1       $f2, 22100($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630E8 - lwc1       $f1, 22104($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630EC - swc1       $f2, -12744($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630F4 - swc1       $f1, -12740($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630F8 - lwc1       $f0, 22108($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C630FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63100 - lwc1       $f2, 22112($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63104 - swc1       $f0, -12736($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63108 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6310C - swc1       $f2, -12732($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63110 - lwc1       $f1, 22116($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63114 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63118 - lwc1       $f0, 22120($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6311C - swc1       $f1, -12728($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63120 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63124 - swc1       $f0, -12724($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63128 - lwc1       $f2, 22124($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6312C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63130 - lwc1       $f1, 22128($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63134 - swc1       $f2, -12720($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63138 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6313C - swc1       $f1, -12716($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63140 - lwc1       $f0, 22132($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63144 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63148 - lwc1       $f2, 22136($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6314C - swc1       $f0, -12712($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63150 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63154 - swc1       $f2, -12708($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63158 - lwc1       $f1, 22140($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6315C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63160 - lwc1       $f0, 22144($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63164 - swc1       $f1, -12704($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63168 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6316C - swc1       $f0, -12700($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63170 - lwc1       $f2, 22148($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63174 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63178 - lwc1       $f1, 22152($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6317C - swc1       $f2, -12696($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63180 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63184 - swc1       $f1, -12692($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63188 - lwc1       $f0, 22156($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6318C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63190 - lwc1       $f2, 22160($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63194 - swc1       $f0, -12688($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63198 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6319C - swc1       $f2, -12684($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631A0 - lwc1       $f1, 22164($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631A8 - lwc1       $f0, 22168($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631AC - swc1       $f1, -12680($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631B4 - swc1       $f0, -12676($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631B8 - lwc1       $f2, 22172($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631C0 - lwc1       $f1, 22176($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631C4 - swc1       $f2, -12672($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631CC - swc1       $f1, -12668($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631D0 - lwc1       $f0, 22180($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631D8 - lwc1       $f2, 22184($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631DC - swc1       $f0, -12664($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631E4 - swc1       $f2, -12660($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631E8 - lwc1       $f1, 22188($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631F0 - lwc1       $f0, 22192($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631F4 - swc1       $f1, -12656($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C631FC - swc1       $f0, -12652($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63200 - lwc1       $f2, 22196($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63204 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63208 - lwc1       $f1, 22200($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6320C - swc1       $f2, -12648($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63210 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63214 - swc1       $f1, -12644($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63218 - lwc1       $f0, 22204($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6321C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63220 - lwc1       $f2, 22208($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63224 - swc1       $f0, -12640($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63228 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6322C - swc1       $f2, -12636($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63230 - lwc1       $f1, 22212($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63234 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63238 - lwc1       $f0, 22216($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6323C - swc1       $f1, -12632($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63240 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63244 - swc1       $f0, -12628($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63248 - lwc1       $f2, 22220($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6324C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63250 - lwc1       $f1, 22224($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63254 - swc1       $f2, -12624($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63258 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6325C - swc1       $f1, -12620($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63260 - lwc1       $f0, 22228($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63264 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63268 - lwc1       $f2, 22232($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6326C - swc1       $f0, -12616($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63270 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63274 - swc1       $f2, -12612($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63278 - lwc1       $f1, 22236($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6327C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63280 - lwc1       $f0, 22240($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63284 - swc1       $f1, -12608($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63288 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6328C - swc1       $f0, -12604($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63290 - lwc1       $f2, 22244($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63294 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63298 - lwc1       $f1, 22248($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6329C - swc1       $f2, -12600($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632A4 - swc1       $f1, -12596($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632A8 - lwc1       $f0, 22252($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632B0 - lwc1       $f2, 22256($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632B4 - swc1       $f0, -12592($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632BC - swc1       $f2, -12588($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632C0 - lwc1       $f1, 22260($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632C8 - lwc1       $f0, 22264($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632CC - swc1       $f1, -12584($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632D4 - swc1       $f0, -12580($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632D8 - lwc1       $f2, 22268($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632E0 - lwc1       $f1, 22272($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632E4 - swc1       $f2, -12576($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632EC - swc1       $f1, -12572($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632F0 - lwc1       $f0, 22276($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632F8 - lwc1       $f2, 22280($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C632FC - swc1       $f0, -12568($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63300 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63304 - swc1       $f2, -12564($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63308 - lwc1       $f1, 22284($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6330C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63310 - lwc1       $f0, 22288($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63314 - swc1       $f1, -12560($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63318 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6331C - swc1       $f0, -12556($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63320 - lwc1       $f2, 22292($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63324 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63328 - lwc1       $f1, 22296($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6332C - swc1       $f2, -12552($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63330 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63334 - swc1       $f1, -12548($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63338 - lwc1       $f0, 22300($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6333C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63340 - lwc1       $f2, 22304($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63344 - swc1       $f0, -12544($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63348 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6334C - swc1       $f2, -12540($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63350 - lwc1       $f1, 22308($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63354 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63358 - lwc1       $f0, 22312($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6335C - swc1       $f1, -12536($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63360 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63364 - swc1       $f0, -12532($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63368 - lwc1       $f2, 22316($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6336C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63370 - lwc1       $f1, 22320($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63374 - swc1       $f2, -12528($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63378 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6337C - swc1       $f1, -12524($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63380 - lwc1       $f0, 22324($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63384 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63388 - lwc1       $f2, 22328($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6338C - swc1       $f0, -12520($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63390 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63394 - swc1       $f2, -12516($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63398 - lwc1       $f1, 22332($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6339C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633A0 - lwc1       $f0, 22336($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633A4 - swc1       $f1, -12512($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633AC - swc1       $f0, -12508($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633B0 - lwc1       $f2, 22340($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633B8 - lwc1       $f1, 22344($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633BC - swc1       $f2, -12504($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633C4 - swc1       $f1, -12500($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633C8 - lwc1       $f0, 22348($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633D0 - lwc1       $f2, 22352($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633D4 - swc1       $f0, -12496($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633DC - swc1       $f2, -12492($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633E0 - lwc1       $f1, 22356($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633E8 - lwc1       $f0, 22360($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633EC - swc1       $f1, -12488($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633F4 - swc1       $f0, -12484($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633F8 - lwc1       $f2, 22364($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C633FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63400 - lwc1       $f1, 22368($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63404 - swc1       $f2, -12480($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63408 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6340C - swc1       $f1, -12476($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63410 - lwc1       $f0, 22372($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63414 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63418 - lwc1       $f2, 22376($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6341C - swc1       $f0, -12472($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63420 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63424 - swc1       $f2, -12468($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63428 - lwc1       $f1, 22380($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6342C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63430 - lwc1       $f0, 22384($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63434 - swc1       $f1, -12464($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63438 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6343C - swc1       $f0, -12460($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63440 - lwc1       $f2, 22388($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63444 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63448 - lwc1       $f1, 22392($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6344C - swc1       $f2, -12456($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63450 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63454 - swc1       $f1, -12452($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63458 - lwc1       $f0, 22396($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6345C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63460 - lwc1       $f2, 22400($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63464 - swc1       $f0, -12448($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63468 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6346C - swc1       $f2, -12444($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63470 - lwc1       $f1, 22404($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63474 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63478 - lwc1       $f0, 22408($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6347C - swc1       $f1, -12440($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63480 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63484 - swc1       $f0, -12436($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63488 - lwc1       $f2, 22412($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6348C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63490 - lwc1       $f1, 22416($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63494 - swc1       $f2, -12432($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63498 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6349C - swc1       $f1, -12428($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634A0 - lwc1       $f0, 22420($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634A8 - lwc1       $f2, 22424($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634AC - swc1       $f0, -12424($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634B4 - swc1       $f2, -12420($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634B8 - lwc1       $f1, 22428($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634C0 - lwc1       $f0, 22432($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634C4 - swc1       $f1, -12416($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634CC - swc1       $f0, -12412($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634D0 - lwc1       $f2, 22436($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634D8 - lwc1       $f1, 22440($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634DC - swc1       $f2, -12408($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634E4 - swc1       $f1, -12404($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634E8 - lwc1       $f0, 22444($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634F0 - lwc1       $f2, 22448($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634F4 - swc1       $f0, -12400($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C634FC - swc1       $f2, -12396($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63500 - lwc1       $f1, 22452($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63504 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63508 - lwc1       $f0, 22456($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6350C - swc1       $f1, -12392($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63510 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63514 - swc1       $f0, -12388($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63518 - lwc1       $f2, 22460($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6351C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63520 - lwc1       $f1, 22464($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63524 - swc1       $f2, -12384($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63528 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6352C - swc1       $f1, -12380($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63530 - lwc1       $f0, 22468($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63534 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63538 - lwc1       $f2, 22472($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6353C - swc1       $f0, -12376($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63540 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63544 - swc1       $f2, -12372($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63548 - lwc1       $f1, 22476($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6354C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63550 - lwc1       $f0, 22480($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63554 - swc1       $f1, -12368($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63558 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6355C - swc1       $f0, -12364($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63560 - lwc1       $f2, 22484($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63564 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63568 - lwc1       $f1, 22488($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6356C - swc1       $f2, -12360($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63570 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63574 - swc1       $f1, -12356($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63578 - lwc1       $f0, 22492($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6357C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63580 - lwc1       $f2, 22496($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63584 - swc1       $f0, -12352($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63588 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6358C - swc1       $f2, -12348($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63590 - lwc1       $f1, 22500($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63594 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63598 - lwc1       $f0, 22504($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6359C - swc1       $f1, -12344($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635A0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635A4 - swc1       $f0, -12340($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635A8 - lwc1       $f2, 22508($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635AC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635B0 - lwc1       $f1, 22512($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635B4 - swc1       $f2, -12336($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635B8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635BC - swc1       $f1, -12332($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635C0 - lwc1       $f0, 22516($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635C4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635C8 - lwc1       $f2, 22520($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635CC - swc1       $f0, -12328($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635D0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635D4 - swc1       $f2, -12324($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635D8 - lwc1       $f1, 22524($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635DC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635E0 - lwc1       $f0, 22528($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635E4 - swc1       $f1, -12320($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635E8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635EC - swc1       $f0, -12316($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635F0 - lwc1       $f2, 22532($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635F4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635F8 - lwc1       $f1, 22536($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C635FC - swc1       $f2, -12312($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63600 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63604 - swc1       $f1, -12308($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63608 - lwc1       $f0, 22540($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6360C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63610 - lwc1       $f2, 22544($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63614 - swc1       $f0, -12304($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63618 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6361C - swc1       $f2, -12300($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63620 - lwc1       $f1, 22548($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63624 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63628 - lwc1       $f0, 22552($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6362C - swc1       $f1, -12296($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63630 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63634 - swc1       $f0, -12292($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63638 - lwc1       $f2, 22556($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6363C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63640 - lwc1       $f1, 22560($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63644 - swc1       $f2, -12288($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63648 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6364C - swc1       $f1, -12284($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63650 - lwc1       $f0, 22564($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63654 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63658 - lwc1       $f2, 22568($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6365C - swc1       $f0, -12280($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63660 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63664 - swc1       $f2, -12276($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63668 - lwc1       $f1, 22572($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6366C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63670 - lwc1       $f0, 22576($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63674 - swc1       $f1, -12272($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63678 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6367C - swc1       $f0, -12268($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63680 - lwc1       $f2, 22580($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63684 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63688 - lwc1       $f1, 22584($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6368C - swc1       $f2, -12264($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63690 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63694 - swc1       $f1, -12260($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63698 - lwc1       $f0, 22588($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6369C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636A0 - lwc1       $f2, 22592($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636A4 - swc1       $f0, -12256($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636A8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636AC - swc1       $f2, -12252($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636B0 - lwc1       $f1, 22596($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636B4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636B8 - lwc1       $f0, 22600($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636BC - swc1       $f1, -12248($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636C0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636C4 - swc1       $f0, -12244($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636C8 - lwc1       $f2, 22604($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636CC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636D0 - lwc1       $f1, 22608($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636D4 - swc1       $f2, -12240($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636D8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636DC - swc1       $f1, -12236($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636E0 - lwc1       $f0, 22612($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636E4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636E8 - lwc1       $f2, 22616($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636EC - swc1       $f0, -12232($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636F4 - swc1       $f2, -12228($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636F8 - lwc1       $f1, 22620($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C636FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63700 - lwc1       $f0, 22624($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63704 - swc1       $f1, -12224($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63708 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6370C - swc1       $f0, -12220($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63710 - lwc1       $f2, 22628($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63714 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63718 - lwc1       $f1, 22632($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6371C - swc1       $f2, -12216($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63720 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63724 - swc1       $f1, -12212($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63728 - lwc1       $f0, 22636($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6372C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63730 - lwc1       $f2, 22640($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63734 - swc1       $f0, -12208($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63738 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6373C - swc1       $f2, -12204($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63740 - lwc1       $f1, 22644($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63744 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63748 - lwc1       $f0, 22648($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6374C - swc1       $f1, -12200($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63750 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63754 - swc1       $f0, -12196($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63758 - lwc1       $f2, 22652($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6375C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63760 - lwc1       $f1, 22656($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63764 - swc1       $f2, -12192($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63768 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6376C - swc1       $f1, -12188($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63770 - lwc1       $f0, 22660($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63774 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63778 - lwc1       $f2, 22664($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6377C - swc1       $f0, -12184($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63780 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63784 - swc1       $f2, -12180($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63788 - lwc1       $f1, 22668($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6378C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63790 - lwc1       $f0, 22672($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63794 - swc1       $f1, -12176($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63798 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6379C - swc1       $f0, -12172($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637A0 - lwc1       $f2, 22676($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637A8 - lwc1       $f1, 22680($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637AC - swc1       $f2, -12168($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637B4 - swc1       $f1, -12164($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637B8 - lwc1       $f0, 22684($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637C0 - lwc1       $f2, 22688($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637C4 - swc1       $f0, -12160($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637CC - swc1       $f2, -12156($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637D0 - lwc1       $f1, 22692($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637D8 - lwc1       $f0, 22696($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637DC - swc1       $f1, -12152($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637E4 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637E8 - swc1       $f0, -12148($v1)
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8C637EC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C637EC - lwc1       $f2, 22700($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637F0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637F4 - lwc1       $f1, 22704($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637F8 - swc1       $f2, -10732($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C637FC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63800 - swc1       $f1, -10728($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63804 - lwc1       $f0, 22708($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63808 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6380C - lwc1       $f2, 22712($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63810 - swc1       $f0, -10724($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63814 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63818 - swc1       $f2, -10716($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6381C - lwc1       $f1, 22716($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63820 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63824 - lwc1       $f0, 22720($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63828 - swc1       $f1, -10712($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6382C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63830 - swc1       $f0, -10708($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63834 - lwc1       $f2, 22724($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63838 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6383C - lwc1       $f1, 22728($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63840 - swc1       $f2, -10700($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63844 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63848 - swc1       $f1, -10696($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6384C - lwc1       $f0, 22732($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63850 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63854 - lwc1       $f2, 22736($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63858 - swc1       $f0, -10692($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6385C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63860 - swc1       $f2, -10684($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63864 - lwc1       $f1, 22740($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63868 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6386C - lwc1       $f0, 22744($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63870 - swc1       $f1, -10680($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63874 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63878 - swc1       $f0, -10676($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6387C - lwc1       $f2, 22748($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63880 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63884 - lwc1       $f1, 22752($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63888 - swc1       $f2, -10668($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6388C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63890 - swc1       $f1, -10664($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63894 - lwc1       $f0, 22756($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63898 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6389C - lwc1       $f2, 22760($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638A0 - swc1       $f0, -10660($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638A8 - swc1       $f2, -10620($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638AC - lwc1       $f1, 22764($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638B4 - lwc1       $f0, 22768($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638B8 - swc1       $f1, -10616($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638C0 - swc1       $f0, -10612($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638C4 - lwc1       $f2, 22772($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638CC - lwc1       $f1, 22776($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638D0 - swc1       $f2, -10604($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638D8 - swc1       $f1, -10600($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638DC - lwc1       $f0, 22780($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638E4 - lwc1       $f2, 22784($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638E8 - swc1       $f0, -10596($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638F0 - swc1       $f2, -10588($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638F4 - lwc1       $f1, 22788($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C638FC - lwc1       $f0, 22792($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63900 - swc1       $f1, -10584($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63904 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63908 - swc1       $f0, -10580($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6390C - lwc1       $f2, 22796($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63910 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63914 - lwc1       $f1, 22800($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63918 - swc1       $f2, -10572($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6391C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63920 - swc1       $f1, -10568($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63924 - lwc1       $f0, 22804($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63928 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6392C - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63930 - swc1       $f0, -10564($v1)
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8C63934
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C63934 - lwc1       $f2, 22808($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63938 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6393C - lwc1       $f1, 22812($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63940 - swc1       $f2, -10376($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63944 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63948 - swc1       $f1, -10372($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6394C - lwc1       $f0, 22816($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63950 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63954 - lwc1       $f2, 22820($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63958 - swc1       $f0, -10368($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6395C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63960 - swc1       $f2, -10364($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63964 - lwc1       $f1, 22824($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63968 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6396C - lwc1       $f0, 22828($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63970 - swc1       $f1, -10360($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63974 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63978 - swc1       $f0, -10356($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6397C - lwc1       $f2, 22832($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63980 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63984 - lwc1       $f1, 22836($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63988 - swc1       $f2, -10352($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6398C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63990 - swc1       $f1, -10348($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63994 - lwc1       $f0, 22840($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63998 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C6399C - lwc1       $f2, 22844($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639A0 - swc1       $f0, -10344($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639A4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639A8 - swc1       $f2, -10340($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639AC - lwc1       $f1, 22848($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639B0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639B4 - lwc1       $f0, 22852($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639B8 - swc1       $f1, -10336($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639BC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639C0 - swc1       $f0, -10332($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639C4 - lwc1       $f2, 22856($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639C8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639CC - lwc1       $f1, 22860($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639D0 - swc1       $f2, -10328($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639D4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639D8 - swc1       $f1, -10324($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639DC - lwc1       $f0, 22864($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639E0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639E4 - lwc1       $f2, 22868($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639E8 - swc1       $f0, -10320($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639EC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639F0 - swc1       $f2, -10316($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639F4 - lwc1       $f1, 22872($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639F8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C639FC - lwc1       $f0, 22876($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A00 - swc1       $f1, -10312($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A04 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A08 - swc1       $f0, -10308($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A0C - lwc1       $f2, 22880($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A10 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A14 - lwc1       $f1, 22884($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A18 - swc1       $f2, -10304($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A1C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A20 - swc1       $f1, -10300($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A24 - lwc1       $f0, 22888($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A2C - lwc1       $f2, 22892($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A30 - swc1       $f0, -10296($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A38 - swc1       $f2, -10292($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A3C - lwc1       $f1, 22896($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A44 - lwc1       $f0, 22900($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A48 - swc1       $f1, -10288($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A4C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A50 - swc1       $f0, -10284($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A54 - lwc1       $f2, 22904($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A58 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A5C - lwc1       $f1, 22908($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A60 - swc1       $f2, -10280($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A68 - swc1       $f1, -10276($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A6C - lwc1       $f0, 22912($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A74 - lwc1       $f2, 22916($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A78 - swc1       $f0, -10272($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A7C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A80 - swc1       $f2, -10268($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A84 - lwc1       $f1, 22920($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A88 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A8C - lwc1       $f0, 22924($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A90 - swc1       $f1, -10264($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A94 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A98 - swc1       $f0, -10260($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63A9C - lwc1       $f2, 22928($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AA4 - lwc1       $f1, 22932($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AA8 - swc1       $f2, -10256($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AAC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AB0 - swc1       $f1, -10252($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AB4 - lwc1       $f0, 22936($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AB8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63ABC - lwc1       $f2, 22940($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AC0 - swc1       $f0, -10248($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AC4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AC8 - swc1       $f2, -10244($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63ACC - lwc1       $f1, 22944($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AD0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AD4 - lwc1       $f0, 22948($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AD8 - swc1       $f1, -10240($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63ADC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AE0 - swc1       $f0, -10236($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AE4 - lwc1       $f2, 22952($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AE8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AEC - lwc1       $f1, 22956($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AF0 - swc1       $f2, -10232($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AF4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AF8 - swc1       $f1, -10228($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63AFC - lwc1       $f0, 22960($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B00 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B04 - lwc1       $f2, 22964($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B08 - swc1       $f0, -10224($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B10 - swc1       $f2, -10220($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B14 - lwc1       $f1, 22968($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B1C - lwc1       $f0, 22972($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B20 - swc1       $f1, -10216($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B24 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B28 - swc1       $f0, -10212($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B2C - lwc1       $f2, 22976($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B34 - lwc1       $f1, 22980($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B38 - swc1       $f2, -10208($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B40 - swc1       $f1, -10204($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B44 - lwc1       $f0, 22984($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B4C - lwc1       $f2, 22988($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B50 - swc1       $f0, -10200($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B58 - swc1       $f2, -10196($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B5C - lwc1       $f1, 22992($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B64 - lwc1       $f0, 22996($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B68 - swc1       $f1, -10192($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B70 - swc1       $f0, -10188($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B74 - lwc1       $f2, 23000($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B7C - lwc1       $f1, 23004($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B80 - swc1       $f2, -10184($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B84 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B88 - swc1       $f1, -10180($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B8C - lwc1       $f0, 23008($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B90 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B94 - lwc1       $f2, 23012($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B98 - swc1       $f0, -10176($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63B9C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BA0 - swc1       $f2, -10172($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BA4 - lwc1       $f1, 23016($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BA8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BAC - lwc1       $f0, 23020($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BB0 - swc1       $f1, -10168($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BB4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BB8 - swc1       $f0, -10164($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BBC - lwc1       $f2, 23024($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BC0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BC4 - lwc1       $f1, 23028($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BC8 - swc1       $f2, -10160($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BCC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BD0 - swc1       $f1, -10156($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BD4 - lwc1       $f0, 23032($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BD8 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BDC - lwc1       $f2, 23036($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BE0 - swc1       $f0, -10152($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BE4 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BE8 - swc1       $f2, -10148($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BEC - lwc1       $f1, 23040($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BF0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BF4 - lwc1       $f0, 23044($gp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BF8 - swc1       $f1, -10144($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63BFC - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C00 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C04 - swc1       $f0, -10140($v1)
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8C63C08
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C63C08 - lui        $a0, 0x41C0 <=> li $a0, 0x41C00000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C0C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C10 - sw         $a0, -1348($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C14 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C18 - sw         $zr, -1344($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C1C - lui        $a0, 0x4380 <=> li $a0, 0x43800000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C24 - sw         $a0, -1340($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C2C - sw         $zr, -1336($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C30 - lui        $a0, 0x4320 <=> li $a0, 0x43200000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C34 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C38 - sw         $a0, -1332($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C3C - lui        $a0, 0x4240 <=> li $a0, 0x42400000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C40 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C44 - sw         $a0, -1328($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C4C - sw         $a0, -1324($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C50 - lui        $a0, 0x42F0 <=> li $a0, 0x42F00000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C58 - sw         $a0, -1320($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C5C - lui        $a0, 0x4312 <=> li $a0, 0x43120000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C64 - sw         $a0, -1316($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C68 - lui        $a0, 0x4180 <=> li $a0, 0x41800000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C6C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C70 - sw         $a0, -1312($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C74 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C78 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C7C - sw         $v1, -1308($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C80 - lui        $a1, 0x435E <=> li $a1, 0x435E0000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C84 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C88 - sw         $a1, -1304($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C8C - lui        $a1, 0x433C <=> li $a1, 0x433C0000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C90 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C94 - sw         $a1, -1300($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C98 - lui        $a1, 0x41A0 <=> li $a1, 0x41A00000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63C9C - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CA0 - sw         $a1, -1296($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CA4 - lui        $a1, 0x4250 <=> li $a1, 0x42500000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CA8 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CAC - sw         $a1, -1292($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CB0 - lui        $a1, 0x4362 <=> li $a1, 0x43620000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CB4 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CB8 - sw         $a1, -1288($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CBC - lui        $a1, 0xC370 <=> li $a1, 0xC3700000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CC0 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CC4 - sw         $a1, -1284($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CC8 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CCC - sw         $zr, -1280($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CD0 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CD4 - sw         $zr, -1276($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CD8 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CDC - sw         $zr, -1272($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CE0 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CE4 - sw         $zr, -1268($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CE8 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CEC - sw         $zr, -1264($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CF0 - lui        $a1, 0x4370 <=> li $a1, 0x43700000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CF4 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CF8 - sw         $a1, -1260($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63CFC - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D00 - sw         $zr, -1256($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D04 - lui        $a1, 0xC1C0 <=> li $a1, 0xC1C00000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D08 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D0C - sw         $a1, -1252($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D10 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D14 - sw         $v1, -1248($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D18 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D1C - sw         $zr, -1244($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D20 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D24 - sw         $zr, -1240($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D28 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D2C - sw         $zr, -1236($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D30 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D34 - sw         $zr, -1232($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D38 - lui        $a0, 0x42D4 <=> li $a0, 0x42D40000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D3C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D40 - sw         $a0, -1228($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D44 - lui        $a0, 0x42C0 <=> li $a0, 0x42C00000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D48 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D4C - sw         $a0, -1224($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D50 - lui        $a0, 0xC2EC <=> li $a0, 0xC2EC0000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D54 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D58 - sw         $a0, -1220($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D5C - lui        $a0, 0xC230 <=> li $a0, 0xC2300000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D64 - sw         $a0, -1216($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D68 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D6C - sw         $zr, -1212($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D70 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D74 - sw         $zr, -1208($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D78 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D7C - sw         $zr, -1204($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D80 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D84 - sw         $zr, -1200($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D88 - lui        $a0, 0x435D <=> li $a0, 0x435D0000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D8C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D90 - sw         $a0, -1196($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D94 - lui        $a0, 0x42B4 <=> li $a0, 0x42B40000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D98 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63D9C - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DA0 - sw         $a0, -1192($v1)
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8C63DA4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8C63DA4 - addiu      $sp, $sp, -16
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DA8 - lui        $a0, 0x0A4F <=> li $a0, 0x0A4F0000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DAC - sw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C63DB0 - jal        0x08BEF650
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DB4 - addiu      $a0, $a0, -7652
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DB8 - lui        $a0, 0x0A4F <=> li $a0, 0x0A4F0000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DBC - lui        $a1, 0x08BF <=> li $a1, 0x08BF0000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DC0 - addiu      $a0, $a0, -7652
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DC4 - addiu      $a1, $a1, -2936
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8C63DC8 - jal        0x08804F54
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DCC - addiu      $a2, $gp, 28160
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DD0 - lw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DD4 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8C63DD8 - addiu      $sp, $sp, 16
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8BEF650
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BEF650 - addiu      $sp, $sp, -16
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF654 - sw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF658 - sw         $s1, 8($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF65C - sw         $s0, 4($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF660 - sw         $zr, 0($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF664 - addiu      $v0, $zr, 17 <=> li $v0, 17
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF668 - sw         $v0, 52($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF66C - sw         $zr, 56($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF670 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF674 - sw         $v0, 60($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF678 - sw         $zr, 64($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF67C - sw         $zr, 68($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF680 - sw         $zr, 72($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF684 - sb         $zr, 76($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF688 - sw         $zr, 80($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF68C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF690 - sw         $zr, 84($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEF694 - jal        0x08BEDF68
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF698 - addiu      $a0, $s1, 88
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEF69C - jal        0x08BED970
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6A0 - addiu      $a0, $s1, 668
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6A4 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6A8 - addiu      $v0, $v0, -15600
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6AC - sw         $v0, 1104($s1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6B0 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6B4 - addiu      $s0, $s1, 1104
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6B8 - addiu      $v0, $v0, -15568
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6BC - sw         $v0, 1104($s1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEF6C0 - jal        0x08BF40EC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6C4 - addiu      $a0, $s0, 4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEF6C8 - jal        0x08BEFCB4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6CC - addiu      $a0, $s0, 24
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6D0 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6D4 - sw         $v0, 292($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6D8 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6DC - addiu      $v0, $v0, -15600
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6E0 - sw         $v0, 1400($s1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6E4 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6E8 - addiu      $s0, $s1, 1400
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6EC - addiu      $v0, $v0, -15668
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6F0 - sw         $v0, 1400($s1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEF6F4 - jal        0x08BF40EC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF6F8 - addiu      $a0, $s0, 4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEF6FC - jal        0x08BEFCB4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF700 - addiu      $a0, $s0, 24
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF704 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF708 - sw         $v0, 328($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF70C - addiu      $v0, $zr, 630 <=> li $v0, 630
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF710 - sw         $v0, 332($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF714 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF718 - sw         $v0, 340($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF71C - sw         $zr, 1744($s1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF720 - sw         $zr, 1748($s1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF724 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF728 - lw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF72C - lw         $s1, 8($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF730 - lw         $s0, 4($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF734 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEF738 - addiu      $sp, $sp, 16
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8BEDF68
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BEDF68 - addiu      $sp, $sp, -16
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF6C - sw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF70 - sw         $s1, 8($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF74 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF78 - sw         $s0, 4($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF7C - addiu      $v0, $v0, -15600
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF80 - sw         $v0, 0($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF84 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF88 - addiu      $v0, $v0, -15504
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF8C - sw         $v0, 0($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF90 - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF94 - sw         $v0, 4($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF98 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDF9C - addiu      $v0, $v0, -15612
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFA0 - sw         $v0, 8($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFA4 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFA8 - sw         $v0, 12($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFAC - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFB0 - sb         $zr, 16($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFB4 - addiu      $v0, $v0, -15624
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFB8 - sw         $v0, 20($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFBC - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFC0 - sw         $v0, 24($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFC4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFC8 - sb         $zr, 28($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEDFCC - jal        0x08BF7108
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFD0 - addiu      $a0, $s0, 32
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFD4 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFD8 - addiu      $v0, $v0, -15636
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFDC - sw         $v0, 68($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFE0 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFE4 - sw         $v0, 72($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFE8 - addiu      $s1, $s0, 68
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFEC - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFF0 - sw         $v0, 76($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEDFF4 - jal        0x08BF40EC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDFF8 - addiu      $a0, $s1, 12
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEDFFC - jal        0x08BEFCB4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE000 - addiu      $a0, $s1, 32
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE004 - sb         $zr, 506($s1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE008 - sb         $zr, 507($s1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE00C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE010 - sb         $v0, 576($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE014 - sb         $zr, 577($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE018 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE01C - lw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE020 - lw         $s1, 8($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE024 - lw         $s0, 4($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE028 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEE02C - addiu      $sp, $sp, 16
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8BF40EC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BF40EC - sw         $zr, 0($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF40F0 - sw         $zr, 4($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF40F4 - sw         $zr, 8($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF40F8 - sw         $zr, 12($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF40FC - sb         $zr, 16($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF4100 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BF4104 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8BEFCB4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BEFCB4 - addiu      $sp, $sp, -16
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCB8 - sw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCBC - sw         $s0, 8($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCC4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEFCC8 - jal        0x0880DE68
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCCC - addiu      $a2, $zr, 101 <=> li $a2, 101
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCD0 - sw         $zr, 104($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCD4 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCD8 - sw         $v0, 108($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCDC - sw         $v0, 112($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCE0 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCE4 - sw         $v0, 116($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCE8 - addiu      $a0, $s0, 120
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCEC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEFCF0 - jal        0x0880DE68
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCF4 - addiu      $a2, $zr, 101 <=> li $a2, 101
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCF8 - sw         $zr, 224($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFCFC - sw         $zr, 228($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD00 - sw         $zr, 232($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD04 - sw         $zr, 236($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD08 - sw         $zr, 244($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD0C - sw         $zr, 248($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD10 - sw         $zr, 252($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD14 - sw         $zr, 256($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD18 - sb         $zr, 264($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD1C - sw         $zr, 260($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD20 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD24 - lw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD28 - lw         $s0, 8($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD2C - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEFD30 - addiu      $sp, $sp, 16
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8BED970
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BED970 - addiu      $sp, $sp, -16
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED974 - sw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED978 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED97C - sw         $s0, 8($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED980 - addiu      $v0, $v0, -15600
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED984 - sw         $v0, 0($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED988 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED98C - addiu      $v0, $v0, -15536
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED990 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED994 - sw         $v0, 0($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BED998 - jal        0x08BF40EC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED99C - addiu      $a0, $s0, 4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BED9A0 - jal        0x08BEFCB4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9A4 - addiu      $a0, $s0, 24
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9A8 - sb         $zr, 393($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9AC - sw         $zr, 396($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9B0 - sw         $zr, 400($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9B4 - addiu      $v0, $zr, 88 <=> li $v0, 88
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9B8 - sb         $v0, 404($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9BC - sb         $v0, 410($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9C0 - sb         $v0, 416($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9C4 - sb         $v0, 405($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9C8 - sb         $v0, 411($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9CC - sb         $v0, 417($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9D0 - sb         $v0, 406($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9D4 - sb         $v0, 412($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9D8 - sb         $v0, 418($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9DC - sb         $v0, 407($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9E0 - sb         $v0, 413($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9E4 - sb         $v0, 419($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9E8 - sb         $v0, 408($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9EC - sb         $v0, 414($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9F0 - sb         $v0, 420($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9F4 - addiu      $v0, $zr, 45 <=> li $v0, 45
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9F8 - sb         $v0, 409($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BED9FC - sb         $v0, 415($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA00 - sb         $zr, 421($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA04 - sb         $zr, 422($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA08 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA0C - sw         $v0, 424($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA10 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA14 - sw         $v0, 428($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA18 - sw         $v0, 432($s0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA1C - addiu      $a0, $s0, 292
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA20 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BEDA24 - jal        0x0880DE68
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA28 - addiu      $a2, $zr, 101 <=> li $a2, 101
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA2C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA30 - lw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA34 - lw         $s0, 8($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA38 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BEDA3C - addiu      $sp, $sp, 16
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8806770
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806770 - lui        $a2, 0x08C8 <=> li $a2, 0x08C80000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8806774 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8806778 - addiu      $a2, $a2, -18812
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880677C - lw         $v1, 0($a2)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8806780 - bnel       $v1, $zr, 0x088067B8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8806784 - addiu      $v0, $v0, 1
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806788 - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x880678C - sll        $a2, $v0, 0x0003
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8806790 - addiu      $v1, $v1, -18812
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8806794 - addu       $v1, $v1, $a2
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8806798 - sw         $a0, 0($v1)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x880679C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88067A0 - addiu      $v1, $v1, -18808
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88067A4 - addu       $a0, $v1, $a2
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88067A8 - sw         $a1, 0($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88067AC - addiu      $v1, $a1, -12
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x88067B0 - b          0x088067C8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88067B4 - sw         $v1, 0($a0)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88067B8 - slti       $v1, $v0, 16
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88067BC - bne        $v1, $zr, 0x0880677C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88067C0 - addiu      $a2, $a2, 8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88067C4 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88067C8 - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88067CC - nop
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_88138C0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88138C0 - addiu      $sp, $sp, -16
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138C4 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138C8 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138CC - sw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138D0 - addiu      $a0, $a0, 1364
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138D4 - addiu      $a1, $a1, 15092
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x88138D8 - jal        0x08BFDDAC [sceKernelCreateCallback]
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138DC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x88138E0 - jal        0x08BFDD0C [sceKernelRegisterExitCallback]
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138E8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x88138EC - jal        0x08BFE444 [sceImposeSetLanguageMode]
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138F0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138F4 - addiu      $a0, $zr, 333 <=> li $a0, 333
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88138F8 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x88138FC - jal        0x08BFE04C [scePower_EBD177D6]
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813900 - addiu      $a2, $zr, 166 <=> li $a2, 166
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813904 - jal        0x08BFDCF4 [sceKernelGetThreadId]
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813908 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x881390C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813910 - jal        0x08BFDE94 [sceKernelChangeThreadPriority]
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813914 - addiu      $a1, $zr, 101 <=> li $a1, 101
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813918 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x881391C - jal        0x08BFDDBC [sceKernelChangeCurrentThreadAttr]
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813920 - addiu      $a1, $zr, 16384 <=> li $a1, 16384
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813924 - jal        0x08813B14
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813928 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x881392C - bne        $v0, $zr, 0x0881393C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813930 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813934 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813938 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881393C - jal        0x08BFE014 [sceRtcGetAccumulativeTime]
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813940 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813944 - jal        0x088163D4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813948 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x881394C - jal        0x08815EF8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813950 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813954 - jal        0x08815DA4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813958 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x881395C - bne        $v0, $zr, 0x0881396C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813960 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813964 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813968 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881396C - jal        0x08815394
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813970 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813974 - bne        $v0, $zr, 0x08813984
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813978 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x881397C - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813980 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813984 - jal        0x088161EC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813988 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x881398C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813990 - jal        0x08816154
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813994 - addiu      $a1, $zr, 102 <=> li $a1, 102
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813998 - bne        $v0, $zr, 0x088139A8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x881399C - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x88139A0 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139A4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88139A8 - jal        0x08815160
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139AC - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x88139B0 - bne        $v0, $zr, 0x088139C0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139B4 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x88139B8 - b          0x088139CC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139BC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88139C0 - jal        0x08814CE4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139C4 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139C8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88139CC - bne        $v0, $zr, 0x088139DC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139D0 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x88139D4 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139D8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88139DC - jal        0x08814954
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139E0 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x88139E4 - jal        0x088146C8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x88139EC - bne        $v0, $zr, 0x088139FC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139F0 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x88139F4 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x88139F8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88139FC - jal        0x0882CE44
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A00 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813A04 - jal        0x0882CE04
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A08 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A0C - bne        $v0, $zr, 0x08813A1C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A10 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A14 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A18 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813A1C - jal        0x089874F0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A20 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A24 - bne        $v0, $zr, 0x08813A34
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A28 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A2C - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A30 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813A34 - jal        0x08A1D45C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A38 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A3C - bne        $v0, $zr, 0x08813A4C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A40 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A44 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813A4C - jal        0x08AB7E9C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A50 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A54 - bne        $v0, $zr, 0x08813A64
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A58 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A5C - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A60 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813A64 - jal        0x08A6FFF4
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A68 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A6C - bne        $v0, $zr, 0x08813A7C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A70 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A74 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A78 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813A7C - jal        0x08989958
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A80 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813A84 - jal        0x08989778
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A88 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A8C - bne        $v0, $zr, 0x08813A9C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A90 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813A94 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813A98 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813A9C - jal        0x08BDF680
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AA0 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813AA4 - jal        0x08BDF61C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813AAC - bne        $v0, $zr, 0x08813ABC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AB0 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813AB4 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AB8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813ABC - jal        0x08A5B980
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AC0 - nop
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813AC4 - jal        0x08A5B95C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813ACC - bnel       $v0, $zr, 0x08813ADC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AD0 - lui        $a0, 0x0885 <=> li $a0, 0x08850000
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8813AD4 - b          0x08813AE8
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AD8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813ADC - jal        0x08814A1C
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AE0 - addiu      $a0, $a0, -1436
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AE4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813AE8 - lw         $ra, 12($sp)
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AEC - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8813AF0 - addiu      $sp, $sp, 16
02:49:25 DEBUG compiler - user_main - Compiling _S1_2_8BFDDAC
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDDAC - jr         $ra
02:49:25 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDDB0 - syscall    0x045FD [sceKernelCreateCallback]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDD0C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDD0C - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDD10 - syscall    0x0469F [sceKernelRegisterExitCallback]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFE444
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE444 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE448 - syscall    0x04829 [sceImposeSetLanguageMode]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFE04C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE04C - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE050 - syscall    0x046E4 [scePower_EBD177D6]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDCF4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDCF4 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDCF8 - syscall    0x04665 [sceKernelGetThreadId]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDE94
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE94 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE98 - syscall    0x04663 [sceKernelChangeThreadPriority]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDDBC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDDBC - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDDC0 - syscall    0x0468E [sceKernelChangeCurrentThreadAttr]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8813B14
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813B14 - addiu      $sp, $sp, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B18 - sw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B1C - sw         $s1, 8($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B20 - sw         $s0, 4($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B24 - lui        $s0, 0x08C0 <=> li $s0, 0x08C00000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B28 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B2C - addiu      $s0, $s0, 2956
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813B30 - jal        0x08BFE064 [sceUtilityLoadModule]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B34 - lhu        $a0, 0($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813B38 - beql       $v0, $zr, 0x08813B78
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B3C - addiu      $s1, $s1, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813B40 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813B44 - jal        0x08BFDD84 [sceKernelDelayThread]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B48 - ori        $a0, $v0, 16960
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813B4C - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B50 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B54 - andi       $v0, $v0, 32
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813B58 - bne        $v0, $zr, 0x08813B30
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B5C - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B60 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813B64 - jal        0x08BFDFEC [sceUmdWaitDriveStatCB]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B68 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813B6C - bgez       $v0, 0x08813B30
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B70 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B74 - addiu      $s1, $s1, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813B78 - sltiu      $v0, $s1, 5
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813B7C - bne        $v0, $zr, 0x08813B30
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B80 - addiu      $s0, $s0, 2
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B84 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813B88 - jal        0x08BFE43C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B8C - addiu      $a0, $a0, 2968
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B90 - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B94 - lw         $s1, 8($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B98 - lw         $s0, 4($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813B9C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813BA0 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8813BA4 - addiu      $sp, $sp, 16
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFE064
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE064 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE068 - syscall    0x0473F [sceUtilityLoadModule]
02:49:26  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
02:49:26  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
02:49:26  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
02:49:26  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
02:49:26  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFE43C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE43C - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE440 - syscall    0x049D6 [sceNpDrmSetLicenseeKey]
02:49:26  INFO hle.scePspNpDrm_user - user_main - NPDRM Encryption key detected: 0x363402210D2042885C36340259522652
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFE014
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE014 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE018 - syscall    0x0478F [sceRtcGetAccumulativeTime]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_88163D4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88163D4 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88163D8 - sw         $a0, -32632($gp)
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8815EF8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815EF8 - addiu      $sp, $sp, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815EFC - sw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F00 - lw         $v0, 25612($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815F04 - bnel       $v0, $zr, 0x08815F5C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F08 - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815F0C - lb         $v0, 25616($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815F10 - bne        $v0, $zr, 0x08815F4C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F14 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F18 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F1C - sb         $zr, 1216($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F20 - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F24 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F28 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F2C - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F30 - sb         $v1, 1217($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F34 - addiu      $a0, $a0, 1216
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F38 - addiu      $a1, $a1, 24248
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815F3C - jal        0x08804F54
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F40 - addiu      $a2, $gp, 25620
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F44 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F48 - sb         $v0, 25616($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815F4C - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F50 - addiu      $v0, $v0, 1216
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F54 - sw         $v0, 25612($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F58 - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815F5C - lw         $v0, 25612($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F60 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815F64 - addiu      $sp, $sp, 16
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8815DA4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815DA4 - addiu      $sp, $sp, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DA8 - sw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DAC - sw         $s0, 8($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DB0 - lb         $v0, 0($a0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815DB4 - beq        $v0, $zr, 0x08815DC4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DB8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815DBC - b          0x08815EA8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DC0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8815DC4 - jal        0x08BFDFDC [sceCtrlSetSamplingMode]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DC8 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815DCC - bgezl      $v0, 0x08815DDC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DD0 - sh         $zr, 36($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8815DD4 - b          0x08815EA8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DD8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815DDC - sh         $zr, 38($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DE0 - sh         $zr, 40($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DE4 - sh         $zr, 42($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DE8 - addiu      $v0, $zr, 127 <=> li $v0, 127
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DEC - sb         $v0, 44($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DF0 - sb         $v0, 46($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DF4 - sb         $v0, 45($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DF8 - sb         $v0, 47($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815DFC - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E00 - addu       $v1, $s0, $zr <=> move $v1, $s0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815E04 - sw         $zr, 48($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E08 - sw         $zr, 52($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E0C - sw         $zr, 56($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E10 - sw         $zr, 60($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E14 - sw         $zr, 64($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E18 - sw         $zr, 68($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E1C - sw         $zr, 72($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E20 - addiu      $a0, $a0, 8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E24 - sw         $zr, 76($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E28 - slti       $v0, $a0, 16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8815E2C - bne        $v0, $zr, 0x08815E04
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E30 - addiu      $v1, $v1, 32
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E34 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E38 - addiu      $a0, $zr, 145 <=> li $a0, 145
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E3C - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E40 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E44 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E48 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E4C - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E50 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E54 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E58 - addiu      $a0, $zr, 39 <=> li $a0, 39
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E5C - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E60 - addiu      $a0, $zr, 128 <=> li $a0, 128
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E64 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E68 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E6C - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E70 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E74 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E78 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E7C - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E80 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E84 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E88 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E8C - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E90 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815E94 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E98 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815E9C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815EA0 - sb         $v0, 1($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815EA4 - sb         $v0, 0($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815EA8 - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815EAC - lw         $s0, 8($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815EB0 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815EB4 - addiu      $sp, $sp, 16
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDFDC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFDC - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFE0 - syscall    0x047F3 [sceCtrlSetSamplingMode]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDF2C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDF2C - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDF30 - syscall    0x04755 [sceKernelSetGPO]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8815394
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815394 - addiu      $sp, $sp, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815398 - sw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881539C - lb         $v0, 25593($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x88153A0 - bne        $v0, $zr, 0x088153E8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153A4 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153A8 - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153AC - sw         $zr, -17276($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153B0 - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153B4 - sw         $zr, -17272($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153B8 - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153BC - sw         $zr, -17268($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153C0 - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153C4 - lui        $a0, 0x08D4 <=> li $a0, 0x08D40000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153C8 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153CC - sw         $zr, -17264($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153D0 - addiu      $a0, $a0, -17280
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153D4 - addiu      $a1, $a1, 22888
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x88153D8 - jal        0x08804F54
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153DC - addiu      $a2, $gp, 25596
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153E4 - sb         $v0, 25593($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88153E8 - lui        $a0, 0x08D4 <=> li $a0, 0x08D40000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153EC - lui        $a1, 0x08D4 <=> li $a1, 0x08D40000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153F0 - lui        $v0, 0x011C <=> li $v0, 0x011C0000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153F4 - addiu      $a0, $a0, -17280
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88153F8 - addiu      $a1, $a1, -17260
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x88153FC - jal        0x08815898
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815400 - ori        $a2, $v0, 10240
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815404 - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815408 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881540C - addiu      $sp, $sp, 16
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8815898
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815898 - addiu      $sp, $sp, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881589C - sw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158A0 - sw         $s2, 8($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158A4 - sw         $s1, 4($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158A8 - sw         $s0, 0($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158AC - lw         $v0, 4($a0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158B0 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158B4 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158B8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x88158BC - beq        $v0, $zr, 0x088158CC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158C0 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x88158C4 - b          0x08815950
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158C8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88158CC - bnel       $s1, $zr, 0x088158DC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158D0 - sltiu      $at, $s0, 17
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88158D4 - b          0x08815950
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158D8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88158DC - beql       $at, $zr, 0x088158EC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158E0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88158E4 - b          0x08815950
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158E8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88158EC - jal        0x0880DE68
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158F0 - addiu      $a1, $zr, 205 <=> li $a1, 205
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158F4 - addiu      $v1, $s1, 15
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158F8 - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88158FC - and        $a0, $v1, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815900 - subu       $v0, $a0, $s1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815904 - subu       $v1, $s0, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815908 - sw         $v1, 4($s2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881590C - addiu      $v0, $s2, 4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815910 - sw         $v0, 8($s2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815914 - sw         $a0, 12($s2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815918 - sw         $a0, 16($s2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881591C - sw         $v1, 0($a0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815920 - sw         $zr, 4($a0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815924 - sw         $v0, 8($a0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815928 - sw         $v0, 12($a0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881592C - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815930 - addiu      $a0, $a0, 1588
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815934 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815938 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x881593C - jal        0x08BFDF1C [sceKernelCreateMutex]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815940 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815944 - sw         $v0, 0($s2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815948 - slt        $v0, $v0, $zr <=> move $v0, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881594C - xori       $v0, $v0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815950 - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815954 - lw         $s2, 8($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815958 - lw         $s1, 4($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881595C - lw         $s0, 0($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815960 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815964 - addiu      $sp, $sp, 16
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDF1C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDF1C - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDF20 - syscall    0x04675 [sceKernelCreateMutex]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_88161EC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88161EC - addiu      $sp, $sp, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88161F0 - sw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88161F4 - lw         $v0, 25632($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x88161F8 - bnel       $v0, $zr, 0x08816248
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88161FC - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816200 - lb         $v0, 25636($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816204 - bne        $v0, $zr, 0x08816238
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816208 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881620C - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816210 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816214 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816218 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881621C - sw         $v1, 1328($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816220 - addiu      $a0, $a0, 1328
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816224 - addiu      $a1, $a1, 25004
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816228 - jal        0x08804F54
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881622C - addiu      $a2, $gp, 25640
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816230 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816234 - sb         $v0, 25636($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816238 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881623C - addiu      $v0, $v0, 1328
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816240 - sw         $v0, 25632($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816244 - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816248 - lw         $v0, 25632($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881624C - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816250 - addiu      $sp, $sp, 16
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8816154
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816154 - lw         $v0, 0($a0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816158 - nor        $v0, $v0, $zr <=> li $v0, not $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881615C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816160 - beql       $v0, $zr, 0x08816170
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816164 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8816168 - b          0x088161A4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881616C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816170 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816174 - sw         $zr, 4($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816178 - sw         $zr, 8($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881617C - sw         $zr, 12($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816180 - sw         $zr, 16($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816184 - sw         $zr, 20($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816188 - addiu      $a2, $a2, 6
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881618C - sw         $zr, 24($v1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816190 - slti       $v0, $a2, 30
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8816194 - bne        $v0, $zr, 0x08816174
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8816198 - addiu      $v1, $v1, 24
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881619C - sw         $a1, 0($a0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88161A0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88161A4 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88161A8 - nop
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8815160
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815160 - addiu      $sp, $sp, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815164 - sw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815168 - jal        0x08B598A4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881516C - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815170 - jal        0x08814DB4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815174 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815178 - jal        0x08B5A4D8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881517C - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815180 - lui        $a0, 0x08D4 <=> li $a0, 0x08D40000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815184 - addiu      $a1, $zr, 8 <=> li $a1, 8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815188 - addiu      $a0, $a0, -20352
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881518C - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815190 - addiu      $a3, $zr, 32 <=> li $a3, 32
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815194 - jal        0x08806A10
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815198 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x881519C - jal        0x08806FE0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151A0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x88151A4 - jal        0x08806C0C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151A8 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151AC - lui        $v0, 0x3F49 <=> li $v0, 0x3F490000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151B0 - ori        $v0, $v0, 4059
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151B4 - mtc1       $v0, $f12
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151B8 - lui        $v0, 0x3FE1 <=> li $v0, 0x3FE10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151BC - ori        $v0, $v0, -7710
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151C0 - mtc1       $v0, $f13
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151C4 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151C8 - mtc1       $v0, $f14
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151CC - lui        $v0, 0x42C8 <=> li $v0, 0x42C80000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x88151D0 - jal        0x08806C68
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151D4 - mtc1       $v0, $f15
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x88151D8 - jal        0x08806FE0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151DC - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151E0 - addiu      $a0, $gp, -32636
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151E4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151E8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x88151EC - jal        0x08BFDE5C [sceKernelCreateEventFlag]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151F0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x88151F4 - bgtz       $v0, 0x08815204
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x88151F8 - sw         $v0, -32644($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x88151FC - b          0x08815234
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815200 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815204 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815208 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881520C - addiu      $a1, $a1, 18916
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815210 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815214 - jal        0x0880715C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815218 - sw         $zr, 25584($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881521C - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815220 - addiu      $a0, $zr, 4 <=> li $a0, 4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815224 - jal        0x08B5A430
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815228 - addiu      $a1, $a1, 18908
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881522C - sb         $zr, 25580($gp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815230 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815234 - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815238 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881523C - addiu      $sp, $sp, 16
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8B598A4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B598A4 - addiu      $sp, $sp, -48
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598A8 - sw         $s2, 24($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598AC - lui        $s2, 0x0A4E <=> li $s2, 0x0A4E0000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598B0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598B4 - lw         $a0, 29344($s2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598B8 - sw         $s3, 28($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598BC - ori        $v1, $v0, 32
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598C0 - addiu      $s3, $s2, 29344
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598C4 - sw         $ra, 32($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598C8 - sw         $s1, 20($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B598CC - bne        $a0, $zr, 0x08B59988
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598D0 - sw         $s0, 16($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B598D4 - jal        0x08BFDFB4 [sceGeEdramGetAddr]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598D8 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B598DC - jal        0x08B5C0E4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598E0 - sw         $v0, 20($s3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598E4 - lui        $a1, 0x08C1 <=> li $a1, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598E8 - addiu      $a0, $a1, -10112
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598EC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598F0 - addiu      $a1, $zr, 512 <=> li $a1, 512
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B598F4 - jal        0x08BFDE5C [sceKernelCreateEventFlag]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598F8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B598FC - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59900 - addiu      $s1, $v1, 29296
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59904 - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59908 - bltz       $v0, 0x08B59988
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5990C - addu       $v1, $v0, $zr <=> move $v1, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59910 - lui        $t2, 0x08B6 <=> li $t2, 0x08B60000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59914 - lui        $t0, 0x08B6 <=> li $t0, 0x08B60000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59918 - addiu      $a3, $t0, -16208
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5991C - addiu      $t1, $t2, -16336
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59920 - sw         $a3, 8($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59924 - sw         $v0, 44($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59928 - sw         $t1, 0($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5992C - sw         $s1, 4($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59930 - jal        0x08BFDF94 [sceGeSetCallback]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59934 - sw         $s1, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59938 - lui        $a2, 0x08C1 <=> li $a2, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5993C - addiu      $a0, $a2, -10100
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59940 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59944 - addiu      $a2, $zr, -1 <=> li $a2, -1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59948 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5994C - bltz       $v0, 0x08B599CC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59950 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59954 - jal        0x08BFDF9C [sceGeListEnQueue]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59958 - sw         $v0, 32($s3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5995C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59960 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59964 - bltz       $v0, 0x08B599A8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59968 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5996C - jal        0x08BFDF84 [sceGeListSync]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59970 - sw         $v0, 24($s3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59974 - jal        0x08BFDFA4 [sceGeDrawSync]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59978 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5997C - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59980 - sw         $a0, 29344($s2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59984 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59988 - lw         $ra, 32($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5998C - lw         $s3, 28($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59990 - lw         $s2, 24($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59994 - lw         $s1, 20($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59998 - lw         $s0, 16($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5999C - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599A0 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599A4 - addiu      $sp, $sp, 48
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B599A8 - jal        0x08BFDDCC [sceKernelDeleteEventFlag]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599AC - lw         $a0, 44($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B599B0 - jal        0x08BFDF8C [sceGeUnsetCallback]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599B4 - lw         $a0, 32($s3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599B8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599BC - sw         $v0, 32($s3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599C0 - addu       $v1, $s0, $zr <=> move $v1, $s0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B599C4 - j          0x08B59988
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599C8 - sw         $v0, 44($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B599CC - jal        0x08BFDDCC [sceKernelDeleteEventFlag]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599D0 - lw         $a0, 44($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599D4 - addu       $v1, $s0, $zr <=> move $v1, $s0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B599D8 - j          0x08B599C4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599DC - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDFB4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFB4 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFB8 - syscall    0x04779 [sceGeEdramGetAddr]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8B5C0E4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C0E4 - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0E8 - addiu      $t6, $v1, 29344
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0EC - addiu      $t7, $zr, 480 <=> li $t7, 480
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0F0 - addiu      $a0, $zr, -1 <=> li $a0, -1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0F4 - sw         $t7, 60($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0FC - addiu      $a2, $zr, 272 <=> li $a2, 272
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C100 - sw         $a0, 12($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C104 - addiu      $t5, $zr, 4 <=> li $t5, 4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C108 - addiu      $t4, $zr, 100 <=> li $t4, 100
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C10C - sw         $zr, 4($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C110 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C114 - addiu      $t3, $zr, 480 <=> li $t3, 480
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C118 - sw         $t7, 40($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C11C - addiu      $t2, $zr, 272 <=> li $t2, 272
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C120 - ori        $t1, $zr, -1 <=> li $t1, 65535
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C124 - sw         $zr, 44($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C128 - addiu      $t0, $zr, -1 <=> li $t0, -1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C12C - addiu      $v1, $zr, 4 <=> li $v1, 4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C130 - sw         $zr, 48($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C134 - sw         $zr, 52($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C138 - sw         $zr, 56($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C13C - sw         $zr, 8($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C140 - sw         $zr, 16($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C144 - sw         $zr, 72($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C148 - sw         $zr, 68($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C14C - sw         $a1, 36($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C150 - addiu      $a1, $t6, 76
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C154 - sw         $a2, 64($t6)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C158 - addiu      $a2, $t6, 324
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C15C - addiu      $v1, $v1, -1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C160 - sw         $t5, 0($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C164 - sw         $zr, 16($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C168 - sw         $t4, 148($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C16C - sw         $zr, 152($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C170 - sw         $a3, 156($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C174 - sw         $t3, 160($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C178 - sw         $t2, 164($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C17C - sw         $zr, 168($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C180 - sw         $zr, 172($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C184 - sw         $zr, 176($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C188 - sw         $zr, 180($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C18C - sw         $zr, 184($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C190 - sw         $zr, 216($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C194 - sw         $a3, 220($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C198 - sw         $zr, 224($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C19C - sw         $zr, 188($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1A0 - sw         $zr, 192($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1A4 - sw         $zr, 196($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1A8 - sw         $zr, 200($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1AC - sw         $zr, 204($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1B0 - sw         $zr, 208($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1B4 - sw         $t1, 212($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1B8 - sw         $zr, 228($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1BC - sw         $zr, 236($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1C0 - sw         $zr, 232($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1C4 - sw         $zr, 240($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1C8 - sw         $zr, 244($a1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1CC - addiu      $a1, $a1, 252
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1D0 - sw         $t0, 0($a2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5C1D4 - bgez       $v1, 0x08B5C15C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1D8 - addiu      $a2, $a2, 252
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1DC - lui        $t0, 0x0A4E <=> li $t0, 0x0A4E0000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1E0 - addiu      $a3, $t0, 29296
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1E4 - sw         $zr, 29296($t0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1E8 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1EC - sw         $zr, 4($a3)
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDE5C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE5C - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE60 - syscall    0x04617 [sceKernelCreateEventFlag]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDF94
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDF94 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDF98 - syscall    0x04781 [sceGeSetCallback]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDF9C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDF9C - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFA0 - syscall    0x0477D [sceGeListEnQueue]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDF84
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDF84 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDF88 - syscall    0x04786 [sceGeListSync]
02:49:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:26 DEBUG       ge - GUI - executeList PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08C0D88C, pc=0x08C0D88C, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:26 DEBUG       ge - GUI - nop
02:49:26 DEBUG       ge - GUI - vaddr 00000000
02:49:26 DEBUG       ge - GUI - iaddr 00000000
02:49:26 DEBUG       ge - GUI - base 0x00000000
02:49:26  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
02:49:26 DEBUG       ge - GUI - vtype GU_TRANSFORM_3D size=0
02:49:26 DEBUG       ge - GUI - offset_addr 0x00000000
02:49:26 DEBUG       ge - GUI - drawRegion(0,0,1,1)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_CLIP_PLANES)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_DITHER)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_BLEND)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_ALPHA_TEST)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_DEPTH_TEST)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_STENCIL_TEST)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_PATCH_CULL_FACE)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
02:49:26 DEBUG       ge - GUI - bone matrix offset 0
02:49:26 DEBUG       ge - GUI - morph weight 0 0.000000
02:49:26 DEBUG       ge - GUI - morph weight 1 0.000000
02:49:26 DEBUG       ge - GUI - morph weight 2 0.000000
02:49:26 DEBUG       ge - GUI - morph weight 3 0.000000
02:49:26 DEBUG       ge - GUI - morph weight 4 0.000000
02:49:26 DEBUG       ge - GUI - morph weight 5 0.000000
02:49:26 DEBUG       ge - GUI - morph weight 6 0.000000
02:49:26 DEBUG       ge - GUI - morph weight 7 0.000000
02:49:26 DEBUG       ge - GUI - psub patch_div_s=1, patch_div_t=1
02:49:26 DEBUG       ge - GUI - pprim patch_prim=0
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_PATCH_FACE)
02:49:26 DEBUG       ge - GUI - sceGumMatrixMode GU_MODEL 0
02:49:26 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
02:49:26 DEBUG       ge - GUI - sceGumMatrixMode GU_PROJECTION 0
02:49:26 DEBUG       ge - GUI - sceGumMatrixMode GU_TEXTURE 0
02:49:26 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=0, h=0)
02:49:26 DEBUG       ge - GUI - zscale 0.0
02:49:26 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=0, h=0)
02:49:26 DEBUG       ge - GUI - zpos 0.000000
02:49:26 DEBUG       ge - GUI - sceGuTexScale(u=0.000000, X)
02:49:26 DEBUG       ge - GUI - sceGuTexScale(X, v=0.000000)
02:49:26 DEBUG       ge - GUI - sceGuTexOffset(u=0.000000, X)
02:49:26 DEBUG       ge - GUI - sceGuTexOffset(X, v=0.000000)
02:49:26 DEBUG       ge - GUI - sceGuOffset(x=0,y=0)
02:49:26 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:26 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
02:49:26 DEBUG       ge - GUI - sceGuColorMaterial 0
02:49:26 DEBUG       ge - GUI - material emission r=0.0 g=0.0 b=0.0 (00000000)
02:49:26 DEBUG       ge - GUI - material ambient r=0.0 g=0.0 b=0.0 (00000000)
02:49:26 DEBUG       ge - GUI - material diffuse r=0.0 g=0.0 b=0.0 (00000000)
02:49:26 DEBUG       ge - GUI - material specular r=0.0 g=0.0 b=0.0 (00000000)
02:49:26 DEBUG       ge - GUI - material ambient a=0.0 (00)
02:49:26 DEBUG       ge - GUI - material shininess 0.0
02:49:26 DEBUG       ge - GUI - ambient light r=0.0 g=0.0 b=0.0 (000000)
02:49:26 DEBUG       ge - GUI - sceGuLightMode(GU_SINGLE_COLOR)
02:49:26 DEBUG       ge - GUI - Light #0: type 0, kind 0
02:49:26 DEBUG       ge - GUI - Light #1: type 0, kind 0
02:49:26 DEBUG       ge - GUI - Light #2: type 0, kind 0
02:49:26 DEBUG       ge - GUI - Light #3: type 0, kind 0
02:49:26 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 0 direction (-0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 0 direction (-0.000000, -0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 0 direction (-0.000000, -0.000000, -0.000000)
02:49:26 DEBUG       ge - GUI - Light 1 direction (-0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 1 direction (-0.000000, -0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 1 direction (-0.000000, -0.000000, -0.000000)
02:49:26 DEBUG       ge - GUI - Light 2 direction (-0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 2 direction (-0.000000, -0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 2 direction (-0.000000, -0.000000, -0.000000)
02:49:26 DEBUG       ge - GUI - Light 3 direction (-0.000000, 0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 3 direction (-0.000000, -0.000000, 0.000000)
02:49:26 DEBUG       ge - GUI - Light 3 direction (-0.000000, -0.000000, -0.000000)
02:49:26 DEBUG       ge - GUI - sceGuLightSpot(0,X,0.0,X)
02:49:26 DEBUG       ge - GUI - sceGuLightSpot(1,X,0.0,X)
02:49:26 DEBUG       ge - GUI - sceGuLightSpot(2,X,0.0,X)
02:49:26 DEBUG       ge - GUI - sceGuLightSpot(3,X,0.0,X)
02:49:26 DEBUG       ge - GUI - sceGuLightSpot(0,X,X,0.0=90.0)
02:49:26 DEBUG       ge - GUI - sceGuLightSpot(1,X,X,0.0=90.0)
02:49:26 DEBUG       ge - GUI - sceGuLightSpot(2,X,X,0.0=90.0)
02:49:26 DEBUG       ge - GUI - sceGuLightSpot(3,X,X,0.0=90.0)
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
02:49:26 DEBUG       ge - GUI - fface counter-clockwise
02:49:26 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=0
02:49:26 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=0
02:49:26 DEBUG       ge - GUI - zbp zbp=0x04000000, zbw=0
02:49:26 DEBUG       ge - GUI - zbw zbp=0x04000000, zbw=0
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=1, X, X, X, lo(pointer=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=2, X, X, X, lo(pointer=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=3, X, X, X, lo(pointer=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=4, X, X, X, lo(pointer=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=5, X, X, X, lo(pointer=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=6, X, X, X, lo(pointer=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=7, X, X, X, lo(pointer=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=0, hi(pointer=0x00000000))
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=1, X, X, texBufferWidth=0, hi(pointer=0x00000000))
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=2, X, X, texBufferWidth=0, hi(pointer=0x00000000))
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=3, X, X, texBufferWidth=0, hi(pointer=0x00000000))
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=4, X, X, texBufferWidth=0, hi(pointer=0x00000000))
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=5, X, X, texBufferWidth=0, hi(pointer=0x00000000))
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=6, X, X, texBufferWidth=0, hi(pointer=0x00000000))
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=7, X, X, texBufferWidth=0, hi(pointer=0x00000000))
02:49:26 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x00000000)
02:49:26 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x00000000)
02:49:26 DEBUG       ge - GUI - trxsbp sourceAddress=0x00000000
02:49:26 DEBUG       ge - GUI - trxsbw sourceAddress=0x00000000, sourceLineWidth=0
02:49:26 DEBUG       ge - GUI - trxdbp destinationAddress=0x00000000
02:49:26 DEBUG       ge - GUI - trxdbw destinationAddress=0x00000000, destinationLineWidth=0
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1, height=1, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=1, width=1, height=1, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=2, width=1, height=1, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=3, width=1, height=1, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=4, width=1, height=1, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=5, width=1, height=1, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=6, width=1, height=1, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexImage(level=7, width=1, height=1, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexMapMode(mode=0, X, X)
02:49:26 DEBUG       ge - GUI - sceGuTexProjMapMode(mode=0)
02:49:26 DEBUG       ge - GUI - sceGuTexMapMode(X, 0, 0)
02:49:26 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:26 DEBUG       ge - GUI - sceGuTexMode(tpsm=0(PSM_5650), X, X, X)
02:49:26 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=0, X)
02:49:26 DEBUG       ge - GUI - sceGuClutMode(cpsm=0(PSM_5650), shift=0, mask=0x0, start=0)
02:49:26 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:26 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:26 DEBUG       ge - GUI - sceGuTexLevelMode(mode=0, bias=0.0)
02:49:26 DEBUG       ge - GUI - sceGuTexFunc mode 000000
02:49:26 DEBUG       ge - GUI - sceGuTexEnvColor 000000 (no alpha)
02:49:26 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:26 DEBUG       ge - GUI - tsync wait for rendering completion.
02:49:26 DEBUG       ge - GUI - sceGuFog(far=0.000000, dist=0.000000, X)
02:49:26 DEBUG       ge - GUI - sceGuFog(X, X, color=0x000000) (no alpha)
02:49:26 DEBUG       ge - GUI - tslope tslope_level=0.0
02:49:26 DEBUG       ge - GUI - psm=0 PSM_5650 (0x0)
02:49:26 DEBUG       ge - GUI - sceGuScissor(0,0,1,1)
02:49:26 DEBUG       ge - GUI - sceGuDepthRange(0, 0)
02:49:26 DEBUG       ge - GUI - sceGuColorFunc colorTestFunc=0
02:49:26 DEBUG       ge - GUI - sceGuColorFunc colorTestRef=0x000000
02:49:26 DEBUG       ge - GUI - sceGuColorFunc colorTestMsk=0x000000
02:49:26 DEBUG       ge - GUI - sceGuAlphaFunc(func=0, ref=0x00, mask=0x00)
02:49:26 DEBUG       ge - GUI - sceGuStencilFunc(func=0, ref=0x00, mask=0x00)
02:49:26 DEBUG       ge - GUI - sceGuStencilOp(fail=0, zfail=0, zpass=0)
02:49:26 DEBUG       ge - GUI - sceGuDepthFunc(0)
02:49:26 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=0, dst=0)
02:49:26 DEBUG       ge - GUI - sfix : 0x000000
02:49:26 DEBUG       ge - GUI - dfix : 0x000000
02:49:26 DEBUG       ge - GUI - DTH0(0000): 0  0  0  0
02:49:26 DEBUG       ge - GUI - DTH1(0000): 0  0  0  0
02:49:26 DEBUG       ge - GUI - DTH2(0000): 0  0  0  0
02:49:26 DEBUG       ge - GUI - DTH3(0000): 0  0  0  0
02:49:26 DEBUG       ge - GUI - sceGuLogicalOp(LogicOp=0(LOP_CLEAR))
02:49:26 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:26 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:26 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:26 DEBUG       ge - GUI - trxdpos dx=0, dy=0
02:49:26 DEBUG       ge - GUI - trxsize width=1, height=1
02:49:26 DEBUG       ge - GUI - finish (0)
02:49:26 DEBUG       ge - GUI - end pc=0x08C0DBDC
02:49:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0, copyGE=false, with=480, height=272
02:49:26 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
02:49:26 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08C0D88C, pc=0x08C0DBDC, stall=0x00000000, cbid=0xFFFFFFFF, ended=true, finished=true, paused=true, restarted=true, reset=false])
02:49:26 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:26 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8BFDFA4
02:49:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFA4 - jr         $ra
02:49:26 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFA8 - syscall    0x04787 [sceGeDrawSync]
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8814DB4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814DB4 - addiu      $sp, $sp, -16
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DB8 - lui        $a1, 0x08CA <=> li $a1, 0x08CA0000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DBC - lui        $v0, 0x0004 <=> li $v0, 0x00040000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DC0 - sw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DC4 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DC8 - addiu      $a1, $a1, 20608
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814DCC - jal        0x08B599E0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DD0 - ori        $a2, $v0, -20480
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DD4 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DD8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814DDC - jal        0x08B5A044
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DE0 - addiu      $a2, $zr, 512 <=> li $a2, 512
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DE4 - lui        $v0, 0x0004 <=> li $v0, 0x00040000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DE8 - addiu      $a0, $zr, 480 <=> li $a0, 480
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DEC - addiu      $a1, $zr, 272 <=> li $a1, 272
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DF0 - ori        $a2, $v0, 16384
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814DF4 - jal        0x08B5A548
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DF8 - addiu      $a3, $zr, 512 <=> li $a3, 512
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DFC - lui        $v0, 0x0008 <=> li $v0, 0x00080000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E00 - ori        $a0, $v0, -32768
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E04 - jal        0x08B5A5BC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E08 - addiu      $a1, $zr, 512 <=> li $a1, 512
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E0C - jal        0x08B5B1F0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E10 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E14 - jal        0x08B5B1CC
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E18 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E1C - addiu      $a0, $zr, 2048 <=> li $a0, 2048
02:49:26 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E20 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E24 - addiu      $a2, $zr, 480 <=> li $a2, 480
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E28 - jal        0x08B5AB94
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E2C - addiu      $a3, $zr, 272 <=> li $a3, 272
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E30 - addiu      $a0, $zr, 1808 <=> li $a0, 1808
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E34 - jal        0x08B5AC8C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E38 - addiu      $a1, $zr, 1912 <=> li $a1, 1912
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E3C - addiu      $a0, $zr, 32767 <=> li $a0, 32767
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E40 - jal        0x08B5AC38
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E44 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E48 - jal        0x08B5B1A8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E4C - addiu      $a0, $zr, 7 <=> li $a0, 7
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E50 - jal        0x08B5A610
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E54 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E58 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E5C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E60 - addiu      $a2, $zr, 480 <=> li $a2, 480
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E64 - jal        0x08B5B230
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E68 - addiu      $a3, $zr, 272 <=> li $a3, 272
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E6C - jal        0x08B5A610
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E70 - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E74 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E78 - jal        0x08B5A15C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E7C - addiu      $a0, $a0, 2992
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E80 - jal        0x08B5A610
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E84 - addiu      $a0, $zr, 6 <=> li $a0, 6
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E88 - jal        0x08B5AB38
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E8C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E90 - jal        0x08B5AB5C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E94 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814E98 - jal        0x08B5AB4C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814E9C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814EA0 - jal        0x08B5A610
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EA4 - addiu      $a0, $zr, 8 <=> li $a0, 8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EA8 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814EAC - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EB0 - lwc1       $f12, 1508($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EB4 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EB8 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814EBC - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EC0 - addiu      $a0, $zr, 256 <=> li $a0, 256
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EC4 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814EC8 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814ECC - lwc1       $f12, 1512($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814ED0 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814ED4 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814ED8 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EDC - addiu      $a0, $zr, 257 <=> li $a0, 257
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EE0 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814EE4 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EE8 - lwc1       $f12, 1516($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EEC - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EF0 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814EF4 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EF8 - addiu      $a0, $zr, 258 <=> li $a0, 258
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814EFC - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F00 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F04 - lwc1       $f12, 1520($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F08 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F0C - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F10 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F14 - addiu      $a0, $zr, 259 <=> li $a0, 259
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F18 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F1C - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F20 - lwc1       $f12, 1524($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F24 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F28 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F2C - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F30 - addiu      $a0, $zr, 260 <=> li $a0, 260
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F34 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F38 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F3C - lwc1       $f12, 1528($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F40 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F44 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F48 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F4C - addiu      $a0, $zr, 272 <=> li $a0, 272
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F50 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F54 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F58 - lwc1       $f12, 1532($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F5C - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F60 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F64 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F68 - addiu      $a0, $zr, 273 <=> li $a0, 273
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F6C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F70 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F74 - lwc1       $f12, 1536($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F78 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F7C - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F80 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F84 - addiu      $a0, $zr, 274 <=> li $a0, 274
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F88 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F8C - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F90 - lwc1       $f12, 1540($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F94 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814F98 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814F9C - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FA0 - addiu      $a0, $zr, 275 <=> li $a0, 275
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FA4 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814FA8 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FAC - lwc1       $f12, 1544($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FB0 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FB4 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814FB8 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FBC - addiu      $a0, $zr, 276 <=> li $a0, 276
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FC0 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814FC4 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FC8 - lwc1       $f12, 1548($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FCC - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FD0 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814FD4 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FD8 - addiu      $a0, $zr, 277 <=> li $a0, 277
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FDC - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814FE0 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FE4 - lwc1       $f12, 1552($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FE8 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FEC - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814FF0 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FF4 - addiu      $a0, $zr, 278 <=> li $a0, 278
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8814FF8 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814FFC - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815000 - lwc1       $f12, 1556($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815004 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815008 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x881500C - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815010 - addiu      $a0, $zr, 279 <=> li $a0, 279
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815014 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815018 - jal        0x0881511C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881501C - lwc1       $f12, 1560($v0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815020 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815024 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815028 - jal        0x08815058
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881502C - addiu      $a0, $zr, 280 <=> li $a0, 280
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815030 - jal        0x08B5A3C4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815034 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815038 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x881503C - jal        0x08B5A46C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815040 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815044 - jal        0x08BFDFD4 [sceDisplayWaitVblankStart]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815048 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x881504C - lw         $ra, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815050 - jr         $ra
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8815054 - addiu      $sp, $sp, 16
02:49:26 DEBUG compiler - user_main - Compiling _S1_2_8B599E0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B599E0 - addiu      $sp, $sp, -48
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599E4 - sw         $s4, 16($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599E8 - addu       $s4, $a2, $zr <=> move $s4, $a2
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599EC - sw         $s3, 12($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599F0 - lui        $s3, 0x0A4E <=> li $s3, 0x0A4E0000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599F4 - sw         $s2, 8($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599F8 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B599FC - sw         $s1, 4($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A00 - addiu      $s1, $s3, 29344
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A04 - sw         $s0, 0($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A08 - sw         $ra, 20($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A0C - swc1       $f20, 32($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A10 - lw         $v1, 29344($s3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59A14 - beq        $v1, $zr, 0x08B59C3C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A18 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59A1C - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A20 - nop
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A24 - sll        $a1, $s0, 0x0006
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A28 - subu       $a2, $a1, $s0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A2C - sll        $a1, $a2, 0x0002
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A30 - addu       $a2, $a1, $s1
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A34 - lw         $v1, 324($a2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59A38 - bgez       $v1, 0x08B59C24
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A3C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A40 - lw         $t2, 12($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A44 - addiu      $t3, $s1, 76
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A48 - addu       $t1, $a1, $t3
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A4C - sw         $t2, 324($a2)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A50 - sw         $t1, 72($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59A54 - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A58 - sw         $s0, 12($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A5C - addiu      $t0, $s0, -3
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A60 - sltiu      $a3, $t0, 2
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59A64 - beql       $a3, $zr, 0x08B59BC4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A68 - lw         $t7, 72($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59A6C - lw         $t4, 72($s1)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A70 - ext        $t5, $s2, 0, 29
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A74 - sw         $s4, 12($t4)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A78 - sw         $t5, 8($t4)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A7C - sw         $t5, 4($t4)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59A80 - addiu      $s0, $s3, 29344
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A84 - lw         $s2, 12($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B59A88 - beql       $s2, $zr, 0x08B59B94
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A8C - lw         $t9, 72($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59A90 - addiu      $s0, $s3, 29344
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A94 - lw         $s3, 4($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59A98 - beq        $s3, $zr, 0x08B59B50
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59A9C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59AA0 - lw         $a1, 12($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59AA4 - bne        $a1, $zr, 0x08B59B28
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AA8 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AAC - lw         $a0, 40($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59AB0 - beq        $a0, $zr, 0x08B59B2C
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AB4 - lw         $ra, 20($sp)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AB8 - lw         $v1, 36($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59ABC - lw         $a1, 60($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AC0 - lw         $a2, 64($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AC4 - lw         $t3, 72($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AC8 - lui        $s2, 0x9D00 <=> li $s2, 0x9D000000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59ACC - lui        $s3, 0xD200 <=> li $s3, 0xD2000000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AD0 - sw         $v1, 156($t3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AD4 - lui        $t5, 0x9C00 <=> li $t5, 0x9C000000
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AD8 - sw         $a1, 160($t3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59ADC - sw         $a2, 164($t3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AE0 - lw         $t4, 44($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AE4 - lw         $s1, 8($t3)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AE8 - lw         $t9, 36($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AEC - lw         $t7, 40($s0)
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AF0 - ext        $t8, $t4, 24, 4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AF4 - sll        $s0, $t8, 0x0010
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AF8 - addiu      $t1, $s1, 4
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59AFC - or         $t6, $s0, $s2
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B00 - ins        $t4, $zr, 24, 8
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B04 - or         $s4, $t9, $s3
02:49:26 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B08 - or         $t2, $t6, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B0C - or         $t0, $t4, $t5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B10 - addiu      $a3, $t1, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B14 - sw         $s4, 0($s1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B18 - sw         $a3, 8($t3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B1C - sw         $t2, 0($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B20 - sw         $t0, 4($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B24 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59B28 - lw         $ra, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59B2C - lw         $s4, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B30 - lw         $s3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B34 - lw         $s2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B38 - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B3C - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B40 - lwc1       $f20, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B44 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B48 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B4C - addiu      $sp, $sp, 48
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B59B50 - jal        0x08B5A15C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B54 - addiu      $a0, $v0, -9232
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B58 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59B5C - jal        0x08B5A288
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B60 - addiu      $a0, $zr, 16 <=> li $a0, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59B64 - jal        0x08B5A2B4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B68 - addiu      $a0, $zr, 7 <=> li $a0, 7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B6C - lui        $a2, 0x08C1 <=> li $a2, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B70 - lwc1       $f20, -9168($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59B74 - jal        0x08B5A2DC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B78 - mov.s      $f12, $f20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B7C - mov.s      $f12, $f20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59B80 - jal        0x08B5A308
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B84 - mov.s      $f13, $f20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B88 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59B8C - j          0x08B59AA0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B90 - sw         $v1, 4($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59B94 - lw         $a2, 32($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B98 - lui        $t8, 0x08C1 <=> li $t8, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59B9C - lw         $a1, 8($t9)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BA0 - lw         $a0, 4($t9)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BA4 - addiu      $a3, $t8, -9252
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BA8 - lui        $s4, 0x0A4E <=> li $s4, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59BAC - jal        0x08BFDF9C [sceGeListEnQueue]
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BB0 - sw         $zr, 29336($s4)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59BB4 - bltz       $v0, 0x08B59B28
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BB8 - addu       $v1, $v0, $zr <=> move $v1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59BBC - j          0x08B59A90
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BC0 - sw         $v0, 24($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59BC4 - lui        $s0, 0x4000 <=> li $s0, 0x40000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BC8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BCC - ins        $a0, $s2, 0, 29
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BD0 - ext        $t6, $s2, 30, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BD4 - sw         $s4, 12($t7)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BD8 - sw         $a0, 8($t7)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59BDC - bne        $t6, $zr, 0x08B59A80
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BE0 - sw         $a0, 4($t7)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59BE4 - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BE8 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BEC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BF0 - cache      0x1B, 0($s2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BF4 - lw         $a2, 72($s1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59BF8 - lw         $v1, 8($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59BFC - andi       $s1, $v1, 63
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59C00 - beq        $s1, $zr, 0x08B59C14
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C04 - addiu      $a1, $v1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C08 - sw         $a1, 8($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59C0C - j          0x08B59BF8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C10 - sw         $zr, 0($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B59C14 - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C18 - addiu      $s0, $s3, 29344
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59C1C - j          0x08B59A88
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C20 - lw         $s2, 12($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B59C24 - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C28 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C2C - lui        $a0, 0x8000 <=> li $a0, 0x80000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C30 - ori        $v1, $a0, 33
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B59C34 - j          0x08B59B28
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C38 - sw         $zr, 72($s1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59C3C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59C40 - j          0x08B59C34
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C44 - ori        $v1, $v0, 1
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A15C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A15C - lw         $a1, 12($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A160 - lw         $a2, 8($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A164 - lw         $t1, 4($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A168 - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A16C - lw         $t6, 0($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A170 - lw         $t3, 29416($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A174 - andi       $t2, $a1, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A178 - andi       $t0, $a2, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A17C - sll        $a3, $t2, 0x000C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A180 - sll        $v1, $t0, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A184 - andi       $t9, $t1, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A188 - or         $t7, $a3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A18C - sll        $t8, $t9, 0x0004
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A190 - or         $t4, $t7, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A194 - lw         $t1, 8($t3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A198 - andi       $t5, $t6, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A19C - or         $t2, $t4, $t5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1A0 - lui        $a2, 0xE200 <=> li $a2, 0xE2000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1A4 - or         $t0, $t2, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1A8 - sw         $t0, 0($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1AC - addiu      $t2, $t1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1B0 - lw         $v1, 28($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1B4 - lw         $a3, 24($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1B8 - lw         $t8, 20($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1BC - lw         $t1, 16($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1C0 - andi       $t9, $v1, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1C4 - andi       $a1, $a3, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1C8 - sll        $t6, $t9, 0x000C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1CC - sll        $t7, $a1, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1D0 - andi       $t5, $t8, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1D4 - or         $a2, $t6, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1D8 - sll        $t4, $t5, 0x0004
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1DC - or         $v1, $a2, $t4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1E0 - andi       $a3, $t1, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1E4 - or         $t8, $v1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1E8 - lui        $t9, 0xE300 <=> li $t9, 0xE3000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1EC - or         $t7, $t8, $t9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1F0 - sw         $t7, 0($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1F4 - lw         $v0, 44($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1F8 - lw         $t6, 40($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A1FC - lw         $t4, 36($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A200 - lw         $t7, 32($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A204 - andi       $t5, $v0, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A208 - andi       $a1, $t6, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A20C - sll        $a3, $t5, 0x000C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A210 - sll        $t1, $a1, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A214 - andi       $a2, $t4, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A218 - or         $t8, $a3, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A21C - sll        $t9, $a2, 0x0004
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A220 - or         $v0, $t8, $t9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A224 - andi       $t6, $t7, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A228 - or         $t4, $v0, $t6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A22C - lui        $t5, 0xE400 <=> li $t5, 0xE4000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A230 - or         $t1, $t4, $t5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A234 - sw         $t1, 4($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A238 - addiu      $t1, $t2, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A23C - lw         $v1, 60($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A240 - lw         $a3, 56($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A244 - lw         $a2, 52($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A248 - lw         $t4, 48($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A24C - andi       $a1, $v1, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A250 - andi       $a0, $a3, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A254 - sll        $t8, $a1, 0x000C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A258 - sll        $t9, $a0, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A25C - andi       $t7, $a2, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A260 - or         $t5, $t8, $t9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A264 - sll        $t6, $t7, 0x0004
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A268 - or         $v1, $t5, $t6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A26C - andi       $a3, $t4, 15
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A270 - or         $a1, $v1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A274 - lui        $a2, 0xE500 <=> li $a2, 0xE5000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A278 - or         $a0, $a1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A27C - sw         $t1, 8($t3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A280 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A284 - sw         $a0, 8($t2)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A288
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A288 - lui        $t2, 0x0A4E <=> li $t2, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A28C - lw         $a3, 29416($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A290 - sll        $t1, $a1, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A294 - or         $t0, $t1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A298 - lw         $a2, 8($a3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A29C - lui        $a0, 0x3600 <=> li $a0, 0x36000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2A0 - or         $v1, $t0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2A4 - addiu      $v0, $a2, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2A8 - sw         $v1, 0($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2AC - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2B0 - sw         $v0, 8($a3)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A2B4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A2B4 - lui        $t1, 0x0A4E <=> li $t1, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2B8 - lw         $a2, 29416($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2BC - andi       $a3, $a0, 7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2C0 - lui        $t0, 0x5300 <=> li $t0, 0x53000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2C4 - lw         $a1, 8($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2C8 - or         $v0, $a3, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2CC - addiu      $v1, $a1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2D0 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2D4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2D8 - sw         $v1, 8($a2)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A2DC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A2DC - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2E0 - lw         $a2, 29416($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2E4 - mfc1       $t1, $f12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2E8 - lui        $t0, 0x5B00 <=> li $t0, 0x5B000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2EC - lw         $a1, 8($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2F0 - srl        $a3, $t1, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2F4 - or         $a0, $a3, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2F8 - addiu      $v0, $a1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A2FC - sw         $a0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A300 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A304 - sw         $v0, 8($a2)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A308
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A308 - lui        $t5, 0x0A4E <=> li $t5, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A30C - lw         $t1, 29416($t5)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A310 - mfc1       $t4, $f12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A314 - mfc1       $a1, $f13
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A318 - lw         $a2, 8($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A31C - srl        $t2, $t4, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A320 - lui        $t3, 0x4800 <=> li $t3, 0x48000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A324 - or         $a3, $t2, $t3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A328 - sw         $a3, 0($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A32C - srl        $v1, $a1, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A330 - addiu      $a3, $a2, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A334 - lui        $a0, 0x4900 <=> li $a0, 0x49000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A338 - or         $t0, $v1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A33C - addiu      $v0, $a3, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A340 - sw         $v0, 8($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A344 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A348 - sw         $t0, 0($a3)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A044
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A044 - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A048 - lw         $v0, 30692($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A04C - addiu      $sp, $sp, -16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A050 - sw         $s2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A054 - addu       $s2, $a2, $zr <=> move $s2, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A058 - sw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A05C - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A060 - sw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A064 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5A068 - bne        $v0, $zr, 0x08B5A14C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A06C - sw         $ra, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A070 - lui        $t0, 0x0A4E <=> li $t0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A074 - addiu      $a2, $t0, 29344
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A078 - lw         $t4, 72($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A07C - ext        $t9, $s1, 24, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A080 - sll        $a1, $t9, 0x0010
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A084 - lw         $t7, 8($t4)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A088 - lui        $v0, 0x9D00 <=> li $v0, 0x9D000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A08C - addu       $t6, $s1, $zr <=> move $t6, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A090 - lui        $a0, 0xD200 <=> li $a0, 0xD2000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A094 - or         $t5, $a1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A098 - ins        $t6, $zr, 24, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A09C - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0A0 - addiu      $t1, $t7, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0A4 - or         $t8, $s0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0A8 - or         $t2, $t6, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0AC - or         $t3, $t5, $s2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0B0 - sw         $t8, 0($t7)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0B4 - addiu      $a3, $t1, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0B8 - addiu      $a0, $zr, 4 <=> li $a0, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0BC - sw         $t3, 0($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0C0 - sw         $t2, 4($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0C4 - sw         $a3, 8($t4)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0C8 - addiu      $a3, $a2, 76
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A0CC - lw         $t2, 60($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0D0 - lw         $t1, 64($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0D4 - addiu      $a0, $a0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0D8 - sw         $t2, 160($a3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0DC - sw         $t1, 164($a3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0E0 - sw         $s0, 156($a3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A0E4 - bgez       $a0, 0x08B5A0CC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0E8 - addiu      $a3, $a3, 252
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0EC - addiu      $a2, $t0, 29344
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0F0 - lw         $t3, 52($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0F4 - sw         $s0, 36($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A0F8 - sw         $s1, 44($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5A0FC - bne        $t3, $zr, 0x08B5A128
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A100 - sw         $s2, 40($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A104 - lw         $v0, 64($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5A108 - beql       $v0, $zr, 0x08B5A12C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A10C - lw         $t0, 56($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A110 - mult       $v0, $s2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A114 - mflo       $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A118 - sll        $t4, $a3, 0x0002
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A11C - addu       $s0, $s1, $t4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A120 - sw         $s0, 52($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A124 - addiu      $a2, $t0, 29344
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A128 - lw         $t0, 56($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B5A12C - beql       $t0, $zr, 0x08B5A134
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A130 - sw         $s2, 56($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A134 - lw         $ra, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A138 - lw         $s2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A13C - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A140 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A144 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A148 - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A14C - jalr       $ra, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A150 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A154 - j          0x08B5A074
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A158 - lui        $t0, 0x0A4E <=> li $t0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A548
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A548 - addiu      $sp, $sp, -16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A54C - lui        $t0, 0x0A4E <=> li $t0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A550 - sw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A554 - addiu      $s0, $t0, 29344
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A558 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A55C - lw         $a0, 36($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A560 - addu       $v1, $a1, $zr <=> move $v1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A564 - addu       $t2, $a2, $zr <=> move $t2, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A568 - addu       $t0, $a3, $zr <=> move $t0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A56C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A570 - addu       $a2, $v1, $zr <=> move $a2, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A574 - sw         $ra, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5A578 - jal        0x08B59EA0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A57C - addu       $a3, $t2, $zr <=> move $a3, $t2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A580 - addiu      $a1, $s0, 76
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A584 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A588 - lw         $t1, 36($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A58C - lw         $a0, 60($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A590 - lw         $a3, 64($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A594 - addiu      $a2, $a2, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A598 - sw         $t1, 156($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A59C - sw         $a0, 160($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5A0 - sw         $a3, 164($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A5A4 - bgez       $a2, 0x08B5A588
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5A8 - addiu      $a1, $a1, 252
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5AC - lw         $ra, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5B0 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5B4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5B8 - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B59EA0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59EA0 - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EA4 - lw         $v0, 30688($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EA8 - addiu      $sp, $sp, -32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EAC - sw         $s5, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EB0 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EB4 - sw         $s4, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EB8 - addu       $s4, $a3, $zr <=> move $s4, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EBC - sw         $s3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EC0 - addu       $s3, $a2, $zr <=> move $s3, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EC4 - sw         $s2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EC8 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59ECC - sw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59ED0 - addu       $s1, $t0, $zr <=> move $s1, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59ED4 - sw         $ra, 24($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59ED8 - bne        $v0, $zr, 0x08B59F6C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EDC - sw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EE0 - lui        $a0, 0x0A4E <=> li $a0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59EE4 - addiu      $s0, $a0, 29344
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EE8 - lw         $v1, 40($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EEC - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EF0 - sw         $s2, 60($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EF4 - sw         $s3, 64($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59EF8 - sw         $s4, 48($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59EFC - bne        $v1, $zr, 0x08B59F08
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F00 - sw         $s5, 36($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F04 - sw         $s1, 40($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59F08 - lw         $a1, 60($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F0C - lw         $a2, 64($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59F10 - jal        0x08BFDFBC [sceDisplaySetMode]
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F14 - sw         $s1, 40($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F18 - lw         $v0, 8($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F1C - addiu      $t0, $zr, 1 <=> li $t0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F20 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F24 - addu       $a2, $s5, $zr <=> move $a2, $s5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59F28 - beq        $v0, $t0, 0x08B59F54
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F2C - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F30 - lw         $ra, 24($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59F34 - lw         $s5, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F38 - lw         $s4, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F3C - lw         $s3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F40 - lw         $s2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F44 - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F48 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F4C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F50 - addiu      $sp, $sp, 32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59F54 - lw         $t2, 48($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F58 - lw         $t1, 20($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59F5C - jal        0x08BFDFC4 [sceDisplaySetFrameBuf]
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F60 - addu       $a0, $t1, $t2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59F64 - j          0x08B59F34
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F68 - lw         $ra, 24($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59F6C - jalr       $ra, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F70 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59F74 - j          0x08B59EE4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F78 - lui        $a0, 0x0A4E <=> li $a0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8BFDFBC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFBC - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFC0 - syscall    0x04764 [sceDisplaySetMode]
02:49:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:27 DEBUG       ge - GUI - executeList PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08CA5080, pc=0x08CA5080, stall=0x08CA5080, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG hle.sceDisplay - user_main - sceDisplaySetMode displayMode=0x0, displayWidth=0x1E0, displayHeight=0x110
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A5BC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A5BC - lui        $t3, 0x0A4E <=> li $t3, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5C0 - addiu      $t2, $t3, 29344
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5C4 - lw         $t5, 72($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5C8 - ext        $t9, $a0, 24, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5CC - sll        $t7, $t9, 0x0010
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5D0 - lw         $t1, 8($t5)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5D4 - lui        $t8, 0x9F00 <=> li $t8, 0x9F000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5D8 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5DC - addiu      $t3, $t1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5E0 - or         $t6, $t7, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5E4 - ins        $v1, $zr, 24, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5E8 - lui        $a2, 0x9E00 <=> li $a2, 0x9E000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5EC - or         $a3, $t6, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5F0 - or         $t4, $v1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5F4 - addiu      $v0, $t3, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5F8 - sw         $a3, 0($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A5FC - sw         $v0, 8($t5)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A600 - sw         $t4, 0($t3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A604 - sw         $a1, 56($t2)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A608 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A60C - sw         $a0, 52($t2)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B1F0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B1F0 - lui        $t4, 0x0A4E <=> li $t4, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1F4 - lw         $t1, 29416($t4)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1F8 - addu       $a3, $a0, $zr <=> move $a3, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1FC - ins        $a3, $zr, 24, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B200 - lw         $t2, 8($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B204 - lui        $t3, 0xE800 <=> li $t3, 0xE8000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B208 - or         $a1, $a3, $t3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B20C - srl        $v1, $a0, 0x0018
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B210 - addiu      $a3, $t2, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B214 - lui        $a2, 0xE900 <=> li $a2, 0xE9000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B218 - or         $t0, $v1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B21C - addiu      $v0, $a3, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B220 - sw         $a1, 0($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B224 - sw         $v0, 8($t1)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B228 - jr         $ra
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B22C - sw         $t0, 0($a3)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B1CC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B1CC - lui        $t0, 0x0A4E <=> li $t0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1D0 - lw         $a2, 29416($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1D4 - lui        $a3, 0xE700 <=> li $a3, 0xE7000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1D8 - or         $v0, $a0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1DC - lw         $a1, 8($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1E0 - addiu      $v1, $a1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1E4 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1E8 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1EC - sw         $v1, 8($a2)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5AB94
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5AB94 - mtc1       $a2, $f11
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB98 - mtc1       $a3, $f10
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB9C - lui        $t5, 0x08C1 <=> li $t5, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABA0 - lui        $t0, 0x08C1 <=> li $t0, 0x08C10000
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABA4 - cvt.s.w    $f9, $f11
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABA8 - cvt.s.w    $f7, $f10
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABAC - lwc1       $f8, -9164($t5)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABB0 - mtc1       $a0, $f2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABB4 - mtc1       $a1, $f5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABB8 - lwc1       $f1, -9160($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABBC - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABC0 - mul.s      $f3, $f9, $f8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABC4 - mul.s      $f6, $f7, $f1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABC8 - cvt.s.w    $f4, $f2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABCC - cvt.s.w    $f0, $f5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABD0 - lw         $t5, 29416($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABD4 - mfc1       $t4, $f3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABD8 - mfc1       $t1, $f4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABDC - lw         $t7, 8($t5)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABE0 - mfc1       $t8, $f6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABE4 - mfc1       $a0, $f0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABE8 - srl        $t2, $t4, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABEC - lui        $t3, 0x4200 <=> li $t3, 0x42000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABF0 - srl        $a3, $t1, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABF4 - srl        $t6, $t8, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABF8 - addiu      $t1, $t7, 4
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ABFC - srl        $t0, $a0, 0x0008
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC00 - lui        $a1, 0x4300 <=> li $a1, 0x43000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC04 - lui        $a2, 0x4500 <=> li $a2, 0x45000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC08 - lui        $v1, 0x4600 <=> li $v1, 0x46000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC0C - or         $t9, $t2, $t3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC10 - or         $t4, $t6, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC14 - or         $t3, $a3, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC18 - or         $t2, $t0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC1C - addiu      $v0, $t1, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC20 - sw         $t9, 0($t7)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC24 - sw         $v0, 8($t5)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC28 - sw         $t4, 0($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC2C - sw         $t3, 4($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC30 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC34 - sw         $t2, 8($t1)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5AC8C
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5AC8C - lui        $t5, 0x0A4E <=> li $t5, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC90 - lw         $t1, 29416($t5)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC94 - sll        $t3, $a0, 0x0004
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC98 - lui        $t4, 0x4C00 <=> li $t4, 0x4C000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC9C - lw         $t2, 8($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACA0 - sll        $v1, $a1, 0x0004
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACA4 - lui        $a3, 0x4D00 <=> li $a3, 0x4D000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACA8 - addiu      $a0, $t2, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACAC - or         $a2, $t3, $t4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACB0 - or         $t0, $v1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACB4 - addiu      $v0, $a0, 4
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACB8 - sw         $a2, 0($t2)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACBC - sw         $v0, 8($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACC0 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5ACC4 - sw         $t0, 0($a0)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5AC38
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5AC38 - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC3C - addu       $a3, $a0, $zr <=> move $a3, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC40 - lw         $a0, 29416($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC44 - addiu      $sp, $sp, -16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC48 - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC4C - sw         $ra, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5AC50 - jal        0x08B5BB98
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC54 - addu       $a1, $a3, $zr <=> move $a1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC58 - lw         $ra, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC5C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AC60 - addiu      $sp, $sp, 16
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5BB98
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5BB98 - addu       $a3, $a1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB9C - mtc1       $a3, $f1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBA0 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBA4 - mtc1       $a1, $f3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBA8 - cvt.s.w    $f5, $f1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBAC - lwc1       $f2, -9148($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBB0 - cvt.s.w    $f4, $f3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBB4 - addu       $t0, $a0, $zr <=> move $t0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBB8 - mul.s      $f3, $f5, $f2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBBC - slt        $a3, $a1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBC0 - sw         $a1, 216($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBC4 - addu       $t1, $a1, $zr <=> move $t1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBC8 - sub.s      $f0, $f3, $f4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBCC - sw         $a2, 220($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBD0 - addu       $a0, $a2, $zr <=> move $a0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5BBD4 - bne        $a3, $zr, 0x08B5BBE4
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBD8 - lwc1       $f1, 224($t0)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBDC - addu       $t1, $a2, $zr <=> move $t1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBE0 - addu       $a0, $a1, $zr <=> move $a0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5BBE4 - cvt.s.w    $f7, $f1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBE8 - lw         $t7, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBEC - mfc1       $a3, $f0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBF0 - lui        $a2, 0xD600 <=> li $a2, 0xD6000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBF4 - add.s      $f6, $f3, $f7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBF8 - lui        $t8, 0xD700 <=> li $t8, 0xD7000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BBFC - or         $t3, $t1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC00 - or         $t2, $a0, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC04 - mfc1       $t6, $f6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC08 - addiu      $t1, $t7, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC0C - srl        $t9, $a3, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC10 - lui        $v1, 0x4400 <=> li $v1, 0x44000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC14 - srl        $t5, $t6, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC18 - lui        $a0, 0x4700 <=> li $a0, 0x47000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC1C - or         $a1, $t9, $v1
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC20 - or         $t4, $t5, $a0
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC24 - addiu      $v0, $t1, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC28 - sw         $a1, 0($t7)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC2C - sw         $v0, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC30 - sw         $t4, 0($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC34 - sw         $t3, 4($t1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC38 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BC3C - sw         $t2, 8($t1)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B1A8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B1A8 - lui        $t0, 0x0A4E <=> li $t0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1AC - lw         $a2, 29416($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1B0 - lui        $a3, 0xDE00 <=> li $a3, 0xDE000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1B4 - or         $v0, $a0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1B8 - lw         $a1, 8($a2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1BC - addiu      $v1, $a1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1C0 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1C4 - jr         $ra
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1C8 - sw         $v1, 8($a2)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5A610
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A610 - addiu      $sp, $sp, -16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A614 - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A618 - sw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A61C - addiu      $s0, $v0, 29344
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A620 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A624 - lw         $a2, 72($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A628 - sw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A62C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A630 - addu       $a0, $a2, $zr <=> move $a0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A634 - sw         $ra, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5A638 - jal        0x08B5B3D0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A63C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A640 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A644 - lw         $a1, 68($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A648 - sllv       $v1, $a0, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A64C - lw         $ra, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A650 - or         $a0, $a1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A654 - sw         $a0, 68($s0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A658 - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A65C - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A660 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A664 - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B3D0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B3D0 - sltiu      $v1, $a1, 22
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5B3D4 - beq        $v1, $zr, 0x08B5B5D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3D8 - addu       $t0, $a0, $zr <=> move $t0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3DC - sll        $a3, $a1, 0x0002
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3E0 - lui        $a1, 0x08C1 <=> li $a1, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3E4 - addiu      $v0, $a1, -9100
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3E8 - addu       $a0, $a3, $v0
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3EC - lw         $v1, 0($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3F0 - jr         $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3F4 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B5D4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B5D8 - nop
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B414
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B400 - or         $t1, $a2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B404 - addiu      $a2, $v1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B408 - sw         $t1, 0($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B40C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B410 - sw         $a2, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B414 - lw         $v1, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5B418 - j          0x08B5B400
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B41C - lui        $v0, 0x2300 <=> li $v0, 0x23000000
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B230
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B230 - lui        $t0, 0x0A4E <=> li $t0, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B234 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B238 - lw         $a0, 29416($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B23C - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B240 - addu       $t2, $a2, $zr <=> move $t2, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B244 - addiu      $sp, $sp, -16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B248 - addu       $t0, $a3, $zr <=> move $t0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B24C - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B250 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B254 - sw         $ra, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5B258 - jal        0x08B5BF84
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B25C - addu       $a3, $t2, $zr <=> move $a3, $t2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B260 - lw         $ra, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B264 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B268 - addiu      $sp, $sp, 16
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5BF84
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5BF84 - sll        $t4, $a2, 0x000A
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BF88 - lui        $t5, 0xD400 <=> li $t5, 0xD4000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BF8C - or         $t9, $t4, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BF90 - addu       $v0, $a2, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BF94 - addiu      $t1, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BF98 - or         $t4, $t9, $t5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BF9C - addu       $t8, $a1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFA0 - lw         $t5, 168($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFA4 - addiu      $t6, $t8, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFA8 - sll        $t3, $t1, 0x000A
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFAC - addu       $t2, $a0, $zr <=> move $t2, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFB0 - or         $t7, $t3, $t6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFB4 - lui        $a0, 0x1600 <=> li $a0, 0x16000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFB8 - lui        $v1, 0xD500 <=> li $v1, 0xD5000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFBC - or         $t3, $t7, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFC0 - sw         $a1, 172($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFC4 - or         $a0, $t7, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFC8 - sw         $a2, 176($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFCC - sw         $t6, 180($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5BFD0 - beq        $t5, $zr, 0x08B5BFFC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFD4 - sw         $t1, 184($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFD8 - lw         $t0, 8($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFDC - lui        $a2, 0x1500 <=> li $a2, 0x15000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFE0 - addiu      $a1, $t0, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFE4 - addiu      $a3, $a1, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFE8 - sw         $t4, 0($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFEC - sw         $a3, 8($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFF0 - sw         $a0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFF4 - sw         $a2, 4($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BFF8 - sw         $t3, 8($a1)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5BFFC - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C000 - nop
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B420
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B5B420 - beql       $a2, $zr, 0x08B5B490
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B424 - lw         $v0, 164($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B428 - lw         $a3, 176($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B42C - lw         $a0, 172($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B430 - lw         $t6, 184($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B434 - lw         $t4, 180($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B438 - sll        $t9, $a3, 0x000A
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B43C - lw         $a1, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B440 - or         $t7, $t9, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B444 - lui        $t8, 0xD400 <=> li $t8, 0xD4000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B448 - sll        $t3, $t6, 0x000A
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B44C - or         $t2, $t7, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B450 - addiu      $t5, $zr, 1 <=> li $t5, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B454 - or         $a0, $t3, $t4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B458 - sw         $t5, 168($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B45C - sw         $t2, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B460 - addiu      $t4, $a1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B464 - lui        $t9, 0x1600 <=> li $t9, 0x16000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B468 - lui        $t8, 0xD500 <=> li $t8, 0xD5000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B46C - addiu      $t7, $t4, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B470 - or         $t5, $a0, $t9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B474 - or         $t6, $a0, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B478 - sw         $t7, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B47C - lui        $t0, 0x1500 <=> li $t0, 0x15000000
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B480 - sw         $t6, 0($t4)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B484 - sw         $t0, 4($t4)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B488 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B48C - sw         $t5, 8($t4)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B490 - lw         $a1, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B494 - lw         $t3, 160($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B498 - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B49C - addiu      $t2, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B4A0 - sw         $zr, 168($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B4A4 - addiu      $t1, $t3, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B4A8 - sll        $a2, $t2, 0x000A
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B4AC - sw         $v1, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5B4B0 - j          0x08B5B460
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B4B4 - or         $a0, $a2, $t1
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B4DC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B400 - or         $t1, $a2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B404 - addiu      $a2, $v1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B408 - sw         $t1, 0($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B40C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B410 - sw         $a2, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B4DC - lw         $v1, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5B4E0 - j          0x08B5B400
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B4E4 - lui        $v0, 0x2000 <=> li $v0, 0x20000000
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5AB38
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5AB38 - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB3C - lw         $a1, 29416($v1)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB40 - ins        $a0, $zr, 24, 8
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB44 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB48 - sw         $a0, 204($a1)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5AB5C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5AB5C - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB60 - lw         $a1, 29416($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB64 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB68 - sw         $a0, 212($a1)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5AB4C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5AB4C - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB50 - lw         $a1, 29416($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB54 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB58 - sw         $a0, 208($a1)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8B5B4F4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B400 - or         $t1, $a2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B404 - addiu      $a2, $v1, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B408 - sw         $t1, 0($v1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B40C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B410 - sw         $a2, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B4F4 - lw         $v1, 8($t0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5B4F8 - j          0x08B5B400
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B4FC - lui        $v0, 0x1C00 <=> li $v0, 0x1C000000
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_881511C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881511C - lui        $v0, 0x4F80 <=> li $v0, 0x4F800000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8815120 - mtc1       $v0, $f0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815124 - j          0x08AE7F60
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8815128 - mul.s      $f12, $f0, $f12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE7E0C - addiu      $sp, $sp, -32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E10 - sw         $ra, 20($sp)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E14 - sw         $s5, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E18 - sw         $s4, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E1C - sw         $s3, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E20 - sw         $s2, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E24 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E28 - jal        0x08AE8EA8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E2C - sw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E30 - addu       $s4, $v0, $zr <=> move $s4, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E34 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E38 - lw         $a2, -24256($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E3C - lw         $a3, -24252($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E40 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E44 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E48 - jal        0x08AE9724
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E4C - addu       $s5, $v1, $zr <=> move $s5, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E50 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E54 - jal        0x08AE7D64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E58 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E5C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E60 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E64 - jal        0x08AEA16C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E68 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E6C - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E70 - addu       $t1, $v1, $zr <=> move $t1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E74 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE7E78 - bltz       $s0, 0x08AE7EE4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E7C - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E80 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E84 - lw         $a2, -24240($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E88 - lw         $a3, -24236($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E8C - addu       $a0, $t0, $zr <=> move $a0, $t0
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E90 - jal        0x08AE9724
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E94 - addu       $a1, $t1, $zr <=> move $a1, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E98 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E9C - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EA0 - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7EA4 - jal        0x08AE96B8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EA8 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EAC - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7EB0 - jal        0x08AE7D64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EB8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EBC - or         $v0, $s2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EC0 - or         $v1, $s3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EC4 - lw         $ra, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EC8 - lw         $s5, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7ECC - lw         $s4, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7ED0 - lw         $s3, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7ED4 - lw         $s2, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7ED8 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EDC - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EE0 - addiu      $sp, $sp, 32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE7EE4 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EE8 - lw         $a2, -24248($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7EEC - jal        0x08AE96B8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EF0 - lw         $a3, -24244($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EF4 - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EF8 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EFC - lw         $a2, -24240($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F00 - lw         $a3, -24236($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F04 - addu       $t1, $v1, $zr <=> move $t1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F08 - addu       $a0, $t0, $zr <=> move $a0, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7F0C - jal        0x08AE9724
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F10 - addu       $a1, $t1, $zr <=> move $a1, $t1
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F14 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F18 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F1C - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7F20 - jal        0x08AE96B8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F24 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F28 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7F2C - jal        0x08AE7D64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F30 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F34 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F38 - or         $v0, $s2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F3C - or         $v1, $s3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F40 - lw         $ra, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F44 - lw         $s5, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F48 - lw         $s4, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F4C - lw         $s3, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F50 - lw         $s2, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F54 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F58 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F5C - addiu      $sp, $sp, 32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE7F60 - mtc1       $zr, $f0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F64 - addiu      $sp, $sp, -16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F68 - c.lt.s     $f12, $f0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F6C - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE7F70 - bc1t       0x08AE7F84
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F74 - sw         $ra, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F78 - lw         $ra, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE7F7C - j          0x08AE7E0C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F80 - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AE7F84 - jal        0x08AE7E0C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F88 - neg.s      $f12, $f12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F8C - subu       $v0, $zr, $v0 <=> negu $v0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F90 - lw         $ra, 0($sp)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F94 - sltu       $a2, $zr, $v0 <=> move $a2, $v0
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F98 - subu       $v1, $zr, $v1 <=> negu $v1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F9C - subu       $v1, $v1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7FA0 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7FA4 - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE8EA8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8EA8 - addiu      $sp, $sp, -48
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EAC - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EB0 - addiu      $a1, $sp, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EB4 - sw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE8EB8 - jal        0x08AE8DA4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EBC - swc1       $f12, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EC0 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EC4 - lw         $t0, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EC8 - lw         $a0, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8ECC - lw         $a1, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8ED0 - lw         $a2, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8ED4 - srl        $v0, $t0, 0x0002
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8ED8 - or         $t1, $v0, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE8EDC - jal        0x08AEA324
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EE0 - sll        $t0, $t0, 0x001E
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EE4 - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EE8 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EEC - addiu      $sp, $sp, 48
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE8DA4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8DA4 - lw         $v0, 0($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DA8 - srl        $v1, $v0, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DAC - sw         $v1, 4($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DB0 - ext        $a0, $v0, 23, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DB4 - addu       $v1, $v0, $zr <=> move $v1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8DB8 - bne        $a0, $zr, 0x08AE8E10
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DBC - ins        $v1, $zr, 23, 9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8DC0 - beq        $v1, $zr, 0x08AE8E3C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DC4 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DC8 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DCC - sll        $a2, $v1, 0x0007
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DD0 - ori        $a3, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DD4 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DD8 - addiu      $v0, $zr, -126 <=> li $v0, -126
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DDC - sltu       $a0, $a3, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DE0 - sw         $v0, 8($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8DE4 - bne        $a0, $zr, 0x08AE8E08
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DE8 - sw         $v1, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DEC - addu       $a0, $a3, $zr <=> move $a0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DF0 - addiu      $v1, $zr, -126 <=> li $v1, -126
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8DF4 - sll        $a2, $a2, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8DF8 - sltu       $v0, $a0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE8DFC - beq        $v0, $zr, 0x08AE8DF4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E00 - addiu      $v1, $v1, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E04 - sw         $v1, 8($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8E08 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E0C - sw         $a2, 12($a1)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8E10 - addiu      $v0, $zr, 255 <=> li $v0, 255
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8E14 - beq        $a0, $v0, 0x08AE8E44
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E18 - sll        $v0, $v1, 0x0007
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E1C - lui        $v1, 0x4000 <=> li $v1, 0x40000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E20 - or         $v0, $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E24 - addiu      $a0, $a0, -127
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E28 - sw         $v0, 12($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E2C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E30 - sw         $a0, 8($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E34 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E38 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8E3C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E40 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE8E44 - bne        $v1, $zr, 0x08AE8E58
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E48 - lui        $v0, 0x0010 <=> li $v0, 0x00100000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E4C - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E50 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E54 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8E58 - and        $v0, $v1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8E5C - beql       $v0, $zr, 0x08AE8E70
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E60 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8E64 - sw         $zr, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E68 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E6C - sw         $v1, 12($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8E70 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E74 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8E78 - sw         $v1, 12($a1)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AEA324
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA324 - addiu      $sp, $sp, -48
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA328 - sw         $a0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA32C - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA330 - sw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA334 - sw         $a1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA338 - sw         $a2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA33C - sw         $t0, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA340 - jal        0x08AE8EF0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA344 - sw         $t1, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA348 - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA34C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA350 - addiu      $sp, $sp, 48
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE8EF0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8EF0 - addiu      $sp, $sp, -16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EF4 - sw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EF8 - addu       $t7, $zr, $zr <=> li $t7, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8EFC - sw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F00 - lw         $v1, 0($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F04 - lw         $t2, 16($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F08 - lw         $t3, 20($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F0C - sltiu      $v0, $v1, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8F10 - bne        $v0, $zr, 0x08AE9018
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F14 - lw         $t9, 4($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F18 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8F1C - beq        $v1, $v0, 0x08AE9174
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F20 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8F24 - beq        $v1, $v0, 0x08AE8FE8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F28 - or         $v0, $t2, $t3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8F2C - beq        $v0, $zr, 0x08AE8FEC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F30 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F34 - lw         $a3, 8($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F38 - slti       $v0, $a3, -1022
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8F3C - bne        $v0, $zr, 0x08AE905C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F40 - addiu      $v0, $zr, -1022 <=> li $v0, -1022
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F44 - slti       $v0, $a3, 1024
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8F48 - beq        $v0, $zr, 0x08AE9174
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F4C - andi       $a0, $t2, 255
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F50 - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F54 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8F58 - beq        $a0, $v0, 0x08AE91B0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F5C - addiu      $t0, $a3, 1023
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F60 - addiu      $v0, $t2, 127
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8F64 - sltu       $a0, $v0, $t2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F68 - addu       $v1, $a0, $t3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F6C - addu       $t2, $v0, $zr <=> move $t2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F70 - addu       $t3, $v1, $zr <=> move $t3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F74 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8F78 - ori        $v0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F7C - sltu       $v0, $v0, $t3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE8F80 - beql       $v0, $zr, 0x08AE8FA8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F84 - srl        $a3, $t3, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8F88 - sll        $a0, $t3, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F8C - srl        $v0, $t2, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F90 - or         $v0, $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F94 - srl        $v1, $t3, 0x0001
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F98 - addu       $t2, $v0, $zr <=> move $t2, $v0
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8F9C - addu       $t3, $v1, $zr <=> move $t3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FA0 - addiu      $t0, $a3, 1024
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FA4 - srl        $a3, $t3, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8FA8 - addu       $v1, $a3, $zr <=> move $v1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FAC - ins        $v1, $zr, 20, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FB0 - sll        $v0, $t3, 0x0018
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FB4 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FB8 - srl        $a2, $t2, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FBC - or         $a2, $v0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FC0 - ins        $t7, $a3, 0, 20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FC4 - andi       $v0, $t0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FC8 - ins        $t7, $v0, 20, 11
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FCC - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FD0 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FD4 - ins        $t7, $t9, 31, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FD8 - addu       $v0, $a2, $zr <=> move $v0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FDC - addu       $v1, $t7, $zr <=> move $v1, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FE0 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FE4 - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8FE8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE8FEC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FF0 - ins        $t7, $a3, 0, 20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FF4 - ins        $t7, $v0, 20, 11
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FF8 - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE8FFC - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9000 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9004 - ins        $t7, $t9, 31, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9008 - addu       $v0, $a2, $zr <=> move $v0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE900C - addu       $v1, $t7, $zr <=> move $v1, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9010 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9014 - addiu      $sp, $sp, 16
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9018 - lui        $v0, 0x0007 <=> li $v0, 0x00070000
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE901C - ori        $v0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9020 - or         $a3, $t3, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9024 - addu       $v1, $a3, $zr <=> move $v1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9028 - ins        $v1, $zr, 20, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE902C - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9030 - addiu      $v0, $zr, 2047 <=> li $v0, 2047
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9034 - ins        $t7, $a3, 0, 20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9038 - ins        $t7, $v0, 20, 11
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE903C - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9040 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9044 - addiu      $a2, $zr, -1 <=> li $a2, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9048 - ins        $t7, $t9, 31, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE904C - addu       $v0, $a2, $zr <=> move $v0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9050 - addu       $v1, $t7, $zr <=> move $v1, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9054 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9058 - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE905C - subu       $t8, $v0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9060 - slti       $v1, $t8, 57
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9064 - addu       $t4, $zr, $zr <=> li $t4, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9068 - addu       $t5, $zr, $zr <=> li $t5, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE906C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9070 - beq        $v1, $zr, 0x08AE90E8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9074 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9078 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE907C - andi       $a3, $t8, 32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9080 - sllv       $v0, $a0, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9084 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9088 - movn       $v1, $v0, $a3
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE908C - movn       $v0, $zr, $a3 <=> move $v0, $a3
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9090 - addiu      $a0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9094 - sltu       $a2, $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9098 - addiu      $a1, $v1, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE909C - addu       $a1, $a2, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90A0 - sll        $v1, $t3, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90A4 - nor        $v0, $zr, $t8 <=> li $v0, not $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90A8 - and        $a0, $t2, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90AC - and        $a1, $t3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90B0 - sllv       $v1, $v1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90B4 - srlv       $t0, $t2, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90B8 - srlv       $t1, $t3, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90BC - or         $t0, $v1, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90C0 - or         $a0, $a0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90C4 - movn       $t0, $t1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90C8 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90CC - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE90D0 - bne        $a0, $zr, 0x08AE91A4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90D4 - movn       $t1, $zr, $a3 <=> move $t1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE90D8 - or         $t4, $t0, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90DC - or         $t5, $t1, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90E0 - andi       $a0, $t4, 255
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90E4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE90E8 - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE90EC - beq        $a0, $v0, 0x08AE9150
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90F0 - addiu      $v0, $t4, 127
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE90F4 - sltu       $a0, $v0, $t4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90F8 - addu       $v1, $a0, $t5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE90FC - addu       $t4, $v0, $zr <=> move $t4, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9100 - addu       $t5, $v1, $zr <=> move $t5, $v1
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9104 - srl        $a3, $t5, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9108 - sll        $v0, $t5, 0x0018
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE910C - addu       $a1, $a3, $zr <=> move $a1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9110 - srl        $a2, $t4, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9114 - or         $a2, $v0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9118 - ins        $a1, $zr, 20, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE911C - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9120 - ori        $v0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9124 - addu       $a3, $a1, $zr <=> move $a3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9128 - sltu       $v0, $v0, $t5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE912C - ins        $t7, $a3, 0, 20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9130 - ins        $t7, $v0, 20, 11
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9134 - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9138 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE913C - ins        $t7, $t9, 31, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9140 - addu       $v0, $a2, $zr <=> move $v0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9144 - addu       $v1, $t7, $zr <=> move $v1, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9148 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE914C - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9150 - bne        $a1, $zr, 0x08AE90F4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9154 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9158 - andi       $v0, $t4, 256
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE915C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9160 - or         $v0, $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9164 - beq        $v0, $zr, 0x08AE9108
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9168 - srl        $a3, $t5, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE916C - j          0x08AE90F4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9170 - addiu      $v0, $t4, 128
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9174 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9178 - addiu      $v0, $zr, 2047 <=> li $v0, 2047
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE917C - ins        $t7, $a3, 0, 20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9180 - ins        $t7, $v0, 20, 11
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9184 - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9188 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE918C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9190 - ins        $t7, $t9, 31, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9194 - addu       $v0, $a2, $zr <=> move $v0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9198 - addu       $v1, $t7, $zr <=> move $v1, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE919C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91A0 - addiu      $sp, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE91A4 - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE91A8 - j          0x08AE90D8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91AC - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE91B0 - bne        $a1, $zr, 0x08AE8F64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91B4 - addiu      $v0, $t2, 127
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91B8 - andi       $v0, $t2, 256
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91BC - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91C0 - or         $v0, $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE91C4 - beql       $v0, $zr, 0x08AE8F78
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91C8 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE91CC - j          0x08AE8F64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91D0 - addiu      $v0, $t2, 128
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE9724
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9724 - addiu      $sp, $sp, -112
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9728 - sw         $s0, 96($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE972C - addiu      $s0, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9730 - sw         $s1, 100($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9734 - addiu      $s1, $sp, 40
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9738 - sw         $a0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE973C - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9740 - sw         $a1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9744 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9748 - sw         $ra, 104($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE974C - sw         $a2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE9750 - jal        0x08AE91D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9754 - sw         $a3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9758 - addiu      $a0, $sp, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE975C - jal        0x08AE91D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9760 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9764 - lw         $v1, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9768 - sltiu      $v0, $v1, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE976C - bne        $v0, $zr, 0x08AE99E0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9770 - lw         $a0, 40($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9774 - sltiu      $v0, $a0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9778 - bne        $v0, $zr, 0x08AE99A4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE977C - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9780 - beql       $v1, $v0, 0x08AE99D8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9784 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE9788 - beq        $a0, $v0, 0x08AE999C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE978C - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9790 - beql       $v1, $v0, 0x08AE99E4
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9794 - lw         $v0, 20($sp)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE9798 - beq        $a0, $v0, 0x08AE99A4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE979C - lw         $v0, 56($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97A0 - lw         $a3, 36($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97A4 - lw         $a2, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97A8 - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97AC - multu      $t0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97B0 - lw         $v1, 60($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97B4 - addu       $t2, $a2, $zr <=> move $t2, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97B8 - addu       $v0, $a3, $zr <=> move $v0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97BC - mflo       $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97C0 - mfhi       $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97C4 - multu      $t2, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97C8 - mflo       $t6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97CC - mfhi       $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97D0 - multu      $v1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97D4 - addu       $t8, $t6, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97D8 - addu       $t9, $t7, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97DC - sltu       $t4, $t8, $t6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97E0 - addu       $t4, $t4, $t9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97E4 - mflo       $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97E8 - mfhi       $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97EC - multu      $t0, $t2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97F0 - sltu       $a2, $t4, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97F4 - addu       $t9, $t4, $zr <=> move $t9, $t4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE97F8 - mflo       $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE97FC - bne        $a2, $zr, 0x08AE9A40
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9800 - mfhi       $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9804 - beq        $t4, $t7, 0x08AE9A38
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9808 - sltu       $v0, $t8, $t6
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE980C - addu       $t4, $zr, $zr <=> li $t4, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9810 - addu       $t5, $zr, $zr <=> li $t5, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9814 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9818 - addu       $a0, $t0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE981C - sltu       $a2, $a0, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9820 - addu       $a1, $t1, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9824 - addu       $a1, $a2, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9828 - sltu       $v0, $a1, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE982C - addu       $t2, $a0, $zr <=> move $t2, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9830 - bne        $v0, $zr, 0x08AE9A20
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9834 - addu       $t3, $a1, $zr <=> move $t3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9838 - beq        $a1, $t1, 0x08AE9A18
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE983C - sltu       $v0, $a0, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9840 - addu       $v0, $s0, $t9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9844 - addu       $a0, $t4, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9848 - sltu       $a2, $v0, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE984C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9850 - lw         $v0, 48($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9854 - lw         $a3, 24($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9858 - addu       $v1, $s1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE985C - addu       $v1, $a2, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9860 - addu       $a1, $t5, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9864 - addu       $a3, $a3, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9868 - lw         $v1, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE986C - lw         $v0, 44($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9870 - sltu       $a2, $a0, $t4
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9874 - addu       $a1, $a2, $a1
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9878 - xor        $v1, $v1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE987C - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9880 - addu       $t0, $a0, $zr <=> move $t0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9884 - ori        $a0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9888 - addiu      $a3, $a3, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE988C - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9890 - sltu       $v0, $a0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9894 - addu       $t1, $a1, $zr <=> move $t1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9898 - sw         $v1, 68($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE989C - beq        $v0, $zr, 0x08AE98F8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98A0 - sw         $a3, 72($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98A4 - addu       $t5, $a0, $zr <=> move $t5, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98A8 - lui        $t6, 0x8000 <=> li $t6, 0x80000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98AC - sll        $v0, $t1, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE98B0 - srl        $a0, $t0, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98B4 - or         $a0, $v0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98B8 - srl        $a1, $t1, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98BC - andi       $v0, $t0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98C0 - addu       $t1, $a1, $zr <=> move $t1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98C4 - addu       $t0, $a0, $zr <=> move $t0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98C8 - sltu       $t4, $t5, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98CC - sll        $a2, $t3, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE98D0 - beq        $v0, $zr, 0x08AE98EC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98D4 - addiu      $a3, $a3, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98D8 - srl        $a0, $t2, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98DC - or         $a0, $a2, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98E0 - srl        $a1, $t3, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98E4 - addu       $t2, $a0, $zr <=> move $t2, $a0
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98E8 - or         $t3, $t6, $a1
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE98EC - bne        $t4, $zr, 0x08AE98B0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98F0 - sll        $v0, $t1, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98F4 - sw         $a3, 72($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE98F8 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE98FC - ori        $v0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9900 - sltu       $v1, $v0, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9904 - bne        $v1, $zr, 0x08AE9960
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9908 - andi       $a0, $t0, 255
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE990C - lw         $t4, 72($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9910 - addu       $t5, $v0, $zr <=> move $t5, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9914 - srl        $a0, $t0, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9918 - srl        $v0, $t2, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE991C - sll        $v1, $t1, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9920 - sll        $a3, $t3, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9924 - or         $v1, $a0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9928 - or         $a3, $v0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE992C - sll        $v0, $t0, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9930 - sll        $a2, $t2, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9934 - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9938 - addu       $t1, $v1, $zr <=> move $t1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE993C - ori        $a0, $v0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9940 - bltz       $t3, 0x08AE9AA4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9944 - addiu      $t4, $t4, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9948 - sltu       $v0, $t5, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE994C - addu       $t2, $a2, $zr <=> move $t2, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9950 - beq        $v0, $zr, 0x08AE9914
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9954 - addu       $t3, $a3, $zr <=> move $t3, $a3
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9958 - sw         $t4, 72($sp)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE995C - andi       $a0, $t0, 255
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9960 - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9964 - beq        $a0, $v0, 0x08AE9A4C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9968 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE996C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9970 - sw         $t0, 80($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9974 - addiu      $a0, $sp, 64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9978 - sw         $t1, 84($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE997C - sw         $v0, 64($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AE9980 - jal        0x08AE8EF0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9984 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9988 - lw         $ra, 104($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE998C - lw         $s1, 100($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9990 - lw         $s0, 96($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9994 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9998 - addiu      $sp, $sp, 112
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE999C - beq        $v1, $v0, 0x08AE9A10
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99A0 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE99A4 - lw         $v1, 44($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99A8 - lw         $v0, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99AC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99B0 - xor        $v0, $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99B4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99B8 - sw         $v0, 44($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AE99BC - jal        0x08AE8EF0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99C0 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99C4 - lw         $ra, 104($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99C8 - lw         $s1, 100($sp)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99CC - lw         $s0, 96($sp)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99D0 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99D4 - addiu      $sp, $sp, 112
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE99D8 - beq        $a0, $v0, 0x08AE9A10
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99DC - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE99E0 - lw         $v0, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE99E4 - lw         $v1, 44($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99E8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99EC - xor        $v0, $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99F0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE99F4 - jal        0x08AE8EF0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99F8 - sw         $v0, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE99FC - lw         $ra, 104($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A00 - lw         $s1, 100($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A04 - lw         $s0, 96($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A08 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A0C - addiu      $sp, $sp, 112
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9A10 - j          0x08AE99BC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A14 - addiu      $a0, $v0, -23968
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9A18 - beq        $v0, $zr, 0x08AE9844
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A1C - addu       $v0, $s0, $t9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9A20 - addiu      $v0, $t4, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A24 - sltu       $a0, $v0, $t4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A28 - addu       $v1, $a0, $t5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A2C - addu       $t4, $v0, $zr <=> move $t4, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9A30 - j          0x08AE9840
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A34 - addu       $t5, $v1, $zr <=> move $t5, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9A38 - beql       $v0, $zr, 0x08AE9810
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A3C - addu       $t4, $zr, $zr <=> li $t4, 0
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9A40 - addu       $t4, $zr, $zr <=> li $t4, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9A44 - j          0x08AE9814
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A48 - addiu      $t5, $zr, 1 <=> li $t5, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9A4C - bne        $a1, $zr, 0x08AE9970
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A50 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A54 - andi       $v0, $t0, 256
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A58 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A5C - or         $v0, $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9A60 - bne        $v0, $zr, 0x08AE9970
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A64 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A68 - or         $v0, $t2, $t3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9A6C - beq        $v0, $zr, 0x08AE9970
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A70 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A74 - addiu      $v0, $t0, 128
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A78 - sltu       $a0, $v0, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A7C - addu       $a0, $a0, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A80 - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A84 - addu       $t1, $a0, $zr <=> move $t1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A88 - ins        $t0, $zr, 0, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A8C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A90 - addiu      $a0, $sp, 64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A94 - sw         $t0, 80($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9A98 - sw         $t1, 84($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9A9C - j          0x08AE9980
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9AA0 - sw         $v0, 64($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9AA4 - addu       $t0, $a0, $zr <=> move $t0, $a0
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9AA8 - j          0x08AE9948
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9AAC - addu       $t1, $v1, $zr <=> move $t1, $v1
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE91D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE91D4 - lw         $v0, 4($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91D8 - lw         $t0, 0($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91DC - addu       $t2, $a1, $zr <=> move $t2, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91E0 - srl        $v1, $v0, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91E4 - addu       $t1, $v0, $zr <=> move $t1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91E8 - ext        $a3, $v0, 20, 11
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91EC - sw         $v1, 4($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE91F0 - bne        $a3, $zr, 0x08AE9270
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91F4 - ins        $t1, $zr, 20, 12
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE91F8 - or         $v0, $t0, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE91FC - beq        $v0, $zr, 0x08AE92AC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9200 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9204 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9208 - srl        $v1, $t0, 0x0018
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE920C - sll        $a3, $t1, 0x0008
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9210 - ori        $a1, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9214 - or         $a3, $v1, $a3
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9218 - addiu      $v0, $zr, -1022 <=> li $v0, -1022
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE921C - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9220 - sltu       $a0, $a1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9224 - sll        $a2, $t0, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9228 - sw         $v0, 8($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE922C - bne        $a0, $zr, 0x08AE9264
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9230 - sw         $v1, 0($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9234 - addu       $t0, $a1, $zr <=> move $t0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9238 - addiu      $v1, $zr, -1022 <=> li $v1, -1022
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE923C - srl        $v0, $a2, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9240 - sll        $a1, $a3, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9244 - or         $a1, $v0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9248 - sll        $a0, $a2, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE924C - sltu       $v0, $t0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9250 - addu       $a2, $a0, $zr <=> move $a2, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9254 - addu       $a3, $a1, $zr <=> move $a3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9258 - beq        $v0, $zr, 0x08AE923C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE925C - addiu      $v1, $v1, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9260 - sw         $v1, 8($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9264 - sw         $a2, 16($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9268 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE926C - sw         $a3, 20($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9270 - addiu      $v0, $zr, 2047 <=> li $v0, 2047
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9274 - beq        $a3, $v0, 0x08AE92B4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9278 - srl        $v0, $t0, 0x0018
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE927C - sll        $a1, $t1, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9280 - or         $a1, $v0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9284 - lui        $a2, 0x1000 <=> li $a2, 0x10000000
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9288 - addiu      $a3, $a3, -1023
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE928C - sll        $a0, $t0, 0x0008
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9290 - or         $v1, $a1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9294 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9298 - sw         $a0, 16($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE929C - sw         $v1, 20($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92A0 - sw         $a3, 8($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92A4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92A8 - sw         $v0, 0($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE92AC - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92B0 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE92B4 - or         $v0, $t0, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE92B8 - bne        $v0, $zr, 0x08AE92CC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92BC - lui        $a0, 0x0008 <=> li $a0, 0x00080000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92C0 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92C4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92C8 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE92CC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92D0 - and        $v1, $t1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92D4 - or         $v0, $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE92D8 - beql       $v0, $zr, 0x08AE92F0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92DC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE92E0 - sw         $zr, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92E4 - sw         $t0, 16($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92E8 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92EC - sw         $t1, 20($t2)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE92F0 - sw         $v0, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92F4 - sw         $t0, 16($t2)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92F8 - jr         $ra
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE92FC - sw         $t1, 20($t2)
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE7D64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE7D64 - addiu      $sp, $sp, -32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D68 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D6C - sw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D70 - sw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D74 - lw         $s1, -24260($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D78 - lw         $s0, -24264($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D7C - sw         $s3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D80 - addu       $a3, $s1, $zr <=> move $a3, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D84 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D88 - sw         $s2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D8C - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D90 - sw         $ra, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7D94 - jal        0x08AEA044
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D98 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7D9C - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DA0 - addu       $a3, $s1, $zr <=> move $a3, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DA4 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE7DA8 - bltz       $v0, 0x08AE7DE8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DAC - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7DB0 - jal        0x08AE9640
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DB4 - nop
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DB8 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7DBC - jal        0x08AEA254
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DC4 - lw         $ra, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DC8 - lw         $s3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DCC - lw         $s2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DD0 - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DD4 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DD8 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DDC - addu       $v0, $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DE0 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DE4 - addiu      $sp, $sp, 32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AE7DE8 - jal        0x08AEA254
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DEC - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DF0 - lw         $ra, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DF4 - lw         $s3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DF8 - lw         $s2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7DFC - lw         $s1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E00 - lw         $s0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E04 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E08 - addiu      $sp, $sp, 32
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AEA044
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA044 - addiu      $sp, $sp, -80
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA048 - sw         $s1, 68($sp)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA04C - addiu      $s1, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA050 - sw         $s0, 64($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA054 - addiu      $s0, $sp, 40
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA058 - sw         $a0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA05C - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA060 - sw         $a1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA064 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA068 - sw         $ra, 72($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA06C - sw         $a2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA070 - jal        0x08AE91D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA074 - sw         $a3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA078 - addiu      $a0, $sp, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA07C - jal        0x08AE91D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA080 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA084 - lw         $v0, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA088 - sltiu      $v0, $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA08C - beq        $v0, $zr, 0x08AEA0AC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA090 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA094 - lw         $ra, 72($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA098 - lw         $s1, 68($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA09C - lw         $s0, 64($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0A0 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0A4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0A8 - addiu      $sp, $sp, 80
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA0AC - lw         $v0, 40($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0B0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0B4 - sltiu      $v0, $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AEA0B8 - bne        $v0, $zr, 0x08AEA094
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0BC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA0C0 - jal        0x08AE9D10
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0C4 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0C8 - lw         $ra, 72($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0CC - lw         $s1, 68($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0D0 - lw         $s0, 64($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0D4 - addu       $v1, $v0, $zr <=> move $v1, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0D8 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0DC - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA0E0 - addiu      $sp, $sp, 80
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE9D10
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9D10 - lw         $v1, 0($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D14 - sltiu      $v0, $v1, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9D18 - bne        $v0, $zr, 0x08AE9D6C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D1C - addu       $a3, $a1, $zr <=> move $a3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D20 - lw         $a2, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D24 - sltiu      $v0, $a2, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9D28 - bne        $v0, $zr, 0x08AE9D6C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D2C - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D30 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9D34 - beq        $v1, $v0, 0x08AE9D74
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D38 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9D3C - beq        $a2, $v0, 0x08AE9D98
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D40 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9D44 - beq        $v1, $v0, 0x08AE9D90
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D48 - nop
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9D4C - beql       $a2, $v0, 0x08AE9D80
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D50 - lw         $v0, 4($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9D54 - lw         $v1, 4($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D58 - lw         $v0, 4($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9D5C - beql       $v1, $v0, 0x08AE9DB8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D60 - lw         $a2, 8($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE9D64 - bne        $v1, $zr, 0x08AE9D88
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D68 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9D6C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D70 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE9D74 - beql       $a2, $v1, 0x08AE9DAC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D78 - lw         $v1, 4($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9D7C - lw         $v0, 4($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9D80 - beq        $v0, $zr, 0x08AE9D6C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D84 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9D88 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D8C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE9D90 - beq        $a2, $v0, 0x08AE9E04
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9D94 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9D98 - lw         $v0, 4($a3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9D9C - beq        $v0, $zr, 0x08AE9D88
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DA0 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DA4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9DAC - lw         $v0, 4($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DB0 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DB4 - subu       $v0, $v1, $v0
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9DB8 - lw         $a1, 8($a1)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DBC - slt        $v0, $a1, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9DC0 - bne        $v0, $zr, 0x08AE9D64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DC4 - slt        $v0, $a2, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9DC8 - bne        $v0, $zr, 0x08AE9E14
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DCC - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DD0 - lw         $a1, 20($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DD4 - lw         $a2, 16($a3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DD8 - lw         $a3, 20($a3)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DDC - sltu       $v0, $a3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9DE0 - bne        $v0, $zr, 0x08AE9D64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DE4 - lw         $a0, 16($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9DE8 - beq        $a3, $a1, 0x08AE9E24
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DEC - sltu       $v0, $a2, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DF0 - sltu       $v0, $a1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE9DF4 - bne        $v0, $zr, 0x08AE9E14
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9DF8 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9DFC - beql       $a1, $a3, 0x08AE9E0C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9E00 - sltu       $v0, $a0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9E04 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9E08 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9E0C - beq        $v0, $zr, 0x08AE9E04
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9E10 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9E14 - beq        $v1, $zr, 0x08AE9D88
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9E18 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9E1C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9E20 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9E24 - beq        $v0, $zr, 0x08AE9DF4
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9E28 - sltu       $v0, $a1, $a3
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9E2C - j          0x08AE9D64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9E30 - nop
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AEA254
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA254 - addiu      $sp, $sp, -48
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA258 - sw         $a0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA25C - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA260 - sw         $a1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA264 - sw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA268 - jal        0x08AE91D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA26C - addiu      $a1, $sp, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA270 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA274 - lw         $v1, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA278 - beq        $v1, $v0, 0x08AEA2AC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA27C - sltiu      $v0, $v1, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA280 - bne        $v0, $zr, 0x08AEA2AC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA284 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA288 - bne        $v1, $v0, 0x08AEA2BC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA28C - lw         $a0, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA290 - lw         $v0, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AEA294 - bne        $v0, $zr, 0x08AEA314
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA298 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA29C - ori        $v0, $v0, -1
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA2A0 - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2A4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2A8 - addiu      $sp, $sp, 48
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA2AC - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2B0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2B4 - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2B8 - addiu      $sp, $sp, 48
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AEA2BC - bltz       $a0, 0x08AEA2AC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2C0 - slti       $v0, $a0, 31
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AEA2C4 - beql       $v0, $zr, 0x08AEA294
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2C8 - lw         $v0, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA2CC - lw         $v1, 28($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2D0 - addiu      $a1, $zr, 60 <=> li $a1, 60
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2D4 - subu       $a1, $a1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2D8 - lw         $v0, 24($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2DC - sll        $a2, $v1, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2E0 - nor        $a0, $zr, $a1 <=> li $a0, not $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2E4 - sllv       $a2, $a2, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2E8 - lw         $a0, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2EC - srlv       $v0, $v0, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2F0 - andi       $a3, $a1, 32
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2F4 - or         $v0, $a2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA2F8 - srlv       $v1, $v1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AEA2FC - beq        $a0, $zr, 0x08AEA2A0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA300 - movn       $v0, $v1, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA304 - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA308 - subu       $v0, $zr, $v0 <=> negu $v0, $v0
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA30C - jr         $ra
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA310 - addiu      $sp, $sp, 48
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA314 - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA318 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA31C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA320 - addiu      $sp, $sp, 48
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AEA16C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA16C - addiu      $sp, $sp, -48
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA170 - srl        $v1, $a0, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA174 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA178 - sw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA17C - sw         $v0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA180 - bne        $a0, $zr, 0x08AEA1A4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA184 - sw         $v1, 4($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA188 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA18C - sw         $v0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AEA190 - jal        0x08AE8EF0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA194 - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA198 - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA19C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1A0 - addiu      $sp, $sp, 48
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA1A4 - addiu      $a1, $zr, 60 <=> li $a1, 60
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA1A8 - beq        $v1, $zr, 0x08AEA22C
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1AC - sw         $a1, 8($sp)
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1B0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA1B4 - beq        $a0, $v0, 0x08AEA23C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1B8 - subu       $v0, $zr, $a0 <=> negu $v0, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1BC - sra        $v1, $v0, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1C0 - sw         $v0, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1C4 - sw         $v1, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA1C8 - lw         $a3, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1CC - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1D0 - ori        $v0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1D4 - sltu       $v0, $v0, $a3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AEA1D8 - bne        $v0, $zr, 0x08AEA190
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1DC - lw         $a2, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1E0 - lw         $a1, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA1E4 - srl        $a0, $a2, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1E8 - sll        $v1, $a3, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1EC - or         $v1, $a0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1F0 - lui        $a0, 0x0FFF <=> li $a0, 0x0FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1F4 - ori        $a0, $a0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1F8 - sll        $v0, $a2, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA1FC - addiu      $a1, $a1, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA200 - sltu       $a0, $a0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA204 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA208 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA20C - sw         $v0, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA210 - sw         $v1, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AEA214 - beq        $a0, $zr, 0x08AEA1E4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA218 - sw         $a1, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA21C - jal        0x08AE8EF0
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA220 - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AEA224 - j          0x08AEA19C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA228 - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA22C - sra        $v1, $a0, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA230 - sw         $a0, 16($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AEA234 - j          0x08AEA1C8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA238 - sw         $v1, 20($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA23C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA240 - lw         $v1, -23972($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA244 - lw         $ra, 32($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA248 - lw         $v0, -23976($v0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA24C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA250 - addiu      $sp, $sp, 48
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE96B8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE96B8 - addiu      $sp, $sp, -112
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96BC - sw         $s1, 100($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96C0 - addiu      $s1, $sp, 16
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96C4 - sw         $s0, 96($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96C8 - addiu      $s0, $sp, 40
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96CC - sw         $a0, 0($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96D0 - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96D4 - sw         $a1, 4($sp)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96D8 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96DC - sw         $ra, 104($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96E0 - sw         $a3, 12($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE96E4 - jal        0x08AE91D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96E8 - sw         $a2, 8($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96EC - addiu      $a0, $sp, 8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE96F0 - jal        0x08AE91D4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96F4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96F8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96FC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE9700 - jal        0x08AE9300
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9704 - addiu      $a2, $sp, 64
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE9708 - jal        0x08AE8EF0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE970C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9710 - lw         $ra, 104($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9714 - lw         $s1, 100($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9718 - lw         $s0, 96($sp)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE971C - jr         $ra
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9720 - addiu      $sp, $sp, 112
02:49:27 DEBUG compiler - user_main - Compiling _S1_2_8AE9300
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9300 - lw         $a3, 0($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9304 - addu       $t4, $a0, $zr <=> move $t4, $a0
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9308 - addu       $t6, $a1, $zr <=> move $t6, $a1
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE930C - sltiu      $v0, $a3, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9310 - bne        $v0, $zr, 0x08AE94BC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9314 - addu       $t8, $a2, $zr <=> move $t8, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9318 - lw         $v1, 0($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE931C - sltiu      $v0, $v1, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9320 - bnel       $v0, $zr, 0x08AE94C4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9324 - addu       $t4, $t6, $zr <=> move $t4, $t6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9328 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE932C - beq        $a3, $v0, 0x08AE94CC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9330 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9334 - beql       $v1, $v0, 0x08AE94C4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9338 - addu       $t4, $t6, $zr <=> move $t4, $t6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE933C - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9340 - beq        $v1, $v0, 0x08AE9570
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9344 - nop
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9348 - beql       $a3, $v0, 0x08AE94C4
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE934C - addu       $t4, $t6, $zr <=> move $t4, $t6
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9350 - lw         $t9, 8($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9354 - lw         $t7, 8($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9358 - lw         $t0, 16($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE935C - lw         $t1, 20($a0)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9360 - subu       $t5, $t9, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9364 - subu       $v0, $zr, $t5 <=> negu $v0, $t5
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9368 - max        $v0, $t5, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE936C - slti       $v0, $v0, 64
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9370 - lw         $t2, 16($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9374 - bne        $v0, $zr, 0x08AE94F4
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9378 - lw         $t3, 20($a1)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE937C - slt        $v0, $t7, $t9
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9380 - beql       $v0, $zr, 0x08AE9600
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9384 - addu       $t9, $t7, $zr <=> move $t9, $t7
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9388 - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE938C - addu       $t3, $zr, $zr <=> li $t3, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9390 - lw         $a1, 4($t4)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9394 - lw         $v0, 4($t6)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9398 - beq        $a1, $v0, 0x08AE95D8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE939C - addu       $v0, $t0, $t2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE93A0 - beq        $a1, $zr, 0x08AE95C0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93A4 - subu       $v0, $t0, $t2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93A8 - subu       $v0, $t2, $t0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93AC - sltu       $a0, $t2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93B0 - subu       $v1, $t3, $t1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93B4 - subu       $v1, $v1, $a0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93B8 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93BC - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AE93C0 - bltz       $a3, 0x08AE961C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93C4 - subu       $v0, $zr, $a2 <=> negu $v0, $a2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93C8 - sw         $t9, 8($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93CC - sw         $a2, 16($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93D0 - sw         $a3, 20($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93D4 - sw         $zr, 4($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE93D8 - lw         $t2, 16($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93DC - lw         $t3, 20($t8)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93E0 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93E4 - addiu      $a0, $t2, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93E8 - sltu       $v1, $a0, $t2
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93EC - addiu      $a1, $t3, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93F0 - ori        $a2, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93F4 - addu       $a1, $v1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE93F8 - sltu       $v0, $a2, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE93FC - bne        $v0, $zr, 0x08AE9470
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9400 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9404 - beq        $a1, $a2, 0x08AE960C
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9408 - sltiu      $v0, $a0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE940C - lw         $a2, 8($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9410 - srl        $a0, $t2, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9414 - sll        $v1, $t3, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9418 - sll        $v0, $t2, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE941C - or         $v1, $a0, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9420 - addu       $t3, $v1, $zr <=> move $t3, $v1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9424 - addiu      $a0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9428 - sltu       $v1, $a0, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE942C - addu       $t2, $v0, $zr <=> move $t2, $v0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9430 - addiu      $a1, $t3, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9434 - lui        $v0, 0x0FFF <=> li $v0, 0x0FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9438 - addu       $a1, $v1, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE943C - ori        $a3, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9440 - addiu      $a2, $a2, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9444 - sltu       $v0, $a3, $a1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9448 - sltiu      $v1, $a0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE944C - sw         $t2, 16($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9450 - sw         $t3, 20($t8)
02:49:27 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9454 - bne        $v0, $zr, 0x08AE946C
02:49:27 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9458 - sw         $a2, 8($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE945C - bne        $a1, $a3, 0x08AE9414
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9460 - srl        $a0, $t2, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9464 - bne        $v1, $zr, 0x08AE9418
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9468 - sll        $v1, $t3, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE946C - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9470 - ori        $v0, $v0, -1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9474 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9478 - sltu       $v0, $v0, $t3
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE947C - sw         $v1, 0($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE9480 - beq        $v0, $zr, 0x08AE94BC
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9484 - addu       $t4, $t8, $zr <=> move $t4, $t8
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9488 - lw         $t0, 8($t8)
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE948C - sll        $a0, $t3, 0x001F
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9490 - srl        $v0, $t2, 0x0001
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9494 - andi       $a2, $t2, 1
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9498 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:27 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE949C - or         $v0, $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94A0 - srl        $v1, $t3, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94A4 - or         $a0, $a2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94A8 - or         $a1, $a3, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94AC - addiu      $t0, $t0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94B0 - sw         $a0, 16($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94B4 - sw         $a1, 20($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94B8 - sw         $t0, 8($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE94BC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94C0 - addu       $v0, $t4, $zr <=> move $v0, $t4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE94C4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94C8 - addu       $v0, $t4, $zr <=> move $v0, $t4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE94CC - bne        $v1, $a3, 0x08AE94BC
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94D0 - nop
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94D4 - lw         $v1, 4($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94D8 - lw         $v0, 4($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE94DC - beq        $v0, $v1, 0x08AE94BC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94E0 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94E4 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94E8 - addiu      $t4, $v0, -23968
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94EC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94F0 - addu       $v0, $t4, $zr <=> move $v0, $t4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE94F4 - slt        $v0, $t7, $t9
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE94F8 - beq        $v0, $zr, 0x08AE952C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE94FC - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9500 - sll        $a2, $t3, 0x001F
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9504 - srl        $v0, $t2, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9508 - andi       $a0, $t2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE950C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9510 - or         $v0, $a2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9514 - srl        $v1, $t3, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9518 - addiu      $a3, $a3, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE951C - or         $t2, $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9520 - bne        $t5, $a3, 0x08AE9500
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9524 - or         $t3, $a1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9528 - addu       $t7, $t7, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE952C - slt        $v0, $t9, $t7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9530 - beql       $v0, $zr, 0x08AE9394
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9534 - lw         $a1, 4($t4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9538 - subu       $t5, $t7, $t9
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE953C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9540 - sll        $a2, $t1, 0x001F
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9544 - srl        $v0, $t0, 0x0001
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9548 - andi       $a0, $t0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE954C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9550 - or         $v0, $a2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9554 - srl        $v1, $t1, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9558 - addiu      $a3, $a3, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE955C - or         $t0, $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9560 - bne        $t5, $a3, 0x08AE9540
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9564 - or         $t1, $a1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9568 - j          0x08AE9390
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE956C - addu       $t9, $t9, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE9570 - bne        $a3, $v0, 0x08AE94BC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9574 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9578 - lw         $v0, 4($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE957C - lw         $v1, 8($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9580 - lw         $a1, 16($t4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9584 - lw         $a2, 20($t4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9588 - lw         $a0, 12($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE958C - sw         $v0, 4($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9590 - sw         $a3, 0($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9594 - sw         $v1, 8($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9598 - sw         $a0, 12($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE959C - sw         $a1, 16($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95A0 - sw         $a2, 20($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95A4 - lw         $v0, 4($t4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95A8 - lw         $v1, 4($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95AC - addu       $t4, $t8, $zr <=> move $t4, $t8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95B0 - and        $v0, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95B4 - sw         $v0, 4($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95B8 - jr         $ra
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95BC - addu       $v0, $t4, $zr <=> move $v0, $t4
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE95C0 - sltu       $a0, $t0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95C4 - subu       $v1, $t1, $t3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95C8 - subu       $v1, $v1, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95CC - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE95D0 - j          0x08AE93C0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95D4 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE95D8 - addu       $v1, $t1, $t3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95DC - sltu       $a0, $v0, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95E0 - addu       $v1, $a0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95E4 - addu       $t2, $v0, $zr <=> move $t2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95E8 - addu       $t3, $v1, $zr <=> move $t3, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95EC - sw         $a1, 4($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95F0 - sw         $t9, 8($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95F4 - sw         $v0, 16($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE95F8 - j          0x08AE946C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE95FC - sw         $v1, 20($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9600 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9604 - j          0x08AE9390
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9608 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8AE960C - beq        $v0, $zr, 0x08AE9470
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9610 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9614 - j          0x08AE9410
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9618 - lw         $a2, 8($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE961C - sltu       $a1, $zr, $v0 <=> move $a1, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9620 - subu       $v1, $zr, $a3 <=> negu $v1, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9624 - subu       $v1, $v1, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9628 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE962C - sw         $a0, 4($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9630 - sw         $t9, 8($t8)
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9634 - sw         $v0, 16($t8)
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AE9638 - j          0x08AE93D8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE963C - sw         $v1, 20($t8)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8AE9640
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE9640 - addiu      $sp, $sp, -112
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9644 - sw         $s1, 100($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9648 - addiu      $s1, $sp, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE964C - sw         $s0, 96($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9650 - addiu      $s0, $sp, 40
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9654 - sw         $a0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9658 - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE965C - sw         $a1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9660 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9664 - sw         $ra, 104($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9668 - sw         $a3, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE966C - jal        0x08AE91D4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9670 - sw         $a2, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9674 - addiu      $a0, $sp, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE9678 - jal        0x08AE91D4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE967C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9680 - lw         $v0, 44($sp)
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9684 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9688 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE968C - addiu      $a2, $sp, 64
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9690 - xori       $v0, $v0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE9694 - jal        0x08AE9300
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE9698 - sw         $v0, 44($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE969C - jal        0x08AE8EF0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96A4 - lw         $ra, 104($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96A8 - lw         $s1, 100($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96AC - lw         $s0, 96($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96B0 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE96B4 - addiu      $sp, $sp, 112
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8815058
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815058 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881505C - sw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815060 - sw         $s2, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815064 - sw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815068 - sw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881506C - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815070 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815074 - addu       $s0, $a3, $zr <=> move $s0, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815078 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881507C - addiu      $a0, $zr, 145 <=> li $a0, 145
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815080 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815084 - ext        $a0, $s2, 24, 8
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815088 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881508C - ext        $a0, $s2, 16, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815090 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815094 - ext        $a0, $s2, 8, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815098 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881509C - andi       $a0, $s2, 255
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88150A0 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150A4 - ext        $a0, $s0, 24, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88150A8 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150AC - ext        $a0, $s0, 16, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88150B0 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150B4 - ext        $a0, $s0, 8, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88150B8 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150BC - andi       $a0, $s0, 255
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150C0 - srl        $v1, $s1, 0x0018
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150C4 - sll        $v0, $s0, 0x0008
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150C8 - or         $v0, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88150CC - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150D0 - andi       $a0, $v0, 255
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150D4 - srl        $v1, $s1, 0x0010
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150D8 - sll        $v0, $s0, 0x0010
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150DC - or         $v0, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88150E0 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150E4 - andi       $a0, $v0, 255
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150E8 - sll        $v0, $s0, 0x0018
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150EC - srl        $v1, $s1, 0x0008
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150F0 - or         $v0, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88150F4 - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88150F8 - andi       $a0, $v0, 255
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88150FC - jal        0x08BFDF2C [sceKernelSetGPO]
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815100 - andi       $a0, $s1, 255
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815104 - lw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815108 - lw         $s2, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881510C - lw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815110 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815114 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8815118 - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8AE7E0C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE7E0C - addiu      $sp, $sp, -32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E10 - sw         $ra, 20($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E14 - sw         $s5, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E18 - sw         $s4, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E1C - sw         $s3, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E20 - sw         $s2, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E24 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E28 - jal        0x08AE8EA8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E2C - sw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E30 - addu       $s4, $v0, $zr <=> move $s4, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E34 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E38 - lw         $a2, -24256($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E3C - lw         $a3, -24252($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E40 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E44 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E48 - jal        0x08AE9724
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E4C - addu       $s5, $v1, $zr <=> move $s5, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E50 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E54 - jal        0x08AE7D64
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E58 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E5C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E60 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E64 - jal        0x08AEA16C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E68 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E6C - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E70 - addu       $t1, $v1, $zr <=> move $t1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E74 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AE7E78 - bltz       $s0, 0x08AE7EE4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E7C - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E80 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E84 - lw         $a2, -24240($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E88 - lw         $a3, -24236($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E8C - addu       $a0, $t0, $zr <=> move $a0, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7E90 - jal        0x08AE9724
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E94 - addu       $a1, $t1, $zr <=> move $a1, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E98 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7E9C - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EA0 - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7EA4 - jal        0x08AE96B8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EA8 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EAC - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7EB0 - jal        0x08AE7D64
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EB8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EBC - or         $v0, $s2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EC0 - or         $v1, $s3, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EC4 - lw         $ra, 20($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EC8 - lw         $s5, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7ECC - lw         $s4, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7ED0 - lw         $s3, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7ED4 - lw         $s2, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7ED8 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EDC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EE0 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AE7EE4 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EE8 - lw         $a2, -24248($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7EEC - jal        0x08AE96B8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EF0 - lw         $a3, -24244($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EF4 - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EF8 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7EFC - lw         $a2, -24240($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F00 - lw         $a3, -24236($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F04 - addu       $t1, $v1, $zr <=> move $t1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F08 - addu       $a0, $t0, $zr <=> move $a0, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7F0C - jal        0x08AE9724
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F10 - addu       $a1, $t1, $zr <=> move $a1, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F14 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F18 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F1C - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7F20 - jal        0x08AE96B8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F24 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F28 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AE7F2C - jal        0x08AE7D64
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F30 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F34 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F38 - or         $v0, $s2, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F3C - or         $v1, $s3, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F40 - lw         $ra, 20($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F44 - lw         $s5, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F48 - lw         $s4, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F4C - lw         $s3, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F50 - lw         $s2, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F54 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F58 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8AE7F5C - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5A3C4
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A3C4 - addiu      $sp, $sp, -16
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A3C8 - sw         $ra, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5A3CC - jal        0x08B59C48
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A3D0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A3D4 - lw         $ra, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A3D8 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A3DC - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B59C48
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59C48 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C4C - sw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C50 - lui        $s0, 0x0A4E <=> li $s0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C54 - addiu      $a2, $s0, 29344
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C58 - sw         $ra, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C5C - lui        $v1, 0x8000 <=> li $v1, 0x80000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C60 - andi       $a3, $a0, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C64 - sw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C68 - lw         $a1, 72($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C6C - lw         $t0, 16($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59C70 - bne        $t0, $zr, 0x08B59D48
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C74 - ori        $a1, $v1, 33
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C78 - lw         $v1, 12($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C7C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C80 - sltiu      $a0, $v1, 5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59C84 - beq        $a0, $zr, 0x08B59D48
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C88 - ori        $a1, $v0, 263
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C8C - lui        $t3, 0x08C1 <=> li $t3, 0x08C10000
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C90 - sll        $t1, $v1, 0x0002
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C94 - addiu      $t2, $t3, -9140
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C98 - addu       $t0, $t1, $t2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59C9C - lw         $a2, 0($t0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CA0 - jr         $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CA4 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59D48 - lw         $ra, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D4C - lw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D50 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D54 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D58 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D5C - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B59CA8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59CA8 - addiu      $a1, $s0, 29344
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CAC - lw         $t6, 72($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CB0 - lui        $t9, 0x0F00 <=> li $t9, 0x0F000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CB4 - or         $t8, $a3, $t9
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CB8 - lw         $s1, 8($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CBC - lui        $t5, 0x0C00 <=> li $t5, 0x0C000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CC0 - addiu      $t4, $s1, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CC4 - addiu      $t7, $t4, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CC8 - sw         $t8, 0($s1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CCC - sw         $t7, 8($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59CD0 - jal        0x08B5C1F0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CD4 - sw         $t5, 0($t4)
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59CD8 - bltz       $v0, 0x08B59D48
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CDC - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CE0 - addiu      $s0, $s0, 29344
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CE4 - lw         $t6, 72($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CE8 - lw         $a0, 8($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CEC - lw         $t5, 4($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59CF0 - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CF4 - subu       $s1, $a0, $t5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CF8 - lw         $t4, 12($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CFC - addiu      $t2, $zr, -1 <=> li $t2, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D00 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D04 - sll        $a3, $t4, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D08 - subu       $t3, $a3, $t4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D0C - sll        $v1, $t3, 0x0002
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D10 - addu       $t1, $v1, $s0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D14 - lw         $a1, 324($t1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D18 - sw         $t2, 324($t1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59D1C - bltz       $a1, 0x08B59D60
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D20 - sw         $a1, 12($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D24 - sll        $t0, $a1, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D28 - subu       $a2, $t0, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D2C - sll        $t8, $a2, 0x0002
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D30 - addiu      $t9, $s0, 76
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D34 - addu       $t7, $t8, $t9
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D38 - sw         $t7, 72($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B59D3C - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D40 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D44 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59D48 - lw         $ra, 8($sp)
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D4C - lw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D50 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D54 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D58 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D5C - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B59D60 - j          0x08B59D3C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D64 - sw         $zr, 72($s0)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5C1F0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C1F0 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1F4 - sw         $ra, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1F8 - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C1FC - addiu      $a0, $v1, 29344
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C200 - lw         $v0, 12($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5C204 - bne        $v0, $zr, 0x08B5C220
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C208 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C20C - lw         $v1, 72($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C210 - lw         $a1, 16($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5C214 - beql       $a1, $zr, 0x08B5C230
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C218 - lw         $a1, 8($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C21C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C220 - lw         $ra, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C224 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:28 DEBUG       ge - GUI - Wait for sync while stall reached
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C228 - jr         $ra
02:49:28 DEBUG       ge - GUI - Stall address 0x08CA5080 reached, waiting for Sync
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C22C - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B5C230 - jal        0x08BFDFAC [sceGeListUpdateStallAddr]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C234 - lw         $a0, 24($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5C238 - bgez       $v0, 0x08B5C21C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C23C - addu       $v1, $v0, $zr <=> move $v1, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5C240 - j          0x08B5C224
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C244 - lw         $ra, 0($sp)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8BFDFAC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFAC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFB0 - syscall    0x04780 [sceGeListUpdateStallAddr]
02:49:28 DEBUG       ge - GUI - DTH0(1D0C): -4  0  -3  1
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5A46C
02:49:28 DEBUG       ge - GUI - DTH1(F3E2): 2  -2  3  -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A46C - addiu      $sp, $sp, -16
02:49:28 DEBUG       ge - GUI - DTH2(0C1D): -3  1  -4  0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A470 - sltiu      $v1, $a0, 5
02:49:28 DEBUG       ge - GUI - DTH3(E2F3): 3  -1  2  -2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5A474 - beq        $v1, $zr, 0x08B5A4AC
02:49:28 DEBUG       ge - GUI - psub patch_div_s=16, patch_div_t=16
02:49:28 DEBUG       ge - GUI - sceGuColorMaterial 7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A478 - sw         $ra, 0($sp)
02:49:28 DEBUG       ge - GUI - material shininess 1.0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A47C - lui        $a3, 0x08C1 <=> li $a3, 0x08C10000
02:49:28 DEBUG       ge - GUI - sceGuTexScale(u=1.000000, X)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A480 - sll        $a2, $a0, 0x0002
02:49:28 DEBUG       ge - GUI - sceGuTexScale(X, v=1.000000)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A484 - addiu      $v0, $a3, -9120
02:49:28 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A488 - addu       $a0, $a2, $v0
02:49:28 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=480
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A48C - lw         $v1, 0($a0)
02:49:28 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=480
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A490 - jr         $v1
02:49:28 DEBUG       ge - GUI - psm 0x000001 redundant pure state cmd ignored
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A494 - nop
02:49:28 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A4A0 - lw         $ra, 0($sp)
02:49:28 DEBUG       ge - GUI - fbp 0x000000 redundant pure state cmd ignored
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4A4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4A8 - addiu      $sp, $sp, 16
02:49:28 DEBUG       ge - GUI - zbw zbp=0x04000000, zbw=512
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B5A4AC - j          0x08B5A4A0
02:49:28 DEBUG       ge - GUI - zbp zbp=0x04088000, zbw=512
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4B0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:28 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:28 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5A498
02:49:28 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B5A498 - jal        0x08BFDFA4 [sceGeDrawSync]
02:49:28 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=240, h=-136)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A49C - addu       $a0, $a1, $zr <=> move $a0, $a1
02:49:28 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4A0 - lw         $ra, 0($sp)
02:49:28 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4A4 - jr         $ra
02:49:28 DEBUG       ge - GUI - zscale -16383.5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4A8 - addiu      $sp, $sp, 16
02:49:28 DEBUG       ge - GUI - zpos 16383.500000
02:49:28 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:28 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:28 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:28 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:28 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:28 DEBUG       ge - GUI - dth0 0x001D0C redundant pure state cmd ignored
02:49:28 DEBUG       ge - GUI - dth1 0x00F3E2 redundant pure state cmd ignored
02:49:28 DEBUG       ge - GUI - dth2 0x000C1D redundant pure state cmd ignored
02:49:28 DEBUG       ge - GUI - dth3 0x00E2F3 redundant pure state cmd ignored
02:49:28 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:28 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:28 DEBUG       ge - GUI - finish (0)
02:49:28 DEBUG       ge - GUI - end pc=0x08CA5130
02:49:28 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:28 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5C0B0
02:49:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C0B0 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0B4 - sw         $ra, 0($sp)
02:49:28 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0B8 - andi       $a0, $a0, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0BC - lw         $v0, 4($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5C0C0 - bne        $v0, $zr, 0x08B5C0D4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0C4 - addu       $a1, $a2, $zr <=> move $a1, $a2
02:49:28 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08CA5080, pc=0x08CA5130, stall=0x08CA5130, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0C8 - lw         $ra, 0($sp)
02:49:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C0CC - jr         $ra
02:49:28 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0D0 - addiu      $sp, $sp, 16
02:49:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C0D4 - jalr       $ra, $v0
02:49:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0D8 - nop
02:49:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5C0DC - j          0x08B5C0CC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C0E0 - lw         $ra, 0($sp)
02:49:28 DEBUG compiler - idle0 - Compiling _S1_2_8000000
02:49:28 DEBUG compiler - idle0 - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:28 DEBUG compiler - idle0 - CodeInstruction.compile    0x8000004 - syscall    0x0460C [sceKernelDelayThread]
02:49:28 DEBUG compiler - idle0 - CodeInstruction.compile ^  0x8000008 - b          0x08000000
02:49:28 DEBUG compiler - idle0 - CodeInstruction.compile    0x800000C - nop
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8BFDFD4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFD4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFD8 - syscall    0x04772 [sceDisplayWaitVblankStart]
02:49:28 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStart
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5A4D8
02:49:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A4D8 - addiu      $sp, $sp, -16
02:49:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4DC - sw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4E0 - lui        $s1, 0x0A4E <=> li $s1, 0x0A4E0000
02:49:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4E4 - addiu      $v1, $s1, 29344
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4E8 - sw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4EC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4F0 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4F4 - sw         $ra, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5A4F8 - bne        $a0, $zr, 0x08B5A52C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A4FC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A500 - lw         $a2, 36($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B5A504 - jal        0x08BFDFC4 [sceDisplaySetFrameBuf]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A508 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A50C - addiu      $a0, $s1, 29344
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A510 - lw         $v0, 8($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A514 - lw         $ra, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A518 - sw         $s0, 8($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A51C - lw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A520 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A524 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A528 - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A52C - lw         $a3, 20($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A530 - lw         $t0, 48($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A534 - lw         $a2, 36($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A538 - lw         $a1, 40($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A53C - addu       $a0, $a3, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A540 - j          0x08B5A504
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A544 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8BFDFC4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFC4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFC8 - syscall    0x04769 [sceDisplaySetFrameBuf]
02:49:28 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8806A10
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806A10 - addiu      $sp, $sp, -48
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A14 - sw         $s6, 24($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A18 - lui        $s6, 0x08C8 <=> li $s6, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A1C - sw         $s3, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A20 - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A24 - sw         $s2, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A28 - addu       $s2, $a2, $zr <=> move $s2, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A2C - sw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A30 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A34 - sw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A38 - addu       $s0, $a3, $zr <=> move $s0, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A3C - sw         $ra, 32($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A40 - sw         $s7, 28($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A44 - sw         $s5, 20($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A48 - sw         $s4, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8806A4C - bne        $t0, $zr, 0x08806BB4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A50 - sw         $zr, -18680($s6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A54 - lui        $s4, 0x08C8 <=> li $s4, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A58 - lui        $s5, 0x08C8 <=> li $s5, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A5C - addiu      $t5, $s4, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A60 - addiu      $v0, $s5, -18628
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A64 - sw         $zr, 40($t5)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A68 - lui        $s7, 0x08C8 <=> li $s7, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A6C - sw         $zr, 12($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A70 - sw         $zr, 36($t5)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A74 - sw         $zr, 44($t5)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8806A78 - bne        $s0, $zr, 0x08806B6C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A7C - addiu      $t1, $s4, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A80 - addiu      $t2, $s5, -18628
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A84 - sw         $zr, 28($t1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A88 - sw         $zr, 8($t2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A8C - sw         $zr, 24($t1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A90 - sw         $zr, 32($t1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8806A94 - bne        $s2, $zr, 0x08806B2C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A98 - addiu      $s0, $s4, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806A9C - addiu      $v0, $s5, -18628
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AA0 - sw         $zr, 16($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AA4 - sw         $zr, 4($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AA8 - sw         $zr, 12($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AAC - sw         $zr, 20($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8806AB0 - bne        $s3, $zr, 0x08806AFC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AB4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AB8 - addiu      $s6, $s4, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806ABC - sw         $a1, -18628($s5)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AC0 - sw         $zr, -18676($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AC4 - sw         $zr, 4($s6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AC8 - sw         $zr, 8($s6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806ACC - sw         $zr, -18684($s7)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AD0 - lw         $ra, 32($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AD4 - lw         $s7, 28($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AD8 - lw         $s6, 24($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806ADC - lw         $s5, 20($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AE0 - lw         $s4, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AE4 - lw         $s3, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AE8 - lw         $s2, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AEC - lw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AF0 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AF4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806AF8 - addiu      $sp, $sp, 48
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806AFC - sll        $t9, $s3, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B00 - addu       $t8, $s1, $t9
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B04 - addiu      $s3, $s4, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B08 - sw         $t8, 4($s3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B0C - sw         $s1, -18680($s6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B10 - sw         $s1, 8($s3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B14 - sw         $s1, -18676($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B18 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8806B1C - jal        0x08806C0C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B20 - sw         $zr, -18684($s7)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8806B24 - j          0x08806ACC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B28 - sw         $s1, -18628($s5)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806B2C - addu       $t7, $s3, $s2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B30 - sll        $t5, $t7, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B34 - sll        $t6, $s3, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B38 - addu       $v1, $s1, $t6
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B3C - addiu      $t3, $s4, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B40 - addu       $t4, $s1, $t5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B44 - sw         $t4, 16($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B48 - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B4C - addiu      $s2, $s5, -18628
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B50 - sw         $v1, -18680($s6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B54 - sw         $v1, 12($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B58 - sw         $v1, 20($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8806B5C - jal        0x08806C0C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B60 - sw         $s0, -18684($s7)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8806B64 - j          0x08806AB0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B68 - sw         $s0, 4($s2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806B6C - addu       $a3, $s3, $s2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B70 - addu       $t0, $a3, $s0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B74 - sll        $a0, $t0, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B78 - sll        $a2, $a3, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B7C - addu       $t8, $s1, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B80 - addiu      $s0, $s4, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B84 - addu       $a1, $s1, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B88 - sw         $a1, 28($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B8C - addiu      $t9, $zr, 2 <=> li $t9, 2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B90 - sw         $t8, -18680($s6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B94 - sw         $t8, 24($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806B98 - sw         $t8, 32($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8806B9C - jal        0x08806C0C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BA0 - sw         $t9, -18684($s7)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BA4 - addiu      $t6, $s5, -18628
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BA8 - addiu      $t7, $zr, 1 <=> li $t7, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8806BAC - j          0x08806A94
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BB0 - sw         $t7, 8($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806BB4 - addu       $t4, $a1, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BB8 - addu       $t2, $t4, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BBC - addu       $t3, $t2, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BC0 - sll        $t0, $t3, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BC4 - sll        $t1, $t2, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BC8 - lui        $s4, 0x08C8 <=> li $s4, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BCC - addu       $a0, $a0, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BD0 - addiu      $a1, $s4, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BD4 - addu       $a3, $s1, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BD8 - sw         $a3, 40($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BDC - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BE0 - lui        $s7, 0x08C8 <=> li $s7, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BE4 - sw         $a0, -18680($s6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BE8 - lui        $s5, 0x08C8 <=> li $s5, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BEC - sw         $a0, 36($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BF0 - sw         $a0, 44($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8806BF4 - jal        0x08806C0C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BF8 - sw         $a2, -18684($s7)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806BFC - addiu      $a0, $s5, -18628
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C00 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8806C04 - j          0x08806A78
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C08 - sw         $v1, 12($a0)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8806C0C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806C0C - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C10 - lw         $a1, -18680($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C14 - addiu      $v1, $zr, 15 <=> li $v1, 15
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C18 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806C1C - addiu      $v1, $v1, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C20 - sw         $zr, 0($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8806C24 - bgez       $v1, 0x08806C1C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C28 - addiu      $v0, $v0, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C2C - lui        $a0, 0x08C8 <=> li $a0, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C30 - lw         $t2, -18684($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C34 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C38 - lwc1       $f1, -440($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C3C - lui        $t1, 0x08C8 <=> li $t1, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C40 - sll        $a3, $t2, 0x0002
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C44 - addiu      $t0, $t1, -18628
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C48 - addu       $v1, $a3, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C4C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C50 - swc1       $f1, 60($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C54 - sw         $a2, 0($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C58 - swc1       $f1, 0($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C5C - swc1       $f1, 20($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C60 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C64 - swc1       $f1, 40($a1)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8806FE0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806FE0 - lui        $t0, 0x08C8 <=> li $t0, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FE4 - lw         $t7, -18684($t0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FE8 - lui        $a3, 0x08C8 <=> li $a3, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FEC - lw         $t3, -18680($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FF0 - sll        $a2, $t7, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FF4 - addu       $t5, $a2, $t7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FF8 - lui        $t6, 0x08C8 <=> li $t6, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FFC - addiu      $t1, $t6, -18676
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807000 - sll        $t4, $t5, 0x0002
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807004 - addu       $v0, $t4, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807008 - sll        $t2, $a0, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880700C - addu       $v1, $t2, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807010 - sw         $t3, 8($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807014 - sll        $a1, $v1, 0x0002
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807018 - addu       $v1, $a1, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880701C - lw         $v0, 8($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807020 - beq        $v0, $zr, 0x08807030
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807024 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807028 - sw         $a0, -18684($t0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880702C - sw         $v0, -18680($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8807030 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807034 - nop
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8806C68
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806C68 - lui        $a3, 0x08C0 <=> li $a3, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C6C - lwc1       $f4, -428($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C70 - addiu      $sp, $sp, -192
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C74 - swc1       $f28, 176($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C78 - mul.s      $f28, $f12, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C7C - sw         $ra, 128($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C80 - mov.s      $f12, $f28
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C84 - swc1       $f29, 180($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C88 - swc1       $f27, 172($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C8C - mov.s      $f27, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C90 - swc1       $f26, 168($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C94 - mov.s      $f26, $f15
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C98 - swc1       $f25, 164($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806C9C - swc1       $f24, 160($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CA0 - mov.s      $f24, $f14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CA4 - swc1       $f23, 156($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CA8 - swc1       $f22, 152($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CAC - swc1       $f21, 148($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8806CB0 - jal        0x088096EC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CB4 - swc1       $f20, 144($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CB8 - mov.s      $f12, $f28
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8806CBC - jal        0x08809B6C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CC0 - mov.s      $f20, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CC4 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CC8 - lwc1       $f14, -424($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CCC - div.s      $f29, $f20, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CD0 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CD4 - lwc1       $f7, -420($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CD8 - sw         $zr, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CDC - lui        $a1, 0x08C8 <=> li $a1, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CE0 - addiu      $a3, $sp, 64
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CE4 - swc1       $f7, 44($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CE8 - addiu      $t0, $sp, 128
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CEC - lw         $a0, -18680($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CF0 - sw         $zr, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CF4 - addu       $a2, $a0, $zr <=> move $a2, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CF8 - sw         $zr, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806CFC - sw         $zr, 24($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D00 - lwc1       $f4, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D04 - lwc1       $f9, 16($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D08 - lwc1       $f15, 24($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D0C - lwc1       $f5, 4($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D10 - lwc1       $f17, 8($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D14 - swc1       $f4, 32($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D18 - swc1       $f4, 36($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D1C - div.s      $f22, $f14, $f27
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D20 - swc1       $f29, 20($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D24 - lwc1       $f10, 20($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D28 - lwc1       $f8, 32($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D2C - lwc1       $f13, 36($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D30 - swc1       $f4, 48($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D34 - swc1       $f4, 52($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D38 - lwc1       $f27, 48($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D3C - lwc1       $f28, 52($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D40 - swc1       $f4, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D44 - swc1       $f4, 28($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D48 - swc1       $f4, 60($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D4C - sub.s      $f2, $f24, $f26
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D50 - add.s      $f1, $f24, $f26
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D54 - mul.s      $f7, $f29, $f22
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D58 - add.s      $f18, $f24, $f24
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D5C - div.s      $f12, $f14, $f2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D60 - swc1       $f7, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D64 - lwc1       $f6, 0($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D68 - mul.s      $f3, $f18, $f26
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D6C - mul.s      $f23, $f6, $f7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D70 - mul.s      $f22, $f12, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D74 - mul.s      $f24, $f5, $f7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D78 - mul.s      $f26, $f17, $f7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D7C - mul.s      $f16, $f9, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D80 - swc1       $f22, 40($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D84 - mul.s      $f25, $f10, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D88 - mul.s      $f11, $f15, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D8C - lwc1       $f17, 40($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D90 - mul.s      $f14, $f3, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D94 - add.s      $f21, $f23, $f16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D98 - add.s      $f19, $f24, $f25
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806D9C - mul.s      $f23, $f8, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DA0 - mul.s      $f24, $f13, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DA4 - mul.s      $f25, $f17, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DA8 - add.s      $f18, $f26, $f11
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DAC - swc1       $f14, 56($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DB0 - add.s      $f6, $f21, $f23
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DB4 - add.s      $f5, $f19, $f24
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DB8 - add.s      $f2, $f18, $f25
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DBC - mul.s      $f19, $f28, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DC0 - mul.s      $f18, $f27, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DC4 - lwc1       $f26, 56($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DC8 - mul.s      $f11, $f9, $f29
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DCC - add.s      $f16, $f5, $f19
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DD0 - mul.s      $f21, $f26, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DD4 - add.s      $f12, $f6, $f18
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DD8 - mul.s      $f10, $f10, $f29
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DDC - add.s      $f9, $f2, $f21
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DE0 - swc1       $f12, 64($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DE4 - mul.s      $f12, $f15, $f29
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DE8 - mul.s      $f15, $f8, $f22
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DEC - swc1       $f16, 68($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DF0 - mul.s      $f16, $f13, $f22
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DF4 - mul.s      $f13, $f17, $f22
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DF8 - lwc1       $f2, 28($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806DFC - lwc1       $f8, 12($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E00 - swc1       $f9, 72($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E04 - mul.s      $f17, $f2, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E08 - mul.s      $f6, $f8, $f7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E0C - lwc1       $f9, 44($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E10 - lwc1       $f20, 60($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E14 - lwc1       $f8, 0($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E18 - mul.s      $f3, $f9, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E1C - add.s      $f0, $f6, $f17
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E20 - mul.s      $f17, $f20, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E24 - mul.s      $f8, $f8, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E28 - lwc1       $f5, 8($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E2C - add.s      $f7, $f0, $f3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E30 - lwc1       $f6, 4($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E34 - mul.s      $f1, $f2, $f29
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E38 - mul.s      $f29, $f5, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E3C - add.s      $f0, $f7, $f17
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E40 - mul.s      $f6, $f6, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E44 - add.s      $f5, $f8, $f11
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E48 - add.s      $f12, $f29, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E4C - swc1       $f0, 76($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E50 - add.s      $f10, $f6, $f10
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E54 - add.s      $f11, $f5, $f23
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E58 - lwc1       $f5, 12($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E5C - add.s      $f0, $f12, $f25
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E60 - add.s      $f23, $f10, $f24
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E64 - mul.s      $f5, $f5, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E68 - add.s      $f25, $f11, $f18
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E6C - add.s      $f24, $f23, $f19
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E70 - add.s      $f23, $f0, $f21
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E74 - add.s      $f0, $f5, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E78 - swc1       $f25, 80($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E7C - mul.s      $f25, $f9, $f22
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E80 - add.s      $f11, $f0, $f3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E84 - swc1       $f24, 84($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E88 - add.s      $f1, $f11, $f17
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E8C - swc1       $f23, 88($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E90 - swc1       $f1, 92($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E94 - lwc1       $f2, 16($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E98 - lwc1       $f0, 20($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806E9C - lwc1       $f24, 24($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EA0 - lwc1       $f3, 28($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EA4 - mul.s      $f23, $f2, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EA8 - mul.s      $f22, $f0, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EAC - mul.s      $f12, $f3, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EB0 - mul.s      $f10, $f24, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EB4 - add.s      $f24, $f8, $f23
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EB8 - add.s      $f23, $f6, $f22
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EBC - add.s      $f22, $f5, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EC0 - add.s      $f12, $f29, $f10
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EC4 - add.s      $f11, $f24, $f15
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EC8 - add.s      $f10, $f23, $f16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806ECC - add.s      $f4, $f22, $f25
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806ED0 - add.s      $f3, $f12, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806ED4 - sub.s      $f2, $f11, $f27
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806ED8 - sub.s      $f1, $f10, $f28
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EDC - sub.s      $f28, $f4, $f20
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EE0 - sub.s      $f29, $f3, $f26
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EE4 - swc1       $f2, 96($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EE8 - swc1       $f1, 100($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EEC - swc1       $f29, 104($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EF0 - swc1       $f28, 108($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EF4 - lwc1       $f0, 36($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EF8 - lwc1       $f27, 32($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806EFC - lwc1       $f25, 40($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F00 - lwc1       $f26, 44($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F04 - mul.s      $f16, $f0, $f14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F08 - mul.s      $f20, $f27, $f14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F0C - mul.s      $f15, $f26, $f14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F10 - mul.s      $f13, $f25, $f14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F14 - add.s      $f10, $f23, $f16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F18 - add.s      $f11, $f24, $f20
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F1C - add.s      $f9, $f22, $f15
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F20 - add.s      $f4, $f12, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F24 - add.s      $f2, $f10, $f19
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F28 - add.s      $f3, $f11, $f18
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F2C - add.s      $f0, $f9, $f17
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F30 - add.s      $f1, $f4, $f21
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F34 - swc1       $f2, 116($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F38 - swc1       $f3, 112($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F3C - swc1       $f1, 120($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F40 - swc1       $f0, 124($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8806F44 - lw         $t4, 0($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F48 - lw         $t3, 4($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F4C - lw         $t2, 8($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F50 - lw         $t1, 12($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F54 - sw         $t4, 0($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F58 - addiu      $a3, $a3, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F5C - addiu      $a2, $a2, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F60 - sw         $t3, -12($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F64 - sw         $t2, -8($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8806F68 - bne        $a3, $t0, 0x08806F44
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F6C - sw         $t1, -4($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F70 - lui        $t9, 0x08C8 <=> li $t9, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F74 - lw         $t8, -18684($t9)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F78 - lui        $t7, 0x08C8 <=> li $t7, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F7C - lw         $ra, 128($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F80 - lwc1       $f29, 180($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F84 - lwc1       $f28, 176($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F88 - lwc1       $f27, 172($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F8C - lwc1       $f26, 168($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F90 - lwc1       $f25, 164($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F94 - lwc1       $f24, 160($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F98 - lwc1       $f23, 156($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806F9C - lwc1       $f22, 152($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FA0 - lwc1       $f21, 148($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FA4 - lwc1       $f20, 144($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FA8 - sll        $t5, $t8, 0x0002
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FAC - addiu      $t6, $t7, -18628
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FB0 - addu       $t0, $t5, $t6
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FB4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FB8 - sw         $v0, 0($t0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FBC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8806FC0 - addiu      $sp, $sp, 192
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_88096EC
02:49:28 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88096EC - mfc1       $v1, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88096F0 - lui        $v0, 0x3F49 <=> li $v0, 0x3F490000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88096F4 - ori        $v0, $v0, 4056
02:49:28 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88096F8 - ins        $v1, $zr, 31, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88096FC - addiu      $sp, $sp, -32
02:49:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809700 - slt        $v0, $v0, $v1
02:49:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809704 - beq        $v0, $zr, 0x0880976C
02:49:28 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809708 - sw         $ra, 16($sp)
02:49:28 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880970C - lui        $v0, 0x7F7F <=> li $v0, 0x7F7F0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809710 - ori        $v0, $v0, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809714 - slt        $v0, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809718 - beq        $v0, $zr, 0x0880972C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880971C - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809720 - sub.s      $f0, $f12, $f12
02:49:28 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809724 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809728 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880972C - jal        0x08807DB8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809730 - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809734 - andi       $v1, $v0, 3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809738 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x880973C - beq        $v1, $v0, 0x08809780
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809740 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809744 - beq        $v1, $v0, 0x088097B4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809748 - lwc1       $f12, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x880974C - bne        $v1, $zr, 0x088097A0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809750 - lwc1       $f13, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809754 - lwc1       $f12, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809758 - jal        0x08808280
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880975C - lwc1       $f13, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809760 - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809764 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809768 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880976C - jal        0x08808280
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809770 - mtc1       $zr, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809774 - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809778 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880977C - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809780 - lwc1       $f12, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809784 - lwc1       $f13, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809788 - jal        0x08808C14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880978C - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809790 - neg.s      $f0, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809794 - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809798 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880979C - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88097A0 - jal        0x08808C14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097A4 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097A8 - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097AC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097B0 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88097B4 - jal        0x08808280
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097B8 - lwc1       $f13, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097BC - neg.s      $f0, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097C0 - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097C4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88097C8 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8808280
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808280 - mfc1       $a0, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808284 - lui        $v1, 0x31FF <=> li $v1, 0x31FF0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808288 - ori        $v1, $v1, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880828C - ins        $a0, $zr, 31, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808290 - lui        $v0, 0x3E99 <=> li $v0, 0x3E990000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808294 - ori        $v0, $v0, -26215
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808298 - slt        $v1, $v1, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x880829C - bne        $v1, $zr, 0x088082B4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082A0 - slt        $a1, $v0, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082A4 - trunc.w.s  $f0, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082A8 - mfc1       $v0, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x88082AC - beq        $v0, $zr, 0x088083C8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082B0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88082B4 - mul.s      $f3, $f12, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082B8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082BC - lwc1       $f0, 820($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082C0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082C4 - lwc1       $f1, 824($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082C8 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082CC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082D0 - lui        $v1, 0x3F48 <=> li $v1, 0x3F480000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082D4 - slt        $v1, $v1, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082D8 - add.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082DC - lwc1       $f1, 828($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082E0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082E4 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082E8 - sub.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082EC - lwc1       $f1, 832($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082F0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082F4 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082F8 - add.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88082FC - lwc1       $f1, 836($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808300 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808304 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808308 - sub.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880830C - lwc1       $f1, 840($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808310 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808314 - add.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808318 - beq        $a1, $zr, 0x08808368
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880831C - mul.s      $f1, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808320 - lui        $v0, 0xFF00 <=> li $v0, 0xFF000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808324 - addu       $a0, $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808328 - beq        $v1, $zr, 0x08808394
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880832C - mtc1       $a0, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808330 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808334 - lwc1       $f4, 848($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808338 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880833C - lwc1       $f0, 844($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808340 - mul.s      $f1, $f3, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808344 - mul.s      $f2, $f12, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808348 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880834C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808350 - lwc1       $f5, 852($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808354 - sub.s      $f1, $f1, $f2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808358 - sub.s      $f0, $f0, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880835C - sub.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808360 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808364 - sub.s      $f0, $f5, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808368 - mul.s      $f0, $f12, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880836C - mul.s      $f1, $f3, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808370 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808374 - sub.s      $f1, $f1, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808378 - lwc1       $f0, 844($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880837C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808380 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808384 - sub.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808388 - lwc1       $f1, 816($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880838C - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808390 - sub.s      $f0, $f1, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808394 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808398 - lwc1       $f0, 816($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880839C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083A0 - mul.s      $f1, $f3, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083A4 - sub.s      $f5, $f0, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083A8 - lwc1       $f0, 844($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083AC - mul.s      $f2, $f12, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083B0 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083B4 - sub.s      $f1, $f1, $f2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083B8 - sub.s      $f0, $f0, $f4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083BC - sub.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083C0 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083C4 - sub.s      $f0, $f5, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88083C8 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88083CC - lwc1       $f0, 816($v0)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8809B6C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809B6C - mfc1       $v1, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B70 - lui        $v0, 0x3F49 <=> li $v0, 0x3F490000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B74 - ori        $v0, $v0, 4056
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B78 - ins        $v1, $zr, 31, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B7C - addiu      $sp, $sp, -32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B80 - slt        $v0, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809B84 - beq        $v0, $zr, 0x08809BE8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B88 - sw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B8C - lui        $v0, 0x7F7F <=> li $v0, 0x7F7F0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B90 - ori        $v0, $v0, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B94 - slt        $v0, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809B98 - beq        $v0, $zr, 0x08809BAC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809B9C - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BA0 - sub.s      $f0, $f12, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BA4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BA8 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809BAC - jal        0x08807DB8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BB0 - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BB4 - andi       $v1, $v0, 3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BB8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809BBC - beq        $v1, $v0, 0x08809C00
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BC0 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809BC4 - beq        $v1, $v0, 0x08809C30
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BC8 - lwc1       $f12, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8809BCC - bne        $v1, $zr, 0x08809C18
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BD0 - lwc1       $f13, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809BD4 - jal        0x08808C14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BD8 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BDC - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BE0 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BE4 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809BE8 - mtc1       $zr, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809BEC - jal        0x08808C14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BF0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BF4 - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BF8 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809BFC - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809C00 - lwc1       $f12, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809C04 - jal        0x08808280
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C08 - lwc1       $f13, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C0C - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C10 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C14 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8809C18 - jal        0x08808280
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C1C - lwc1       $f13, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C20 - neg.s      $f0, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C24 - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C28 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C2C - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8809C30 - lwc1       $f13, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8809C34 - jal        0x08808C14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C38 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C3C - neg.s      $f0, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C40 - lw         $ra, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C44 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8809C48 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8808C14
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808C14 - mfc1       $v1, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C18 - lui        $v0, 0x31FF <=> li $v0, 0x31FF0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C1C - ori        $v0, $v0, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C20 - ins        $v1, $zr, 31, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C24 - slt        $v1, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808C28 - bnel       $v1, $zr, 0x08808C44
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C2C - mul.s      $f3, $f12, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808C30 - trunc.w.s  $f0, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C34 - mfc1       $v0, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808C38 - beq        $v0, $zr, 0x08808CC4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C3C - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C40 - mul.s      $f3, $f12, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808C44 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C48 - lwc1       $f0, 940($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C4C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C50 - lwc1       $f1, 944($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C54 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C58 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C5C - mul.s      $f4, $f12, $f3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C60 - sub.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C64 - lwc1       $f1, 948($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C68 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C6C - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C70 - add.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C74 - lwc1       $f1, 952($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C78 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C7C - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C80 - sub.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C84 - lwc1       $f1, 956($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C88 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8808C8C - beq        $a0, $zr, 0x08808CCC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C90 - add.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C94 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C98 - mul.s      $f2, $f4, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808C9C - lwc1       $f0, 964($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CA0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CA4 - lwc1       $f1, 960($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CA8 - mul.s      $f0, $f13, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CAC - mul.s      $f1, $f4, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CB0 - sub.s      $f0, $f0, $f2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CB4 - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CB8 - sub.s      $f0, $f0, $f13
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CBC - add.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CC0 - sub.s      $f12, $f12, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808CC4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CC8 - mov.s      $f0, $f12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8808CCC - mul.s      $f0, $f3, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CD0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CD4 - lwc1       $f1, 960($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CD8 - sub.s      $f0, $f0, $f1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CDC - mul.s      $f0, $f4, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CE0 - add.s      $f12, $f12, $f0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CE4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8808CE8 - mov.s      $f0, $f12
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_880715C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880715C - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807160 - addu       $v1, $a1, $zr <=> move $v1, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807164 - sw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807168 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880716C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807170 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807174 - sw         $ra, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807178 - addiu      $a0, $zr, 30 <=> li $a0, 30
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x880717C - beq        $v1, $zr, 0x088071B0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807180 - addu       $a2, $v1, $zr <=> move $a2, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807184 - jal        0x08BFDC44 [sceKernelRegisterSubIntrHandler]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807188 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880718C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8807190 - bltz       $v0, 0x088071A0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8807194 - addiu      $a0, $zr, 30 <=> li $a0, 30
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8807198 - jal        0x08BFDC54 [sceKernelEnableSubIntr]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x880719C - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88071A0 - lw         $ra, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88071A4 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88071A8 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88071AC - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88071B0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88071B4 - jal        0x08BFDC4C [sceKernelReleaseSubIntrHandler]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88071B8 - addiu      $a0, $zr, 30 <=> li $a0, 30
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88071BC - j          0x088071A4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88071C0 - lw         $ra, 4($sp)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8BFDC44
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDC44 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDC48 - syscall    0x04693 [sceKernelRegisterSubIntrHandler]
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8BFDC54
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDC54 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDC58 - syscall    0x04697 [sceKernelEnableSubIntr]
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5A430
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A430 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A434 - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5A438 - beq        $a0, $a3, 0x08B5A460
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A43C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A440 - addiu      $a3, $zr, 4 <=> li $a3, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5A444 - beq        $a0, $a3, 0x08B5A454
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A448 - addiu      $v1, $v1, 29296
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A44C - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A450 - addu       $v0, $a2, $zr <=> move $v0, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A454 - lw         $a2, 4($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A458 - j          0x08B5A44C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A45C - sw         $a1, 4($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A460 - lw         $a2, 29296($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A464 - j          0x08B5A44C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A468 - sw         $a1, 29296($v1)
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8814CE4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814CE4 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CE8 - sw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CEC - lw         $a1, 25576($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CF0 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CF4 - addiu      $v0, $v0, 20608
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CF8 - sll        $v1, $a1, 0x0004
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CFC - subu       $a1, $v1, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D00 - sll        $v1, $a1, 0x0002
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D04 - addu       $v1, $a1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D08 - sll        $v1, $v1, 0x000C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D0C - addu       $a1, $v0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D10 - lui        $v0, 0x0004 <=> li $v0, 0x00040000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D14 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D18 - jal        0x08B599E0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D1C - ori        $a2, $v0, -20480
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D20 - addiu      $a0, $zr, 2048 <=> li $a0, 2048
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D24 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D28 - addiu      $a2, $zr, 480 <=> li $a2, 480
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D2C - jal        0x08B5AB94
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D30 - addiu      $a3, $zr, 272 <=> li $a3, 272
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D34 - addiu      $a0, $zr, 1808 <=> li $a0, 1808
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D38 - jal        0x08B5AC8C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D3C - addiu      $a1, $zr, 1912 <=> li $a1, 1912
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D40 - addiu      $a0, $zr, 32767 <=> li $a0, 32767
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D44 - jal        0x08B5AC38
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D48 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D4C - jal        0x08B5B1A8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D50 - addiu      $a0, $zr, 7 <=> li $a0, 7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D54 - jal        0x08B5A610
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D58 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D5C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D60 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D64 - addiu      $a2, $zr, 480 <=> li $a2, 480
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D68 - jal        0x08B5B230
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D6C - addiu      $a3, $zr, 272 <=> li $a3, 272
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D70 - jal        0x08B5A610
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D74 - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D78 - jal        0x08B5A610
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D7C - addiu      $a0, $zr, 6 <=> li $a0, 6
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D80 - jal        0x08B5A610
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D84 - addiu      $a0, $zr, 8 <=> li $a0, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D88 - jal        0x08B5AB38
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D8C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D90 - jal        0x08B5AB5C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D94 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814D98 - jal        0x08B5AB4C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814D9C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814DA0 - jal        0x08B5AB6C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DA4 - addiu      $a0, $zr, 23 <=> li $a0, 23
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DA8 - lw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DAC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814DB0 - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5AB6C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5AB6C - lui        $v1, 0x0A4E <=> li $v1, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB70 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB74 - lw         $a0, 29416($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB78 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB7C - sw         $ra, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5AB80 - jal        0x08B5B844
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB84 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB88 - lw         $ra, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB8C - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5AB90 - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B5B844
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B844 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B848 - andi       $v1, $a1, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B84C - sw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B850 - addu       $t3, $a0, $zr <=> move $t3, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B854 - andi       $s0, $a1, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B858 - ext        $t9, $a1, 1, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5B85C - beq        $v1, $zr, 0x08B5BA70
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B860 - ext        $t8, $a1, 2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B864 - lw         $v1, 156($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B868 - lw         $a0, 208($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B86C - addiu      $a1, $zr, 3 <=> li $a1, 3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B870 - lw         $t2, 212($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B874 - lw         $t0, 204($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5B878 - beq        $v1, $a1, 0x08B5BA68
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B87C - sll        $v0, $a0, 0x0018
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B880 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5B884 - beq        $v1, $a2, 0x08B5BA68
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B888 - sll        $v0, $a0, 0x001F
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B88C - addiu      $a3, $zr, 2 <=> li $a3, 2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5B890 - beq        $v1, $a3, 0x08B5BA68
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B894 - sll        $v0, $a0, 0x001C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B898 - addiu      $a0, $zr, 3 <=> li $a0, 3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5B89C - beq        $v1, $a0, 0x08B5B9D4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8A0 - lui        $a3, 0x1000 <=> li $a3, 0x10000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8A4 - lw         $t6, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8A8 - lui        $a1, 0x0800 <=> li $a1, 0x08000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8AC - addiu      $t5, $t6, 200
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8B0 - ext        $v0, $t5, 24, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8B4 - sll        $v1, $v0, 0x0010
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8B8 - addu       $t4, $t5, $zr <=> move $t4, $t5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8BC - ins        $t4, $zr, 24, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8C0 - or         $t1, $v1, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8C4 - sw         $t5, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8C8 - or         $a2, $t4, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8CC - addiu      $t4, $zr, 16 <=> li $t4, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8D0 - sw         $t1, 0($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8D4 - addiu      $t1, $t6, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8D8 - addu       $a1, $t1, $zr <=> move $a1, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8DC - sw         $a2, 4($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8E0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B8E4 - srl        $a3, $a2, 0x001F
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8E8 - addu       $v0, $a2, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8EC - sra        $t5, $v0, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8F0 - sll        $a0, $t5, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8F4 - subu       $t6, $a2, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8F8 - sll        $t7, $t6, 0x0004
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B8FC - addu       $a3, $t7, $t6
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B900 - addiu      $a2, $a2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B904 - addu       $t7, $t5, $t6
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B908 - sll        $t6, $t7, 0x0006
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B90C - sll        $t5, $a3, 0x0004
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B910 - slti       $t7, $a2, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B914 - sh         $t6, 4($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B918 - sh         $t5, 6($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B91C - sw         $t0, 0($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B920 - sh         $t2, 8($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5B924 - bne        $t7, $zr, 0x08B5B8E4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B928 - addiu      $a1, $a1, 12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B92C - sll        $t7, $t8, 0x000A
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B930 - lw         $t8, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B934 - sll        $a0, $t9, 0x0009
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B938 - sll        $v1, $s0, 0x0008
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B93C - or         $t6, $t7, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B940 - lui        $t5, 0xD300 <=> li $t5, 0xD3000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B944 - addiu      $a3, $t8, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B948 - or         $a2, $t6, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B94C - ori        $a1, $t5, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B950 - lui        $s0, 0x1280 <=> li $s0, 0x12800000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B954 - or         $t9, $a2, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B958 - ori        $t2, $s0, 284
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B95C - addiu      $t0, $a3, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B960 - sw         $t9, 0($t8)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B964 - sw         $t0, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5B968 - beq        $t1, $zr, 0x08B5B99C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B96C - sw         $t2, 0($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B970 - ext        $t9, $t1, 24, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B974 - sll        $s0, $t9, 0x0010
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B978 - ins        $t1, $zr, 24, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B97C - lui        $t8, 0x1000 <=> li $t8, 0x10000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B980 - lui        $t2, 0x0100 <=> li $t2, 0x01000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B984 - or         $v0, $t1, $t2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B988 - or         $t0, $s0, $t8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B98C - addiu      $t1, $a3, 12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B990 - sw         $t0, 4($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B994 - sw         $v0, 8($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B998 - sw         $t1, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B99C - lui        $a2, 0x0006 <=> li $a2, 0x00060000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9A0 - lw         $a0, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9A4 - or         $a3, $t4, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9A8 - lui        $t4, 0x0400 <=> li $t4, 0x04000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9AC - or         $v0, $a3, $t4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B9B0 - addiu      $a3, $a0, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9B4 - addiu      $s0, $a3, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9B8 - sw         $s0, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9BC - lui        $t3, 0xD300 <=> li $t3, 0xD3000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9C0 - lw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9C4 - sw         $v0, 0($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9C8 - sw         $t3, 0($a3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9CC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9D0 - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B9D4 - lw         $t6, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9D8 - lui        $t7, 0x0800 <=> li $t7, 0x08000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9DC - lui        $a1, 0x1000 <=> li $a1, 0x10000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9E0 - addiu      $t5, $t6, 392
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9E4 - addu       $t4, $t5, $zr <=> move $t4, $t5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9E8 - ext        $a2, $t5, 24, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9EC - ins        $t4, $zr, 24, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9F0 - sll        $v1, $a2, 0x0010
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9F4 - or         $v0, $t4, $t7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9F8 - or         $t1, $v1, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B9FC - sw         $v0, 4($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA00 - addiu      $t4, $zr, 32 <=> li $t4, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA04 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA08 - sw         $t5, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA0C - sw         $t1, 0($t6)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA10 - addiu      $t1, $t6, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA14 - addu       $a1, $t1, $zr <=> move $a1, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5BA18 - srl        $t7, $a2, 0x001F
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA1C - addu       $v0, $a2, $t7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA20 - sra        $t5, $v0, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA24 - sll        $a0, $t5, 0x0001
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA28 - subu       $t6, $a2, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA2C - sll        $a3, $t6, 0x0004
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA30 - addu       $t7, $a3, $t6
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA34 - addiu      $a2, $a2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA38 - addu       $a3, $t5, $t6
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA3C - sll        $t6, $a3, 0x0005
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA40 - sll        $t5, $t7, 0x0004
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA44 - slti       $a3, $a2, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA48 - sh         $t6, 4($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA4C - sh         $t5, 6($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA50 - sw         $t0, 0($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA54 - sh         $t2, 8($a1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5BA58 - bne        $a3, $zr, 0x08B5BA18
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA5C - addiu      $a1, $a1, 12
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5BA60 - j          0x08B5B930
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA64 - sll        $t7, $t8, 0x000A
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B5BA68 - j          0x08B5B898
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA6C - or         $t0, $t0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5BA70 - lw         $v1, 180($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA74 - lw         $t5, 172($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA78 - lw         $t0, 184($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA7C - lw         $t6, 176($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA80 - subu       $t1, $v1, $t5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA84 - lw         $a0, 156($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA88 - lw         $v1, 208($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA8C - subu       $t7, $t0, $t6
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA90 - addiu      $a1, $zr, 3 <=> li $a1, 3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA94 - addiu      $t0, $t1, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA98 - lw         $t4, 204($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BA9C - addiu      $t1, $t7, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAA0 - sll        $v0, $v1, 0x0018
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5BAA4 - beq        $a0, $a1, 0x08B5BB90
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAA8 - lw         $t7, 212($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAAC - addiu      $t2, $zr, 1 <=> li $t2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5BAB0 - beq        $a0, $t2, 0x08B5BB90
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAB4 - sll        $v0, $v1, 0x001F
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAB8 - addiu      $a3, $zr, 2 <=> li $a3, 2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5BABC - beq        $a0, $a3, 0x08B5BB90
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAC0 - sll        $v0, $v1, 0x001C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5BAC4 - lw         $t2, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAC8 - sll        $a1, $t8, 0x000A
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BACC - sll        $v1, $t9, 0x0009
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAD0 - addiu      $t9, $t2, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAD4 - or         $a0, $a1, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAD8 - sll        $a2, $s0, 0x0008
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BADC - ext        $t8, $t9, 24, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAE0 - lui        $v0, 0xD300 <=> li $v0, 0xD3000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAE4 - or         $v1, $a0, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAE8 - sll        $s0, $t8, 0x0010
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAEC - ori        $a2, $v0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAF0 - ins        $t9, $zr, 24, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAF4 - lui        $v0, 0x0800 <=> li $v0, 0x08000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAF8 - lui        $t8, 0x1000 <=> li $t8, 0x10000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BAFC - lui        $a1, 0x1280 <=> li $a1, 0x12800000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB00 - or         $a3, $t9, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB04 - or         $a0, $s0, $t8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB08 - or         $t9, $v1, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB0C - addu       $t0, $t5, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB10 - addiu      $a2, $t2, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB14 - addu       $t1, $t6, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB18 - ori        $s0, $a1, 284
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB1C - addiu      $v0, $t2, 40
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB20 - sw         $a0, 0($t2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB24 - sw         $a3, 4($t2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB28 - sw         $t4, 8($t2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB2C - sh         $t0, 16($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB30 - sw         $t4, 12($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB34 - sh         $t1, 18($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB38 - sh         $t7, 20($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB3C - sw         $v0, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB40 - sw         $t9, 32($t2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB44 - sw         $s0, 36($t2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB48 - sh         $t5, 4($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB4C - sh         $t6, 6($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5BB50 - beq        $a2, $zr, 0x08B5BB80
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB54 - sh         $t7, 8($a2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB58 - ext        $t0, $a2, 24, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB5C - sll        $t1, $t0, 0x0010
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB60 - ins        $a2, $zr, 24, 8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB64 - lui        $t7, 0x0100 <=> li $t7, 0x01000000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB68 - or         $t4, $t1, $t8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB6C - or         $t6, $a2, $t7
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB70 - addiu      $t5, $t2, 48
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB74 - sw         $t4, 40($t2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB78 - sw         $t6, 44($t2)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB7C - sw         $t5, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5BB80 - lw         $a0, 8($t3)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB84 - lui        $t2, 0x0406 <=> li $t2, 0x04060000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5BB88 - j          0x08B5B9B0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB8C - ori        $v0, $t2, 2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B5BB90 - j          0x08B5BAC4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5BB94 - or         $t4, $t4, $v0
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8814954
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814954 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814958 - sw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881495C - lw         $v0, 25556($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814960 - bnel       $v0, $zr, 0x088149D0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814964 - lw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814968 - lb         $v0, 25560($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881496C - bne        $v0, $zr, 0x088149C0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814970 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814974 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814978 - sw         $zr, -16576($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881497C - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814980 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814984 - sw         $v1, -924($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814988 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881498C - sw         $v1, -920($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814990 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814994 - sw         $v1, -916($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814998 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881499C - lui        $a0, 0x08C8 <=> li $a0, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149A0 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149A4 - sw         $v1, -912($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149A8 - addiu      $a0, $a0, -18176
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149AC - addiu      $a1, $a1, 18708
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88149B0 - jal        0x08804F54
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149B4 - addiu      $a2, $gp, 25564
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149B8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149BC - sb         $v0, 25560($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88149C0 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149C4 - addiu      $v0, $v0, -18176
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149C8 - sw         $v0, 25556($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149CC - lw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88149D0 - lw         $v0, 25556($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149D4 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88149D8 - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_88146C8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88146C8 - addiu      $sp, $sp, -32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146CC - sw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146D0 - sw         $s1, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146D4 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146D8 - sw         $s0, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146DC - addu       $v0, $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146E0 - lw         $v0, 17264($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146E4 - nor        $v0, $v0, $zr <=> li $v0, not $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146E8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x88146EC - beq        $v0, $zr, 0x088146FC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146F0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x88146F4 - b          0x08814900
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88146F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88146FC - jal        0x08BFDCF4 [sceKernelGetThreadId]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814700 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814704 - sw         $v0, -32688($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814708 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881470C - jal        0x08BFE00C [sceUmdActivate]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814710 - addiu      $a1, $gp, -32672
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814714 - beql       $v0, $zr, 0x08814724
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814718 - addiu      $v0, $zr, 18340 <=> li $v0, 18340
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x881471C - b          0x08814900
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814720 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814724 - sw         $v0, 0($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814728 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881472C - sw         $v0, 4($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814730 - sw         $zr, 8($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814734 - sw         $zr, 12($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814738 - sw         $zr, 16($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881473C - sw         $zr, 20($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814740 - sw         $v0, 24($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814744 - sb         $zr, 28($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814748 - sb         $zr, 29($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881474C - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814750 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814754 - jal        0x08BFDFEC [sceUmdWaitDriveStatCB]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814758 - sw         $zr, 1600($s0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x881475C - beql       $v0, $zr, 0x0881476C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814760 - lui        $s1, 0x08C1 <=> li $s1, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8814764 - b          0x08814900
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814768 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881476C - jal        0x08B0C044
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814770 - addiu      $s1, $s1, 1460
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814774 - addiu      $t1, $zr, -1 <=> li $t1, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814778 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881477C - addiu      $a1, $gp, -32664
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814780 - addiu      $a2, $gp, -32652
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814784 - addiu      $a3, $zr, 17 <=> li $a3, 17
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814788 - addiu      $t0, $zr, 1 <=> li $t0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881478C - jal        0x08B0AD88
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814790 - addu       $t2, $t1, $zr <=> move $t2, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814794 - bgezl      $v0, 0x088147A4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814798 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x881479C - b          0x08814900
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147A0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88147A4 - jal        0x08813EFC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147AC - lui        $at, 0x0001 <=> li $at, 0x00010000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147B0 - ori        $at, $at, 9428
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147B4 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147B8 - addu       $a0, $s0, $at
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147BC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88147C0 - jal        0x0880DE68
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147C4 - ori        $a2, $v0, 7824
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88147C8 - jal        0x08B0C044
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147CC - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147D0 - lui        $a2, 0x08C1 <=> li $a2, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147D4 - lui        $a3, 0x08C1 <=> li $a3, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147DC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147E0 - addiu      $a2, $a2, 1384
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147E4 - addiu      $a3, $a3, 1420
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88147E8 - jal        0x08B0A684
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147EC - addiu      $t0, $zr, 1 <=> li $t0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147F0 - lui        $v1, 0x0002 <=> li $v1, 0x00020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147F4 - addu       $v1, $s0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x88147F8 - bgez       $v0, 0x08814824
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88147FC - sw         $v0, 17252($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814800 - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814804 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814808 - andi       $v0, $v0, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881480C - bne        $v0, $zr, 0x088147C8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814810 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814814 - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814818 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881481C - b          0x088147C8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814820 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8814824 - jal        0x08B0C044
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814828 - sw         $zr, 28($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881482C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814830 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814834 - addu       $v0, $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814838 - lw         $a2, 17252($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881483C - addiu      $a1, $zr, 66 <=> li $a1, 66
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814840 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814844 - addiu      $t0, $sp, 28
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814848 - addiu      $t1, $zr, 4 <=> li $t1, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x881484C - jal        0x08B09F80
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814850 - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814854 - jal        0x08B0C044
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814858 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881485C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814860 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814864 - addu       $v0, $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814868 - lw         $a2, 17252($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881486C - lui        $at, 0x0001 <=> li $at, 0x00010000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814870 - ori        $at, $at, 9428
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814874 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814878 - addiu      $a1, $zr, 66 <=> li $a1, 66
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881487C - addiu      $a3, $zr, 4 <=> li $a3, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814880 - addu       $t0, $s0, $at
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814884 - ori        $t1, $v0, 7824
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814888 - jal        0x08B09F80
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881488C - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814890 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814894 - addiu      $a0, $a0, 1476
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814898 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881489C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88148A0 - jal        0x08BFDF1C [sceKernelCreateMutex]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148A4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148A8 - lui        $v1, 0x0002 <=> li $v1, 0x00020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148AC - addu       $v1, $s0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x88148B0 - bgtz       $v0, 0x088148C0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148B4 - sw         $v0, 17260($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x88148B8 - b          0x08814900
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148BC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88148C0 - jal        0x088161EC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148C4 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148C8 - lui        $a1, 0x08C1 <=> li $a1, 0x08C10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148CC - lui        $a2, 0x0881 <=> li $a2, 0x08810000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148D4 - addiu      $a1, $a1, 1492
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148D8 - addiu      $a2, $a2, 15272
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148DC - addiu      $a3, $zr, 8192 <=> li $a3, 8192
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148E0 - lui        $t0, 0x0020 <=> li $t0, 0x00200000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148E4 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x88148E8 - jal        0x08815FD4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148EC - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148F0 - lui        $v1, 0x0002 <=> li $v1, 0x00020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148F4 - addu       $v1, $s0, $v1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148F8 - sw         $v0, 17264($v1)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x88148FC - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814900 - lw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814904 - lw         $s1, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814908 - lw         $s0, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x881490C - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8814910 - addiu      $sp, $sp, 32
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8BFE00C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE00C - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE010 - syscall    0x046AF [sceUmdActivate]
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8BFDFEC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFEC - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFF0 - syscall    0x046B3 [sceUmdWaitDriveStatCB]
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B0C044
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0C044 - addiu      $sp, $sp, -16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C048 - sw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C04C - lb         $v0, 27836($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0C050 - bnel       $v0, $zr, 0x08B0C0B0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C054 - lw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0C058 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C05C - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C060 - sw         $v1, 19272($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C064 - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C068 - sw         $v1, 19308($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C06C - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C070 - sw         $v1, 19312($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C074 - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C078 - sw         $v1, 19316($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C07C - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C080 - sw         $v1, 19328($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C084 - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C088 - lui        $a0, 0x0A4E <=> li $a0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C08C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C090 - sw         $zr, 19332($v0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C094 - addiu      $a0, $a0, 19200
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C098 - addiu      $a1, $a1, -16192
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0C09C - jal        0x08804F54
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C0A0 - addiu      $a2, $gp, 27840
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C0A4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C0A8 - sb         $v0, 27836($gp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C0AC - lw         $ra, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0C0B0 - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C0B4 - addiu      $v0, $v0, 19200
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C0B8 - jr         $ra
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0C0BC - addiu      $sp, $sp, 16
02:49:28 DEBUG compiler - user_main - Compiling _S1_2_8B0AD88
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AD88 - addiu      $sp, $sp, -48
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AD8C - sw         $ra, 28($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AD90 - sw         $s6, 24($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AD94 - sw         $s5, 20($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AD98 - sw         $s4, 16($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AD9C - sw         $s3, 12($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADA0 - sw         $s2, 8($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADA4 - sw         $s1, 4($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADA8 - sw         $s0, 0($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADAC - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADB0 - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADB4 - addu       $s5, $a2, $zr <=> move $s5, $a2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADB8 - addu       $s2, $a3, $zr <=> move $s2, $a3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADBC - lw         $a0, 108($a0)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADC0 - addu       $s6, $t0, $zr <=> move $s6, $t0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADC4 - addu       $s1, $t1, $zr <=> move $s1, $t1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADC8 - addu       $s0, $t2, $zr <=> move $s0, $t2
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADCC - addiu      $a1, $zr, 128 <=> li $a1, 128
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADD0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0ADD4 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADD8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0ADDC - bgez       $v0, 0x08B0ADFC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADE0 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADE4 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADE8 - ori        $v1, $v1, 425
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0ADEC - beq        $v0, $v1, 0x08B0ADFC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADF0 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADF4 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ADF8 - ori        $v0, $v0, 254
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0ADFC - bltz       $v0, 0x08B0AE10
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE00 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE04 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AE08 - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE0C - ori        $v0, $v0, 255
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AE10 - bnel       $s3, $zr, 0x08B0AE24
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE14 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AE18 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AE1C - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE20 - ori        $v0, $v0, 804
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0AE24 - jal        0x088107EC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE28 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE2C - sltiu      $at, $v0, 10
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AE30 - bne        $at, $zr, 0x08B0AE44
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE34 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE38 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AE3C - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE40 - ori        $v0, $v0, 813
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AE44 - bnel       $s3, $zr, 0x08B0AE58
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE48 - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AE4C - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AE50 - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE54 - ori        $v0, $v0, 804
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0AE58 - jal        0x088107EC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE5C - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE60 - sltiu      $at, $v0, 20
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AE64 - bnel       $at, $zr, 0x08B0AE78
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE68 - addiu      $v0, $zr, 17 <=> li $v0, 17
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AE6C - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AE70 - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE74 - ori        $v0, $v0, 813
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AE78 - beql       $s2, $v0, 0x08B0AE98
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE7C - sw         $s2, 120($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AE80 - beq        $s2, $zr, 0x08B0AE94
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE84 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE88 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AE8C - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE90 - ori        $v0, $v0, 804
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AE94 - sw         $s2, 120($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AE98 - bgtz       $s1, 0x08B0AEB8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AE9C - sw         $s6, 124($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AEA0 - jal        0x08BFDEE4 [sceKernelGetThreadCurrentPriority]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AEA4 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AEA8 - bgezl      $v0, 0x08B0AEB8
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AEAC - subu       $s1, $v0, $s1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AEB0 - b          0x08B0B138
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AEB4 - lw         $ra, 28($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AEB8 - slti       $v0, $s1, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AEBC - bnel       $v0, $zr, 0x08B0AED4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AEC0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AEC4 - slti       $at, $s1, 112
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AEC8 - bne        $at, $zr, 0x08B0AEDC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AECC - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AED0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AED4 - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AED8 - ori        $v0, $v0, 804
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AEDC - bgezl      $s0, 0x08B0AEEC
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AEE0 - slti       $at, $s0, 16
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AEE4 - b          0x08B0AF00
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AEE8 - addiu      $s0, $zr, -1 <=> li $s0, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AEEC - bnel       $at, $zr, 0x08B0AF04
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AEF0 - lw         $v0, 112($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AEF4 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AEF8 - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AEFC - ori        $v0, $v0, 804
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AF00 - lw         $v0, 112($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AF04 - bltzl      $v0, 0x08B0AF18
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF08 - addiu      $a0, $gp, 14092
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AF0C - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AF10 - b          0x08B0B134
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF14 - ori        $v0, $v0, 255
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AF18 - addiu      $a1, $zr, 512 <=> li $a1, 512
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF1C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF20 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AF24 - jal        0x08BFDF1C [sceKernelCreateMutex]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF28 - sw         $s0, 116($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AF2C - bgezl      $v0, 0x08B0AF3C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF30 - sw         $v0, 72($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AF34 - b          0x08B0AF44
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF38 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AF3C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF40 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AF44 - bltz       $v0, 0x08B0AF68
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF48 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF4C - addiu      $a0, $s4, 76
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF50 - addiu      $a1, $gp, 14092
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF54 - addiu      $a2, $zr, 512 <=> li $a2, 512
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF58 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AF5C - jal        0x08BFDF0C [sceKernelCreateLwMutex]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF60 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF64 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AF68 - bltz       $s0, 0x08B0AF9C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF6C - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF70 - addiu      $a0, $gp, 14092
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF74 - addiu      $a1, $zr, 512 <=> li $a1, 512
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF78 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AF7C - jal        0x08BFDE5C [sceKernelCreateEventFlag]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF80 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AF84 - bgezl      $v0, 0x08B0AF94
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF88 - sw         $v0, 108($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AF8C - b          0x08B0AF9C
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF90 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AF94 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AF98 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AF9C - bltz       $s0, 0x08B0B008
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFA0 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFA4 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFA8 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFAC - addiu      $a0, $gp, 14092
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFB0 - addiu      $a1, $a1, -20132
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFB4 - addiu      $a3, $zr, 4096 <=> li $a3, 4096
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFB8 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AFBC - jal        0x08BFDE44 [sceKernelCreateThread]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFC0 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFC4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AFC8 - bltz       $s0, 0x08B0B008
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFCC - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFD0 - sw         $s0, 112($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFD4 - sw         $zr, 40($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFD8 - sw         $s4, 44($sp)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFDC - lw         $a0, 112($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFE0 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AFE4 - jal        0x08BFDDD4 [sceKernelStartThread]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFE8 - addiu      $a2, $sp, 44
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFEC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AFF0 - bgez       $s0, 0x08B0B008
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFF4 - nop
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AFF8 - jal        0x08BFDEF4 [sceKernelDeleteThread]
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AFFC - lw         $a0, 112($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B000 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B004 - sw         $v0, 112($s4)
02:49:28 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0B008 - bltzl      $s0, 0x08B0B0D0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B00C - lw         $v0, 112($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0B010 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B014 - jal        0x08810764
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B018 - addiu      $a0, $s4, 4276
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B01C - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B020 - jal        0x08810764
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B024 - addiu      $a0, $s4, 4286
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B028 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B02C - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B030 - sll        $v0, $a0, 0x0007
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0B034 - addu       $v0, $v0, $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B038 - sll        $v0, $v0, 0x0002
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B03C - addu       $v0, $v0, $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B040 - sll        $v0, $v0, 0x0002
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B044 - addu       $v0, $s4, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B048 - sw         $a0, 140($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B04C - sw         $v1, 144($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B050 - sw         $v1, 152($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B054 - sb         $zr, 160($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B058 - sb         $zr, 1184($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B05C - sw         $zr, 156($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B060 - addiu      $a0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B064 - slti       $v0, $a0, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B0B068 - bnel       $v0, $zr, 0x08B0B034
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B06C - sll        $v0, $a0, 0x0007
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0B070 - sw         $zr, 0($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B074 - sw         $zr, 4($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B078 - sw         $zr, 8($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B07C - sw         $zr, 12($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B080 - sw         $v1, 16($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B084 - sw         $zr, 20($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B088 - sw         $zr, 24($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B08C - sw         $zr, 28($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B090 - sw         $zr, 32($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B094 - addiu      $a0, $s4, 76
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B098 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B09C - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0A0 - sw         $zr, 36($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0A4 - lw         $a0, 72($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B0A8 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0AC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0B0 - lw         $a0, 108($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B0B4 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0B8 - addiu      $a1, $zr, 64 <=> li $a1, 64
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0BC - lw         $a0, 108($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B0C0 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0C4 - addiu      $a1, $zr, 128 <=> li $a1, 128
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0B0C8 - b          0x08B0B134
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0CC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0B0D0 - bltzl      $v0, 0x08B0B0FC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0D4 - lw         $a0, 108($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0B0D8 - lw         $a0, 108($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B0DC - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0E0 - addiu      $a1, $zr, 32 <=> li $a1, 32
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0E4 - lw         $a0, 112($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B0E8 - jal        0x08BFDDE4 [sceKernelWaitThreadEnd]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0EC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0F0 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0F4 - sw         $v0, 112($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B0F8 - lw         $a0, 108($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0B0FC - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0B100 - bltz       $a0, 0x08B0B110
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B104 - sw         $v0, 108($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B108 - jal        0x08BFDDCC [sceKernelDeleteEventFlag]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B10C - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0B110 - jal        0x08BFDE74 [sceKernelDeleteLwMutex]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B114 - addiu      $a0, $s4, 76
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B118 - lw         $a0, 72($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0B11C - bltz       $a0, 0x08B0B130
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B120 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B124 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0B128 - jal        0x08BFDDDC [sceKernelDeleteMutex]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B12C - sw         $v0, 72($s4)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0B130 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0B134 - lw         $ra, 28($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0B138 - lw         $s6, 24($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B13C - lw         $s5, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B140 - lw         $s4, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B144 - lw         $s3, 12($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B148 - lw         $s2, 8($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B14C - lw         $s1, 4($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B150 - lw         $s0, 0($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B154 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0B158 - addiu      $sp, $sp, 48
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8BFDDFC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDDFC - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE00 - syscall    0x0461D [sceKernelPollEventFlag]
02:49:29  WARN hle.ThreadManForUser - user_main - checkEventFlagID unknown uid=0xFFFFFFFF
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8BFDEE4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDEE4 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDEE8 - syscall    0x04690 [sceKernelGetThreadCurrentPriority]
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8BFDF0C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDF0C - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDF10 - syscall    0x04677 [sceKernelCreateLwMutex]
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8810764
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810764 - addu       $t0, $a0, $zr <=> move $t0, $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810768 - or         $v0, $a1, $t0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881076C - andi       $v0, $v0, 3
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810770 - bne        $v0, $zr, 0x088107D0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810774 - addu       $v1, $t0, $zr <=> move $v1, $t0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810778 - lw         $a2, 0($a1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881077C - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810780 - ori        $t1, $v0, -257
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810784 - addu       $a0, $a2, $t1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810788 - nor        $v0, $zr, $a2 <=> li $v0, not $a2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881078C - lui        $v1, 0x8080 <=> li $v1, 0x80800000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810790 - and        $a0, $a0, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810794 - ori        $v1, $v1, -32640
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810798 - and        $a0, $a0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881079C - bne        $a0, $zr, 0x088107CC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107A0 - addu       $a3, $t0, $zr <=> move $a3, $t0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107A4 - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88107A8 - sw         $a2, 0($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107AC - addiu      $a1, $a1, 4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107B0 - lw         $a2, 0($a1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107B4 - addu       $v0, $a2, $t1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107B8 - nor        $v1, $zr, $a2 <=> li $v1, not $a2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107BC - and        $v0, $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107C0 - and        $v0, $v0, $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88107C4 - beq        $v0, $zr, 0x088107A8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107C8 - addiu      $a3, $a3, 4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88107CC - addu       $v1, $a3, $zr <=> move $v1, $a3
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88107D0 - lb         $v0, 0($a1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107D4 - addiu      $a1, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107D8 - sb         $v0, 0($v1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88107DC - bne        $v0, $zr, 0x088107D0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107E0 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107E4 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88107E8 - addu       $v0, $t0, $zr <=> move $v0, $t0
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8BFDCE4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDCE4 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDCE8 - syscall    0x047B9 [sceKernelUnlockLwMutex]
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8BFDE84
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE84 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE88 - syscall    0x04671 [sceKernelUnlockMutex]
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8BFDD9C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDD9C - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDDA0 - syscall    0x04619 [sceKernelSetEventFlag]
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8813EFC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813EFC - addiu      $sp, $sp, -272
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F00 - sw         $ra, 12($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F04 - sw         $s1, 8($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F08 - sw         $s0, 4($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F0C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F10 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F14 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F18 - addiu      $a0, $s0, 1604
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F1C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813F20 - jal        0x0880DE68
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F24 - ori        $a2, $v0, 7824
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F28 - lui        $a2, 0x08C1 <=> li $a2, 0x08C10000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F2C - addu       $a3, $s1, $zr <=> move $a3, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F30 - addiu      $a0, $sp, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F34 - addiu      $a1, $gp, -32684
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813F38 - jal        0x088103F8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F3C - addiu      $a2, $a2, 1436
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813F40 - addiu      $a0, $sp, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813F44 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813F48 - jal        0x08BFDCB4 [sceIoOpen]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F4C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F50 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813F54 - bgezl      $s1, 0x08813F84
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F58 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813F5C - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F60 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F64 - andi       $v0, $v0, 32
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813F68 - bnel       $v0, $zr, 0x08813F44
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F6C - addiu      $a0, $sp, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813F70 - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F74 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813F78 - b          0x08813F40
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F7C - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813F80 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813F84 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F88 - addiu      $a1, $s0, 1604
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813F8C - jal        0x08BFDC6C [sceIoRead]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F90 - ori        $a2, $v0, 7824
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F94 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813F98 - ori        $v1, $v1, 7824
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813F9C - beql       $v0, $v1, 0x08813FC8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813FA4 - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FA8 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FAC - andi       $v0, $v0, 32
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813FB0 - bne        $v0, $zr, 0x08813F80
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FB4 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813FB8 - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FBC - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8813FC0 - b          0x08813F80
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FC4 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813FC8 - jal        0x08BFDC84 [sceIoClose]
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FCC - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FD0 - lw         $ra, 12($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FD4 - lw         $s1, 8($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FD8 - lw         $s0, 4($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FDC - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FE0 - addiu      $sp, $sp, 272
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_88103F8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88103F8 - addiu      $sp, $sp, -144
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88103FC - addiu      $v0, $zr, 520 <=> li $v0, 520
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810400 - lui        $t4, 0x7FFF <=> li $t4, 0x7FFF0000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810404 - addiu      $v1, $sp, 120
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810408 - ori        $t4, $t4, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881040C - sh         $v0, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810410 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810414 - sw         $ra, 100($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810418 - sw         $v1, 0($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881041C - sw         $s0, 96($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810420 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810424 - sw         $a2, 120($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810428 - sw         $a3, 124($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881042C - sw         $t0, 128($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810430 - sw         $t1, 132($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810434 - sw         $t2, 136($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810438 - sw         $t3, 140($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881043C - sw         $a0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810440 - sw         $t4, 24($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810444 - sw         $a0, 4($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810448 - sw         $t4, 12($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881044C - jal        0x0880CD6C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810450 - sh         $v0, 18($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810454 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810458 - lw         $a3, 0($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881045C - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8810460 - jal        0x08810E80
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810464 - addiu      $a1, $sp, 4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810468 - lw         $v1, 4($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881046C - sb         $zr, 0($v1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810470 - lw         $ra, 100($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810474 - lw         $s0, 96($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810478 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881047C - addiu      $sp, $sp, 144
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_880CD6C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x880CD6C - beq        $k0, $zr, 0x0880CD88
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CD70 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CD74 - lw         $v0, 4($k0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CD78 - beql       $v0, $zr, 0x0880CD88
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CD7C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CD80 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CD84 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CD88 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CD8C - lw         $v0, -632($v0)
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8810E80
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810E80 - addiu      $sp, $sp, -656
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E84 - sw         $s0, 608($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E88 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E8C - sw         $a0, 580($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E90 - sw         $ra, 644($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E94 - sw         $fp, 640($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E98 - sw         $s7, 636($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E9C - sw         $s6, 632($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EA0 - sw         $s5, 628($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EA4 - sw         $s4, 624($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EA8 - sw         $s3, 620($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EAC - sw         $s2, 616($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EB0 - sw         $s1, 612($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EB4 - sw         $a1, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8810EB8 - jal        0x0880CE78
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EBC - sw         $a3, 588($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EC0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EC4 - lw         $v0, 0($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EC8 - lhu        $v1, 12($a0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810ECC - sw         $v0, 560($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810ED0 - andi       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810ED4 - beq        $v0, $zr, 0x08811D00
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810ED8 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EDC - lw         $v0, 16($a0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810EE0 - beq        $v0, $zr, 0x08811D00
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EE4 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810EE8 - andi       $v1, $v1, 26
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EEC - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810EF0 - beq        $v1, $v0, 0x08811BE8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EF4 - lw         $a2, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810EF8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810EFC - lw         $a0, 2464($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F00 - lw         $a1, 2468($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F04 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F08 - addu       $fp, $s0, $zr <=> move $fp, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F0C - sw         $a0, 528($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F10 - sw         $a1, 532($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F14 - sw         $zr, 552($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F18 - sw         $zr, 540($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F1C - sw         $zr, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F20 - sw         $zr, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F24 - sw         $s2, 60($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F28 - sw         $zr, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F2C - sw         $zr, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810F30 - lb         $v1, 0($fp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F34 - addiu      $v0, $zr, 37 <=> li $v0, 37
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810F38 - beq        $v1, $v0, 0x08810FA4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F3C - addu       $s0, $fp, $zr <=> move $s0, $fp
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810F40 - beq        $v1, $zr, 0x08810FA4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F44 - addiu      $a0, $zr, 37 <=> li $a0, 37
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F48 - addiu      $s0, $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810F4C - lb         $v0, 0($s0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810F50 - beq        $v0, $a0, 0x08810F64
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F54 - subu       $s1, $s0, $fp
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810F58 - bnel       $v0, $zr, 0x08810F4C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F5C - addiu      $s0, $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810F60 - subu       $s1, $s0, $fp
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810F64 - beql       $s1, $zr, 0x08810FA8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F68 - lb         $v0, 0($s0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810F6C - sw         $s1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F70 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F74 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F78 - sw         $fp, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F7C - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F80 - addu       $a1, $s1, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F84 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F88 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F8C - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810F90 - beq        $a0, $zr, 0x088118A4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F94 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F98 - lw         $a1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F9C - addu       $a1, $a1, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FA0 - sw         $a1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810FA4 - lb         $v0, 0($s0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810FA8 - beq        $v0, $zr, 0x088127C8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FAC - lw         $s3, 588($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FB0 - sb         $zr, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FB4 - addiu      $fp, $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FB8 - addiu      $s6, $zr, -1 <=> li $s6, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FBC - lbu        $a1, 1($s0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FC0 - sw         $zr, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FC4 - sw         $zr, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FC8 - seb        $s5, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FCC - addiu      $fp, $fp, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FD0 - addiu      $v1, $s5, -32
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FD4 - sltiu      $v0, $v1, 89
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810FD8 - beq        $v0, $zr, 0x08810FF8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FDC - sll        $v0, $v1, 0x0002
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FE0 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FE4 - addiu      $v1, $v1, 2472
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FE8 - addu       $v0, $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FEC - lw         $a0, 0($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FF0 - jr         $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FF4 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810FF8 - beq        $s5, $zr, 0x088127C8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FFC - addiu      $a1, $sp, 176
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811000 - sb         $s5, 176($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811004 - addiu      $s4, $zr, 1 <=> li $s4, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811008 - addiu      $s7, $zr, 1 <=> li $s7, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881100C - sw         $s3, 588($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811010 - sw         $a1, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811014 - sb         $zr, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811018 - sw         $zr, 544($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881101C - lbu        $v1, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811020 - beq        $v1, $zr, 0x08811298
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811024 - lw         $a2, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811028 - addiu      $s7, $s7, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881102C - lw         $v0, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811030 - andi       $s6, $v0, 132
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811034 - bne        $s6, $zr, 0x08811090
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811038 - seb        $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881103C - lw         $a0, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811040 - subu       $s0, $a0, $s7
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811044 - blez       $s0, 0x0881108C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811048 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881104C - beq        $v0, $zr, 0x088115EC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811050 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811054 - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811058 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881105C - addiu      $v0, $a2, 2448
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811060 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811064 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811068 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881106C - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811070 - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811074 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811078 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881107C - addu       $a1, $v0, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811080 - beq        $a0, $zr, 0x088117E0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811084 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811088 - lbu        $v1, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881108C - seb        $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8811090 - beq        $v0, $zr, 0x088112A4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811094 - lw         $v1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811098 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881109C - sw         $v0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110A0 - addiu      $v1, $sp, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110A4 - lw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110A8 - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110AC - sw         $v1, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110B0 - addiu      $a0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110B4 - addiu      $a1, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110B8 - slti       $v1, $a0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110BC - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110C0 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88110C4 - beq        $v1, $zr, 0x088112F0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110C8 - sw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88110CC - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88110D0 - beql       $s6, $v0, 0x08811310
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110D4 - lw         $a0, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88110D8 - lw         $v0, 544($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88110DC - subu       $s0, $v0, $s4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88110E0 - blez       $s0, 0x08811124
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110E4 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88110E8 - beq        $v0, $zr, 0x08811480
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110EC - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110F0 - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88110F4 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110F8 - addiu      $v0, $a0, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110FC - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811100 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811104 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811108 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881110C - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811110 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811114 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811118 - addu       $a1, $s0, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881111C - beq        $a0, $zr, 0x088115D0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811120 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811124 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811128 - andi       $v0, $a1, 256
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881112C - bne        $v0, $zr, 0x08811374
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811130 - slti       $v0, $s5, 102
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811134 - lw         $v0, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811138 - sw         $s4, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881113C - addiu      $a2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811140 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811144 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811148 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881114C - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811150 - addu       $a1, $s4, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811154 - slti       $v1, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811158 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881115C - beq        $v1, $zr, 0x08811464
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811160 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811164 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811168 - andi       $v0, $a1, 4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881116C - beql       $v0, $zr, 0x08811210
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811170 - lw         $a2, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811174 - lw         $v0, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811178 - subu       $s0, $v0, $s7
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881117C - blez       $s0, 0x0881120C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811180 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811184 - beq        $v0, $zr, 0x08811650
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811188 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881118C - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811190 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811194 - addiu      $v0, $a0, 2448
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811198 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881119C - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111A0 - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111A4 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111A8 - addu       $a1, $a1, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111AC - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111B0 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88111B4 - beq        $v0, $zr, 0x088111F8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111B8 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111BC - lw         $a2, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111C0 - lw         $v1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111C4 - max        $v0, $s7, $a2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111C8 - addu       $v1, $v1, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88111CC - bne        $a1, $zr, 0x08811228
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111D0 - sw         $v1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88111D4 - lw         $a0, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88111D8 - sw         $zr, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88111DC - beq        $a0, $zr, 0x08810F30
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111E0 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88111E4 - jal        0x0880D0E4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111E8 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111EC - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88111F0 - j          0x08810F30
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111F4 - sw         $zr, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88111F8 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88111FC - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811200 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811204 - bne        $v0, $zr, 0x08811240
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811208 - lw         $a1, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881120C - lw         $a2, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811210 - lw         $v1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811214 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811218 - max        $v0, $s7, $a2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881121C - addu       $v1, $v1, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811220 - beq        $a1, $zr, 0x088111D4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811224 - sw         $v1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811228 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881122C - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811230 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811234 - beq        $v0, $zr, 0x088111D8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811238 - lw         $a0, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881123C - lw         $a1, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8811240 - beq        $a1, $zr, 0x08811254
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811244 - lw         $a2, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811248 - jal        0x0880D0E4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881124C - lw         $a0, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811250 - lw         $a2, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811254 - lhu        $v0, 12($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811258 - andi       $v0, $v0, 64
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881125C - bne        $v0, $zr, 0x08812338
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811260 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811264 - lw         $v0, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811268 - lw         $ra, 644($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881126C - lw         $fp, 640($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811270 - lw         $s7, 636($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811274 - lw         $s6, 632($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811278 - lw         $s5, 628($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881127C - lw         $s4, 624($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811280 - lw         $s3, 620($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811284 - lw         $s2, 616($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811288 - lw         $s1, 612($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881128C - lw         $s0, 608($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811290 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811294 - addiu      $sp, $sp, 656
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811298 - andi       $v0, $a2, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881129C - j          0x0881102C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112A0 - addu       $s7, $s7, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88112A4 - andi       $v0, $v1, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88112A8 - beq        $v0, $zr, 0x088110D0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112AC - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112B0 - addiu      $v0, $zr, 48 <=> li $v0, 48
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112B4 - sb         $v0, 17($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112B8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112BC - addiu      $v1, $sp, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112C0 - sb         $s5, 18($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112C4 - sw         $v0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112C8 - lw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112CC - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112D0 - sw         $v1, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112D4 - addiu      $a0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112D8 - addiu      $a1, $v0, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112DC - slti       $v1, $a0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112E0 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112E4 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88112E8 - bne        $v1, $zr, 0x088110CC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112EC - sw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88112F0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88112F4 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112F8 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88112FC - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811300 - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811304 - bne        $s6, $v0, 0x088110D8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811308 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881130C - lw         $a0, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811310 - subu       $s1, $a0, $s7
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811314 - blez       $s1, 0x088110D8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811318 - slti       $v0, $s1, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881131C - beq        $v0, $zr, 0x0881177C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811320 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811324 - sw         $s1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811328 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881132C - addiu      $v0, $a2, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811330 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811334 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811338 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881133C - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811340 - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811344 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811348 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881134C - addu       $a1, $v0, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811350 - bne        $a0, $zr, 0x088110D8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811354 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811358 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881135C - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811360 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811364 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811368 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881136C - j          0x088110DC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811370 - lw         $v0, 544($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8811374 - bne        $v0, $zr, 0x088114E4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811378 - lw         $a0, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881137C - lw         $a0, 528($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811380 - lw         $a1, 532($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811384 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811388 - jal        0x08AE9E94
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881138C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811390 - bne        $v0, $zr, 0x088116B4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811394 - lw         $a0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811398 - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881139C - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113A0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113A4 - addiu      $v0, $v0, 2916
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113A8 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113AC - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113B0 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113B4 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113B8 - addiu      $a1, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113BC - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113C0 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113C4 - addiu      $a2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88113C8 - beq        $v0, $zr, 0x0881197C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113CC - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113D0 - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113D4 - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113D8 - slt        $v0, $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88113DC - beq        $v0, $zr, 0x08811860
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113E0 - lw         $a0, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88113E4 - lw         $v0, 560($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113E8 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113EC - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113F0 - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113F4 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113F8 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113FC - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811400 - addiu      $a1, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811404 - slti       $v1, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811408 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881140C - beq        $v1, $zr, 0x088122AC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811410 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811414 - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811418 - addiu      $s0, $v1, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881141C - blez       $s0, 0x08811168
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811420 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811424 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811428 - beq        $v0, $zr, 0x08811C9C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881142C - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811430 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811434 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811438 - addiu      $v0, $a1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881143C - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811440 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811444 - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811448 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881144C - addu       $a1, $a1, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811450 - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811454 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811458 - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881145C - bne        $v0, $zr, 0x08811164
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811460 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811464 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8811468 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881146C - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811470 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811474 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811478 - j          0x08811168
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881147C - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811480 - addiu      $s3, $v1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811484 - j          0x0881149C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811488 - addiu      $s1, $zr, 16 <=> li $s1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881148C - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811490 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811494 - bnel       $v0, $zr, 0x088110F4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811498 - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881149C - sw         $s1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114A0 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114A4 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114A8 - sw         $s3, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114AC - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114B0 - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114B4 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114B8 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114BC - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88114C0 - bne        $a0, $zr, 0x0881148C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114C4 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114C8 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88114CC - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114D0 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88114D4 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114D8 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88114DC - j          0x08811490
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114E0 - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88114E4 - slti       $v0, $a0, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88114E8 - bne        $v0, $zr, 0x08811BA0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114EC - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114F0 - lw         $a2, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88114F4 - addiu      $v1, $sp, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114F8 - addiu      $s1, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114FC - lbu        $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811500 - addiu      $s0, $a2, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811504 - sb         $v0, 17($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811508 - addiu      $v0, $zr, 46 <=> li $v0, 46
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881150C - sb         $v0, 18($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811510 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811514 - sw         $v0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811518 - lw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881151C - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811520 - sw         $v1, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811524 - addiu      $a0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811528 - addiu      $a1, $v0, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881152C - slti       $v1, $a0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811530 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811534 - beq        $v1, $zr, 0x08811B84
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811538 - sw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881153C - lw         $a0, 528($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811540 - lw         $a1, 532($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811544 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811548 - jal        0x08AE9F1C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881154C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811550 - beq        $v0, $zr, 0x088117FC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811554 - lw         $a0, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811558 - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881155C - sw         $s0, 0($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811560 - addiu      $v0, $v1, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811564 - sw         $v0, 4($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811568 - addiu      $s1, $s1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881156C - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811570 - addu       $v0, $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811574 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811578 - addiu      $a1, $v0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881157C - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811580 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811584 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811588 - beq        $a0, $zr, 0x08811844
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881158C - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811590 - lw         $v1, 552($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811594 - lw         $a0, 552($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811598 - addiu      $v0, $sp, 36
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881159C - sw         $v1, 4($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115A0 - addiu      $a2, $s1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115A4 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115A8 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115AC - sw         $v0, 0($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115B0 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115B4 - addu       $a1, $a0, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115B8 - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115BC - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88115C0 - bne        $v0, $zr, 0x08811164
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115C4 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88115C8 - j          0x08811468
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115CC - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88115D0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88115D4 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115D8 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88115DC - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115E0 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88115E4 - j          0x08811128
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115E8 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88115EC - addiu      $s3, $a1, 2448
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88115F0 - j          0x08811608
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88115F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88115F8 - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88115FC - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811600 - bnel       $v0, $zr, 0x08811058
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811604 - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811608 - sw         $s1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881160C - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811610 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811614 - sw         $s3, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811618 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881161C - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811620 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811624 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811628 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881162C - bne        $a0, $zr, 0x088115F8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811630 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811634 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811638 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881163C - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811640 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811644 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811648 - j          0x088115FC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881164C - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811650 - addiu      $s2, $v1, 2448
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811654 - j          0x0881166C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811658 - addiu      $s1, $zr, 16 <=> li $s1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881165C - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811660 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811664 - bnel       $v0, $zr, 0x08811190
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811668 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881166C - sw         $s1, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811670 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811674 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811678 - sw         $s2, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881167C - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811680 - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811684 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811688 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881168C - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811690 - bne        $a0, $zr, 0x0881165C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811694 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811698 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881169C - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116A0 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88116A4 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116A8 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88116AC - j          0x08811660
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116B0 - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88116B4 - blez       $a0, 0x08812444
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116B8 - lw         $a1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116BC - slt        $v0, $a0, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88116C0 - beq        $v0, $zr, 0x088118C8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116C4 - lw         $v0, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116C8 - sw         $a0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116CC - addiu      $a2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116D0 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116D4 - lw         $a1, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116D8 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116DC - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116E0 - sw         $a1, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116E4 - addu       $a1, $v1, $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116E8 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116EC - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88116F0 - beq        $a0, $zr, 0x088122FC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116F4 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88116F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88116FC - sw         $v0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811700 - addiu      $a3, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811704 - lw         $v1, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811708 - lw         $v0, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881170C - lw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811710 - addu       $s0, $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811714 - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811718 - addiu      $a0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881171C - slti       $v1, $a0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811720 - addiu      $a1, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811724 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811728 - addiu      $v0, $v0, 2920
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881172C - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811730 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811734 - beq        $v1, $zr, 0x088122E0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811738 - sw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881173C - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811740 - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811744 - sw         $s0, 0($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811748 - addiu      $a2, $a3, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881174C - subu       $v0, $v1, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811750 - sw         $v0, 4($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811754 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811758 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881175C - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811760 - addu       $a1, $a1, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811764 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811768 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881176C - bne        $a0, $zr, 0x08811164
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811770 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811774 - j          0x08811468
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811778 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881177C - addiu      $s6, $a1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811780 - j          0x08811798
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811784 - addiu      $s3, $zr, 16 <=> li $s3, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811788 - addiu      $s1, $s1, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881178C - slti       $v0, $s1, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811790 - bnel       $v0, $zr, 0x08811328
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811794 - sw         $s1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811798 - sw         $s3, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881179C - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117A0 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117A4 - sw         $s6, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117A8 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117AC - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117B0 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117B4 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117B8 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117BC - bne        $a0, $zr, 0x08811788
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117C0 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117C4 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88117C8 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117CC - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117D0 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117D4 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117D8 - j          0x0881178C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117DC - addiu      $s1, $s1, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88117E0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88117E4 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117E8 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117EC - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117F0 - lbu        $v1, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117F4 - j          0x0881108C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88117F8 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88117FC - addiu      $s0, $a0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811800 - blez       $s0, 0x08811590
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811804 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811808 - beq        $v0, $zr, 0x08811C38
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881180C - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811810 - sw         $s0, 4($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811814 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811818 - addiu      $v0, $a2, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881181C - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811820 - sw         $v0, 0($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811824 - addiu      $s1, $s1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811828 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881182C - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811830 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811834 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811838 - addu       $a1, $v0, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881183C - bne        $a0, $zr, 0x08811590
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811840 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811844 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8811848 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881184C - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811850 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811854 - addiu      $s1, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811858 - j          0x08811594
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881185C - lw         $v1, 552($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811860 - andi       $v0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811864 - beq        $v0, $zr, 0x08811168
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811868 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881186C - lw         $v0, 560($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811870 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811874 - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811878 - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881187C - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811880 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811884 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811888 - addiu      $a1, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881188C - slti       $v1, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811890 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811894 - bne        $v1, $zr, 0x08811414
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811898 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881189C - j          0x088122B0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118A0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88118A4 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88118A8 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118AC - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88118B0 - bne        $v0, $zr, 0x08811250
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118B4 - lw         $a1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118B8 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118BC - addu       $a1, $a1, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88118C0 - j          0x08810FA4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118C4 - sw         $a1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88118C8 - sw         $a1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118CC - addiu      $a2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118D0 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118D4 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118D8 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118DC - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118E0 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118E4 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118E8 - addu       $a1, $a1, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118EC - slti       $v1, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88118F0 - beq        $v1, $zr, 0x08812318
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118F4 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88118F8 - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88118FC - lw         $a0, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811900 - subu       $s0, $v0, $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811904 - blez       $s0, 0x08811B4C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811908 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881190C - bnel       $v0, $zr, 0x08811B1C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811910 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811914 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811918 - addiu      $s1, $a1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881191C - j          0x08811934
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811920 - addiu      $s2, $zr, 16 <=> li $s2, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811924 - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811928 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881192C - bnel       $v0, $zr, 0x08811B1C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811930 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811934 - sw         $s2, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811938 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881193C - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811940 - sw         $s1, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811944 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811948 - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881194C - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811950 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811954 - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811958 - bne        $a0, $zr, 0x08811924
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881195C - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811960 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811964 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811968 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881196C - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811970 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811974 - j          0x08811928
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811978 - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881197C - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811980 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811984 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811988 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881198C - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811990 - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811994 - slt        $v0, $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811998 - bne        $v0, $zr, 0x088113E4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881199C - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88119A0 - j          0x08811860
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88119A4 - lw         $a0, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B1C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B20 - addiu      $v0, $v1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B24 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B28 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B2C - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B30 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B34 - addu       $a1, $s0, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B38 - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B3C - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B40 - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811B44 - beq        $v0, $zr, 0x08812340
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B48 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B4C - lw         $a0, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B50 - andi       $v0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811B54 - beql       $v0, $zr, 0x08811168
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B58 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B5C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B60 - sw         $v0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B64 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B68 - addiu      $v0, $v0, 2920
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B6C - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B70 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B74 - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B78 - addiu      $a1, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811B7C - j          0x08811450
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B80 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B84 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811B88 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B8C - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811B90 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B94 - addiu      $s1, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811B98 - j          0x08811540
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B9C - lw         $a0, 528($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811BA0 - andi       $v0, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811BA4 - bne        $v0, $zr, 0x088114F4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BA8 - lw         $a2, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BAC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BB0 - sw         $v0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BB4 - addiu      $s1, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BB8 - lw         $v0, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BBC - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BC0 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BC4 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BC8 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BCC - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BD0 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BD4 - addiu      $a1, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811BD8 - bne        $a0, $zr, 0x08811590
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BDC - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811BE0 - j          0x08811848
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BE4 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811BE8 - lh         $v0, 14($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811BEC - bltz       $v0, 0x08810EF8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BF0 - addu       $a0, $a2, $zr <=> move $a0, $a2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BF4 - lw         $a2, 588($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811BF8 - jal        0x08812C6C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BFC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C00 - sw         $v0, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C04 - lw         $v0, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C08 - lw         $ra, 644($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C0C - lw         $fp, 640($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C10 - lw         $s7, 636($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C14 - lw         $s6, 632($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C18 - lw         $s5, 628($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C1C - lw         $s4, 624($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C20 - lw         $s3, 620($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C24 - lw         $s2, 616($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C28 - lw         $s1, 612($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C2C - lw         $s0, 608($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C30 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C34 - addiu      $sp, $sp, 656
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C38 - addiu      $s3, $a1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811C3C - j          0x08811C54
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C40 - addiu      $s2, $zr, 16 <=> li $s2, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C44 - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C48 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811C4C - bnel       $v0, $zr, 0x08811814
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C50 - sw         $s0, 4($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C54 - sw         $s2, 4($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C58 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C5C - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C60 - sw         $s3, 0($s1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C64 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C68 - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C6C - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C70 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C74 - addiu      $s1, $s1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811C78 - bne        $a0, $zr, 0x08811C44
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C7C - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C80 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811C84 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C88 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811C8C - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C90 - addiu      $s1, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811C94 - j          0x08811C48
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C98 - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C9C - addiu      $s2, $a0, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811CA0 - j          0x08811CB8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CA4 - addiu      $s1, $zr, 16 <=> li $s1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811CA8 - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811CAC - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811CB0 - bnel       $v0, $zr, 0x08811434
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CB4 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811CB8 - sw         $s1, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CBC - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CC0 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CC4 - sw         $s2, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CC8 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CCC - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CD0 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CD4 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CD8 - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811CDC - bne        $a0, $zr, 0x08811CA8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CE0 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CE4 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811CE8 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CEC - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811CF0 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CF4 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811CF8 - j          0x08811CAC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CFC - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8811D00 - jal        0x08813330
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811D04 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811D08 - bne        $v0, $zr, 0x08812334
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811D0C - lw         $a1, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811D10 - j          0x08810EE8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811D14 - lhu        $v1, 12($a1)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88122AC - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88122B0 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88122B4 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122B8 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88122BC - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88122C0 - addiu      $s0, $v1, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122C4 - bgtz       $s0, 0x08811424
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88122C8 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122CC - j          0x08811168
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88122D0 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88122E0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88122E4 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88122E8 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122EC - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88122F0 - addiu      $a3, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122F4 - j          0x08811740
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88122F8 - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88122FC - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812300 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812304 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812308 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881230C - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812310 - j          0x088116FC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812314 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812318 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881231C - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812320 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812324 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812328 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881232C - j          0x088118FC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812330 - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812334 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8812338 - j          0x08811264
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881233C - sw         $v0, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812340 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812344 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812348 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881234C - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812350 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812354 - j          0x08811B50
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812358 - lw         $a0, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812444 - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812448 - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881244C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812450 - addiu      $v0, $v0, 2916
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812454 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812458 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881245C - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812460 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812464 - addiu      $a1, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812468 - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881246C - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812470 - addiu      $a2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8812474 - beq        $v0, $zr, 0x08812758
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812478 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881247C - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8812480 - bnel       $v0, $zr, 0x08812498
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812484 - lw         $v1, 560($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812488 - lw         $v0, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881248C - beq        $v0, $zr, 0x08811168
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812490 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812494 - lw         $v1, 560($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812498 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881249C - addiu      $a3, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124A0 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124A4 - sw         $v1, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124A8 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124AC - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124B0 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124B4 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124B8 - addiu      $a1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124BC - beq        $a0, $zr, 0x08812774
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124C0 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124C4 - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124C8 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124CC - blez       $s1, 0x08812574
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124D0 - slti       $v0, $s1, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124D4 - bnel       $v0, $zr, 0x08812544
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124D8 - sw         $s1, 4($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124DC - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124E0 - addiu      $s2, $a0, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124E4 - j          0x088124FC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124E8 - addiu      $s0, $zr, 16 <=> li $s0, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124EC - addiu      $s1, $s1, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124F0 - slti       $v0, $s1, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124F4 - bnel       $v0, $zr, 0x08812544
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88124F8 - sw         $s1, 4($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124FC - sw         $s0, 4($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812500 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812504 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812508 - sw         $s2, 0($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881250C - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812510 - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812514 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812518 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881251C - addiu      $a3, $a3, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812520 - bne        $a0, $zr, 0x088124EC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812524 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812528 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881252C - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812530 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812534 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812538 - addiu      $a3, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881253C - j          0x088124F0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812540 - addiu      $s1, $s1, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812544 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812548 - addiu      $v0, $a1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881254C - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812550 - sw         $v0, 0($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812554 - addiu      $a3, $a3, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812558 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881255C - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812560 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812564 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812568 - addu       $a1, $v0, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881256C - beq        $a0, $zr, 0x088127AC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812570 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812574 - lw         $a2, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812578 - lw         $v0, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881257C - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812580 - sw         $a2, 4($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812584 - addiu      $a2, $a3, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812588 - sw         $v0, 0($a3)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881258C - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812590 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812594 - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812598 - addu       $a1, $a1, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881259C - slti       $v1, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88125A0 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88125A4 - bne        $v1, $zr, 0x08811164
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88125A8 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88125AC - j          0x08811468
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88125B0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812758 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881275C - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812760 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812764 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812768 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881276C - j          0x08812480
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812770 - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812774 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812778 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881277C - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812780 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8812784 - addiu      $a3, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812788 - j          0x088124C8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881278C - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88127AC - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88127B0 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88127B4 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88127B8 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88127BC - addiu      $a3, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88127C0 - j          0x08812578
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88127C4 - lw         $a2, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88127C8 - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88127CC - bnel       $v0, $zr, 0x088127DC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88127D0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88127D4 - j          0x08811250
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88127D8 - sw         $zr, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88127DC - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88127E0 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88127E4 - beql       $v0, $zr, 0x08811250
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88127E8 - sw         $zr, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88127EC - j          0x08811254
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88127F0 - lw         $a2, 584($sp)
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_880CE78
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CE30 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CE34 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CE38 - addiu      $v0, $v0, 1980
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CE78 - addiu      $sp, $sp, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CE7C - sw         $ra, 0($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x880CE80 - jal        0x0880CD6C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CE84 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CE88 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CE8C - lw         $ra, 0($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CE90 - j          0x0880CE30
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x880CE94 - addiu      $sp, $sp, 16
02:49:29 DEBUG compiler - user_main - Compiling _S1_2_8812184
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810F30 - lb         $v1, 0($fp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F34 - addiu      $v0, $zr, 37 <=> li $v0, 37
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810F38 - beq        $v1, $v0, 0x08810FA4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F3C - addu       $s0, $fp, $zr <=> move $s0, $fp
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810F40 - beq        $v1, $zr, 0x08810FA4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F44 - addiu      $a0, $zr, 37 <=> li $a0, 37
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F48 - addiu      $s0, $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810F4C - lb         $v0, 0($s0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810F50 - beq        $v0, $a0, 0x08810F64
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F54 - subu       $s1, $s0, $fp
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810F58 - bnel       $v0, $zr, 0x08810F4C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F5C - addiu      $s0, $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810F60 - subu       $s1, $s0, $fp
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810F64 - beql       $s1, $zr, 0x08810FA8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F68 - lb         $v0, 0($s0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810F6C - sw         $s1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F70 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F74 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F78 - sw         $fp, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F7C - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F80 - addu       $a1, $s1, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F84 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F88 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F8C - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810F90 - beq        $a0, $zr, 0x088118A4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F94 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F98 - lw         $a1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810F9C - addu       $a1, $a1, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FA0 - sw         $a1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810FA4 - lb         $v0, 0($s0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810FA8 - beq        $v0, $zr, 0x088127C8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FAC - lw         $s3, 588($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FB0 - sb         $zr, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FB4 - addiu      $fp, $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FB8 - addiu      $s6, $zr, -1 <=> li $s6, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FBC - lbu        $a1, 1($s0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FC0 - sw         $zr, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FC4 - sw         $zr, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FC8 - seb        $s5, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FCC - addiu      $fp, $fp, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FD0 - addiu      $v1, $s5, -32
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FD4 - sltiu      $v0, $v1, 89
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810FD8 - beq        $v0, $zr, 0x08810FF8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FDC - sll        $v0, $v1, 0x0002
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FE0 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FE4 - addiu      $v1, $v1, 2472
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FE8 - addu       $v0, $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FEC - lw         $a0, 0($v0)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FF0 - jr         $a0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FF4 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810FF8 - beq        $s5, $zr, 0x088127C8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8810FFC - addiu      $a1, $sp, 176
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811000 - sb         $s5, 176($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811004 - addiu      $s4, $zr, 1 <=> li $s4, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811008 - addiu      $s7, $zr, 1 <=> li $s7, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881100C - sw         $s3, 588($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811010 - sw         $a1, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811014 - sb         $zr, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811018 - sw         $zr, 544($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881101C - lbu        $v1, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811020 - beq        $v1, $zr, 0x08811298
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811024 - lw         $a2, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811028 - addiu      $s7, $s7, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881102C - lw         $v0, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811030 - andi       $s6, $v0, 132
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811034 - bne        $s6, $zr, 0x08811090
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811038 - seb        $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881103C - lw         $a0, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811040 - subu       $s0, $a0, $s7
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811044 - blez       $s0, 0x0881108C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811048 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881104C - beq        $v0, $zr, 0x088115EC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811050 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811054 - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811058 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881105C - addiu      $v0, $a2, 2448
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811060 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811064 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811068 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881106C - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811070 - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811074 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811078 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881107C - addu       $a1, $v0, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811080 - beq        $a0, $zr, 0x088117E0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811084 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811088 - lbu        $v1, 16($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881108C - seb        $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8811090 - beq        $v0, $zr, 0x088112A4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811094 - lw         $v1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811098 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881109C - sw         $v0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110A0 - addiu      $v1, $sp, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110A4 - lw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110A8 - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110AC - sw         $v1, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110B0 - addiu      $a0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110B4 - addiu      $a1, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110B8 - slti       $v1, $a0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110BC - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110C0 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88110C4 - beq        $v1, $zr, 0x088112F0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110C8 - sw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88110CC - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88110D0 - beql       $s6, $v0, 0x08811310
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110D4 - lw         $a0, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88110D8 - lw         $v0, 544($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88110DC - subu       $s0, $v0, $s4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88110E0 - blez       $s0, 0x08811124
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110E4 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88110E8 - beq        $v0, $zr, 0x08811480
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110EC - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110F0 - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88110F4 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110F8 - addiu      $v0, $a0, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88110FC - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811100 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811104 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811108 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881110C - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811110 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811114 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811118 - addu       $a1, $s0, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881111C - beq        $a0, $zr, 0x088115D0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811120 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811124 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811128 - andi       $v0, $a1, 256
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881112C - bne        $v0, $zr, 0x08811374
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811130 - slti       $v0, $s5, 102
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811134 - lw         $v0, 576($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811138 - sw         $s4, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881113C - addiu      $a2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811140 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811144 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811148 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881114C - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811150 - addu       $a1, $s4, $a1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811154 - slti       $v1, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811158 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881115C - beq        $v1, $zr, 0x08811464
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811160 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811164 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811168 - andi       $v0, $a1, 4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881116C - beql       $v0, $zr, 0x08811210
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811170 - lw         $a2, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811174 - lw         $v0, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811178 - subu       $s0, $v0, $s7
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881117C - blez       $s0, 0x0881120C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811180 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811184 - beq        $v0, $zr, 0x08811650
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811188 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881118C - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811190 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811194 - addiu      $v0, $a0, 2448
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811198 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881119C - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111A0 - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111A4 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111A8 - addu       $a1, $a1, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111AC - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111B0 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88111B4 - beq        $v0, $zr, 0x088111F8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111B8 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111BC - lw         $a2, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111C0 - lw         $v1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111C4 - max        $v0, $s7, $a2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111C8 - addu       $v1, $v1, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88111CC - bne        $a1, $zr, 0x08811228
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111D0 - sw         $v1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88111D4 - lw         $a0, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88111D8 - sw         $zr, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88111DC - beq        $a0, $zr, 0x08810F30
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111E0 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88111E4 - jal        0x0880D0E4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111E8 - nop
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111EC - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88111F0 - j          0x08810F30
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88111F4 - sw         $zr, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88111F8 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88111FC - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811200 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811204 - bne        $v0, $zr, 0x08811240
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811208 - lw         $a1, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881120C - lw         $a2, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811210 - lw         $v1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811214 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811218 - max        $v0, $s7, $a2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881121C - addu       $v1, $v1, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811220 - beq        $a1, $zr, 0x088111D4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811224 - sw         $v1, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811228 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881122C - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811230 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811234 - beq        $v0, $zr, 0x088111D8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811238 - lw         $a0, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881123C - lw         $a1, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8811240 - beq        $a1, $zr, 0x08811254
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811244 - lw         $a2, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8811248 - jal        0x0880D0E4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881124C - lw         $a0, 536($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811250 - lw         $a2, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811254 - lhu        $v0, 12($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811258 - andi       $v0, $v0, 64
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881125C - bne        $v0, $zr, 0x08812338
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811260 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811264 - lw         $v0, 568($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811268 - lw         $ra, 644($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881126C - lw         $fp, 640($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811270 - lw         $s7, 636($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811274 - lw         $s6, 632($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811278 - lw         $s5, 628($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881127C - lw         $s4, 624($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811280 - lw         $s3, 620($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811284 - lw         $s2, 616($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811288 - lw         $s1, 612($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881128C - lw         $s0, 608($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811290 - jr         $ra
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811294 - addiu      $sp, $sp, 656
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811298 - andi       $v0, $a2, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881129C - j          0x0881102C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112A0 - addu       $s7, $s7, $v0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88112A4 - andi       $v0, $v1, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88112A8 - beq        $v0, $zr, 0x088110D0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112AC - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112B0 - addiu      $v0, $zr, 48 <=> li $v0, 48
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112B4 - sb         $v0, 17($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112B8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112BC - addiu      $v1, $sp, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112C0 - sb         $s5, 18($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112C4 - sw         $v0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112C8 - lw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112CC - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112D0 - sw         $v1, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112D4 - addiu      $a0, $a0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112D8 - addiu      $a1, $v0, 2
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112DC - slti       $v1, $a0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112E0 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112E4 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88112E8 - bne        $v1, $zr, 0x088110CC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112EC - sw         $a0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88112F0 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x88112F4 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88112F8 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88112FC - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811300 - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811304 - bne        $s6, $v0, 0x088110D8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811308 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881130C - lw         $a0, 564($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811310 - subu       $s1, $a0, $s7
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811314 - blez       $s1, 0x088110D8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811318 - slti       $v0, $s1, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881131C - beq        $v0, $zr, 0x0881177C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811320 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811324 - sw         $s1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811328 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881132C - addiu      $v0, $a2, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811330 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811334 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811338 - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881133C - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811340 - lw         $v0, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811344 - slti       $a0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811348 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881134C - addu       $a1, $v0, $s1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811350 - bne        $a0, $zr, 0x088110D8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811354 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811358 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x881135C - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811360 - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811364 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811368 - addiu      $s2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881136C - j          0x088110DC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811370 - lw         $v0, 544($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8811374 - bne        $v0, $zr, 0x088114E4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811378 - lw         $a0, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881137C - lw         $a0, 528($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811380 - lw         $a1, 532($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811384 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811388 - jal        0x08AE9E94
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881138C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811390 - bne        $v0, $zr, 0x088116B4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811394 - lw         $a0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811398 - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881139C - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113A0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113A4 - addiu      $v0, $v0, 2916
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113A8 - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113AC - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113B0 - sw         $v0, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113B4 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113B8 - addiu      $a1, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113BC - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113C0 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113C4 - addiu      $a2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88113C8 - beq        $v0, $zr, 0x0881197C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113CC - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113D0 - lw         $v0, 20($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113D4 - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113D8 - slt        $v0, $v0, $v1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x88113DC - beq        $v0, $zr, 0x08811860
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113E0 - lw         $a0, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88113E4 - lw         $v0, 560($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113E8 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113EC - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113F0 - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113F4 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113F8 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88113FC - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811400 - addiu      $a1, $a1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811404 - slti       $v1, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811408 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x881140C - beq        $v1, $zr, 0x088122AC
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811410 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811414 - lw         $v1, 548($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811418 - addiu      $s0, $v1, -1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881141C - blez       $s0, 0x08811168
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811420 - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811424 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811428 - beq        $v0, $zr, 0x08811C9C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881142C - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811430 - sw         $s0, 4($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811434 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811438 - addiu      $v0, $a1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881143C - lw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811440 - lw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811444 - sw         $v0, 0($a2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811448 - addiu      $v1, $v1, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881144C - addu       $a1, $a1, $s0
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811450 - slti       $v0, $v1, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811454 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811458 - addiu      $a2, $a2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881145C - bne        $v0, $zr, 0x08811164
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811460 - sw         $v1, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811464 - lw         $a0, 584($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8811468 - jal        0x08810E24
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881146C - addiu      $a1, $sp, 60
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811470 - bne        $v0, $zr, 0x0881123C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811474 - addiu      $a2, $sp, 112
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811478 - j          0x08811168
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x881147C - lw         $a1, 572($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811480 - addiu      $s3, $v1, 2432
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811484 - j          0x0881149C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811488 - addiu      $s1, $zr, 16 <=> li $s1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881148C - addiu      $s0, $s0, -16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811490 - slti       $v0, $s0, 17
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811494 - bnel       $v0, $zr, 0x088110F4
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x8811498 - sw         $s0, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881149C - sw         $s1, 4($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114A0 - lw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114A4 - lw         $v1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114A8 - sw         $s3, 0($s2)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114AC - addiu      $v0, $v0, 1
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114B0 - addiu      $a1, $v1, 16
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114B4 - slti       $a0, $v0, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114B8 - sw         $a1, 68($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114BC - addiu      $s2, $s2, 8
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88114C0 - bne        $a0, $zr, 0x0881148C
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114C4 - sw         $v0, 64($sp)
02:49:29 DEBUG compiler - user_main - CodeInstruction.compile    0x88114C8 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x88114CC - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88114D0 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88114D4 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88114D8 - addiu      $s2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88114DC - j          0x08811490
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88114E0 - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88114E4 - slti       $v0, $a0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88114E8 - bne        $v0, $zr, 0x08811BA0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88114EC - lw         $a1, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88114F0 - lw         $a2, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88114F4 - addiu      $v1, $sp, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88114F8 - addiu      $s1, $s2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88114FC - lbu        $v0, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811500 - addiu      $s0, $a2, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811504 - sb         $v0, 17($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811508 - addiu      $v0, $zr, 46 <=> li $v0, 46
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881150C - sb         $v0, 18($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811510 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811514 - sw         $v0, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811518 - lw         $a0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881151C - lw         $v0, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811520 - sw         $v1, 0($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811524 - addiu      $a0, $a0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811528 - addiu      $a1, $v0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881152C - slti       $v1, $a0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811530 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811534 - beq        $v1, $zr, 0x08811B84
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811538 - sw         $a0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881153C - lw         $a0, 528($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811540 - lw         $a1, 532($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811544 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811548 - jal        0x08AE9F1C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881154C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811550 - beq        $v0, $zr, 0x088117FC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811554 - lw         $a0, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811558 - lw         $v1, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881155C - sw         $s0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811560 - addiu      $v0, $v1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811564 - sw         $v0, 4($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811568 - addiu      $s1, $s1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881156C - lw         $v0, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811570 - addu       $v0, $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811574 - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811578 - addiu      $a1, $v0, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881157C - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811580 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811584 - slti       $a0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811588 - beq        $a0, $zr, 0x08811844
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881158C - sw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811590 - lw         $v1, 552($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811594 - lw         $a0, 552($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811598 - addiu      $v0, $sp, 36
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881159C - sw         $v1, 4($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115A0 - addiu      $a2, $s1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115A4 - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115A8 - lw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115AC - sw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115B0 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115B4 - addu       $a1, $a0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115B8 - slti       $v0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115BC - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88115C0 - bne        $v0, $zr, 0x08811164
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115C4 - sw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88115C8 - j          0x08811468
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115CC - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88115D0 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x88115D4 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115D8 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88115DC - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115E0 - addiu      $s2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88115E4 - j          0x08811128
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115E8 - lw         $a1, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88115EC - addiu      $s3, $a1, 2448
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88115F0 - j          0x08811608
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88115F4 - addiu      $s1, $zr, 16 <=> li $s1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88115F8 - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88115FC - slti       $v0, $s0, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811600 - bnel       $v0, $zr, 0x08811058
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811604 - sw         $s0, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811608 - sw         $s1, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881160C - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811610 - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811614 - sw         $s3, 0($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811618 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881161C - addiu      $a1, $v1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811620 - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811624 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811628 - addiu      $s2, $s2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881162C - bne        $a0, $zr, 0x088115F8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811630 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811634 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811638 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881163C - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811640 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811644 - addiu      $s2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811648 - j          0x088115FC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881164C - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811650 - addiu      $s2, $v1, 2448
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811654 - j          0x0881166C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811658 - addiu      $s1, $zr, 16 <=> li $s1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881165C - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811660 - slti       $v0, $s0, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811664 - bnel       $v0, $zr, 0x08811190
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811668 - sw         $s0, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881166C - sw         $s1, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811670 - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811674 - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811678 - sw         $s2, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881167C - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811680 - addiu      $a1, $v1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811684 - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811688 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881168C - addiu      $a2, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811690 - bne        $a0, $zr, 0x0881165C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811694 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811698 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x881169C - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116A0 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88116A4 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116A8 - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88116AC - j          0x08811660
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116B0 - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88116B4 - blez       $a0, 0x08812444
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116B8 - lw         $a1, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116BC - slt        $v0, $a0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88116C0 - beq        $v0, $zr, 0x088118C8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116C4 - lw         $v0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116C8 - sw         $a0, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116CC - addiu      $a2, $s2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116D0 - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116D4 - lw         $a1, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116D8 - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116DC - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116E0 - sw         $a1, 0($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116E4 - addu       $a1, $v1, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116E8 - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116EC - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88116F0 - beq        $a0, $zr, 0x088122FC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116F4 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88116F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88116FC - sw         $v0, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811700 - addiu      $a3, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811704 - lw         $v1, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811708 - lw         $v0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881170C - lw         $a0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811710 - addu       $s0, $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811714 - lw         $v0, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811718 - addiu      $a0, $a0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881171C - slti       $v1, $a0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811720 - addiu      $a1, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811724 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811728 - addiu      $v0, $v0, 2920
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881172C - sw         $v0, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811730 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811734 - beq        $v1, $zr, 0x088122E0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811738 - sw         $a0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881173C - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811740 - lw         $v1, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811744 - sw         $s0, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811748 - addiu      $a2, $a3, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881174C - subu       $v0, $v1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811750 - sw         $v0, 4($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811754 - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811758 - lw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881175C - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811760 - addu       $a1, $a1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811764 - slti       $a0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811768 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881176C - bne        $a0, $zr, 0x08811164
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811770 - sw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811774 - j          0x08811468
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811778 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881177C - addiu      $s6, $a1, 2432
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811780 - j          0x08811798
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811784 - addiu      $s3, $zr, 16 <=> li $s3, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811788 - addiu      $s1, $s1, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881178C - slti       $v0, $s1, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811790 - bnel       $v0, $zr, 0x08811328
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811794 - sw         $s1, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811798 - sw         $s3, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881179C - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117A0 - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117A4 - sw         $s6, 0($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117A8 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117AC - addiu      $a1, $v1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117B0 - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117B4 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117B8 - addiu      $s2, $s2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117BC - bne        $a0, $zr, 0x08811788
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117C0 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117C4 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x88117C8 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117CC - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117D0 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117D4 - addiu      $s2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117D8 - j          0x0881178C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117DC - addiu      $s1, $s1, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88117E0 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x88117E4 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117E8 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117EC - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117F0 - lbu        $v1, 16($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88117F4 - j          0x0881108C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88117F8 - addiu      $s2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88117FC - addiu      $s0, $a0, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811800 - blez       $s0, 0x08811590
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811804 - slti       $v0, $s0, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811808 - beq        $v0, $zr, 0x08811C38
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881180C - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811810 - sw         $s0, 4($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811814 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811818 - addiu      $v0, $a2, 2432
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881181C - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811820 - sw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811824 - addiu      $s1, $s1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811828 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881182C - lw         $v0, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811830 - slti       $a0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811834 - sw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811838 - addu       $a1, $v0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881183C - bne        $a0, $zr, 0x08811590
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811840 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811844 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8811848 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881184C - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811850 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811854 - addiu      $s1, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811858 - j          0x08811594
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881185C - lw         $v1, 552($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811860 - andi       $v0, $a0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811864 - beq        $v0, $zr, 0x08811168
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811868 - lw         $a1, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881186C - lw         $v0, 560($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811870 - sw         $s0, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811874 - sw         $v0, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811878 - addiu      $a2, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881187C - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811880 - lw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811884 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811888 - addiu      $a1, $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881188C - slti       $v1, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811890 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811894 - bne        $v1, $zr, 0x08811414
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811898 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x881189C - j          0x088122B0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118A0 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88118A4 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x88118A8 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118AC - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88118B0 - bne        $v0, $zr, 0x08811250
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118B4 - lw         $a1, 568($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118B8 - addiu      $s2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118BC - addu       $a1, $a1, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88118C0 - j          0x08810FA4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118C4 - sw         $a1, 568($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88118C8 - sw         $a1, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118CC - addiu      $a2, $s2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118D0 - sw         $v0, 0($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118D4 - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118D8 - lw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118DC - lw         $v1, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118E0 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118E4 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118E8 - addu       $a1, $a1, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118EC - slti       $v1, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88118F0 - beq        $v1, $zr, 0x08812318
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118F4 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88118F8 - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88118FC - lw         $a0, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811900 - subu       $s0, $v0, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811904 - blez       $s0, 0x08811B4C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811908 - slti       $v0, $s0, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x881190C - bnel       $v0, $zr, 0x08811B1C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811910 - sw         $s0, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811914 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811918 - addiu      $s1, $a1, 2432
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x881191C - j          0x08811934
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811920 - addiu      $s2, $zr, 16 <=> li $s2, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811924 - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811928 - slti       $v0, $s0, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x881192C - bnel       $v0, $zr, 0x08811B1C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811930 - sw         $s0, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811934 - sw         $s2, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811938 - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881193C - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811940 - sw         $s1, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811944 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811948 - addiu      $a1, $v1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881194C - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811950 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811954 - addiu      $a2, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811958 - bne        $a0, $zr, 0x08811924
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881195C - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811960 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811964 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811968 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881196C - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811970 - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811974 - j          0x08811928
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811978 - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881197C - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811980 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811984 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811988 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881198C - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811990 - lw         $v1, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811994 - slt        $v0, $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811998 - bne        $v0, $zr, 0x088113E4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881199C - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88119A0 - j          0x08811860
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88119A4 - lw         $a0, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B1C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B20 - addiu      $v0, $v1, 2432
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B24 - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B28 - lw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B2C - sw         $v0, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B30 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B34 - addu       $a1, $s0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B38 - slti       $v0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B3C - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B40 - addiu      $a2, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811B44 - beq        $v0, $zr, 0x08812340
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B48 - sw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B4C - lw         $a0, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B50 - andi       $v0, $a0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811B54 - beql       $v0, $zr, 0x08811168
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B58 - lw         $a1, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B5C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B60 - sw         $v0, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B64 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B68 - addiu      $v0, $v0, 2920
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B6C - lw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B70 - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B74 - sw         $v0, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B78 - addiu      $a1, $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811B7C - j          0x08811450
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B80 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811B84 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811B88 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B8C - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811B90 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B94 - addiu      $s1, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811B98 - j          0x08811540
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811B9C - lw         $a0, 528($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811BA0 - andi       $v0, $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811BA4 - bne        $v0, $zr, 0x088114F4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BA8 - lw         $a2, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BAC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BB0 - sw         $v0, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BB4 - addiu      $s1, $s2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BB8 - lw         $v0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BBC - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BC0 - sw         $v0, 0($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BC4 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BC8 - slti       $a0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BCC - lw         $v0, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BD0 - sw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BD4 - addiu      $a1, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811BD8 - bne        $a0, $zr, 0x08811590
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BDC - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811BE0 - j          0x08811848
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811BE4 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C38 - addiu      $s3, $a1, 2432
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811C3C - j          0x08811C54
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C40 - addiu      $s2, $zr, 16 <=> li $s2, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C44 - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C48 - slti       $v0, $s0, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811C4C - bnel       $v0, $zr, 0x08811814
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C50 - sw         $s0, 4($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C54 - sw         $s2, 4($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C58 - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C5C - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C60 - sw         $s3, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C64 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C68 - addiu      $a1, $v1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C6C - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C70 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C74 - addiu      $s1, $s1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811C78 - bne        $a0, $zr, 0x08811C44
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C7C - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C80 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811C84 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C88 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811C8C - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C90 - addiu      $s1, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811C94 - j          0x08811C48
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811C98 - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811C9C - addiu      $s2, $a0, 2432
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8811CA0 - j          0x08811CB8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CA4 - addiu      $s1, $zr, 16 <=> li $s1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811CA8 - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811CAC - slti       $v0, $s0, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811CB0 - bnel       $v0, $zr, 0x08811434
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CB4 - sw         $s0, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8811CB8 - sw         $s1, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CBC - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CC0 - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CC4 - sw         $s2, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CC8 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CCC - addiu      $a1, $v1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CD0 - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CD4 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CD8 - addiu      $a2, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811CDC - bne        $a0, $zr, 0x08811CA8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CE0 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CE4 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8811CE8 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CEC - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811CF0 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CF4 - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8811CF8 - j          0x08811CAC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8811CFC - addiu      $s0, $s0, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812184 - sb         $zr, 16($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812188 - addiu      $a1, $s3, 4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881218C - lw         $s3, 0($s3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812190 - sw         $a1, 588($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8812194 - beq        $s3, $zr, 0x08812790
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812198 - sw         $s3, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881219C - addiu      $v0, $zr, 83 <=> li $v0, 83
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88121A0 - beq        $s5, $v0, 0x088121B4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121A4 - lw         $a2, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121A8 - andi       $s0, $a2, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88121AC - beq        $s0, $zr, 0x08812660
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121B0 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88121B4 - lw         $v0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121B8 - addiu      $s3, $sp, 52
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121BC - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121C0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121C4 - addiu      $a2, $zr, 8 <=> li $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x88121C8 - jal        0x0880DE68
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121CC - sw         $v0, 24($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88121D0 - bltz       $s6, 0x08812A8C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121D4 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121D8 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121DC - addiu      $s7, $sp, 176
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88121E0 - j          0x088121EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121E4 - addiu      $s1, $zr, -1 <=> li $s1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88121E8 - addu       $s4, $v1, $zr <=> move $s4, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88121EC - lw         $v0, 24($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121F0 - addu       $v0, $v0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121F4 - lhu        $a2, 0($v0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88121F8 - beq        $a2, $zr, 0x0881222C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88121FC - lw         $a0, 580($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812200 - addu       $a1, $s7, $zr <=> move $a1, $s7
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812204 - jal        0x08812D14
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812208 - addu       $a3, $s3, $zr <=> move $a3, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881220C - beq        $v0, $s1, 0x08811250
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812210 - addu       $v1, $s4, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812214 - slt        $v0, $s6, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8812218 - bnel       $v0, $zr, 0x08812230
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881221C - sw         $zr, 544($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8812220 - bne        $s6, $v1, 0x088121E8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812224 - addiu      $s0, $s0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812228 - addu       $s4, $s6, $zr <=> move $s4, $s6
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881222C - sw         $zr, 544($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8812230 - beq        $s4, $zr, 0x0881101C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812234 - addu       $s7, $zr, $zr <=> li $s7, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812238 - lw         $a0, 580($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x881223C - jal        0x0880D110
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812240 - addiu      $a1, $s4, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812244 - beq        $v0, $zr, 0x08811250
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812248 - sw         $v0, 536($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881224C - addiu      $a2, $zr, 8 <=> li $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812250 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812254 - jal        0x0880DE68
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812258 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881225C - lw         $a0, 580($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812260 - lw         $a1, 536($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812264 - addu       $t0, $s3, $zr <=> move $t0, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812268 - addiu      $a2, $sp, 24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x881226C - jal        0x08812DD4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812270 - addu       $a3, $s4, $zr <=> move $a3, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812274 - bne        $s4, $v0, 0x08811248
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812278 - lw         $a0, 536($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881227C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812280 - max        $s7, $s4, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812284 - addu       $v1, $a0, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812288 - sw         $a0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881228C - sw         $zr, 544($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812290 - j          0x0881101C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812294 - sb         $zr, 0($v1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88122AC - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88122B0 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88122B4 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122B8 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88122BC - lw         $v1, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88122C0 - addiu      $s0, $v1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122C4 - bgtz       $s0, 0x08811424
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88122C8 - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122CC - j          0x08811168
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88122D0 - lw         $a1, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88122E0 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x88122E4 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88122E8 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122EC - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88122F0 - addiu      $a3, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88122F4 - j          0x08811740
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88122F8 - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88122FC - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812300 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812304 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812308 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881230C - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812310 - j          0x088116FC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812314 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812318 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x881231C - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812320 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812324 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812328 - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881232C - j          0x088118FC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812330 - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8812338 - j          0x08811264
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881233C - sw         $v0, 568($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812340 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812344 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812348 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881234C - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812350 - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812354 - j          0x08811B50
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812358 - lw         $a0, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812444 - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812448 - sw         $s0, 4($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881244C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812450 - addiu      $v0, $v0, 2916
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812454 - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812458 - lw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881245C - sw         $v0, 0($s2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812460 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812464 - addiu      $a1, $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812468 - slti       $v0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881246C - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812470 - addiu      $a2, $s2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8812474 - beq        $v0, $zr, 0x08812758
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812478 - sw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881247C - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8812480 - bnel       $v0, $zr, 0x08812498
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812484 - lw         $v1, 560($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812488 - lw         $v0, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881248C - beq        $v0, $zr, 0x08811168
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812490 - lw         $a1, 572($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812494 - lw         $v1, 560($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812498 - sw         $s0, 4($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881249C - addiu      $a3, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124A0 - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124A4 - sw         $v1, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124A8 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124AC - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124B0 - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124B4 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124B8 - addiu      $a1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124BC - beq        $a0, $zr, 0x08812774
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124C0 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124C4 - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124C8 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124CC - blez       $s1, 0x08812574
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124D0 - slti       $v0, $s1, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124D4 - bnel       $v0, $zr, 0x08812544
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124D8 - sw         $s1, 4($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124DC - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124E0 - addiu      $s2, $a0, 2432
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124E4 - j          0x088124FC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124E8 - addiu      $s0, $zr, 16 <=> li $s0, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124EC - addiu      $s1, $s1, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124F0 - slti       $v0, $s1, 17
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88124F4 - bnel       $v0, $zr, 0x08812544
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88124F8 - sw         $s1, 4($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88124FC - sw         $s0, 4($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812500 - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812504 - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812508 - sw         $s2, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881250C - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812510 - addiu      $a1, $v1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812514 - slti       $a0, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812518 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881251C - addiu      $a3, $a3, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812520 - bne        $a0, $zr, 0x088124EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812524 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812528 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x881252C - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812530 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812534 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812538 - addiu      $a3, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881253C - j          0x088124F0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812540 - addiu      $s1, $s1, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812544 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812548 - addiu      $v0, $a1, 2432
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881254C - lw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812550 - sw         $v0, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812554 - addiu      $a3, $a3, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812558 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881255C - lw         $v0, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812560 - slti       $a0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812564 - sw         $v1, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812568 - addu       $a1, $v0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x881256C - beq        $a0, $zr, 0x088127AC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812570 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812574 - lw         $a2, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812578 - lw         $v0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881257C - lw         $v1, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812580 - sw         $a2, 4($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812584 - addiu      $a2, $a3, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812588 - sw         $v0, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881258C - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812590 - lw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812594 - addiu      $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812598 - addu       $a1, $a1, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881259C - slti       $v1, $v0, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88125A0 - sw         $a1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88125A4 - bne        $v1, $zr, 0x08811164
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88125A8 - sw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88125AC - j          0x08811468
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88125B0 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8812660 - bltz       $s6, 0x088126F4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812664 - lw         $a0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812668 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x881266C - jal        0x0880D904
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812670 - addu       $a2, $s6, $zr <=> move $a2, $s6
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8812674 - beq        $v0, $zr, 0x08812A70
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812678 - lw         $a1, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881267C - sw         $zr, 544($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812680 - subu       $s4, $v0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812684 - slt        $v0, $s6, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812688 - beq        $v0, $zr, 0x0881101C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881268C - max        $s7, $s4, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812690 - max        $s7, $s6, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812694 - j          0x0881101C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812698 - addu       $s4, $s6, $zr <=> move $s4, $s6
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88126F4 - jal        0x088107EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88126F8 - lw         $a0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88126FC - addu       $s4, $v0, $zr <=> move $s4, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812700 - max        $s7, $v0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812704 - j          0x0881101C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812708 - sw         $zr, 544($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812758 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x881275C - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812760 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812764 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812768 - addiu      $a2, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881276C - j          0x08812480
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812770 - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812774 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812778 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881277C - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812780 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812784 - addiu      $a3, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812788 - j          0x088124C8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881278C - lw         $v0, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812790 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812794 - addiu      $v0, $v0, 2860
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812798 - addiu      $s4, $zr, 6 <=> li $s4, 6
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x881279C - addiu      $s7, $zr, 6 <=> li $s7, 6
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127A0 - sw         $v0, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88127A4 - j          0x0881101C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127A8 - sw         $zr, 544($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88127AC - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x88127B0 - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127B4 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88127B8 - bne        $v0, $zr, 0x0881123C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127BC - addiu      $a3, $sp, 112
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88127C0 - j          0x08812578
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127C4 - lw         $a2, 548($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88127C8 - lw         $v0, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88127CC - bnel       $v0, $zr, 0x088127DC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127D0 - lw         $a0, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88127D4 - j          0x08811250
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127D8 - sw         $zr, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88127DC - jal        0x08810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127E0 - addiu      $a1, $sp, 60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88127E4 - beql       $v0, $zr, 0x08811250
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127E8 - sw         $zr, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88127EC - j          0x08811254
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88127F0 - lw         $a2, 584($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812A70 - max        $s7, $s6, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812A74 - addu       $s4, $s6, $zr <=> move $s4, $s6
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812A78 - j          0x0881101C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812A7C - sw         $zr, 544($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8812A8C - lw         $a0, 580($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812A90 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812A94 - addiu      $a2, $sp, 24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812A98 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8812A9C - jal        0x08812DD4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812AA0 - addu       $t0, $s3, $zr <=> move $t0, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812AA4 - addu       $s4, $v0, $zr <=> move $s4, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812AA8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812AAC - beq        $s4, $v0, 0x08811250
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812AB0 - lw         $v1, 576($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8812AB4 - j          0x0881222C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8812AB8 - sw         $v1, 24($sp)
02:49:30 DEBUG compiler - user_main - Compiling _S1_2_8810E24
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810E24 - addiu      $sp, $sp, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E28 - sw         $s0, 0($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E2C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E30 - sw         $ra, 4($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E34 - lw         $v0, 8($a1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810E38 - bne        $v0, $zr, 0x08810E58
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E3C - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E40 - sw         $zr, 4($a1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E44 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E48 - lw         $ra, 4($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E4C - lw         $s0, 0($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E50 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E54 - addiu      $sp, $sp, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8810E58 - jal        0x0880C7C8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E5C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E60 - sw         $zr, 4($s0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E64 - addu       $v1, $v0, $zr <=> move $v1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E68 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E6C - sw         $zr, 8($s0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E70 - lw         $ra, 4($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E74 - lw         $s0, 0($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E78 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8810E7C - addiu      $sp, $sp, 16
02:49:30 DEBUG compiler - user_main - Compiling _S1_2_880C7C8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C7C8 - addiu      $sp, $sp, -48
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7CC - sw         $s6, 24($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7D0 - addu       $s6, $a1, $zr <=> move $s6, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7D4 - sw         $s1, 4($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7D8 - sw         $ra, 36($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7DC - sw         $fp, 32($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7E0 - sw         $s7, 28($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7E4 - sw         $s5, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7E8 - sw         $s4, 16($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7EC - sw         $s3, 12($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7F0 - sw         $s2, 8($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7F4 - sw         $s0, 0($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C7F8 - lw         $v0, 8($a1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C7FC - beq        $v0, $zr, 0x0880CA00
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C800 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C804 - lhu        $v1, 12($a0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C808 - andi       $v0, $v1, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C80C - beq        $v0, $zr, 0x0880CC30
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C810 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C814 - lw         $v0, 16($a0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C818 - beq        $v0, $zr, 0x0880CC30
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C81C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C820 - andi       $a0, $v1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C824 - andi       $v0, $a0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C828 - bne        $v0, $zr, 0x0880C9D8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C82C - lw         $s7, 0($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C830 - xori       $v0, $a0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C834 - andi       $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C838 - bnel       $v0, $zr, 0x0880CA3C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C83C - lw         $s2, 4($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C840 - lw         $s3, 4($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C844 - lw         $s5, 0($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C848 - beq        $s3, $zr, 0x0880C840
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C84C - addiu      $s7, $s7, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C850 - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C854 - addiu      $a1, $zr, 10 <=> li $a1, 10
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880C858 - jal        0x0880D904
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C85C - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C860 - beq        $v0, $zr, 0x0880C870
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C864 - addiu      $s4, $s3, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C868 - subu       $v0, $v0, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C86C - addiu      $s4, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C870 - lw         $a1, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C874 - lw         $v0, 16($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C878 - lw         $a2, 20($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C87C - lw         $a0, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C880 - sltu       $v1, $s3, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C884 - addu       $s2, $s3, $zr <=> move $s2, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C888 - sltu       $v0, $v0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C88C - addiu      $fp, $zr, 1 <=> li $fp, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C890 - movz       $s2, $s4, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C894 - beq        $v0, $zr, 0x0880C92C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C898 - addu       $s0, $a0, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C89C - slt        $v0, $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C8A0 - beq        $v0, $zr, 0x0880C930
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8A4 - slt        $v0, $s2, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8A8 - addu       $a0, $a1, $zr <=> move $a0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8AC - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880C8B0 - jal        0x0880DBAC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8B4 - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8B8 - lw         $v1, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8BC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8C0 - addu       $v1, $v1, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880C8C4 - jal        0x0880BFC0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8C8 - sw         $v1, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C8CC - bnel       $v0, $zr, 0x0880C954
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8D0 - lhu        $v0, 12($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C8D4 - subu       $s4, $s4, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C8D8 - beq        $s4, $zr, 0x0880CBA4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8DC - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C8E0 - lw         $v0, 8($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C8E4 - addu       $s5, $s5, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8E8 - subu       $s3, $s3, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8EC - subu       $v0, $v0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C8F0 - beq        $v0, $zr, 0x0880CA00
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8F4 - sw         $v0, 8($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C8F8 - beql       $s3, $zr, 0x0880C844
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C8FC - lw         $s3, 4($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x880C900 - beq        $fp, $zr, 0x0880C850
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C904 - sltu       $v1, $s3, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C908 - lw         $a1, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C90C - lw         $v0, 16($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C910 - lw         $a2, 20($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C914 - lw         $a0, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C918 - addu       $s2, $s3, $zr <=> move $s2, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C91C - sltu       $v0, $v0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C920 - movz       $s2, $s4, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C924 - bne        $v0, $zr, 0x0880C89C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C928 - addu       $s0, $a0, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C92C - slt        $v0, $s2, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x880C930 - bne        $v0, $zr, 0x0880CB74
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C934 - addu       $a0, $a1, $zr <=> move $a0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C938 - lw         $v0, 36($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C93C - lw         $a0, 28($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C940 - jalr       $ra, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C944 - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C948 - bgtz       $v0, 0x0880C8D4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C94C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C950 - lhu        $v0, 12($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C954 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C958 - ori        $v0, $v0, 64
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C95C - sh         $v0, 12($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C960 - lw         $ra, 36($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C964 - lw         $fp, 32($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C968 - lw         $s7, 28($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C96C - lw         $s6, 24($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C970 - lw         $s5, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C974 - lw         $s4, 16($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C978 - lw         $s3, 12($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C97C - lw         $s2, 8($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C980 - lw         $s1, 4($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C984 - lw         $s0, 0($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C988 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C98C - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C990 - addiu      $sp, $sp, 48
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C994 - lw         $v0, 36($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C998 - lw         $a0, 28($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C99C - sltiu      $v1, $s0, 1025
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9A0 - addiu      $a2, $zr, 1024 <=> li $a2, 1024
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9A4 - movn       $a2, $s0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9A8 - jalr       $ra, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9AC - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C9B0 - blez       $v0, 0x0880C950
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9B4 - addu       $v1, $v0, $zr <=> move $v1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9B8 - lw         $v0, 8($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9BC - subu       $s0, $s0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9C0 - addu       $s2, $s2, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9C4 - subu       $v0, $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880C9C8 - beq        $v0, $zr, 0x0880CA00
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9CC - sw         $v0, 8($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C9D0 - bnel       $s0, $zr, 0x0880C998
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9D4 - lw         $v0, 36($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880C9D8 - lw         $s0, 4($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9DC - lw         $s2, 0($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C9E0 - bne        $s0, $zr, 0x0880C994
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9E4 - addiu      $s7, $s7, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9E8 - lw         $s0, 4($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9EC - lw         $s2, 0($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C9F0 - beq        $s0, $zr, 0x0880C9D8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9F4 - addiu      $s7, $s7, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880C9F8 - j          0x0880C998
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880C9FC - lw         $v0, 36($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CA00 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CA04 - lw         $ra, 36($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA08 - lw         $fp, 32($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA0C - lw         $s7, 28($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA10 - lw         $s6, 24($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA14 - lw         $s5, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA18 - lw         $s4, 16($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA1C - lw         $s3, 12($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA20 - lw         $s2, 8($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA24 - lw         $s1, 4($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA28 - lw         $s0, 0($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA2C - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA30 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA34 - addiu      $sp, $sp, 48
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CA38 - lw         $s2, 4($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CA3C - lw         $s4, 0($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CA40 - bne        $s2, $zr, 0x0880CAD8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA44 - addiu      $s7, $s7, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA48 - lw         $s2, 4($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA4C - lw         $s4, 0($s7)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CA50 - beq        $s2, $zr, 0x0880CA38
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA54 - addiu      $s7, $s7, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CA58 - j          0x0880CADC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA5C - andi       $v1, $v1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CA60 - sltu       $v0, $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CA64 - beq        $v0, $zr, 0x0880CA78
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA68 - addu       $s3, $s0, $zr <=> move $s3, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA6C - andi       $v0, $v1, 128
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CA70 - bnel       $v0, $zr, 0x0880CBE8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA74 - lw         $v1, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CA78 - sltu       $v0, $s2, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CA7C - beq        $v0, $zr, 0x0880CA8C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA80 - lw         $a0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA84 - addu       $s3, $s2, $zr <=> move $s3, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA88 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CA8C - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880CA90 - jal        0x0880DBAC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA94 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA98 - lw         $v1, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CA9C - lw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAA0 - subu       $v1, $v1, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAA4 - addu       $v0, $v0, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAA8 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAAC - addu       $s3, $s2, $zr <=> move $s3, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAB0 - sw         $v1, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAB4 - sw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CAB8 - lw         $v0, 8($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CABC - subu       $s2, $s2, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAC0 - addu       $s4, $s4, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAC4 - subu       $v0, $v0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CAC8 - beq        $v0, $zr, 0x0880CA00
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CACC - sw         $v0, 8($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CAD0 - beq        $s2, $zr, 0x0880CA38
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAD4 - lhu        $v1, 12($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CAD8 - andi       $v1, $v1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CADC - andi       $v0, $v1, 512
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CAE0 - bne        $v0, $zr, 0x0880CA60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAE4 - lw         $s0, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAE8 - lw         $a0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAEC - lw         $v0, 16($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAF0 - sltu       $v0, $v0, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CAF4 - beq        $v0, $zr, 0x0880CB44
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAF8 - addu       $s3, $s0, $zr <=> move $s3, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CAFC - sltu       $v0, $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CB00 - beql       $v0, $zr, 0x0880CB48
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB04 - lw         $a2, 20($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CB08 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880CB0C - jal        0x0880DBAC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB10 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB14 - lw         $v1, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB18 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB1C - addu       $v1, $v1, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880CB20 - jal        0x0880BFC0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB24 - sw         $v1, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CB28 - beql       $v0, $zr, 0x0880CABC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB2C - lw         $v0, 8($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CB30 - lhu        $v0, 12($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB34 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB38 - ori        $v0, $v0, 64
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CB3C - j          0x0880C960
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB40 - sh         $v0, 12($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CB44 - lw         $a2, 20($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CB48 - sltu       $v0, $s2, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880CB4C - bne        $v0, $zr, 0x0880CBBC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB50 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB54 - lw         $v0, 36($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB58 - lw         $a0, 28($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB5C - jalr       $ra, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB60 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CB64 - blez       $v0, 0x0880C950
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB68 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CB6C - j          0x0880CAB8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB70 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CB74 - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880CB78 - jal        0x0880DBAC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB7C - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB80 - lw         $v1, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB84 - lw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB88 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB8C - subu       $v1, $v1, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB90 - addu       $v0, $v0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB94 - subu       $s4, $s4, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CB98 - sw         $v1, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CB9C - bne        $s4, $zr, 0x0880C8E0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBA0 - sw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880CBA4 - jal        0x0880BFC0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBA8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CBAC - bne        $v0, $zr, 0x0880C950
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBB0 - addu       $fp, $zr, $zr <=> li $fp, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CBB4 - j          0x0880C8E4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBB8 - lw         $v0, 8($s6)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880CBBC - jal        0x0880DBAC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBC0 - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBC4 - lw         $v1, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBC8 - lw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBCC - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBD0 - subu       $v1, $v1, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBD4 - addu       $v0, $v0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBD8 - addu       $s3, $s2, $zr <=> move $s3, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBDC - sw         $v1, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CBE0 - j          0x0880CAB8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBE4 - sw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880CBE8 - lw         $v0, 16($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880CBEC - jal        0x0880CD6C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBF0 - subu       $s0, $v1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBF4 - lw         $a1, 16($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBF8 - addu       $s5, $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CBFC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x880CC00 - jal        0x0880F578
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC04 - addu       $a2, $s5, $zr <=> move $a2, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CC08 - beq        $v0, $zr, 0x0880C950
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC0C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC10 - addu       $v0, $v0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC14 - addu       $s3, $s2, $zr <=> move $s3, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC18 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC1C - sw         $v0, 0($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC20 - sw         $s5, 20($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC24 - sw         $a0, 16($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CC28 - j          0x0880CA78
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC2C - sw         $s2, 8($s1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x880CC30 - jal        0x08813330
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC34 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CC38 - bne        $v0, $zr, 0x0880CA04
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC3C - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880CC40 - j          0x0880C820
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880CC44 - lhu        $v1, 12($s1)
02:49:30 DEBUG compiler - user_main - Compiling _S1_2_880DBAC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DBAC - sltu       $v0, $a1, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DBB0 - beq        $v0, $zr, 0x0880DBC8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBB4 - addu       $t2, $a0, $zr <=> move $t2, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBB8 - addu       $v1, $a1, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBBC - sltu       $v0, $a0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DBC0 - bnel       $v0, $zr, 0x0880DCB4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBC4 - addu       $t2, $a0, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DBC8 - sltiu      $v0, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBCC - addu       $t0, $a1, $zr <=> move $t0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DBD0 - beq        $v0, $zr, 0x0880DC00
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBD4 - addu       $a0, $t2, $zr <=> move $a0, $t2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x880DBD8 - blez       $a2, 0x0880DBF8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBDC - addu       $a3, $a0, $zr <=> move $a3, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBE0 - addu       $v1, $a0, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DBE4 - lbu        $v0, 0($t0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBE8 - sb         $v0, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBEC - addiu      $a3, $a3, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DBF0 - bne        $v1, $a3, 0x0880DBE4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBF4 - addiu      $t0, $t0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DBF8 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DBFC - addu       $v0, $t2, $zr <=> move $v0, $t2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DC00 - xor        $v0, $a1, $t2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC04 - andi       $v0, $v0, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DC08 - bnel       $v0, $zr, 0x0880DD90
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC0C - sra        $a1, $a2, 0x001F
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DC10 - andi       $v1, $a1, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DC14 - beq        $v1, $zr, 0x0880DC3C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC18 - srl        $t3, $a2, 0x0004
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC1C - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC20 - subu       $v0, $v0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC24 - subu       $a2, $a2, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC28 - addu       $t0, $a1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC2C - addu       $a0, $t2, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC30 - lwr        $v1, 0($a1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC34 - swr        $v1, 0($t2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC38 - srl        $t3, $a2, 0x0004
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DC3C - addu       $t1, $a0, $zr <=> move $t1, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC40 - addu       $a3, $t0, $zr <=> move $a3, $t0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DC44 - beq        $t3, $zr, 0x0880DC80
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC48 - andi       $t4, $a2, 15
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC4C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DC50 - lw         $v1, 4($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC54 - lw         $a0, 8($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC58 - lw         $a1, 12($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC5C - lw         $v0, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC60 - addiu      $t0, $t0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC64 - sw         $v1, 4($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC68 - addiu      $a3, $a3, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC6C - sw         $v0, 0($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC70 - sw         $a0, 8($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC74 - sw         $a1, 12($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DC78 - bne        $t3, $t0, 0x0880DC50
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC7C - addiu      $t1, $t1, 16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DC80 - srl        $a0, $t4, 0x0002
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DC84 - beq        $a0, $zr, 0x0880DCA8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC88 - andi       $a2, $a2, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC8C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DC90 - lw         $v0, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC94 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC98 - addiu      $a3, $a3, 4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DC9C - sw         $v0, 0($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DCA0 - bne        $v1, $a0, 0x0880DC90
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCA4 - addiu      $t1, $t1, 4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DCA8 - addu       $a0, $t1, $zr <=> move $a0, $t1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DCAC - j          0x0880DBD8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCB0 - addu       $t0, $a3, $zr <=> move $t0, $a3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DCB4 - sltiu      $v0, $a2, 8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCB8 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCBC - addu       $a0, $t2, $zr <=> move $a0, $t2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DCC0 - bne        $v0, $zr, 0x0880DD68
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCC4 - addu       $t3, $a2, $zr <=> move $t3, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCC8 - xor        $v0, $v1, $t2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCCC - andi       $v0, $v0, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DCD0 - bne        $v0, $zr, 0x0880DDEC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCD4 - sra        $a1, $a2, 0x001F
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCD8 - andi       $v1, $v1, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DCDC - bne        $v1, $zr, 0x0880DE4C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCE0 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCE4 - srl        $t4, $t3, 0x0004
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DCE8 - addu       $t1, $a0, $zr <=> move $t1, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCEC - andi       $t5, $t3, 15
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCF0 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DCF4 - beq        $t4, $zr, 0x0880DD38
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCF8 - addu       $t0, $a3, $zr <=> move $t0, $a3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DCFC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DD00 - lw         $v1, -4($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD04 - lw         $v0, -16($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD08 - lw         $a0, -12($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD0C - lw         $a1, -8($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD10 - addiu      $t0, $a3, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD14 - sw         $v1, -4($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD18 - addiu      $a2, $a2, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD1C - addiu      $v1, $t1, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD20 - sw         $v0, -16($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD24 - addu       $a3, $t0, $zr <=> move $a3, $t0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD28 - sw         $a0, -12($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD2C - sw         $a1, -8($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DD30 - bne        $t4, $a2, 0x0880DD00
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD34 - addu       $t1, $v1, $zr <=> move $t1, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DD38 - srl        $a1, $t5, 0x0002
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DD3C - beq        $a1, $zr, 0x0880DD60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD40 - andi       $t3, $t3, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD44 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DD48 - addiu      $t0, $t0, -4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD4C - lw         $v0, 0($t0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD50 - addiu      $v1, $v1, -4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD54 - addiu      $a0, $a0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DD58 - bne        $a1, $a0, 0x0880DD48
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD5C - sw         $v0, 0($v1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DD60 - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD64 - addu       $a3, $t0, $zr <=> move $a3, $t0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x880DD68 - blez       $t3, 0x0880DBF8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD6C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DD70 - addiu      $a3, $a3, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD74 - lbu        $v0, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD78 - addiu      $a0, $a0, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD7C - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DD80 - bne        $t3, $v1, 0x0880DD70
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD84 - sb         $v0, 0($a0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD88 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD8C - addu       $v0, $t2, $zr <=> move $v0, $t2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DD90 - srl        $a1, $a1, 0x001E
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD94 - addiu      $a0, $a2, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD98 - slti       $v1, $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DD9C - movz       $a0, $a2, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDA0 - addu       $v0, $a2, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDA4 - andi       $v0, $v0, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDA8 - sra        $a0, $a0, 0x0002
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDAC - subu       $a2, $v0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDB0 - addu       $a3, $t0, $zr <=> move $a3, $t0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DDB4 - beq        $a0, $zr, 0x0880DCA8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDB8 - addu       $t1, $t2, $zr <=> move $t1, $t2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDBC - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DDC0 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDC4 - lwl        $v0, 3($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDC8 - lwr        $v0, 0($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDCC - addiu      $a3, $a3, 4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDD0 - swl        $v0, 3($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDD4 - swr        $v0, 0($t1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DDD8 - bne        $a0, $v1, 0x0880DDC0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDDC - addiu      $t1, $t1, 4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDE0 - addu       $a0, $t1, $zr <=> move $a0, $t1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DDE4 - j          0x0880DBD8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDE8 - addu       $t0, $a3, $zr <=> move $t0, $a3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DDEC - srl        $a1, $a1, 0x001E
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDF0 - slti       $v1, $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDF4 - addiu      $a0, $a2, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDF8 - movz       $a0, $a2, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DDFC - addu       $v0, $a2, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE00 - andi       $v0, $v0, 3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE04 - sra        $a0, $a0, 0x0002
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE08 - subu       $t3, $v0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE0C - addu       $t0, $a3, $zr <=> move $t0, $a3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DE10 - beq        $a0, $zr, 0x0880DD60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE14 - addu       $v1, $t2, $zr <=> move $v1, $t2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE18 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE1C - addiu      $a1, $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DE20 - addiu      $t0, $t0, -4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE24 - addiu      $v1, $v1, -4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE28 - lwl        $v0, 3($t0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE2C - lwr        $v0, 0($t0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE30 - swl        $v0, 3($v1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE34 - swr        $v0, 0($v1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DE38 - bnel       $a0, $a1, 0x0880DE20
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE3C - addiu      $a1, $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DE40 - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DE44 - j          0x0880DD68
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE48 - addu       $a3, $t0, $zr <=> move $a3, $t0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DE4C - lwl        $v0, -1($a3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE50 - subu       $t3, $a2, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE54 - subu       $a3, $a3, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE58 - subu       $a0, $t2, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE5C - swl        $v0, -1($t2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DE60 - j          0x0880DCE8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x880DE64 - srl        $t4, $t3, 0x0004
02:49:30 DEBUG compiler - user_main - Compiling _S1_2_8BFDCB4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDCB4 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDCB8 - syscall    0x045D1 [sceIoOpen]
02:49:30  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/FileSize.bin flags = 1 permissions = 00
02:49:30 DEBUG compiler - user_main - Compiling _S1_2_88149E4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88149E4 - addiu      $sp, $sp, -16
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88149E8 - sw         $ra, 12($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88149EC - lw         $a0, 25584($gp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88149F0 - lw         $v1, -32640($gp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88149F4 - addiu      $a0, $a0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x88149F8 - bne        $a0, $v1, 0x08814A10
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x88149FC - sw         $a0, 25584($gp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8814A00 - lw         $a0, -32644($gp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814A04 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8814A08 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8814A0C - sw         $zr, 25584($gp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814A10 - lw         $ra, 12($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8814A14 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8814A18 - addiu      $sp, $sp, 16
02:49:30 DEBUG compiler -  - Compiling _S1_2_8B0B15C
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B15C - addiu      $sp, $sp, -16
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B160 - sw         $ra, 12($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B164 - jal        0x08B0B184
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B168 - lw         $a0, 0($a1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B16C - jal        0x08BFDE9C [sceKernelExitDeleteThread]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B170 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B174 - lw         $ra, 12($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B178 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B17C - jr         $ra
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B180 - addiu      $sp, $sp, 16
02:49:30 DEBUG compiler -  - Compiling _S1_2_8B0B184
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B184 - addiu      $sp, $sp, -96
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B188 - sw         $ra, 12($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B18C - sw         $s2, 8($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B190 - sw         $s1, 4($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B194 - sw         $s0, 0($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B198 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B19C - sb         $zr, 92($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1A0 - sb         $zr, 93($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1A4 - sw         $v0, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1A8 - sw         $v0, 88($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1AC - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1B0 - lw         $s2, 116($a0)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1B4 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1B8 - addiu      $a1, $a1, -15716
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1BC - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1C0 - addiu      $a2, $sp, 84
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B1C4 - jal        0x08BFDDAC [sceKernelCreateCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1C8 - addiu      $a0, $a0, -23024
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B1CC - bltz       $v0, 0x08B0B218
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1D0 - nop
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1D4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1D8 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B1DC - jal        0x08BFE02C [scePowerRegisterCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1E0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B1E4 - bgezl      $v0, 0x08B0B1FC
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1E8 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile <> 0x8B0B1EC - jal        0x08BFDDC4 [sceKernelDeleteCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B1F4 - b          0x08B0B218
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B1F8 - nop
02:49:30 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B1FC - bnel       $s2, $v1, 0x08B0B20C
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B200 - sw         $s0, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B204 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B208 - sw         $s0, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B20C - sw         $s2, 88($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B210 - sb         $zr, 92($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B214 - sb         $zr, 93($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B218 - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B21C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B220 - addiu      $a0, $a0, -22276
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B224 - addiu      $a1, $a1, -16524
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B228 - jal        0x08BFDDAC [sceKernelCreateCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B22C - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B230 - bltzl      $v0, 0x08B0B2C0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B234 - lw         $a0, 108($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B238 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B23C - lui        $v0, 0x0241 <=> li $v0, 0x02410000
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B240 - addiu      $a0, $gp, 14096
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B244 - ori        $a1, $v0, 22561
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B248 - addiu      $a2, $sp, 36
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B24C - addiu      $a3, $zr, 4 <=> li $a3, 4
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B250 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B254 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B258 - jal        0x08BFDC64 [sceIoDevctl]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B25C - sw         $s0, 36($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B260 - bgezl      $v0, 0x08B0B278
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B264 - lui        $v0, 0x0242 <=> li $v0, 0x02420000
02:49:30 DEBUG compiler -  - CodeInstruction.compile <> 0x8B0B268 - jal        0x08BFDDC4 [sceKernelDeleteCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B26C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B270 - b          0x08B0B2BC
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B274 - nop
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B278 - sw         $s0, 128($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B27C - addiu      $a0, $gp, 14096
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B280 - ori        $a1, $v0, 22563
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B284 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B288 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B28C - addiu      $t0, $sp, 32
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B290 - addiu      $t1, $zr, 4 <=> li $t1, 4
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B294 - jal        0x08BFDC64 [sceIoDevctl]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B298 - sw         $zr, 136($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B29C - bgezl      $v0, 0x08B0B2AC
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2A0 - lw         $v0, 32($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B2A4 - b          0x08B0B2B8
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2A8 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B2AC - xori       $v0, $v0, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2B0 - sltiu      $v0, $v0, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2B4 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B2B8 - sw         $v0, 132($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B2BC - lw         $a0, 108($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B2C0 - addiu      $a1, $zr, 34 <=> li $a1, 34
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2C4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2C8 - addiu      $a3, $sp, 80
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B2CC - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2D0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2D4 - lw         $a0, 108($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B2D8 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2DC - addiu      $a1, $zr, -3 <=> li $a1, -3
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2E0 - lw         $v1, 80($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2E4 - andi       $v1, $v1, 32
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B2E8 - bnel       $v1, $zr, 0x08B0B41C
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2EC - lw         $v1, 128($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B2F0 - addiu      $a0, $s1, 76
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2F4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B2F8 - jal        0x08BFDCEC [sceKernelLockLwMutexCB]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B2FC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B300 - addiu      $a2, $s1, 40
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B304 - addiu      $a1, $sp, 48
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B308 - addiu      $a0, $zr, 4 <=> li $a0, 4
02:49:30 DEBUG compiler -  - CodeInstruction.compile 0x8B0B30C - memcpySequence[8CC30000,8CC20004,2484FFFF,ACA30000,ACA20004,24C60008,1C80FFF9,24A50008](5,6,4,8,0)
02:49:30 DEBUG compiler -  - Replacing CodeSequence at 0x08B0B30C-0x08B0B328 by Native Code memcpySequence[8CC30000,8CC20004,2484FFFF,ACA30000,ACA20004,24C60008,1C80FFF9,24A50008](5,6,4,8,0)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B32C - addiu      $a0, $s1, 76
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B330 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B334 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B338 - lw         $v1, 48($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B33C - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B340 - sw         $zr, 44($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B344 - beq        $v1, $v0, 0x08B0B388
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B348 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B34C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B350 - beql       $v1, $v0, 0x08B0B360
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B354 - lw         $a2, 56($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B358 - b          0x08B0B3B0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B35C - lw         $a0, 108($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B360 - lw         $a3, 64($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B364 - lw         $t0, 68($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B368 - lw         $t1, 72($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B36C - lw         $t2, 76($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B370 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B374 - addiu      $a1, $sp, 84
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B378 - jal        0x08B0B4D8
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B37C - addiu      $t3, $sp, 44
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B380 - b          0x08B0B3AC
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B384 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B388 - lw         $a3, 56($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B38C - lw         $t0, 64($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B390 - lw         $t2, 72($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B394 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B398 - addiu      $a1, $sp, 84
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B39C - addiu      $a2, $sp, 40
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B3A0 - jal        0x08B0B848
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3A4 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3A8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B3AC - lw         $a0, 108($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B3B0 - addiu      $a1, $zr, 32 <=> li $a1, 32
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3B4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B3B8 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3BC - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B3C0 - beq        $v0, $zr, 0x08B0B418
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3C4 - nop
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3C8 - addiu      $a0, $s1, 76
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3CC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B3D0 - jal        0x08BFDCEC [sceKernelLockLwMutexCB]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3D4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3D8 - lw         $v1, 8($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3DC - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3E0 - addiu      $a0, $s1, 76
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3E4 - sw         $v1, 28($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3E8 - sw         $s0, 32($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3EC - lw         $v1, 44($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3F4 - sw         $v1, 36($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B3F8 - sw         $zr, 8($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B3FC - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B400 - sw         $v0, 16($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B404 - lw         $a0, 108($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B408 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B40C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile ^  0x8B0B410 - b          0x08B0B2BC
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B414 - nop
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B418 - lw         $v1, 128($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B41C - blezl      $v1, 0x08B0B45C
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B420 - sw         $zr, 132($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B424 - lui        $v0, 0x0241 <=> li $v0, 0x02410000
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B428 - sw         $v1, 28($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B42C - addiu      $a0, $gp, 14096
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B430 - ori        $a1, $v0, 22562
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B434 - addiu      $a2, $sp, 28
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B438 - addiu      $a3, $zr, 4 <=> li $a3, 4
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B43C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B440 - jal        0x08BFDC64 [sceIoDevctl]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B444 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B448 - jal        0x08BFDDC4 [sceKernelDeleteCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B44C - lw         $a0, 128($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B450 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B454 - sw         $v1, 128($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B458 - sw         $zr, 132($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B45C - lw         $v1, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B460 - blezl      $v1, 0x08B0B484
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B464 - lw         $v1, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile <> 0x8B0B468 - jal        0x08BFE044 [scePowerUnregisterCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B46C - lw         $a0, 88($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B470 - jal        0x08BFDDC4 [sceKernelDeleteCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B474 - lw         $a0, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B478 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B47C - sw         $v1, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B480 - lw         $v1, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B484 - addiu      $a0, $zr, -1 <=> li $a0, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B488 - sb         $zr, 92($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B48C - sb         $zr, 93($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B490 - blez       $v1, 0x08B0B4B0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B494 - sw         $a0, 88($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B498 - jal        0x08BFE044 [scePowerUnregisterCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B49C - nop
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B4A0 - jal        0x08BFDDC4 [sceKernelDeleteCallback]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4A4 - lw         $a0, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4A8 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4AC - sw         $v1, 84($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B4B0 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4B4 - sb         $zr, 92($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4B8 - sb         $zr, 93($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4BC - sw         $v1, 88($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4C0 - lw         $ra, 12($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4C4 - lw         $s2, 8($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4C8 - lw         $s1, 4($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4CC - lw         $s0, 0($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4D0 - jr         $ra
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4D4 - addiu      $sp, $sp, 96
02:49:30 DEBUG compiler -  - Compiling _S1_2_8BFE02C
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFE02C - jr         $ra
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8BFE030 - syscall    0x046DC [scePowerRegisterCallback]
02:49:30  INFO hle.scePower -  - scePowerRegisterCallback slot=0xFFFFFFFF, uid=0x27
02:49:30 DEBUG compiler -  - Compiling _S1_2_8BFDC64
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFDC64 - jr         $ra
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8BFDC68 - syscall    0x045DC [sceIoDevctl]
02:49:30 DEBUG compiler -  - Compiling _S1_2_8BFDE04
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFDE04 - jr         $ra
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8BFDE08 - syscall    0x0461C [sceKernelWaitEventFlagCB]
02:49:30 DEBUG compiler -  - Compiling _S1_2_8B0BF74
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0BF74 - addiu      $sp, $sp, -16
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BF78 - sw         $ra, 12($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BF7C - sw         $s2, 8($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BF80 - sw         $s1, 4($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BF84 - sw         $s0, 0($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BF88 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0BF8C - bne        $s1, $zr, 0x08B0BFA0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BF90 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BF94 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0BF98 - b          0x08B0C02C
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BF9C - ori        $v0, $v0, 259
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0BFA0 - addiu      $a0, $s1, 76
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFA4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0BFA8 - jal        0x08BFDCDC [sceKernelLockLwMutex]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFAC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFB0 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0BFB4 - beql       $s0, $v1, 0x08B0C01C
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFB8 - sw         $v1, 132($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0BFBC - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0BFC0 - beql       $s0, $v0, 0x08B0BFD0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFC4 - sw         $v1, 136($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0BFC8 - b          0x08B0C020
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFCC - addiu      $a0, $s1, 76
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0BFD0 - sw         $zr, 132($s1)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFD4 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFD8 - sll        $v0, $s0, 0x0007
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0BFDC - addu       $v0, $v0, $s0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFE0 - sll        $v0, $v0, 0x0002
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFE4 - addu       $v0, $v0, $s0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFE8 - sll        $v0, $v0, 0x0002
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFEC - addu       $v0, $s1, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFF0 - lw         $a0, 152($v0)
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0BFF4 - bltz       $a0, 0x08B0C004
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0BFF8 - addiu      $s2, $v0, 152
02:49:30 DEBUG compiler -  - CodeInstruction.compile <  0x8B0BFFC - jal        0x08BFDC84 [sceIoClose]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C000 - nop
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0C004 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C008 - sw         $v0, 0($s2)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C00C - addiu      $s0, $s0, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C010 - slti       $v0, $s0, 2
02:49:30 DEBUG compiler -  - CodeInstruction.compile ^  0x8B0C014 - bnel       $v0, $zr, 0x08B0BFDC
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C018 - sll        $v0, $s0, 0x0007
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0C01C - addiu      $a0, $s1, 76
02:49:30 DEBUG compiler -  - CodeInstruction.compile <> 0x8B0C020 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C024 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C028 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0C02C - lw         $ra, 12($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C030 - lw         $s2, 8($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C034 - lw         $s1, 4($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C038 - lw         $s0, 0($sp)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C03C - jr         $ra
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C040 - addiu      $sp, $sp, 16
02:49:30 DEBUG compiler -  - Compiling _S1_2_8BFDCDC
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFDCDC - jr         $ra
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8BFDCE0 - syscall    0x047BB [sceKernelLockLwMutex]
02:49:30 DEBUG compiler - user_main - Compiling _S1_2_8BFDC6C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDC6C - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDC70 - syscall    0x045D4 [sceIoRead]
02:49:30 DEBUG compiler -  - Compiling _S1_2_8B0C29C
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0C29C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2A0 - and        $v0, $a1, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0C2A4 - beql       $v0, $zr, 0x08B0C2BC
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2A8 - lui        $v0, 0x0004 <=> li $v0, 0x00040000
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0C2AC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2B0 - sb         $v0, 8($a2)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2B4 - sb         $zr, 9($a2)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2B8 - lui        $v0, 0x0004 <=> li $v0, 0x00040000
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0C2BC - and        $v0, $a1, $v0
02:49:30 DEBUG compiler -  - CodeInstruction.compile v  0x8B0C2C0 - beql       $v0, $zr, 0x08B0C2D8
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2C4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0C2C8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2CC - sb         $v0, 8($a2)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2D0 - sb         $v0, 9($a2)
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2D4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:30 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0C2D8 - jr         $ra
02:49:30 DEBUG compiler -  - CodeInstruction.compile    0x8B0C2DC - nop
02:49:30 DEBUG compiler - idle1 - Compiling _S1_2_8000000
02:49:30 DEBUG compiler - idle1 - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:30 DEBUG compiler - idle1 - CodeInstruction.compile    0x8000004 - syscall    0x0460C [sceKernelDelayThread]
02:49:30 DEBUG compiler - idle1 - CodeInstruction.compile ^  0x8000008 - b          0x08000000
02:49:30 DEBUG compiler - idle1 - CodeInstruction.compile    0x800000C - nop
02:49:30 DEBUG compiler - user_main - Compiling _S1_2_8BFDC84
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDC84 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDC88 - syscall    0x045D2 [sceIoClose]
02:49:30 DEBUG compiler - user_main - Compiling _S1_2_8B0A684
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A684 - addiu      $sp, $sp, -80
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A688 - sw         $ra, 44($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A68C - sw         $fp, 40($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A690 - sw         $s7, 36($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A694 - sw         $s6, 32($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A698 - sw         $s5, 28($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A69C - sw         $s4, 24($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6A0 - sw         $s3, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6A4 - sw         $s2, 16($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6A8 - sw         $s1, 12($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6AC - sw         $s0, 8($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6B0 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6B4 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6B8 - addu       $s3, $a2, $zr <=> move $s3, $a2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6BC - addu       $s6, $a3, $zr <=> move $s6, $a3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6C0 - lw         $a0, 108($a0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6C4 - addu       $s5, $t0, $zr <=> move $s5, $t0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6C8 - addiu      $a1, $zr, 128 <=> li $a1, 128
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6CC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A6D0 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6D4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A6D8 - bgez       $v0, 0x08B0A6F8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6DC - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6E0 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6E4 - ori        $v1, $v1, 425
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A6E8 - beq        $v0, $v1, 0x08B0A6F8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6EC - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6F0 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6F4 - ori        $v0, $v0, 254
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A6F8 - bgezl      $v0, 0x08B0A70C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A6FC - andi       $v0, $s0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A700 - b          0x08B0ABE0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A704 - lw         $ra, 44($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A70C - beq        $v0, $zr, 0x08B0A71C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A710 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A714 - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A718 - and        $s0, $s0, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A71C - bnel       $s3, $zr, 0x08B0A734
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A720 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A724 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A728 - b          0x08B0ABDC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A72C - ori        $v0, $v0, 804
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0A734 - jal        0x088107EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A738 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A73C - sltiu      $at, $v0, 1024
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A740 - bne        $at, $zr, 0x08B0A754
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A744 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A748 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A74C - b          0x08B0ABDC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A750 - ori        $v0, $v0, 813
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A754 - beql       $s6, $zr, 0x08B0A7BC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A758 - addu       $fp, $zr, $zr <=> li $fp, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0A75C - jal        0x088107EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A760 - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A764 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A768 - sltiu      $at, $s1, 13
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A76C - bnel       $at, $zr, 0x08B0A784
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A770 - addiu      $a0, $s4, 4276
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A774 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A778 - b          0x08B0ABDC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A77C - ori        $v0, $v0, 813
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0A784 - jal        0x088107EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A788 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A78C - addiu      $s2, $v0, 19
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A790 - jal        0x088107EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A794 - addiu      $a0, $s4, 4286
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A798 - addu       $fp, $s2, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A79C - addu       $v0, $fp, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7A0 - sltiu      $at, $v0, 1024
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A7A4 - bnel       $at, $zr, 0x08B0A7C0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7A8 - andi       $s1, $s0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A7AC - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A7B0 - b          0x08B0ABDC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7B4 - ori        $v0, $v0, 813
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A7BC - andi       $s1, $s0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A7C0 - beql       $s1, $zr, 0x08B0A7F0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7C4 - andi       $v0, $s0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A7C8 - lw         $a0, 72($s4)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A7CC - jal        0x08BFDE54 [sceKernelTryLockMutex]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7D0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7D4 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7D8 - ori        $a0, $v1, 452
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A7DC - bne        $v0, $a0, 0x08B0A820
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7E0 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A7E4 - b          0x08B0A820
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7E8 - ori        $v0, $v1, 809
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A7F0 - beql       $v0, $zr, 0x08B0A814
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7F4 - lw         $a0, 72($s4)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A7F8 - lw         $a0, 72($s4)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A7FC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A800 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A804 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A808 - b          0x08B0A820
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A80C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A814 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A818 - jal        0x08BFDF14 [sceKernelLockMutex]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A81C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A820 - bgez       $v0, 0x08B0A830
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A824 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A828 - b          0x08B0ABDC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A82C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A830 - beql       $s1, $zr, 0x08B0A858
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A834 - andi       $v0, $s0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A838 - lw         $a0, 108($s4)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A83C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A840 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A844 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A848 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A84C - b          0x08B0A89C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A850 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A858 - beql       $v0, $zr, 0x08B0A884
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A85C - lw         $a0, 108($s4)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A860 - lw         $a0, 108($s4)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A864 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A868 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A86C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A870 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A874 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A878 - b          0x08B0A898
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A87C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A884 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A888 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A88C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A890 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A894 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A898 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A89C - ori        $a0, $v1, 431
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A8A0 - bne        $v0, $a0, 0x08B0A8AC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8A4 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8A8 - ori        $v0, $v1, 809
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A8AC - bltz       $v0, 0x08B0A900
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8B0 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A8B4 - b          0x08B0A8EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8B8 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A8C0 - addu       $v0, $v0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8C4 - sll        $v0, $v0, 0x0002
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8C8 - addu       $v0, $v0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8CC - sll        $v0, $v0, 0x0002
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8D0 - addu       $v0, $s4, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8D4 - lw         $v0, 144($v0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A8D8 - bgezl      $v0, 0x08B0A8EC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8DC - addiu      $s2, $s2, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A8E0 - b          0x08B0A900
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8E4 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A8EC - slti       $v0, $s2, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B0A8F0 - bnel       $v0, $zr, 0x08B0A8C0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8F4 - sll        $v0, $s2, 0x0007
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A8F8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A8FC - ori        $s2, $v0, 800
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A900 - bltzl      $s2, 0x08B0ABD0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A904 - lw         $a0, 72($s4)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A908 - andi       $s0, $s0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A90C - beq        $s0, $zr, 0x08B0A960
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A910 - addu       $s7, $s2, $zr <=> move $s7, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A914 - addiu      $v0, $zr, -16385 <=> li $v0, -16385
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A918 - and        $v0, $s5, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A91C - ori        $a1, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A920 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A924 - jal        0x08BFDC8C [sceIoOpenAsync]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A928 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A92C - bgezl      $v0, 0x08B0A940
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A930 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A934 - b          0x08B0A958
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A938 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0A940 - jal        0x08BFDCC4 [sceIoWaitAsyncCB]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A944 - addiu      $a1, $sp, 72
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A948 - bne        $v0, $zr, 0x08B0A954
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A94C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A950 - lw         $v0, 72($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A954 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A958 - b          0x08B0A97C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A95C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A960 - addiu      $v0, $zr, -16385 <=> li $v0, -16385
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A964 - and        $v0, $s5, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A968 - ori        $a1, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A96C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A970 - jal        0x08BFDCB4 [sceIoOpen]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A974 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A978 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A97C - bgezl      $s1, 0x08B0A990
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A980 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A984 - b          0x08B0ABCC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A988 - addu       $s2, $s1, $zr <=> move $s2, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0A990 - jal        0x08BFDCA4 [sceIoChangeAsyncPriority]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A994 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A998 - beql       $s0, $zr, 0x08B0A9F4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A99C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A9A0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9A4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9A8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A9AC - jal        0x08BFDC74 [sceIoLseekAsync]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9B0 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A9B4 - bgezl      $v0, 0x08B0A9C8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9B8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A9BC - b          0x08B0A9E8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9C0 - sra        $v1, $v0, 0x001F
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0A9C8 - jal        0x08BFDCC4 [sceIoWaitAsyncCB]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9CC - addiu      $a1, $sp, 64
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A9D0 - bnel       $v0, $zr, 0x08B0A9E8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9D4 - sra        $v1, $v0, 0x001F
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A9D8 - lw         $v1, 68($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A9DC - b          0x08B0A9E8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9E0 - lw         $v0, 64($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A9E8 - b          0x08B0AA08
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9EC - addu       $s5, $v0, $zr <=> move $s5, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A9F4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A9F8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A9FC - jal        0x08BFDCBC [sceIoLseek]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA00 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA04 - addu       $s5, $v0, $zr <=> move $s5, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AA08 - slt        $at, $zr, $v1 <=> move $at, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AA0C - bne        $at, $zr, 0x08B0AA38
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA10 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA14 - slt        $at, $v1, $zr <=> move $at, $v1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AA18 - bnel       $at, $zr, 0x08B0AA64
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA1C - addu       $s2, $s5, $zr <=> move $s2, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AA20 - sltu       $at, $s5, $zr <=> move $at, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AA24 - beq        $at, $zr, 0x08B0AA38
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA28 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA2C - addu       $s2, $s5, $zr <=> move $s2, $s5
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AA30 - b          0x08B0AA64
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA34 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AA38 - bltz       $v1, 0x08B0AA64
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA3C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AA40 - bgtzl      $v1, 0x08B0AA60
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA44 - lui        $v0, 0x8001 <=> li $v0, 0x80010000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AA48 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA4C - ori        $v0, $v0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA50 - sltu       $v0, $s5, $v0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AA54 - bne        $v0, $zr, 0x08B0AA64
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA58 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA5C - lui        $v0, 0x8001 <=> li $v0, 0x80010000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AA60 - ori        $s2, $v0, 27
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AA64 - bltz       $s2, 0x08B0AB94
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA68 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AA6C - beql       $s6, $zr, 0x08B0AAC8
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA70 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AA74 - lui        $s0, 0x0A4E <=> li $s0, 0x0A4E0000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA78 - addiu      $s0, $s0, -13568
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA7C - lui        $a1, 0x08C6 <=> li $a1, 0x08C60000
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA80 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AA84 - jal        0x08810764
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA88 - addiu      $a1, $a1, -22296
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA8C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AA90 - jal        0x08810654
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA94 - addiu      $a1, $s4, 4276
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AA98 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AA9C - jal        0x08810654
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAA0 - addiu      $a1, $s4, 4286
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAA4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AAA8 - jal        0x08810654
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAAC - addiu      $a1, $gp, 14088
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAB0 - addu       $a1, $s6, $zr <=> move $a1, $s6
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AAB4 - jal        0x08810654
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAB8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AABC - b          0x08B0AACC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAC0 - addiu      $a0, $s4, 76
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AAC8 - addiu      $a0, $s4, 76
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AACC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AAD0 - jal        0x08BFDCDC [sceKernelLockLwMutex]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAD4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAD8 - sll        $v0, $s7, 0x0007
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AADC - addu       $v0, $v0, $s7
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAE0 - sll        $v0, $v0, 0x0002
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAE4 - addu       $v0, $v0, $s7
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAE8 - sll        $a0, $v0, 0x0002
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAEC - addu       $v1, $a0, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAF0 - sw         $s1, 144($v1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAF4 - sw         $s5, 148($v1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AAF8 - addiu      $a2, $v1, 160
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AAFC - b          0x08B0AB20
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB00 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AB08 - beq        $v0, $zr, 0x08B0AB2C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB0C - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB10 - sb         $v0, 0($a2)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB14 - addiu      $s3, $s3, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB18 - addiu      $a2, $a2, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB1C - addiu      $a1, $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AB20 - sltiu      $v0, $a1, 1024
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B0AB24 - bnel       $v0, $zr, 0x08B0AB08
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB28 - lb         $v0, 0($s3)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AB2C - beql       $s0, $zr, 0x08B0AB78
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB30 - addu       $v0, $a0, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AB34 - addiu      $a1, $v1, 1184
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AB38 - b          0x08B0AB5C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB3C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AB44 - beql       $v0, $zr, 0x08B0AB6C
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB48 - addu       $v0, $a0, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AB4C - sb         $v0, 0($a1)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB50 - addiu      $s0, $s0, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB54 - addiu      $a1, $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB58 - addiu      $v1, $v1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AB5C - sltiu      $v0, $v1, 1024
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B0AB60 - bnel       $v0, $zr, 0x08B0AB44
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB64 - lb         $v0, 0($s0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AB68 - addu       $v0, $a0, $s4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AB6C - b          0x08B0AB80
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB70 - sw         $fp, 156($v0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AB78 - sb         $zr, 1184($v0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB7C - sw         $zr, 156($v0)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0AB80 - addiu      $a0, $s4, 76
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0AB84 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB88 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0AB8C - b          0x08B0ABCC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB90 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0AB94 - beql       $s0, $zr, 0x08B0ABC4
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AB98 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0AB9C - jal        0x08BFDCAC [sceIoCloseAsync]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0ABA4 - bltz       $v0, 0x08B0ABCC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABA8 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABAC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0ABB0 - jal        0x08BFDCC4 [sceIoWaitAsyncCB]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABB4 - addiu      $a1, $sp, 56
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0ABB8 - b          0x08B0ABCC
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABBC - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0ABC4 - jal        0x08BFDC84 [sceIoClose]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABC8 - nop
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0ABCC - lw         $a0, 72($s4)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0ABD0 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABD4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABD8 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0ABDC - lw         $ra, 44($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0ABE0 - lw         $fp, 40($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABE4 - lw         $s7, 36($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABE8 - lw         $s6, 32($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABEC - lw         $s5, 28($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABF0 - lw         $s4, 24($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABF4 - lw         $s3, 20($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABF8 - lw         $s2, 16($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0ABFC - lw         $s1, 12($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AC00 - lw         $s0, 8($sp)
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AC04 - jr         $ra
02:49:30 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0AC08 - addiu      $sp, $sp, 80
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8BFDF14
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDF14 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDF18 - syscall    0x04674 [sceKernelLockMutex]
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8BFDE3C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE3C - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE40 - syscall    0x0461B [sceKernelWaitEventFlag]
02:49:31  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/LINKDATA.BIN flags = 1 permissions = 00
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8BFDCA4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDCA4 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDCA8 - syscall    0x045E4 [sceIoChangeAsyncPriority]
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8BFDCBC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDCBC - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDCC0 - syscall    0x045EF [sceIoLseek]
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8810654
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810654 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810658 - andi       $v0, $a0, 3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881065C - sw         $s0, 0($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810660 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810664 - bne        $v0, $zr, 0x088106D0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810668 - sw         $ra, 4($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881066C - lw         $v0, 0($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810670 - lui        $v1, 0xFEFE <=> li $v1, 0xFEFE0000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810674 - ori        $a2, $v1, -257
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810678 - nor        $a0, $zr, $v0 <=> li $a0, not $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881067C - lui        $v1, 0x8080 <=> li $v1, 0x80800000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810680 - addu       $v0, $v0, $a2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810684 - and        $v0, $v0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810688 - ori        $v1, $v1, -32640
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881068C - and        $v0, $v0, $v1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810690 - bne        $v0, $zr, 0x088106D0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810694 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8810698 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881069C - addu       $a2, $v1, $zr <=> move $a2, $v1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106A0 - addiu      $a0, $a0, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88106A4 - lw         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106A8 - nor        $v1, $zr, $v0 <=> li $v1, not $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106AC - addu       $v0, $v0, $a3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106B0 - and        $v0, $v0, $v1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106B4 - and        $v0, $v0, $a2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88106B8 - beql       $v0, $zr, 0x088106A4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106BC - addiu      $a0, $a0, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88106C0 - lb         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x88106C4 - beq        $v0, $zr, 0x088106DC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106C8 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106CC - addiu      $a0, $a0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88106D0 - lb         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88106D4 - bnel       $v0, $zr, 0x088106D0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106D8 - addiu      $a0, $a0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88106DC - jal        0x08810764
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106E0 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106E4 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106E8 - lw         $ra, 4($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106EC - lw         $s0, 0($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106F0 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88106F4 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8B09F80
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09F80 - addiu      $sp, $sp, -64
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09F84 - sw         $ra, 44($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09F88 - sw         $fp, 40($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09F8C - sw         $s7, 36($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09F90 - sw         $s6, 32($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09F94 - sw         $s5, 28($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09F98 - sw         $s4, 24($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09F9C - sw         $s3, 20($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FA0 - sw         $s2, 16($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FA4 - addu       $s4, $a1, $zr <=> move $s4, $a1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FA8 - sw         $s1, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FAC - andi       $v0, $s4, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FB0 - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FB4 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FB8 - addu       $s3, $a2, $zr <=> move $s3, $a2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FBC - addu       $fp, $a3, $zr <=> move $fp, $a3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FC0 - sw         $t0, 60($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FC4 - addu       $s6, $t1, $zr <=> move $s6, $t1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09FC8 - beq        $v0, $zr, 0x08B09FD8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FCC - addu       $s2, $t2, $zr <=> move $s2, $t2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FD0 - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FD4 - and        $s4, $s4, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09FD8 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FDC - addiu      $a1, $zr, 128 <=> li $a1, 128
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FE0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B09FE4 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FE8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09FEC - bgez       $v0, 0x08B0A00C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FF0 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FF4 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09FF8 - ori        $v1, $v1, 425
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09FFC - beq        $v0, $v1, 0x08B0A00C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A000 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A004 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A008 - ori        $v0, $v0, 254
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A00C - bltz       $v0, 0x08B0A090
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A010 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A014 - andi       $v0, $s4, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A018 - beql       $v0, $zr, 0x08B0A050
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A01C - andi       $v0, $s4, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A020 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A024 - addiu      $a1, $zr, 64 <=> li $a1, 64
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A028 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A02C - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A030 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A034 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A038 - ori        $a0, $v1, 431
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A03C - bne        $v0, $a0, 0x08B0A090
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A040 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A044 - b          0x08B0A090
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A048 - ori        $v0, $v1, 809
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A050 - beql       $v0, $zr, 0x08B0A07C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A054 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A058 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A05C - addiu      $a1, $zr, 64 <=> li $a1, 64
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A060 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A064 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A068 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A06C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A070 - b          0x08B0A090
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A074 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A07C - addiu      $a1, $zr, 64 <=> li $a1, 64
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A080 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A084 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A088 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A08C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A090 - bgezl      $v0, 0x08B0A0A4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A094 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A098 - b          0x08B0A404
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A09C - lw         $ra, 44($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A0A4 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0A8 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A0AC - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0B0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A0B4 - bnel       $v0, $zr, 0x08B0A0CC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0B8 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A0BC - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A0C0 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0C4 - addiu      $a1, $zr, 8 <=> li $a1, 8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0C8 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0A0CC - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0D0 - addiu      $a1, $zr, 64 <=> li $a1, 64
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0D4 - lw         $v0, 60($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A0D8 - bnel       $v0, $zr, 0x08B0A0F0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0DC - andi       $s7, $s4, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A0E0 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A0E4 - b          0x08B0A400
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0E8 - ori        $v0, $v0, 804
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A0F0 - beql       $s7, $zr, 0x08B0A120
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A0F4 - andi       $v0, $s4, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A0F8 - lw         $a0, 72($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A0FC - jal        0x08BFDE54 [sceKernelTryLockMutex]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A100 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A104 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A108 - ori        $a0, $v1, 452
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A10C - bne        $v0, $a0, 0x08B0A150
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A110 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A114 - b          0x08B0A150
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A118 - ori        $v0, $v1, 809
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A120 - beql       $v0, $zr, 0x08B0A144
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A124 - lw         $a0, 72($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A128 - lw         $a0, 72($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A12C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A130 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A134 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A138 - b          0x08B0A150
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A13C - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A144 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A148 - jal        0x08BFDF14 [sceKernelLockMutex]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A14C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A150 - bgez       $v0, 0x08B0A160
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A154 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A158 - b          0x08B0A400
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A15C - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A160 - bltzl      $s3, 0x08B0A19C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A164 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A168 - slti       $v0, $s3, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A16C - bnel       $v0, $zr, 0x08B0A184
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A170 - sll        $v0, $s3, 0x0007
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A174 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A178 - b          0x08B0A19C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A17C - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A184 - addu       $v0, $v0, $s3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A188 - sll        $v0, $v0, 0x0002
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A18C - addu       $v0, $v0, $s3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A190 - sll        $v0, $v0, 0x0002
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A194 - addu       $v0, $s5, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A198 - addiu      $s0, $v0, 140
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A19C - bnel       $s0, $zr, 0x08B0A1B4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1A0 - lw         $v0, 4($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A1A4 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A1A8 - b          0x08B0A2F0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1AC - ori        $s1, $v0, 804
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A1B4 - bgezl      $v0, 0x08B0A1CC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1B8 - lw         $v0, 8($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A1BC - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A1C0 - b          0x08B0A2F0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1C4 - ori        $s1, $v0, 803
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A1CC - sltu       $at, $v0, $fp
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A1D0 - beq        $at, $zr, 0x08B0A1E4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1D4 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1D8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A1DC - b          0x08B0A2F0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1E0 - ori        $s1, $v0, 804
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A1E4 - beql       $s7, $zr, 0x08B0A20C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1E8 - andi       $v0, $s4, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A1EC - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1F4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A1F8 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A1FC - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A200 - b          0x08B0A250
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A204 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A20C - beql       $v0, $zr, 0x08B0A238
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A210 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A214 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A218 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A21C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A220 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A224 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A228 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A22C - b          0x08B0A24C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A230 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A238 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A23C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A240 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A244 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A248 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A24C - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A250 - ori        $a0, $v1, 431
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A254 - bne        $v0, $a0, 0x08B0A260
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A258 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A25C - ori        $v0, $v1, 809
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A260 - bltz       $v0, 0x08B0A2F0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A264 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A268 - lw         $v0, 8($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A26C - subu       $v0, $v0, $fp
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A270 - sltu       $at, $v0, $s6
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A274 - beql       $at, $zr, 0x08B0A284
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A278 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A27C - addu       $s6, $v0, $zr <=> move $s6, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A280 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A284 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A288 - jal        0x08BFDCDC [sceKernelLockLwMutex]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A28C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A290 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A294 - sw         $v0, 8($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A298 - sw         $s3, 16($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A29C - sw         $zr, 20($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2A0 - sw         $s6, 24($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2A4 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2A8 - sw         $v0, 40($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2AC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2B0 - sw         $v0, 44($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2B4 - sw         $s0, 48($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2B8 - lw         $v0, 60($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2BC - sw         $fp, 56($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2C0 - sw         $v0, 60($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2C4 - sw         $s6, 64($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2C8 - sw         $s4, 68($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2CC - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A2D0 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2D4 - addiu      $a1, $zr, -10 <=> li $a1, -10
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2D8 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A2DC - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2E0 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2E4 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A2E8 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2EC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A2F0 - bltzl      $s1, 0x08B0A3F4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2F4 - lw         $a0, 72($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A2F8 - bne        $s7, $zr, 0x08B0A3F0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A2FC - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A300 - beql       $s7, $zr, 0x08B0A328
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A304 - andi       $v0, $s4, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A308 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A30C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A310 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A314 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A318 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A31C - b          0x08B0A36C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A320 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A328 - beql       $v0, $zr, 0x08B0A354
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A32C - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A330 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A334 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A338 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A33C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A340 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A344 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A348 - b          0x08B0A368
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A34C - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A354 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A358 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A35C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A360 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A364 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A368 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A36C - ori        $a0, $v1, 431
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0A370 - bne        $v0, $a0, 0x08B0A37C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A374 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A378 - ori        $v0, $v1, 809
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0A37C - beq        $s2, $zr, 0x08B0A3F0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A380 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A384 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A388 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A38C - jal        0x08BFDCDC [sceKernelLockLwMutex]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A390 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A394 - lw         $v0, 0($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A398 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A39C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3A0 - sw         $v0, 0($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3A4 - lw         $v0, 4($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3A8 - sw         $v0, 4($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3AC - lw         $v0, 8($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3B0 - sw         $v0, 8($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3B4 - lw         $v0, 12($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3B8 - sw         $v0, 12($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3BC - lw         $v0, 16($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3C0 - sw         $v0, 16($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3C4 - lw         $v0, 20($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3C8 - sw         $v0, 20($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3CC - lw         $v0, 24($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3D0 - sw         $v0, 24($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3D4 - lw         $v0, 28($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3D8 - sw         $v0, 28($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3DC - lw         $v0, 32($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3E0 - sw         $v0, 32($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3E4 - lw         $v0, 36($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0A3E8 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3EC - sw         $v0, 36($s2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A3F0 - lw         $a0, 72($s5)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B0A3F4 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A3FC - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A400 - lw         $ra, 44($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0A404 - lw         $fp, 40($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A408 - lw         $s7, 36($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A40C - lw         $s6, 32($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A410 - lw         $s5, 28($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A414 - lw         $s4, 24($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A418 - lw         $s3, 20($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A41C - lw         $s2, 16($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A420 - lw         $s1, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A424 - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A428 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0A42C - addiu      $sp, $sp, 64
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8BFDE6C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE6C - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE70 - syscall    0x04670 [sceKernelLockMutexCB]
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8BFDEA4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDEA4 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDEA8 - syscall    0x0461A [sceKernelClearEventFlag]
02:49:31 DEBUG compiler -  - Compiling _S1_2_8BFDCEC
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFDCEC - jr         $ra
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8BFDCF0 - syscall    0x047BA [sceKernelLockLwMutexCB]
02:49:31 DEBUG compiler -  - Compiling _S1_2_8B0B4D8
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B4D8 - addiu      $sp, $sp, -80
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4DC - sw         $ra, 44($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4E0 - sw         $fp, 40($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4E4 - sw         $s7, 36($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4E8 - sw         $s6, 32($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4EC - sw         $s5, 28($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4F0 - sw         $s4, 24($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4F4 - sw         $s3, 20($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4F8 - sw         $s2, 16($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B4FC - sw         $s1, 12($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B500 - sw         $s0, 8($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B504 - lb         $v0, 1044($a2)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B508 - addu       $s4, $a3, $zr <=> move $s4, $a3
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B50C - addu       $s3, $t0, $zr <=> move $s3, $t0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B510 - addu       $s2, $t1, $zr <=> move $s2, $t1
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B514 - addu       $s0, $t2, $zr <=> move $s0, $t2
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B518 - addu       $s6, $t3, $zr <=> move $s6, $t3
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B51C - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B520 - addu       $s7, $a2, $zr <=> move $s7, $a2
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B524 - beq        $v0, $zr, 0x08B0B5D8
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B528 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B52C - lw         $v0, 0($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B530 - beql       $v0, $zr, 0x08B0B5DC
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B534 - andi       $v0, $s0, 64
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B538 - b          0x08B0B5D0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B53C - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B540 - addu       $a3, $s7, $zr <=> move $a3, $s7
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B544 - addu       $t0, $s4, $zr <=> move $t0, $s4
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B548 - addu       $t1, $s3, $zr <=> move $t1, $s3
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B54C - jal        0x08B0B848
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B550 - addu       $t2, $s2, $zr <=> move $t2, $s2
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B554 - lui        $v1, 0x80A0 <=> li $v1, 0x80A00000
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B558 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B55C - ori        $v1, $v1, 51
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B560 - bne        $s1, $v1, 0x08B0B570
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B564 - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B568 - b          0x08B0B81C
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B56C - lw         $ra, 44($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B570 - bgezl      $s1, 0x08B0B5AC
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B574 - lw         $a1, 76($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B578 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B57C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B580 - jal        0x08BFDCEC [sceKernelLockLwMutexCB]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B584 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B588 - sw         $zr, 0($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B58C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B590 - sw         $a1, 4($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B594 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B598 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B59C - beq        $s6, $zr, 0x08B0B5A8
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5A0 - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5A4 - sw         $s1, 0($s6)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B5A8 - lw         $a1, 76($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B5AC - beq        $a1, $zr, 0x08B0B5D8
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5B0 - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B5B4 - jal        0x08BFDF64 [sceKernelDcacheWritebackRange]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5B8 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5BC - lw         $v0, 76($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5C0 - subu       $s2, $s2, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5C4 - addu       $s4, $s4, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B5C8 - b          0x08B0B5D8
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5CC - addu       $s3, $s3, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile ^> 0x8B0B5D0 - bnel       $s2, $zr, 0x08B0B540
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5D4 - addiu      $a2, $sp, 76
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B5D8 - andi       $v0, $s0, 64
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B5DC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5E0 - sw         $v0, 48($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5E4 - andi       $v0, $s0, 128
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B5E8 - bnel       $v0, $zr, 0x08B0B818
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5EC - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B5F0 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B5F4 - b          0x08B0B80C
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B5F8 - addu       $s6, $zr, $zr <=> li $s6, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B5FC - bne        $s6, $zr, 0x08B0B62C
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B600 - sw         $s6, 72($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B604 - jal        0x08BFDE0C [sceKernelCheckCallback]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B608 - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B60C - lw         $a0, 108($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B610 - addiu      $a1, $zr, 44 <=> li $a1, 44
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B614 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B618 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B61C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B620 - xor        $v0, $v0, $zr <=> move $v0, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B624 - b          0x08B0B64C
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B628 - sltiu      $v0, $v0, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B62C - lw         $a0, 108($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B630 - addiu      $a1, $zr, 44 <=> li $a1, 44
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B634 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B638 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B63C - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B640 - addiu      $t0, $sp, 72
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B644 - xor        $v0, $v0, $zr <=> move $v0, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B648 - sltiu      $v0, $v0, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B64C - beql       $v0, $zr, 0x08B0B660
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B650 - lw         $a0, 4($s7)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B654 - lui        $v0, 0x80A0 <=> li $v0, 0x80A00000
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B658 - b          0x08B0B814
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B65C - ori        $s1, $v0, 51
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B660 - sra        $a3, $s4, 0x001F
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B664 - addu       $a2, $s4, $zr <=> move $a2, $s4
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B668 - jal        0x08BFDCBC [sceIoLseek]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B66C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B670 - lw         $v0, 48($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B674 - beql       $v0, $zr, 0x08B0B774
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B678 - lui        $v1, 0x0004 <=> li $v1, 0x00040000
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B67C - andi       $v1, $s4, 2047
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B680 - ori        $v0, $zr, -32768 <=> li $v0, 32768
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B684 - subu       $s0, $v0, $v1
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B688 - sltu       $at, $s2, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B68C - beql       $at, $zr, 0x08B0B69C
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B690 - lw         $s6, 4($s7)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B694 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B698 - lw         $s6, 4($s7)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B69C - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6A0 - addiu      $v0, $v0, -13568
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6A4 - addu       $v0, $v0, $v1
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6A8 - sw         $v0, 52($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6AC - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6B0 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B6B4 - jal        0x08BFDC94 [sceIoReadAsync]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6B8 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B6BC - bgezl      $v0, 0x08B0B6CC
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6C0 - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B6C4 - b          0x08B0B6E0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6C8 - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile <> 0x8B0B6CC - jal        0x08BFDCC4 [sceIoWaitAsyncCB]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6D0 - addiu      $a1, $sp, 64
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B6D4 - bne        $v0, $zr, 0x08B0B6E0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6D8 - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6DC - lw         $v0, 64($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B6E0 - beql       $v0, $s0, 0x08B0B6F4
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6E4 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B6E8 - lui        $v0, 0x0007 <=> li $v0, 0x00070000
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B6EC - b          0x08B0B80C
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6F0 - ori        $s6, $v0, -24288
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B6F4 - addiu      $a1, $zr, 64 <=> li $a1, 64
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6F8 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B6FC - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B700 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B704 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B708 - addu       $s6, $zr, $zr <=> li $s6, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B70C - jal        0x08BFDE0C [sceKernelCheckCallback]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B710 - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B714 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B718 - addiu      $a1, $zr, 44 <=> li $a1, 44
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B71C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B720 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B724 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B728 - xor        $fp, $v0, $zr <=> move $fp, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B72C - sltiu      $fp, $fp, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B730 - bnel       $fp, $zr, 0x08B0B758
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B734 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B738 - lw         $a1, 52($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B73C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B740 - jal        0x0880DA88
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B744 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B748 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B74C - jal        0x08BFDF64 [sceKernelDcacheWritebackRange]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B750 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B754 - lw         $a0, 108($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile <> 0x8B0B758 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B75C - addiu      $a1, $zr, 64 <=> li $a1, 64
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B760 - beql       $fp, $zr, 0x08B0B7DC
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B764 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B768 - lui        $v0, 0x80A0 <=> li $v0, 0x80A00000
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B76C - b          0x08B0B814
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B770 - ori        $s1, $v0, 51
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B774 - andi       $v0, $s4, 2047
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B778 - subu       $s0, $v1, $v0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B77C - sltu       $at, $s2, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B780 - beql       $at, $zr, 0x08B0B790
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B784 - lw         $s6, 4($s7)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B788 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B78C - lw         $s6, 4($s7)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B790 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B794 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B798 - jal        0x08BFDC94 [sceIoReadAsync]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B79C - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B7A0 - bgezl      $v0, 0x08B0B7B0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7A4 - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B7A8 - b          0x08B0B7C4
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7AC - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile <> 0x8B0B7B0 - jal        0x08BFDCC4 [sceIoWaitAsyncCB]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7B4 - addiu      $a1, $sp, 56
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B7B8 - bne        $v0, $zr, 0x08B0B7C4
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7BC - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7C0 - lw         $v0, 56($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile v> 0x8B0B7C4 - beql       $v0, $s0, 0x08B0B7D8
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7C8 - addu       $s6, $zr, $zr <=> li $s6, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B7CC - lui        $v0, 0x0007 <=> li $v0, 0x00070000
02:49:31 DEBUG compiler -  - CodeInstruction.compile v  0x8B0B7D0 - b          0x08B0B80C
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7D4 - ori        $s6, $v0, -24288
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B7D8 - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B7DC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B7E0 - jal        0x08BFDCEC [sceKernelLockLwMutexCB]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7E4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7E8 - lw         $v0, 20($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7EC - addiu      $a0, $s5, 76
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7F4 - addu       $v0, $v0, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile <  0x8B0B7F8 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B7FC - sw         $v0, 20($s5)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B800 - subu       $s2, $s2, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B804 - addu       $s4, $s4, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B808 - addu       $s3, $s3, $s0
02:49:31 DEBUG compiler -  - CodeInstruction.compile ^> 0x8B0B80C - bne        $s2, $zr, 0x08B0B5FC
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B810 - nop
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B814 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B818 - lw         $ra, 44($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8B0B81C - lw         $fp, 40($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B820 - lw         $s7, 36($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B824 - lw         $s6, 32($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B828 - lw         $s5, 28($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B82C - lw         $s4, 24($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B830 - lw         $s3, 20($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B834 - lw         $s2, 16($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B838 - lw         $s1, 12($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B83C - lw         $s0, 8($sp)
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B840 - jr         $ra
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8B0B844 - addiu      $sp, $sp, 80
02:49:31 DEBUG compiler -  - Compiling _S1_2_8BFDE0C
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFDE0C - jr         $ra
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8BFDE10 - syscall    0x04602 [sceKernelCheckCallback]
02:49:31 DEBUG compiler -  - Compiling _S1_2_8BFDC94
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFDC94 - jr         $ra
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8BFDC98 - syscall    0x045E8 [sceIoReadAsync]
02:49:31 DEBUG compiler -  - Compiling _S1_2_8BFDCC4
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFDCC4 - jr         $ra
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8BFDCC8 - syscall    0x045E2 [sceIoWaitAsyncCB]
02:49:31 DEBUG compiler - SceIofileAsync - Compiling _S1_2_8000030
02:49:31 DEBUG compiler - SceIofileAsync - CodeInstruction.compile  > 0x8000030 - syscall    0x045F6 [hleKernelAsyncLoop]
02:49:31 DEBUG compiler - SceIofileAsync - CodeInstruction.compile ^  0x8000034 - b          0x08000030
02:49:31 DEBUG compiler - SceIofileAsync - CodeInstruction.compile    0x8000038 - nop
02:49:31 DEBUG compiler -  - Compiling _S1_2_8BFDF64
02:49:31 DEBUG compiler -  - CodeInstruction.compile  > 0x8BFDF64 - jr         $ra
02:49:31 DEBUG compiler -  - CodeInstruction.compile    0x8BFDF68 - syscall    0x0475A [sceKernelDcacheWritebackRange]
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8815FD4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815FD4 - addiu      $sp, $sp, -32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FD8 - sw         $ra, 28($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FDC - sw         $s3, 24($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FE0 - sw         $s2, 20($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FE4 - sw         $s1, 16($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FE8 - sw         $s0, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FEC - lw         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FF0 - addu       $s2, $t1, $zr <=> move $s2, $t1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FF4 - addu       $s1, $t2, $zr <=> move $s1, $t2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FF8 - nor        $v0, $v0, $zr <=> li $v0, not $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815FFC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816000 - bne        $v0, $zr, 0x08816010
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816004 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816008 - b          0x08816078
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881600C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816010 - addu       $a0, $a1, $zr <=> move $a0, $a1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816014 - addu       $a1, $a2, $zr <=> move $a1, $a2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816018 - lw         $a2, 0($s3)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x881601C - jal        0x08BFDE44 [sceKernelCreateThread]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816020 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816024 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816028 - slt        $v0, $zr, $s0 <=> move $v0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x881602C - beql       $v0, $zr, 0x08816078
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816030 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816034 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816038 - addu       $v1, $s3, $zr <=> move $v1, $s3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881603C - lw         $v0, 4($v1)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816040 - bnel       $v0, $zr, 0x08816058
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816044 - addiu      $a0, $a0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816048 - sll        $v0, $a0, 0x0002
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881604C - addu       $v0, $v0, $s3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816050 - b          0x08816064
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816054 - sw         $s0, 4($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816058 - slti       $v0, $a0, 30
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881605C - bne        $v0, $zr, 0x0881603C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816060 - addiu      $v1, $v1, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816064 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816068 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x881606C - jal        0x08BFDDD4 [sceKernelStartThread]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816070 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816074 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816078 - lw         $ra, 28($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881607C - lw         $s3, 24($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816080 - lw         $s2, 20($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816084 - lw         $s1, 16($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816088 - lw         $s0, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881608C - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8816090 - addiu      $sp, $sp, 32
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882CE44
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CE44 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE48 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE4C - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE50 - lw         $v0, 25696($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CE54 - bnel       $v0, $zr, 0x0882CEB8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE58 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CE5C - lb         $v0, 25700($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CE60 - bne        $v0, $zr, 0x0882CEA8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE64 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE68 - lui        $s0, 0x0A35 <=> li $s0, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE6C - addiu      $s0, $s0, 11760
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CE70 - jal        0x0882D3FC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE74 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE78 - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CE7C - jal        0x0882E01C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE80 - addiu      $a0, $a0, 12056
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CE84 - jal        0x08988168
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE88 - addiu      $a0, $s0, 3192
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE8C - lui        $a1, 0x0883 <=> li $a1, 0x08830000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE90 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE94 - addiu      $a1, $a1, -12600
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CE98 - jal        0x08804F54
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE9C - addiu      $a2, $gp, 25704
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CEA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CEA4 - sb         $v0, 25700($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CEA8 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CEAC - addiu      $v0, $v0, 11760
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CEB0 - sw         $v0, 25696($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CEB4 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CEB8 - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CEBC - lw         $v0, 25696($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CEC0 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CEC4 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882D3FC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D3FC - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D400 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D404 - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D408 - jal        0x0882C6BC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D40C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D410 - jal        0x0882CD8C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D414 - addiu      $a0, $s0, 260
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D418 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D41C - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D420 - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D424 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D428 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882C6BC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882C6BC - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6C0 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6C4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6C8 - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6CC - addiu      $v0, $v0, 16288
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6D0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6D4 - sw         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882C6D8 - jal        0x08A3DD10
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6DC - addiu      $a0, $s0, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6E0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6E4 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6E8 - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6EC - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C6F0 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8A3DD10
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3DD10 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD14 - addiu      $v0, $v0, 26492
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD18 - sw         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD1C - sw         $zr, 4($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD20 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD24 - sw         $v0, 12($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD28 - sw         $v0, 16($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD2C - sw         $v0, 20($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD30 - sw         $zr, 24($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD34 - sw         $zr, 28($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD38 - sw         $v0, 36($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD3C - sw         $v0, 40($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD40 - sw         $v0, 44($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD44 - sw         $zr, 48($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD48 - sw         $zr, 52($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD4C - sw         $v0, 60($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD50 - sw         $v0, 64($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD54 - sw         $v0, 68($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD58 - sw         $zr, 72($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD5C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD60 - sw         $v0, 80($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD64 - sw         $v0, 84($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD68 - sw         $v0, 88($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD6C - sw         $v0, 92($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD70 - sw         $v0, 96($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD74 - sw         $zr, 100($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD78 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3DD7C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882CD8C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CD8C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD90 - addiu      $v0, $v0, 16300
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD94 - sw         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD98 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD9C - sw         $v0, 4($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CDA0 - sw         $v0, 8($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CDA4 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CDA8 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882E01C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E01C - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E020 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E024 - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882E028 - jal        0x0882C498
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E02C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882E030 - jal        0x0882C648
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E034 - addiu      $a0, $s0, 2880
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E038 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E03C - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E040 - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E044 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882E048 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882C498
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882C498 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C49C - addiu      $v0, $v0, 16276
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4A0 - sw         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4A4 - sw         $zr, 2820($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4A8 - sw         $zr, 2824($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4AC - sw         $zr, 2828($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4B0 - sw         $zr, 2832($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4B4 - sw         $zr, 2836($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4B8 - sw         $zr, 2840($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4BC - sw         $zr, 2876($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4C0 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4C4 - sw         $v0, 2844($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4C8 - sw         $v0, 2848($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4CC - sw         $v0, 2852($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4D0 - sw         $v0, 2856($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4D4 - sw         $v0, 2860($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4D8 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C4DC - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882C648
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882C648 - sw         $zr, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C64C - sw         $zr, 4($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C650 - sw         $zr, 8($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C654 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882C658 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8988168
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988168 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x898816C - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988170 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988174 - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988178 - addiu      $v0, $v0, 18904
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x898817C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988180 - sw         $v0, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988184 - jal        0x08A3DD10
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988188 - addiu      $a0, $s0, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x898818C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988190 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988194 - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988198 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x898819C - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882CE04
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CE04 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE08 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE0C - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CE10 - jal        0x08824878
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE14 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CE18 - jal        0x0882D380
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE1C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CE20 - jal        0x0882DFC4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE24 - addiu      $a0, $s0, 296
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CE28 - jal        0x089880DC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE2C - addiu      $a0, $s0, 3192
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE30 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE34 - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE38 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE3C - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882CE40 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8824878
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8824878 - addiu      $sp, $sp, -32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882487C - sw         $s4, 16($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824880 - lui        $s4, 0x0A35 <=> li $s4, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824884 - lw         $v1, 5196($s4)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824888 - sw         $ra, 20($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882488C - sw         $s3, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824890 - sw         $s2, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824894 - sw         $s1, 4($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8824898 - bne        $v1, $zr, 0x0882499C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882489C - sw         $s0, 0($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248A0 - lui        $t4, 0x0A35 <=> li $t4, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248A4 - lui        $t1, 0x0A35 <=> li $t1, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248A8 - lui        $a1, 0x0A35 <=> li $a1, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248AC - addiu      $t3, $t4, 5200
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248B0 - lui        $t2, 0x0A35 <=> li $t2, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248B4 - addiu      $t0, $t1, 5312
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248B8 - lui        $a3, 0x0A35 <=> li $a3, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248BC - addiu      $a0, $a1, 5328
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248C0 - addiu      $a2, $zr, 512 <=> li $a2, 512
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248C4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248C8 - sw         $t3, 6368($t2)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x88248CC - jal        0x08BFDCD4 [sceKernelMemset]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248D0 - sw         $t0, 6364($a3)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248D4 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248D8 - addiu      $a0, $v0, 5840
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248DC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x88248E0 - jal        0x08BFDCD4 [sceKernelMemset]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248E4 - addiu      $a2, $zr, 512 <=> li $a2, 512
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248E8 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248EC - addiu      $a0, $zr, -1 <=> li $a0, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248F0 - addiu      $a1, $zr, 448 <=> li $a1, 448
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248F4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x88248F8 - jal        0x08BFE244 [sceAudioChReserve]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88248FC - addiu      $s0, $v1, 6352
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8824900 - bltz       $v0, 0x0882499C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824904 - sw         $v0, 4($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824908 - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882490C - addiu      $s2, $a0, 6372
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824910 - addu       $s3, $s0, $zr <=> move $s3, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824914 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824918 - sll        $t5, $s1, 0x0002
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882491C - addiu      $a0, $zr, -1 <=> li $a0, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824920 - addiu      $a1, $zr, 256 <=> li $a1, 256
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824924 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8824928 - jal        0x08BFE244 [sceAudioChReserve]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882492C - addu       $s0, $t5, $s2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8824930 - bltz       $v0, 0x08824978
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824934 - sw         $v0, 0($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824938 - addiu      $s1, $s1, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882493C - slti       $a2, $s1, 3
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8824940 - bne        $a2, $zr, 0x0882491C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824944 - sll        $t5, $s1, 0x0002
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824948 - addiu      $t6, $zr, 1 <=> li $t6, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882494C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824950 - sw         $t6, 5196($s4)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8824954 - lw         $ra, 20($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824958 - lw         $s4, 16($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882495C - lw         $s3, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824960 - lw         $s2, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824964 - lw         $s1, 4($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824968 - lw         $s0, 0($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882496C - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824970 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824974 - addiu      $sp, $sp, 32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8824978 - addiu      $s1, $s1, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x882497C - bltz       $s1, 0x08824994
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824980 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8824984 - jal        0x08BFE24C [sceAudioChRelease]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824988 - addiu      $s1, $s1, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882498C - bgez       $s1, 0x08824984
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824990 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8824994 - jal        0x08BFE24C [sceAudioChRelease]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8824998 - lw         $a0, 4($s3)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882499C - lui        $t7, 0x8044 <=> li $t7, 0x80440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88249A0 - j          0x08824954
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x88249A4 - ori        $v1, $t7, 1
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8BFDCD4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDCD4 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDCD8 - syscall    0x045C8 [sceKernelMemset]
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8BFE244
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE244 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE248 - syscall    0x0480D [sceAudioChReserve]
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882D380
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D380 - sw         $zr, 272($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D384 - sw         $zr, 276($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D388 - sw         $zr, 280($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D38C - sw         $zr, 284($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D390 - sw         $zr, 288($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D394 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882D398 - sw         $zr, 292($a0)
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_882DFC4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DFC4 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x882DFC8 - sw         $zr, 2892($a0)
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_89880DC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89880DC - sw         $zr, 260($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89880E0 - sw         $zr, 264($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89880E4 - sw         $zr, 268($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89880E8 - sw         $zr, 272($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89880EC - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89880F0 - sw         $v1, 276($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89880F4 - sw         $zr, 280($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89880F8 - sw         $zr, 284($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89880FC - sw         $zr, 288($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988100 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8988104 - sw         $zr, 292($a0)
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_89874F0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89800A0 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800A4 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800A8 - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800AC - lb         $v0, 26824($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x89800B0 - beql       $v0, $zr, 0x089800C0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800B4 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89800B8 - b          0x089800F8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800BC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89800C0 - addiu      $s0, $s0, -19880
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x89800C4 - beql       $s0, $zr, 0x089800E8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89800CC - jal        0x0897B800
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800D0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x89800D4 - jal        0x08ADECF4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800D8 - addiu      $a0, $s0, 7088
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x89800DC - jal        0x08BF7108
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800E0 - addiu      $a0, $s0, 8592
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800E4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89800E8 - jal        0x0897FCD0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800EC - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800F0 - sb         $v0, 26824($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800F4 - lb         $v0, 26824($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89800F8 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89800FC - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8980100 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8980104 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x89874F0 - j          0x089800A0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x89874F4 - nop
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_897FCD0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897FCD0 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCD4 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCD8 - sw         $s2, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCDC - sw         $s1, 4($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCE0 - sw         $s0, 0($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCE4 - sw         $zr, 8216($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCE8 - sw         $zr, 8220($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCEC - sw         $zr, 8232($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCF0 - sw         $zr, 8236($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCF4 - sw         $zr, 8240($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCF8 - sw         $zr, 8244($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FCFC - sw         $zr, 8248($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD00 - sw         $zr, 8252($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD04 - sw         $zr, 8256($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD08 - sw         $zr, 8260($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD0C - sb         $zr, 8268($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD10 - sw         $zr, 8264($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD14 - sw         $zr, 8272($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD18 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD1C - addiu      $a0, $s0, 8276
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD20 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FD24 - jal        0x0880DE68
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD28 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD2C - addiu      $a0, $s0, 8280
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD30 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FD34 - jal        0x0880DE68
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD38 - addiu      $a2, $zr, 208 <=> li $a2, 208
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD3C - addiu      $a0, $s0, 8492
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD40 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD44 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FD48 - jal        0x0880DE68
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD4C - sb         $zr, 8488($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD50 - addiu      $a0, $s0, 8497
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD54 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD58 - addiu      $a2, $zr, 17 <=> li $a2, 17
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FD5C - jal        0x0880DE68
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD60 - sb         $zr, 8496($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD64 - sb         $zr, 8224($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD68 - sb         $zr, 8225($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD6C - sb         $zr, 8226($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD70 - sb         $zr, 8227($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD74 - sb         $zr, 8228($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD78 - sb         $zr, 8229($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD7C - sb         $zr, 8230($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD80 - sb         $zr, 8231($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD84 - sw         $zr, 8552($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD88 - sw         $zr, 8556($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD8C - sw         $zr, 8560($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD90 - sb         $zr, 8564($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD94 - sw         $zr, 8568($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD98 - sb         $zr, 8572($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FD9C - sw         $zr, 8588($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDA0 - addiu      $a0, $s0, 8573
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDA4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDA8 - addiu      $a2, $zr, 8 <=> li $a2, 8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FDAC - jal        0x0880DE68
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDB0 - sb         $zr, 8628($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FDB4 - jal        0x08B32BA0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDB8 - sw         $zr, 8584($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FDBC - jal        0x08B32B10
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDC4 - lui        $s1, 0x08C0 <=> li $s1, 0x08C00000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDC8 - sb         $zr, 26840($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDCC - sb         $zr, 26841($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDD0 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDD4 - addiu      $s1, $s1, 17932
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897FDD8 - jal        0x08BFE064 [sceUtilityLoadModule]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDDC - lhu        $a0, 0($s1)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x897FDE0 - beql       $v0, $zr, 0x0897FE20
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDE4 - addiu      $s2, $s2, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897FDE8 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FDEC - jal        0x08BFDE7C [sceKernelDelayThreadCB]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDF0 - ori        $a0, $v0, 16960
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FDF4 - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDF8 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FDFC - andi       $v0, $v0, 32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^  0x897FE00 - bne        $v0, $zr, 0x0897FDD8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE04 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE08 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FE0C - jal        0x08BFDFEC [sceUmdWaitDriveStatCB]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE10 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^  0x897FE14 - bgez       $v0, 0x0897FDD8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE18 - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE1C - addiu      $s2, $s2, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x897FE20 - blez       $s2, 0x0897FDD8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE24 - addiu      $s1, $s1, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FE28 - jal        0x08815410
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE2C - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE30 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE34 - lui        $a1, 0x0004 <=> li $a1, 0x00040000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FE38 - jal        0x08815724
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE3C - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE40 - sw         $v0, 8584($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE44 - lb         $v0, 26811($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x897FE48 - bne        $v0, $zr, 0x0897FEA0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE4C - nop
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE50 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE54 - sw         $zr, -19908($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE58 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE5C - sw         $zr, -19904($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE60 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE64 - sw         $zr, -19900($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE68 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE6C - sw         $zr, -19896($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE70 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE74 - sw         $zr, -19892($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE78 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE7C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE80 - lui        $a1, 0x0898 <=> li $a1, 0x08980000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE84 - sw         $zr, -19888($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE88 - addiu      $a0, $a0, -19908
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE8C - addiu      $a1, $a1, -7272
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FE90 - jal        0x08804F54
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE94 - addiu      $a2, $gp, 26812
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE98 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FE9C - sb         $v0, 26811($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897FEA0 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEA4 - lw         $v0, -19908($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEA8 - lui        $s1, 0x0A44 <=> li $s1, 0x0A440000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEAC - lw         $s0, 8584($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEB0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x897FEB4 - beq        $v0, $zr, 0x0897FEC4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEB8 - addiu      $s1, $s1, -19908
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x897FEBC - b          0x0897FF14
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEC0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x897FEC4 - bnel       $s0, $zr, 0x0897FED4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEC8 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x897FECC - b          0x0897FF14
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FED0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897FED4 - addiu      $a0, $gp, 4568
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FED8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEDC - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FEE0 - jal        0x08BFDD94 [sceKernelCreateSema]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEE4 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x897FEE8 - bgtz       $v0, 0x0897FEF8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEEC - sw         $v0, 24($s1)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x897FEF0 - b          0x0897FF14
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEF4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897FEF8 - lui        $a2, 0x0004 <=> li $a2, 0x00040000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FEFC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF00 - sw         $a2, 20($s1)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF04 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FF08 - jal        0x089804CC
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF0C - sw         $s0, 16($s1)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF10 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x897FF14 - bnel       $v0, $zr, 0x0897FF24
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF18 - addiu      $a0, $gp, 4580
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v> 0x897FF1C - b          0x0897FF3C
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF20 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897FF24 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF28 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x897FF2C - jal        0x08BFDF1C [sceKernelCreateMutex]
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF30 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF34 - sw         $v0, 4544($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF38 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897FF3C - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF40 - lw         $s2, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF44 - lw         $s1, 4($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF48 - lw         $s0, 0($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF4C - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x897FF50 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8B32BA0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B32BA0 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BA4 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BA8 - lb         $v0, 27888($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B32BAC - bnel       $v0, $zr, 0x08B32BD8
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BB0 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B32BB4 - lui        $a0, 0x0A4E <=> li $a0, 0x0A4E0000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BB8 - lui        $a1, 0x08B3 <=> li $a1, 0x08B30000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BBC - addiu      $a0, $a0, 23768
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BC0 - addiu      $a1, $a1, 11240
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B32BC4 - jal        0x08804F54
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BC8 - addiu      $a2, $gp, 27892
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BCC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BD0 - sb         $v0, 27888($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BD4 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B32BD8 - lui        $v0, 0x0A4E <=> li $v0, 0x0A4E0000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BDC - addiu      $v0, $v0, 23768
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BE0 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32BE4 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8B32B10
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B32B10 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B14 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B18 - sw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B1C - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B20 - sw         $v0, 16($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B24 - sw         $zr, 0($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B28 - sw         $zr, 4($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B2C - sw         $zr, 8($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B30 - sw         $zr, 12($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B34 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B38 - sw         $v0, 208($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B3C - addiu      $v0, $zr, 9 <=> li $v0, 9
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B40 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B44 - sw         $v0, 20($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B48 - addiu      $a0, $s0, 24
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B4C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B32B50 - jal        0x0880DE68
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B54 - addiu      $a2, $zr, 144 <=> li $a2, 144
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B58 - addiu      $a0, $s0, 172
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B5C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B60 - addiu      $a2, $zr, 20 <=> li $a2, 20
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B32B64 - jal        0x0880DE68
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B68 - sw         $zr, 168($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B6C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B70 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B74 - sw         $v0, 192($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B78 - addiu      $a0, $s0, 196
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B7C - addiu      $a1, $a1, 18300
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B32B80 - jal        0x0880DA88
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B84 - addiu      $a2, $zr, 6 <=> li $a2, 6
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B88 - sw         $zr, 204($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B8C - sb         $zr, 212($s0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B90 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B94 - lw         $s0, 8($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B98 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8B32B9C - addiu      $sp, $sp, 16
02:49:31  INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
02:49:31 DEBUG compiler - FileReadThread - Compiling _S1_2_8813BA8
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813BA8 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BAC - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BB0 - lw         $v0, 25556($gp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8813BB4 - bnel       $v0, $zr, 0x08813C24
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BB8 - lw         $a0, 25556($gp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813BBC - lb         $v0, 25560($gp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813BC0 - bne        $v0, $zr, 0x08813C14
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BC4 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BC8 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BCC - sw         $zr, -16576($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BD0 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BD4 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BD8 - sw         $v1, -924($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BDC - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BE0 - sw         $v1, -920($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BE4 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BE8 - sw         $v1, -916($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BEC - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BF0 - lui        $a0, 0x08C8 <=> li $a0, 0x08C80000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BF4 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BF8 - sw         $v1, -912($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813BFC - addiu      $a0, $a0, -18176
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C00 - addiu      $a1, $a1, 18708
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813C04 - jal        0x08804F54
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C08 - addiu      $a2, $gp, 25564
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C0C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C10 - sb         $v0, 25560($gp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813C14 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C18 - addiu      $v0, $v0, -18176
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C1C - sw         $v0, 25556($gp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C20 - lw         $a0, 25556($gp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8813C24 - jal        0x08813C3C
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C28 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813C2C - jal        0x08BFDEDC [sceKernelRotateThreadReadyQueue]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C30 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile ^  0x8813C34 - b          0x08813BB4
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C38 - lw         $v0, 25556($gp)
02:49:31 DEBUG compiler - FileReadThread - Compiling _S1_2_8813C3C
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813C3C - addiu      $sp, $sp, -32
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C40 - sw         $ra, 28($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C44 - sw         $s3, 24($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C48 - sw         $s2, 20($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C4C - sw         $s1, 16($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C50 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C54 - sw         $s0, 12($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C58 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C5C - addu       $v0, $a0, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C60 - lw         $a0, 17260($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C64 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813C68 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C6C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C70 - addiu      $s0, $zr, -1 <=> li $s0, -1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C74 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C78 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C7C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C80 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813C84 - lw         $v0, 20($a0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813C88 - bnel       $v0, $v1, 0x08813CB8
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C8C - addiu      $a1, $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813C90 - lbu        $v0, 28($a0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813C94 - bne        $v0, $zr, 0x08813CB4
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C98 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813C9C - lw         $v0, 4($a0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CA0 - sltu       $at, $v0, $a2
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813CA4 - beq        $at, $zr, 0x08813CB4
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CA8 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CAC - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CB0 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813CB4 - addiu      $a1, $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813CB8 - sltiu      $v0, $a1, 50
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile ^  0x8813CBC - bne        $v0, $zr, 0x08813C84
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CC0 - addiu      $a0, $a0, 32
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CC4 - sltiu      $v0, $s0, 50
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813CC8 - bnel       $v0, $zr, 0x08813CF4
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CCC - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813CD0 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CD4 - addu       $v0, $s3, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CD8 - lw         $a0, 17260($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813CDC - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CE0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813CE4 - jal        0x08BFDEEC [sceKernelSleepThread]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CE8 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813CEC - b          0x08813EE4
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CF0 - lw         $ra, 28($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8813CF4 - jal        0x0882CE44
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813CF8 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813CFC - jal        0x0882CDBC
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D00 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D04 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813D08 - jal        0x0882CFA8
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D0C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813D10 - beql       $v0, $zr, 0x08813D8C
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D14 - sll        $v0, $s0, 0x0005
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8813D18 - jal        0x0882CF7C
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D1C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813D20 - beq        $v0, $zr, 0x08813D88
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D24 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813D28 - jal        0x0882CFE0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D2C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D30 - lui        $v0, 0x42C8 <=> li $v0, 0x42C80000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D34 - mtc1       $v0, $f1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D38 - mul.s      $f1, $f1, $f0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D3C - lui        $v0, 0x4170 <=> li $v0, 0x41700000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D40 - mtc1       $v0, $f0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D44 - c.lt.s     $f1, $f0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D48 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813D4C - bc1fl      0x08813D7C
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D50 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813D54 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D58 - addu       $v0, $s3, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D5C - lw         $a0, 17260($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813D60 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D64 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D68 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813D6C - jal        0x08BFDE7C [sceKernelDelayThreadCB]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D70 - ori        $a0, $v0, -31072
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813D74 - b          0x08813EE0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D78 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8813D7C - jal        0x0882D160
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D80 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D84 - addiu      $s2, $zr, 1 <=> li $s2, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813D88 - sll        $v0, $s0, 0x0005
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813D8C - addu       $s0, $s3, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D90 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D94 - sw         $v0, 20($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813D98 - lw         $v0, 8($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813D9C - bne        $v0, $zr, 0x08813DC8
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DA0 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813DA4 - jal        0x08815410
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DA8 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DAC - lw         $a1, 16($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DB0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813DB4 - jal        0x08815724
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DB8 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DBC - sw         $v0, 8($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DC4 - sb         $v0, 29($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8813DC8 - jal        0x08B0C044
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DCC - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DD0 - lw         $a0, 0($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DD4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DD8 - lw         $a2, 12($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DDC - sll        $a0, $a0, 0x0002
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DE0 - addu       $a0, $s3, $a0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DE4 - addu       $v1, $a0, $v1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DE8 - lw         $v1, 9428($v1)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DEC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DF0 - lw         $t0, 8($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DF4 - sll        $v0, $v1, 0x000B
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DF8 - addu       $a3, $a2, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813DFC - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E00 - addu       $v0, $s3, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E04 - lw         $a2, 17252($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E08 - lw         $t1, 16($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E0C - addiu      $a1, $zr, 65 <=> li $a1, 65
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813E10 - jal        0x08B09F80
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E14 - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813E18 - bgezl      $v0, 0x08813E30
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E1C - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8813E20 - jal        0x08BFDEDC [sceKernelRotateThreadReadyQueue]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E24 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile ^  0x8813E28 - b          0x08813DC8
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E2C - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813E30 - addu       $v0, $s3, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E34 - lw         $a0, 17260($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813E38 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E3C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813E40 - jal        0x08B0C044
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E44 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E48 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E4C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813E50 - jal        0x08B0994C
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E54 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813E58 - beql       $s2, $zr, 0x08813E6C
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E5C - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8813E60 - jal        0x0882D158
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E64 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E68 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813E6C - addu       $v0, $s3, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E70 - lw         $a0, 17260($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E74 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813E78 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E7C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E80 - lbu        $v0, 28($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813E84 - bnel       $v0, $zr, 0x08813E98
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E88 - lbu        $v0, 29($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813E8C - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8813E90 - b          0x08813EC0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E94 - sw         $v0, 20($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8813E98 - beql       $v0, $zr, 0x08813EBC
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813E9C - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8813EA0 - jal        0x08815410
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EA4 - nop
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EA8 - lw         $a1, 8($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813EAC - jal        0x0881549C
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EB0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EB4 - sw         $zr, 8($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EB8 - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813EBC - sw         $v0, 20($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813EC0 - lw         $a0, 24($s0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813EC4 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EC8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813ECC - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813ED0 - addu       $v0, $s3, $v0
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813ED4 - lw         $a0, 17260($v0)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8813ED8 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EDC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813EE0 - lw         $ra, 28($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8813EE4 - lw         $s3, 24($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EE8 - lw         $s2, 20($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EEC - lw         $s1, 16($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EF0 - lw         $s0, 12($sp)
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EF4 - jr         $ra
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8813EF8 - addiu      $sp, $sp, 32
02:49:31 DEBUG compiler - FileReadThread - Compiling _S1_2_8BFDEEC
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8BFDEEC - jr         $ra
02:49:31 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8BFDEF0 - syscall    0x04604 [sceKernelSleepThread]
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8815410
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815410 - addiu      $sp, $sp, -16
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815414 - sw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815418 - lb         $v0, 25593($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile v  0x881541C - bnel       $v0, $zr, 0x08815468
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815420 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815424 - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815428 - sw         $zr, -17276($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881542C - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815430 - sw         $zr, -17272($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815434 - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815438 - sw         $zr, -17268($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881543C - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815440 - lui        $a0, 0x08D4 <=> li $a0, 0x08D40000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815444 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815448 - sw         $zr, -17264($v0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881544C - addiu      $a0, $a0, -17280
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815450 - addiu      $a1, $a1, 22888
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815454 - jal        0x08804F54
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815458 - addiu      $a2, $gp, 25596
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881545C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815460 - sb         $v0, 25593($gp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815464 - lw         $ra, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815468 - lui        $v0, 0x08D4 <=> li $v0, 0x08D40000
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881546C - addiu      $v0, $v0, -17280
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815470 - jr         $ra
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815474 - addiu      $sp, $sp, 16
02:49:31 DEBUG compiler - user_main - Compiling _S1_2_8815724
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815724 - addiu      $sp, $sp, -32
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815728 - sw         $ra, 28($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881572C - sw         $s3, 24($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815730 - sw         $s2, 20($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815734 - sw         $s1, 16($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815738 - sw         $s0, 12($sp)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x881573C - lw         $v0, 4($a0)
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815740 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:31 DEBUG compiler - user_main - CodeInstruction.compile    0x8815744 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815748 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x881574C - bne        $v0, $zr, 0x0881575C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815750 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815754 - b          0x0881587C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815758 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881575C - lw         $a0, 0($s3)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815760 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815764 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815768 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x881576C - beq        $v0, $zr, 0x0881577C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815770 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815774 - b          0x0881587C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815778 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x881577C - bnel       $s2, $zr, 0x0881578C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815780 - addiu      $v1, $s2, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815784 - addiu      $s2, $zr, 4 <=> li $s2, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815788 - addiu      $v1, $s2, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x881578C - beql       $s1, $zr, 0x088157A0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815790 - lw         $s0, 16($s3)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815794 - addiu      $v0, $s1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815798 - addu       $v1, $v1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881579C - lw         $s0, 16($s3)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88157A0 - addiu      $v1, $v1, 15
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157A4 - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157A8 - addiu      $a0, $s3, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88157AC - beq        $s0, $a0, 0x08815864
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157B0 - and        $a1, $v1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157B4 - lw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88157B8 - bnel       $v0, $zr, 0x0881585C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157BC - lw         $s0, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88157C0 - lw         $v1, 0($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157C4 - sltu       $v0, $v1, $a1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88157C8 - bne        $v0, $zr, 0x08815858
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157CC - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157D0 - subu       $a0, $v1, $a1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157D4 - sltiu      $v0, $a0, 48
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88157D8 - bnel       $v0, $zr, 0x0881580C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157DC - addiu      $v0, $s0, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88157E0 - addu       $v1, $s0, $a1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157E4 - sw         $a0, 0($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157E8 - sw         $zr, 4($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157EC - lw         $v0, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157F0 - sw         $v1, 8($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157F4 - lw         $v0, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157F8 - sw         $v0, 12($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88157FC - sw         $v1, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815800 - sw         $s0, 8($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815804 - sw         $a1, 0($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815808 - addiu      $v0, $s0, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x881580C - beq        $s1, $zr, 0x08815834
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815810 - sw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815814 - lw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815818 - addu       $v0, $v0, $s1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881581C - addiu      $v0, $v0, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815820 - divu       $v0, $s1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815824 - mflo       $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815828 - mult       $s1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881582C - mflo       $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815830 - sw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815834 - lw         $a0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815838 - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881583C - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815840 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815844 - lw         $a0, 0($s3)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815848 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881584C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815850 - b          0x0881587C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815854 - lw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815858 - lw         $s0, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x881585C - bnel       $s0, $a0, 0x088157B8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815860 - lw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8815864 - jal        0x08815478
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815868 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881586C - lw         $a0, 0($s3)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815870 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815874 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815878 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881587C - lw         $ra, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815880 - lw         $s3, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815884 - lw         $s2, 20($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815888 - lw         $s1, 16($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881588C - lw         $s0, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815890 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8815894 - addiu      $sp, $sp, 32
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8BFDD94
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDD94 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDD98 - syscall    0x0460F [sceKernelCreateSema]
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_89804CC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89804CC - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804D0 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804D4 - sw         $s2, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804D8 - sw         $s1, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804DC - sw         $s0, 0($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804E0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804E4 - lw         $a0, 24($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804E8 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804EC - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89804F4 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89804F8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x89804FC - bltzl      $v0, 0x08980558
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980500 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8980504 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980508 - addiu      $a1, $zr, 205 <=> li $a1, 205
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x898050C - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980510 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980514 - addiu      $v1, $s2, 15
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980518 - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898051C - and        $v1, $v1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980520 - subu       $v0, $v1, $s2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980524 - subu       $v0, $s1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980528 - sw         $v0, 0($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898052C - sw         $s0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980530 - sw         $v1, 8($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980534 - sw         $v1, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980538 - sw         $v0, 0($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898053C - sw         $zr, 4($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980540 - sw         $s0, 8($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980544 - sw         $s0, 12($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980548 - lw         $a0, 24($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x898054C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980550 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980554 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8980558 - lw         $s2, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898055C - lw         $s1, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980560 - lw         $s0, 0($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980564 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8980568 - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8BFDE8C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE8C - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE90 - syscall    0x04613 [sceKernelWaitSemaCB]
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8BFDE34
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE34 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE38 - syscall    0x04611 [sceKernelSignalSema]
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8A1D45C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D45C - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D460 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D464 - lb         $v0, 27548($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D468 - beql       $v0, $zr, 0x08A1D478
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D46C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1D470 - b          0x08A1D4AC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D474 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D478 - addiu      $a0, $a0, 10580
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D47C - beql       $a0, $zr, 0x08A1D49C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D480 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D484 - addiu      $v0, $zr, 255 <=> li $v0, 255
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D488 - sb         $v0, 157($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D48C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D490 - addiu      $v0, $v0, 25260
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D494 - sw         $v0, 0($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D498 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A1D49C - jal        0x08A1DB20
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4A0 - ori        $a2, $zr, -87 <=> li $a2, 65449
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4A4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4A8 - sb         $v0, 27548($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D4AC - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4B0 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4B4 - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8A1DB20
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DB20 - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB24 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB28 - sw         $s0, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB2C - sb         $a1, 178($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB30 - sh         $a2, 176($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1DB34 - jal        0x08A1D98C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB38 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB3C - sb         $zr, 157($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB40 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1DB44 - jal        0x08814AC0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB48 - sb         $v0, 158($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB4C - lui        $v1, 0x437A <=> li $v1, 0x437A0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1DB50 - bltz       $v0, 0x08A1DB64
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB54 - mtc1       $v1, $f1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB58 - mtc1       $v0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1DB5C - b          0x08A1DB7C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB60 - cvt.s.w    $f0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DB64 - srl        $a0, $v0, 0x0001
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB68 - andi       $v1, $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB6C - or         $a0, $a0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB70 - mtc1       $a0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB74 - cvt.s.w    $f0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB78 - add.s      $f0, $f0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DB7C - mul.s      $f1, $f1, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB80 - lui        $a0, 0x447A <=> li $a0, 0x447A0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB84 - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB88 - mtc1       $a0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB8C - div.s      $f1, $f1, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB90 - mtc1       $v1, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB94 - c.le.s     $f0, $f1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB98 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1DB9C - bc1tl      0x08A1DBB0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBA0 - sub.s      $f0, $f1, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DBA4 - trunc.w.s  $f0, $f1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1DBA8 - b          0x08A1DBC0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBAC - mfc1       $v1, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DBB0 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBB4 - trunc.w.s  $f0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBB8 - mfc1       $a0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBBC - or         $v1, $a0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DBC0 - sw         $v1, 172($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBC4 - addiu      $v1, $v1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBC8 - sw         $v1, 168($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBCC - sw         $zr, 164($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBD0 - sw         $zr, 160($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBD4 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBD8 - lw         $s0, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBDC - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DBE0 - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8A1D98C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D98C - addiu      $sp, $sp, -48
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D990 - sw         $ra, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D994 - sw         $s5, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D998 - sw         $s4, 20($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D99C - sw         $s3, 16($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9A0 - sw         $s2, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9A4 - sw         $s1, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9A8 - addiu      $v1, $sp, 44
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9AC - sw         $s0, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9B0 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D9B4 - beq        $v1, $zr, 0x08A1D9CC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9B8 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile 0x8A1D9BC - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:32 DEBUG compiler - user_main - Replacing CodeSequence at 0x08A1D9BC-0x08A1D9C8 by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D9CC - lbu        $a0, 45($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9D0 - lbu        $v1, 46($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9D4 - lbu        $v0, 47($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9D8 - lbu        $a1, 44($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9DC - sll        $a0, $a0, 0x0008
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9E0 - sll        $v1, $v1, 0x0010
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9E4 - or         $a0, $a1, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9E8 - or         $v1, $v1, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9EC - sll        $v0, $v0, 0x0018
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9F0 - addiu      $s4, $s5, 52
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9F4 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D9F8 - or         $s2, $v0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D9FC - lui        $v0, 0x5000 <=> li $v0, 0x50000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA00 - sw         $v0, 0($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA04 - lui        $v0, 0x1E00 <=> li $v0, 0x1E000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA08 - sw         $v0, 4($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA0C - lui        $v0, 0x1280 <=> li $v0, 0x12800000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA10 - ori        $v0, $v0, 284
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA14 - sw         $v0, 8($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA18 - addiu      $a0, $s4, 28
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA1C - ext        $v0, $a0, 24, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA20 - sll        $v1, $v0, 0x0010
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA24 - lui        $v0, 0x1000 <=> li $v0, 0x10000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA28 - or         $s1, $v1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA2C - sll        $v1, $a0, 0x0008
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA30 - srl        $v1, $v1, 0x0008
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA34 - lui        $v0, 0x0100 <=> li $v0, 0x01000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA38 - or         $s0, $v1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA3C - sw         $s1, 12($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA40 - lui        $v0, 0x0406 <=> li $v0, 0x04060000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA44 - sw         $s0, 16($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA48 - ori        $v0, $v0, 2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA4C - sw         $v0, 20($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA50 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1DA54 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA58 - addiu      $a2, $zr, 24 <=> li $a2, 24
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA5C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA60 - sw         $v0, 28($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA64 - sw         $v0, 40($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA68 - lui        $v0, 0x0B00 <=> li $v0, 0x0B000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA6C - sw         $v0, 24($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA70 - lui        $v0, 0x5000 <=> li $v0, 0x50000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA74 - sw         $v0, 0($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA78 - lui        $v0, 0x1E00 <=> li $v0, 0x1E000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA7C - sw         $v0, 4($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA80 - lui        $v0, 0x1280 <=> li $v0, 0x12800000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA84 - ori        $v0, $v0, 284
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA88 - sw         $v0, 8($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA8C - sw         $s1, 12($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA90 - lui        $v0, 0x0406 <=> li $v0, 0x04060000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA94 - sw         $s0, 16($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA98 - ori        $v0, $v0, 2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DA9C - sw         $v0, 20($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAA0 - lhu        $a0, 176($s5)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAA4 - addiu      $v1, $zr, 480 <=> li $v1, 480
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAA8 - addiu      $v0, $zr, 272 <=> li $v0, 272
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAAC - sh         $zr, 32($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAB0 - sh         $zr, 34($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAB4 - sh         $a0, 36($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAB8 - sh         $v1, 44($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DABC - sh         $v0, 46($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAC0 - sh         $a0, 48($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAC4 - sw         $s2, 28($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAC8 - addiu      $s3, $s3, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DACC - sw         $s2, 40($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAD0 - sltiu      $v0, $s3, 2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1DAD4 - bne        $v0, $zr, 0x08A1D9FC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAD8 - addiu      $s4, $s4, 52
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DADC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAE0 - addiu      $a0, $s5, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAE4 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1DAE8 - jal        0x088178BC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAEC - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAF0 - lui        $v1, 0x0B00 <=> li $v1, 0x0B000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAF4 - sw         $v1, 48($s5)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAF8 - sb         $zr, 156($s5)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DAFC - lw         $ra, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB00 - lw         $s5, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB04 - lw         $s4, 20($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB08 - lw         $s3, 16($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB0C - lw         $s2, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB10 - lw         $s1, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB14 - lw         $s0, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB18 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DB1C - addiu      $sp, $sp, 48
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_88178BC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88178BC - lui        $v1, 0x2100 <=> li $v1, 0x21000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178C0 - ori        $v1, $v1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178C4 - sw         $v1, 0($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178C8 - lui        $v1, 0x1D00 <=> li $v1, 0x1D000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178CC - sw         $v1, 4($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178D0 - lui        $v1, 0x2000 <=> li $v1, 0x20000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178D4 - ori        $v1, $v1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178D8 - sw         $v1, 8($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178DC - lui        $v1, 0x2200 <=> li $v1, 0x22000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178E0 - ori        $v1, $v1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178E4 - sw         $v1, 12($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178E8 - lui        $v1, 0xDBFF <=> li $v1, 0xDBFF0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178EC - ori        $v1, $v1, 6
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178F0 - sw         $v1, 16($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178F4 - lui        $v1, 0xC900 <=> li $v1, 0xC9000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178F8 - ori        $v1, $v1, 256
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88178FC - sw         $v1, 20($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817900 - addiu      $v1, $zr, 4 <=> li $v1, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8817904 - beql       $a1, $v1, 0x088179BC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817908 - lui        $v1, 0xDF00 <=> li $v1, 0xDF000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881790C - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8817910 - beql       $a1, $v1, 0x0881799C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817914 - lui        $v1, 0xDF00 <=> li $v1, 0xDF000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8817918 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x881791C - beql       $a1, $v1, 0x08817980
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817920 - lui        $v1, 0xDF00 <=> li $v1, 0xDF000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8817924 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8817928 - beql       $a1, $v1, 0x08817960
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881792C - lui        $v1, 0xDF00 <=> li $v1, 0xDF000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8817930 - beql       $a1, $zr, 0x08817940
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817934 - lui        $v1, 0xDF00 <=> li $v1, 0xDF000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8817938 - b          0x088179DC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881793C - sll        $a1, $a2, 0x0008
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8817940 - ori        $v1, $v1, 170
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817944 - sw         $v1, 24($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817948 - lui        $v1, 0xE0FF <=> li $v1, 0xE0FF0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881794C - ori        $v1, $v1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817950 - sw         $v1, 28($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817954 - lui        $v1, 0xE100 <=> li $v1, 0xE1000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8817958 - b          0x088179D8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881795C - sw         $v1, 32($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8817960 - ori        $v1, $v1, 162
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817964 - sw         $v1, 24($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817968 - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881796C - sw         $v1, 28($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817970 - lui        $v1, 0xE1FF <=> li $v1, 0xE1FF0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817974 - ori        $v1, $v1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8817978 - b          0x088179D8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881797C - sw         $v1, 32($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8817980 - ori        $v1, $v1, 50
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817984 - sw         $v1, 24($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817988 - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881798C - sw         $v1, 28($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817990 - lui        $v1, 0xE100 <=> li $v1, 0xE1000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8817994 - b          0x088179D8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817998 - sw         $v1, 32($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881799C - ori        $v1, $v1, 674
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179A0 - sw         $v1, 24($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179A4 - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179A8 - sw         $v1, 28($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179AC - lui        $v1, 0xE1FF <=> li $v1, 0xE1FF0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179B0 - ori        $v1, $v1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88179B4 - b          0x088179D8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179B8 - sw         $v1, 32($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88179BC - ori        $v1, $v1, 170
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179C0 - sw         $v1, 24($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179C4 - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179C8 - sw         $v1, 28($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179CC - lui        $v1, 0xE1FF <=> li $v1, 0xE1FF0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179D0 - ori        $v1, $v1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179D4 - sw         $v1, 32($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88179D8 - sll        $a1, $a2, 0x0008
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88179DC - lui        $v1, 0xC700 <=> li $v1, 0xC7000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179E0 - or         $v1, $a1, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179E4 - or         $v1, $v1, $a2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179E8 - sw         $v1, 36($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179EC - sll        $a1, $a3, 0x0008
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179F0 - lui        $v1, 0xC600 <=> li $v1, 0xC6000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179F4 - or         $v1, $a1, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179F8 - or         $v1, $v1, $a3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88179FC - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8817A00 - sw         $v1, 40($a0)
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8814AC0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814AC0 - lw         $v0, -32640($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814AC4 - addiu      $v1, $zr, 60 <=> li $v1, 60
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814AC8 - divu       $v1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814ACC - mflo       $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814AD0 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814AD4 - nop
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8AB7E9C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB7E9C - addiu      $sp, $sp, -32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EA0 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EA4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EA8 - lb         $v0, 27339($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB7EAC - beql       $v0, $zr, 0x08AB7EBC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EB0 - lwc1       $f1, 10220($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB7EB4 - b          0x08AB7EE0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EB8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB7EBC - lwc1       $f0, 10224($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EC0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EC4 - swc1       $f1, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EC8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7ECC - addiu      $a1, $sp, 24
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7ED0 - addiu      $a0, $a0, 27312
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7ED4 - swc1       $f0, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB7ED8 - jal        0x08AB8810
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EDC - ori        $a2, $v0, 11264
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB7EE0 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EE4 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB7EE8 - addiu      $sp, $sp, 32
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8AB8810
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8810 - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8814 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8818 - sw         $s1, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB881C - sw         $s0, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8820 - lb         $v0, 27($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8824 - beq        $v0, $zr, 0x08AB8834
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8828 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB882C - b          0x08AB88E8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8830 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB8834 - bnel       $a2, $zr, 0x08AB8844
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8838 - lw         $v0, 0($a1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB883C - b          0x08AB88E8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8840 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB8844 - bne        $v0, $zr, 0x08AB8854
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8848 - sw         $v0, 0($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB884C - b          0x08AB88E8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8850 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8854 - lw         $v0, 4($a1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8858 - bne        $v0, $zr, 0x08AB8868
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB885C - sw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8860 - b          0x08AB88E8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8864 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8868 - sw         $a2, 20($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB886C - lw         $a0, 0($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8870 - sll        $s1, $a2, 0x0002
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8874 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB8878 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB887C - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8880 - lw         $a0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8884 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB8888 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB888C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8890 - lw         $v0, 0($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8894 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8898 - lui        $v1, 0x0B00 <=> li $v1, 0x0B000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB889C - sw         $v0, 8($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88A0 - lw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88A4 - addiu      $a0, $s0, 28
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88A8 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88AC - sw         $v0, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88B0 - lw         $v0, 8($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88B4 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88B8 - sw         $v1, 0($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88BC - lw         $v0, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB88C0 - jal        0x088178BC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88C4 - sw         $v1, 0($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88C8 - lui        $v0, 0x0B00 <=> li $v0, 0x0B000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88CC - sw         $v0, 72($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88D0 - sb         $zr, 24($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88D4 - sb         $zr, 25($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88D8 - sb         $zr, 26($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88DC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88E0 - sb         $v0, 27($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88E4 - sw         $s0, 27804($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB88E8 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88EC - lw         $s1, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88F0 - lw         $s0, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88F4 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB88F8 - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8A6FFF4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A6FFF4 - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A6FFF8 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A6FFFC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70000 - lb         $v0, 20736($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A70004 - beql       $v0, $zr, 0x08A70014
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70008 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A7000C - b          0x08A70074
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70010 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A70014 - sw         $zr, 20740($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70018 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7001C - sw         $zr, 20744($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70020 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70024 - sw         $zr, 20748($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70028 - addiu      $v1, $zr, 533 <=> li $v1, 533
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7002C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70030 - sw         $v1, 22448($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70034 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70038 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7003C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70040 - sw         $v1, 24108($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70044 - addiu      $a0, $a0, 24048
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70048 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A7004C - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70050 - addiu      $a2, $zr, 60 <=> li $a2, 60
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70054 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70058 - lui        $v1, 0x0A44 <=> li $v1, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A7005C - bne        $v0, $zr, 0x08A7006C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70060 - sb         $v0, 20752($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A70064 - b          0x08A70074
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70068 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A7006C - lui        $v1, 0x0A44 <=> li $v1, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70070 - sb         $v0, 20736($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A70074 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A70078 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A7007C - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8989958
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989958 - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898995C - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989960 - lw         $v0, 26856($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8989964 - bnel       $v0, $zr, 0x089899A8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989968 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898996C - lb         $v0, 26860($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8989970 - bne        $v0, $zr, 0x08989998
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989974 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989978 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898997C - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989980 - addiu      $a0, $a0, -3024
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989984 - addiu      $a1, $a1, -26344
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989988 - jal        0x08804F54
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898998C - addiu      $a2, $gp, 26864
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989990 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989994 - sb         $v0, 26860($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989998 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898999C - addiu      $v0, $v0, -3024
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89899A0 - sw         $v0, 26856($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89899A4 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89899A8 - lw         $v0, 26856($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89899AC - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89899B0 - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8989778
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989778 - addiu      $sp, $sp, -32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898977C - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989780 - sw         $s1, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989784 - sw         $s0, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989788 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898978C - sw         $v0, 0($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989790 - sw         $v0, 4($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989794 - sw         $zr, 26876($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989798 - sw         $zr, 26880($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898979C - sw         $zr, 26884($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897A0 - sw         $zr, 8($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897A4 - sb         $zr, 2744($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897A8 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897AC - sw         $zr, 12($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897B0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897B4 - addiu      $a0, $a0, -272
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897B8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89897BC - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897C0 - addiu      $a2, $zr, 72 <=> li $a2, 72
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897C4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897C8 - addiu      $a0, $a0, -200
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897CC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89897D0 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897D4 - addiu      $a2, $zr, 72 <=> li $a2, 72
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897D8 - addiu      $a0, $s1, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897DC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89897E0 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897E4 - addiu      $a2, $zr, 1536 <=> li $a2, 1536
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897E8 - addiu      $a0, $s1, 1552
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897EC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89897F0 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897F4 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897F8 - addiu      $a0, $s1, 1580
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89897FC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989800 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989804 - addiu      $a2, $zr, 20 <=> li $a2, 20
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989808 - addiu      $a0, $s1, 1600
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898980C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989810 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989814 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989818 - addiu      $a0, $s1, 1888
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898981C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989820 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989824 - addiu      $a2, $zr, 48 <=> li $a2, 48
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989828 - addiu      $a0, $s1, 1612
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898982C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989830 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989834 - addiu      $a2, $zr, 216 <=> li $a2, 216
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989838 - addiu      $a0, $s1, 2456
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898983C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989840 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989844 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989848 - addiu      $a0, $s1, 2468
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898984C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989850 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989854 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989858 - addiu      $a0, $s1, 2480
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898985C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989860 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989864 - addiu      $a2, $zr, 256 <=> li $a2, 256
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989868 - addiu      $a0, $s1, 1936
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898986C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989870 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989874 - addiu      $a2, $zr, 36 <=> li $a2, 36
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989878 - jal        0x08814954
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898987C - sw         $zr, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989880 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989884 - addiu      $a1, $zr, 34 <=> li $a1, 34
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989888 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898988C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989890 - jal        0x08814350
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989894 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989898 - jal        0x08814954
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898989C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898A0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898A4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89898A8 - jal        0x088140A4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898AC - addiu      $a2, $sp, 28
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898B0 - lw         $v0, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898B4 - sw         $v0, 2736($s1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89898B8 - jal        0x08814954
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898BC - sw         $zr, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898C4 - addiu      $a1, $zr, 35 <=> li $a1, 35
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898C8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898CC - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89898D0 - jal        0x08814350
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898D4 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89898D8 - jal        0x08814954
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898DC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898E0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898E4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89898E8 - jal        0x088140A4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898EC - addiu      $a2, $sp, 24
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898F0 - lw         $a1, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898F4 - sw         $a1, 2740($s1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x89898F8 - jal        0x08987C24
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x89898FC - lw         $a0, 2736($s1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989900 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989904 - lw         $s1, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989908 - lw         $s0, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x898990C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989910 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8989914 - addiu      $sp, $sp, 32
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8814350
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814350 - addiu      $sp, $sp, -48
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814354 - sw         $ra, 44($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814358 - sw         $s7, 40($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881435C - sw         $s6, 36($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814360 - sw         $s5, 32($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814364 - sw         $s4, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814368 - sw         $s3, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881436C - sw         $s2, 20($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814370 - sw         $s1, 16($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814374 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814378 - sw         $s0, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881437C - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814380 - lw         $v0, 17264($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814384 - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814388 - addu       $s6, $a2, $zr <=> move $s6, $a2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881438C - nor        $v0, $v0, $zr <=> li $v0, not $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814390 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814394 - addu       $s2, $a3, $zr <=> move $s2, $a3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814398 - addu       $s7, $t0, $zr <=> move $s7, $t0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x881439C - bne        $v0, $zr, 0x088143AC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143A0 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88143A4 - b          0x08814588
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143A8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88143AC - slti       $s5, $s3, 18340
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88143B0 - bnel       $s5, $zr, 0x088143C0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143B4 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88143B8 - b          0x08814588
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143BC - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88143C0 - addu       $v0, $s4, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143C4 - lw         $a0, 17260($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143C8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88143CC - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143D0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143D4 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143D8 - addu       $s0, $s4, $zr <=> move $s0, $s4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88143DC - lbu        $v0, 28($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88143E0 - beql       $v0, $zr, 0x08814414
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143E4 - lw         $v1, 20($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88143E8 - lw         $v1, 20($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143EC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88143F0 - beql       $v1, $v0, 0x08814424
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88143F4 - lw         $a0, 24($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88143F8 - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88143FC - beq        $v1, $v0, 0x08814420
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814400 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814404 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814408 - beq        $v1, $v0, 0x08814420
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881440C - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814410 - lw         $v1, 20($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814414 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814418 - bnel       $v1, $v0, 0x0881445C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881441C - addiu      $s1, $s1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814420 - lw         $a0, 24($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8814424 - jal        0x08BFDDCC [sceKernelDeleteEventFlag]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814428 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881442C - addiu      $v0, $zr, 18340 <=> li $v0, 18340
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814430 - sw         $v0, 0($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814434 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814438 - sw         $v0, 4($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881443C - sw         $zr, 8($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814440 - sw         $zr, 12($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814444 - sw         $zr, 16($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814448 - sw         $zr, 20($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881444C - sw         $v0, 24($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814450 - sb         $zr, 28($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814454 - sb         $zr, 29($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814458 - addiu      $s1, $s1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881445C - sltiu      $v0, $s1, 50
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8814460 - bne        $v0, $zr, 0x088143DC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814464 - addiu      $s0, $s0, 32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814468 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881446C - addu       $v1, $s4, $zr <=> move $v1, $s4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814470 - lw         $v0, 20($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814474 - beql       $v0, $zr, 0x08814490
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814478 - sltiu      $v0, $s0, 50
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881447C - addiu      $s0, $s0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814480 - sltiu      $v0, $s0, 50
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8814484 - bne        $v0, $zr, 0x08814470
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814488 - addiu      $v1, $v1, 32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881448C - sltiu      $v0, $s0, 50
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8814490 - bnel       $v0, $zr, 0x088144B4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814494 - addiu      $a0, $gp, -32676
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814498 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881449C - addu       $v0, $s4, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144A0 - lw         $a0, 17260($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88144A4 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144A8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88144AC - b          0x08814588
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144B0 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88144B4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144B8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88144BC - jal        0x08BFDE5C [sceKernelCreateEventFlag]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144C0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144C4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88144C8 - bgtzl      $s1, 0x088144EC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144CC - sll        $v0, $s0, 0x0005
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88144D0 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144D4 - addu       $v0, $s4, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144D8 - lw         $a0, 17260($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88144DC - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144E0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88144E4 - b          0x08814588
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144E8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88144EC - addu       $a0, $s4, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144F0 - sw         $s3, 0($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144F4 - lw         $v1, 1600($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144F8 - addiu      $v0, $v1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88144FC - sw         $v0, 1600($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814500 - sw         $v1, 4($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814504 - sw         $s7, 8($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814508 - bne        $s2, $zr, 0x0881454C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881450C - sw         $s6, 12($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814510 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814514 - addu       $v0, $s4, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814518 - lw         $v0, 17264($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881451C - nor        $v0, $v0, $zr <=> li $v0, not $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814520 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814524 - bne        $v0, $zr, 0x08814534
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814528 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x881452C - b          0x0881454C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814530 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8814534 - bnel       $s5, $zr, 0x08814544
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814538 - sll        $v0, $s3, 0x0002
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x881453C - b          0x0881454C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814540 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814544 - addu       $v0, $v0, $s4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814548 - lw         $s2, 1604($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881454C - sw         $s2, 16($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814550 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814554 - sw         $a1, 20($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814558 - sw         $s1, 24($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881455C - sb         $zr, 28($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814560 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814564 - sb         $zr, 29($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814568 - addu       $v0, $s4, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881456C - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814570 - lw         $a0, 17260($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814574 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814578 - addu       $v0, $s4, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881457C - jal        0x08BFDD8C [sceKernelWakeupThread]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814580 - lw         $a0, 17264($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814584 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814588 - lw         $ra, 44($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881458C - lw         $s7, 40($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814590 - lw         $s6, 36($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814594 - lw         $s5, 32($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814598 - lw         $s4, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881459C - lw         $s3, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88145A0 - lw         $s2, 20($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88145A4 - lw         $s1, 16($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88145A8 - lw         $s0, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88145AC - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88145B0 - addiu      $sp, $sp, 48
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8BFDD8C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDD8C - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDD90 - syscall    0x04606 [sceKernelWakeupThread]
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_88140A4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88140A4 - addiu      $sp, $sp, -48
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140A8 - sw         $ra, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140AC - sw         $s4, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140B0 - sw         $s3, 20($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140B4 - sw         $s2, 16($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140B8 - sw         $s1, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140BC - sw         $s0, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140C0 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140C4 - sw         $zr, 0($a2)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140C8 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140CC - addu       $s4, $a2, $zr <=> move $s4, $a2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140D0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140D4 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140D8 - lw         $a0, 17260($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140DC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88140E0 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140E4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140E8 - addiu      $s3, $zr, -1 <=> li $s3, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140EC - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140F0 - addu       $v1, $s0, $zr <=> move $v1, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88140F4 - lw         $v0, 24($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88140F8 - bnel       $s1, $v0, 0x08814110
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88140FC - addiu      $s2, $s2, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814100 - sll        $v0, $s2, 0x0005
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814104 - addu       $v0, $v0, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814108 - b          0x0881411C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881410C - lw         $s3, 24($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814110 - sltiu      $v0, $s2, 50
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8814114 - bne        $v0, $zr, 0x088140F4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814118 - addiu      $v1, $v1, 32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881411C - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814120 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814124 - lw         $a0, 17260($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814128 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881412C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814130 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814134 - beql       $s3, $v1, 0x08814258
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814138 - lw         $ra, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881413C - jal        0x08BFDCF4 [sceKernelGetThreadId]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814140 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814144 - lw         $v1, -32688($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814148 - bne        $v0, $v1, 0x08814154
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881414C - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814150 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8814154 - beql       $s1, $zr, 0x088141FC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814158 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881415C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814160 - jal        0x0897C380
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814164 - addiu      $a0, $a0, -19880
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814168 - beq        $v0, $zr, 0x088141F8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881416C - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814170 - addiu      $v0, $zr, 16000 <=> li $v0, 16000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814174 - sw         $v0, 44($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814178 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881417C - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814180 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814184 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814188 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881418C - addiu      $t0, $sp, 44
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814190 - beql       $v0, $zr, 0x08814214
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814194 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814198 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881419C - jal        0x0897C380
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141A0 - addiu      $a0, $a0, -19880
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88141A4 - beql       $v0, $zr, 0x088141D0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141A8 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88141AC - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141B0 - addiu      $a0, $a0, -19880
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88141B4 - jal        0x0897EFD0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141B8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141BC - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88141C0 - jal        0x0897F138
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141C4 - addiu      $a0, $a0, -19880
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88141C8 - b          0x08814174
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141CC - addiu      $v0, $zr, 16000 <=> li $v0, 16000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88141D0 - jal        0x08814274
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141D4 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141D8 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141DC - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141E0 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141E4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88141E8 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141EC - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88141F0 - b          0x08814210
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88141F4 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88141F8 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88141FC - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814200 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814204 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814208 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881420C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814210 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814214 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814218 - lw         $a0, 17260($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881421C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814220 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814224 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814228 - sll        $v0, $s2, 0x0005
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881422C - addu       $v0, $v0, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814230 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814234 - sw         $v1, 20($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814238 - lw         $v1, 8($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881423C - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814240 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814244 - sw         $v1, 0($s4)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814248 - lw         $a0, 17260($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881424C - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814250 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814254 - lw         $ra, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814258 - lw         $s4, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881425C - lw         $s3, 20($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814260 - lw         $s2, 16($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814264 - lw         $s1, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814268 - lw         $s0, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881426C - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814270 - addiu      $sp, $sp, 48
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_897C380
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897C380 - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C384 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C388 - lb         $v0, 26840($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x897C38C - beql       $v0, $zr, 0x0897C3E4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C390 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897C394 - lb         $v0, 26841($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x897C398 - beq        $v0, $zr, 0x0897C3E0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C39C - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3A0 - lw         $v1, 8220($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3A4 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x897C3A8 - beql       $v1, $v0, 0x0897C3C0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3AC - lb         $v0, 26842($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897C3B0 - addiu      $v0, $zr, 12 <=> li $v0, 12
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x897C3B4 - bne        $v1, $v0, 0x0897C3E0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3B8 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3BC - lb         $v0, 26842($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x897C3C0 - bne        $v0, $zr, 0x0897C3E0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3C4 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x897C3C8 - jal        0x08BB902C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3CC - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x897C3D0 - bne        $v0, $zr, 0x0897C3E0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3D4 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x897C3D8 - b          0x0897C3E4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3DC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897C3E0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897C3E4 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3E8 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x897C3EC - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - FileReadThread - Compiling _S1_2_8BFDEDC
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8BFDEDC - jr         $ra
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8BFDEE0 - syscall    0x0468F [sceKernelRotateThreadReadyQueue]
02:49:32 DEBUG compiler - FileReadThread - Compiling _S1_2_882CDBC
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x882CDBC - jr         $ra
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CDC0 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:32 DEBUG compiler - FileReadThread - Compiling _S1_2_882CFA8
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x882CFA8 - lw         $v1, 272($a0)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFAC - andi       $v0, $v1, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFB0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x882CFB4 - beql       $v0, $zr, 0x0882CFD8
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFB8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x882CFBC - andi       $v0, $v1, 2
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFC0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x882CFC4 - beq        $v0, $zr, 0x0882CFD4
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFC8 - nop
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x882CFCC - b          0x0882CFD8
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFD0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x882CFD4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x882CFD8 - jr         $ra
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFDC - nop
02:49:32 DEBUG compiler - FileReadThread - Compiling _S1_2_8BFDE54
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8BFDE54 - jr         $ra
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8BFDE58 - syscall    0x0466F [sceKernelTryLockMutex]
02:49:32 DEBUG compiler - FileReadThread - Compiling _S1_2_8B0994C
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B0994C - addiu      $sp, $sp, -48
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09950 - sw         $ra, 28($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09954 - sw         $s3, 24($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09958 - sw         $s2, 20($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B0995C - sw         $s1, 16($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09960 - sw         $s0, 12($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09964 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09968 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B0996C - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09970 - lw         $a0, 108($a0)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09974 - addiu      $a1, $zr, 128 <=> li $a1, 128
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09978 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8B0997C - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09980 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B09984 - bgez       $v0, 0x08B099A4
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09988 - nop
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B0998C - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09990 - ori        $v1, $v1, 425
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B09994 - beq        $v0, $v1, 0x08B099A4
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09998 - nop
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B0999C - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099A0 - ori        $v0, $v0, 254
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B099A4 - bgezl      $v0, 0x08B099B8
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099A8 - andi       $v0, $s2, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B099AC - b          0x08B09AE4
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099B0 - lw         $ra, 28($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B099B8 - beql       $v0, $zr, 0x08B099CC
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099BC - andi       $s0, $s2, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B099C0 - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099C4 - and        $s2, $s2, $v0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099C8 - andi       $s0, $s2, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B099CC - beql       $s0, $zr, 0x08B099FC
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099D0 - andi       $v0, $s2, 2
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B099D4 - lw         $a0, 72($s3)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8B099D8 - jal        0x08BFDE54 [sceKernelTryLockMutex]
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099DC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099E0 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099E4 - ori        $a0, $v1, 452
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B099E8 - bne        $v0, $a0, 0x08B09A2C
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099EC - nop
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B099F0 - b          0x08B09A2C
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B099F4 - ori        $v0, $v1, 809
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B099FC - beql       $v0, $zr, 0x08B09A20
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A00 - lw         $a0, 72($s3)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09A04 - lw         $a0, 72($s3)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A08 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8B09A0C - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A10 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B09A14 - b          0x08B09A2C
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A18 - nop
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09A20 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8B09A24 - jal        0x08BFDF14 [sceKernelLockMutex]
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A28 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B09A2C - bgezl      $v0, 0x08B09A40
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A30 - sw         $s1, 44($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B09A34 - b          0x08B09AE0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A38 - nop
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B09A40 - beq        $s0, $zr, 0x08B09A64
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A44 - nop
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A48 - lw         $a0, 108($s3)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A4C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A50 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8B09A54 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A58 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B09A5C - b          0x08B09AB8
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A60 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B09A64 - beql       $s1, $zr, 0x08B09A78
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A68 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B09A6C - b          0x08B09A78
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A70 - addiu      $t0, $sp, 44
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09A78 - andi       $v0, $s2, 2
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B09A7C - beql       $v0, $zr, 0x08B09AA4
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A80 - lw         $a0, 108($s3)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09A84 - lw         $a0, 108($s3)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A88 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A8C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8B09A90 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A94 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B09A98 - b          0x08B09AB4
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09A9C - nop
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09AA4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AA8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8B09AAC - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AB0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09AB4 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09AB8 - ori        $a0, $v1, 431
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8B09ABC - bnel       $v0, $a0, 0x08B09AD0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AC0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8B09AC4 - b          0x08B09AD0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AC8 - ori        $s0, $v1, 809
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09AD0 - lw         $a0, 72($s3)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8B09AD4 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AD8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09ADC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09AE0 - lw         $ra, 28($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8B09AE4 - lw         $s3, 24($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AE8 - lw         $s2, 20($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AEC - lw         $s1, 16($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AF0 - lw         $s0, 12($sp)
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AF4 - jr         $ra
02:49:32 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8B09AF8 - addiu      $sp, $sp, 48
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8BFDDCC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDDCC - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDDD0 - syscall    0x04618 [sceKernelDeleteEventFlag]
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8987C24
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987C24 - lui        $v1, 0x0A44 <=> li $v1, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C28 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C2C - sw         $a0, -3032($v1)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C30 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C34 - sw         $a1, -3028($v0)
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8BDF680
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDF680 - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF684 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF688 - lw         $v0, 28120($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8BDF68C - bnel       $v0, $zr, 0x08BDF6D0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF690 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDF694 - lb         $v0, 28124($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8BDF698 - bne        $v0, $zr, 0x08BDF6C0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF69C - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6A0 - lui        $a0, 0x0A4F <=> li $a0, 0x0A4F0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6A4 - lui        $a1, 0x08BE <=> li $a1, 0x08BE0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6A8 - addiu      $a0, $a0, -7768
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6AC - addiu      $a1, $a1, -2340
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDF6B0 - jal        0x08804F54
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6B4 - addiu      $a2, $gp, 28128
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6B8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6BC - sb         $v0, 28124($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDF6C0 - lui        $v0, 0x0A4F <=> li $v0, 0x0A4F0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6C4 - addiu      $v0, $v0, -7768
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6C8 - sw         $v0, 28120($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6CC - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDF6D0 - lw         $v0, 28120($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6D4 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF6D8 - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8BDF61C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDF61C - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF620 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF624 - sw         $s0, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF628 - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF62C - sw         $v0, 0($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF630 - sb         $zr, 4($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF634 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF638 - sb         $zr, 5($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF63C - addiu      $a0, $s0, 8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF640 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDF644 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF648 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF64C - addiu      $a0, $s0, 40
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF650 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDF654 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF658 - addiu      $a2, $zr, 60 <=> li $a2, 60
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF65C - sw         $zr, 100($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF660 - sw         $zr, 104($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF664 - sw         $zr, 108($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF668 - sw         $zr, 112($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF66C - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF670 - lw         $s0, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF674 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF678 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDF67C - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8A5B980
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B980 - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B984 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B988 - lw         $v0, 27648($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A5B98C - bnel       $v0, $zr, 0x08A5B9D8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B990 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B994 - lb         $v0, 27652($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A5B998 - bnel       $v0, $zr, 0x08A5B9D0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B99C - addiu      $v0, $gp, 27668
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B9A0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9A4 - addiu      $v0, $v0, 28536
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9A8 - lui        $a1, 0x08A6 <=> li $a1, 0x08A60000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9AC - sw         $v0, 27668($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9B0 - addiu      $a0, $gp, 27668
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9B4 - addiu      $a1, $a1, -17948
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9B8 - addiu      $a2, $gp, 27656
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A5B9BC - jal        0x08804F54
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9C0 - sb         $zr, 27672($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9C8 - sb         $v0, 27652($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9CC - addiu      $v0, $gp, 27668
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B9D0 - sw         $v0, 27648($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9D4 - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B9D8 - lw         $v0, 27648($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9DC - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B9E0 - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8A5B95C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B95C - lb         $v0, 27646($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A5B960 - beql       $v0, $zr, 0x08A5B970
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B964 - sb         $zr, 5($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A5B968 - b          0x08A5B978
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B96C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B970 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B974 - sb         $v0, 27646($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B978 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B97C - nop
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_8814A1C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814A1C - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8814A20 - sw         $a0, 25588($gp)
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_881366C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881366C - addiu      $sp, $sp, -48
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813670 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813674 - sw         $s1, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813678 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881367C - sw         $s0, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813680 - addiu      $v1, $zr, 255 <=> li $v1, 255
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813684 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813688 - sb         $v1, -14800($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881368C - addiu      $a0, $a0, -14799
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813690 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813694 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813698 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881369C - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136A0 - addiu      $a0, $a0, -14795
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136A4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88136A8 - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136AC - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136B0 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136B4 - addiu      $a0, $a0, -14783
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136B8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88136BC - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136C0 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136C4 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136C8 - sb         $zr, -14779($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136CC - addiu      $v1, $zr, 10 <=> li $v1, 10
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136D0 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136D4 - sb         $v1, -14778($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136D8 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136DC - sb         $zr, -14776($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136E0 - lui        $v0, 0x3F35 <=> li $v0, 0x3F350000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136E4 - ori        $v1, $v0, 16253
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136E8 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136EC - sw         $v1, -14772($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136F0 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136F4 - sw         $v1, -14768($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136F8 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88136FC - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813700 - sw         $v1, -14764($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813704 - addiu      $a0, $a0, -14760
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813708 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881370C - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813710 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813714 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813718 - lw         $a0, -14756($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881371C - lui        $v1, 0x1000 <=> li $v1, 0x10000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813720 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813724 - or         $v1, $a0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813728 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881372C - sw         $v1, -14756($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813730 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813734 - sb         $zr, -14748($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813738 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881373C - sb         $zr, -14747($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813740 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813744 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813748 - sb         $v1, -14746($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881374C - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813750 - sb         $zr, -14775($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813754 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813758 - sb         $zr, -14774($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881375C - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813760 - sb         $zr, -14776($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813764 - lui        $v0, 0x3F35 <=> li $v0, 0x3F350000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813768 - ori        $v1, $v0, 16253
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881376C - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813770 - sw         $v1, -14772($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813774 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813778 - sw         $v1, -14768($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881377C - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813780 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813784 - sw         $v1, -14764($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813788 - addiu      $a0, $a0, -14760
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881378C - jal        0x0880DE68
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813790 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813794 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813798 - lw         $a0, -14756($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881379C - lui        $v1, 0x1000 <=> li $v1, 0x10000000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137A0 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137A4 - or         $v1, $a0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137A8 - sw         $v1, -14756($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137AC - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137B0 - sb         $zr, -14748($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137B4 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137B8 - sb         $zr, -14747($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137BC - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137C0 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137C4 - sb         $v1, -14746($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137C8 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137CC - sb         $zr, -14775($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137D0 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88137D4 - jal        0x0882E094
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137D8 - sb         $zr, -14774($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137DC - addiu      $a0, $zr, 8 <=> li $a0, 8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137E0 - addiu      $a1, $sp, 28
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x88137E4 - jal        0x08BFE0A4 [sceUtilityGetSystemParamInt]
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137E8 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88137EC - bnel       $v0, $zr, 0x08813804
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137F0 - sw         $s0, 2576($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88137F4 - lw         $v0, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x88137F8 - beq        $v0, $zr, 0x08813800
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88137FC - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813800 - sw         $s0, 2576($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8813804 - jal        0x08A316C0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813808 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881380C - jal        0x08A1DE9C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813810 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813814 - jal        0x089CE8C8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813818 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x881381C - jal        0x08938310
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813820 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813824 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813828 - lwc1       $f1, 1348($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881382C - addiu      $s0, $sp, 32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813830 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813834 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813838 - lwc1       $f0, 1352($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881383C - swc1       $f1, 32($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813840 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813844 - lwc1       $f1, 1356($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813848 - swc1       $f0, 36($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881384C - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813850 - lwc1       $f0, 1360($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813854 - swc1       $f1, 40($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813858 - swc1       $f0, 44($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881385C - lw         $v0, 2528($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813860 - bnel       $s1, $v0, 0x08813874
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813864 - sll        $v0, $s1, 0x0003
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813868 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x881386C - b          0x08813890
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813870 - addiu      $v0, $v0, -18992
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813874 - subu       $v1, $v0, $s1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813878 - sll        $v0, $v1, 0x0003
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881387C - subu       $v0, $v0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813880 - sll        $v1, $v0, 0x0002
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813884 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813888 - addiu      $v0, $v0, -18120
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881388C - addu       $v0, $v0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813890 - lw         $a1, 0($s0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x8813894 - jal        0x08810764
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8813898 - addiu      $a0, $v0, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x881389C - addiu      $s1, $s1, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88138A0 - sltiu      $v1, $s1, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88138A4 - bne        $v1, $zr, 0x0881385C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88138A8 - addiu      $s0, $s0, 4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88138AC - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88138B0 - lw         $s1, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88138B4 - lw         $s0, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88138B8 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88138BC - addiu      $sp, $sp, 48
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_882E094
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E094 - addiu      $sp, $sp, -16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E098 - sw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E09C - lw         $v0, 25716($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E0A0 - bnel       $v0, $zr, 0x0882E0D4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0A4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882E0A8 - jal        0x08815410
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0AC - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0B4 - ori        $a1, $zr, -10728 <=> li $a1, 54808
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <  0x882E0B8 - jal        0x08815724
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0BC - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E0C0 - bne        $v0, $zr, 0x0882E0D0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0C4 - sw         $v0, 25716($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E0C8 - b          0x0882E0D4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0CC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E0D0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882E0D4 - bnel       $v0, $zr, 0x0882E0E4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0D8 - lw         $a0, 25716($gp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882E0DC - b          0x0882E0EC
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0E0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882E0E4 - jal        0x088366D0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0E8 - nop
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E0EC - lw         $ra, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0F0 - jr         $ra
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x882E0F4 - addiu      $sp, $sp, 16
02:49:32 DEBUG compiler - user_main - Compiling _S1_2_88366D0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88366D0 - addiu      $sp, $sp, -64
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366D4 - sw         $ra, 28($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366D8 - sw         $s1, 24($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366DC - sw         $s0, 20($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366E0 - swc1       $f22, 12($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366E4 - swc1       $f21, 8($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366E8 - swc1       $f20, 4($sp)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366EC - sw         $zr, 0($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366F0 - sw         $zr, 44($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366F4 - sb         $zr, 24($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366F8 - sb         $zr, 25($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88366FC - sb         $zr, 26($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836700 - sb         $zr, 27($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836704 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836708 - sb         $zr, 28($a0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883670C - addiu      $v1, $zr, 66 <=> li $v1, 66
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836710 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836714 - sw         $v1, -12980($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836718 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883671C - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836720 - sw         $v1, -12976($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836724 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836728 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883672C - sb         $zr, -12972($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836730 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836734 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836738 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883673C - sw         $v1, -12968($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836740 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836744 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836748 - sw         $v1, -12964($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883674C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836750 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836754 - sw         $v1, -12960($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836758 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883675C - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836760 - sw         $v1, -12956($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836764 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836768 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883676C - sw         $v1, -12952($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836770 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836774 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836778 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883677C - sb         $zr, -10892($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836780 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836784 - addiu      $v1, $zr, 111 <=> li $v1, 111
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836788 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883678C - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836790 - sw         $v1, -12948($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836794 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836798 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883679C - sw         $v1, -12944($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367A0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367A4 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367A8 - sw         $v1, -12940($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367AC - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367B0 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367B4 - sw         $v1, -12936($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367B8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367BC - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367C0 - sw         $v1, -12932($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367C4 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367C8 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367CC - sw         $v1, -12928($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367D0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367D4 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367D8 - sw         $v1, -12924($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367DC - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367E0 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367E4 - sw         $v1, -12920($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367E8 - addiu      $a1, $a1, 8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367EC - slti       $v0, $a1, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88367F0 - bne        $v0, $zr, 0x08836788
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367F4 - addiu      $a0, $a0, 32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367F8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88367FC - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836800 - sw         $zr, -12884($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836804 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836808 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883680C - sw         $zr, -12880($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836810 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836814 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836818 - addiu      $v1, $zr, 29 <=> li $v1, 29
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883681C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836820 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836824 - sb         $v1, -12876($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836828 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883682C - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836830 - sb         $zr, -12875($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836834 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836838 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883683C - sb         $v1, -12874($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836840 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836844 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836848 - sb         $zr, -12873($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883684C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836850 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836854 - sb         $v1, -12872($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836858 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883685C - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836860 - sb         $zr, -12871($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836864 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836868 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883686C - sb         $v1, -12870($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836870 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836874 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836878 - sb         $zr, -12869($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883687C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836880 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836884 - sb         $v1, -12868($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836888 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883688C - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836890 - sb         $zr, -12867($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836894 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836898 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883689C - sb         $v1, -12866($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368A0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368A4 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368A8 - sb         $zr, -12865($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368AC - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368B0 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368B4 - sb         $v1, -12864($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368B8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368BC - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368C0 - sb         $zr, -12863($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368C4 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368C8 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368CC - sb         $v1, -12862($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368D0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368D4 - addu       $v0, $a0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368D8 - sb         $zr, -12861($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368DC - addiu      $a1, $a1, 8
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368E0 - slti       $v0, $a1, 32
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88368E4 - bne        $v0, $zr, 0x0883681C
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368E8 - addiu      $a0, $a0, 16
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368EC - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368F0 - addu       $v0, $s0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88368F4 - addiu      $v0, $v0, 22030
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368F8 - addiu      $v0, $v0, 32760
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88368FC - sb         $zr, 0($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836900 - sb         $zr, 1($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836904 - sb         $zr, 2($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836908 - sb         $zr, 3($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883690C - sb         $zr, 4($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836910 - addiu      $v1, $v1, 5
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836914 - slti       $v0, $v1, 6
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8836918 - bnel       $v0, $zr, 0x088368F4
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883691C - addu       $v0, $s0, $v1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836920 - addu       $v1, $v1, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836924 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836928 - addu       $v0, $v1, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883692C - sb         $zr, -10746($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836930 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836934 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836938 - sb         $zr, -10735($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883693C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836940 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836944 - sb         $zr, -10734($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836948 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883694C - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836950 - sb         $zr, -10733($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836954 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836958 - addiu      $v1, $zr, 111 <=> li $v1, 111
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883695C - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836960 - sb         $v1, -10750($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836964 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836968 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883696C - sb         $v1, -10749($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836970 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836974 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836978 - sb         $v1, -10748($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883697C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836980 - addu       $v0, $s0, $v0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836984 - sb         $v1, -10747($v0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836988 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883698C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836990 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836994 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836998 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x883699C - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369A0 - mtc1       $zr, $f1
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369A4 - mtc1       $v0, $f0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88369A8 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369AC - addu       $t0, $a2, $t0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369B0 - sw         $v1, -12812($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369B4 - addiu      $t0, $a1, 20220
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369B8 - addiu      $t0, $t0, 32760
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369BC - sw         $zr, 0($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369C0 - sw         $v0, 4($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369C4 - sw         $zr, 8($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369C8 - sw         $zr, 12($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369CC - sb         $zr, 16($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369D0 - addiu      $t0, $a0, 21500
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369D4 - addiu      $t0, $t0, 32760
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369D8 - sh         $v1, 0($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369DC - sh         $v1, 2($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369E0 - sh         $v1, 4($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369E4 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369E8 - addu       $t0, $a2, $t0
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369EC - sw         $v1, -12808($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369F0 - addiu      $t0, $a1, 20240
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369F4 - addiu      $t0, $t0, 32760
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369F8 - sw         $zr, 0($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x88369FC - sw         $v0, 4($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A00 - sw         $zr, 8($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A04 - sw         $zr, 12($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A08 - sb         $zr, 16($t0)
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A0C - addiu      $t0, $a0, 21506
02:49:32 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A10 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A14 - sh         $v1, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A18 - sh         $v1, 2($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A1C - sh         $v1, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A20 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A24 - addu       $t0, $a2, $t0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A28 - sw         $v1, -12804($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A2C - addiu      $t0, $a1, 20260
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A30 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A34 - sw         $zr, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A38 - sw         $v0, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A3C - sw         $zr, 8($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A40 - sw         $zr, 12($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A44 - sb         $zr, 16($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A48 - addiu      $t0, $a0, 21512
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A4C - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A50 - sh         $v1, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A54 - sh         $v1, 2($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A58 - sh         $v1, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A5C - lui        $t0, 0x0001 <=> li $t0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A60 - addu       $t0, $a2, $t0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A64 - sw         $v1, -12800($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A68 - addiu      $t0, $a1, 20280
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A6C - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A70 - sw         $zr, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A74 - sw         $v0, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A78 - sw         $zr, 8($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A7C - sw         $zr, 12($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A80 - sb         $zr, 16($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A84 - addiu      $t0, $a0, 21518
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A88 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A8C - sh         $v1, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A90 - sh         $v1, 2($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A94 - sh         $v1, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A98 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836A9C - addu       $t0, $a2, $t0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AA0 - sw         $v1, -12796($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AA4 - addiu      $t0, $a1, 20300
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AA8 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AAC - sw         $zr, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AB0 - sw         $v0, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AB4 - sw         $zr, 8($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AB8 - sw         $zr, 12($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836ABC - sb         $zr, 16($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AC0 - addiu      $t0, $a0, 21524
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AC4 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AC8 - sh         $v1, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836ACC - sh         $v1, 2($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AD0 - sh         $v1, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AD4 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AD8 - addu       $t0, $a2, $t0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836ADC - sw         $v1, -12792($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AE0 - addiu      $t0, $a1, 20320
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AE4 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AE8 - sw         $zr, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AEC - sw         $v0, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AF0 - sw         $zr, 8($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AF4 - sw         $zr, 12($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AF8 - sb         $zr, 16($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836AFC - addiu      $t0, $a0, 21530
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B00 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B04 - sh         $v1, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B08 - sh         $v1, 2($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B0C - sh         $v1, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B10 - lui        $t0, 0x0001 <=> li $t0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B14 - addu       $t0, $a2, $t0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B18 - sw         $v1, -12788($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B1C - addiu      $t0, $a1, 20340
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B20 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B24 - sw         $zr, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B28 - sw         $v0, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B2C - sw         $zr, 8($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B30 - sw         $zr, 12($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B34 - sb         $zr, 16($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B38 - addiu      $t0, $a0, 21536
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B3C - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B40 - sh         $v1, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B44 - sh         $v1, 2($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B48 - sh         $v1, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B4C - lui        $t0, 0x0001 <=> li $t0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B50 - addu       $t0, $a2, $t0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B54 - sw         $v1, -12784($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B58 - addiu      $t0, $a1, 20360
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B5C - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B60 - sw         $zr, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B64 - sw         $v0, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B68 - sw         $zr, 8($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B6C - sw         $zr, 12($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B70 - sb         $zr, 16($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B74 - addiu      $t0, $a0, 21542
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B78 - addiu      $t0, $t0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B7C - sh         $v1, 0($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B80 - sh         $v1, 2($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B84 - sh         $v1, 4($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B88 - addiu      $a3, $a3, 8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B8C - slti       $t0, $a3, 64
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B90 - addiu      $a2, $a2, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B94 - addiu      $a1, $a1, 160
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8836B98 - bne        $t0, $zr, 0x088369A8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836B9C - addiu      $a0, $a0, 48
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BA0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BA4 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BA8 - sw         $v1, -10888($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BAC - addiu      $v0, $s0, 21904
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BB0 - addiu      $v0, $v0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BB4 - swc1       $f1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BB8 - swc1       $f0, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BBC - swc1       $f1, 8($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BC0 - swc1       $f1, 12($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BC4 - sb         $zr, 16($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BC8 - addiu      $v0, $s0, 21984
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BCC - addiu      $v0, $v0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BD0 - sh         $v1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BD4 - sh         $v1, 2($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BD8 - sh         $v1, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BDC - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BE0 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BE4 - sw         $v1, -10884($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BE8 - addiu      $v0, $s0, 21924
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BEC - addiu      $v0, $v0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BF0 - swc1       $f1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BF4 - swc1       $f0, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BF8 - swc1       $f1, 8($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836BFC - swc1       $f1, 12($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C00 - sb         $zr, 16($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C04 - addiu      $v0, $s0, 21990
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C08 - addiu      $v0, $v0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C0C - sh         $v1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C10 - sh         $v1, 2($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C14 - sh         $v1, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C18 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C1C - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C20 - sw         $v1, -10880($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C24 - addiu      $v0, $s0, 21944
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C28 - addiu      $v0, $v0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C2C - swc1       $f1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C30 - swc1       $f0, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C34 - swc1       $f1, 8($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C38 - swc1       $f1, 12($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C3C - sb         $zr, 16($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C40 - addiu      $v0, $s0, 21996
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C44 - addiu      $v0, $v0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C48 - sh         $v1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C4C - sh         $v1, 2($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C50 - sh         $v1, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C54 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C58 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C5C - sw         $v1, -10876($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C60 - addiu      $v0, $s0, 21964
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C64 - addiu      $v0, $v0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C68 - swc1       $f1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C6C - swc1       $f0, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C70 - swc1       $f1, 8($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C74 - swc1       $f1, 12($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C78 - sb         $zr, 16($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C7C - addiu      $v0, $s0, 22002
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C80 - addiu      $v0, $v0, 32760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C84 - sh         $v1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C88 - sh         $v1, 2($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C8C - sh         $v1, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C90 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C94 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C98 - sb         $zr, -10732($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836C9C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CA0 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CA4 - sb         $zr, -10731($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CA8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CAC - addiu      $a0, $zr, 17 <=> li $a0, 17
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CB0 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CB4 - sb         $a0, -10756($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CB8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CBC - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CC0 - swc1       $f1, -10768($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CC4 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CC8 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CCC - swc1       $f1, -10764($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CD0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CD4 - addiu      $a0, $zr, 5 <=> li $a0, 5
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CD8 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CDC - sb         $a0, -10760($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CE0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CE4 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CE8 - sb         $v1, -10759($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CEC - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CF0 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CF4 - sb         $zr, -10755($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CF8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836CFC - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D00 - sb         $zr, -10754($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D04 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D08 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D0C - sb         $zr, -10753($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D10 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D14 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D18 - sb         $zr, -10752($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D1C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D20 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D24 - sb         $zr, -10751($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D28 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D2C - addiu      $a0, $zr, 6116 <=> li $a0, 6116
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D30 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D34 - sw         $a0, -12996($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D38 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D3C - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D40 - sb         $zr, -12984($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D44 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D48 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D4C - sw         $a0, -12992($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D50 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D54 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D58 - sw         $a0, -12988($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D5C - swc1       $f0, 4($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D60 - swc1       $f0, 8($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D64 - swc1       $f0, 12($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D68 - sw         $v1, 16($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D6C - swc1       $f0, 20($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D70 - swc1       $f0, 32($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D74 - swc1       $f0, 36($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836D78 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D7C - swc1       $f0, 40($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836D80 - jal        0x0882CDBC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D84 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D88 - lui        $a1, 0x08C1 <=> li $a1, 0x08C10000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D8C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D90 - addiu      $a1, $a1, 1936
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D94 - addiu      $a2, $s0, 48
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836D98 - jal        0x0882D220
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836D9C - addiu      $a3, $zr, 544 <=> li $a3, 544
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836DA0 - bne        $v0, $zr, 0x08836DB0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DA4 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836DA8 - b          0x08837128
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DAC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8836DB0 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DB4 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836DB8 - jal        0x0882CDB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DBC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836DC0 - jal        0x0882DF2C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DC4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836DC8 - bnel       $v0, $zr, 0x08836DD8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DCC - addiu      $v0, $s0, 592
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836DD0 - b          0x08837128
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DD4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8836DD8 - jal        0x08814954
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DDC - sw         $v0, 60($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DE0 - lw         $t0, 60($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DE8 - addiu      $a1, $zr, 18307 <=> li $a1, 18307
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DEC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836DF0 - jal        0x08814350
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DF4 - addiu      $a3, $zr, 2784 <=> li $a3, 2784
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836DF8 - jal        0x08814954
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836DFC - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E00 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E04 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836E08 - jal        0x088140A4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E0C - addiu      $a2, $sp, 60
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836E10 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E14 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836E18 - jal        0x0882CDB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E1C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E20 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E24 - addiu      $a1, $sp, 56
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E28 - addiu      $a2, $sp, 52
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E2C - addiu      $a3, $zr, 18307 <=> li $a3, 18307
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E30 - addiu      $t0, $s0, 608
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836E34 - jal        0x0882DC68
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E38 - addiu      $t1, $s0, 616
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836E3C - bnel       $v0, $zr, 0x08836E4C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E40 - lw         $v0, 56($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836E44 - b          0x08836E5C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E48 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836E4C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E50 - sw         $v0, 3376($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E54 - lw         $v0, 52($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E58 - sw         $v0, 3492($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836E5C - bne        $v1, $zr, 0x08836E6C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E60 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836E64 - b          0x08836EEC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E68 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8836E6C - jal        0x08BFDF3C [sceKernelDcacheWritebackAll]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E70 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836E74 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E78 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836E7C - jal        0x0882CDB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E80 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E84 - lw         $a1, 3376($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E88 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E8C - lw         $a2, 3492($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E90 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836E94 - jal        0x0882DA60
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836E98 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836E9C - bnel       $v0, $zr, 0x08836EAC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836EA4 - b          0x08836EE0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EA8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836EAC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836EB0 - jal        0x0882DA58
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EB4 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EB8 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EBC - mtc1       $v0, $f12
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EC0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836EC4 - jal        0x0882DA50
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EC8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836ECC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836ED0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836ED4 - jal        0x0882DA48
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836ED8 - addiu      $a2, $zr, 127 <=> li $a2, 127
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EDC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836EE0 - bnel       $v0, $zr, 0x08836EEC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EE4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836EE8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836EEC - bne        $v0, $zr, 0x08836EFC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EF0 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836EF4 - b          0x08837128
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836EF8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8836EFC - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F00 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F04 - jal        0x0882CDAC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F08 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F0C - jal        0x08988010
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F10 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836F14 - bnel       $v0, $zr, 0x08836F24
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F18 - addiu      $a0, $s0, 3608
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836F1C - b          0x08837128
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F20 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836F24 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F28 - jal        0x0880DE68
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F2C - ori        $a2, $zr, -16604 <=> li $a2, 48932
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F30 - addiu      $v0, $s0, 3608
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F34 - jal        0x08814954
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F38 - sw         $v0, 48($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F3C - lw         $t0, 48($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F40 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F44 - addiu      $a1, $zr, 18309 <=> li $a1, 18309
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F48 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F4C - jal        0x08814350
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F50 - addiu      $a3, $zr, 24468 <=> li $a3, 24468
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F54 - jal        0x08814954
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F58 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F5C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F60 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F64 - jal        0x088140A4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F68 - addiu      $a2, $sp, 48
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F6C - addiu      $v0, $s0, 28076
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F70 - jal        0x08814954
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F74 - sw         $v0, 44($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F78 - lw         $t0, 44($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F7C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F80 - addiu      $a1, $zr, 18308 <=> li $a1, 18308
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F84 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F88 - jal        0x08814350
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F8C - addiu      $a3, $zr, 24464 <=> li $a3, 24464
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836F90 - jal        0x08814954
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F94 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F98 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836F9C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836FA0 - jal        0x088140A4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FA4 - addiu      $a2, $sp, 44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FA8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FAC - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FB0 - lb         $v0, -10731($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836FB4 - beql       $v0, $zr, 0x08836FE8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FB8 - lui        $v0, 0x3F40 <=> li $v0, 0x3F400000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836FBC - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FC0 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FC4 - lw         $v1, -12980($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FC8 - addiu      $v0, $zr, 59 <=> li $v0, 59
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836FCC - bne        $v1, $v0, 0x08836FE4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FD0 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FD4 - lui        $v0, 0x3F66 <=> li $v0, 0x3F660000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FD8 - ori        $v0, $v0, 26215
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836FDC - b          0x08836FEC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FE0 - mtc1       $v0, $f1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836FE4 - lui        $v0, 0x3F40 <=> li $v0, 0x3F400000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836FE8 - mtc1       $v0, $f1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836FEC - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FF0 - addu       $v0, $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FF4 - lb         $v0, -10732($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836FF8 - beql       $v0, $zr, 0x08837014
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8836FFC - swc1       $f1, 4($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8837000 - lui        $v0, 0x3F4C <=> li $v0, 0x3F4C0000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837004 - ori        $v0, $v0, -13107
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837008 - mtc1       $v0, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883700C - mul.s      $f1, $f1, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837010 - swc1       $f1, 4($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8837014 - lwc1       $f0, 32($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8837018 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883701C - mul.s      $f20, $f1, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8837020 - jal        0x0882CDBC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837024 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837028 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x883702C - jal        0x0882D008
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837030 - mov.s      $f12, $f20
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837034 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837038 - sw         $v0, 8($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883703C - lwc1       $f0, 36($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837040 - mtc1       $v0, $f1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8837044 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837048 - mul.s      $f20, $f1, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x883704C - jal        0x0882CDB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837050 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837054 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8837058 - jal        0x0882D52C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883705C - mov.s      $f12, $f20
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837060 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8837064 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837068 - sw         $v0, 20($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x883706C - jal        0x0882CDB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837070 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837074 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837078 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883707C - mtc1       $v0, $f12
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837080 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8837084 - jal        0x0882D47C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837088 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883708C - sb         $zr, 24($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837090 - sb         $zr, 25($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837094 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837098 - sb         $zr, 26($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883709C - addiu      $v0, $v0, -14776
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370A0 - lwc1       $f21, 8($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370A4 - lwc1       $f20, 12($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370A8 - lwc1       $f0, 4($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370AC - swc1       $f0, 32($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370B0 - lwc1       $f1, 4($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370B4 - lwc1       $f0, 32($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88370B8 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370BC - mul.s      $f22, $f1, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88370C0 - jal        0x0882CDBC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88370CC - jal        0x0882D008
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370D0 - mov.s      $f12, $f22
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370D4 - swc1       $f21, 36($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370D8 - lwc1       $f1, 8($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370DC - lwc1       $f0, 36($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88370E0 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370E4 - mul.s      $f21, $f1, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88370E8 - jal        0x0882CDB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370EC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88370F4 - jal        0x0882D52C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370F8 - mov.s      $f12, $f21
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88370FC - swc1       $f20, 40($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837100 - lwc1       $f1, 12($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837104 - lwc1       $f0, 40($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8837108 - jal        0x0882CE44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883710C - mul.s      $f20, $f1, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8837110 - jal        0x0882CDAC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837114 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837118 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x883711C - jal        0x08987CA8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837120 - mov.s      $f12, $f20
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837124 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8837128 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883712C - lw         $s1, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837130 - lw         $s0, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837134 - lwc1       $f22, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837138 - lwc1       $f21, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x883713C - lwc1       $f20, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837140 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8837144 - addiu      $sp, $sp, 64
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_882D220
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D220 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D224 - sw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D228 - sw         $s3, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D22C - sw         $s2, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D230 - sw         $s1, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D234 - sw         $s0, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D238 - lw         $v0, 272($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D23C - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D240 - addu       $s0, $a3, $zr <=> move $s0, $a3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D244 - andi       $v0, $v0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D248 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D24C - beq        $v0, $zr, 0x0882D25C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D250 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D254 - b          0x0882D2DC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D258 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D25C - lw         $t9, 260($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D260 - addiu      $s3, $s2, 260
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D264 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D268 - lw         $t9, 12($t9)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D26C - jalr       $ra, $t9
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D270 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D274 - bgez       $v0, 0x0882D284
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D278 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D27C - b          0x0882D2DC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D280 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D284 - beql       $s1, $zr, 0x0882D2D0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D288 - lw         $v0, 272($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D28C - beq        $s0, $zr, 0x0882D2CC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D290 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D294 - lw         $t9, 0($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D298 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D29C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2A0 - lw         $t9, 28($t9)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2A4 - jalr       $ra, $t9
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2A8 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D2AC - beq        $v0, $s0, 0x0882D2CC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2B0 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2B4 - lw         $t9, 0($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2B8 - lw         $t9, 20($t9)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2BC - jalr       $ra, $t9
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2C0 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D2C4 - b          0x0882D2DC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2C8 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D2CC - lw         $v0, 272($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D2D0 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2D4 - ori        $v0, $v0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2D8 - sw         $v0, 272($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D2DC - bnel       $v1, $zr, 0x0882D2EC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2E0 - lw         $v0, 272($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D2E4 - b          0x0882D364
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2E8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D2EC - andi       $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2F0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D2F4 - beq        $v0, $zr, 0x0882D304
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D2F8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D2FC - b          0x0882D360
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D300 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882D304 - jal        0x088295B0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D308 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D30C - lui        $a3, 0x0A35 <=> li $a3, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D310 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D314 - addiu      $a0, $s2, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D318 - addiu      $a1, $zr, 17 <=> li $a1, 17
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D31C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D320 - addiu      $a3, $a3, 15296
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D324 - ori        $t0, $v0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D328 - jal        0x08A3C514
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D32C - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D330 - bgezl      $v0, 0x0882D340
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D334 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D338 - b          0x0882D360
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D33C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D340 - mtc1       $v0, $f12
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D344 - addiu      $a0, $s2, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D348 - jal        0x08A3BA44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D34C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D350 - lw         $v0, 272($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D354 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D358 - ori        $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D35C - sw         $v0, 272($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D360 - sltu       $v0, $zr, $v1 <=> move $v0, $v1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D364 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D368 - lw         $s3, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D36C - lw         $s2, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D370 - lw         $s1, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D374 - lw         $s0, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D378 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882D37C - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_882CBF0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CBF0 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CBF4 - sw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CBF8 - sw         $s4, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CBFC - sw         $s3, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC00 - sw         $s2, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC04 - sw         $s1, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC08 - sw         $s0, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC0C - lw         $v0, 4($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC10 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC14 - lui        $v1, 0xFFFF <=> li $v1, 0xFFFF0000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC18 - and        $v1, $s0, $v1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC1C - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC20 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CC24 - bltz       $v0, 0x0882CC38
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC28 - ori        $s0, $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC2C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CC30 - b          0x0882CD08
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC34 - ori        $v0, $v0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CC38 - lui        $s3, 0x08C1 <=> li $s3, 0x08C10000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC3C - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC40 - addiu      $s3, $s3, 1912
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882CC44 - jal        0x088107EC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC48 - lw         $a0, 0($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC4C - lw         $a1, 0($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC50 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CC54 - jal        0x0880D9F4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC58 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CC5C - bnel       $v0, $zr, 0x0882CC7C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC60 - addiu      $s4, $s4, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CC64 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC68 - sll        $v1, $s4, 0x0003
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC6C - addiu      $v0, $v0, 1916
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC70 - addu       $v0, $v0, $v1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CC74 - b          0x0882CC8C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC78 - lw         $v1, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CC7C - sltiu      $v0, $s4, 3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882CC80 - bne        $v0, $zr, 0x0882CC44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC84 - addiu      $s3, $s3, 8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC88 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CC8C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CC90 - beq        $v1, $v0, 0x0882CCDC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC94 - sw         $v1, 8($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CC98 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CC9C - beql       $v1, $v0, 0x0882CCE0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882CCA4 - beq        $v1, $zr, 0x0882CCB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCA8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CCAC - b          0x0882CCFC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCB0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882CCB4 - jal        0x088295B0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCB8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCBC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCC0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CCC4 - jal        0x08829440
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCC8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CCCC - bgez       $v0, 0x0882CD04
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCD0 - sw         $v0, 4($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CCD4 - b          0x0882CD0C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCD8 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CCDC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CCE0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882CCE4 - jal        0x08BFDCB4 [sceIoOpen]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCE8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CCEC - bgez       $v0, 0x0882CD04
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCF0 - sw         $v0, 4($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882CCF4 - b          0x0882CD08
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CCF8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882CCFC - b          0x0882CD08
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD00 - ori        $v0, $v0, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CD04 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CD08 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CD0C - lw         $s4, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD10 - lw         $s3, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD14 - lw         $s2, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD18 - lw         $s1, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD1C - lw         $s0, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD20 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CD24 - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_880D9F4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880D9F4 - sltiu      $v0, $a2, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x880D9F8 - bne        $v0, $zr, 0x0880DA0C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880D9FC - or         $v0, $a0, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA00 - andi       $v0, $v0, 3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DA04 - beql       $v0, $zr, 0x0880DA30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA08 - lw         $v1, 0($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x880DA0C - beq        $a2, $zr, 0x0880DA58
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA10 - addiu      $v1, $a2, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DA14 - lbu        $a2, 0($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA18 - lbu        $v0, 0($a1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x880DA1C - beq        $v0, $a2, 0x0880DA60
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA20 - subu       $v0, $a2, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA24 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA28 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DA2C - lw         $v1, 0($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DA30 - lw         $v0, 0($a1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DA34 - bne        $v1, $v0, 0x0880DA0C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA38 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA3C - addiu      $a2, $a2, -4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA40 - sltiu      $v0, $a2, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA44 - addiu      $a0, $a0, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DA48 - beq        $v0, $zr, 0x0880DA2C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA4C - addiu      $a1, $a1, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DA50 - bne        $a2, $zr, 0x0880DA14
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA54 - addiu      $v1, $a2, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DA58 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA5C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DA60 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x880DA64 - addiu      $a0, $a0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DA68 - beq        $a3, $v1, 0x0880DA58
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA6C - addiu      $a1, $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA70 - lbu        $a2, 0($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA74 - lbu        $v0, 0($a1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x880DA78 - beq        $a2, $v0, 0x0880DA64
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA7C - addiu      $a3, $a3, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA80 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x880DA84 - subu       $v0, $a2, $v0
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_88295B0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88295B0 - addiu      $sp, $sp, -16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295B4 - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295B8 - lw         $v0, -32580($gp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88295BC - bltzl      $v0, 0x088295CC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295C0 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88295C4 - b          0x088295F4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295C8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88295CC - addiu      $a0, $gp, -32576
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295D0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295D4 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88295D8 - jal        0x08BFDD94 [sceKernelCreateSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295DC - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88295E0 - bgezl      $v0, 0x088295F0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295E4 - sw         $v0, -32580($gp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88295E8 - b          0x088295F8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295EC - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88295F0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88295F4 - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88295F8 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88295FC - addiu      $sp, $sp, 16
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8829440
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829440 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829444 - sw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829448 - sw         $s3, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882944C - sw         $s2, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829450 - sw         $s1, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829454 - sw         $s0, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829458 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882945C - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829460 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829464 - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829468 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882946C - andi       $v0, $v0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829470 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829474 - bnel       $v0, $zr, 0x08829494
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829478 - lw         $a0, -32580($gp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882947C - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829480 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829484 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829488 - bltzl      $s0, 0x08829540
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882948C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829490 - lw         $a0, -32580($gp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829494 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829498 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882949C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88294A0 - bltz       $v0, 0x0882953C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294A4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294A8 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294AC - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88294B0 - jal        0x08BFDCB4 [sceIoOpen]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294B4 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294B8 - lw         $a0, -32580($gp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294BC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88294C0 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294C4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88294C8 - bgez       $s0, 0x0882953C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294CC - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294D0 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88294D4 - jal        0x08BFDD84 [sceKernelDelayThread]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294D8 - ori        $a0, $v0, 16960
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294DC - lui        $v0, 0x8021 <=> li $v0, 0x80210000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294E0 - ori        $v1, $v0, 3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88294E4 - beql       $s0, $v1, 0x08829510
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294E8 - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88294EC - ori        $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88294F0 - beq        $s0, $v0, 0x0882950C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294F4 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88294F8 - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88294FC - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829500 - andi       $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829504 - beql       $v0, $zr, 0x08829528
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829508 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882950C - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829510 - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829514 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829518 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882951C - bltz       $s0, 0x0882953C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829520 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829524 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829528 - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882952C - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829530 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8829534 - bgez       $s0, 0x08829464
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829538 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882953C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829540 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829544 - lw         $s3, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829548 - lw         $s2, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882954C - lw         $s1, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829550 - lw         $s0, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829554 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829558 - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8BFDFFC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFFC - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE000 - syscall    0x046B5 [sceUmdGetDriveStat]
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8BFDE4C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE4C - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE50 - syscall    0x04612 [sceKernelWaitSema]
02:49:33  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Sound/BGM.bin flags = 1 permissions = 00
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_882C998
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882C998 - addiu      $sp, $sp, -16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C99C - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C9A0 - lw         $v0, 8($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882C9A4 - beql       $v0, $zr, 0x0882C9B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C9A8 - lw         $a0, 4($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882C9AC - b          0x0882C9C4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C9B0 - lw         $a0, 4($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882C9B4 - jal        0x088291E4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C9B8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882C9BC - b          0x0882C9D0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C9C0 - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882C9C4 - jal        0x08BFDC6C [sceIoRead]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C9C8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C9CC - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882C9D0 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882C9D4 - addiu      $sp, $sp, 16
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_88291E4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88291E4 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88291E8 - sw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88291EC - sw         $s3, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88291F0 - sw         $s2, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88291F4 - sw         $s1, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88291F8 - sw         $s0, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88291FC - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829200 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829204 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829208 - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882920C - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829210 - andi       $v0, $v0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829214 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829218 - bnel       $v0, $zr, 0x08829238
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882921C - lw         $a0, -32580($gp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829220 - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829224 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829228 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882922C - bltzl      $s0, 0x088292E4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829230 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829234 - lw         $a0, -32580($gp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829238 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882923C - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829240 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829244 - bltz       $v0, 0x088292E0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829248 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882924C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829250 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829254 - jal        0x08BFDC6C [sceIoRead]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829258 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882925C - lw         $a0, -32580($gp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829260 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829264 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829268 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882926C - bgez       $s0, 0x088292E0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829270 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829274 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829278 - jal        0x08BFDD84 [sceKernelDelayThread]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882927C - ori        $a0, $v0, 16960
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829280 - lui        $v0, 0x8021 <=> li $v0, 0x80210000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829284 - ori        $v1, $v0, 3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829288 - beql       $s0, $v1, 0x088292B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882928C - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829290 - ori        $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829294 - beq        $s0, $v0, 0x088292B0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8829298 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882929C - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292A0 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292A4 - andi       $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88292A8 - beql       $v0, $zr, 0x088292CC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292AC - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88292B0 - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88292B4 - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292B8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292BC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88292C0 - bltz       $s0, 0x088292E0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292C4 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292C8 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88292CC - jal        0x08BFE004 [sceUmdWaitDriveStat]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292D0 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292D4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88292D8 - bgez       $s0, 0x08829208
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292DC - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88292E0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88292E4 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292E8 - lw         $s3, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292EC - lw         $s2, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292F0 - lw         $s1, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292F4 - lw         $s0, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292F8 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88292FC - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8A3C514
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C514 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C518 - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C51C - sw         $s2, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C520 - sw         $s1, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C524 - sw         $s0, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C528 - lw         $v0, 80($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C52C - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C530 - blez       $v0, 0x08A3C544
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C534 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C538 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C53C - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C540 - ori        $v0, $v0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C544 - slti       $v0, $s0, 16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C548 - bnel       $v0, $zr, 0x08A3C560
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C54C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C550 - slti       $v0, $s0, 111
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C554 - bne        $v0, $zr, 0x08A3C568
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C558 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C55C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C560 - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C564 - ori        $v0, $v0, 511
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C568 - bltzl      $a2, 0x08A3C580
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C56C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C570 - slti       $v0, $a2, 3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C574 - bne        $v0, $zr, 0x08A3C588
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C578 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C57C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C580 - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C584 - ori        $v0, $v0, 511
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C588 - beql       $a3, $zr, 0x08A3C5B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C58C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C590 - addiu      $v1, $t0, -2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C594 - addiu      $v0, $zr, -4 <=> li $v0, -4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C598 - and        $t0, $v1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C59C - sltiu      $at, $t0, 4096
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C5A0 - beql       $at, $zr, 0x08A3C5B8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5A4 - sw         $a2, 108($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C5A8 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C5AC - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5B0 - ori        $v0, $v0, 511
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C5B4 - sw         $a2, 108($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C5B8 - sw         $a3, 100($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5BC - sw         $t0, 104($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5C0 - sw         $zr, 200($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5C4 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5C8 - sw         $v0, 204($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5CC - sw         $zr, 208($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5D0 - sw         $zr, 188($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5D4 - sw         $zr, 212($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5D8 - sw         $zr, 216($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5DC - sw         $zr, 220($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5E0 - sw         $zr, 224($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5E4 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5E8 - sw         $zr, 52($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5EC - sw         $v0, 60($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5F0 - sw         $v0, 64($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5F4 - sw         $v0, 68($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5F8 - sw         $zr, 72($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C5FC - sw         $zr, 4($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C600 - sw         $v0, 12($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C604 - sw         $v0, 16($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C608 - sw         $v0, 20($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C60C - sw         $zr, 24($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C610 - sw         $t1, 172($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C614 - mtc1       $v0, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C618 - beq        $t1, $zr, 0x08A3C634
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C61C - sw         $zr, 176($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C620 - lui        $v0, 0x3F35 <=> li $v0, 0x3F350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C624 - ori        $v0, $v0, 1269
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C628 - sw         $v0, 184($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C62C - b          0x08A3C63C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C630 - sw         $v0, 180($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C634 - swc1       $f0, 184($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C638 - swc1       $f0, 180($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C63C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C640 - addiu      $a0, $gp, 6516
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C644 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C648 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C64C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C650 - jal        0x08BFDD94 [sceKernelCreateSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C654 - sw         $zr, 112($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C658 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C65C - bgezl      $s2, 0x08A3C674
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C660 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C664 - jal        0x08A3C420
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C668 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C66C - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C670 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C674 - addiu      $a0, $gp, 6528
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C678 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C67C - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C680 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C684 - jal        0x08BFDD94 [sceKernelCreateSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C688 - sw         $s2, 80($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C68C - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C690 - bgezl      $s2, 0x08A3C6A8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C694 - addiu      $a0, $gp, 6540
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C698 - jal        0x08A3C420
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C69C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C6A0 - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6A4 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C6A8 - addiu      $a1, $zr, 512 <=> li $a1, 512
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6AC - lui        $a2, 0x0801 <=> li $a2, 0x08010000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6B0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C6B4 - jal        0x08BFDE5C [sceKernelCreateEventFlag]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6B8 - sw         $s2, 84($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6BC - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C6C0 - bgezl      $s2, 0x08A3C6D8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6C4 - sw         $s2, 88($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C6C8 - jal        0x08A3C420
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6CC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C6D0 - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6D4 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C6D8 - sw         $s1, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6DC - lw         $v0, 100($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C6E0 - beq        $v0, $zr, 0x08A3C750
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6E4 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6E8 - lui        $a1, 0x08A4 <=> li $a1, 0x08A40000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6EC - addiu      $a2, $s0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6F0 - addiu      $a0, $gp, 6548
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6F4 - addiu      $a1, $a1, -9448
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6F8 - addiu      $a3, $zr, 4096 <=> li $a3, 4096
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C6FC - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C700 - jal        0x08BFDE44 [sceKernelCreateThread]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C704 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C708 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C70C - bgezl      $s2, 0x08A3C724
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C710 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C714 - jal        0x08A3C420
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C718 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C71C - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C720 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C724 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C728 - addiu      $a2, $sp, 28
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C72C - jal        0x08BFDDD4 [sceKernelStartThread]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C730 - sw         $s2, 92($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C734 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C738 - beq        $s2, $zr, 0x08A3C750
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C73C - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C740 - jal        0x08A3C420
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C744 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C748 - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C74C - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C750 - lui        $a1, 0x08A4 <=> li $a1, 0x08A40000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C754 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C758 - addiu      $a0, $gp, 6560
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C75C - addiu      $a1, $a1, -14388
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C760 - ori        $a3, $zr, -12288 <=> li $a3, 53248
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C764 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C768 - jal        0x08BFDE44 [sceKernelCreateThread]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C76C - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C770 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C774 - bgezl      $s0, 0x08A3C78C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C778 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C77C - jal        0x08A3C420
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C780 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C784 - b          0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C788 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C78C - addiu      $a1, $zr, 4 <=> li $a1, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C790 - addiu      $a2, $sp, 28
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C794 - jal        0x08BFDDD4 [sceKernelStartThread]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C798 - sw         $s0, 96($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C79C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C7A0 - beql       $s0, $zr, 0x08A3C7B4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C7A4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C7A8 - jal        0x08A3C420
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C7AC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C7B0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C7B4 - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C7B8 - lw         $s2, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C7BC - lw         $s1, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C7C0 - lw         $s0, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C7C4 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C7C8 - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - KspLoader - Compiling _S1_2_8A3DB18
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DB18 - addiu      $sp, $sp, -16
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB1C - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile <  0x8A3DB20 - jal        0x08A3DB40
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB24 - lw         $a0, 0($a1)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile <  0x8A3DB28 - jal        0x08BFDE9C [sceKernelExitDeleteThread]
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB2C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB30 - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB34 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB38 - jr         $ra
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB3C - addiu      $sp, $sp, 16
02:49:33 DEBUG compiler - KspLoader - Compiling _S1_2_8A3DB40
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DB40 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB44 - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB48 - sw         $s2, 8($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB4C - sw         $s1, 4($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB50 - sw         $s0, 0($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB54 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DB58 - lw         $a0, 88($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DB5C - lui        $a1, 0x0300 <=> li $a1, 0x03000000
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB60 - addiu      $a2, $zr, 33 <=> li $a2, 33
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB64 - addiu      $a3, $sp, 28
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile <  0x8A3DB68 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB6C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB70 - lw         $a0, 28($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB74 - lui        $v1, 0x0200 <=> li $v1, 0x02000000
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB78 - and        $v1, $a0, $v1
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile v  0x8A3DB7C - bnel       $v1, $zr, 0x08A3DCA4
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB80 - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DB84 - lui        $v0, 0x0100 <=> li $v0, 0x01000000
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB88 - and        $v0, $a0, $v0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile ^  0x8A3DB8C - beql       $v0, $zr, 0x08A3DB5C
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB90 - lw         $a0, 88($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DB94 - lw         $a0, 88($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile <  0x8A3DB98 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DB9C - addiu      $a1, $zr, 16384 <=> li $a1, 16384
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBA0 - lw         $a0, 228($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBA4 - lw         $v1, 232($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBA8 - lw         $v0, 236($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBAC - lw         $t9, 0($a0)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBB0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBB4 - addu       $a2, $v1, $v0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBB8 - lw         $t9, 44($t9)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBBC - jalr       $ra, $t9
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBC0 - sra        $a3, $a2, 0x001F
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBC4 - lw         $v1, 228($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBC8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBCC - lw         $v1, 8($v1)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile v  0x8A3DBD0 - bnel       $v1, $v0, 0x08A3DC40
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBD4 - lw         $a0, 228($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DBD8 - lw         $s1, 240($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBDC - lw         $v0, 244($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile v  0x8A3DBE0 - beq        $v0, $zr, 0x08A3DC34
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBE4 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBE8 - lw         $v0, 244($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DBEC - subu       $a2, $v0, $s0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBF0 - sltiu      $at, $a2, 2049
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile v  0x8A3DBF4 - bnel       $at, $zr, 0x08A3DC04
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DBF8 - lw         $a0, 228($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DBFC - addiu      $a2, $zr, 2048 <=> li $a2, 2048
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC00 - lw         $a0, 228($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DC04 - lw         $t9, 0($a0)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC08 - lw         $t9, 36($t9)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC0C - jalr       $ra, $t9
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC10 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile v  0x8A3DC14 - beql       $v0, $zr, 0x08A3DC84
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC18 - sw         $s0, 248($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DC1C - addu       $s1, $s1, $v0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC20 - addu       $s0, $s0, $v0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC24 - lw         $v0, 244($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC28 - sltu       $v0, $s0, $v0
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile ^  0x8A3DC2C - bnel       $v0, $zr, 0x08A3DBEC
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC30 - lw         $v0, 244($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DC34 - sw         $s0, 248($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile v  0x8A3DC38 - b          0x08A3DC84
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC3C - nop
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DC40 - lw         $t9, 0($a0)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC44 - lw         $t9, 52($t9)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC48 - jalr       $ra, $t9
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC4C - nop
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile v  0x8A3DC50 - beql       $v0, $zr, 0x08A3DC78
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC54 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DC58 - lw         $a0, 228($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC5C - lw         $a1, 240($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC60 - lw         $t9, 0($a0)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC64 - lw         $t9, 36($t9)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC68 - jalr       $ra, $t9
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC6C - lw         $a2, 244($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile v  0x8A3DC70 - b          0x08A3DC84
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC74 - sw         $v0, 248($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DC78 - ori        $a0, $v0, -31072
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile <  0x8A3DC7C - jal        0x08BFDD84 [sceKernelDelayThread]
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC80 - sw         $zr, 248($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DC84 - lw         $a0, 88($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile <  0x8A3DC88 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC8C - addiu      $a1, $zr, -16385 <=> li $a1, -16385
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC90 - lw         $a0, 88($s2)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile <  0x8A3DC94 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DC98 - lui        $a1, 0x0800 <=> li $a1, 0x08000000
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile ^  0x8A3DC9C - b          0x08A3DB58
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DCA0 - nop
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile  > 0x8A3DCA4 - lw         $s2, 8($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DCA8 - lw         $s1, 4($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DCAC - lw         $s0, 0($sp)
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DCB0 - jr         $ra
02:49:33 DEBUG compiler - KspLoader - CodeInstruction.compile    0x8A3DCB4 - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - KspWorker - Compiling _S1_2_8A3C7CC
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C7CC - addiu      $sp, $sp, -16
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7D0 - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C7D4 - jal        0x08A3C7F4
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7D8 - lw         $a0, 0($a1)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C7DC - jal        0x08BFDE9C [sceKernelExitDeleteThread]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7E0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7E4 - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7E8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7EC - jr         $ra
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7F0 - addiu      $sp, $sp, 16
02:49:33 DEBUG compiler - KspWorker - Compiling _S1_2_8A3C7F4
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C7F4 - addiu      $sp, $sp, -80
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7F8 - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C7FC - sw         $s0, 8($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C800 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C804 - lw         $a0, 84($a0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3C808 - blezl      $a0, 0x08A3C820
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C80C - lw         $a0, 84($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C810 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C814 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C818 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C81C - lw         $a0, 84($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile v> 0x8A3C820 - blezl      $a0, 0x08A3C834
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C824 - lw         $a0, 88($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <> 0x8A3C828 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C82C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C830 - lw         $a0, 88($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C834 - lui        $a1, 0x0002 <=> li $a1, 0x00020000
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C838 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C83C - addiu      $a3, $sp, 76
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C840 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C844 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C848 - lw         $a0, 84($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3C84C - blezl      $a0, 0x08A3C864
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C850 - addiu      $a1, $s0, 112
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C854 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C858 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C85C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C860 - addiu      $a1, $s0, 112
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C864 - addiu      $a0, $sp, 16
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C868 - addiu      $v1, $zr, 15 <=> li $v1, 15
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C86C - lw         $v0, 0($a1)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C870 - addiu      $v1, $v1, -1
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C874 - sw         $v0, 0($a0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C878 - addiu      $a1, $a1, 4
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile ^  0x8A3C87C - bgtz       $v1, 0x08A3C86C
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C880 - addiu      $a0, $a0, 4
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C884 - sw         $zr, 112($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C888 - lw         $a0, 88($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C88C - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C890 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C894 - lw         $v1, 16($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C898 - andi       $v1, $v1, -32768
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3C89C - bnel       $v1, $zr, 0x08A3C90C
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8A0 - lw         $a0, 84($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C8A4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C8A8 - jal        0x08A3D9E0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8AC - addiu      $a1, $sp, 16
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8B0 - lw         $v0, 16($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8B4 - andi       $v0, $v0, 1
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile ^  0x8A3C8B8 - beq        $v0, $zr, 0x08A3C81C
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8BC - nop
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8C0 - lw         $a0, 88($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C8C4 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8C8 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8CC - lw         $a0, 88($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8D0 - lui        $v0, 0xFFFB <=> li $v0, 0xFFFB0000
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C8D4 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8D8 - ori        $a1, $v0, -1
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8DC - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C8E0 - jal        0x08A3C92C
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8E4 - addiu      $a1, $sp, 16
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8E8 - lw         $a0, 88($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3C8EC - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8F0 - addiu      $a1, $zr, -1576 <=> li $a1, -1576
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8F4 - sw         $zr, 188($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8F8 - sw         $zr, 212($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C8FC - sw         $zr, 216($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C900 - sw         $zr, 220($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile ^  0x8A3C904 - b          0x08A3C81C
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C908 - sw         $zr, 224($s0)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile v> 0x8A3C90C - blezl      $a0, 0x08A3C920
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C910 - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile <> 0x8A3C914 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C918 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C91C - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3C920 - lw         $s0, 8($sp)
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C924 - jr         $ra
02:49:33 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3C928 - addiu      $sp, $sp, 80
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8A3BA44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BA44 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA48 - sw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA4C - sw         $s2, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA50 - sw         $s1, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA54 - sw         $s0, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA58 - swc1       $f20, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA5C - mov.s      $f20, $f12
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA60 - mtc1       $zr, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA64 - c.le.s     $f0, $f20
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA68 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA6C - bc1f       0x08A3BA8C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA70 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA74 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA78 - mtc1       $v0, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA7C - c.le.s     $f20, $f0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA80 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA84 - bc1tl      0x08A3BA98
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA88 - sltiu      $at, $s2, 30001
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BA8C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA90 - b          0x08A3BB58
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA94 - ori        $v0, $v0, 511
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BA98 - bnel       $at, $zr, 0x08A3BAAC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA9C - lw         $a0, 80($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BAA0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAA4 - b          0x08A3BB58
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAA8 - ori        $v0, $v0, 511
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAAC - bgtzl      $a0, 0x08A3BAC0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAB0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BAB4 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAB8 - b          0x08A3BAC8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BABC - ori        $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BAC0 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAC4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAC8 - bltz       $v0, 0x08A3BB0C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BACC - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAD0 - lw         $a0, 84($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAD4 - bgtzl      $a0, 0x08A3BAE8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAD8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BADC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAE0 - b          0x08A3BAF0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAE4 - ori        $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BAE8 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAEC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAF0 - bgez       $v0, 0x08A3BB0C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAF8 - lw         $a0, 80($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAFC - blez       $a0, 0x08A3BB0C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB00 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3BB04 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB08 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB0C - bgezl      $s1, 0x08A3BB1C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB10 - swc1       $f20, 164($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB14 - b          0x08A3BB58
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB18 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BB1C - sw         $s2, 168($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB20 - lw         $v0, 112($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB24 - ori        $v0, $v0, 256
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB28 - sw         $v0, 112($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB2C - lw         $a0, 84($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BB30 - blezl      $a0, 0x08A3BB44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB34 - lw         $a0, 80($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BB38 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB3C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB40 - lw         $a0, 80($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB44 - blezl      $a0, 0x08A3BB58
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BB4C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB50 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB54 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BB58 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB5C - lw         $s2, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB60 - lw         $s1, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB64 - lw         $s0, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB68 - lwc1       $f20, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB6C - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB70 - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_882CDB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CDB4 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882CDB8 - addiu      $v0, $a0, 296
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_882DF2C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DF2C - addiu      $sp, $sp, -16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF30 - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF34 - sw         $s0, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DF38 - jal        0x0882DE04
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF3C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DF40 - bnel       $v0, $zr, 0x0882DF50
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF44 - lw         $v0, 2892($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DF48 - b          0x0882DFB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF4C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DF50 - andi       $v0, $v0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF54 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DF58 - beql       $v0, $zr, 0x0882DF68
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF5C - lui        $v0, 0x0A38 <=> li $v0, 0x0A380000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DF60 - b          0x0882DFB0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF64 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DF68 - addiu      $v0, $v0, 15300
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DF6C - bne        $v0, $zr, 0x0882DF80
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF70 - addiu      $v1, $s0, 2880
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF74 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DF78 - b          0x0882DF94
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF7C - ori        $v0, $v0, 259
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DF80 - sw         $v0, 0($v1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF84 - addiu      $v0, $zr, 1024 <=> li $v0, 1024
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF88 - sw         $v0, 4($v1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF8C - sw         $zr, 8($v1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF90 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DF94 - bgezl      $v0, 0x0882DFA4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DF98 - lw         $v0, 2892($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DF9C - b          0x0882DFB0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DFA0 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DFA4 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DFA8 - ori        $v0, $v0, 2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DFAC - sw         $v0, 2892($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DFB0 - sltu       $v0, $zr, $v1 <=> move $v0, $v1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DFB4 - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DFB8 - lw         $s0, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DFBC - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DFC0 - addiu      $sp, $sp, 16
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_882DE04
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DE04 - addiu      $sp, $sp, -16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE08 - sw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE0C - sw         $s1, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE10 - sw         $s0, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE14 - lw         $v0, 2892($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE18 - andi       $v0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE1C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DE20 - beq        $v0, $zr, 0x0882DE30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE24 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DE28 - b          0x0882DE9C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE2C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DE30 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DE34 - jal        0x0882B838
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE38 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DE3C - bgezl      $v0, 0x0882DE4C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE40 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DE44 - b          0x0882DE9C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DE4C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DE50 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DE54 - jal        0x0882ADEC
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE58 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE5C - addiu      $v0, $s1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE60 - andi       $s1, $v0, 255
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE64 - slti       $at, $s1, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882DE68 - bnel       $at, $zr, 0x0882DE50
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE6C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DE70 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DE74 - jal        0x0882B540
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE78 - addiu      $a1, $zr, 32 <=> li $a1, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE7C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE80 - mtc1       $v0, $f12
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DE84 - jal        0x0882B458
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE88 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE8C - lw         $v1, 2892($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE90 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE94 - ori        $v1, $v1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE98 - sw         $v1, 2892($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DE9C - lw         $ra, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DEA0 - lw         $s1, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DEA4 - lw         $s0, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DEA8 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882DEAC - addiu      $sp, $sp, 16
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_882B838
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B838 - addiu      $sp, $sp, -48
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B83C - sw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B840 - sw         $s3, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B844 - sw         $s2, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B848 - sw         $s1, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B84C - sw         $s0, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B850 - lw         $v0, 2876($a0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B854 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B858 - addu       $s2, $a2, $zr <=> move $s2, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B85C - beq        $v0, $zr, 0x0882B870
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B860 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B864 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B868 - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B86C - ori        $v0, $v0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B870 - bltzl      $s0, 0x0882B888
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B874 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B878 - slti       $v0, $s0, 3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B87C - bnel       $v0, $zr, 0x0882B890
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B880 - slti       $v0, $s2, 16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B884 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B888 - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B88C - ori        $v0, $v0, 511
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B890 - bnel       $v0, $zr, 0x0882B8A8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B894 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B898 - slti       $at, $s2, 112
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B89C - bnel       $at, $zr, 0x0882B8B0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B8A4 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B8A8 - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8AC - ori        $v0, $v0, 511
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882B8B0 - jal        0x088249A8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8B4 - addiu      $a1, $zr, 256 <=> li $a1, 256
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B8B8 - bgezl      $v0, 0x0882B8C8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8BC - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B8C0 - b          0x0882BB34
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8C4 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882B8C8 - jal        0x08825C48
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8CC - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B8D0 - bgezl      $v0, 0x0882B8E0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8D4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B8D8 - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8DC - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B8E0 - sw         $v0, 2876($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8E4 - sw         $s0, 2864($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8E8 - addiu      $v0, $zr, 20 <=> li $v0, 20
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8EC - sw         $v0, 2868($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8F0 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8F4 - sw         $a0, 2872($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8F8 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B8FC - sw         $v1, 2844($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B900 - sw         $v1, 2848($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B904 - sw         $v1, 2852($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B908 - sw         $v1, 2856($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B90C - sw         $v1, 2860($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B910 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B914 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B918 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B91C - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B920 - sw         $zr, 16($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B924 - sw         $v1, 12($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B928 - addiu      $a2, $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882B92C - beq        $a2, $zr, 0x0882B920
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B930 - addiu      $v0, $v0, 16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B934 - sw         $zr, 24($a1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B938 - sw         $zr, 28($a1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B93C - sw         $zr, 32($a1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B940 - addiu      $a3, $a3, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B944 - sw         $a0, 20($a1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B948 - sltiu      $v0, $a3, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882B94C - bne        $v0, $zr, 0x0882B918
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B950 - addiu      $a1, $a1, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B954 - sw         $zr, 2820($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B958 - sw         $zr, 2824($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B95C - sw         $zr, 2828($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B960 - sw         $zr, 2832($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B964 - sw         $zr, 2836($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B968 - sw         $zr, 2840($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B96C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B970 - addu       $s0, $s3, $zr <=> move $s0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B974 - sw         $s1, 1048($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B978 - sw         $zr, 1052($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B97C - sw         $zr, 1056($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B980 - lw         $v0, 2868($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B984 - slt        $at, $s1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B988 - beql       $at, $zr, 0x0882B9A0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B98C - addiu      $s1, $s1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B990 - addiu      $a0, $s3, 2820
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B994 - jal        0x0882966C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B998 - addiu      $a1, $s0, 1028
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B99C - addiu      $s1, $s1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B9A0 - sltiu      $v0, $s1, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882B9A4 - bne        $v0, $zr, 0x0882B974
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9A8 - addiu      $s0, $s0, 56
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9AC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9B0 - addiu      $a0, $gp, -32564
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9B4 - addiu      $a1, $zr, 256 <=> li $a1, 256
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9B8 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B9BC - jal        0x08BFDD94 [sceKernelCreateSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9C0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9C4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B9C8 - bgtzl      $s0, 0x0882B9F4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9CC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B9D0 - bnel       $s0, $zr, 0x0882B9E4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9D4 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B9D8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9DC - ori        $s0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9E0 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882B9E4 - jal        0x0882B758
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9E8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B9EC - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9F0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B9F4 - addiu      $a0, $gp, -32552
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9F8 - addiu      $a1, $zr, 256 <=> li $a1, 256
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882B9FC - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA00 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882BA04 - jal        0x08BFDD94 [sceKernelCreateSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA08 - sw         $s0, 2844($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA0C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BA10 - bgtzl      $s0, 0x0882BA3C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA14 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882BA18 - bnel       $s0, $zr, 0x0882BA2C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA1C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BA20 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA24 - ori        $s0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA28 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882BA2C - jal        0x0882B758
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA30 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BA34 - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA38 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BA3C - addiu      $a0, $gp, -32540
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA40 - addiu      $a1, $zr, 256 <=> li $a1, 256
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA44 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA48 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882BA4C - jal        0x08BFDD94 [sceKernelCreateSema]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA50 - sw         $s0, 2848($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA54 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BA58 - bgtzl      $s0, 0x0882BA84
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA5C - addiu      $a0, $gp, -32528
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882BA60 - bnel       $s0, $zr, 0x0882BA74
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA64 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BA68 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA6C - ori        $s0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA70 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882BA74 - jal        0x0882B758
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA78 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BA7C - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA80 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BA84 - addiu      $a1, $zr, 512 <=> li $a1, 512
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA88 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA8C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882BA90 - jal        0x08BFDE5C [sceKernelCreateEventFlag]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA94 - sw         $s0, 2852($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BA98 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BA9C - bgezl      $s0, 0x0882BAB4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAA0 - lui        $a1, 0x0883 <=> li $a1, 0x08830000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882BAA4 - jal        0x0882B758
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAA8 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BAAC - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAB0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BAB4 - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAB8 - addiu      $a0, $gp, -32516
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BABC - addiu      $a1, $a1, -17588
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAC0 - addiu      $a3, $zr, 6208 <=> li $a3, 6208
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAC4 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAC8 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882BACC - jal        0x08BFDE44 [sceKernelCreateThread]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAD0 - sw         $s0, 2856($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAD4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BAD8 - bgtzl      $s0, 0x0882BB04
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BADC - sw         $s0, 2860($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882BAE0 - bnel       $s0, $zr, 0x0882BAF4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAE4 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BAE8 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAEC - ori        $s0, $v0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAF0 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882BAF4 - jal        0x0882B758
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BAF8 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BAFC - b          0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB00 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BB04 - sw         $s3, 44($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB08 - lw         $a0, 2860($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB0C - addiu      $a1, $zr, 4 <=> li $a1, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882BB10 - jal        0x08BFDDD4 [sceKernelStartThread]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB14 - addiu      $a2, $sp, 44
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB18 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882BB1C - beql       $s0, $zr, 0x0882BB30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB20 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882BB24 - jal        0x0882B758
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB28 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB2C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BB30 - lw         $ra, 28($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882BB34 - lw         $s3, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB38 - lw         $s2, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB3C - lw         $s1, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB40 - lw         $s0, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB44 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882BB48 - addiu      $sp, $sp, 48
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_88249A8
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88249A8 - ori        $a2, $zr, -128 <=> li $a2, 65408
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249AC - addiu      $sp, $sp, -16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249B0 - addu       $t0, $a0, $zr <=> move $t0, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249B4 - sltiu      $t1, $a0, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249B8 - addiu      $t2, $a1, -64
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249BC - lui        $a0, 0x8044 <=> li $a0, 0x80440000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249C0 - sltu       $v0, $a2, $t2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249C4 - sw         $ra, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88249C8 - beq        $t1, $zr, 0x08824A08
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249CC - ori        $a2, $a0, 16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249D0 - lui        $v1, 0x8044 <=> li $v1, 0x80440000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249D4 - andi       $a0, $a1, 63
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88249D8 - bne        $v0, $zr, 0x08824A08
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249DC - ori        $a2, $v1, 17
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249E0 - lui        $t1, 0x0A35 <=> li $t1, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249E4 - sll        $a3, $t0, 0x0002
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249E8 - lui        $v0, 0x8044 <=> li $v0, 0x80440000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249EC - addiu      $t0, $t1, 6372
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249F0 - addu       $v1, $a3, $t0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88249F4 - bne        $a0, $zr, 0x08824A08
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88249F8 - ori        $a2, $v0, 17
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88249FC - jal        0x08BFE264 [sceAudioSetChannelDataLen]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824A00 - lw         $a0, 0($v1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824A04 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8824A08 - lw         $ra, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824A0C - addu       $v0, $a2, $zr <=> move $v0, $a2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824A10 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824A14 - addiu      $sp, $sp, 16
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8BFE264
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE264 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE268 - syscall    0x04811 [sceAudioSetChannelDataLen]
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8825C48
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8825C48 - addiu      $sp, $sp, -16
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825C4C - sw         $ra, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8825C50 - jal        0x088254C0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825C54 - addiu      $a1, $zr, 256 <=> li $a1, 256
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825C58 - lw         $ra, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825C5C - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825C60 - addiu      $sp, $sp, 16
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_88254C0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88254C0 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254C4 - sw         $s3, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254C8 - lui        $s3, 0x0A35 <=> li $s3, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254CC - addiu      $v1, $s3, 6904
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254D0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254D4 - sw         $s2, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254D8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254DC - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254E0 - sw         $s1, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254E4 - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254E8 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254EC - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254F0 - addiu      $a1, $v0, 3492
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254F4 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88254F8 - sw         $ra, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88254FC - jal        0x08BFDF0C [sceKernelCreateLwMutex]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825500 - sw         $s0, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8825504 - bltz       $v0, 0x08825584
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825508 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882550C - jal        0x08824BD4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825510 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8825514 - bne        $v0, $zr, 0x088255A4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825518 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882551C - jal        0x08826E4C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825520 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8825524 - jal        0x0882795C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825528 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x882552C - bne        $v0, $zr, 0x088255A4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825530 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825534 - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825538 - addiu      $v0, $a0, 6388
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882553C - addiu      $v1, $zr, 127 <=> li $v1, 127
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8825540 - addiu      $v1, $v1, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825544 - sw         $zr, 0($v0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8825548 - bgez       $v1, 0x08825540
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882554C - addiu      $v0, $v0, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825550 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825554 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8825558 - addiu      $a1, $zr, 127 <=> li $a1, 127
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x882555C - jal        0x08826E38
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825560 - addiu      $s0, $s0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825564 - slti       $a1, $s0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8825568 - bne        $a1, $zr, 0x08825558
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882556C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825570 - lui        $a3, 0x0A35 <=> li $a3, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825574 - lui        $a2, 0x08C1 <=> li $a2, 0x08C10000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825578 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882557C - sw         $s2, 6900($a3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825580 - sw         $zr, 1904($a2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8825584 - lw         $ra, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825588 - lw         $s3, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882558C - lw         $s2, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825590 - lw         $s1, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825594 - lw         $s0, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8825598 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882559C - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88255A0 - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88255A4 - jal        0x08BFDE74 [sceKernelDeleteLwMutex]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88255A8 - addiu      $a0, $s3, 6904
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88255AC - addiu      $t1, $zr, -1 <=> li $t1, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88255B0 - lui        $t0, 0x08C1 <=> li $t0, 0x08C10000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88255B4 - sw         $t1, 1904($t0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88255B8 - j          0x08825584
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88255BC - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8824BD4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8824BD4 - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BD8 - sw         $s1, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BDC - lui        $s1, 0x0A35 <=> li $s1, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BE0 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BE4 - lw         $a2, 6384($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BE8 - sw         $ra, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BEC - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BF0 - ori        $v1, $v0, 257
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BF4 - sw         $s3, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824BF8 - sw         $s2, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8824BFC - bne        $a2, $zr, 0x08824C5C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C00 - sw         $s0, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C04 - lui        $s2, 0x0A4F <=> li $s2, 0x0A4F0000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C08 - addiu      $a0, $s2, -5760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C0C - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C10 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8824C14 - jal        0x08BFE2F4 [__sceSasInit]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C18 - ori        $t0, $zr, -21436 <=> li $t0, 44100
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8824C1C - bne        $v0, $zr, 0x08824C5C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C20 - addu       $v1, $v0, $zr <=> move $v1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C24 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C28 - addu       $s3, $s1, $zr <=> move $s3, $s1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C2C - lw         $v1, 6384($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8824C30 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C34 - addiu      $a0, $s2, -5760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8824C38 - bne        $v1, $zr, 0x08824C7C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C3C - addiu      $a2, $zr, 4096 <=> li $a2, 4096
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8824C40 - addiu      $s0, $s0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C44 - slti       $a0, $s0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8824C48 - bne        $a0, $zr, 0x08824C30
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C4C - lw         $v1, 6384($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C50 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C54 - sw         $a1, 6384($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C58 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8824C5C - lw         $ra, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C60 - lw         $s3, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C64 - lw         $s2, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C68 - lw         $s1, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C6C - lw         $s0, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C70 - addu       $v0, $v1, $zr <=> move $v0, $v1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C74 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C78 - addiu      $sp, $sp, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8824C7C - jal        0x08BFE32C [__sceSasSetPitch]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C80 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C84 - lw         $t0, 6384($s1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C88 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C8C - addiu      $a0, $s2, -5760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C90 - addiu      $a2, $zr, 15 <=> li $a2, 15
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8824C94 - beq        $t0, $zr, 0x08824C40
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824C98 - addiu      $a3, $zr, 24512 <=> li $a3, 24512
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8824C9C - jal        0x08BFE33C [__sceSasSetSimpleADSR]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CA0 - nop
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CA4 - lw         $t2, 6384($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CAC - addiu      $a0, $s2, -5760
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CB0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CB4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CB8 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8824CBC - beq        $t2, $zr, 0x08824C40
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CC0 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8824CC4 - jal        0x08BFE2FC [__sceSasSetVolume]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CC8 - addiu      $s0, $s0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8824CCC - j          0x08824C48
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8824CD0 - slti       $a0, $s0, 32
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8BFE2F4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE2F4 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE2F8 - syscall    0x04869 [__sceSasInit]
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_8826E4C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8826E4C - beq        $a0, $zr, 0x08826E80
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E50 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E54 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E58 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E5C - sw         $a0, 7448($v1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E60 - addiu      $v1, $v0, 7452
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E64 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8826E68 - addiu      $a0, $a0, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E6C - sltiu      $a1, $a0, 128
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E70 - sw         $zr, 0($v1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8826E74 - bne        $a1, $zr, 0x08826E68
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E78 - addiu      $v1, $v1, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E7C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8826E80 - jr         $ra
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E84 - nop
02:49:33 DEBUG compiler - user_main - Compiling _S1_2_882795C
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882795C - addiu      $sp, $sp, -32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827960 - addiu      $v0, $a0, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827964 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827968 - sw         $s5, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882796C - lui        $a3, 0x8045 <=> li $a3, 0x80450000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827970 - lui        $s5, 0x08C1 <=> li $s5, 0x08C10000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827974 - sltiu      $a2, $v0, 32
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827978 - sw         $a1, 1908($s5)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882797C - ori        $a1, $a3, 10
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827980 - sw         $ra, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827984 - sw         $s4, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827988 - sw         $s3, 12($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882798C - sw         $s2, 8($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827990 - sw         $s1, 4($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8827994 - beq        $a2, $zr, 0x08827A38
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827998 - sw         $s0, 0($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x882799C - lui        $s3, 0x0A35 <=> li $s3, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279A0 - sw         $a0, 7996($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x88279A4 - beq        $a0, $zr, 0x088279F4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279A8 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279AC - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279B0 - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279B4 - addiu      $s2, $v1, 11504
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279B8 - addiu      $s0, $a0, 8012
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279BC - addiu      $s4, $zr, 5 <=> li $s4, 5
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88279C0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279C4 - sb         $s4, 1($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279C8 - sw         $zr, 24($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x88279CC - jal        0x08828774
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279D0 - sw         $zr, 4($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279D4 - lw         $t0, 7996($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279D8 - sb         $s1, 0($s0)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279DC - addiu      $s1, $s1, 1
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279E0 - sltu       $a2, $s1, $t0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279E4 - sw         $s0, 0($s2)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279E8 - addiu      $s0, $s0, 104
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88279EC - bne        $a2, $zr, 0x088279C0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279F0 - addiu      $s2, $s2, 4
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88279F4 - lw         $t2, 7996($s3)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279F8 - lui        $t4, 0x0A35 <=> li $t4, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x88279FC - lui        $t3, 0x08C0 <=> li $t3, 0x08C00000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A00 - addiu      $a1, $t3, 3792
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A04 - lui        $t1, 0x0A35 <=> li $t1, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A08 - addiu      $a0, $t4, 11344
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A0C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A10 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A14 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile <  0x8827A18 - jal        0x08BFDF0C [sceKernelCreateLwMutex]
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A1C - sw         $t2, 8004($t1)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile v  0x8827A20 - bltz       $v0, 0x08827A38
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A24 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A28 - lui        $t5, 0x0A35 <=> li $t5, 0x0A350000
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A2C - sw         $zr, 1908($s5)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A30 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A34 - sw         $zr, 11340($t5)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8827A38 - lw         $ra, 24($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A3C - lw         $s5, 20($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A40 - lw         $s4, 16($sp)
02:49:33 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A44 - lw         $s3, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A48 - lw         $s2, 8($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A4C - lw         $s1, 4($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A50 - lw         $s0, 0($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A54 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A58 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8827A5C - addiu      $sp, $sp, 32
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_8828774
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8828774 - addiu      $a2, $zr, 64 <=> li $a2, 64
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8828778 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882877C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8828780 - sw         $v1, 28($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8828784 - sb         $a1, 92($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8828788 - sb         $a2, 99($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882878C - sw         $zr, 100($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8828790 - sb         $zr, 8($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8828794 - sb         $a2, 9($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8828798 - sb         $zr, 10($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882879C - sb         $a2, 11($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287A0 - sw         $zr, 12($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287A4 - sw         $a1, 16($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287A8 - sw         $a1, 20($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287AC - sw         $zr, 32($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287B0 - sw         $zr, 36($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287B4 - sb         $zr, 40($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287B8 - sw         $a1, 44($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287BC - sw         $zr, 52($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287C0 - sb         $a2, 56($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287C4 - sw         $zr, 60($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287C8 - sb         $a2, 64($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287CC - sw         $zr, 68($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287D0 - sw         $zr, 72($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287D4 - sb         $zr, 76($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287D8 - sb         $zr, 77($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287DC - sb         $zr, 78($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287E0 - sb         $zr, 79($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287E4 - sb         $zr, 80($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287E8 - sw         $a1, 84($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287EC - sw         $a1, 88($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287F0 - sb         $zr, 93($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287F4 - sb         $zr, 96($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287F8 - sb         $a2, 97($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88287FC - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8828800 - sb         $zr, 98($a0)
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_8826E38
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8826E38 - lui        $v1, 0x0A35 <=> li $v1, 0x0A350000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E3C - addiu      $a2, $v1, 7964
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E40 - addu       $v1, $a0, $a2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E44 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8826E48 - sb         $a1, 0($v1)
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_882966C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882966C - sw         $zr, 0($a1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8829670 - lw         $v1, 4($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8829674 - sw         $v1, 4($a1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8829678 - lw         $v1, 4($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882967C - beql       $v1, $zr, 0x08829688
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8829680 - sw         $a1, 0($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829684 - sw         $a1, 0($v1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829688 - sw         $a1, 4($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882968C - lw         $v1, 8($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8829690 - addiu      $v1, $v1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8829694 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8829698 - sw         $v1, 8($a0)
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_882BB4C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BB4C - addiu      $sp, $sp, -16
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB50 - sw         $ra, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BB54 - jal        0x0882BB74
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB58 - lw         $a0, 0($a1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BB5C - jal        0x08BFDE9C [sceKernelExitDeleteThread]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB60 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB64 - lw         $ra, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB68 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB6C - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB70 - addiu      $sp, $sp, 16
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_882BB74
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BB74 - addiu      $sp, $sp, -2144
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB78 - sw         $ra, 28($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB7C - sw         $s5, 24($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB80 - sw         $s4, 20($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB84 - sw         $s3, 16($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB88 - sw         $s2, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB8C - sw         $s1, 8($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB90 - addiu      $v0, $sp, 32
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB94 - addiu      $v1, $v0, 63
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB98 - sw         $s0, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BB9C - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBA0 - addiu      $v0, $zr, -64 <=> li $v0, -64
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBA4 - lw         $a0, 2848($a0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBA8 - and        $s0, $v1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBAC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBB0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BBB4 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBB8 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBBC - lw         $v0, 2876($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BBC0 - beql       $v0, $zr, 0x0882BD34
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBC4 - lw         $a0, 2848($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x882BBC8 - jal        0x0882BD74
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBCC - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBD0 - lw         $a0, 2848($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BBD4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBD8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBDC - lw         $a0, 2852($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBE0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BBE4 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBE8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBEC - sll        $v0, $s4, 0x000A
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBF0 - addu       $s1, $s0, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BBF4 - jal        0x08825C64
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBF8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BBFC - lw         $a0, 2852($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BC00 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC04 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC08 - lw         $a0, 2848($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC0C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BC10 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC14 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC18 - lw         $s3, 2832($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BC1C - beql       $s3, $zr, 0x0882BCD0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC20 - lw         $a0, 2856($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x882BC24 - jal        0x0882C230
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC28 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC2C - lw         $a0, 20($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BC30 - jal        0x08826210
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC34 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BC38 - beql       $v0, $zr, 0x0882BCC4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC3C - addu       $s3, $s2, $zr <=> move $s3, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BC40 - lw         $v1, 24($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC44 - andi       $v0, $v1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BC48 - beql       $v0, $zr, 0x0882BC60
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC4C - lw         $v1, 24($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BC50 - addiu      $v0, $zr, -2 <=> li $v0, -2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC54 - and        $v0, $v1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC58 - sw         $v0, 24($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC5C - lw         $v1, 24($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BC60 - andi       $v0, $v1, 64
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BC64 - bne        $v0, $zr, 0x0882BCC0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC68 - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC6C - andi       $v0, $v1, 128
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BC70 - beql       $v0, $zr, 0x0882BC94
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC74 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BC78 - lbu        $v0, 44($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC7C - sll        $v0, $v0, 0x0005
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC80 - addu       $v1, $s5, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC84 - lw         $v0, 32($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC88 - addiu      $v0, $v0, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC8C - sw         $v0, 32($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC90 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x882BC94 - jal        0x0882C230
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC98 - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BC9C - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCA0 - addiu      $a0, $s5, 2832
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BCA4 - jal        0x08829600
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCA8 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCAC - sw         $zr, 24($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCB0 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCB4 - addiu      $a0, $s5, 2820
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BCB8 - jal        0x0882966C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCBC - sw         $zr, 28($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BCC0 - addu       $s3, $s2, $zr <=> move $s3, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^> 0x882BCC4 - bne        $s2, $zr, 0x0882BC24
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCC8 - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCCC - lw         $a0, 2856($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x882BCD0 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCD4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCD8 - lwc1       $f0, 2872($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCDC - lui        $v0, 0x4700 <=> li $v0, 0x47000000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCE0 - mtc1       $v0, $f1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCE4 - mul.s      $f0, $f1, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCE8 - lw         $a0, 2848($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCEC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCF0 - trunc.w.s  $f0, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BCF4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCF8 - mfc1       $s2, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BCFC - lw         $a0, 2864($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD00 - addu       $a3, $s1, $zr <=> move $a3, $s1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD04 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BD08 - jal        0x08824A18
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD0C - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD10 - lw         $a0, 2848($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD14 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD18 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BD1C - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD20 - xori       $s4, $s4, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD24 - lw         $v0, 2876($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x882BD28 - bne        $v0, $zr, 0x0882BBC8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD2C - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD30 - lw         $a0, 2848($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x882BD34 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD38 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD3C - lw         $a0, 2864($s5)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD40 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD44 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BD48 - jal        0x08824A18
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD4C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD50 - lw         $ra, 28($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD54 - lw         $s5, 24($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD58 - lw         $s4, 20($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD5C - lw         $s3, 16($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD60 - lw         $s2, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD64 - lw         $s1, 8($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD68 - lw         $s0, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD6C - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD70 - addiu      $sp, $sp, 2144
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_882BD74
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BD74 - addiu      $sp, $sp, -16
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD78 - sw         $ra, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD7C - sw         $s2, 8($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD80 - sw         $s1, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD84 - sw         $s0, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD88 - lw         $s0, 2832($a0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BD8C - beq        $s0, $zr, 0x0882BFDC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD90 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BD94 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BD98 - andi       $v0, $v0, 128
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BD9C - beql       $v0, $zr, 0x0882BDF0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDA0 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BDA4 - lw         $v0, 24($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDA8 - andi       $v0, $v0, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BDAC - beql       $v0, $zr, 0x0882BDDC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDB0 - sw         $zr, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BDB4 - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BDB8 - jal        0x08825E08
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDBC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDC0 - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDC4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BDC8 - jal        0x08824EE4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDCC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BDD0 - jal        0x08825EAC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDD4 - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDD8 - sw         $zr, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BDDC - lw         $v1, 24($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDE0 - addiu      $v0, $zr, -65 <=> li $v0, -65
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDE4 - and        $v0, $v1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDE8 - sw         $v0, 24($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDEC - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BDF0 - andi       $v0, $v0, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BDF4 - beql       $v0, $zr, 0x0882BE18
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BDF8 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BDFC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BE00 - jal        0x0882BFF4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE04 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BE08 - bltz       $v0, 0x0882BE14
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE0C - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE10 - sw         $zr, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BE14 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BE18 - andi       $v0, $v0, 2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BE1C - beql       $v0, $zr, 0x0882BE50
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE20 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x882BE24 - jal        0x08825EAC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE28 - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE2C - lw         $a0, 24($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE30 - addiu      $v1, $zr, -65 <=> li $v1, -65
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE34 - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE38 - and        $v1, $a0, $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE3C - sw         $v1, 24($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE40 - lw         $v1, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE44 - and        $v0, $v1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE48 - sw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE4C - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BE50 - andi       $v0, $v0, 4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BE54 - beql       $v0, $zr, 0x0882BEB4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE58 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BE5C - lbu        $v1, 44($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE60 - lui        $v0, 0x42FE <=> li $v0, 0x42FE0000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE64 - lwc1       $f2, 32($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE68 - sll        $v1, $v1, 0x0005
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE6C - addu       $v1, $s1, $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE70 - lwc1       $f1, 20($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE74 - mtc1       $v0, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE78 - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE7C - mul.s      $f1, $f2, $f1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE80 - mul.s      $f0, $f0, $f1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE84 - trunc.w.s  $f0, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE88 - mfc1       $s2, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BE8C - jal        0x08825FD0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE90 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE94 - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BE98 - jal        0x088260F0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BE9C - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEA0 - lw         $v1, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEA4 - addiu      $v0, $zr, -5 <=> li $v0, -5
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEA8 - and        $v0, $v1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEAC - sw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEB0 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BEB4 - andi       $v0, $v0, 8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BEB8 - beql       $v0, $zr, 0x0882BF6C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEBC - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BEC0 - lwc1       $f0, 36($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEC4 - lui        $v0, 0x44C0 <=> li $v0, 0x44C00000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEC8 - mtc1       $v0, $f1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BECC - mul.s      $f0, $f1, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BED0 - lbu        $v1, 47($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BED4 - trunc.w.s  $f0, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BED8 - mfc1       $a3, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BEDC - bgez       $a3, 0x0882BEEC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEE0 - sra        $v0, $a3, 0x0007
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEE4 - addiu      $v0, $a3, 127
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEE8 - sra        $v0, $v0, 0x0007
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BEEC - addu       $v0, $v1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BEF0 - bgezl      $v0, 0x0882BF00
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEF4 - lw         $v1, 12($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BEF8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BEFC - lw         $v1, 12($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BF00 - andi       $a2, $v0, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF04 - lhu        $a0, 48($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF08 - lh         $a1, 52($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BF0C - bgez       $a3, 0x0882BF20
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF10 - andi       $v0, $a3, 127
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BF14 - beql       $v0, $zr, 0x0882BF24
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF18 - seh        $a3, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BF1C - addiu      $v0, $v0, -128
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BF20 - seh        $a3, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x882BF24 - jal        0x088267F8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF28 - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF2C - lw         $v1, 16($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF30 - andi       $a1, $v0, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF34 - lui        $v0, 0xBE37 <=> li $v0, 0xBE370000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF38 - mult       $a1, $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF3C - ori        $v0, $v0, -14789
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF40 - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF44 - mflo       $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF48 - multu      $v0, $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF4C - mfhi       $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BF50 - jal        0x08824DEC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF54 - srl        $a1, $v0, 0x000F
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF58 - lw         $v1, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF5C - addiu      $v0, $zr, -9 <=> li $v0, -9
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF60 - and        $v0, $v1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF64 - sw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF68 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BF6C - andi       $v0, $v0, 16
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x882BF70 - beql       $v0, $zr, 0x0882BFC8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF74 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BF78 - lwc1       $f1, 40($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF7C - lui        $v0, 0x427E <=> li $v0, 0x427E0000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF80 - mtc1       $v0, $f2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF84 - mul.s      $f1, $f2, $f1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF88 - lui        $v0, 0x4280 <=> li $v0, 0x42800000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF8C - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF90 - mtc1       $v0, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF94 - add.s      $f0, $f0, $f1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF98 - trunc.w.s  $f0, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BF9C - mfc1       $s2, $f0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BFA0 - jal        0x08826060
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFA4 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFA8 - lw         $a0, 20($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x882BFAC - jal        0x08826180
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFB0 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFB4 - lw         $v1, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFB8 - addiu      $v0, $zr, -17 <=> li $v0, -17
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFBC - and        $v0, $v1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFC0 - sw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFC4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x882BFC8 - jal        0x0882C230
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFCC - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFD0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x882BFD4 - bnel       $s0, $zr, 0x0882BD98
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFD8 - lw         $v0, 28($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x882BFDC - lw         $ra, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFE0 - lw         $s2, 8($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFE4 - lw         $s1, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFE8 - lw         $s0, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFEC - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x882BFF0 - addiu      $sp, $sp, 16
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8825C64
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8825C64 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C68 - lw         $a2, 1904($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C6C - addiu      $sp, $sp, -16
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C70 - sw         $s0, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C74 - lui        $v0, 0x8045 <=> li $v0, 0x80450000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C78 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C7C - addiu      $a0, $zr, -1 <=> li $a0, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C80 - sw         $ra, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8825C84 - beq        $a2, $a0, 0x08825CA0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C88 - ori        $a1, $v0, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8825C8C - jal        0x08826CB4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C90 - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8825C94 - jal        0x08827A60
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C98 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825C9C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8825CA0 - lw         $ra, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825CA4 - lw         $s0, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825CA8 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825CAC - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8825CB0 - addiu      $sp, $sp, 16
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8826CB4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826CB4 - lui        $t1, 0x0A35 <=> li $t1, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CB8 - lw         $a3, 7448($t1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CBC - lui        $t0, 0x000F <=> li $t0, 0x000F0000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CC0 - ori        $v1, $t0, 16960
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CC4 - mult       $a3, $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CC8 - lui        $a0, 0xBE37 <=> li $a0, 0xBE370000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CCC - ori        $v0, $a0, -14789
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CD0 - addiu      $sp, $sp, -48
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CD4 - sw         $ra, 36($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CD8 - mflo       $a2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CDC - multu      $a2, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CE0 - sw         $s7, 28($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CE4 - lui        $a1, 0x0A35 <=> li $a1, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CE8 - sw         $s6, 24($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CEC - mfhi       $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CF0 - sw         $s5, 20($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CF4 - sw         $s3, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CF8 - sw         $s1, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826CFC - sw         $s0, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D00 - sw         $fp, 32($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D04 - addiu      $fp, $a1, 7452
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D08 - sw         $s4, 16($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D0C - srl        $s4, $v1, 0x000F
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D10 - sw         $s2, 8($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D14 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D18 - sll        $s0, $s2, 0x0002
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826D1C - addu       $t2, $s0, $fp
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D20 - lw         $v0, 0($t2)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8826D24 - beql       $v0, $zr, 0x08826D40
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D28 - addiu      $s2, $s2, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826D2C - lbu        $t4, 0($v0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D30 - addiu      $t3, $zr, 1 <=> li $t3, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8826D34 - beq        $t4, $t3, 0x08826D80
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D38 - lui        $t5, 0x0A35 <=> li $t5, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826D3C - addiu      $s2, $s2, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826D40 - sltiu      $s3, $s2, 128
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8826D44 - bne        $s3, $zr, 0x08826D1C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D48 - sll        $s0, $s2, 0x0002
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D4C - lw         $ra, 36($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826D50 - lw         $fp, 32($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D54 - lw         $s7, 28($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D58 - lw         $s6, 24($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D5C - lw         $s5, 20($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D60 - lw         $s4, 16($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D64 - lw         $s3, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D68 - lw         $s2, 8($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D6C - lw         $s1, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D70 - lw         $s0, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D74 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D78 - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D7C - addiu      $sp, $sp, 48
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826D80 - addiu      $s5, $t5, 7452
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D84 - addu       $s3, $s0, $s5
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D88 - addiu      $s7, $zr, 1 <=> li $s7, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D8C - addiu      $s6, $zr, -1 <=> li $s6, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D90 - lw         $t7, 0($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826D94 - addu       $s1, $s0, $s5
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826D98 - lbu        $t6, 9($t7)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8826D9C - bne        $t6, $zr, 0x08826DF0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DA0 - addu       $a0, $t7, $zr <=> move $a0, $t7
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826DA4 - lw         $v1, 0($s1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DA8 - lw         $a1, 40($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DAC - sltu       $t4, $a1, $s4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8826DB0 - beq        $t4, $zr, 0x08826DE0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DB4 - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8826DB8 - jal        0x08826E88
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DBC - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DC0 - lw         $v1, 0($s1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DC4 - lbu        $s1, 0($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8826DC8 - beq        $s1, $zr, 0x08826D3C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DCC - sb         $s7, 9($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8826DD0 - bnel       $v0, $s6, 0x08826D94
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DD4 - lw         $t7, 0($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^> 0x8826DD8 - j          0x08826D50
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DDC - lw         $ra, 36($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8826DE0 - subu       $s0, $a1, $s4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DE4 - sw         $s0, 40($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8826DE8 - j          0x08826D3C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DEC - sb         $zr, 9($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <> 0x8826DF0 - jal        0x0882718C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DF4 - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DF8 - lw         $t8, 0($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826DFC - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E00 - lw         $v1, 16($t8)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E04 - lw         $t3, 20($t8)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E08 - lhu        $a1, 10($t8)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E0C - lw         $t0, 52($t8)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E10 - addu       $t1, $v1, $t3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E14 - max        $a3, $t1, $t2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E18 - div        $a3, $a1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E1C - lw         $a2, 40($t8)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E20 - mflo       $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E24 - mult       $t0, $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E28 - mflo       $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E2C - addu       $t9, $a2, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8826E30 - j          0x08826DA4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8826E34 - sw         $t9, 40($t8)
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8827A60
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8827A60 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A64 - lw         $a2, 1908($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A68 - addiu      $sp, $sp, -144
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A6C - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A70 - sw         $s1, 132($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A74 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A78 - addiu      $a0, $zr, -1 <=> li $a0, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A7C - sw         $ra, 136($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8827A80 - beq        $a2, $a1, 0x08827B14
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A84 - sw         $s0, 128($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8827A88 - jal        0x08828AA4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A8C - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A90 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A94 - addiu      $s0, $v0, 11344
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A98 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827A9C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8827AA0 - jal        0x08BFDCDC [sceKernelLockLwMutex]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AA4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8827AA8 - jal        0x08824B7C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AAC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AB0 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AB4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AB8 - lui        $a3, 0x0A35 <=> li $a3, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827ABC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8827AC0 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AC4 - sw         $zr, 11340($a3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8827AC8 - bltz       $s1, 0x08827B14
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827ACC - addiu      $a0, $zr, -1 <=> li $a0, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8827AD0 - jal        0x08824F74
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AD4 - addu       $a0, $sp, $zr <=> move $a0, $sp
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AD8 - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827ADC - lw         $v1, 7996($a0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8827AE0 - blez       $v1, 0x08827B10
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AE4 - lui        $t0, 0x0A35 <=> li $t0, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AE8 - addiu      $a1, $t0, 8012
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AEC - addu       $s1, $v1, $zr <=> move $s1, $v1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AF0 - addiu      $a0, $a1, 4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AF4 - addu       $v1, $sp, $zr <=> move $v1, $sp
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8827AF8 - lw         $t1, 0($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827AFC - addiu      $s1, $s1, -1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827B00 - addiu      $v1, $v1, 4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827B04 - sw         $t1, 0($a0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8827B08 - bne        $s1, $zr, 0x08827AF8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827B0C - addiu      $a0, $a0, 104
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8827B10 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8827B14 - lw         $ra, 136($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827B18 - lw         $s1, 132($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827B1C - lw         $s0, 128($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827B20 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827B24 - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8827B28 - addiu      $sp, $sp, 144
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8828AA4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828AA4 - addiu      $sp, $sp, -48
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AA8 - sw         $s3, 28($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AAC - lui        $s3, 0x0A35 <=> li $s3, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AB0 - lw         $v1, 7996($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AB4 - sw         $s1, 20($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AB8 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828ABC - sw         $ra, 32($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AC0 - sw         $s2, 24($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8828AC4 - beq        $v1, $zr, 0x08828C4C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AC8 - sw         $s0, 16($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828ACC - lui        $v1, 0x51EB <=> li $v1, 0x51EB0000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AD0 - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AD4 - addiu      $s0, $a0, 8012
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AD8 - ori        $s2, $v1, -31457
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828ADC - lb         $a1, 1($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8828AE0 - beq        $a1, $zr, 0x08828C3C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AE4 - lw         $t7, 7996($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AE8 - lbu        $v0, 8($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AEC - lbu        $a2, 96($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8828AF0 - beql       $v0, $a2, 0x08828C68
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828AF4 - lbu        $t0, 9($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828AF8 - lbu        $a1, 96($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828AFC - lbu        $a2, 56($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B00 - lbu        $a3, 97($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B04 - lw         $a0, 52($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B08 - addu       $t0, $sp, $zr <=> move $t0, $sp
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8828B0C - jal        0x08828D38
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B10 - addiu      $t1, $sp, 4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B14 - lbu        $a1, 98($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B18 - lbu        $a2, 64($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B1C - lbu        $a3, 99($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B20 - lw         $a0, 60($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B24 - addiu      $t1, $sp, 12
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8828B28 - jal        0x08828D38
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B2C - addiu      $t0, $sp, 8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B30 - lw         $a1, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B34 - lw         $a2, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B38 - lw         $a3, 8($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B3C - lw         $t0, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8828B40 - jal        0x08824D88
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B44 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B48 - lw         $a1, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B4C - lw         $a2, 4($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B50 - lw         $a3, 8($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B54 - lw         $t0, 12($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8828B58 - jal        0x08825C24
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B5C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B60 - lbu        $t8, 96($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B64 - lbu        $t7, 97($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B68 - lbu        $t6, 98($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B6C - lbu        $t5, 99($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B70 - sb         $t8, 8($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B74 - sb         $t7, 9($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B78 - sb         $t6, 10($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B7C - sb         $t5, 11($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B80 - lw         $a0, 12($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828B84 - lw         $t9, 100($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8828B88 - beq        $a0, $t9, 0x08828C38
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B8C - addiu      $v1, $zr, 255 <=> li $v1, 255
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B90 - lbu        $a2, 93($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8828B94 - beql       $a2, $v1, 0x08828C10
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828B98 - lw         $a1, 48($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828B9C - lb         $v0, 78($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BA0 - lb         $a3, 76($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BA4 - lbu        $a0, 77($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BA8 - sll        $a1, $v0, 0x0007
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BAC - subu       $t0, $a1, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BB0 - mult       $t0, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BB4 - sll        $t1, $a3, 0x0007
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BB8 - subu       $v1, $t1, $a3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BBC - sra        $t8, $t0, 0x001F
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BC0 - sra        $t4, $v1, 0x001F
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BC4 - mfhi       $t9
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BC8 - mult       $v1, $s2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BCC - sra        $t7, $t9, 0x0005
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BD0 - subu       $t6, $t7, $t8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BD4 - seh        $a1, $t6
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BD8 - mfhi       $t5
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BDC - sra        $t3, $t5, 0x0005
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BE0 - subu       $t2, $t3, $t4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8828BE4 - jal        0x088267F8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BE8 - seh        $a3, $t2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BEC - lw         $t1, 44($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BF0 - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BF4 - lui        $v0, 0xBE37 <=> li $v0, 0xBE370000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BF8 - mult       $t1, $t0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828BFC - ori        $a3, $v0, -14789
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C00 - mflo       $a1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C04 - multu      $a1, $a3
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C08 - mfhi       $a2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C0C - srl        $a1, $a2, 0x000F
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828C10 - lw         $t5, 100($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C14 - lbu        $a0, 0($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C18 - addiu      $t4, $zr, 16384 <=> li $t4, 16384
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C1C - addu       $t3, $a1, $t5
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C20 - min        $a2, $t3, $t4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C24 - addiu      $t2, $zr, 1 <=> li $t2, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8828C28 - jal        0x08824DEC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C2C - max        $a1, $a2, $t2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C30 - lw         $a0, 100($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C34 - sw         $a0, 12($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828C38 - lw         $t7, 7996($s3)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828C3C - addiu      $s1, $s1, 1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C40 - sltu       $t6, $s1, $t7
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8828C44 - bne        $t6, $zr, 0x08828ADC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C48 - addiu      $s0, $s0, 104
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828C4C - lw         $ra, 32($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C50 - lw         $s3, 28($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C54 - lw         $s2, 24($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C58 - lw         $s1, 20($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C5C - lw         $s0, 16($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C60 - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C64 - addiu      $sp, $sp, 48
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828C68 - lbu        $a3, 97($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8828C6C - bnel       $t0, $a3, 0x08828AFC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C70 - lbu        $a1, 96($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828C74 - lbu        $t2, 10($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C78 - lbu        $t1, 98($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8828C7C - bnel       $t2, $t1, 0x08828AFC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C80 - lbu        $a1, 96($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8828C84 - lbu        $t4, 11($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C88 - lbu        $t3, 99($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^  0x8828C8C - bnel       $t4, $t3, 0x08828AFC
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C90 - lbu        $a1, 96($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile ^> 0x8828C94 - j          0x08828B84
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8828C98 - lw         $a0, 12($s0)
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8824B7C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8824B7C - lui        $a2, 0x0A35 <=> li $a2, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824B80 - lw         $a1, 6384($a2)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824B84 - addiu      $sp, $sp, -16
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824B88 - lui        $v1, 0x8042 <=> li $v1, 0x80420000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824B8C - sw         $ra, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8824B90 - beq        $a1, $zr, 0x08824BC8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824B94 - ori        $v0, $v1, 256
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824B98 - lui        $a1, 0x8042 <=> li $a1, 0x80420000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824B9C - andi       $v1, $a0, 63
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8824BA0 - beq        $a0, $zr, 0x08824BC8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BA4 - ori        $v0, $a1, 5
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BA8 - lui        $v0, 0x0A4F <=> li $v0, 0x0A4F0000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BAC - lui        $a3, 0x8042 <=> li $a3, 0x80420000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BB0 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BB4 - addiu      $a0, $v0, -5760
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8824BB8 - bne        $v1, $zr, 0x08824BC8
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BBC - ori        $v0, $a3, 5
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8824BC0 - jal        0x08BFE324 [__sceSasCore]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BC4 - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8824BC8 - lw         $ra, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BCC - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824BD0 - addiu      $sp, $sp, 16
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8BFE324
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8BFE324 - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8BFE328 - syscall    0x0486B [__sceSasCore]
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_882ADEC
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ADEC - addiu      $sp, $sp, -32
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADF0 - sw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADF4 - sw         $s3, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADF8 - sw         $s2, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADFC - sw         $s1, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE00 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE04 - andi       $v0, $s1, 255
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE08 - sw         $s0, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE0C - slti       $v0, $v0, 32
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE10 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AE14 - beq        $v0, $zr, 0x0882AE2C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE18 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE1C - andi       $v0, $s0, 255
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE20 - slti       $v0, $v0, 32
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AE24 - bnel       $v0, $zr, 0x0882AE38
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE28 - lw         $v0, 2876($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AE2C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AE30 - b          0x0882AF1C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE34 - ori        $v0, $v0, 511
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AE38 - bnel       $v0, $zr, 0x0882AE4C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE3C - lw         $a0, 2844($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AE40 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AE44 - b          0x0882AE8C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE48 - ori        $s3, $v0, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AE4C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AE50 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE54 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE58 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AE5C - bltz       $s3, 0x0882AE8C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE60 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE64 - lw         $a0, 2848($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE68 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AE6C - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE70 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE74 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AE78 - bgez       $s3, 0x0882AE8C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE7C - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE80 - lw         $a0, 2844($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AE84 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE88 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AE8C - bgezl      $s3, 0x0882AE9C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE90 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AE94 - b          0x0882AF1C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AE98 - addu       $v0, $s3, $zr <=> move $v0, $s3
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AE9C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AEA0 - jal        0x0882B268
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEA4 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEA8 - lw         $a0, 2852($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEAC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AEB0 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEB4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEB8 - andi       $v0, $s1, 255
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEBC - sll        $v0, $v0, 0x0005
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEC0 - addu       $v1, $s2, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEC4 - andi       $v0, $s0, 255
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEC8 - sll        $v0, $v0, 0x0004
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AECC - addu       $v0, $v0, $v1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AED0 - addiu      $s0, $v0, 4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AED4 - lw         $v0, 16($v0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AED8 - beql       $v0, $zr, 0x0882AEF8
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEDC - lw         $a0, 2852($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882AEE0 - jal        0x088256F4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEE4 - lw         $a0, 8($s0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEE8 - sw         $zr, 12($s0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEEC - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEF0 - sw         $v0, 8($s0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEF4 - lw         $a0, 2852($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882AEF8 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AEFC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF00 - lw         $a0, 2848($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AF04 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF08 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF0C - lw         $a0, 2844($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AF10 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF14 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF18 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AF1C - lw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF20 - lw         $s3, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF24 - lw         $s2, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF28 - lw         $s1, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF2C - lw         $s0, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF30 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF34 - addiu      $sp, $sp, 32
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_882B268
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B268 - addiu      $sp, $sp, -48
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B26C - sw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B270 - sw         $s5, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B274 - sw         $s4, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B278 - sw         $s3, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B27C - sw         $s2, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B280 - sw         $s1, 8($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B284 - sw         $s0, 4($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B288 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B28C - andi       $s1, $a1, 255
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B290 - andi       $s0, $a2, 255
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B294 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B298 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B29C - lw         $a0, 2832($s5)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B2A0 - beq        $a0, $zr, 0x0882B2E0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2A4 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2A8 - lbu        $v0, 44($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B2AC - bne        $v0, $s1, 0x0882B2CC
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2B0 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2B4 - lbu        $v0, 45($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B2B8 - bne        $v0, $s0, 0x0882B2CC
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2BC - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2C0 - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2C4 - sw         $v0, 28($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2C8 - addiu      $s2, $s2, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882B2CC - jal        0x0882C230
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2D0 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882B2D8 - bnel       $a0, $zr, 0x0882B2AC
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2DC - lbu        $v0, 44($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B2E0 - beql       $s2, $zr, 0x0882B350
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2E4 - addu       $v0, $s4, $zr <=> move $v0, $s4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B2E8 - lw         $a0, 2856($s5)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B2EC - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2F0 - addiu      $a1, $zr, -2 <=> li $a1, -2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2F4 - lw         $a0, 2848($s5)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B2F8 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B2FC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B300 - addiu      $v0, $zr, 23216 <=> li $v0, 23216
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B304 - sw         $v0, 44($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B308 - lw         $a0, 2856($s5)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B30C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B310 - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B314 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B318 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B31C - addiu      $t0, $sp, 44
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B320 - lw         $a0, 2848($s5)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B324 - addu       $s4, $v0, $zr <=> move $s4, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B328 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B32C - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B330 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B334 - bltz       $s4, 0x0882B34C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B338 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B33C - addiu      $s3, $s3, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B340 - slti       $v0, $s3, 17
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882B344 - bnel       $v0, $zr, 0x0882B2A0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B348 - lw         $a0, 2832($s5)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B34C - addu       $v0, $s4, $zr <=> move $v0, $s4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B350 - lw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B354 - lw         $s5, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B358 - lw         $s4, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B35C - lw         $s3, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B360 - lw         $s2, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B364 - lw         $s1, 8($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B368 - lw         $s0, 4($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B36C - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B370 - addiu      $sp, $sp, 48
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8824F74
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8824F74 - lui        $a1, 0x0A35 <=> li $a1, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824F78 - lw         $a2, 6384($a1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824F7C - lui        $v0, 0x0A4F <=> li $v0, 0x0A4F0000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824F80 - addiu      $sp, $sp, -16
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824F84 - lui        $v1, 0x8042 <=> li $v1, 0x80420000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824F88 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824F8C - sw         $ra, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824F90 - addiu      $a0, $v0, -5760
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8824F94 - beq        $a2, $zr, 0x08824FA4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824F98 - ori        $v0, $v1, 256
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8824F9C - jal        0x08BFE2D4 [__sceSasGetAllEnvelopeHeights]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824FA0 - nop
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8824FA4 - lw         $ra, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824FA8 - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824FAC - addiu      $sp, $sp, 16
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8BFE2D4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8BFE2D4 - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8BFE2D8 - syscall    0x04884 [__sceSasGetAllEnvelopeHeights]
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8824A18
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8824A18 - addiu      $sp, $sp, -16
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A1C - ori        $t2, $zr, -32768 <=> li $t2, 32768
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A20 - lui        $v0, 0x8044 <=> li $v0, 0x80440000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A24 - sltiu      $t3, $a0, 4
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A28 - sw         $ra, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A2C - ori        $t0, $v0, 16
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8824A30 - beq        $t3, $zr, 0x08824A70
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A34 - sltu       $t1, $t2, $a1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A38 - lui        $t3, 0x8044 <=> li $t3, 0x80440000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A3C - sltu       $t2, $t2, $a2
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8824A40 - bne        $t1, $zr, 0x08824A70
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A44 - ori        $t0, $t3, 10
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A48 - lui        $t4, 0x0A35 <=> li $t4, 0x0A350000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A4C - sll        $t0, $a0, 0x0002
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A50 - addiu      $t1, $t4, 6372
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A54 - lui        $a0, 0x8044 <=> li $a0, 0x80440000
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A58 - addu       $v1, $t0, $t1
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile v  0x8824A5C - bne        $t2, $zr, 0x08824A70
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A60 - ori        $t0, $a0, 10
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile <  0x8824A64 - jal        0x08BFE23C [sceAudioOutputPannedBlocking]
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A68 - lw         $a0, 0($v1)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A6C - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8824A70 - lw         $ra, 0($sp)
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A74 - addu       $v0, $t0, $zr <=> move $v0, $t0
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A78 - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8824A7C - addiu      $sp, $sp, 16
02:49:34 DEBUG compiler - KSS_CoreTh - Compiling _S1_2_8BFE23C
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile  > 0x8BFE23C - jr         $ra
02:49:34 DEBUG compiler - KSS_CoreTh - CodeInstruction.compile    0x8BFE240 - syscall    0x0480C [sceAudioOutputPannedBlocking]
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_882B540
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B540 - addiu      $sp, $sp, -48
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B544 - sw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B548 - sw         $s3, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B54C - sw         $s2, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B550 - sw         $s1, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B554 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B558 - sw         $s0, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B55C - blez       $s2, 0x0882B570
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B560 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B564 - slti       $at, $s2, 33
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B568 - bnel       $at, $zr, 0x0882B57C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B56C - lw         $v0, 2876($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B570 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B574 - b          0x0882B73C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B578 - ori        $v0, $v0, 511
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B57C - bnel       $v0, $zr, 0x0882B590
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B580 - lw         $a0, 2844($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B584 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B588 - b          0x0882B5D0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B58C - ori        $s0, $v0, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B590 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B594 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B598 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B59C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B5A0 - bltz       $s0, 0x0882B5D0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5A4 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5A8 - lw         $a0, 2848($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5AC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B5B0 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5B4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5B8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B5BC - bgez       $s0, 0x0882B5D0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5C0 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5C4 - lw         $a0, 2844($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B5C8 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5CC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B5D0 - bgezl      $s0, 0x0882B5E0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5D4 - lw         $s0, 2868($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B5D8 - b          0x0882B73C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5DC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B5E0 - slt        $at, $s2, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B5E4 - beql       $at, $zr, 0x0882B6E8
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5E8 - slt        $at, $s0, $s2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B5EC - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5F0 - lw         $a0, 2832($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B5F4 - beq        $a0, $zr, 0x0882B62C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5F8 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B5FC - lw         $v0, 20($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B600 - sltu       $v0, $v0, $s2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B604 - bne        $v0, $zr, 0x0882B618
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B608 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B60C - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B610 - sw         $v0, 28($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B614 - addiu      $s0, $s0, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882B618 - jal        0x0882C230
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B61C - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B620 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882B624 - bnel       $a0, $zr, 0x0882B600
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B628 - lw         $v0, 20($a0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B62C - beql       $s0, $zr, 0x0882B69C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B630 - lw         $s1, 2820($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B634 - lw         $a0, 2856($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B638 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B63C - addiu      $a1, $zr, -2 <=> li $a1, -2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B640 - lw         $a0, 2848($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B644 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B648 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B64C - addiu      $v0, $zr, 23216 <=> li $v0, 23216
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B650 - sw         $v0, 44($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B654 - lw         $a0, 2856($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B658 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B65C - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B660 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B664 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B668 - addiu      $t0, $sp, 44
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B66C - lw         $a0, 2848($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B670 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B674 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B678 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B67C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B680 - bltz       $s0, 0x0882B698
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B684 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B688 - addiu      $s1, $s1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B68C - slti       $v0, $s1, 17
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882B690 - bnel       $v0, $zr, 0x0882B5F4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B694 - lw         $a0, 2832($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B698 - lw         $s1, 2820($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B69C - beql       $s1, $zr, 0x0882B720
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6A0 - sw         $s2, 2868($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882B6A4 - jal        0x0882C230
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6A8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6AC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6B0 - lw         $v0, 20($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6B4 - sltu       $v0, $v0, $s2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B6B8 - bnel       $v0, $zr, 0x0882B6D8
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6BC - addu       $s1, $s0, $zr <=> move $s1, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B6C0 - addiu      $a0, $s3, 2820
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B6C4 - jal        0x08829600
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6C8 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6CC - sw         $zr, 24($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6D0 - sw         $zr, 28($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6D4 - addu       $s1, $s0, $zr <=> move $s1, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x882B6D8 - bne        $s0, $zr, 0x0882B6A4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6DC - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B6E0 - b          0x0882B71C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6E4 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B6E8 - beq        $at, $zr, 0x0882B71C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6EC - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6F0 - sll        $v0, $s0, 0x0003
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6F4 - subu       $v0, $v0, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6F8 - sll        $v0, $v0, 0x0003
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B6FC - addu       $s1, $s3, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B700 - addiu      $a0, $s3, 2820
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B704 - jal        0x0882966C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B708 - addiu      $a1, $s1, 1028
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B70C - addiu      $s0, $s0, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B710 - slt        $v0, $s0, $s2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882B714 - bne        $v0, $zr, 0x0882B700
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B718 - addiu      $s1, $s1, 56
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B71C - sw         $s2, 2868($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B720 - lw         $a0, 2848($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B724 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B728 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B72C - lw         $a0, 2844($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B730 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B734 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B738 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B73C - lw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B740 - lw         $s3, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B744 - lw         $s2, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B748 - lw         $s1, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B74C - lw         $s0, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B750 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B754 - addiu      $sp, $sp, 48
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_882B458
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B458 - addiu      $sp, $sp, -32
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B45C - sw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B460 - sw         $s1, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B464 - sw         $s0, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B468 - swc1       $f20, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B46C - mov.s      $f20, $f12
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B470 - mtc1       $zr, $f0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B474 - c.le.s     $f0, $f20
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B478 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B47C - bc1f       0x0882B49C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B480 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B484 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B488 - mtc1       $v0, $f0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B48C - c.le.s     $f20, $f0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B490 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B494 - bc1tl      0x0882B4A8
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B498 - lw         $v0, 2876($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B49C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B4A0 - b          0x0882B528
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4A4 - ori        $v0, $v0, 511
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B4A8 - bnel       $v0, $zr, 0x0882B4BC
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4AC - lw         $a0, 2844($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B4B0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B4B4 - b          0x0882B4FC
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4B8 - ori        $s0, $v0, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B4BC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B4C0 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4C4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4C8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B4CC - bltz       $s0, 0x0882B4FC
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4D0 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4D4 - lw         $a0, 2848($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4D8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B4DC - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4E0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B4E8 - bgez       $s0, 0x0882B4FC
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4EC - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4F0 - lw         $a0, 2844($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B4F4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B4FC - bgezl      $s0, 0x0882B50C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B500 - swc1       $f20, 2872($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B504 - b          0x0882B528
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B508 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B50C - lw         $a0, 2848($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B510 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B514 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B518 - lw         $a0, 2844($s1)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B51C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B520 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B524 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B528 - lw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B52C - lw         $s1, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B530 - lw         $s0, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B534 - lwc1       $f20, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B538 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882B53C - addiu      $sp, $sp, 32
02:49:34 DEBUG compiler - FileReadThread - Compiling _S1_2_882CF7C
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x882CF7C - addiu      $sp, $sp, -16
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CF80 - sw         $ra, 12($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CF84 - addiu      $a0, $a0, 4
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CF88 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x882CF8C - jal        0x08A3B760
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CF90 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CF94 - lw         $ra, 12($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CF98 - andi       $v0, $v0, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CF9C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFA0 - jr         $ra
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x882CFA4 - addiu      $sp, $sp, 16
02:49:34 DEBUG compiler - FileReadThread - Compiling _S1_2_8A3B760
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B760 - addiu      $sp, $sp, -144
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B764 - sw         $ra, 28($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B768 - sw         $s3, 24($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B76C - sw         $s2, 20($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B770 - sw         $s1, 16($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B774 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B778 - sw         $s0, 12($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B77C - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B780 - bne        $s2, $zr, 0x08A3B790
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B784 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B788 - beql       $s1, $zr, 0x08A3B8B0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B78C - addiu      $v0, $zr, 52 <=> li $v0, 52
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B790 - beq        $s2, $zr, 0x08A3B79C
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B794 - nop
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B798 - sw         $zr, 0($s2)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B79C - beql       $s1, $zr, 0x08A3B7AC
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7A0 - lw         $a0, 80($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B7A4 - sw         $zr, 0($s1)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7A8 - lw         $a0, 80($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B7AC - bgtzl      $a0, 0x08A3B7C0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7B0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B7B4 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B7B8 - b          0x08A3B7C8
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7BC - ori        $v0, $v0, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8A3B7C0 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7C4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B7C8 - bltz       $v0, 0x08A3B80C
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7CC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7D0 - lw         $a0, 84($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B7D4 - bgtzl      $a0, 0x08A3B7E8
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7D8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B7DC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B7E0 - b          0x08A3B7F0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7E4 - ori        $v0, $v0, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8A3B7E8 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7EC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B7F0 - bgez       $v0, 0x08A3B80C
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7F4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B7F8 - lw         $a0, 80($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B7FC - blez       $a0, 0x08A3B80C
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B800 - nop
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8A3B804 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B808 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B80C - bgezl      $s0, 0x08A3B81C
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B810 - addiu      $v0, $zr, 52 <=> li $v0, 52
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B814 - b          0x08A3B8F8
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B818 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B81C - sw         $v0, 92($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B820 - lw         $a0, 88($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8A3B824 - jal        0x08BFDEFC [sceKernelReferEventFlagStatus]
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B828 - addiu      $a1, $sp, 92
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B82C - beql       $v0, $zr, 0x08A3B838
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B830 - lw         $s0, 136($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B834 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B838 - andi       $v0, $s0, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B83C - beql       $v0, $zr, 0x08A3B884
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B840 - lw         $a0, 84($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B844 - beq        $s2, $zr, 0x08A3B870
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B848 - nop
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B84C - lw         $v0, 212($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B850 - beq        $v0, $zr, 0x08A3B870
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B854 - nop
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B858 - lwc1       $f1, 224($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B85C - mtc1       $v0, $f0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B860 - cvt.s.w    $f0, $f0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B864 - cvt.s.w    $f1, $f1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B868 - div.s      $f0, $f1, $f0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B86C - swc1       $f0, 0($s2)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B870 - beq        $s1, $zr, 0x08A3B880
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B874 - nop
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B878 - lwc1       $f0, 200($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B87C - swc1       $f0, 0($s1)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B880 - lw         $a0, 84($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B884 - blezl      $a0, 0x08A3B898
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B888 - lw         $a0, 80($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8A3B88C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B890 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B894 - lw         $a0, 80($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B898 - blezl      $a0, 0x08A3B8D4
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B89C - lui        $v0, 0x0004 <=> li $v0, 0x00040000
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile <> 0x8A3B8A0 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8A4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B8A8 - b          0x08A3B8D0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8AC - nop
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B8B0 - sw         $v0, 40($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8B4 - lw         $a0, 88($s3)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile <  0x8A3B8B8 - jal        0x08BFDEFC [sceKernelReferEventFlagStatus]
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8BC - addiu      $a1, $sp, 40
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B8C0 - beql       $v0, $zr, 0x08A3B8D0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8C4 - lw         $s0, 84($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B8C8 - b          0x08A3B8D0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8CC - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B8D0 - lui        $v0, 0x0004 <=> li $v0, 0x00040000
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B8D4 - and        $v0, $s0, $v0
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v  0x8A3B8D8 - beql       $v0, $zr, 0x08A3B8E8
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8DC - andi       $v0, $s0, 2
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B8E0 - ori        $s0, $s0, 2
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8E4 - andi       $v0, $s0, 2
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile v> 0x8A3B8E8 - beql       $v0, $zr, 0x08A3B8F8
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8EC - andi       $v0, $s0, -1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B8F0 - ori        $s0, $s0, 1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8F4 - andi       $v0, $s0, -1
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8A3B8F8 - lw         $ra, 28($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B8FC - lw         $s3, 24($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B900 - lw         $s2, 20($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B904 - lw         $s1, 16($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B908 - lw         $s0, 12($sp)
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B90C - jr         $ra
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8A3B910 - addiu      $sp, $sp, 144
02:49:34 DEBUG compiler - FileReadThread - Compiling _S1_2_8BFDEFC
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile  > 0x8BFDEFC - jr         $ra
02:49:34 DEBUG compiler - FileReadThread - CodeInstruction.compile    0x8BFDF00 - syscall    0x0461F [sceKernelReferEventFlagStatus]
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_882DC68
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DC68 - addiu      $sp, $sp, -64
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC6C - sw         $ra, 44($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC70 - sw         $s7, 40($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC74 - sw         $s6, 36($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC78 - sw         $s5, 32($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC7C - sw         $s4, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC80 - sw         $s3, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC84 - sw         $s2, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC88 - sw         $s1, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC8C - sw         $s0, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC90 - lw         $v1, 4($t0)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC94 - addiu      $v0, $zr, -64 <=> li $v0, -64
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC98 - addu       $s6, $a1, $zr <=> move $s6, $a1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DC9C - addiu      $v1, $v1, 63
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCA0 - addu       $s7, $a2, $zr <=> move $s7, $a2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCA4 - addu       $s4, $a3, $zr <=> move $s4, $a3
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCA8 - addu       $s2, $t1, $zr <=> move $s2, $t1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCAC - addu       $s3, $t0, $zr <=> move $s3, $t0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DCB0 - jal        0x08815270
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCB4 - and        $s1, $v1, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCB8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DCBC - jal        0x08815298
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCC0 - addu       $s5, $s0, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCC4 - sltu       $at, $v0, $s5
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DCC8 - beq        $at, $zr, 0x0882DCD8
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCCC - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DCD0 - b          0x0882DCF0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCD4 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882DCD8 - jal        0x088152A4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCDC - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCE0 - addu       $s5, $v0, $zr <=> move $s5, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DCE4 - jal        0x08815278
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCE8 - addu       $a0, $s0, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCEC - addu       $s0, $s5, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DCF0 - bnel       $s0, $zr, 0x0882DD00
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCF4 - sw         $s0, 60($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DCF8 - b          0x0882DDD8
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DCFC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882DD00 - jal        0x08814954
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD04 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD08 - lw         $a2, 0($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD0C - lw         $a3, 4($s3)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD10 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD14 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DD18 - jal        0x08814350
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD1C - addu       $t0, $s0, $zr <=> move $t0, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DD20 - jal        0x08814954
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD24 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD28 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD2C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DD30 - jal        0x088140A4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD34 - addiu      $a2, $sp, 60
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD38 - sw         $s0, 0($s6)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD3C - lw         $v1, 4($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD40 - addiu      $v0, $zr, -64 <=> li $v0, -64
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD44 - addiu      $v1, $v1, 63
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DD48 - jal        0x08815270
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD4C - and        $s1, $v1, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD50 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DD54 - jal        0x08815298
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD58 - addu       $s3, $s0, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD5C - sltu       $at, $v0, $s3
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DD60 - beq        $at, $zr, 0x0882DD70
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD64 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x882DD68 - b          0x0882DD88
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD6C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882DD70 - jal        0x088152A4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD74 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD78 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DD7C - jal        0x08815278
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD80 - addu       $a0, $s0, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD84 - addu       $s1, $s3, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DD88 - bnel       $s1, $zr, 0x0882DD98
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD8C - sw         $s1, 56($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882DD90 - b          0x0882DDD8
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD94 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882DD98 - jal        0x08814954
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DD9C - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDA0 - lw         $a2, 0($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDA4 - lw         $a3, 4($s2)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDA8 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDAC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DDB0 - jal        0x08814350
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDB4 - addu       $t0, $s1, $zr <=> move $t0, $s1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DDB8 - jal        0x08814954
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDBC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDC4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DDC8 - jal        0x088140A4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDCC - addiu      $a2, $sp, 56
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDD0 - sw         $s1, 0($s7)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDD4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DDD8 - lw         $ra, 44($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDDC - lw         $s7, 40($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDE0 - lw         $s6, 36($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDE4 - lw         $s5, 32($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDE8 - lw         $s4, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDEC - lw         $s3, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDF0 - lw         $s2, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDF4 - lw         $s1, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDF8 - lw         $s0, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DDFC - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DE00 - addiu      $sp, $sp, 64
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_8815270
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815270 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8815274 - lw         $v0, 25608($gp)
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_8815298
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815298 - lui        $v0, 0x0027 <=> li $v0, 0x00270000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x881529C - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88152A0 - ori        $v0, $v0, 2048
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_88152A4
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88152A4 - lui        $v0, 0x09F0 <=> li $v0, 0x09F00000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88152A8 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x88152AC - addiu      $v0, $v0, -6976
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_8815278
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815278 - lui        $at, 0x0045 <=> li $at, 0x00450000
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x881527C - ori        $at, $at, 8192
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8815280 - sltu       $at, $a0, $at
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815284 - beq        $at, $zr, 0x08815290
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8815288 - nop
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x881528C - sw         $a0, 25608($gp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815290 - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8815294 - nop
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_8BFDF3C
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDF3C - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDF40 - syscall    0x04759 [sceKernelDcacheWritebackAll]
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_882DA60
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882DA60 - addiu      $sp, $sp, -16
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA64 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA68 - addu       $t0, $a2, $zr <=> move $t0, $a2
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA6C - andi       $a1, $a3, 255
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA70 - sw         $ra, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA74 - addu       $a3, $v0, $zr <=> move $a3, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile <  0x882DA78 - jal        0x0882AF38
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA7C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA80 - lw         $ra, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA84 - slt        $v0, $v0, $zr <=> move $v0, $v0
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA88 - xori       $v0, $v0, 1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA8C - jr         $ra
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA90 - addiu      $sp, $sp, 16
02:49:34 DEBUG compiler - user_main - Compiling _S1_2_882AF38
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AF38 - addiu      $sp, $sp, -32
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF3C - sw         $ra, 28($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF40 - sw         $s6, 24($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF44 - sw         $s5, 20($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF48 - sw         $s4, 16($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF4C - sw         $s3, 12($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF50 - sw         $s2, 8($sp)
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF54 - addu       $s4, $a1, $zr <=> move $s4, $a1
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF58 - andi       $v0, $s4, 255
02:49:34 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF5C - sw         $s1, 4($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF60 - slti       $v0, $v0, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF64 - sw         $s0, 0($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF68 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF6C - addu       $s3, $a2, $zr <=> move $s3, $a2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF70 - addu       $s2, $a3, $zr <=> move $s2, $a3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AF74 - beq        $v0, $zr, 0x0882AF8C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF78 - addu       $s6, $t0, $zr <=> move $s6, $t0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF7C - andi       $v0, $s3, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF80 - slti       $v0, $v0, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AF84 - bnel       $v0, $zr, 0x0882AF98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF88 - lw         $v0, 2876($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AF8C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AF90 - b          0x0882B240
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF94 - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AF98 - bnel       $v0, $zr, 0x0882AFAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AF9C - lw         $a0, 2844($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AFA0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AFA4 - b          0x0882AFEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFA8 - ori        $s1, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AFAC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AFB0 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFB4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFB8 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AFBC - bltz       $s1, 0x0882AFEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFC0 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFC4 - lw         $a0, 2848($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFC8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AFCC - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFD0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFD4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AFD8 - bgez       $s1, 0x0882AFEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFDC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFE0 - lw         $a0, 2844($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AFE4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFE8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AFEC - bgezl      $s1, 0x0882AFFC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFF0 - andi       $v0, $s4, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AFF4 - b          0x0882B240
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AFF8 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AFFC - sll        $v0, $v0, 0x0005
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B000 - addu       $v1, $s5, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B004 - andi       $v0, $s3, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B008 - sll        $v0, $v0, 0x0004
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B00C - addu       $v0, $v0, $v1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B010 - addiu      $s0, $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B014 - lw         $v0, 16($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B018 - beq        $v0, $zr, 0x0882B060
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B01C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B020 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B024 - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B028 - jal        0x0882B268
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B02C - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B030 - lw         $a0, 2852($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B034 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B038 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B03C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B040 - jal        0x088256F4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B044 - lw         $a0, 8($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B048 - sw         $zr, 12($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B04C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B050 - sw         $v0, 8($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B054 - lw         $a0, 2852($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B058 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B05C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B060 - beql       $s2, $zr, 0x0882B228
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B064 - lw         $a0, 2848($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B068 - beq        $s6, $zr, 0x0882B224
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B06C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B070 - lw         $a0, 2852($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B074 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B078 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B07C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B080 - addu       $a2, $s6, $zr <=> move $a2, $s6
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B084 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B088 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B08C - jal        0x08825644
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B090 - sw         $s2, 12($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B094 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B098 - bltz       $s1, 0x0882B218
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B09C - sw         $s1, 8($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0A0 - lw         $v0, 12($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B0A4 - beq        $v0, $zr, 0x0882B0EC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0A8 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0AC - lb         $v1, 0($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0B0 - addiu      $a0, $zr, 80 <=> li $a0, 80
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B0B4 - bnel       $v1, $a0, 0x0882B0EC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0B8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B0BC - lb         $v1, 1($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B0C0 - bne        $v1, $a0, 0x0882B0E8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0C4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0C8 - lb         $a0, 2($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0CC - addiu      $v1, $zr, 72 <=> li $v1, 72
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B0D0 - bne        $a0, $v1, 0x0882B0E8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0D4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0D8 - lb         $a0, 3($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0DC - addiu      $v1, $zr, 68 <=> li $v1, 68
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B0E0 - beq        $a0, $v1, 0x0882B0EC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0E4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B0E8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B0EC - beql       $v0, $zr, 0x0882B208
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0F0 - lw         $a0, 8($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B0F4 - bnel       $v0, $zr, 0x0882B104
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B0F8 - lw         $v1, 16($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B0FC - b          0x0882B144
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B100 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B104 - addiu      $a0, $zr, 80 <=> li $a0, 80
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B108 - addu       $a1, $v0, $v1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B10C - lbu        $v1, 0($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B110 - bnel       $v1, $a0, 0x0882B144
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B114 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B118 - lbu        $v1, 1($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B11C - bne        $v1, $a0, 0x0882B140
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B120 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B124 - lbu        $v1, 2($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B128 - bne        $v1, $a0, 0x0882B140
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B12C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B130 - lbu        $a0, 3($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B134 - addiu      $v1, $zr, 71 <=> li $v1, 71
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B138 - beq        $a0, $v1, 0x0882B144
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B13C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B140 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B144 - beq        $a1, $zr, 0x0882B204
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B148 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B14C - bnel       $v0, $zr, 0x0882B15C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B150 - lw         $v1, 20($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B154 - b          0x0882B1A0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B158 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B15C - addiu      $a0, $zr, 80 <=> li $a0, 80
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B160 - addu       $a1, $v0, $v1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B164 - lbu        $v1, 0($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B168 - bnel       $v1, $a0, 0x0882B1A0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B16C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B170 - lbu        $v1, 1($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B174 - bne        $v1, $a0, 0x0882B19C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B178 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B17C - lbu        $a0, 2($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B180 - addiu      $v1, $zr, 84 <=> li $v1, 84
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B184 - bne        $a0, $v1, 0x0882B19C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B188 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B18C - lbu        $a0, 3($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B190 - addiu      $v1, $zr, 78 <=> li $v1, 78
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B194 - beq        $a0, $v1, 0x0882B1A0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B198 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B19C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B1A0 - beq        $a1, $zr, 0x0882B204
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1A4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B1A8 - bnel       $v0, $zr, 0x0882B1B8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1AC - lw         $a0, 24($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B1B0 - b          0x0882B1FC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1B4 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B1B8 - addiu      $v1, $zr, 80 <=> li $v1, 80
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1BC - addu       $a0, $v0, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1C0 - lbu        $v0, 0($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B1C4 - bnel       $v0, $v1, 0x0882B1FC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1C8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B1CC - lbu        $v0, 1($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B1D0 - bne        $v0, $v1, 0x0882B1F8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1D4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1D8 - lbu        $v1, 2($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1DC - addiu      $v0, $zr, 86 <=> li $v0, 86
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B1E0 - bne        $v1, $v0, 0x0882B1F8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1E4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1E8 - lbu        $v1, 3($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1EC - addiu      $v0, $zr, 65 <=> li $v0, 65
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B1F0 - beq        $v1, $v0, 0x0882B1FC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B1F4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B1F8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B1FC - bnel       $a0, $zr, 0x0882B21C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B200 - lw         $a0, 2852($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B204 - lw         $a0, 8($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B208 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B20C - jal        0x088256F4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B210 - ori        $s1, $v0, 510
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B214 - sw         $zr, 12($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B218 - lw         $a0, 2852($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882B21C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B220 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B224 - lw         $a0, 2848($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882B228 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B22C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B230 - lw         $a0, 2844($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B234 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B238 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B23C - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B240 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B244 - lw         $s6, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B248 - lw         $s5, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B24C - lw         $s4, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B250 - lw         $s3, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B254 - lw         $s2, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B258 - lw         $s1, 4($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B25C - lw         $s0, 0($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B260 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B264 - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8825644
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8825644 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825648 - lw         $t1, 1904($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882564C - lui        $v0, 0x8045 <=> li $v0, 0x80450000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825650 - addiu      $t0, $zr, -1 <=> li $t0, -1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8825654 - beq        $t1, $t0, 0x088256D0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825658 - ori        $a3, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882565C - sltiu      $t0, $a0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825660 - sltiu      $t2, $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825664 - or         $a3, $t0, $t2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8825668 - bnel       $a3, $zr, 0x088256EC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882566C - lui        $a0, 0x8045 <=> li $a0, 0x80450000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8825670 - beq        $a2, $zr, 0x088256E8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825674 - lui        $t3, 0x0A35 <=> li $t3, 0x0A350000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825678 - addiu      $v1, $t3, 6388
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882567C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825680 - addu       $t0, $v1, $zr <=> move $t0, $v1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8825684 - lw         $t4, 0($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8825688 - beq        $t4, $zr, 0x088256D8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882568C - addiu      $v1, $v1, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825690 - addiu      $a3, $a3, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8825694 - sltiu      $t5, $a3, 128
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8825698 - bne        $t5, $zr, 0x08825684
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882569C - addiu      $t0, $t0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256A0 - lui        $a1, 0x0A35 <=> li $a1, 0x0A350000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256A4 - addiu      $v0, $a1, 6936
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256A8 - addiu      $v1, $zr, 31 <=> li $v1, 31
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88256AC - addiu      $v1, $v1, -1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256B0 - sw         $zr, 4($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256B4 - sw         $zr, 0($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256B8 - sw         $zr, 12($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256BC - sw         $zr, 8($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88256C0 - bgez       $v1, 0x088256AC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256C4 - addiu      $v0, $v0, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256C8 - lui        $a2, 0x8045 <=> li $a2, 0x80450000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256CC - ori        $a3, $a2, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88256D0 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256D4 - addu       $v0, $a3, $zr <=> move $v0, $a3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88256D8 - sw         $a2, 4($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256DC - sw         $a0, 0($t0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88256E0 - j          0x088256D0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256E4 - sw         $a1, 0($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88256E8 - lui        $a0, 0x8045 <=> li $a0, 0x80450000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88256EC - j          0x088256D0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88256F0 - ori        $a3, $a0, 10
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_882DA58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ABE4 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABE8 - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABEC - sw         $s3, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABF0 - sw         $s2, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABF4 - sw         $s1, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABF8 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABFC - andi       $v0, $s1, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC00 - sw         $s0, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC04 - slti       $v0, $v0, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC08 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AC0C - bne        $v0, $zr, 0x0882AC20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC10 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC14 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AC18 - b          0x0882ACCC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC1C - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AC20 - bltzl      $s0, 0x0882AC38
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC24 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AC28 - slti       $at, $s0, 33
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AC2C - bnel       $at, $zr, 0x0882AC40
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC30 - lw         $v0, 2876($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AC34 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AC38 - b          0x0882ACCC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC3C - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AC40 - bnel       $v0, $zr, 0x0882AC54
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC44 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AC48 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AC4C - b          0x0882AC94
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC50 - ori        $s3, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AC54 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AC58 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC5C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC60 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AC64 - bltz       $s3, 0x0882AC94
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC68 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC6C - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC70 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AC74 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC78 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC7C - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AC80 - bgez       $s3, 0x0882AC94
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC84 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC88 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AC8C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC90 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AC94 - bgezl      $s3, 0x0882ACA4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AC98 - andi       $v0, $s1, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AC9C - b          0x0882ACCC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACA0 - addu       $v0, $s3, $zr <=> move $v0, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ACA4 - sll        $v0, $v0, 0x0005
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACA8 - addu       $v0, $s2, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACAC - sw         $s0, 28($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACB0 - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882ACB4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACB8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACBC - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882ACC0 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACC4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACC8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ACCC - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACD0 - lw         $s3, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACD4 - lw         $s2, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACD8 - lw         $s1, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACDC - lw         $s0, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACE0 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACE4 - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x882DA58 - j          0x0882ABE4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA5C - andi       $a1, $a1, 255
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_882DA50
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AA70 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA74 - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA78 - sw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA7C - sw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA80 - sw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA84 - swc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA88 - lw         $v0, 2876($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA8C - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA90 - mov.s      $f20, $f12
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AA94 - bne        $v0, $zr, 0x0882AAA8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA98 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA9C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AAA0 - b          0x0882AAEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAA4 - ori        $s0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AAA8 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAAC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AAB0 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAB4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAB8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AABC - bltz       $s0, 0x0882AAEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAC0 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAC4 - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAC8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AACC - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAD0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAD4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AAD8 - bgez       $s0, 0x0882AAEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AADC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAE0 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AAE4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAE8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AAEC - bgezl      $s0, 0x0882AAFC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAF0 - andi       $s0, $s1, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AAF4 - b          0x0882ABC8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAF8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AAFC - slti       $v0, $s0, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB00 - beql       $v0, $zr, 0x0882ABB0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB04 - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AB08 - mtc1       $zr, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB0C - c.le.s     $f0, $f20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB10 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB14 - bc1t       0x0882AB20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB18 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB1C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AB20 - beql       $v0, $zr, 0x0882AB48
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB24 - andi       $v0, $v0, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AB28 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB2C - mtc1       $v0, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB30 - c.le.s     $f20, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB34 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB38 - bc1t       0x0882AB44
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB3C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB40 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AB44 - andi       $v0, $v0, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AB48 - beq        $v0, $zr, 0x0882ABAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB4C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB50 - andi       $v0, $s1, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB54 - sll        $v0, $v0, 0x0005
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB58 - addu       $v1, $s2, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB5C - lwc1       $f0, 20($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB60 - c.eq.s     $f20, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB64 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB68 - bc1t       0x0882ABAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB6C - addiu      $v0, $v1, 20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB70 - swc1       $f20, 0($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB74 - lw         $a0, 2832($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB78 - beq        $a0, $zr, 0x0882ABAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB7C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB80 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AB84 - bne        $v0, $s0, 0x0882AB98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB88 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB8C - lw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB90 - ori        $v0, $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB94 - sw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882AB98 - jal        0x0882C230
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB9C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882ABA4 - bnel       $a0, $zr, 0x0882AB84
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABA8 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ABAC - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882ABB0 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABB4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABB8 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882ABBC - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABC0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABC4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ABC8 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABCC - lw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABD0 - lw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABD4 - lw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABD8 - lwc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABDC - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABE0 - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x882DA50 - j          0x0882AA70
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA54 - andi       $a1, $a1, 255
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_882DA48
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ACE8 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACEC - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACF0 - sw         $s3, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACF4 - sw         $s2, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACF8 - sw         $s1, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ACFC - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD00 - andi       $v0, $s1, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD04 - sw         $s0, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD08 - slti       $v0, $v0, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD0C - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AD10 - bne        $v0, $zr, 0x0882AD24
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD14 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD18 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AD1C - b          0x0882ADD0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD20 - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AD24 - bltzl      $s0, 0x0882AD3C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD28 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AD2C - slti       $at, $s0, 128
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AD30 - bnel       $at, $zr, 0x0882AD44
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD34 - lw         $v0, 2876($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AD38 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AD3C - b          0x0882ADD0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD40 - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AD44 - bnel       $v0, $zr, 0x0882AD58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD48 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AD4C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AD50 - b          0x0882AD98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD54 - ori        $s3, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AD58 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AD5C - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD60 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD64 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AD68 - bltz       $s3, 0x0882AD98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD6C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD70 - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD74 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AD78 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD7C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD80 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AD84 - bgez       $s3, 0x0882AD98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD88 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD8C - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AD90 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD94 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AD98 - bgezl      $s3, 0x0882ADA8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AD9C - andi       $v0, $s1, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882ADA0 - b          0x0882ADD0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADA4 - addu       $v0, $s3, $zr <=> move $v0, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ADA8 - sll        $v0, $v0, 0x0005
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADAC - addu       $v0, $s2, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADB0 - sw         $s0, 24($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADB4 - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882ADB8 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADBC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADC0 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882ADC4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADC8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADCC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ADD0 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADD4 - lw         $s3, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADD8 - lw         $s2, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADDC - lw         $s1, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADE0 - lw         $s0, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADE4 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ADE8 - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x882DA48 - j          0x0882ACE8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA4C - andi       $a1, $a1, 255
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_882CDAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882CDAC - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882CDB0 - addiu      $v0, $a0, 3192
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8988010
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988010 - addiu      $sp, $sp, -16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988014 - sw         $ra, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988018 - sw         $s0, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x898801C - lw         $v0, 260($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988020 - andi       $v0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988024 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988028 - beq        $v0, $zr, 0x08988038
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x898802C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988030 - b          0x08988070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988034 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988038 - addiu      $a0, $s0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x898803C - addiu      $a1, $zr, 18 <=> li $a1, 18
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988040 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988044 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988048 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x898804C - jal        0x08A3C514
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988050 - addiu      $t1, $zr, 1 <=> li $t1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988054 - bgezl      $v0, 0x08988064
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988058 - lw         $v0, 260($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x898805C - b          0x08988070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988060 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988064 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988068 - ori        $v0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x898806C - sw         $v0, 260($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8988070 - bne        $v1, $zr, 0x08988080
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988074 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988078 - b          0x089880CC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x898807C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8988080 - jal        0x08815410
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988084 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988088 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x898808C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988090 - ori        $a1, $v0, 16384
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988094 - jal        0x08815724
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8988098 - addiu      $a2, $zr, 64 <=> li $a2, 64
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x898809C - bne        $v0, $zr, 0x089880B0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880A0 - sw         $v0, 264($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880A4 - sw         $zr, 268($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x89880A8 - b          0x089880C0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880AC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89880B0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880B4 - ori        $v0, $v0, 16384
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880B8 - sw         $v0, 268($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880BC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89880C0 - bnel       $v0, $zr, 0x089880CC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89880C8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89880CC - lw         $ra, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880D0 - lw         $s0, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880D4 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x89880D8 - addiu      $sp, $sp, 16
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_882D008
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D008 - addiu      $a0, $a0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D00C - j          0x08A3BA44
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D010 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BA44 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA48 - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA4C - sw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA50 - sw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA54 - sw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA58 - swc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA5C - mov.s      $f20, $f12
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA60 - mtc1       $zr, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA64 - c.le.s     $f0, $f20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA68 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA6C - bc1f       0x08A3BA8C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA70 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA74 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA78 - mtc1       $v0, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA7C - c.le.s     $f20, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA80 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA84 - bc1tl      0x08A3BA98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA88 - sltiu      $at, $s2, 30001
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BA8C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA90 - b          0x08A3BB58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA94 - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BA98 - bnel       $at, $zr, 0x08A3BAAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA9C - lw         $a0, 80($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BAA0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAA4 - b          0x08A3BB58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAA8 - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAAC - bgtzl      $a0, 0x08A3BAC0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAB0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BAB4 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAB8 - b          0x08A3BAC8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BABC - ori        $v0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BAC0 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAC4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAC8 - bltz       $v0, 0x08A3BB0C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BACC - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAD0 - lw         $a0, 84($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAD4 - bgtzl      $a0, 0x08A3BAE8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAD8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BADC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAE0 - b          0x08A3BAF0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAE4 - ori        $v0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BAE8 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAEC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAF0 - bgez       $v0, 0x08A3BB0C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAF8 - lw         $a0, 80($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAFC - blez       $a0, 0x08A3BB0C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB00 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3BB04 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB08 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB0C - bgezl      $s1, 0x08A3BB1C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB10 - swc1       $f20, 164($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB14 - b          0x08A3BB58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB18 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BB1C - sw         $s2, 168($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB20 - lw         $v0, 112($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB24 - ori        $v0, $v0, 256
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB28 - sw         $v0, 112($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB2C - lw         $a0, 84($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BB30 - blezl      $a0, 0x08A3BB44
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB34 - lw         $a0, 80($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BB38 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB3C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB40 - lw         $a0, 80($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB44 - blezl      $a0, 0x08A3BB58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BB4C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB50 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB54 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BB58 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB5C - lw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB60 - lw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB64 - lw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB68 - lwc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB6C - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB70 - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_882D52C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B458 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B45C - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B460 - sw         $s1, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B464 - sw         $s0, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B468 - swc1       $f20, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B46C - mov.s      $f20, $f12
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B470 - mtc1       $zr, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B474 - c.le.s     $f0, $f20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B478 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B47C - bc1f       0x0882B49C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B480 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B484 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B488 - mtc1       $v0, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B48C - c.le.s     $f20, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B490 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B494 - bc1tl      0x0882B4A8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B498 - lw         $v0, 2876($s1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B49C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B4A0 - b          0x0882B528
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4A4 - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B4A8 - bnel       $v0, $zr, 0x0882B4BC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4AC - lw         $a0, 2844($s1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B4B0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B4B4 - b          0x0882B4FC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4B8 - ori        $s0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B4BC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B4C0 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4C4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4C8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B4CC - bltz       $s0, 0x0882B4FC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4D0 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4D4 - lw         $a0, 2848($s1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4D8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B4DC - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4E0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882B4E8 - bgez       $s0, 0x0882B4FC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4EC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4F0 - lw         $a0, 2844($s1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B4F4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B4F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B4FC - bgezl      $s0, 0x0882B50C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B500 - swc1       $f20, 2872($s1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882B504 - b          0x0882B528
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B508 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B50C - lw         $a0, 2848($s1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B510 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B514 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B518 - lw         $a0, 2844($s1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882B51C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B520 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B524 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882B528 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B52C - lw         $s1, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B530 - lw         $s0, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B534 - lwc1       $f20, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B538 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882B53C - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x882D52C - j          0x0882B458
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D530 - nop
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_882D47C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D47C - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D480 - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D484 - sw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D488 - sw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D48C - sw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D490 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D494 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D498 - swc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D49C - sltu       $at, $s1, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4A0 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D4A4 - bne        $at, $zr, 0x0882D510
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4A8 - mov.s      $f20, $f12
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4AC - andi       $a1, $s0, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D4B0 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D4B4 - jal        0x0882AA70
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4B8 - mov.s      $f12, $f20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4BC - lw         $a0, 2892($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4C0 - andi       $v1, $a0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4C4 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D4C8 - beql       $v1, $zr, 0x0882D4EC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4CC - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D4D0 - andi       $v1, $a0, 2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4D4 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D4D8 - beq        $v1, $zr, 0x0882D4E8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4DC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D4E0 - b          0x0882D4EC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4E4 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D4E8 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D4EC - beql       $v1, $zr, 0x0882D504
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4F0 - addiu      $s0, $s0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D4F4 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D4F8 - jal        0x08829C48
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D4FC - addiu      $a1, $s2, 2880
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D500 - addiu      $s0, $s0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D504 - sltu       $at, $s1, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882D508 - beql       $at, $zr, 0x0882D4B0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D50C - andi       $a1, $s0, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D510 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D514 - lw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D518 - lw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D51C - lw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D520 - lwc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D524 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882D528 - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_882AA70
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AA70 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA74 - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA78 - sw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA7C - sw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA80 - sw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA84 - swc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA88 - lw         $v0, 2876($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA8C - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA90 - mov.s      $f20, $f12
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AA94 - bne        $v0, $zr, 0x0882AAA8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA98 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AA9C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AAA0 - b          0x0882AAEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAA4 - ori        $s0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AAA8 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAAC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AAB0 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAB4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAB8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AABC - bltz       $s0, 0x0882AAEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAC0 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAC4 - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAC8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AACC - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAD0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAD4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AAD8 - bgez       $s0, 0x0882AAEC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AADC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAE0 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882AAE4 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAE8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AAEC - bgezl      $s0, 0x0882AAFC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAF0 - andi       $s0, $s1, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AAF4 - b          0x0882ABC8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AAF8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AAFC - slti       $v0, $s0, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB00 - beql       $v0, $zr, 0x0882ABB0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB04 - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AB08 - mtc1       $zr, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB0C - c.le.s     $f0, $f20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB10 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB14 - bc1t       0x0882AB20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB18 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB1C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AB20 - beql       $v0, $zr, 0x0882AB48
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB24 - andi       $v0, $v0, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AB28 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB2C - mtc1       $v0, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB30 - c.le.s     $f20, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB34 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB38 - bc1t       0x0882AB44
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB3C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB40 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882AB44 - andi       $v0, $v0, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AB48 - beq        $v0, $zr, 0x0882ABAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB4C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB50 - andi       $v0, $s1, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB54 - sll        $v0, $v0, 0x0005
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB58 - addu       $v1, $s2, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB5C - lwc1       $f0, 20($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB60 - c.eq.s     $f20, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB64 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB68 - bc1t       0x0882ABAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB6C - addiu      $v0, $v1, 20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB70 - swc1       $f20, 0($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB74 - lw         $a0, 2832($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882AB78 - beq        $a0, $zr, 0x0882ABAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB7C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB80 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882AB84 - bne        $v0, $s0, 0x0882AB98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB88 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB8C - lw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB90 - ori        $v0, $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB94 - sw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882AB98 - jal        0x0882C230
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882AB9C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882ABA4 - bnel       $a0, $zr, 0x0882AB84
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABA8 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ABAC - lw         $a0, 2848($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882ABB0 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABB4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABB8 - lw         $a0, 2844($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882ABBC - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABC0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABC4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882ABC8 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABCC - lw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABD0 - lw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABD4 - lw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABD8 - lwc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABDC - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882ABE0 - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8829C48
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829C48 - addiu      $sp, $sp, -48
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C4C - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C50 - sw         $s6, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C54 - sw         $s5, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C58 - sw         $s4, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C5C - sw         $s3, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C60 - sw         $s2, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C64 - sw         $s1, 4($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C68 - sw         $s0, 0($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C6C - lw         $s3, 8($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C70 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829C74 - bne        $s3, $zr, 0x08829C84
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C78 - addu       $s6, $a1, $zr <=> move $s6, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829C7C - b          0x0882A09C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C80 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829C84 - lw         $s2, 0($s6)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829C88 - bnel       $s2, $zr, 0x08829C9C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C8C - lw         $v0, 4($s6)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829C90 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829C94 - b          0x0882A09C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829C98 - ori        $v0, $v0, 259
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829C9C - sltu       $at, $v0, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829CA0 - beql       $at, $zr, 0x08829CB4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CA4 - lw         $v0, 2876($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829CA8 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829CAC - b          0x0882A09C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CB0 - ori        $v0, $v0, 260
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829CB4 - bnel       $v0, $zr, 0x08829CC8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CB8 - lw         $a0, 2844($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829CBC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829CC0 - b          0x08829D08
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CC4 - ori        $s0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829CC8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829CCC - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CD0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CD4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829CD8 - bltz       $s0, 0x08829D08
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CDC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CE0 - lw         $a0, 2848($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CE4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829CE8 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CEC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CF0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829CF4 - bgez       $s0, 0x08829D08
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CF8 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829CFC - lw         $a0, 2844($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829D00 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D04 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829D08 - bgezl      $s0, 0x08829D18
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D0C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829D10 - b          0x0882A09C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D14 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D18 - lbu        $s0, 1($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D1C - sltu       $at, $s3, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D20 - beql       $at, $zr, 0x08829D34
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D24 - lbu        $v1, 0($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D28 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D2C - b          0x0882A07C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D30 - ori        $s1, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D34 - addiu      $v0, $zr, 112 <=> li $v0, 112
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D38 - beql       $v1, $v0, 0x0882A048
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D3C - addiu      $v0, $zr, 28 <=> li $v0, 28
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D40 - addiu      $v0, $zr, 96 <=> li $v0, 96
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D44 - beql       $v1, $v0, 0x0882A028
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D48 - addiu      $v0, $zr, 12 <=> li $v0, 12
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D4C - addiu      $v0, $zr, 80 <=> li $v0, 80
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D50 - beql       $v1, $v0, 0x08829FFC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D54 - addiu      $v0, $zr, 24 <=> li $v0, 24
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D58 - addiu      $v0, $zr, 66 <=> li $v0, 66
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D5C - beql       $v1, $v0, 0x08829FA4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D60 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D64 - addiu      $v0, $zr, 65 <=> li $v0, 65
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D68 - beql       $v1, $v0, 0x08829F3C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D6C - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D70 - addiu      $v0, $zr, 64 <=> li $v0, 64
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D74 - beql       $v1, $v0, 0x08829E74
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D78 - addiu      $v0, $zr, 8 <=> li $v0, 8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D7C - addiu      $v0, $zr, 31 <=> li $v0, 31
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D80 - beql       $v1, $v0, 0x08829E18
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D84 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D88 - addiu      $v0, $zr, 17 <=> li $v0, 17
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D8C - beql       $v1, $v0, 0x08829DF8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D90 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829D94 - addiu      $v0, $zr, 16 <=> li $v0, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829D98 - beql       $v1, $v0, 0x08829DB0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829D9C - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829DA0 - beql       $v1, $zr, 0x0882A074
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DA4 - subu       $s3, $s3, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829DA8 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DAC - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829DB0 - beql       $s0, $v0, 0x08829DC0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DB4 - lw         $a0, 2832($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829DB8 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DBC - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829DC0 - beq        $a0, $zr, 0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DC4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DC8 - lw         $v1, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829DCC - addiu      $v0, $zr, -2 <=> li $v0, -2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DD0 - and        $v0, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DD4 - sw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DD8 - ori        $v0, $v0, 2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829DDC - jal        0x0882C230
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DE0 - sw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8829DE8 - bnel       $a0, $zr, 0x08829DCC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DEC - lw         $v1, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829DF0 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DF4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829DF8 - beql       $s0, $v0, 0x08829E08
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829DFC - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829E00 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E04 - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829E08 - jal        0x0882B374
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E0C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829E10 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E14 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829E18 - beql       $s0, $v0, 0x08829E28
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E1C - lw         $a0, 2856($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829E20 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E24 - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829E28 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E2C - addiu      $a1, $zr, -2 <=> li $a1, -2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E30 - lw         $a0, 2848($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829E34 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E38 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E3C - addiu      $v0, $zr, 23216 <=> li $v0, 23216
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E40 - sw         $v0, 44($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E44 - lw         $a0, 2856($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E48 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E4C - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E50 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829E54 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E58 - addiu      $t0, $sp, 44
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E5C - lw         $a0, 2848($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E60 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8829E64 - jal        0x08BFDE4C [sceKernelWaitSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E68 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829E6C - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E70 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829E74 - beql       $s0, $v0, 0x08829E84
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E78 - lbu        $s5, 2($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829E7C - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E80 - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829E84 - slti       $v0, $s5, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829E88 - beq        $v0, $zr, 0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E8C - lwc1       $f1, 4($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E90 - mtc1       $zr, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E94 - c.le.s     $f0, $f1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829E98 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829E9C - bc1t       0x08829EA8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EA0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EA4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829EA8 - beql       $v0, $zr, 0x08829ED0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EAC - andi       $v0, $v0, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829EB0 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EB4 - mtc1       $v0, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EB8 - c.le.s     $f1, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EBC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829EC0 - bc1t       0x08829ECC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EC4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EC8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829ECC - andi       $v0, $v0, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829ED0 - beq        $v0, $zr, 0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829ED4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829ED8 - andi       $v0, $s5, 255
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EDC - sll        $v0, $v0, 0x0005
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EE0 - addu       $v1, $s4, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EE4 - lwc1       $f0, 20($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EE8 - c.eq.s     $f1, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EEC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829EF0 - bc1t       0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EF4 - addiu      $v0, $v1, 20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EF8 - swc1       $f1, 0($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829EFC - lw         $a0, 2832($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829F00 - beq        $a0, $zr, 0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F04 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F08 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829F0C - bne        $v0, $s5, 0x08829F20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F10 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F14 - lw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F18 - ori        $v0, $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F1C - sw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829F20 - jal        0x0882C230
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F24 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F28 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8829F2C - bnel       $a0, $zr, 0x08829F0C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F30 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829F34 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F38 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829F3C - beql       $s0, $v0, 0x08829F4C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F40 - lbu        $s5, 2($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829F44 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F48 - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829F4C - slti       $v0, $s5, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829F50 - beq        $v0, $zr, 0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F54 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F58 - lw         $a0, 2832($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829F5C - beq        $a0, $zr, 0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F60 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F64 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829F68 - bne        $v0, $s5, 0x08829F88
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F6C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F70 - lw         $v1, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F74 - addiu      $v0, $zr, -2 <=> li $v0, -2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F78 - and        $v0, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F7C - sw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F80 - ori        $v0, $v0, 2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F84 - sw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829F88 - jal        0x0882C230
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F8C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F90 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8829F94 - bnel       $a0, $zr, 0x08829F68
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829F98 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829F9C - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FA0 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829FA4 - beql       $s0, $v0, 0x08829FB4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FA8 - lbu        $s5, 2($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829FAC - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FB0 - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8829FB4 - slti       $v0, $s5, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829FB8 - beq        $v0, $zr, 0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FBC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FC0 - lw         $a0, 2832($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8829FC4 - beq        $a0, $zr, 0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FC8 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FCC - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829FD0 - bne        $v0, $s5, 0x08829FE0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FD4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FD8 - addiu      $v0, $zr, 128 <=> li $v0, 128
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FDC - sw         $v0, 28($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8829FE0 - jal        0x0882C230
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FE4 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FE8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8829FEC - bnel       $a0, $zr, 0x08829FD0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FF0 - lbu        $v0, 44($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829FF4 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8829FF8 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8829FFC - beql       $s0, $v0, 0x0882A00C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A000 - lwc1       $f12, 12($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882A004 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A008 - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882A00C - lwc1       $f13, 16($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A010 - lwc1       $f14, 20($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A014 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882A018 - jal        0x0882A560
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A01C - addiu      $a1, $s2, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882A020 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A024 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882A028 - beql       $s0, $v0, 0x0882A038
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A02C - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882A030 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A034 - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882A038 - jal        0x0882A3E4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A03C - addiu      $a1, $s2, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x882A040 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A044 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882A048 - beql       $s0, $v0, 0x0882A058
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A04C - lw         $a2, 12($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882A050 - b          0x0882A070
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A054 - addiu      $s1, $s1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882A058 - lwc1       $f12, 16($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A05C - lwc1       $f13, 20($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A060 - lwc1       $f14, 24($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A064 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882A068 - jal        0x0882A0C4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A06C - addiu      $a1, $s2, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882A070 - subu       $s3, $s3, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x882A074 - bne        $s3, $zr, 0x08829D18
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A078 - addu       $s2, $s2, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882A07C - sw         $zr, 8($s6)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A080 - lw         $a0, 2848($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882A084 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A088 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A08C - lw         $a0, 2844($s4)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x882A090 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A094 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A098 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882A09C - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0A0 - lw         $s6, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0A4 - lw         $s5, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0A8 - lw         $s4, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0AC - lw         $s3, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0B0 - lw         $s2, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0B4 - lw         $s1, 4($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0B8 - lw         $s0, 0($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0BC - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x882A0C0 - addiu      $sp, $sp, 48
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8987CA8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987CA8 - addiu      $a0, $a0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8987CAC - j          0x08A3BA44
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CB0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BA44 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA48 - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA4C - sw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA50 - sw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA54 - sw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA58 - swc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA5C - mov.s      $f20, $f12
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA60 - mtc1       $zr, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA64 - c.le.s     $f0, $f20
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA68 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA6C - bc1f       0x08A3BA8C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA70 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA74 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA78 - mtc1       $v0, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA7C - c.le.s     $f20, $f0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA80 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA84 - bc1tl      0x08A3BA98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA88 - sltiu      $at, $s2, 30001
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BA8C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BA90 - b          0x08A3BB58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA94 - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BA98 - bnel       $at, $zr, 0x08A3BAAC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BA9C - lw         $a0, 80($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BAA0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAA4 - b          0x08A3BB58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAA8 - ori        $v0, $v0, 511
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAAC - bgtzl      $a0, 0x08A3BAC0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAB0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BAB4 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAB8 - b          0x08A3BAC8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BABC - ori        $v0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BAC0 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAC4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAC8 - bltz       $v0, 0x08A3BB0C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BACC - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAD0 - lw         $a0, 84($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAD4 - bgtzl      $a0, 0x08A3BAE8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAD8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BADC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAE0 - b          0x08A3BAF0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAE4 - ori        $v0, $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BAE8 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAEC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BAF0 - bgez       $v0, 0x08A3BB0C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BAF8 - lw         $a0, 80($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BAFC - blez       $a0, 0x08A3BB0C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB00 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3BB04 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB08 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB0C - bgezl      $s1, 0x08A3BB1C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB10 - swc1       $f20, 164($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB14 - b          0x08A3BB58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB18 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BB1C - sw         $s2, 168($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB20 - lw         $v0, 112($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB24 - ori        $v0, $v0, 256
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB28 - sw         $v0, 112($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB2C - lw         $a0, 84($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BB30 - blezl      $a0, 0x08A3BB44
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB34 - lw         $a0, 80($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BB38 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB3C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB40 - lw         $a0, 80($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BB44 - blezl      $a0, 0x08A3BB58
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BB4C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB50 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB54 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BB58 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB5C - lw         $s2, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB60 - lw         $s1, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB64 - lw         $s0, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB68 - lwc1       $f20, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB6C - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB70 - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8BFE0A4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE0A4 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE0A8 - syscall    0x04732 [sceUtilityGetSystemParamInt]
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8A316C0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A316C0 - addiu      $sp, $sp, -16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A316C4 - sw         $ra, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A316C8 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A316CC - lb         $v0, 13552($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A316D0 - beql       $v0, $zr, 0x08A316E0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A316D4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A316D8 - b          0x08A316E8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A316DC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A316E0 - jal        0x08A314B4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A316E4 - addiu      $a0, $a0, 13552
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A316E8 - lw         $ra, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A316EC - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A316F0 - addiu      $sp, $sp, 16
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8A314B4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A314B4 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314B8 - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314BC - sw         $s3, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314C0 - sw         $s2, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314C4 - sw         $s1, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314C8 - sw         $s0, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314CC - sw         $zr, 2820($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314D0 - sw         $zr, 2824($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314D4 - sw         $zr, 2828($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314D8 - sw         $zr, 2832($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314DC - sw         $zr, 2836($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314E0 - sw         $zr, 2840($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314E4 - sw         $zr, 2844($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A314E8 - jal        0x08A30C90
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314EC - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A314F0 - bnel       $v0, $zr, 0x08A31508
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314F4 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A314F8 - jal        0x08A31214
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A314FC - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31500 - b          0x08A31674
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31504 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A31508 - jal        0x08A30A50
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3150C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31510 - bnel       $v0, $zr, 0x08A31528
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31514 - addiu      $a0, $s3, 2744
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A31518 - jal        0x08A31214
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3151C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31520 - b          0x08A31674
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31524 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31528 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3152C - jal        0x0880DE68
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31530 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31534 - sw         $zr, 2772($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31538 - addiu      $v0, $zr, 18340 <=> li $v0, 18340
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3153C - jal        0x08814954
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31540 - sw         $v0, 2776($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31544 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A31548 - jal        0x08813FE4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3154C - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A31550 - jal        0x08815410
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31554 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31558 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3155C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A31560 - jal        0x08815724
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31564 - addiu      $a2, $zr, 128 <=> li $a2, 128
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31568 - sw         $v0, 2772($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3156C - addiu      $a0, $s3, 2780
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31570 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A31574 - jal        0x0880DE68
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31578 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3157C - sw         $zr, 2808($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31580 - addiu      $v0, $zr, 18340 <=> li $v0, 18340
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A31584 - jal        0x08814954
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31588 - sw         $v0, 2812($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3158C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A31590 - jal        0x08813FE4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31594 - addiu      $a1, $zr, 18020 <=> li $a1, 18020
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A31598 - jal        0x08815410
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3159C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315A0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315A4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A315A8 - jal        0x08815724
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315AC - addiu      $a2, $zr, 128 <=> li $a2, 128
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315B0 - sw         $v0, 2808($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315B4 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315B8 - addu       $s1, $s3, $zr <=> move $s1, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A315BC - addiu      $s0, $s1, 1444
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315C0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315C4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A315C8 - jal        0x0880DE68
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315CC - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315D0 - sw         $zr, 28($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315D4 - addiu      $s2, $s2, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315D8 - sw         $zr, 32($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315DC - sltiu      $v0, $s2, 32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315E0 - sw         $zr, 36($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A315E4 - bne        $v0, $zr, 0x08A315BC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315E8 - addiu      $s1, $s1, 40
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A315EC - jal        0x08A2FC78
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315F0 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A315F4 - bnel       $v0, $zr, 0x08A3160C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A315F8 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A315FC - jal        0x08A31214
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31600 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31604 - b          0x08A31674
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31608 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3160C - addu       $s1, $s3, $zr <=> move $s1, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31610 - addiu      $s0, $s1, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31614 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31618 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3161C - jal        0x0880DE68
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31620 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31624 - addiu      $a0, $s0, 28
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31628 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3162C - jal        0x0880DE68
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31630 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31634 - addiu      $v0, $s2, 141
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31638 - sh         $v0, 28($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3163C - sw         $zr, 40($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31640 - addiu      $v1, $zr, 18340 <=> li $v1, 18340
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31644 - sw         $v1, 44($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31648 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3164C - sw         $v0, 48($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31650 - addiu      $s2, $s2, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31654 - sw         $zr, 52($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31658 - sltiu      $v0, $s2, 24
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3165C - sw         $zr, 56($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A31660 - bne        $v0, $zr, 0x08A31610
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31664 - addiu      $s1, $s1, 60
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31668 - sw         $v1, 2816($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3166C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31670 - sb         $v0, 0($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31674 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31678 - lw         $s3, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3167C - lw         $s2, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31680 - lw         $s1, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31684 - lw         $s0, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31688 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3168C - addiu      $sp, $sp, 32
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8A30C90
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30C90 - addiu      $sp, $sp, -80
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C94 - sw         $ra, 44($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C98 - sw         $fp, 40($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C9C - sw         $s7, 36($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CA0 - sw         $s6, 32($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CA4 - sw         $s5, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CA8 - sw         $s4, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CAC - sw         $s3, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CB0 - sw         $s2, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CB4 - sw         $s1, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CB8 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30CBC - jal        0x08814954
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CC0 - sw         $s0, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CC4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30CC8 - jal        0x08813FE4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CCC - addiu      $a1, $zr, 30 <=> li $a1, 30
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30CD0 - jal        0x08815410
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CD4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CD8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CDC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30CE0 - jal        0x088155B0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CE4 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CE8 - addu       $fp, $v0, $zr <=> move $fp, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30CEC - jal        0x08814954
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CF0 - sw         $fp, 76($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CF4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CF8 - addiu      $a1, $zr, 30 <=> li $a1, 30
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30CFC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D00 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30D04 - jal        0x08814350
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D08 - addu       $t0, $fp, $zr <=> move $t0, $fp
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30D0C - jal        0x08814954
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D10 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D14 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D18 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30D1C - jal        0x088140A4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D20 - addiu      $a2, $sp, 76
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D24 - lw         $v0, 0($fp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30D28 - jal        0x08815410
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D2C - sw         $v0, 2724($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D30 - lw         $v1, 2724($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D34 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D38 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D3C - sll        $v0, $v1, 0x0003
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D40 - subu       $v0, $v0, $v1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30D44 - jal        0x08815724
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D48 - sll        $a1, $v0, 0x0002
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D4C - sw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D50 - lw         $v0, 2724($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30D54 - jal        0x08BFDFB4 [sceGeEdramGetAddr]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D58 - sw         $v0, 60($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D5C - lw         $v0, 60($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30D60 - beq        $v0, $zr, 0x08A30FCC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D64 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D68 - sw         $fp, 64($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D6C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30D70 - lw         $v0, 0($fp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D74 - sltu       $at, $s4, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30D78 - bnel       $at, $zr, 0x08A30D88
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D7C - sltu       $at, $s4, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30D80 - b          0x08A30DA0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D84 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30D88 - bnel       $at, $zr, 0x08A30D98
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D8C - lw         $v0, 64($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30D90 - b          0x08A30D9C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30D94 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30D98 - lw         $v0, 4($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30D9C - addu       $a1, $fp, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30DA0 - lw         $a0, 4($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DA4 - lw         $v0, 8($a1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DA8 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DAC - addu       $s3, $a1, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DB0 - addu       $s0, $a1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DB4 - addiu      $v0, $s3, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DB8 - sw         $v0, 72($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DBC - addiu      $s2, $s0, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DC0 - addiu      $v0, $s2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30DC4 - beq        $s4, $v1, 0x08A30DDC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DC8 - sw         $v0, 68($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DCC - lbu        $v1, 10($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DD0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30DD4 - bnel       $v1, $v0, 0x08A30EA8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DD8 - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30DDC - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DE0 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DE4 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30DE8 - jal        0x0880DA88
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DEC - addu       $a0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DF0 - lw         $v0, 0($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DF4 - lw         $v1, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DF8 - lw         $a1, 0($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30DFC - addiu      $a0, $zr, -16 <=> li $a0, -16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E00 - mult       $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E04 - addiu      $a1, $a1, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E08 - and        $s6, $a1, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E0C - mflo       $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E10 - addiu      $v0, $v0, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30E14 - jal        0x08815410
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E18 - and        $s7, $v0, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E1C - addu       $a1, $s6, $s7
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E20 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30E24 - jal        0x08815724
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E28 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E2C - lhu        $v1, 4($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E30 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E34 - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E38 - addiu      $v1, $v1, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E3C - and        $v1, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E40 - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E44 - lw         $a1, 72($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E48 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E4C - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E50 - addu       $a2, $s6, $zr <=> move $a2, $s6
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30E54 - jal        0x0880DA88
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E58 - sh         $v1, 4($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E5C - lw         $a0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E60 - addiu      $v1, $s6, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E64 - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E68 - and        $v0, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E6C - addu       $v1, $a0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E70 - sw         $s2, 16($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E74 - addu       $a0, $s2, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E78 - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E7C - lw         $a1, 68($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E80 - addu       $a2, $s7, $zr <=> move $a2, $s7
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E84 - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E88 - sw         $a0, 20($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E8C - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E90 - lw         $v1, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E94 - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30E98 - jal        0x0880DA88
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30E9C - sw         $v1, 24($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30EA0 - b          0x08A30FB0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EA4 - lw         $v0, 64($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30EA8 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EAC - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30EB0 - jal        0x0880DA88
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EB4 - addu       $a0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EB8 - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EBC - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EC0 - addiu      $v1, $v0, 8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EC4 - lbu        $v0, 8($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EC8 - slti       $at, $v0, 9
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30ECC - beql       $at, $zr, 0x08A30ED4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30ED0 - addiu      $v0, $zr, 9 <=> li $v0, 9
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30ED4 - sb         $v0, 0($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30ED8 - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EDC - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EE0 - addiu      $v1, $v0, 9
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EE4 - lbu        $v0, 9($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EE8 - slti       $at, $v0, 9
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30EEC - beql       $at, $zr, 0x08A30EF4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EF0 - addiu      $v0, $zr, 9 <=> li $v0, 9
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30EF4 - sb         $v0, 0($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EF8 - lw         $v0, 0($s2)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30EFC - lw         $v1, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F00 - lw         $a1, 0($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F04 - addiu      $a0, $zr, -32 <=> li $a0, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F08 - mult       $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F0C - addiu      $a1, $a1, 31
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F10 - and        $s6, $a1, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F14 - mflo       $v1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F18 - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F1C - addiu      $v1, $v1, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30F20 - jal        0x08815410
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F24 - and        $s7, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F28 - addu       $a1, $s6, $s7
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F2C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30F30 - jal        0x08815724
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F34 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F38 - lhu        $v1, 4($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F3C - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F40 - addiu      $v0, $zr, -32 <=> li $v0, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F44 - addiu      $v1, $v1, 31
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F48 - and        $v1, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F4C - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F50 - lw         $a1, 72($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F54 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F58 - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F5C - addu       $a2, $s6, $zr <=> move $a2, $s6
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30F60 - jal        0x0880DA88
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F64 - sh         $v1, 4($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F68 - lw         $a0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F6C - addiu      $v1, $s6, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F70 - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F74 - and        $v0, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F78 - addu       $v1, $a0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F7C - sw         $s2, 16($v1)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F80 - addu       $a0, $s2, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F84 - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F88 - lw         $a1, 68($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F8C - addu       $a2, $s7, $zr <=> move $a2, $s7
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F90 - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F94 - sw         $a0, 20($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F98 - lw         $v0, 2728($s5)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30F9C - lw         $v1, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FA0 - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30FA4 - jal        0x0880DA88
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FA8 - sw         $v1, 24($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FAC - lw         $v0, 64($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30FB0 - addiu      $s4, $s4, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FB4 - addiu      $v0, $v0, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FB8 - sw         $v0, 64($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FBC - lw         $v0, 60($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FC0 - sltu       $v0, $s4, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A30FC4 - bne        $v0, $zr, 0x08A30D70
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FC8 - addiu      $s1, $s1, 28
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A30FCC - jal        0x08815410
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FD0 - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FD4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30FD8 - jal        0x0881549C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FDC - addu       $a1, $fp, $zr <=> move $a1, $fp
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FE0 - lw         $ra, 44($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FE4 - lw         $fp, 40($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FE8 - lw         $s7, 36($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FEC - lw         $s6, 32($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FF0 - lw         $s5, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FF4 - lw         $s4, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FF8 - lw         $s3, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30FFC - lw         $s2, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31000 - lw         $s1, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31004 - lw         $s0, 8($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31008 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3100C - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31010 - addiu      $sp, $sp, 80
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_8813FE4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8813FE4 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FE8 - addu       $v0, $a0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FEC - lw         $v0, 17264($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FF0 - nor        $v0, $v0, $zr <=> li $v0, not $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FF4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8813FF8 - bnel       $v0, $zr, 0x08814008
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8813FFC - slti       $v0, $a1, 18340
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8814000 - b          0x08814020
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8814004 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8814008 - beql       $v0, $zr, 0x08814020
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881400C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814010 - sll        $v0, $a1, 0x0002
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8814014 - addu       $v0, $v0, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814018 - b          0x08814020
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881401C - lw         $v0, 1604($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814020 - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8814024 - nop
02:49:35 DEBUG compiler - user_main - Compiling _S1_2_88155B0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88155B0 - addiu      $sp, $sp, -32
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155B4 - sw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155B8 - sw         $s3, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155BC - sw         $s2, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155C0 - sw         $s1, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155C4 - sw         $s0, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155C8 - lw         $v0, 4($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155CC - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155D0 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155D4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x88155D8 - bne        $v0, $zr, 0x088155E8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155DC - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x88155E0 - b          0x08815708
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155E4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88155E8 - lw         $a0, 0($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155EC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x88155F0 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155F4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x88155F8 - beq        $v0, $zr, 0x08815608
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88155FC - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815600 - b          0x08815708
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815604 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8815608 - bnel       $s2, $zr, 0x08815618
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881560C - addiu      $v1, $s2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815610 - addiu      $s2, $zr, 4 <=> li $s2, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815614 - addiu      $v1, $s2, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8815618 - beql       $s1, $zr, 0x0881562C
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881561C - addiu      $v1, $v1, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815620 - addiu      $v0, $s1, -1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815624 - addu       $v1, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815628 - addiu      $v1, $v1, 15
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881562C - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815630 - and        $a1, $v1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815634 - lw         $s0, 12($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815638 - addiu      $v1, $s3, 4
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x881563C - beql       $s0, $v1, 0x088156FC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815640 - lw         $a0, 0($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815644 - lw         $v0, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8815648 - bnel       $v0, $zr, 0x088156F0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881564C - lw         $s0, 8($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815650 - lw         $a0, 0($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815654 - sltu       $v0, $a0, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815658 - bne        $v0, $zr, 0x088156EC
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881565C - nop
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815660 - subu       $v1, $a0, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815664 - sltiu      $v0, $v1, 48
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815668 - bnel       $v0, $zr, 0x088156A0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881566C - addiu      $v0, $s0, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815670 - addu       $v0, $s0, $a0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815674 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815678 - sw         $v1, 0($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881567C - subu       $s0, $v0, $a1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815680 - sw         $a1, 0($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815684 - lw         $v0, 12($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815688 - sw         $v0, 12($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881568C - sw         $a0, 8($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815690 - sw         $s0, 12($a0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815694 - lw         $v0, 12($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815698 - sw         $s0, 8($v0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881569C - addiu      $v0, $s0, 16
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88156A0 - beq        $s1, $zr, 0x088156C8
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156A4 - sw         $v0, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156A8 - lw         $v0, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156AC - addu       $v0, $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156B0 - addiu      $v0, $v0, -1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156B4 - divu       $v0, $s1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156B8 - mflo       $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156BC - mult       $s1, $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156C0 - mflo       $v0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156C4 - sw         $v0, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88156C8 - lw         $a0, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156CC - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x88156D0 - jal        0x0880DE68
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156D4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156D8 - lw         $a0, 0($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <  0x88156DC - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156E0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile v  0x88156E4 - b          0x08815708
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156E8 - lw         $v0, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88156EC - lw         $s0, 8($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x88156F0 - bnel       $s0, $v1, 0x08815648
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x88156F4 - lw         $v0, 4($s0)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88156F8 - lw         $a0, 0($s3)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88156FC - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815700 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815704 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815708 - lw         $ra, 28($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881570C - lw         $s3, 24($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815710 - lw         $s2, 20($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815714 - lw         $s1, 16($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815718 - lw         $s0, 12($sp)
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x881571C - jr         $ra
02:49:35 DEBUG compiler - user_main - CodeInstruction.compile    0x8815720 - addiu      $sp, $sp, 32
02:49:36 DEBUG compiler - user_main - Compiling _S1_2_881549C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881549C - addiu      $sp, $sp, -16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154A0 - sw         $ra, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154A4 - sw         $s1, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154A8 - sw         $s0, 4($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154AC - lw         $v1, 4($a0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154B0 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154B4 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x88154B8 - beq        $v1, $zr, 0x0881559C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154BC - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x88154C0 - beql       $s0, $zr, 0x088155A0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154C4 - lw         $ra, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88154C8 - lw         $a0, 0($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154CC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x88154D0 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154D4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x88154D8 - bne        $v0, $zr, 0x0881559C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154DC - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154E0 - lw         $a1, 16($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154E4 - addiu      $v1, $s1, 4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x88154E8 - beql       $a1, $v1, 0x08815594
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154EC - lw         $a0, 0($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88154F0 - lw         $v0, 4($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88154F4 - bnel       $v0, $s0, 0x08815588
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88154F8 - lw         $a1, 12($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88154FC - lw         $a0, 8($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815500 - lw         $v0, 4($a0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815504 - bnel       $v0, $zr, 0x0881553C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815508 - lw         $v1, 12($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881550C - lw         $v1, 0($a0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815510 - lw         $v0, 0($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815514 - addu       $v0, $v1, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815518 - sw         $v0, 0($a0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x881551C - lw         $v1, 8($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815520 - lw         $v0, 12($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815524 - sw         $v1, 8($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815528 - lw         $v1, 12($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x881552C - lw         $v0, 8($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815530 - sw         $v1, 12($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815534 - lw         $a1, 8($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815538 - lw         $v1, 12($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881553C - lw         $v0, 4($v1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815540 - bnel       $v0, $zr, 0x08815574
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815544 - sw         $zr, 4($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815548 - lw         $v0, 0($v1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x881554C - lw         $v1, 0($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815550 - addu       $v0, $v1, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815554 - sw         $v0, 0($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815558 - lw         $v0, 12($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x881555C - lw         $v0, 12($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815560 - sw         $a1, 8($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815564 - lw         $v0, 12($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815568 - lw         $v0, 12($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x881556C - sw         $v0, 12($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815570 - sw         $zr, 4($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815574 - lw         $a0, 0($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815578 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x881557C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815580 - b          0x0881559C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815584 - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8815588 - bnel       $a1, $v1, 0x088154F4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x881558C - lw         $v0, 4($a1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815590 - lw         $a0, 0($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8815594 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8815598 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881559C - lw         $ra, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88155A0 - lw         $s1, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88155A4 - lw         $s0, 4($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88155A8 - jr         $ra
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x88155AC - addiu      $sp, $sp, 16
02:49:36 DEBUG compiler - user_main - Compiling _S1_2_8A30A50
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30A50 - addiu      $sp, $sp, -48
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A54 - sw         $ra, 28($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A58 - sw         $s5, 24($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A5C - sw         $s4, 20($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A60 - sw         $s3, 16($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A64 - sw         $s2, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A68 - sw         $s1, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A6C - sw         $s0, 4($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A70 - lw         $v0, 2732($a0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30A74 - beq        $v0, $zr, 0x08A30A84
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A78 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30A7C - b          0x08A30C14
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A80 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A30A84 - jal        0x08814954
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A88 - sw         $zr, 44($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A8C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A90 - addiu      $a1, $zr, 31 <=> li $a1, 31
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A94 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30A98 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30A9C - jal        0x08814350
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AA0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30AA4 - jal        0x08814954
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AA8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AAC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AB0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30AB4 - jal        0x088140A4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AB8 - addiu      $a2, $sp, 44
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30ABC - lw         $v0, 44($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AC0 - sw         $v0, 2732($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AC4 - lw         $v0, 0($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30AC8 - jal        0x08815410
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30ACC - sw         $v0, 2736($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AD0 - lw         $v1, 2736($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AD4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AD8 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30ADC - sll        $v0, $v1, 0x0003
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AE0 - subu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30AE4 - jal        0x08815724
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AE8 - sll        $a1, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AEC - sw         $v0, 2740($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AF0 - lw         $v1, 2736($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AF4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AF8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30AFC - sll        $v0, $v1, 0x0003
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B00 - subu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30B04 - jal        0x0880DE68
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B08 - sll        $a2, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B0C - lw         $v0, 2736($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30B10 - beq        $v0, $zr, 0x08A30C10
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B14 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B18 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B1C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30B20 - lw         $v1, 2732($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B24 - lw         $v0, 0($v1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B28 - sltu       $at, $s4, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30B2C - bnel       $at, $zr, 0x08A30B3C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B30 - sltu       $at, $s4, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30B34 - b          0x08A30B54
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B38 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30B3C - bnel       $at, $zr, 0x08A30B4C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B40 - addu       $v0, $v1, $s2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30B44 - b          0x08A30B50
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30B4C - lw         $v0, 4($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30B50 - addu       $s3, $v1, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30B54 - lw         $v1, 4($s3)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B58 - lw         $v0, 2740($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B5C - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B60 - addu       $s0, $s3, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B64 - addu       $a0, $v0, $s1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30B68 - jal        0x0880DA88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B6C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B70 - lw         $v0, 2740($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B74 - addiu      $v1, $s0, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B78 - addu       $v0, $v0, $s1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B7C - sw         $v1, 16($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B80 - lbu        $v0, 10($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30B84 - bnel       $v0, $zr, 0x08A30BA4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B88 - lhu        $a0, 4($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30B8C - lhu        $a0, 4($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B90 - addiu      $v0, $zr, -32 <=> li $v0, -32
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B94 - addiu      $v1, $a0, 31
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30B98 - and        $v0, $v1, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30B9C - b          0x08A30BB4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BA0 - andi       $a1, $v0, -1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30BA4 - addiu      $v0, $zr, -16 <=> li $v0, -16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BA8 - addiu      $v1, $a0, 15
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BAC - and        $v0, $v1, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BB0 - andi       $a1, $v0, -1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30BB4 - andi       $v0, $a0, -1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BB8 - andi       $v1, $a1, -1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30BBC - beql       $v1, $v0, 0x08A30BD4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BC0 - lw         $v1, 8($s3)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30BC4 - lw         $v0, 2740($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BC8 - addu       $v0, $v0, $s1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BCC - sh         $a1, 4($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BD0 - lw         $v1, 8($s3)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30BD4 - lw         $v0, 2740($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BD8 - addiu      $s4, $s4, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BDC - addu       $a0, $s3, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BE0 - addu       $v0, $v0, $s1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BE4 - addiu      $v1, $a0, 32
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BE8 - sw         $v1, 20($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BEC - lw         $v0, 2740($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BF0 - lw         $v1, 4($a0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BF4 - addiu      $s2, $s2, 4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BF8 - addu       $v0, $v0, $s1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30BFC - sw         $v1, 24($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C00 - lw         $v0, 2736($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C04 - sltu       $v0, $s4, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A30C08 - bne        $v0, $zr, 0x08A30B20
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C0C - addiu      $s1, $s1, 28
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30C10 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30C14 - lw         $ra, 28($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C18 - lw         $s5, 24($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C1C - lw         $s4, 20($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C20 - lw         $s3, 16($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C24 - lw         $s2, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C28 - lw         $s1, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C2C - lw         $s0, 4($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C30 - jr         $ra
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C34 - addiu      $sp, $sp, 48
02:49:36 DEBUG compiler - user_main - Compiling _S1_2_8A2FC78
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FC78 - addiu      $sp, $sp, -64
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC7C - sw         $ra, 28($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC80 - sw         $s3, 24($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC84 - sw         $s2, 20($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC88 - sw         $s1, 16($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC8C - sw         $s0, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC90 - addiu      $v1, $sp, 40
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC94 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC98 - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FC9C - beq        $v1, $zr, 0x08A2FCB4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCA0 - addiu      $v0, $zr, 24 <=> li $v0, 24
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile 0x8A2FCA4 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:36 DEBUG compiler - user_main - Replacing CodeSequence at 0x08A2FCA4-0x08A2FCB0 by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FCB4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCB8 - lhu        $a0, 24176($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCBC - addiu      $v1, $a0, 3
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCC0 - sltiu      $at, $v1, 395
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FCC4 - beql       $at, $zr, 0x08A2FCE4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCC8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FCCC - sll        $v0, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCD0 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCD4 - sll        $v1, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCD8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCDC - addiu      $v0, $v0, 24312
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCE0 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FCE4 - addiu      $v1, $a0, 4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCE8 - sltiu      $at, $v1, 395
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FCEC - beq        $at, $zr, 0x08A2FD10
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCF0 - sw         $v0, 40($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCF4 - sll        $v0, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCF8 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FCFC - sll        $v1, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD00 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD04 - addiu      $v0, $v0, 24312
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FD08 - b          0x08A2FD14
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD0C - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FD10 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FD14 - addiu      $v1, $a0, 5
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD18 - sltiu      $at, $v1, 395
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FD1C - beq        $at, $zr, 0x08A2FD40
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD20 - sw         $v0, 44($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD24 - sll        $v0, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD28 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD2C - sll        $v1, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD30 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD34 - addiu      $v0, $v0, 24312
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FD38 - b          0x08A2FD44
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD3C - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FD40 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FD44 - sw         $v0, 48($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD48 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD4C - lhu        $a0, 23894($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD50 - addiu      $v1, $a0, 3
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD54 - sltiu      $at, $v1, 395
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FD58 - beql       $at, $zr, 0x08A2FD78
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD5C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FD60 - sll        $v0, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD64 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD68 - sll        $v1, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD6C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD70 - addiu      $v0, $v0, 24312
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD74 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FD78 - addiu      $v1, $a0, 4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD7C - sltiu      $at, $v1, 395
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FD80 - beq        $at, $zr, 0x08A2FDA4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD84 - sw         $v0, 52($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD88 - sll        $v0, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD8C - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD90 - sll        $v1, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD94 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FD98 - addiu      $v0, $v0, 24312
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FD9C - b          0x08A2FDA8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDA0 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FDA4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FDA8 - addiu      $v1, $a0, 5
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDAC - sltiu      $at, $v1, 395
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FDB0 - beq        $at, $zr, 0x08A2FDD4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDB4 - sw         $v0, 56($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDB8 - sll        $v0, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDBC - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDC0 - sll        $v1, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDC4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDC8 - addiu      $v0, $v0, 24312
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FDCC - b          0x08A2FDD8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDD0 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FDD4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FDD8 - sw         $v0, 60($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDDC - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDE0 - addiu      $s2, $sp, 40
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FDE4 - lw         $a1, 0($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2FDE8 - jal        0x08A30484
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDEC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDF0 - and        $v0, $s0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDF4 - seb        $s0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDF8 - addiu      $s3, $s3, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FDFC - sltiu      $v0, $s3, 6
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2FE00 - bne        $v0, $zr, 0x08A2FDE4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE04 - addiu      $s2, $s2, 4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE08 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE0C - lw         $ra, 28($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE10 - lw         $s3, 24($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE14 - lw         $s2, 20($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE18 - lw         $s1, 16($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE1C - lw         $s0, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE20 - jr         $ra
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FE24 - addiu      $sp, $sp, 64
02:49:36 DEBUG compiler - user_main - Compiling _S1_2_8A30484
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30484 - addiu      $sp, $sp, -32
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30488 - sw         $ra, 28($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3048C - sw         $s6, 24($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30490 - sw         $s5, 20($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30494 - sw         $s4, 16($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30498 - sw         $s3, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3049C - sw         $s2, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304A0 - sw         $s1, 4($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304A4 - addu       $s5, $a1, $zr <=> move $s5, $a1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A304A8 - bne        $s5, $zr, 0x08A304B8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304AC - sw         $s0, 0($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A304B0 - b          0x08A307C8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304B4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A304B8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304BC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304C0 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A304C4 - lw         $v0, 1476($v1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A304C8 - bnel       $v0, $s5, 0x08A304E8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304CC - addiu      $a1, $a1, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A304D0 - sll        $v0, $a1, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304D4 - addu       $v0, $v0, $a1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304D8 - sll        $v0, $v0, 0x0003
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304DC - addu       $v0, $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A304E0 - b          0x08A304F4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304E4 - addiu      $a2, $v0, 1444
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A304E8 - sltiu      $v0, $a1, 32
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A304EC - bne        $v0, $zr, 0x08A304C4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304F0 - addiu      $v1, $v1, 40
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A304F4 - beql       $a2, $zr, 0x08A30520
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A304F8 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A304FC - lw         $v1, 36($a2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30500 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30504 - beql       $v1, $v0, 0x08A307C8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30508 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3050C - addiu      $v0, $v1, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30510 - sw         $v0, 36($a2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30514 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30518 - b          0x08A307C8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3051C - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30520 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30524 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30528 - lw         $v0, 1476($v1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3052C - bnel       $v0, $zr, 0x08A3054C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30530 - addiu      $a1, $a1, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30534 - sll        $v0, $a1, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30538 - addu       $v0, $v0, $a1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3053C - sll        $v0, $v0, 0x0003
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30540 - addu       $v0, $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30544 - b          0x08A30558
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30548 - addiu      $s2, $v0, 1444
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3054C - sltiu      $v0, $a1, 32
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A30550 - bne        $v0, $zr, 0x08A30528
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30554 - addiu      $v1, $v1, 40
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30558 - bnel       $s2, $zr, 0x08A30568
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3055C - lhu        $a1, 0($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30560 - b          0x08A307C8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30564 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A30568 - jal        0x08A31014
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3056C - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30570 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30574 - bnel       $s1, $zr, 0x08A30584
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30578 - lbu        $v1, 10($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3057C - b          0x08A307C8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30580 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30584 - bnel       $v1, $zr, 0x08A305B8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30588 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3058C - lhu        $a0, 8($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30590 - lhu        $v0, 10($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30594 - addiu      $v1, $zr, -32 <=> li $v1, -32
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30598 - sll        $a0, $a0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3059C - addiu      $a0, $a0, 31
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305A0 - and        $s4, $a0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305A4 - mult       $s4, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305A8 - mflo       $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305AC - sll        $v0, $v0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A305B0 - b          0x08A305E4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305B4 - srl        $s6, $v0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A305B8 - bnel       $v1, $v0, 0x08A307C8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305BC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A305C0 - lhu        $a0, 8($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305C4 - lhu        $v0, 10($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305C8 - addiu      $v1, $zr, -16 <=> li $v1, -16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305CC - sll        $a0, $a0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305D0 - addiu      $a0, $a0, 15
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305D4 - and        $s4, $a0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305D8 - mult       $s4, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305DC - mflo       $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305E0 - sll        $s6, $v0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A305E4 - jal        0x08815410
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305E8 - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305EC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305F0 - addu       $a1, $s6, $zr <=> move $a1, $s6
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A305F4 - jal        0x08815724
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305F8 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A305FC - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30600 - bnel       $s3, $zr, 0x08A30610
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30604 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30608 - b          0x08A307C8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3060C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30610 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30614 - jal        0x0880DE68
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30618 - addu       $a2, $s6, $zr <=> move $a2, $s6
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3061C - lhu        $v0, 8($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30620 - lhu        $v1, 4($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30624 - lbu        $a0, 10($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30628 - sll        $a2, $v0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3062C - sll        $a3, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30630 - xor        $t0, $a0, $zr <=> move $t0, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30634 - lhu        $v0, 10($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30638 - lhu        $v1, 6($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3063C - lw         $t1, 16($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30640 - lhu        $a0, 4($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30644 - sll        $s0, $v0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30648 - sltiu      $t0, $t0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3064C - sll        $a1, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30650 - beq        $s0, $zr, 0x08A30718
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30654 - addu       $t4, $zr, $zr <=> li $t4, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30658 - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3065C - beq        $s4, $zr, 0x08A30708
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30660 - addu       $t3, $zr, $zr <=> li $t3, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30664 - addu       $v0, $a1, $t4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30668 - mult       $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3066C - mflo       $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30670 - divu       $t3, $a2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30674 - addu       $v0, $t3, $t2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30678 - mfhi       $t5
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3067C - addu       $t5, $a3, $t5
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30680 - beq        $t0, $zr, 0x08A306E8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30684 - addu       $t6, $t5, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30688 - andi       $t5, $t6, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3068C - bnel       $t5, $zr, 0x08A306A8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30690 - srl        $t5, $t6, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30694 - srl        $t5, $t6, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30698 - addu       $t5, $t1, $t5
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3069C - lbu        $t5, 0($t5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A306A0 - b          0x08A306B8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306A4 - andi       $t6, $t5, 15
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A306A8 - addu       $t5, $t1, $t5
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306AC - lbu        $t5, 0($t5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306B0 - andi       $t5, $t5, 240
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306B4 - ext        $t6, $t5, 4, 8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A306B8 - andi       $t5, $v0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A306BC - beql       $t5, $zr, 0x08A306D4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306C0 - srl        $v0, $v0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A306C4 - andi       $t5, $t6, 255
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306C8 - sll        $t5, $t5, 0x0004
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306CC - andi       $t6, $t5, 255
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306D0 - srl        $v0, $v0, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A306D4 - addu       $t5, $s3, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306D8 - lbu        $v0, 0($t5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306DC - or         $v0, $v0, $t6
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A306E0 - b          0x08A306F8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306E4 - sb         $v0, 0($t5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A306E8 - addu       $t5, $t1, $t6
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306EC - lbu        $t5, 0($t5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306F0 - addu       $v0, $s3, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306F4 - sb         $t5, 0($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A306F8 - addiu      $t3, $t3, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A306FC - sltu       $v0, $t3, $s4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A30700 - bnel       $v0, $zr, 0x08A30674
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30704 - divu       $t3, $a2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30708 - addiu      $t4, $t4, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3070C - sltu       $v0, $t4, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A30710 - bne        $v0, $zr, 0x08A3065C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30714 - addu       $t2, $t2, $s4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30718 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3071C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30720 - jal        0x0880DE68
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30724 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30728 - sw         $s6, 0($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3072C - sh         $s4, 4($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30730 - sh         $s0, 6($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30734 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30738 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3073C - sltu       $at, $v1, $s4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30740 - beql       $at, $zr, 0x08A3075C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30744 - sb         $a0, 8($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30748 - sll        $v1, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3074C - sltiu      $v0, $v1, 512
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A30750 - bne        $v0, $zr, 0x08A3073C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30754 - addiu      $a0, $a0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30758 - sb         $a0, 8($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3075C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30760 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30764 - sltu       $at, $v1, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30768 - beql       $at, $zr, 0x08A30784
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3076C - sb         $a0, 9($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30770 - sll        $v1, $v1, 0x0001
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30774 - sltiu      $v0, $v1, 512
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A30778 - bne        $v0, $zr, 0x08A30764
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3077C - addiu      $a0, $a0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30780 - sb         $a0, 9($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30784 - lbu        $v1, 10($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30788 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3078C - sb         $v1, 10($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30790 - lbu        $v1, 11($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30794 - sb         $v1, 11($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30798 - lbu        $v1, 12($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3079C - sb         $v1, 12($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307A0 - lbu        $v1, 13($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307A4 - sb         $v1, 13($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307A8 - sw         $s3, 16($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307AC - lw         $v1, 20($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307B0 - sw         $v1, 20($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307B4 - lw         $v1, 24($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307B8 - sw         $v1, 24($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307BC - sw         $s3, 28($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307C0 - sw         $s5, 32($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307C4 - sw         $v0, 36($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A307C8 - lw         $ra, 28($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307CC - lw         $s6, 24($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307D0 - lw         $s5, 20($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307D4 - lw         $s4, 16($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307D8 - lw         $s3, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307DC - lw         $s2, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307E0 - lw         $s1, 4($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307E4 - lw         $s0, 0($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307E8 - jr         $ra
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A307EC - addiu      $sp, $sp, 32
02:49:36 DEBUG compiler - user_main - Compiling _S1_2_8A31014
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31014 - addiu      $sp, $sp, -16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31018 - sw         $ra, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3101C - sw         $s1, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31020 - sw         $s0, 4($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31024 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31028 - slti       $at, $s0, 139
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3102C - beq        $at, $zr, 0x08A31080
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31030 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31034 - slti       $v0, $s0, 8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31038 - bnel       $v0, $zr, 0x08A3106C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3103C - sll        $v1, $s0, 0x0003
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31040 - slti       $at, $s0, 139
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31044 - beq        $at, $zr, 0x08A31068
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31048 - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3104C - addiu      $a0, $s0, -8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31050 - sll        $v1, $a0, 0x0003
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31054 - subu       $v1, $v1, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31058 - lw         $v0, 2740($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3105C - sll        $v1, $v1, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31060 - b          0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31064 - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31068 - sll        $v1, $s0, 0x0003
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3106C - subu       $v1, $v1, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31070 - lw         $v0, 2728($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31074 - sll        $v1, $v1, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31078 - b          0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3107C - addu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31080 - slti       $at, $s0, 140
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31084 - beql       $at, $zr, 0x08A310CC
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31088 - slti       $at, $s0, 141
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3108C - addiu      $v0, $zr, 139 <=> li $v0, 139
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31090 - bnel       $s0, $v0, 0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31094 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31098 - lw         $v0, 2808($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3109C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A310A0 - beql       $v0, $zr, 0x08A310B8
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310A4 - seb        $v0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A310A8 - lw         $v0, 2812($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310AC - xori       $v0, $v0, 18340
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310B0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310B4 - seb        $v0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A310B8 - beql       $v0, $zr, 0x08A310C4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310BC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A310C0 - addiu      $v0, $s1, 2780
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A310C4 - b          0x08A3118C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310C8 - lw         $ra, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A310CC - beql       $at, $zr, 0x08A31114
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310D0 - slti       $at, $s0, 165
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A310D4 - addiu      $v0, $zr, 140 <=> li $v0, 140
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A310D8 - bnel       $s0, $v0, 0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310DC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A310E0 - lw         $v0, 2772($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310E4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A310E8 - beql       $v0, $zr, 0x08A31100
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310EC - seb        $v0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A310F0 - lw         $v0, 2776($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310F4 - xori       $v0, $v0, 18340
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310F8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A310FC - seb        $v0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A31100 - beql       $v0, $zr, 0x08A3110C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31104 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31108 - addiu      $v0, $s1, 2744
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3110C - b          0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31110 - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A31114 - beq        $at, $zr, 0x08A31138
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31118 - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3111C - addiu      $v1, $s0, -141
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31120 - sll        $v0, $v1, 0x0004
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31124 - subu       $v0, $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31128 - sll        $v0, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3112C - addu       $v0, $s1, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31130 - b          0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31134 - addiu      $v0, $v0, 4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A31138 - jal        0x08A3119C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3113C - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31140 - slt        $at, $s0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31144 - beql       $at, $zr, 0x08A31154
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31148 - subu       $a0, $s0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3114C - b          0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31150 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31154 - lw         $v0, 2832($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31158 - sltu       $at, $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3115C - bnel       $at, $zr, 0x08A3116C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31160 - lw         $v1, 2824($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A31164 - b          0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31168 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3116C - bnel       $v1, $zr, 0x08A3117C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31170 - sll        $v0, $a0, 0x0003
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A31174 - b          0x08A31188
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31178 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3117C - subu       $v0, $v0, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31180 - sll        $v0, $v0, 0x0002
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31184 - addu       $v0, $v1, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31188 - lw         $ra, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3118C - lw         $s1, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31190 - lw         $s0, 4($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31194 - jr         $ra
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31198 - addiu      $sp, $sp, 16
02:49:36 DEBUG compiler - user_main - Compiling _S1_2_8A1DE9C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1DE9C - j          0x08A2117C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DEA0 - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2117C - addiu      $sp, $sp, -16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21180 - sw         $ra, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21184 - sw         $s0, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21188 - lb         $v0, 27549($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2118C - beql       $v0, $zr, 0x08A2119C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21190 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A21194 - b          0x08A212E4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21198 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2119C - addiu      $s0, $s0, 10760
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A211A0 - beql       $s0, $zr, 0x08A211B4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211A4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A211A8 - sw         $zr, 580($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211AC - sw         $zr, 504($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211B0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A211B4 - jal        0x08A20EF4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211B8 - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211BC - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A211C0 - jal        0x08A20E88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211C4 - ori        $a1, $zr, -32448 <=> li $a1, 33088
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211C8 - lwc1       $f2, 6376($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211CC - lwc1       $f1, 6380($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211D0 - lwc1       $f0, 6384($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211D4 - swc1       $f2, 508($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211D8 - swc1       $f1, 512($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211DC - swc1       $f0, 516($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211E0 - lwc1       $f2, 6388($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211E4 - lwc1       $f1, 6392($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211E8 - lwc1       $f0, 6396($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211EC - swc1       $f2, 520($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211F0 - swc1       $f1, 524($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211F4 - swc1       $f0, 528($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211F8 - lwc1       $f2, 6400($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A211FC - lwc1       $f1, 6404($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21200 - lwc1       $f0, 6408($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21204 - swc1       $f2, 532($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21208 - swc1       $f1, 536($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2120C - swc1       $f0, 540($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21210 - sh         $v0, 640($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21214 - addiu      $v0, $zr, 12 <=> li $v0, 12
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21218 - lwc1       $f2, 6412($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2121C - lwc1       $f1, 6416($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21220 - lwc1       $f0, 6420($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21224 - swc1       $f2, 544($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21228 - swc1       $f1, 548($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2122C - swc1       $f0, 552($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21230 - lwc1       $f2, 6424($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21234 - lwc1       $f1, 6428($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21238 - lwc1       $f0, 6432($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2123C - swc1       $f2, 556($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21240 - swc1       $f1, 560($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21244 - swc1       $f0, 564($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21248 - lwc1       $f2, 6436($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2124C - lwc1       $f1, 6440($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21250 - lwc1       $f0, 6444($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21254 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21258 - sw         $v0, 584($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2125C - sw         $v0, 588($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21260 - addiu      $v0, $zr, 479 <=> li $v0, 479
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21264 - sw         $v0, 600($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21268 - addiu      $v0, $zr, 271 <=> li $v0, 271
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2126C - sw         $v0, 604($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21270 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21274 - lb         $v0, 13552($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21278 - sw         $zr, 592($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2127C - sw         $zr, 596($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21280 - sw         $zr, 608($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21284 - sw         $zr, 612($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21288 - sw         $zr, 616($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2128C - sw         $zr, 620($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21290 - sw         $zr, 624($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21294 - sw         $zr, 628($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21298 - sw         $zr, 632($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2129C - sb         $zr, 636($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212A0 - swc1       $f2, 568($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212A4 - swc1       $f1, 572($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212A8 - swc1       $f0, 576($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A212AC - bne        $v0, $zr, 0x08A212BC
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212B0 - addiu      $a0, $a0, 13552
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A212B4 - b          0x08A212E0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212B8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A212BC - jal        0x08A31014
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212C0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A212C4 - bne        $v0, $zr, 0x08A212D4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212C8 - sw         $v0, 580($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A212CC - b          0x08A212E0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212D0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A212D4 - jal        0x08A1EAFC
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212DC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A212E0 - sb         $v0, 27549($gp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A212E4 - lw         $ra, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212E8 - lw         $s0, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212EC - jr         $ra
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A212F0 - addiu      $sp, $sp, 16
02:49:36 DEBUG compiler - user_main - Compiling _S1_2_8A20EF4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20EF4 - addiu      $sp, $sp, -64
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EF8 - sw         $ra, 44($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EFC - sw         $fp, 40($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F00 - sw         $s7, 36($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F04 - sw         $s6, 32($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F08 - sw         $s5, 28($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F0C - sw         $s4, 24($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F10 - sw         $s3, 20($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F14 - sw         $s2, 16($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F18 - sw         $s1, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F1C - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F20 - jal        0x08814954
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F24 - sw         $s0, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F28 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F2C - jal        0x08813FE4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F30 - addiu      $a1, $zr, 32 <=> li $a1, 32
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F34 - jal        0x08815410
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F38 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F3C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F40 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F44 - jal        0x088155B0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F48 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F4C - sw         $v0, 56($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F50 - jal        0x08814954
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F54 - sw         $v0, 60($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F58 - lw         $t0, 56($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F5C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F60 - addiu      $a1, $zr, 32 <=> li $a1, 32
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F64 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F68 - jal        0x08814350
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F6C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F70 - jal        0x08814954
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F74 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F78 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F7C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F80 - jal        0x088140A4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F84 - addiu      $a2, $sp, 60
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20F88 - jal        0x08A31738
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F8C - lw         $a0, 56($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F90 - sw         $v0, 48($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20F94 - beq        $v0, $zr, 0x08A21138
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F98 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20F9C - addu       $s1, $s5, $zr <=> move $s1, $s5
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20FA0 - lw         $a0, 56($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20FA4 - jal        0x08A316FC
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FA8 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FAC - lw         $a0, 8($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FB0 - lw         $a1, 4($v0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FB4 - lw         $v1, 48($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FB8 - addu       $s0, $v0, $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FBC - addu       $s3, $v0, $a1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FC0 - addiu      $v1, $v1, -1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FC4 - addiu      $s2, $s0, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FC8 - addiu      $v0, $s2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FCC - sltu       $at, $s4, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FD0 - addiu      $fp, $s3, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20FD4 - beq        $at, $zr, 0x08A21084
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FD8 - sw         $v0, 52($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FDC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FE0 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20FE4 - jal        0x0880DA88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FE8 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FEC - lw         $a0, 0($s3)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20FF0 - jal        0x08A31740
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FF4 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FF8 - lw         $v1, 0($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20FFC - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21000 - lw         $v0, 4($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21004 - mult       $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21008 - mflo       $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2100C - jal        0x08A31740
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21010 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21014 - jal        0x08815410
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21018 - addu       $s7, $v0, $zr <=> move $s7, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2101C - addu       $a1, $s2, $s7
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21020 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21024 - jal        0x08815724
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21028 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2102C - addu       $s6, $v0, $zr <=> move $s6, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21030 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21034 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21038 - jal        0x0880DA88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2103C - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21040 - addu       $a1, $fp, $zr <=> move $a1, $fp
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21044 - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21048 - jal        0x0880DA88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2104C - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21050 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21054 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21058 - jal        0x08A31740
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2105C - sw         $s6, 16($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21060 - addu       $a0, $s6, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21064 - sw         $a0, 20($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21068 - lw         $v0, 4($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2106C - lw         $a1, 52($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21070 - addu       $a2, $s7, $zr <=> move $a2, $s7
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21074 - jal        0x0880DA88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21078 - sw         $v0, 24($s1)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2107C - b          0x08A21128
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21080 - lw         $v0, 48($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21084 - addiu      $a0, $s5, 448
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21088 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2108C - jal        0x0880DA88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21090 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21094 - lw         $a0, 0($s3)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21098 - jal        0x08A31740
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2109C - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210A0 - lw         $v1, 0($s2)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210A4 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210A8 - lw         $v0, 4($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210AC - mult       $v0, $v1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210B0 - mflo       $a0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A210B4 - jal        0x08A31740
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210B8 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A210BC - jal        0x08815410
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210C0 - addu       $s6, $v0, $zr <=> move $s6, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210C4 - addu       $a1, $s2, $s6
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A210CC - jal        0x08815724
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210D0 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210D4 - lhu        $a0, 4($s3)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210D8 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A210DC - jal        0x08A31740
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210E0 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210E4 - sh         $v0, 452($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210E8 - addu       $a1, $fp, $zr <=> move $a1, $fp
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210EC - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A210F0 - jal        0x0880DA88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210F4 - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210F8 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A210FC - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21100 - jal        0x08A31740
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21104 - sw         $s3, 464($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21108 - addu       $a0, $s3, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2110C - sw         $a0, 468($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21110 - lw         $v0, 4($s0)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21114 - lw         $a1, 52($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21118 - addu       $a2, $s6, $zr <=> move $a2, $s6
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2111C - jal        0x0880DA88
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21120 - sw         $v0, 472($s5)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21124 - lw         $v0, 48($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21128 - addiu      $s4, $s4, 1
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2112C - sltu       $v0, $s4, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A21130 - bne        $v0, $zr, 0x08A20FA0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21134 - addiu      $s1, $s1, 28
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A21138 - jal        0x08815410
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2113C - nop
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21140 - lw         $a1, 56($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A21144 - jal        0x0881549C
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21148 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2114C - lw         $ra, 44($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21150 - lw         $fp, 40($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21154 - lw         $s7, 36($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21158 - lw         $s6, 32($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2115C - lw         $s5, 28($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21160 - lw         $s4, 24($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21164 - lw         $s3, 20($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21168 - lw         $s2, 16($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2116C - lw         $s1, 12($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21170 - lw         $s0, 8($sp)
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21174 - jr         $ra
02:49:36 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21178 - addiu      $sp, $sp, 64
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A31738
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31738 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3173C - lw         $v0, 0($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A316FC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A316FC - lw         $v0, 0($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31700 - sltu       $at, $a1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A31704 - bnel       $at, $zr, 0x08A31714
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31708 - sltu       $at, $a1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3170C - b          0x08A31730
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31710 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A31714 - bnel       $at, $zr, 0x08A31724
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31718 - sll        $v0, $a1, 0x0002
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3171C - b          0x08A3172C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31720 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31724 - addu       $v0, $v0, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31728 - lw         $v0, 4($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3172C - addu       $v0, $a0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31730 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31734 - nop
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A31740
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31740 - addu       $v0, $a0, $a1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31744 - addiu      $v0, $v0, -1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31748 - divu       $v0, $a1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3174C - mflo       $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31750 - mult       $a1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31754 - mflo       $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31758 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3175C - nop
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A20E88
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20E88 - lui        $a2, 0x08C5 <=> li $a2, 0x08C50000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20E8C - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20E90 - addiu      $a3, $zr, 3253 <=> li $a3, 3253
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20E94 - addiu      $a2, $a2, 18316
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20E98 - addu       $v1, $t0, $a3
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20E9C - bgez       $v1, 0x08A20EAC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EA0 - sra        $v0, $v1, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EA4 - addiu      $v0, $v1, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EA8 - sra        $v0, $v0, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20EAC - sll        $v1, $v0, 0x0002
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EB0 - addu       $v1, $a2, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EB4 - lw         $v1, 0($v1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20EB8 - beql       $a1, $v1, 0x08A20EE0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EBC - slt        $at, $a3, $t0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20EC0 - slt        $at, $v1, $a1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20EC4 - beql       $at, $zr, 0x08A20ED0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EC8 - addiu      $a3, $v0, -1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20ECC - addiu      $t0, $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20ED0 - slt        $at, $a3, $t0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A20ED4 - beql       $at, $zr, 0x08A20E9C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20ED8 - addu       $v1, $t0, $a3
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20EDC - slt        $at, $a3, $t0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20EE0 - beq        $at, $zr, 0x08A20EEC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EE4 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EE8 - lhu        $v0, 640($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20EEC - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20EF0 - nop
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A1EAFC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1EAFC - addiu      $sp, $sp, -32
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB00 - sw         $ra, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB04 - sw         $s6, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB08 - sw         $s5, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB0C - sw         $s4, 16($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB10 - sw         $s3, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB14 - sw         $s2, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB18 - sw         $s1, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB1C - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB20 - sw         $s0, 0($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB24 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB28 - addu       $s6, $s5, $zr <=> move $s6, $s5
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A1EB2C - jal        0x088EAE04
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB30 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB34 - addu       $s3, $v0, $zr <=> move $s3, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1EB38 - jal        0x088107EC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB3C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1EB40 - bgez       $v0, 0x08A1EB50
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB44 - sra        $s0, $v0, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB48 - addiu      $v1, $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB4C - sra        $s0, $v1, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1EB50 - addu       $v1, $s5, $s4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB54 - sb         $s0, 2742($v1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB58 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB5C - addu       $s1, $s6, $zr <=> move $s1, $s6
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1EB60 - sltu       $at, $s2, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1EB64 - beql       $at, $zr, 0x08A1EB90
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB68 - lhu        $v1, 640($s5)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1EB6C - lbu        $v1, 0($s3)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB70 - lbu        $v0, 1($s3)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB74 - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB78 - sll        $v1, $v1, 0x0008
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1EB7C - jal        0x08A20E88
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB80 - or         $a1, $v1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB84 - sh         $v0, 2358($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1EB88 - b          0x08A1EB94
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB8C - addiu      $s3, $s3, 2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1EB90 - sh         $v1, 2358($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1EB94 - addiu      $s2, $s2, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EB98 - sltiu      $v1, $s2, 4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1EB9C - bne        $v1, $zr, 0x08A1EB60
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBA0 - addiu      $s1, $s1, 2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBA4 - addiu      $s4, $s4, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBA8 - sltiu      $v1, $s4, 48
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1EBAC - bne        $v1, $zr, 0x08A1EB2C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBB0 - addiu      $s6, $s6, 8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBB4 - lw         $ra, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBB8 - lw         $s6, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBBC - lw         $s5, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBC0 - lw         $s4, 16($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBC4 - lw         $s3, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBC8 - lw         $s2, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBCC - lw         $s1, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBD0 - lw         $s0, 0($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBD4 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1EBD8 - addiu      $sp, $sp, 32
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_88EAE04
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88EAE04 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE08 - lw         $v0, 2576($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE0C - lwc1       $f0, -1448($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE10 - sll        $v1, $a0, 0x0002
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE14 - sll        $v0, $v0, 0x0002
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE18 - swc1       $f0, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE1C - addu       $v0, $v0, $sp
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE20 - lw         $v0, 12($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE24 - addu       $v0, $v0, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE28 - lw         $v0, 0($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE2C - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAE30 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_89CE8C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE8C8 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE8CC - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE8D0 - jal        0x08A06E20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE8D4 - sw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE8D8 - jal        0x08A071C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE8DC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE8E0 - jal        0x0899D1A4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE8E4 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE8E8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE8EC - beql       $v0, $zr, 0x089CE904
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE8F0 - andi       $s0, $v0, 255
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CE8F4 - jal        0x0899FBC4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE8F8 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE8FC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE900 - andi       $s0, $v0, 255
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CE904 - jal        0x089CEB28
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE908 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE90C - seb        $v1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE910 - seb        $v0, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE914 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE918 - beql       $v0, $zr, 0x089CE928
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE91C - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE920 - sltu       $v0, $zr, $v1 <=> move $v0, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE924 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE928 - lw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE92C - seb        $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE930 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE934 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A06E20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A06E20 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E24 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E28 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E2C - lw         $v0, 10156($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E30 - xori       $v0, $v0, 7
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E34 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A06E38 - bnel       $v0, $zr, 0x08A06E80
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E3C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A06E40 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A06E44 - jal        0x08A07C9C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E48 - addiu      $a0, $a0, 9984
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E4C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A06E50 - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E54 - addiu      $a0, $a0, 10152
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E58 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E5C - addiu      $a0, $a0, 9804
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E60 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A06E64 - jal        0x08A1DB20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E68 - ori        $a2, $zr, -87 <=> li $a2, 65449
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E6C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E70 - sw         $zr, 9800($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E74 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A06E78 - b          0x08A06E84
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E7C - addiu      $v0, $v0, 9800
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A06E80 - addiu      $v0, $v0, 9800
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A06E84 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E88 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A06E8C - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A07C9C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A07C9C - addiu      $sp, $sp, -80
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CA0 - sw         $ra, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CA4 - sw         $s4, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CA8 - sw         $s3, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CAC - sw         $s2, 16($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CB0 - sw         $s1, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CB4 - sw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CB8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CBC - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CC0 - lwc1       $f1, 6148($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CC4 - sw         $v0, 32($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CC8 - sw         $v0, 52($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CCC - lui        $v0, 0x43F0 <=> li $v0, 0x43F00000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CD0 - lwc1       $f0, 6152($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CD4 - swc1       $f1, 72($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CD8 - sw         $v0, 44($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CDC - sw         $v0, 64($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CE0 - lui        $v0, 0x434D <=> li $v0, 0x434D0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CE4 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CE8 - sw         $v0, 48($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CEC - sw         $v0, 60($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CF0 - mtc1       $v0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CF4 - swc1       $f0, 76($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CF8 - lui        $v0, 0x4286 <=> li $v0, 0x42860000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07CFC - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D00 - add.s      $f0, $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D04 - sw         $zr, 36($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D08 - sw         $zr, 40($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D0C - sw         $zr, 56($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D10 - addiu      $s0, $sp, 72
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D14 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D18 - addu       $s2, $s4, $zr <=> move $s2, $s4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D1C - addiu      $s1, $sp, 32
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D20 - swc1       $f0, 68($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A07D24 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D28 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D2C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07D30 - jal        0x08A30C38
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D34 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D38 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07D3C - jal        0x08A2A64C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D40 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D44 - addiu      $a0, $s2, 12
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07D48 - jal        0x0899A1C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D4C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D50 - lbu        $v0, 48($s2)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D54 - lw         $a1, 0($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D58 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D5C - ori        $v0, $v0, 4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07D60 - jal        0x08A2938C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D64 - sb         $v0, 48($s2)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D68 - addiu      $s3, $s3, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D6C - slti       $v1, $s3, 2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D70 - addiu      $s2, $s2, 84
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D74 - addiu      $s1, $s1, 20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A07D78 - bne        $v1, $zr, 0x08A07D24
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D7C - addiu      $s0, $s0, 4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D80 - lw         $a0, 72($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D84 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D88 - addiu      $v1, $v1, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D8C - sw         $a0, 152($s4)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D90 - sw         $a0, 156($s4)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D94 - sw         $v1, 52($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D98 - sw         $v1, 32($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07D9C - lw         $ra, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07DA0 - lw         $s4, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07DA4 - lw         $s3, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07DA8 - lw         $s2, 16($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07DAC - lw         $s1, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07DB0 - lw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07DB4 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07DB8 - addiu      $sp, $sp, 80
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A30C38
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30C38 - slti       $at, $a1, 332
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30C3C - beql       $at, $zr, 0x08A30C88
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C40 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30C44 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C48 - sll        $v1, $a1, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C4C - addiu      $v0, $v0, 23648
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C50 - addu       $v0, $v0, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C54 - lhu        $v0, 0($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C58 - addu       $v1, $a2, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C5C - sltiu      $at, $v1, 395
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30C60 - beq        $at, $zr, 0x08A30C84
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C64 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C68 - sll        $v0, $v1, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C6C - addu       $v0, $v0, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C70 - sll        $v1, $v0, 0x0002
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C74 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C78 - addiu      $v0, $v0, 24312
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30C7C - b          0x08A30C88
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C80 - addu       $v0, $v0, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30C84 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30C88 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30C8C - nop
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A2A64C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A64C - addiu      $sp, $sp, -64
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A650 - sw         $ra, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A654 - sw         $s1, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A658 - sw         $s0, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A65C - swc1       $f22, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A660 - swc1       $f21, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A664 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A668 - swc1       $f20, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A66C - bne        $s0, $zr, 0x08A2A680
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A670 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A674 - addiu      $v1, $zr, 32 <=> li $v1, 32
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A678 - b          0x08A2A7A0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A67C - sb         $v1, 48($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A680 - lhu        $v0, 10($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A684 - bltzl      $v0, 0x08A2A698
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A688 - srl        $v1, $v0, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A68C - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A690 - b          0x08A2A6AC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A694 - cvt.s.w    $f2, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A698 - andi       $v0, $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A69C - or         $v1, $v1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6A0 - mtc1       $v1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6A4 - cvt.s.w    $f2, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6A8 - add.s      $f2, $f2, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A6AC - lhu        $v0, 8($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A6B0 - bltzl      $v0, 0x08A2A6C4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6B4 - srl        $v1, $v0, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A6B8 - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A6BC - b          0x08A2A6D8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6C0 - cvt.s.w    $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A6C4 - andi       $v0, $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6C8 - or         $v1, $v1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6CC - mtc1       $v1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6D0 - cvt.s.w    $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6D4 - add.s      $f1, $f1, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A6D8 - mtc1       $zr, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6DC - add.s      $f1, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6E0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6E4 - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6E8 - sw         $v0, 44($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6EC - add.s      $f0, $f0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6F0 - addiu      $a0, $sp, 44
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6F4 - swc1       $f1, 56($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6F8 - sw         $zr, 48($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A6FC - swc1       $f0, 60($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A700 - jal        0x0899D938
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A704 - sw         $zr, 52($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A708 - mov.s      $f22, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A70C - jal        0x0899D930
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A710 - addiu      $a0, $sp, 44
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A714 - mov.s      $f21, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A718 - jal        0x0899D920
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A71C - addiu      $a0, $sp, 44
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A720 - mov.s      $f20, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A724 - jal        0x0899D910
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A728 - addiu      $a0, $sp, 44
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A72C - mov.s      $f12, $f22
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A730 - mov.s      $f13, $f21
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A734 - mov.s      $f14, $f20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A738 - mov.s      $f15, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A73C - jal        0x0899D940
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A740 - addiu      $a0, $s1, 12
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A744 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A748 - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A74C - sw         $v0, 44($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A750 - sw         $s0, 8($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A754 - ori        $v0, $zr, -97 <=> li $v0, 65439
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A758 - sh         $v0, 0($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A75C - sb         $zr, 48($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A760 - sb         $zr, 49($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A764 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A768 - sw         $v0, 52($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A76C - sw         $v0, 56($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A770 - sw         $v0, 60($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A774 - sw         $v0, 64($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A778 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A77C - sw         $v0, 68($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A780 - sw         $v0, 72($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A784 - sw         $v0, 76($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A788 - sw         $v0, 80($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A78C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A790 - lhu        $a1, 0($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A794 - jal        0x08A31014
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A798 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A79C - sw         $v0, 4($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A7A0 - lw         $ra, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A7A4 - lw         $s1, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A7A8 - lw         $s0, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A7AC - lwc1       $f22, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A7B0 - lwc1       $f21, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A7B4 - lwc1       $f20, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A7B8 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A7BC - addiu      $sp, $sp, 64
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899D938
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D938 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D93C - lwc1       $f0, 4($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899D930
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D930 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D934 - lwc1       $f0, 8($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899D920
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D920 - lwc1       $f1, 12($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D924 - lwc1       $f0, 4($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D928 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D92C - sub.s      $f0, $f1, $f0
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899D910
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D910 - lwc1       $f1, 16($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D914 - lwc1       $f0, 8($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D918 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D91C - sub.s      $f0, $f1, $f0
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899A1C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899A1C8 - lwc1       $f4, 8($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1CC - lwc1       $f1, 16($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1D0 - lwc1       $f2, 4($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1D4 - lwc1       $f0, 12($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1D8 - sub.s      $f3, $f1, $f4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1DC - swc1       $f2, 4($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1E0 - swc1       $f4, 8($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1E4 - sub.s      $f0, $f0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1E8 - add.s      $f1, $f2, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1EC - swc1       $f1, 12($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1F0 - swc1       $f4, 16($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1F4 - add.s      $f0, $f4, $f3
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1F8 - swc1       $f2, 20($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A1FC - swc1       $f0, 24($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A200 - swc1       $f1, 28($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A204 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899A208 - swc1       $f0, 32($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A2938C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2938C - sw         $a1, 68($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29390 - sw         $a1, 72($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29394 - sw         $a1, 76($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29398 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2939C - sw         $a1, 80($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22504 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22508 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2250C - sw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22510 - sw         $zr, 4($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22514 - sw         $zr, 68($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22518 - sb         $zr, 72($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2251C - sb         $zr, 73($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22520 - sb         $zr, 100($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22524 - sw         $zr, 12($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22528 - sw         $zr, 16($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2252C - sb         $zr, 74($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22530 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22534 - sw         $v0, 76($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22538 - sw         $v0, 80($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2253C - sw         $zr, 8($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22540 - sb         $zr, 20($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22544 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22548 - sw         $zr, 64($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2254C - lw         $a0, 27564($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22550 - beql       $a0, $zr, 0x08A22564
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22554 - lw         $t9, 0($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A22558 - jal        0x08B66A0C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2255C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22560 - lw         $t9, 0($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22564 - lw         $t9, 8($t9)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22568 - jalr       $ra, $t9
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2256C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22570 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22574 - lw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22578 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2257C - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A079FC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A079FC - addiu      $sp, $sp, -48
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A00 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A04 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A08 - sw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A0C - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A10 - sw         $v0, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A14 - lui        $v0, 0x4376 <=> li $v0, 0x43760000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A18 - sw         $v0, 32($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A1C - lui        $v0, 0x4369 <=> li $v0, 0x43690000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A20 - sw         $v0, 36($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A24 - lui        $v0, 0x438B <=> li $v0, 0x438B0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A28 - sw         $v0, 40($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A2C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A30 - lui        $v0, 0x4384 <=> li $v0, 0x43840000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A34 - ori        $v0, $v0, -32768
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A38 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A3C - sw         $v0, 44($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A40 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A44 - addiu      $a1, $zr, 277 <=> li $a1, 277
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07A48 - jal        0x08A30C38
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A4C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A50 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07A54 - jal        0x08A2BA48
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A58 - addiu      $a0, $s0, 164
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A5C - lwc1       $f0, 176($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A60 - lui        $v0, 0x4376 <=> li $v0, 0x43760000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A64 - mtc1       $v0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A68 - add.s      $f0, $f0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A6C - lui        $v0, 0x4360 <=> li $v0, 0x43600000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A70 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A74 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A78 - swc1       $f0, 176($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A7C - lwc1       $f0, 180($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A80 - mtc1       $v0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A84 - addiu      $a1, $zr, 276 <=> li $a1, 276
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A88 - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A8C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A90 - swc1       $f0, 180($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A94 - lwc1       $f0, 184($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A98 - add.s      $f0, $f0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07A9C - swc1       $f0, 184($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AA0 - lwc1       $f0, 188($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AA4 - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07AA8 - jal        0x08A30C38
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AAC - swc1       $f0, 188($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AB0 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07AB4 - jal        0x08A2BA48
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AB8 - addiu      $a0, $s0, 208
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07ABC - lwc1       $f0, 220($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AC0 - lui        $v0, 0x4376 <=> li $v0, 0x43760000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AC4 - mtc1       $v0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AC8 - add.s      $f0, $f0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07ACC - lui        $v0, 0x4360 <=> li $v0, 0x43600000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AD0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AD4 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AD8 - swc1       $f0, 220($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07ADC - lwc1       $f0, 224($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AE0 - mtc1       $v0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AE4 - addiu      $a1, $zr, 107 <=> li $a1, 107
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AE8 - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AEC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AF0 - swc1       $f0, 224($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AF4 - lwc1       $f0, 228($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AF8 - add.s      $f0, $f0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07AFC - swc1       $f0, 228($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B00 - lwc1       $f0, 232($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B04 - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07B08 - jal        0x08A30C38
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B0C - swc1       $f0, 232($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B10 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B14 - addiu      $a0, $s0, 296
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07B18 - jal        0x08A2A610
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B1C - addiu      $a2, $sp, 28
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A07B20 - jal        0x08814AC0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B24 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B28 - lui        $v1, 0x449D <=> li $v1, 0x449D0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B2C - ori        $v1, $v1, -32768
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A07B30 - bltz       $v0, 0x08A07B44
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B34 - mtc1       $v1, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B38 - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A07B3C - b          0x08A07B5C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B40 - cvt.s.w    $f0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A07B44 - srl        $v1, $v0, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B48 - andi       $v0, $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B4C - or         $v1, $v1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B50 - mtc1       $v1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B54 - cvt.s.w    $f0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B58 - add.s      $f0, $f0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A07B5C - mul.s      $f1, $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B60 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B64 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B68 - mtc1       $v1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B6C - div.s      $f1, $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B70 - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B74 - c.le.s     $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B78 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A07B7C - bc1tl      0x08A07B90
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B80 - sub.s      $f0, $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A07B84 - trunc.w.s  $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A07B88 - b          0x08A07BA0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B8C - mfc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A07B90 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B94 - trunc.w.s  $f0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B98 - mfc1       $v1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07B9C - or         $v0, $v1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A07BA0 - sw         $v0, 104($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BA4 - sw         $zr, 108($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BA8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BAC - sb         $zr, 112($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BB0 - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BB4 - sw         $v0, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BB8 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BBC - lw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BC4 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07BC8 - addiu      $sp, $sp, 48
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A2BA48
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BA48 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA4C - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA50 - sw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA54 - sw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA58 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BA5C - bne        $s0, $zr, 0x08A2BA80
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA60 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA64 - sw         $zr, 12($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA68 - sw         $zr, 16($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA6C - sw         $zr, 20($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA70 - sw         $zr, 24($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA74 - sw         $zr, 32($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BA78 - b          0x08A2BB28
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA7C - sb         $zr, 40($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BA80 - ori        $v0, $zr, -97 <=> li $v0, 65439
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA84 - sh         $v0, 0($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA88 - sb         $zr, 40($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA8C - sb         $zr, 41($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA90 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA94 - sw         $v0, 36($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA98 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA9C - lhu        $a1, 0($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2BAA0 - jal        0x08A31014
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAA4 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BAA8 - beq        $v0, $zr, 0x08A2BB28
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAAC - sw         $v0, 28($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAB0 - sw         $s0, 32($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAB4 - lhu        $v1, 10($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BAB8 - bltzl      $v1, 0x08A2BACC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BABC - srl        $a0, $v1, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BAC0 - mtc1       $v1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BAC4 - b          0x08A2BAE0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAC8 - cvt.s.w    $f2, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BACC - andi       $v1, $v1, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAD0 - or         $a0, $a0, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAD4 - mtc1       $a0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAD8 - cvt.s.w    $f2, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BADC - add.s      $f2, $f2, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BAE0 - lhu        $v1, 8($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BAE4 - bltzl      $v1, 0x08A2BAF8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAE8 - srl        $a0, $v1, 0x0001
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BAEC - mtc1       $v1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BAF0 - b          0x08A2BB0C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAF4 - cvt.s.w    $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BAF8 - andi       $v1, $v1, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BAFC - or         $a0, $a0, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB00 - mtc1       $a0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB04 - cvt.s.w    $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB08 - add.s      $f1, $f1, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BB0C - mtc1       $zr, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB10 - add.s      $f1, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB14 - sw         $zr, 12($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB18 - sw         $zr, 16($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB1C - add.s      $f0, $f0, $f2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB20 - swc1       $f1, 20($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB24 - swc1       $f0, 24($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BB28 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB2C - lw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB30 - lw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB34 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB38 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A2A610
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A610 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A614 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A618 - sw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A61C - sw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A620 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A624 - jal        0x08A2A64C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A628 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A62C - addiu      $a0, $s1, 12
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A630 - jal        0x0899A1C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A634 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A638 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A63C - lw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A640 - lw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A644 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A648 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A071C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A071C8 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071CC - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071D0 - sw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A071D8 - jal        0x08A07C9C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071DC - addiu      $a0, $s0, 184
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A071E0 - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071E4 - addiu      $a0, $s0, 352
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071E8 - addiu      $a0, $s0, 4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071EC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A071F0 - jal        0x08A1DB20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071F4 - ori        $a2, $zr, -87 <=> li $a2, 65449
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071F8 - sw         $zr, 0($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A071FC - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07200 - lw         $s0, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07204 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A07208 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0720C - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899D1A4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D1A4 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1A8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1AC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1B0 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1B4 - addiu      $a0, $a0, 504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1B8 - addiu      $v0, $v0, 872
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1BC - sw         $a0, 26948($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1C0 - sw         $v0, 26952($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D1C4 - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1C8 - sb         $zr, 26956($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1CC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x899D1D0 - beql       $v0, $zr, 0x0899D1EC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1D4 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D1D8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D1DC - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1E0 - addiu      $a0, $a0, 872
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1E4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1E8 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D1EC - seb        $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1F0 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D1F4 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899D4DC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D4DC - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D4E0 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D4E4 - jal        0x0899DA80
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D4E8 - addiu      $a0, $a0, 104
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D4EC - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D4F0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D4F4 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D4F8 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899DA80
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899DA80 - addiu      $sp, $sp, -96
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DA84 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DA88 - sw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DA8C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DA90 - sw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DA94 - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DA98 - sw         $v0, 76($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DA9C - sw         $v0, 56($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAA0 - sw         $v0, 36($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAA4 - lui        $v0, 0x4358 <=> li $v0, 0x43580000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAA8 - sw         $v0, 80($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAAC - lui        $v0, 0x437B <=> li $v0, 0x437B0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAB0 - sw         $v0, 84($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAB4 - lui        $v0, 0x43F0 <=> li $v0, 0x43F00000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAB8 - sw         $v0, 88($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DABC - lui        $v0, 0x4386 <=> li $v0, 0x43860000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAC0 - sw         $v0, 92($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAC4 - lui        $v0, 0x4382 <=> li $v0, 0x43820000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAC8 - sw         $v0, 60($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DACC - sw         $v0, 40($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAD0 - lui        $v0, 0x437E <=> li $v0, 0x437E0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAD4 - sw         $v0, 64($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAD8 - sw         $v0, 44($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DADC - lui        $v0, 0x43ED <=> li $v0, 0x43ED0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAE0 - sw         $v0, 68($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAE4 - sw         $v0, 48($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAE8 - lui        $v0, 0x4385 <=> li $v0, 0x43850000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAEC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAF0 - sw         $v0, 72($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAF4 - sw         $v0, 52($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DAF8 - addiu      $a1, $sp, 36
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899DAFC - jal        0x08A2F450
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB00 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB04 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB08 - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB0C - sw         $v0, 36($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB10 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899DB14 - jal        0x08A2E9D8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB18 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB1C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB20 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB24 - addiu      $a1, $zr, 216 <=> li $a1, 216
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899DB28 - jal        0x08A30C38
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB2C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB30 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB34 - addiu      $a0, $s0, 136
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899DB38 - jal        0x08A2A64C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB3C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB40 - addiu      $a0, $s0, 136
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899DB44 - jal        0x08A293A0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB48 - addiu      $a1, $zr, 9 <=> li $a1, 9
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB4C - addiu      $a0, $s0, 148
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899DB50 - jal        0x0899A1C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB54 - addiu      $a1, $sp, 76
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB58 - sw         $zr, 188($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB5C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB60 - addiu      $a0, $s0, 220
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB64 - addiu      $a2, $sp, 76
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB68 - addiu      $a3, $zr, 9 <=> li $a3, 9
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899DB6C - jal        0x08A2BB3C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB70 - sw         $zr, 196($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB74 - lwc1       $f0, 88($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB78 - lwc1       $f2, 80($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB7C - lwc1       $f1, 84($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB80 - swc1       $f0, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB84 - lwc1       $f0, 92($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB88 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB8C - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB90 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB94 - sw         $v0, 16($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB98 - swc1       $f2, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DB9C - swc1       $f1, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBA0 - addiu      $a1, $sp, 16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899DBA4 - jal        0x0899D760
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBA8 - swc1       $f0, 32($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBAC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBB0 - addiu      $v1, $v1, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBB4 - sw         $v1, 16($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBB8 - sw         $v1, 76($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBBC - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBC0 - lw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBC4 - lw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBC8 - sw         $v1, 56($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBCC - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899DBD0 - addiu      $sp, $sp, 96
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A2F450
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F450 - sw         $zr, 36($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F454 - sb         $zr, 32($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F458 - sh         $zr, 28($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F45C - ori        $v1, $zr, -97 <=> li $v1, 65439
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F460 - sh         $v1, 0($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F464 - sb         $a2, 33($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F468 - sb         $zr, 35($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F46C - lwc1       $f2, 4($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F470 - sb         $zr, 34($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F474 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F478 - sh         $v1, 30($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F47C - lwc1       $f1, 8($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F480 - swc1       $f2, 12($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F484 - lwc1       $f0, 12($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F488 - swc1       $f1, 16($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F48C - swc1       $f0, 20($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F490 - lwc1       $f0, 16($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F494 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F498 - swc1       $f0, 24($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A2E9D8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E9D8 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E9DC - sb         $a1, 35($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A293A0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A293A0 - lw         $v1, 8($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293A4 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A293A8 - beq        $v1, $zr, 0x08A293D0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293AC - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293B0 - lbu        $v1, 48($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293B4 - andi       $v1, $v1, 16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A293B8 - bne        $v1, $zr, 0x08A293D0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293BC - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293C0 - sb         $a1, 49($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293C4 - lbu        $v1, 48($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293C8 - ori        $v1, $v1, 3
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293CC - sb         $v1, 48($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A293D0 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A293D4 - nop
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_8A2BB3C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BB3C - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB40 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB44 - sw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB48 - sw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB4C - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BB50 - bne        $s0, $zr, 0x08A2BB74
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB54 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB58 - sw         $zr, 12($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB5C - sw         $zr, 16($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB60 - sw         $zr, 20($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB64 - sw         $zr, 24($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB68 - sw         $zr, 32($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BB6C - b          0x08A2BBC8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB70 - sb         $zr, 40($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BB74 - lwc1       $f1, 4($a2)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB78 - lwc1       $f0, 8($a2)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB7C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB80 - ori        $v1, $zr, -97 <=> li $v1, 65439
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB84 - swc1       $f1, 12($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB88 - swc1       $f0, 16($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB8C - lwc1       $f1, 12($a2)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB90 - lwc1       $f0, 16($a2)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB94 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB98 - swc1       $f1, 20($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BB9C - swc1       $f0, 24($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBA0 - sh         $v1, 0($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBA4 - sb         $zr, 40($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBA8 - sb         $a3, 41($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBAC - sw         $v0, 36($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBB0 - lhu        $a1, 0($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2BBB4 - jal        0x08A31014
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBB8 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2BBBC - beq        $v0, $zr, 0x08A2BBC8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBC0 - sw         $v0, 28($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBC4 - sw         $s0, 32($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BBC8 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBCC - lw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBD0 - lw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBD4 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BBD8 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899D760
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D760 - addiu      $sp, $sp, -112
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D764 - sw         $ra, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D768 - sw         $s1, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D76C - sw         $s0, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D770 - swc1       $f22, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D774 - swc1       $f21, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D778 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D77C - lwc1       $f0, 16($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D780 - swc1       $f20, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D784 - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D788 - sw         $v0, 92($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D78C - lwc1       $f3, 4($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D790 - lwc1       $f1, 12($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D794 - lwc1       $f2, 8($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D798 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D79C - swc1       $f0, 108($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7A0 - lui        $v0, 0x4248 <=> li $v0, 0x42480000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7A4 - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7A8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7AC - addiu      $v0, $v0, 19000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7B0 - add.s      $f0, $f3, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7B4 - swc1       $f1, 104($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7B8 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7BC - swc1       $f2, 100($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7C0 - swc1       $f3, 96($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7C4 - sw         $v0, 56($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7C8 - addiu      $a0, $sp, 60
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D7CC - jal        0x0899D96C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7D0 - swc1       $f0, 104($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D7D4 - jal        0x0899D96C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7D8 - addiu      $a0, $sp, 68
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D7DC - jal        0x0899D96C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7E0 - addiu      $a0, $sp, 76
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D7E4 - jal        0x0899D96C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7E8 - addiu      $a0, $sp, 84
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7EC - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7F0 - mtc1       $zr, $f12
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7F4 - mtc1       $v0, $f14
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7F8 - addiu      $a0, $sp, 56
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D7FC - mov.s      $f13, $f12
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D800 - jal        0x0899D940
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D804 - mov.s      $f15, $f14
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D808 - jal        0x0899D938
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D80C - addiu      $a0, $sp, 92
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D810 - mov.s      $f22, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D814 - jal        0x0899D930
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D818 - addiu      $a0, $sp, 92
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D81C - mov.s      $f21, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D820 - jal        0x0899D920
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D824 - addiu      $a0, $sp, 92
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D828 - mov.s      $f20, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D82C - jal        0x0899D910
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D830 - addiu      $a0, $sp, 92
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D834 - mov.s      $f12, $f22
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D838 - mov.s      $f13, $f21
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D83C - mov.s      $f14, $f20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D840 - mov.s      $f15, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D844 - jal        0x0899D940
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D848 - addiu      $a0, $sp, 56
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D84C - lwc1       $f2, 64($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D850 - mtc1       $zr, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D854 - lwc1       $f1, 60($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D858 - add.s      $f0, $f2, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D85C - lui        $v0, 0x41C8 <=> li $v0, 0x41C80000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D860 - addiu      $a0, $s1, 148
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D864 - addiu      $a1, $sp, 56
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D868 - swc1       $f0, 64($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D86C - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D870 - add.s      $f0, $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D874 - jal        0x0898A268
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D878 - swc1       $f0, 60($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D87C - lwc1       $f1, 8($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D880 - lwc1       $f3, 4($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D884 - lwc1       $f2, 12($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D888 - lwc1       $f0, 16($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D88C - swc1       $f1, 44($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D890 - sub.s      $f1, $f2, $f3
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D894 - swc1       $f0, 52($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D898 - lui        $a0, 0x4248 <=> li $a0, 0x42480000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D89C - lui        $a1, 0x08C6 <=> li $a1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8A0 - mtc1       $a0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8A4 - sub.s      $f0, $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8A8 - addiu      $a1, $a1, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8AC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8B0 - swc1       $f3, 40($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8B4 - sub.s      $f0, $f2, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8B8 - sw         $a1, 36($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8BC - swc1       $f2, 48($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8C0 - addiu      $v1, $v1, 19000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8C4 - swc1       $f0, 40($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8C8 - swc1       $f0, 232($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8CC - lwc1       $f2, 44($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8D0 - lwc1       $f1, 48($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8D4 - lwc1       $f0, 52($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8D8 - swc1       $f2, 236($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8DC - swc1       $f1, 240($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8E0 - swc1       $f0, 244($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8E4 - sw         $v1, 56($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8E8 - sw         $a1, 92($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8EC - lw         $ra, 28($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8F0 - lw         $s1, 24($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8F4 - lw         $s0, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8F8 - lwc1       $f22, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D8FC - lwc1       $f21, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D900 - lwc1       $f20, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D904 - sw         $a1, 36($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D908 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899D90C - addiu      $sp, $sp, 112
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_898A268
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898A268 - lwc1       $f7, 28($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A26C - lwc1       $f6, 32($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A270 - lwc1       $f5, 20($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A274 - lwc1       $f4, 24($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A278 - lwc1       $f3, 12($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A27C - lwc1       $f2, 16($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A280 - lwc1       $f1, 8($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A284 - lwc1       $f0, 4($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A288 - swc1       $f0, 4($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A28C - swc1       $f1, 8($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A290 - swc1       $f3, 12($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A294 - swc1       $f2, 16($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A298 - swc1       $f5, 20($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A29C - swc1       $f4, 24($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2A0 - swc1       $f7, 28($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2A4 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2A8 - swc1       $f6, 32($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899FBC4
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899FBC4 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBC8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBCC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBD0 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBD4 - addiu      $a0, $a0, -128
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBD8 - addiu      $v0, $v0, 188
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBDC - sw         $a0, 26912($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBE0 - sw         $v0, 26916($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899FBE4 - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBE8 - sb         $zr, 26920($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBEC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x899FBF0 - beql       $v0, $zr, 0x0899FC0C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FBF4 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899FBF8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899FBFC - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FC00 - addiu      $a0, $a0, 188
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FC04 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FC08 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899FC0C - seb        $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FC10 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FC14 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_899FE5C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899FE5C - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FE60 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x899FE64 - jal        0x089A011C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FE68 - addiu      $a0, $a0, 104
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FE6C - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FE70 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FE74 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x899FE78 - addiu      $sp, $sp, 16
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_89A011C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A011C - addiu      $sp, $sp, -96
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0120 - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0124 - sw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0128 - sw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A012C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0130 - addiu      $v0, $v0, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0134 - sw         $v0, 76($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0138 - sw         $v0, 56($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A013C - lui        $v0, 0x4294 <=> li $v0, 0x42940000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0140 - mtc1       $zr, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0144 - mtc1       $v0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0148 - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A014C - sw         $v0, 60($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0150 - lui        $v0, 0x4200 <=> li $v0, 0x42000000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0154 - sw         $v0, 92($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0158 - sw         $v0, 72($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A015C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0160 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0164 - swc1       $f0, 88($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0168 - lui        $v0, 0x4316 <=> li $v0, 0x43160000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A016C - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0170 - add.s      $f0, $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0174 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0178 - addiu      $a1, $zr, 114 <=> li $a1, 114
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A017C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0180 - swc1       $f0, 68($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0184 - sw         $zr, 80($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0188 - sw         $zr, 84($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A018C - jal        0x08A30C38
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0190 - sw         $zr, 64($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0194 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0198 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A019C - jal        0x08A2A64C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01A0 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01A4 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A01A8 - jal        0x08A2A64C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01AC - addiu      $a0, $s0, 84
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01B0 - addiu      $a0, $s0, 12
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A01B4 - jal        0x0899A1C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01B8 - addiu      $a1, $sp, 76
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01BC - addiu      $s1, $s0, 96
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01C0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A01C4 - jal        0x0899A1C8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01C8 - addiu      $a1, $sp, 56
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01CC - sw         $zr, 140($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01D0 - addiu      $a0, $sp, 20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01D4 - addiu      $a1, $s0, 84
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A01D8 - jal        0x0898A2AC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01DC - sw         $zr, 148($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01E0 - lwc1       $f2, 36($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01E4 - mtc1       $zr, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01E8 - lwc1       $f1, 32($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01EC - sub.s      $f0, $f2, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01F0 - lui        $v0, 0x4296 <=> li $v0, 0x42960000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01F4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01F8 - addiu      $a1, $sp, 20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A01FC - swc1       $f0, 36($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0200 - mtc1       $v0, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0204 - sub.s      $f0, $f1, $f0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0208 - jal        0x0898A268
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A020C - swc1       $f0, 32($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0210 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0214 - addiu      $a0, $a0, 13552
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0218 - addiu      $a1, $zr, 282 <=> li $a1, 282
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A021C - jal        0x08A30C38
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0220 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0224 - addiu      $a0, $s0, 168
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0228 - jal        0x08A2BA48
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A022C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0230 - lwc1       $f0, 180($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0234 - lui        $v1, 0x4000 <=> li $v1, 0x40000000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0238 - mtc1       $v1, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A023C - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0240 - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0244 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0248 - addiu      $a0, $a0, 19000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A024C - swc1       $f0, 180($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0250 - lwc1       $f0, 184($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0254 - addiu      $v1, $v1, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0258 - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A025C - swc1       $f0, 184($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0260 - lwc1       $f0, 188($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0264 - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0268 - swc1       $f0, 188($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A026C - lwc1       $f0, 192($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0270 - add.s      $f0, $f0, $f1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0274 - swc1       $f0, 192($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0278 - sw         $a0, 20($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A027C - sw         $v1, 56($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0280 - sw         $v1, 76($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0284 - lw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0288 - lw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A028C - lw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0290 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0294 - addiu      $sp, $sp, 96
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_898A2AC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898A2AC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2B0 - addiu      $v1, $v1, 19000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2B4 - sw         $v1, 0($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2B8 - lwc1       $f0, 16($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2BC - swc1       $f0, 4($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2C0 - lwc1       $f0, 20($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2C4 - swc1       $f0, 8($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2C8 - lwc1       $f0, 24($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2CC - swc1       $f0, 12($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2D0 - lwc1       $f0, 28($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2D4 - swc1       $f0, 16($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2D8 - lwc1       $f0, 32($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2DC - swc1       $f0, 20($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2E0 - lwc1       $f0, 36($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2E4 - swc1       $f0, 24($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2E8 - lwc1       $f0, 40($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2EC - swc1       $f0, 28($a0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2F0 - lwc1       $f0, 44($a1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2F4 - jr         $ra
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x898A2F8 - swc1       $f0, 32($a0)
02:49:37 DEBUG compiler - user_main - Compiling _S1_2_89CEB28
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CEB28 - addiu      $sp, $sp, -16
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB2C - sw         $ra, 12($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB30 - sw         $s1, 8($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB34 - sw         $s0, 4($sp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB38 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB3C - lb         $v0, 3032($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB40 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB44 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CEB48 - beq        $v0, $zr, 0x089CEB58
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB4C - addiu      $s0, $s0, 1240
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CEB50 - b          0x089CEB68
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB54 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CEB58 - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB5C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB60 - sb         $v0, 1792($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB64 - seb        $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CEB68 - and        $v0, $s1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CEB6C - jal        0x089D03EC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB70 - seb        $s0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CEB74 - jal        0x089D0390
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB78 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB7C - and        $v0, $s0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB80 - seb        $s1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB84 - lw         $v0, 27224($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CEB88 - bnel       $v0, $zr, 0x089CEC74
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB8C - lw         $s0, 27224($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CEB90 - lb         $v0, 27228($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CEB94 - bne        $v0, $zr, 0x089CEC64
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB98 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEB9C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBA0 - sb         $zr, 7816($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBA4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBA8 - sw         $zr, 7860($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBAC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBB0 - addiu      $v1, $v1, 19012
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBB4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBB8 - sw         $v1, 7864($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBBC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBC0 - sw         $zr, 7868($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBC4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBC8 - sw         $zr, 7872($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBCC - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBD0 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBD4 - sw         $v1, 7876($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBD8 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBDC - sw         $v1, 7880($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBE0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBE4 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBE8 - addiu      $v1, $zr, 255 <=> li $v1, 255
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBEC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBF0 - sb         $v1, 8001($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBF4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBF8 - sb         $zr, 8002($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEBFC - addiu      $a0, $a0, 8004
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CEC00 - jal        0x089A0EE0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC04 - addiu      $s0, $s0, 7804
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CEC08 - jal        0x08A2F4F8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC0C - addiu      $a0, $s0, 456
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC10 - lui        $a1, 0x08A1 <=> li $a1, 0x08A10000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC14 - lui        $a2, 0x08A1 <=> li $a2, 0x08A10000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC18 - addiu      $a0, $s0, 496
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC1C - addiu      $a1, $a1, -2916
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC20 - addiu      $a2, $a2, -3008
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC24 - addiu      $a3, $zr, 256 <=> li $a3, 256
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CEC28 - jal        0x08804AE8
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC2C - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC30 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC34 - addiu      $v1, $v1, 21744
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC38 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC3C - sw         $v1, 8812($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC40 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC44 - lui        $a1, 0x089D <=> li $a1, 0x089D0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC48 - sb         $zr, 8816($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC4C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC50 - addiu      $a1, $a1, -4260
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CEC54 - jal        0x08804F54
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC58 - addiu      $a2, $gp, 27232
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC5C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC60 - sb         $v0, 27228($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CEC64 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC68 - addiu      $v0, $v0, 7804
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC6C - sw         $v0, 27224($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC70 - lw         $s0, 27224($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CEC74 - lb         $v0, 1012($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CEC78 - beql       $v0, $zr, 0x089CEC88
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC7C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CEC80 - b          0x089CEC98
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC84 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CEC88 - jal        0x089D0018
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC8C - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC90 - sb         $v0, 1012($s0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC94 - seb        $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CEC98 - and        $v0, $s1, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEC9C - seb        $s0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECA0 - lw         $v0, 27244($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CECA4 - bnel       $v0, $zr, 0x089CED0C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECA8 - lw         $s1, 27244($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CECAC - lb         $v0, 27248($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CECB0 - bne        $v0, $zr, 0x089CECFC
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECB4 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECB8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CECBC - jal        0x089C3534
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECC0 - addiu      $a0, $a0, 8820
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECC4 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECC8 - addiu      $v1, $v1, 21732
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECCC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECD0 - sw         $v1, 8820($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECD4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECD8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECDC - lui        $a1, 0x089D <=> li $a1, 0x089D0000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECE0 - sb         $zr, 9796($v0)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECE4 - addiu      $a0, $a0, 8820
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECE8 - addiu      $a1, $a1, -4592
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CECEC - jal        0x08804F54
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECF0 - addiu      $a2, $gp, 27252
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECF4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CECF8 - sb         $v0, 27248($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CECFC - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED00 - addiu      $v0, $v0, 8820
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED04 - sw         $v0, 27244($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED08 - lw         $s1, 27244($gp)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CED0C - lb         $v0, 976($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CED10 - beql       $v0, $zr, 0x089CED20
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED14 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CED18 - b          0x089CED30
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED1C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CED20 - jal        0x089C304C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED24 - nop
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED28 - sb         $v0, 976($s1)
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED2C - seb        $v0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CED30 - and        $v0, $s0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED34 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED38 - seb        $s0, $v0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CED3C - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED40 - addiu      $a0, $a0, 3036
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CED44 - beql       $v0, $zr, 0x089CED6C
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CED4C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CED50 - jal        0x08A22504
02:49:37 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED54 - addiu      $a0, $a0, 4832
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CED58 - beq        $v0, $zr, 0x089CED68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED5C - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CED60 - b          0x089CED6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED64 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CED68 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CED6C - and        $v0, $s0, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED70 - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED74 - lw         $s1, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED78 - lw         $s0, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED7C - seb        $v0, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED80 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CED84 - addiu      $sp, $sp, 16
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_89CDFE8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDFE8 - addiu      $sp, $sp, -208
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFEC - sw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFF0 - sw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFF4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFF8 - lb         $v0, 13552($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDFFC - bne        $v0, $zr, 0x089CE00C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE000 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE004 - b          0x089CE67C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE008 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CE00C - jal        0x08A1DDEC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE010 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE014 - bnel       $v0, $zr, 0x089CE024
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE018 - lb         $v0, 27180($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE01C - b          0x089CE67C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE020 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE024 - bnel       $v0, $zr, 0x089CE04C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE028 - lb         $v0, 27181($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE02C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE030 - lwc1       $f0, 30320($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE034 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE038 - sb         $v1, 27180($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE03C - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE040 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE044 - swc1       $f0, 19688($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE048 - lb         $v0, 27181($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE04C - bnel       $v0, $zr, 0x089CE07C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE050 - lb         $v0, 27182($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE054 - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE058 - mtc1       $v0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE05C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE060 - lwc1       $f0, 19688($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE064 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE068 - sb         $v1, 27181($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE06C - mul.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE070 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE074 - swc1       $f0, 19692($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE078 - lb         $v0, 27182($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE07C - bnel       $v0, $zr, 0x089CE0AC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE080 - lb         $v0, 27183($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE084 - lui        $v0, 0x4100 <=> li $v0, 0x41000000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE088 - mtc1       $v0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE08C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE090 - lwc1       $f0, 19688($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE094 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE098 - sb         $v1, 27182($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE09C - mul.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0A0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0A4 - swc1       $f0, 19696($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0A8 - lb         $v0, 27183($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE0AC - bne        $v0, $zr, 0x089CE0CC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0B0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0B4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0B8 - lwc1       $f0, 19688($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0BC - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0C0 - sb         $v1, 27183($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0C4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0C8 - swc1       $f0, 19708($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE0CC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0D0 - lwc1       $f10, 19700($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0D4 - lui        $a3, 0x3F00 <=> li $a3, 0x3F000000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0D8 - lui        $t0, 0x08C6 <=> li $t0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0DC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0E0 - lwc1       $f9, 19692($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0E4 - addiu      $t0, $t0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0E8 - lui        $a0, 0x4040 <=> li $a0, 0x40400000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0EC - lui        $v0, 0x4000 <=> li $v0, 0x40000000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0F0 - mtc1       $v0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0F4 - mul.s      $f0, $f0, $f10
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0F8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0FC - lwc1       $f6, 19704($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE100 - lui        $v1, 0x43F0 <=> li $v1, 0x43F00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE104 - sw         $zr, 172($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE108 - sub.s      $f1, $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE10C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE110 - lwc1       $f3, 19696($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE114 - sw         $zr, 180($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE118 - mtc1       $a0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE11C - div.s      $f4, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE120 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE124 - lwc1       $f5, 19708($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE128 - sw         $zr, 160($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE12C - sw         $zr, 152($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE130 - lui        $v0, 0x4388 <=> li $v0, 0x43880000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE134 - sw         $zr, 176($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE138 - sw         $zr, 184($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE13C - sw         $zr, 156($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE140 - sw         $zr, 164($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE144 - sw         $t0, 168($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE148 - sw         $t0, 148($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE14C - sw         $zr, 192($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE150 - sw         $zr, 196($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE154 - sw         $zr, 200($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE158 - sw         $zr, 204($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE15C - sw         $t0, 188($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE160 - addiu      $a0, $s0, 140
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE164 - addiu      $a1, $sp, 44
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE168 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE16C - mtc1       $v1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE170 - sub.s      $f0, $f0, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE174 - mtc1       $a3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE178 - mul.s      $f7, $f8, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE17C - add.s      $f0, $f7, $f4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE180 - swc1       $f7, 192($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE184 - swc1       $f0, 172($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE188 - add.s      $f0, $f0, $f10
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE18C - add.s      $f4, $f4, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE190 - swc1       $f0, 180($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE194 - add.s      $f0, $f4, $f10
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE198 - swc1       $f4, 152($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE19C - swc1       $f0, 160($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1A0 - add.s      $f0, $f3, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1A4 - add.s      $f0, $f5, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1A8 - mtc1       $v0, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1AC - sub.s      $f0, $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1B0 - mul.s      $f4, $f8, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1B4 - add.s      $f3, $f4, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1B8 - swc1       $f4, 196($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1BC - add.s      $f2, $f5, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1C0 - swc1       $f3, 204($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1C4 - add.s      $f0, $f2, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1C8 - swc1       $f2, 176($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1CC - swc1       $f2, 156($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1D0 - add.s      $f1, $f7, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1D4 - swc1       $f0, 184($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1D8 - swc1       $f0, 164($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1DC - sw         $zr, 1720($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1E0 - sw         $zr, 1724($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1E4 - swc1       $f1, 200($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1E8 - sw         $t0, 44($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1EC - swc1       $f7, 48($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1F0 - swc1       $f4, 52($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1F4 - swc1       $f1, 56($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE1F8 - jal        0x08A2F450
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1FC - swc1       $f3, 60($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE200 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE204 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE208 - lwc1       $f2, 192($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE20C - sw         $v0, 44($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE210 - lwc1       $f1, 196($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE214 - swc1       $f2, 540($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE218 - lwc1       $f0, 200($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE21C - swc1       $f1, 544($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE220 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE224 - swc1       $f0, 548($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE228 - lwc1       $f0, 204($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE22C - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE230 - addiu      $a1, $zr, 258 <=> li $a1, 258
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE234 - swc1       $f0, 552($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE238 - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE23C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE240 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE244 - addiu      $a0, $s0, 556
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE248 - addiu      $a2, $sp, 168
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE24C - jal        0x08A2BB3C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE250 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE254 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE258 - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE25C - addiu      $a1, $zr, 258 <=> li $a1, 258
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE260 - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE264 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE268 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE26C - addiu      $a0, $s0, 600
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE270 - addiu      $a2, $sp, 148
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE274 - jal        0x08A2BB3C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE278 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE27C - addiu      $a0, $sp, 128
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE280 - jal        0x0898B654
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE284 - addiu      $a1, $s0, 556
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE288 - lwc1       $f3, 140($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE28C - lwc1       $f2, 132($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE290 - lwc1       $f1, 144($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE294 - lwc1       $f0, 136($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE298 - sub.s      $f2, $f3, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE29C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2A0 - lwc1       $f12, 29116($v0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2A4 - addiu      $a0, $s0, 1408
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2A8 - sub.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2AC - addiu      $a1, $sp, 120
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2B0 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2B4 - swc1       $f2, 120($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2B8 - addiu      $a3, $zr, 172 <=> li $a3, 172
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE2BC - jal        0x08A1CC54
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2C0 - swc1       $f0, 124($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2C4 - lwc1       $f1, 132($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2C8 - lwc1       $f0, 136($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2CC - addiu      $a0, $s0, 1408
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2D0 - swc1       $f1, 36($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2D4 - swc1       $f0, 40($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE2D8 - jal        0x08A1C834
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2DC - addiu      $a1, $sp, 36
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE2E0 - jal        0x08814AC0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2E4 - sw         $zr, 1660($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2E8 - lui        $v1, 0x4496 <=> li $v1, 0x44960000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE2EC - bltz       $v0, 0x089CE300
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2F0 - mtc1       $v1, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2F4 - mtc1       $v0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE2F8 - b          0x089CE318
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2FC - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE300 - srl        $v1, $v0, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE304 - andi       $v0, $v0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE308 - or         $v1, $v1, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE30C - mtc1       $v1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE310 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE314 - add.s      $f0, $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE318 - mul.s      $f1, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE31C - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE320 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE324 - mtc1       $v1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE328 - div.s      $f1, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE32C - mtc1       $v0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE330 - c.le.s     $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE334 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE338 - bc1tl      0x089CE34C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE33C - sub.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE340 - trunc.w.s  $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE344 - b          0x089CE35C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE348 - mfc1       $v0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE34C - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE350 - trunc.w.s  $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE354 - mfc1       $v1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE358 - or         $v0, $v1, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE35C - sw         $v0, 1664($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE360 - sb         $zr, 1672($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE364 - addiu      $a0, $sp, 16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE368 - addiu      $a1, $s0, 140
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE36C - jal        0x0898B654
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE370 - sw         $zr, 1716($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE374 - addiu      $a0, $s0, 1728
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE378 - jal        0x08A2AA28
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE37C - addiu      $a1, $sp, 16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE380 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE384 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE388 - sw         $v0, 16($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE38C - jal        0x08A2A9B4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE390 - addiu      $a0, $s0, 1760
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE394 - addiu      $v1, $sp, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE398 - beq        $v1, $zr, 0x089CE3B0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE39C - addiu      $v0, $zr, 36 <=> li $v0, 36
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile 0x89CE3A0 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:38 DEBUG compiler - user_main - Replacing CodeSequence at 0x089CE3A0-0x089CE3AC by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE3B0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3B4 - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3B8 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE3BC - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3C0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3C4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3C8 - sw         $v0, 84($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3CC - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3D0 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE3D4 - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3D8 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3DC - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3E0 - sw         $v0, 88($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3E4 - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3E8 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE3EC - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3F0 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3F4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3F8 - sw         $v0, 92($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3FC - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE400 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE404 - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE408 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE40C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE410 - sw         $v0, 96($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE414 - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE418 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE41C - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE420 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE424 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE428 - sw         $v0, 100($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE42C - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE430 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE434 - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE438 - addiu      $a2, $zr, 5 <=> li $a2, 5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE43C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE440 - sw         $v0, 104($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE444 - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE448 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE44C - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE450 - addiu      $a2, $zr, 6 <=> li $a2, 6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE454 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE458 - sw         $v0, 108($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE45C - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE460 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE464 - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE468 - addiu      $a2, $zr, 7 <=> li $a2, 7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE46C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE470 - sw         $v0, 112($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE474 - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE478 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE47C - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE480 - addiu      $a2, $zr, 8 <=> li $a2, 8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE484 - sw         $v0, 116($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE488 - addiu      $v0, $zr, 8 <=> li $v0, 8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE48C - sw         $v0, 1668($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE490 - lwc1       $f0, 200($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE494 - lwc1       $f1, 192($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE498 - lwc1       $f2, 196($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE49C - swc1       $f0, 76($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4A0 - lwc1       $f0, 176($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4A4 - swc1       $f1, 68($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4A8 - lwc1       $f1, 204($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4AC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4B0 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4B4 - c.lt.s     $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4B8 - sw         $v0, 64($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4BC - swc1       $f2, 72($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE4C0 - bc1f       0x089CE4D0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4C4 - swc1       $f1, 80($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE4C8 - b          0x089CE4D8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4CC - lwc1       $f1, 172($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE4D0 - mov.s      $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4D4 - lwc1       $f1, 172($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE4D8 - lwc1       $f0, 68($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4DC - c.lt.s     $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4E0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE4E4 - bc1fl      0x089CE4EC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4E8 - mov.s      $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE4EC - swc1       $f0, 68($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4F0 - swc1       $f2, 72($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4F4 - lwc1       $f0, 184($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4F8 - lwc1       $f2, 80($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4FC - c.ngt.s    $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE500 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE504 - bc1tl      0x089CE50C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE508 - mov.s      $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE50C - lwc1       $f1, 180($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE510 - lwc1       $f0, 76($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE514 - c.ngt.s    $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE518 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE51C - bc1tl      0x089CE524
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE520 - mov.s      $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE524 - swc1       $f0, 76($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE528 - swc1       $f2, 80($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE52C - lwc1       $f0, 156($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE530 - lwc1       $f2, 72($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE534 - c.lt.s     $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE538 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE53C - bc1fl      0x089CE544
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE540 - mov.s      $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE544 - lwc1       $f1, 152($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE548 - lwc1       $f0, 68($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE54C - c.lt.s     $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE550 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE554 - bc1fl      0x089CE55C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE558 - mov.s      $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE55C - swc1       $f0, 68($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE560 - swc1       $f2, 72($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE564 - lwc1       $f0, 164($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE568 - lwc1       $f2, 80($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE56C - c.ngt.s    $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE570 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE574 - bc1tl      0x089CE57C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE578 - mov.s      $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE57C - lwc1       $f1, 160($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE580 - lwc1       $f0, 76($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE584 - c.ngt.s    $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE588 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE58C - bc1tl      0x089CE594
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE590 - mov.s      $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE594 - swc1       $f0, 76($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE598 - swc1       $f2, 80($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE59C - addiu      $a0, $s0, 644
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5A0 - addiu      $a1, $sp, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5A4 - addiu      $a2, $sp, 64
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE5A8 - jal        0x08A170C8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5AC - addiu      $a3, $zr, 30 <=> li $a3, 30
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5B0 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5B4 - sw         $v0, 108($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE5B8 - jal        0x08814AC0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5BC - sb         $zr, 116($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5C0 - lui        $v1, 0x457A <=> li $v1, 0x457A0000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE5C4 - bltz       $v0, 0x089CE5D8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5C8 - mtc1       $v1, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5CC - mtc1       $v0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE5D0 - b          0x089CE5F0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5D4 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE5D8 - srl        $v1, $v0, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5DC - andi       $v0, $v0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5E0 - or         $v1, $v1, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5E4 - mtc1       $v1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5E8 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5EC - add.s      $f0, $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE5F0 - mul.s      $f1, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5F4 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5F8 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5FC - mtc1       $v1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE600 - div.s      $f1, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE604 - mtc1       $v0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE608 - c.le.s     $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE60C - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE610 - bc1tl      0x089CE624
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE614 - sub.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE618 - trunc.w.s  $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE61C - b          0x089CE634
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE620 - mfc1       $v0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE624 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE628 - trunc.w.s  $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE62C - mfc1       $v1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE630 - or         $v0, $v1, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE634 - sw         $v0, 120($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE638 - sb         $zr, 124($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE63C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE640 - sw         $v0, 104($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE644 - sw         $v0, 112($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE648 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE64C - sw         $v0, 128($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE650 - sw         $v0, 132($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE654 - sb         $zr, 1672($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE658 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE65C - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE660 - sw         $zr, 1716($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE664 - sw         $v0, 64($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE668 - sw         $v0, 128($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE66C - sw         $v0, 148($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE670 - sw         $v0, 168($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE674 - sw         $v0, 188($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE678 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE67C - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE680 - lw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE684 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE688 - addiu      $sp, $sp, 208
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A1DDEC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DDEC - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDF0 - lb         $v0, 27549($gp)
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_898B654
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898B654 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B658 - addiu      $v1, $v1, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B65C - sw         $v1, 0($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B660 - lwc1       $f0, 12($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B664 - swc1       $f0, 4($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B668 - lwc1       $f0, 16($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B66C - swc1       $f0, 8($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B670 - lwc1       $f0, 20($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B674 - swc1       $f0, 12($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B678 - lwc1       $f0, 24($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B67C - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898B680 - swc1       $f0, 16($a0)
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A1CC54
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1CC54 - addiu      $sp, $sp, -48
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC58 - sw         $ra, 44($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC5C - sw         $s3, 40($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC60 - sw         $s2, 36($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC64 - sw         $s1, 32($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC68 - sw         $s0, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC6C - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC70 - swc1       $f20, 20($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC74 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC78 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC7C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC80 - mov.s      $f20, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC84 - addu       $a1, $a3, $zr <=> move $a1, $a3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC88 - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1CC8C - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC90 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC94 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CC98 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1CC9C - jal        0x08A2A64C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCA0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCA4 - addiu      $a0, $s3, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1CCA8 - jal        0x08A2A64C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCAC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCB0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1CCB4 - jal        0x08A2A64C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCB8 - addiu      $a0, $s3, 168
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCBC - andi       $a1, $s1, 255
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1CCC0 - jal        0x08A293A0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCC4 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCC8 - andi       $a1, $s1, 255
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1CCCC - jal        0x08A293A0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCD0 - addiu      $a0, $s3, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCD4 - andi       $a1, $s1, 255
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1CCD8 - jal        0x08A293A0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCDC - addiu      $a0, $s3, 168
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCE0 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCE4 - mov.s      $f12, $f20
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCE8 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1CCEC - jal        0x08A1C5CC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCF0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCF4 - sw         $zr, 52($s3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCF8 - sw         $zr, 60($s3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CCFC - sw         $zr, 224($s3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD00 - sw         $zr, 232($s3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD04 - lw         $ra, 44($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD08 - lw         $s3, 40($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD0C - lw         $s2, 36($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD10 - lw         $s1, 32($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD14 - lw         $s0, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD18 - lwc1       $f20, 20($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD1C - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1CD20 - addiu      $sp, $sp, 48
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A1C5CC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1C5CC - addiu      $sp, $sp, -304
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5D0 - sw         $ra, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5D4 - sw         $s1, 24($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5D8 - sw         $s0, 20($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5DC - swc1       $f22, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5E0 - swc1       $f21, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5E4 - mov.s      $f21, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5E8 - swc1       $f20, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5EC - lwc1       $f1, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5F0 - add.s      $f0, $f21, $f21
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5F4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5F8 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C5FC - sw         $v0, 284($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C600 - sub.s      $f20, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C604 - sw         $v0, 264($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C608 - sw         $v0, 244($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C60C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C610 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C614 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C618 - sw         $zr, 288($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C61C - sw         $zr, 292($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C620 - sw         $zr, 268($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C624 - sw         $zr, 272($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C628 - sw         $zr, 248($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C62C - sw         $zr, 252($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C630 - sw         $v0, 296($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C634 - sw         $v0, 300($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C638 - sw         $v0, 276($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C63C - sw         $v0, 280($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C640 - sw         $v0, 256($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1C644 - beq        $a2, $zr, 0x08A1C71C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C648 - sw         $v0, 260($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C64C - addiu      $a0, $sp, 224
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1C650 - jal        0x0898ABFC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C654 - addiu      $a1, $s1, 168
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C658 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C65C - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C660 - lwc1       $f22, 236($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C664 - sw         $v0, 224($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C668 - addiu      $a0, $sp, 204
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1C66C - jal        0x0898ABFC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C670 - addiu      $a1, $s1, 168
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C674 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C678 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C67C - sw         $v0, 204($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C680 - lwc1       $f1, 212($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C684 - lwc1       $f0, 4($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C688 - add.s      $f2, $f21, $f20
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C68C - swc1       $f1, 192($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C690 - swc1       $f1, 292($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C694 - swc1       $f1, 172($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C698 - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C69C - swc1       $f1, 272($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6A0 - swc1       $f1, 152($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6A4 - swc1       $f1, 252($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6A8 - swc1       $f0, 200($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6AC - swc1       $f0, 300($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6B0 - swc1       $f0, 180($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6B4 - swc1       $f0, 280($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6B8 - swc1       $f0, 160($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6BC - swc1       $f0, 260($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6C0 - add.s      $f0, $f21, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6C4 - sw         $v0, 184($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6C8 - sw         $v0, 164($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6CC - sw         $v0, 144($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6D0 - sub.s      $f1, $f22, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6D4 - sub.s      $f0, $f22, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6D8 - swc1       $f1, 188($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6DC - swc1       $f1, 288($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6E0 - add.s      $f1, $f1, $f21
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6E4 - swc1       $f0, 168($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6E8 - swc1       $f0, 268($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6EC - add.s      $f0, $f0, $f20
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6F0 - swc1       $f1, 196($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6F4 - swc1       $f1, 296($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6F8 - sub.s      $f1, $f22, $f21
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C6FC - swc1       $f0, 176($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C700 - swc1       $f0, 276($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C704 - add.s      $f0, $f1, $f21
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C708 - swc1       $f1, 148($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C70C - swc1       $f1, 248($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C710 - swc1       $f0, 156($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1C714 - b          0x08A1C7DC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C718 - swc1       $f0, 256($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1C71C - addiu      $a0, $sp, 124
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1C720 - jal        0x0898ABFC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C724 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C728 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C72C - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C730 - lwc1       $f22, 128($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C734 - sw         $v0, 124($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C738 - addiu      $a0, $sp, 104
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1C73C - jal        0x0898ABFC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C740 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C744 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C748 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C74C - sw         $v0, 104($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C750 - lwc1       $f1, 112($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C754 - lwc1       $f0, 4($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C758 - swc1       $f22, 88($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C75C - swc1       $f1, 92($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C760 - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C764 - swc1       $f1, 292($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C768 - swc1       $f1, 72($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C76C - swc1       $f1, 272($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C770 - swc1       $f0, 100($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C774 - swc1       $f0, 300($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C778 - swc1       $f0, 80($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C77C - swc1       $f0, 280($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C780 - swc1       $f0, 60($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C784 - swc1       $f0, 260($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C788 - add.s      $f0, $f22, $f21
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C78C - swc1       $f1, 52($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C790 - swc1       $f1, 252($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C794 - sw         $v0, 84($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C798 - add.s      $f1, $f0, $f20
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C79C - swc1       $f0, 96($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7A0 - swc1       $f0, 296($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7A4 - swc1       $f0, 68($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7A8 - swc1       $f0, 268($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7AC - add.s      $f0, $f21, $f20
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7B0 - swc1       $f1, 76($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7B4 - swc1       $f1, 276($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7B8 - swc1       $f22, 288($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7BC - add.s      $f1, $f22, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7C0 - sw         $v0, 64($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7C4 - sw         $v0, 44($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7C8 - add.s      $f0, $f1, $f21
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7CC - swc1       $f1, 48($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7D0 - swc1       $f1, 248($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7D4 - swc1       $f0, 56($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7D8 - swc1       $f0, 256($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1C7DC - addiu      $a0, $s1, 12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1C7E0 - jal        0x0899A1C8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7E4 - addiu      $a1, $sp, 284
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7E8 - addiu      $a0, $s1, 96
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1C7EC - jal        0x0899A1C8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7F0 - addiu      $a1, $sp, 264
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7F4 - addiu      $a0, $s1, 180
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1C7F8 - jal        0x0899A1C8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C7FC - addiu      $a1, $sp, 244
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C800 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C804 - addiu      $v1, $v1, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C808 - sw         $v1, 244($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C80C - sw         $v1, 264($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C810 - sw         $v1, 284($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C814 - lw         $ra, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C818 - lw         $s1, 24($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C81C - lw         $s0, 20($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C820 - lwc1       $f22, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C824 - lwc1       $f21, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C828 - lwc1       $f20, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C82C - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C830 - addiu      $sp, $sp, 304
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_898ABFC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x898ABFC - j          0x0898AC04
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC00 - addiu      $a1, $a1, 12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC04 - lwc1       $f7, 8($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC08 - lui        $v1, 0x7F80 <=> li $v1, 0x7F800000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC0C - mtc1       $v1, $f10
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC10 - c.lt.s     $f10, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC14 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC18 - bc1fl      0x0898AC20
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC1C - mov.s      $f10, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC20 - lwc1       $f6, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC24 - lui        $v1, 0x7F80 <=> li $v1, 0x7F800000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC28 - mtc1       $v1, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC2C - c.lt.s     $f9, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC30 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC34 - bc1fl      0x0898AC3C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC38 - mov.s      $f9, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC3C - lwc1       $f5, 16($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC40 - c.lt.s     $f10, $f5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC44 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC48 - bc1fl      0x0898AC50
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC4C - mov.s      $f10, $f5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC50 - lwc1       $f4, 12($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC54 - c.lt.s     $f9, $f4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC58 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC5C - bc1fl      0x0898AC64
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC60 - mov.s      $f9, $f4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC64 - lwc1       $f3, 24($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC68 - c.lt.s     $f10, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC6C - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC70 - bc1fl      0x0898AC78
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC74 - mov.s      $f10, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC78 - lwc1       $f2, 20($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC7C - c.lt.s     $f9, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC80 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC84 - bc1fl      0x0898AC8C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC88 - mov.s      $f9, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC8C - lwc1       $f1, 32($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC90 - c.lt.s     $f10, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC94 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC98 - bc1fl      0x0898ACA0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC9C - mov.s      $f10, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACA0 - lwc1       $f0, 28($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACA4 - c.lt.s     $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACA8 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACAC - bc1fl      0x0898ACB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACB0 - mov.s      $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACB4 - lui        $v1, 0xFF80 <=> li $v1, 0xFF800000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACB8 - mtc1       $v1, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACBC - c.ngt.s    $f8, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACC0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACC4 - bc1tl      0x0898ACCC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACC8 - mov.s      $f8, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACCC - lui        $v1, 0xFF80 <=> li $v1, 0xFF800000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD0 - mtc1       $v1, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD4 - c.ngt.s    $f7, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD8 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACDC - bc1tl      0x0898ACE4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACE0 - mov.s      $f7, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACE4 - c.ngt.s    $f8, $f5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACE8 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACEC - bc1tl      0x0898ACF4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACF0 - mov.s      $f8, $f5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACF4 - c.ngt.s    $f7, $f4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACF8 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACFC - bc1tl      0x0898AD04
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD00 - mov.s      $f7, $f4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD04 - c.ngt.s    $f8, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD08 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD0C - bc1tl      0x0898AD14
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD10 - mov.s      $f8, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD14 - c.ngt.s    $f7, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD18 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD1C - bc1tl      0x0898AD24
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD20 - mov.s      $f7, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD24 - c.ngt.s    $f8, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD28 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD2C - bc1tl      0x0898AD34
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD30 - mov.s      $f8, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD34 - c.ngt.s    $f7, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD38 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD3C - bc1tl      0x0898AD44
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD40 - mov.s      $f7, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD44 - sub.s      $f0, $f7, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD48 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD4C - addiu      $v1, $v1, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD50 - sw         $v1, 0($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD54 - add.s      $f0, $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD58 - swc1       $f9, 4($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD5C - swc1       $f10, 8($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD60 - swc1       $f0, 12($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD64 - sub.s      $f0, $f8, $f10
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD68 - add.s      $f0, $f10, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD6C - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD70 - swc1       $f0, 16($a0)
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A1C834
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1C834 - lwc1       $f1, 16($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C838 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C83C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C840 - swc1       $f0, 16($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C844 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C848 - lwc1       $f0, 20($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C84C - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C850 - swc1       $f0, 20($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C854 - lwc1       $f1, 24($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C858 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C85C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C860 - swc1       $f0, 24($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C864 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C868 - lwc1       $f0, 28($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C86C - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C870 - swc1       $f0, 28($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C874 - lwc1       $f1, 32($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C878 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C87C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C880 - swc1       $f0, 32($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C884 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C888 - lwc1       $f0, 36($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C88C - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C890 - swc1       $f0, 36($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C894 - lwc1       $f1, 40($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C898 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C89C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8A0 - swc1       $f0, 40($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8A4 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8A8 - lwc1       $f0, 44($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8AC - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8B0 - swc1       $f0, 44($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8B4 - lwc1       $f1, 100($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8B8 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8BC - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8C0 - swc1       $f0, 100($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8C4 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8C8 - lwc1       $f0, 104($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8CC - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8D0 - swc1       $f0, 104($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8D4 - lwc1       $f1, 108($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8D8 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8DC - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8E0 - swc1       $f0, 108($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8E4 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8E8 - lwc1       $f0, 112($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8EC - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8F0 - swc1       $f0, 112($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8F4 - lwc1       $f1, 116($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8F8 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C8FC - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C900 - swc1       $f0, 116($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C904 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C908 - lwc1       $f0, 120($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C90C - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C910 - swc1       $f0, 120($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C914 - lwc1       $f1, 124($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C918 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C91C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C920 - swc1       $f0, 124($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C924 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C928 - lwc1       $f0, 128($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C92C - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C930 - swc1       $f0, 128($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C934 - lwc1       $f1, 184($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C938 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C93C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C940 - swc1       $f0, 184($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C944 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C948 - lwc1       $f0, 188($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C94C - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C950 - swc1       $f0, 188($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C954 - lwc1       $f1, 192($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C958 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C95C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C960 - swc1       $f0, 192($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C964 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C968 - lwc1       $f0, 196($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C96C - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C970 - swc1       $f0, 196($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C974 - lwc1       $f1, 200($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C978 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C97C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C980 - swc1       $f0, 200($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C984 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C988 - lwc1       $f0, 204($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C98C - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C990 - swc1       $f0, 204($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C994 - lwc1       $f1, 208($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C998 - lwc1       $f0, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C99C - add.s      $f0, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C9A0 - swc1       $f0, 208($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C9A4 - lwc1       $f1, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C9A8 - lwc1       $f0, 212($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C9AC - add.s      $f0, $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C9B0 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1C9B4 - swc1       $f0, 212($a0)
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A2AA28
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AA28 - addiu      $sp, $sp, -32
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA2C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA30 - addiu      $v1, $v1, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA34 - sw         $v1, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA38 - lui        $v1, 0x43F0 <=> li $v1, 0x43F00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA3C - lwc1       $f0, 12($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA40 - mtc1       $zr, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA44 - sw         $v1, 24($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA48 - mtc1       $v1, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA4C - lui        $v1, 0x4388 <=> li $v1, 0x43880000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA50 - c.lt.s     $f0, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA54 - sw         $zr, 16($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA58 - sw         $zr, 20($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA5C - sw         $v1, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AA60 - bc1t       0x08A2AA7C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA64 - mtc1       $v1, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA68 - lwc1       $f0, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA6C - c.ngt.s    $f0, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA70 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AA74 - bc1tl      0x08A2AA84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA78 - lwc1       $f0, 16($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2AA7C - b          0x08A2AAAC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA80 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AA84 - c.lt.s     $f0, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA88 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AA8C - bc1tl      0x08A2AAAC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA90 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AA94 - lwc1       $f0, 8($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA98 - c.ngt.s    $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AA9C - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AAA0 - bc1tl      0x08A2AAAC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAA4 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AAA8 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2AAAC - beql       $v1, $zr, 0x08A2AB54
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAB0 - sw         $zr, 16($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AAB4 - lwc1       $f2, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAB8 - lwc1       $f1, 8($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AABC - lwc1       $f0, 20($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAC0 - swc1       $f2, 16($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAC4 - swc1       $f1, 20($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAC8 - lwc1       $f2, 12($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AACC - lwc1       $f1, 16($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAD0 - swc1       $f2, 24($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAD4 - swc1       $f1, 28($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAD8 - lwc1       $f2, 20($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AADC - c.ngt.s    $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AAE4 - bc1tl      0x08A2AAEC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAE8 - mov.s      $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AAEC - lwc1       $f1, 16($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAF0 - lwc1       $f0, 16($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAF4 - c.ngt.s    $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AAF8 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AAFC - bc1tl      0x08A2AB04
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB00 - mov.s      $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AB04 - swc1       $f0, 16($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB08 - swc1       $f2, 20($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB0C - lwc1       $f0, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB10 - lwc1       $f2, 28($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB14 - c.lt.s     $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB18 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AB1C - bc1fl      0x08A2AB24
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB20 - mov.s      $f2, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AB24 - lwc1       $f1, 24($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB28 - lwc1       $f0, 24($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB2C - c.lt.s     $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB30 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AB34 - bc1fl      0x08A2AB3C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB38 - mov.s      $f0, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AB3C - swc1       $f0, 24($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB40 - swc1       $f2, 28($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB44 - lbu        $v1, 8($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB48 - andi       $v1, $v1, 253
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AB4C - b          0x08A2AB74
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB50 - sb         $v1, 8($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AB54 - sw         $zr, 20($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB58 - lui        $v1, 0x43F0 <=> li $v1, 0x43F00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB5C - sw         $v1, 24($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB60 - lui        $v1, 0x4388 <=> li $v1, 0x43880000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB64 - sw         $v1, 28($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB68 - lbu        $v1, 8($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB6C - ori        $v1, $v1, 2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB70 - sb         $v1, 8($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AB74 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB78 - addiu      $v1, $v1, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB7C - sw         $v1, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB80 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB84 - addiu      $sp, $sp, 32
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A2A9B4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A9B4 - sw         $zr, 16($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9B8 - sw         $zr, 20($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9BC - lui        $v1, 0x43F0 <=> li $v1, 0x43F00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9C0 - sw         $v1, 24($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9C4 - lui        $v1, 0x4388 <=> li $v1, 0x43880000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9C8 - sw         $v1, 28($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9CC - lbu        $v1, 8($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9D0 - ori        $v1, $v1, 2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9D4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9D8 - sb         $v1, 8($a0)
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A170C8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A170C8 - addiu      $sp, $sp, -32
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170CC - sw         $ra, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170D0 - sw         $s6, 24($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170D4 - sw         $s5, 20($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170D8 - sw         $s4, 16($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170DC - sw         $s3, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170E0 - sw         $s2, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170E4 - sw         $s1, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170E8 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170EC - sw         $s0, 0($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170F0 - addu       $s4, $a1, $zr <=> move $s4, $a1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170F4 - addu       $s3, $a2, $zr <=> move $s3, $a2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170F8 - addu       $s6, $a3, $zr <=> move $s6, $a3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170FC - addiu      $s2, $s5, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17100 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17104 - addu       $s0, $s4, $zr <=> move $s0, $s4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17108 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1710C - beql       $s1, $v0, 0x08A17138
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17110 - lw         $a1, 0($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17114 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17118 - beq        $s1, $v0, 0x08A17134
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1711C - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17120 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17124 - beq        $s1, $v0, 0x08A17134
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17128 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1712C - b          0x08A1714C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17130 - lw         $a1, 0($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17134 - lw         $a1, 0($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17138 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1713C - jal        0x08A2A554
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17140 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17144 - b          0x08A17158
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17148 - addiu      $a0, $s2, 12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A1714C - jal        0x08A2A64C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17150 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17154 - addiu      $a0, $s2, 12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A17158 - jal        0x0899A1C8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1715C - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17160 - addiu      $s1, $s1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17164 - slti       $v0, $s1, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17168 - addiu      $s0, $s0, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1716C - bne        $v0, $zr, 0x08A17108
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17170 - addiu      $s2, $s2, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17174 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17178 - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1717C - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17180 - addu       $a3, $s6, $zr <=> move $a3, $s6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A17184 - jal        0x08A169F0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17188 - sw         $s6, 760($s5)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1718C - lw         $ra, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17190 - lw         $s6, 24($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17194 - lw         $s5, 20($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17198 - lw         $s4, 16($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1719C - lw         $s3, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A171A0 - lw         $s2, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A171A4 - lw         $s1, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A171A8 - lw         $s0, 0($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A171AC - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A171B0 - addiu      $sp, $sp, 32
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A2A554
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A554 - addiu      $sp, $sp, -16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A558 - sw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A55C - sw         $s2, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A560 - sw         $s1, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A564 - sw         $s0, 0($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A568 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A56C - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A570 - jal        0x08A2A64C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A574 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A578 - lw         $v1, 8($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A57C - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A580 - beql       $v1, $zr, 0x08A2A5AC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A584 - lw         $v1, 8($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A588 - lbu        $v1, 48($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A58C - andi       $v1, $v1, 16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A590 - bne        $v1, $zr, 0x08A2A5A8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A594 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A598 - sb         $s0, 49($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A59C - lbu        $v1, 48($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5A0 - ori        $v1, $v1, 3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5A4 - sb         $v1, 48($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A5A8 - lw         $v1, 8($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A5AC - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A5B0 - beql       $v1, $zr, 0x08A2A5FC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5B4 - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A5B8 - lui        $s0, 0x0A44 <=> li $s0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5BC - addiu      $s0, $s0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5C0 - lw         $a1, 8($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A5C4 - jal        0x08A30484
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A5CC - beq        $v0, $zr, 0x08A2A5F8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5D0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5D4 - lbu        $v0, 48($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5DC - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5E0 - ori        $v0, $v0, 8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A5E4 - jal        0x08A30438
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5E8 - sb         $v0, 48($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A5EC - beq        $v0, $zr, 0x08A2A5F8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5F0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A5F4 - sw         $v0, 4($s2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A5F8 - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A5FC - lw         $s2, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A600 - lw         $s1, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A604 - lw         $s0, 0($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A608 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A60C - addiu      $sp, $sp, 16
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A30438
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30438 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3043C - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30440 - addu       $a2, $a0, $zr <=> move $a2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30444 - lw         $v1, 1476($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30448 - bnel       $v1, $a1, 0x08A30468
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3044C - addiu      $a3, $a3, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30450 - sll        $v0, $a3, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30454 - addu       $v0, $v0, $a3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30458 - sll        $v0, $v0, 0x0003
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3045C - addu       $v0, $a0, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30460 - b          0x08A30474
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30464 - addiu      $v0, $v0, 1444
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30468 - sltiu      $v1, $a3, 32
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A3046C - bne        $v1, $zr, 0x08A30444
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30470 - addiu      $a2, $a2, 40
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30474 - beql       $v0, $zr, 0x08A3047C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30478 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3047C - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30480 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A169F0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169F0 - lwc1       $f7, 4($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169F4 - lwc1       $f1, 12($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169F8 - lwc1       $f6, 8($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169FC - lwc1       $f0, 16($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A00 - sub.s      $f1, $f1, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A04 - addiu      $t1, $a0, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A08 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A0C - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16A10 - bltz       $a3, 0x08A16A24
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A14 - sub.s      $f5, $f0, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A18 - mtc1       $a3, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16A1C - b          0x08A16A3C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A20 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16A24 - srl        $a0, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A28 - andi       $v1, $a3, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A2C - or         $a0, $a0, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A30 - mtc1       $a0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A34 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A38 - add.s      $f0, $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16A3C - sll        $v1, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16A40 - bltz       $v1, 0x08A16A54
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A44 - add.s      $f4, $f7, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A48 - mtc1       $v1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16A4C - b          0x08A16A6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A50 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16A54 - srl        $a0, $v1, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A58 - andi       $v1, $v1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A5C - or         $a0, $a0, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A60 - mtc1       $a0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A64 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A68 - add.s      $f0, $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16A6C - sub.s      $f3, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16A70 - bltz       $a3, 0x08A16A84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A74 - add.s      $f1, $f7, $f1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A78 - mtc1       $a3, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16A7C - b          0x08A16A9C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A80 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16A84 - srl        $a0, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A88 - andi       $v1, $a3, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A8C - or         $a0, $a0, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A90 - mtc1       $a0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A94 - cvt.s.w    $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16A98 - add.s      $f0, $f0, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16A9C - sub.s      $f2, $f1, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AA0 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AA4 - andi       $v1, $a3, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AA8 - addiu      $a0, $a0, 29848
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AAC - add.s      $f1, $f6, $f5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AB0 - mtc1       $a3, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16AE4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AE4 - mov.s      $f11, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AE8 - bltz       $a3, 0x08A16AF8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AEC - mov.s      $f10, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AF0 - b          0x08A16B0C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AF4 - cvt.s.w    $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AF8 - srl        $t2, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AFC - or         $t2, $t2, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B00 - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B04 - cvt.s.w    $f9, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B08 - add.s      $f9, $f9, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16B0C - lhu        $t2, 10($t3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16B10 - bltzl      $t2, 0x08A16B24
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B14 - srl        $t3, $t2, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16B18 - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16B1C - b          0x08A16B38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B20 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16B24 - andi       $t2, $t2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B28 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B2C - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B30 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B34 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16B38 - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B3C - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16B40
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16B40 - lhu        $t2, 10($t3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B44 - mov.s      $f11, $f4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B48 - mov.s      $f10, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16B4C - bltz       $t2, 0x08A16B60
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B50 - mov.s      $f9, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B54 - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16B58 - b          0x08A16B78
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B5C - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16B60 - srl        $t3, $t2, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B64 - andi       $t2, $t2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B68 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B6C - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B70 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B74 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16B78 - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B7C - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16B80
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16B80 - mov.s      $f11, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16B84 - bltz       $a3, 0x08A16B94
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B88 - mov.s      $f10, $f6
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16B8C - b          0x08A16BA8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B90 - cvt.s.w    $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16B94 - srl        $t2, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B98 - or         $t2, $t2, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16B9C - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BA0 - cvt.s.w    $f9, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BA4 - add.s      $f9, $f9, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16BA8 - lhu        $t2, 10($t3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16BAC - bltzl      $t2, 0x08A16BC0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BB0 - srl        $t3, $t2, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16BB4 - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16BB8 - b          0x08A16BD4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BBC - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16BC0 - andi       $t2, $t2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BC4 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BC8 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BCC - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BD0 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16BD4 - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BD8 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16BDC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16BDC - lw         $t2, 0($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BE0 - lhu        $t4, 10($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16BE4 - bltz       $t4, 0x08A16BF8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BE8 - mov.s      $f11, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BEC - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16BF0 - b          0x08A16C10
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BF4 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16BF8 - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16BFC - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C00 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C04 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C08 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C0C - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16C10 - bltz       $a3, 0x08A16C20
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C14 - add.s      $f10, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16C18 - b          0x08A16C34
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C1C - cvt.s.w    $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16C20 - srl        $t2, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C24 - or         $t2, $t2, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C28 - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C2C - cvt.s.w    $f9, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C30 - add.s      $f9, $f9, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16C34 - bltz       $t4, 0x08A16C48
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C38 - mov.s      $f8, $f5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C3C - mtc1       $t4, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16C40 - b          0x08A16C60
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C44 - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16C48 - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C4C - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C50 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C54 - mtc1       $t3, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C58 - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C5C - add.s      $f12, $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16C60 - lw         $t2, 24($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C64 - lhu        $t2, 10($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16C68 - bltz       $t2, 0x08A16C7C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C6C - sub.s      $f8, $f8, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C70 - mtc1       $t2, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16C74 - b          0x08A16C94
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C78 - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16C7C - srl        $t3, $t2, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C80 - andi       $t2, $t2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C84 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C88 - mtc1       $t3, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C8C - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C90 - add.s      $f12, $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16C94 - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16C98 - sub.s      $f8, $f8, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16C9C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16C9C - lw         $t2, 4($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CA0 - lhu        $t4, 10($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16CA4 - bltz       $t4, 0x08A16CB8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CA8 - mov.s      $f11, $f4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CAC - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16CB0 - b          0x08A16CD0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CB4 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16CB8 - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CBC - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CC0 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CC4 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CC8 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CCC - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16CD0 - add.s      $f10, $f6, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CD4 - mov.s      $f9, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16CD8 - bltz       $t4, 0x08A16CEC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CDC - mov.s      $f8, $f5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CE0 - mtc1       $t4, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16CE4 - b          0x08A16D04
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CE8 - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16CEC - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CF0 - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CF4 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CF8 - mtc1       $t3, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16CFC - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D00 - add.s      $f12, $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16D04 - lw         $t2, 28($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D08 - lhu        $t2, 10($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16D0C - bltz       $t2, 0x08A16D20
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D10 - sub.s      $f8, $f8, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D14 - mtc1       $t2, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16D18 - b          0x08A16D38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D1C - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16D20 - srl        $t3, $t2, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D24 - andi       $t2, $t2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D28 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D2C - mtc1       $t3, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D30 - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D34 - add.s      $f12, $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16D38 - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D3C - sub.s      $f8, $f8, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16D40
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16D40 - lw         $t2, 8($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D44 - lhu        $t4, 10($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16D48 - bltz       $t4, 0x08A16D5C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D4C - mov.s      $f11, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D50 - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16D54 - b          0x08A16D74
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D58 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16D5C - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D60 - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D64 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D68 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D6C - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D70 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16D74 - bltz       $a3, 0x08A16D84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D78 - add.s      $f10, $f6, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16D7C - b          0x08A16D98
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D80 - cvt.s.w    $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16D84 - srl        $t2, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D88 - or         $t2, $t2, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D8C - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D90 - cvt.s.w    $f9, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D94 - add.s      $f9, $f9, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16D98 - bltz       $t4, 0x08A16DAC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16D9C - mov.s      $f8, $f5
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DA0 - mtc1       $t4, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16DA4 - b          0x08A16DC4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DA8 - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16DAC - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DB0 - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DB4 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DB8 - mtc1       $t3, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DBC - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DC0 - add.s      $f12, $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16DC4 - lw         $t2, 32($a1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DC8 - lhu        $t2, 10($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16DCC - bltz       $t2, 0x08A16DE0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DD0 - sub.s      $f8, $f8, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DD4 - mtc1       $t2, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16DD8 - b          0x08A16DF8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DDC - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16DE0 - srl        $t3, $t2, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DE4 - andi       $t2, $t2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DE8 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DEC - mtc1       $t3, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DF0 - cvt.s.w    $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DF4 - add.s      $f12, $f12, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16DF8 - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16DFC - sub.s      $f8, $f8, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16E00
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16E00 - lhu        $t4, 10($t3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16E04 - bltz       $t4, 0x08A16E18
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E08 - mov.s      $f11, $f7
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E0C - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16E10 - b          0x08A16E30
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E14 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16E18 - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E1C - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E20 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E24 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E28 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E2C - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16E30 - bltz       $a3, 0x08A16E40
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E34 - sub.s      $f10, $f1, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16E38 - b          0x08A16E54
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E3C - cvt.s.w    $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16E40 - srl        $t2, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E44 - or         $t2, $t2, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E48 - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E4C - cvt.s.w    $f9, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E50 - add.s      $f9, $f9, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16E54 - bltzl      $t4, 0x08A16E68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E58 - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16E5C - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16E60 - b          0x08A16E7C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E64 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16E68 - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E6C - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E70 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E74 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E78 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16E7C - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E80 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16E84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16E84 - lhu        $t4, 10($t3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16E88 - bltz       $t4, 0x08A16E9C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E8C - mov.s      $f11, $f4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E90 - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16E94 - b          0x08A16EB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16E98 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16E9C - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EA0 - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EA4 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EA8 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EAC - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EB0 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16EB4 - sub.s      $f10, $f1, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16EB8 - bltz       $t4, 0x08A16ECC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EBC - mov.s      $f9, $f3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EC0 - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16EC4 - b          0x08A16EE4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EC8 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16ECC - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ED0 - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ED4 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ED8 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EDC - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EE0 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16EE4 - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EE8 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A16EEC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AB4 - lw         $t3, 0($a2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16AB8 - bnel       $t3, $zr, 0x08A16AC8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ABC - sltiu      $at, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC0 - b          0x08A16F90
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AC4 - sw         $zr, 4($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16AC8 - beql       $at, $zr, 0x08A16F6C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ACC - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16AD0 - sll        $t2, $t0, 0x0002
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD4 - addu       $t2, $t2, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AD8 - lw         $t2, 0($t2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16ADC - jr         $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16AE0 - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16EEC - lhu        $t4, 10($t3)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16EF0 - bltz       $t4, 0x08A16F04
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EF4 - mov.s      $f11, $f2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16EF8 - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16EFC - b          0x08A16F1C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F00 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F04 - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F08 - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F0C - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F10 - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F14 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F18 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16F1C - bltz       $a3, 0x08A16F2C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F20 - sub.s      $f10, $f1, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16F24 - b          0x08A16F40
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F28 - cvt.s.w    $f9, $f0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F2C - srl        $t2, $a3, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F30 - or         $t2, $t2, $v1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F34 - mtc1       $t2, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F38 - cvt.s.w    $f9, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F3C - add.s      $f9, $f9, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16F40 - bltzl      $t4, 0x08A16F54
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F44 - srl        $t3, $t4, 0x0001
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F48 - mtc1       $t4, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16F4C - b          0x08A16F68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F50 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F54 - andi       $t2, $t4, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F58 - or         $t3, $t3, $t2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F5C - mtc1       $t3, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F60 - cvt.s.w    $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F64 - add.s      $f8, $f8, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F68 - add.s      $f13, $f11, $f9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F6C - swc1       $f11, 16($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F70 - swc1       $f10, 20($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F74 - swc1       $f13, 24($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F78 - swc1       $f10, 28($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F7C - add.s      $f12, $f10, $f8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F80 - swc1       $f11, 32($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F84 - swc1       $f12, 36($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F88 - swc1       $f13, 40($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F8C - swc1       $f12, 44($t1)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16F90 - addiu      $t0, $t0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F94 - slti       $t2, $t0, 9
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16F98 - addiu      $a2, $a2, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16F9C - bne        $t2, $zr, 0x08A16AB4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA0 - addiu      $t1, $t1, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FA8 - nop
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_89D03EC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D03EC - addiu      $sp, $sp, -16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03F0 - sw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03F4 - lb         $v0, 27208($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D03F8 - bnel       $v0, $zr, 0x089D0430
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03FC - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0400 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0404 - jal        0x089D0540
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0408 - addiu      $a0, $a0, 6628
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D040C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0410 - lui        $a1, 0x089D <=> li $a1, 0x089D0000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0414 - addiu      $a0, $a0, 6628
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0418 - addiu      $a1, $a1, 1088
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D041C - jal        0x08804F54
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0420 - addiu      $a2, $gp, 27212
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0424 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0428 - sb         $v0, 27208($gp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D042C - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0430 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0434 - addiu      $v0, $v0, 6628
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0438 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D043C - addiu      $sp, $sp, 16
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_89D0540
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0540 - addiu      $sp, $sp, -16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0544 - sw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0548 - sw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D054C - jal        0x089D1B00
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0550 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0554 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0558 - addiu      $v0, $v0, 21756
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D055C - sw         $v0, 1168($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0560 - sb         $zr, 1172($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0564 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0568 - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D056C - lw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0570 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0574 - addiu      $sp, $sp, 16
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_89D1B00
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1B00 - addiu      $sp, $sp, -16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B04 - sw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B08 - sw         $s1, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B0C - sw         $s0, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B10 - addiu      $v0, $zr, 255 <=> li $v0, 255
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B14 - sb         $v0, 0($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B18 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B1C - sb         $v0, 1($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B20 - sb         $zr, 20($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B24 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B28 - sw         $zr, 64($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1B2C - jal        0x08A19C94
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B30 - addiu      $a0, $s0, 72
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1B34 - jal        0x08A2BC38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B38 - addiu      $a0, $s0, 172
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1B3C - jal        0x08A187A4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B40 - addiu      $a0, $s0, 216
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B44 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B48 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B4C - sw         $v0, 636($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B50 - sw         $zr, 640($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B54 - sw         $zr, 644($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B58 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B5C - sw         $v0, 648($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B60 - addiu      $s1, $s0, 656
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B64 - sw         $v0, 652($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1B68 - jal        0x08A2F4F8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B6C - addiu      $a0, $s1, 4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B70 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B74 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B78 - addiu      $a0, $s1, 44
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B7C - addiu      $a1, $a1, -22484
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B80 - addiu      $a2, $a2, -22592
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B84 - addiu      $a3, $zr, 84 <=> li $a3, 84
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1B88 - jal        0x08804AE8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B8C - addiu      $t0, $zr, 3 <=> li $t0, 3
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1B90 - jal        0x08A2F4F8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B94 - addiu      $a0, $s0, 960
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B98 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1B9C - addiu      $v1, $v1, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BA0 - sw         $v1, 1128($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BA4 - sw         $zr, 1132($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BA8 - sw         $zr, 1136($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BAC - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BB0 - sw         $v0, 1140($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BB4 - sw         $v0, 1144($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BB8 - sw         $v1, 1148($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BBC - sw         $zr, 1152($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BC0 - sw         $zr, 1156($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BC4 - sw         $v0, 1160($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BC8 - sw         $v0, 1164($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BCC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BD0 - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BD4 - lw         $s1, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BD8 - lw         $s0, 4($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BDC - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BE0 - addiu      $sp, $sp, 16
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_8A19C94
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19C94 - addiu      $sp, $sp, -16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C98 - sw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C9C - sw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19CA0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A19CA4 - jal        0x08A2A82C
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19CA8 - addiu      $a0, $s0, 16
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19CAC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19CB0 - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19CB4 - lw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19CB8 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19CBC - addiu      $sp, $sp, 16
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_89D0390
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0390 - addiu      $sp, $sp, -32
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0394 - sw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0398 - sw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D039C - lb         $v0, 1172($a0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D03A0 - bne        $v0, $zr, 0x089D03D8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03A4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D03A8 - jal        0x089D1728
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03AC - nop
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03B0 - sb         $v0, 1172($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03B4 - seb        $v0, $v0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D03B8 - beql       $v0, $zr, 0x089D03DC
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03BC - lb         $v0, 1172($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D03C0 - lui        $v0, 0x423C <=> li $v0, 0x423C0000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03C4 - sw         $v0, 28($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03CC - addiu      $a1, $sp, 24
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D03D0 - jal        0x089D0B64
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03D4 - sw         $zr, 24($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D03D8 - lb         $v0, 1172($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D03DC - lw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03E0 - lw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03E4 - jr         $ra
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D03E8 - addiu      $sp, $sp, 32
02:49:38 DEBUG compiler - user_main - Compiling _S1_2_89D1728
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1728 - addiu      $sp, $sp, -208
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D172C - sw         $ra, 12($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1730 - sw         $s0, 8($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1734 - lui        $v0, 0x42A0 <=> li $v0, 0x42A00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1738 - sw         $v0, 200($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D173C - lui        $v0, 0x41E8 <=> li $v0, 0x41E80000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1740 - sw         $v0, 204($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1744 - lui        $v0, 0x4040 <=> li $v0, 0x40400000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1748 - sw         $v0, 196($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D174C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1750 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1754 - sw         $v0, 172($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1758 - sw         $v0, 152($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D175C - sw         $v0, 132($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1760 - sw         $v0, 112($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1764 - lui        $v0, 0x43C7 <=> li $v0, 0x43C70000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1768 - ori        $v0, $v0, -32768
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D176C - sw         $v0, 184($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1770 - lui        $v0, 0x4210 <=> li $v0, 0x42100000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1774 - sw         $v0, 188($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1778 - lui        $v0, 0x4270 <=> li $v0, 0x42700000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D177C - sw         $v0, 156($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1780 - sw         $v0, 136($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1784 - lui        $v0, 0x4140 <=> li $v0, 0x41400000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1788 - sw         $v0, 160($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D178C - lui        $v0, 0x43D2 <=> li $v0, 0x43D20000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1790 - sw         $v0, 164($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1794 - sw         $v0, 144($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1798 - lui        $v0, 0x41C8 <=> li $v0, 0x41C80000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D179C - sw         $v0, 168($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17A0 - lui        $v0, 0x40C0 <=> li $v0, 0x40C00000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17A4 - sw         $v0, 140($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17A8 - lui        $v0, 0x41F8 <=> li $v0, 0x41F80000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17AC - sw         $v0, 148($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17B0 - lui        $v0, 0x4208 <=> li $v0, 0x42080000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17B4 - sw         $v0, 120($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17B8 - lui        $v0, 0x4316 <=> li $v0, 0x43160000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17BC - sw         $v0, 124($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17C0 - lui        $v0, 0x4258 <=> li $v0, 0x42580000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17C4 - sw         $v0, 128($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17C8 - addiu      $v1, $sp, 76
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17CC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17D0 - sw         $zr, 192($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17D4 - sw         $zr, 176($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17D8 - sw         $zr, 180($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17DC - sw         $zr, 116($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D17E0 - beq        $v1, $zr, 0x089D17F8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17E4 - addiu      $v0, $zr, 36 <=> li $v0, 36
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile 0x89D17E8 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:38 DEBUG compiler - user_main - Replacing CodeSequence at 0x089D17E8-0x089D17F4 by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D17F8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D17FC - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1800 - addiu      $a1, $zr, 108 <=> li $a1, 108
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1804 - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1808 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D180C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1810 - sw         $v0, 92($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1814 - addiu      $a0, $a0, 13552
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1818 - addiu      $a1, $zr, 108 <=> li $a1, 108
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D181C - jal        0x08A30C38
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1820 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1824 - sw         $v0, 96($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1828 - addiu      $a0, $s0, 72
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D182C - jal        0x08A19B88
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1830 - addiu      $a1, $sp, 200
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1834 - addiu      $a0, $s0, 72
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1838 - jal        0x08A19AD4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D183C - addiu      $a1, $sp, 192
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1840 - lwc1       $f13, 180($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1844 - lwc1       $f0, 188($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1848 - lwc1       $f12, 176($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D184C - lwc1       $f1, 184($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1850 - sub.s      $f15, $f0, $f13
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1854 - addiu      $a0, $s0, 216
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1858 - addiu      $a1, $sp, 76
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D185C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1860 - jal        0x08A185B4
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1864 - sub.s      $f14, $f1, $f12
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1868 - lwc1       $f1, 116($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D186C - lwc1       $f0, 120($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1870 - addiu      $a0, $s0, 656
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1874 - swc1       $f1, 68($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1878 - swc1       $f0, 72($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D187C - jal        0x089D2214
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1880 - addiu      $a1, $sp, 68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1884 - lwc1       $f0, 164($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1888 - lwc1       $f2, 156($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D188C - lwc1       $f1, 160($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1890 - swc1       $f0, 60($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1894 - lwc1       $f0, 168($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1898 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D189C - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18A0 - sw         $v0, 48($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18A4 - swc1       $f2, 52($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18A8 - swc1       $f1, 56($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18AC - addiu      $a0, $s0, 960
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18B0 - addiu      $a1, $sp, 48
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18B4 - swc1       $f0, 64($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D18B8 - jal        0x08A2F450
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18BC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18C0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18C4 - addiu      $v0, $v0, 19012
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18C8 - sw         $v0, 48($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18CC - addiu      $a0, $s0, 960
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D18D0 - jal        0x08A2E9D0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18D4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18D8 - addiu      $a0, $s0, 960
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D18DC - jal        0x08A2E9D8
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18E0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18E4 - addiu      $a0, $s0, 960
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D18E8 - jal        0x08A2E9E0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18EC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18F0 - addiu      $a0, $s0, 1000
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18F4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D18F8 - jal        0x0880DE68
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D18FC - addiu      $a2, $zr, 117 <=> li $a2, 117
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1900 - lwc1       $f2, 156($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1904 - lwc1       $f1, 160($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1908 - lwc1       $f0, 164($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D190C - swc1       $f2, 1132($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1910 - swc1       $f1, 1136($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1914 - swc1       $f0, 1140($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1918 - lwc1       $f2, 168($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D191C - lwc1       $f1, 136($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1920 - lwc1       $f0, 140($sp)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1924 - swc1       $f2, 1144($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1928 - swc1       $f1, 1152($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D192C - swc1       $f0, 1156($s0)
02:49:38 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1930 - lwc1       $f1, 144($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1934 - lwc1       $f0, 148($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1938 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D193C - swc1       $f1, 1160($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1940 - swc1       $f0, 1164($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1944 - sw         $zr, 16($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1948 - sw         $zr, 4($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D194C - sw         $zr, 8($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1950 - sw         $zr, 12($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1954 - sb         $zr, 0($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1958 - sb         $v0, 1($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D195C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1960 - sw         $v0, 68($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1964 - addiu      $v0, $zr, 35 <=> li $v0, 35
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1968 - sw         $v0, 1120($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D196C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1970 - sw         $v0, 1124($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1974 - sb         $zr, 2($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1978 - addiu      $a0, $sp, 28
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D197C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1980 - jal        0x089D0C7C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1984 - sb         $zr, 3($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1988 - lwc1       $f1, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D198C - lwc1       $f0, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1990 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1994 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1998 - swc1       $f1, 640($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D199C - swc1       $f0, 644($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19A0 - lwc1       $f1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19A4 - lwc1       $f0, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19A8 - addiu      $a0, $s0, 216
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19AC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19B0 - swc1       $f1, 648($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19B4 - swc1       $f0, 652($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D19B8 - jal        0x08A183E4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19BC - sw         $v0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19C0 - addiu      $a0, $s0, 700
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D19C4 - jal        0x08A293A0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19C8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19CC - addiu      $a0, $s0, 784
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D19D0 - jal        0x08A293A0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19D4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19D8 - addiu      $a0, $s0, 868
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D19DC - jal        0x08A293A0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19E0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19E4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19E8 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19EC - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19F0 - lw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19F4 - sw         $v0, 112($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19F8 - sw         $v0, 132($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D19FC - sw         $v0, 152($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1A00 - sw         $v0, 172($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1A04 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1A08 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1A0C - addiu      $sp, $sp, 208
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A19B88
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19B88 - addiu      $sp, $sp, -48
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B8C - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B90 - sw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B94 - sw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B98 - lhu        $t1, 6338($gp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B9C - lhu        $t0, 6340($gp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BA0 - lhu        $a3, 6342($gp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BA4 - lhu        $a2, 6344($gp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BA8 - lhu        $v1, 6346($gp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BAC - lhu        $v0, 6336($gp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BB0 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BB4 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BB8 - sh         $v0, 2($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BBC - sh         $t1, 4($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BC0 - sh         $t0, 6($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BC4 - sh         $a3, 8($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BC8 - sh         $a2, 10($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BCC - sh         $v1, 12($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BD0 - addiu      $a1, $s1, 2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A19BD4 - jal        0x08A2A64C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BD8 - addiu      $a0, $s1, 16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BDC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BE0 - sb         $v0, 0($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BE4 - lwc1       $f1, 0($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BE8 - lwc1       $f2, 4($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BEC - mtc1       $zr, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BF0 - add.s      $f1, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BF4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BF8 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19BFC - addiu      $a0, $s1, 28
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C00 - add.s      $f0, $f0, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C04 - sw         $v0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C08 - addiu      $a1, $sp, 28
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C0C - swc1       $f1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C10 - swc1       $f0, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C14 - sw         $zr, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A19C18 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C1C - sw         $zr, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C20 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C24 - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C28 - sw         $v1, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C2C - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C30 - lw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C34 - lw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C38 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19C3C - addiu      $sp, $sp, 48
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A19AD4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19AD4 - lwc1       $f1, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AD8 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19ADC - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AE0 - swc1       $f0, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AE4 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AE8 - lwc1       $f0, 36($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AEC - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AF0 - swc1       $f0, 36($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AF4 - lwc1       $f1, 40($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AF8 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19AFC - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B00 - swc1       $f0, 40($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B04 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B08 - lwc1       $f0, 44($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B0C - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B10 - swc1       $f0, 44($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B14 - lwc1       $f1, 48($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B18 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B1C - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B20 - swc1       $f0, 48($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B24 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B28 - lwc1       $f0, 52($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B2C - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B30 - swc1       $f0, 52($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B34 - lwc1       $f1, 56($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B38 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B3C - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B40 - swc1       $f0, 56($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B44 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B48 - lwc1       $f0, 60($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B4C - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B50 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B54 - swc1       $f0, 60($a0)
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A185B4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A185B4 - addiu      $sp, $sp, -112
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185B8 - sw         $ra, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185BC - sw         $s5, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185C0 - sw         $s4, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185C4 - sw         $s3, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185C8 - sw         $s2, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185CC - sw         $s1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185D0 - sw         $s0, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185D4 - swc1       $f25, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185D8 - swc1       $f24, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185DC - swc1       $f23, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185E0 - swc1       $f22, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185E4 - swc1       $f21, 16($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185E8 - swc1       $f20, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185EC - mov.s      $f25, $f12
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185F0 - mov.s      $f23, $f14
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185F4 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185F8 - addu       $s4, $a1, $zr <=> move $s4, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A185FC - mov.s      $f24, $f13
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18600 - mov.s      $f22, $f15
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18604 - add.s      $f21, $f25, $f23
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18608 - addu       $s3, $a2, $zr <=> move $s3, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1860C - addu       $s2, $s5, $zr <=> move $s2, $s5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18610 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18614 - add.s      $f20, $f24, $f22
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18618 - addu       $s0, $s4, $zr <=> move $s0, $s4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1861C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18620 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18624 - swc1       $f25, 96($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18628 - swc1       $f24, 100($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1862C - swc1       $f21, 104($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18630 - swc1       $f20, 108($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18634 - sw         $v0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18638 - lw         $a1, 0($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1863C - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18640 - addiu      $a2, $sp, 92
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A18644 - jal        0x08A2BB3C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18648 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1864C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18650 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18654 - sw         $v0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18658 - addiu      $s1, $s1, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1865C - slti       $v0, $s1, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18660 - addiu      $s0, $s0, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A18664 - bne        $v0, $zr, 0x08A1861C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18668 - addiu      $s2, $s2, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1866C - beql       $s3, $zr, 0x08A18698
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18670 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18674 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18678 - mov.s      $f12, $f25
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1867C - mov.s      $f13, $f24
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18680 - mov.s      $f14, $f23
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18684 - mov.s      $f15, $f22
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A18688 - jal        0x08A17270
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1868C - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18690 - b          0x08A186B4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18694 - addiu      $a0, $sp, 72
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18698 - mov.s      $f12, $f25
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1869C - mov.s      $f13, $f24
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186A0 - mov.s      $f14, $f23
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186A4 - mov.s      $f15, $f22
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A186A8 - jal        0x08A1767C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186AC - addu       $a0, $s5, $zr <=> move $a0, $s5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186B0 - addiu      $a0, $sp, 72
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A186B4 - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A186B8 - jal        0x08A17E80
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186BC - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186C0 - lwc1       $f1, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186C4 - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186C8 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186CC - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186D0 - swc1       $f1, 400($s5)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186D4 - swc1       $f0, 404($s5)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186D8 - lwc1       $f1, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186DC - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186E0 - swc1       $f1, 408($s5)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186E4 - swc1       $f0, 412($s5)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186E8 - sw         $v1, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186EC - sb         $s3, 416($s5)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186F0 - lw         $ra, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186F4 - lw         $s5, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186F8 - lw         $s4, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A186FC - lw         $s3, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18700 - lw         $s2, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18704 - lw         $s1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18708 - lw         $s0, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1870C - lwc1       $f25, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18710 - lwc1       $f24, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18714 - lwc1       $f23, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18718 - lwc1       $f22, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1871C - lwc1       $f21, 16($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18720 - lwc1       $f20, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18724 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18728 - addiu      $sp, $sp, 112
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A1767C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1767C - add.s      $f1, $f12, $f14
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17680 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17684 - addu       $a3, $a1, $zr <=> move $a3, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17688 - add.s      $f0, $f13, $f15
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1768C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17690 - addiu      $v1, $v1, 29920
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17694 - lw         $a2, 0($a3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17698 - bnel       $a2, $zr, 0x08A176A8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1769C - sltiu      $at, $t0, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A176A0 - b          0x08A17E64
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176A4 - sw         $zr, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A176A8 - beql       $at, $zr, 0x08A17E50
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176AC - add.s      $f5, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A176B0 - sll        $t1, $t0, 0x0002
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176B4 - addu       $t1, $t1, $v1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176B8 - lw         $t1, 0($t1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176BC - jr         $t1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176C0 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E50 - swc1       $f4, 12($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E54 - swc1       $f3, 16($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E58 - swc1       $f5, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E5C - add.s      $f5, $f3, $f6
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E60 - swc1       $f5, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E64 - addiu      $t0, $t0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E68 - slti       $a2, $t0, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E6C - addiu      $a3, $a3, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A17E70 - bne        $a2, $zr, 0x08A17694
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E74 - addiu      $a0, $a0, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E78 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E7C - nop
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A17988
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17694 - lw         $a2, 0($a3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17698 - bnel       $a2, $zr, 0x08A176A8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1769C - sltiu      $at, $t0, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A176A0 - b          0x08A17E64
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176A4 - sw         $zr, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A176A8 - beql       $at, $zr, 0x08A17E50
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176AC - add.s      $f5, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A176B0 - sll        $t1, $t0, 0x0002
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176B4 - addu       $t1, $t1, $v1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176B8 - lw         $t1, 0($t1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176BC - jr         $t1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176C0 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17988 - lw         $t3, 12($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1798C - beq        $t3, $zr, 0x08A179C4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17990 - mov.s      $f4, $f12
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17994 - lhu        $a2, 8($t3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17998 - bltzl      $a2, 0x08A179AC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1799C - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A179A0 - mtc1       $a2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A179A4 - b          0x08A179C0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179A8 - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A179AC - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179B0 - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179B4 - mtc1       $t1, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179B8 - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179BC - add.s      $f2, $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A179C0 - add.s      $f4, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A179C4 - lw         $t2, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A179C8 - beq        $t2, $zr, 0x08A17A00
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179CC - mov.s      $f3, $f13
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179D0 - lhu        $a2, 10($t2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A179D4 - bltzl      $a2, 0x08A179E8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179D8 - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A179DC - mtc1       $a2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A179E0 - b          0x08A179FC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179E4 - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A179E8 - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179EC - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179F0 - mtc1       $t1, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179F4 - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A179F8 - add.s      $f2, $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A179FC - add.s      $f3, $f3, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17A00 - beq        $t3, $zr, 0x08A17A38
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A04 - mov.s      $f2, $f14
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A08 - lhu        $a2, 8($t3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17A0C - bltzl      $a2, 0x08A17A20
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A10 - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A14 - mtc1       $a2, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17A18 - b          0x08A17A34
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A1C - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A20 - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A24 - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A28 - mtc1       $t1, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A2C - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A30 - add.s      $f5, $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A34 - sub.s      $f2, $f2, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A38 - lw         $a2, 20($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17A3C - beql       $a2, $zr, 0x08A17A78
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A40 - mov.s      $f6, $f15
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A44 - lhu        $a2, 8($a2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17A48 - bltzl      $a2, 0x08A17A5C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A4C - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A50 - mtc1       $a2, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17A54 - b          0x08A17A70
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A58 - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A5C - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A60 - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A64 - mtc1       $t1, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A68 - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A6C - add.s      $f5, $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A70 - sub.s      $f2, $f2, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A74 - mov.s      $f6, $f15
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17A78 - beql       $t2, $zr, 0x08A17AB4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A7C - lw         $a2, 28($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A80 - lhu        $a2, 10($t2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17A84 - bltzl      $a2, 0x08A17A98
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A88 - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A8C - mtc1       $a2, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17A90 - b          0x08A17AAC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A94 - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17A98 - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17A9C - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AA0 - mtc1       $t1, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AA4 - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AA8 - add.s      $f5, $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17AAC - sub.s      $f6, $f6, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AB0 - lw         $a2, 28($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17AB4 - beq        $a2, $zr, 0x08A17E4C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AB8 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17ABC - lhu        $a2, 10($a2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17AC0 - bltzl      $a2, 0x08A17AD4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AC4 - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17AC8 - mtc1       $a2, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17ACC - b          0x08A17AE8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AD0 - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17AD4 - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AD8 - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17ADC - mtc1       $t1, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AE0 - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AE4 - add.s      $f5, $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17AE8 - b          0x08A17E4C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AEC - sub.s      $f6, $f6, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E4C - add.s      $f5, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E50 - swc1       $f4, 12($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E54 - swc1       $f3, 16($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E58 - swc1       $f5, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E5C - add.s      $f5, $f3, $f6
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E60 - swc1       $f5, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E64 - addiu      $t0, $t0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E68 - slti       $a2, $t0, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E6C - addiu      $a3, $a3, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A17E70 - bne        $a2, $zr, 0x08A17694
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E74 - addiu      $a0, $a0, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E78 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E7C - nop
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A17AF0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17694 - lw         $a2, 0($a3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17698 - bnel       $a2, $zr, 0x08A176A8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1769C - sltiu      $at, $t0, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A176A0 - b          0x08A17E64
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176A4 - sw         $zr, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A176A8 - beql       $at, $zr, 0x08A17E50
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176AC - add.s      $f5, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A176B0 - sll        $t1, $t0, 0x0002
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176B4 - addu       $t1, $t1, $v1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176B8 - lw         $t1, 0($t1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176BC - jr         $t1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A176C0 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17AF0 - lhu        $t3, 8($a2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17AF4 - bltzl      $t3, 0x08A17B08
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17AF8 - srl        $t1, $t3, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17AFC - mtc1       $t3, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17B00 - b          0x08A17B1C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B04 - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17B08 - andi       $a2, $t3, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B0C - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B10 - mtc1       $t1, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B14 - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B18 - add.s      $f2, $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17B1C - sub.s      $f4, $f1, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B20 - lw         $t2, 8($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17B24 - beq        $t2, $zr, 0x08A17B5C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B28 - mov.s      $f3, $f13
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B2C - lhu        $a2, 10($t2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17B30 - bltzl      $a2, 0x08A17B44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B34 - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17B38 - mtc1       $a2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17B3C - b          0x08A17B58
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B40 - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17B44 - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B48 - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B4C - mtc1       $t1, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B50 - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B54 - add.s      $f2, $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17B58 - add.s      $f3, $f3, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17B5C - bltzl      $t3, 0x08A17B70
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B60 - srl        $t1, $t3, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17B64 - mtc1       $t3, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17B68 - b          0x08A17B84
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B6C - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17B70 - andi       $a2, $t3, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B74 - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B78 - mtc1       $t1, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B7C - cvt.s.w    $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B80 - add.s      $f2, $f2, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17B84 - beq        $t2, $zr, 0x08A17BBC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B88 - mov.s      $f6, $f15
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B8C - lhu        $a2, 10($t2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17B90 - bltzl      $a2, 0x08A17BA4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17B94 - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17B98 - mtc1       $a2, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17B9C - b          0x08A17BB8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BA0 - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17BA4 - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BA8 - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BAC - mtc1       $t1, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BB0 - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BB4 - add.s      $f5, $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17BB8 - sub.s      $f6, $f6, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17BBC - lw         $a2, 32($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17BC0 - beq        $a2, $zr, 0x08A17E4C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BC4 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BC8 - lhu        $a2, 10($a2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17BCC - bltzl      $a2, 0x08A17BE0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BD0 - srl        $t1, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17BD4 - mtc1       $a2, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17BD8 - b          0x08A17BF4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BDC - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17BE0 - andi       $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BE4 - or         $t1, $t1, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BE8 - mtc1       $t1, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BEC - cvt.s.w    $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BF0 - add.s      $f5, $f5, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17BF4 - b          0x08A17E4C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17BF8 - sub.s      $f6, $f6, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E4C - add.s      $f5, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E50 - swc1       $f4, 12($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E54 - swc1       $f3, 16($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E58 - swc1       $f5, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E5C - add.s      $f5, $f3, $f6
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E60 - swc1       $f5, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E64 - addiu      $t0, $t0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E68 - slti       $a2, $t0, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E6C - addiu      $a3, $a3, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A17E70 - bne        $a2, $zr, 0x08A17694
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E74 - addiu      $a0, $a0, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E78 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E7C - nop
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A17E80
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17E80 - addiu      $sp, $sp, -112
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E84 - sw         $ra, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E88 - sw         $s3, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E8C - sw         $s2, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E90 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E94 - sw         $s1, 16($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E98 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17E9C - sw         $s0, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EA0 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EA4 - sw         $zr, 96($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EA8 - sw         $zr, 100($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EAC - sw         $zr, 104($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EB0 - sw         $zr, 108($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17EB4 - beq        $a2, $zr, 0x08A17EF8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EB8 - sw         $v0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EBC - addiu      $a0, $sp, 72
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A17EC0 - jal        0x0898B654
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EC4 - addiu      $a1, $a1, 176
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EC8 - lwc1       $f0, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17ECC - lwc1       $f2, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17ED0 - lwc1       $f1, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17ED4 - swc1       $f0, 104($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17ED8 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EDC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EE0 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EE4 - swc1       $f2, 96($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EE8 - swc1       $f1, 100($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EEC - sw         $v0, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17EF0 - b          0x08A17FF0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EF4 - swc1       $f0, 108($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17EF8 - addiu      $s2, $zr, 1 <=> li $s2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17EFC - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F00 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17F04 - lw         $v0, 32($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F08 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17F0C - beql       $v0, $zr, 0x08A17FE4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F10 - addiu      $s0, $s0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17F14 - beql       $s2, $zr, 0x08A17F5C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F18 - addiu      $a0, $sp, 32
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17F1C - addiu      $a0, $sp, 52
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A17F20 - jal        0x0898B654
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F24 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F28 - lwc1       $f0, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F2C - lwc1       $f2, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F30 - lwc1       $f1, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F34 - swc1       $f0, 104($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F38 - lwc1       $f0, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F3C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F40 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F44 - swc1       $f2, 96($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F48 - swc1       $f1, 100($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F4C - sw         $v0, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F50 - swc1       $f0, 108($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17F54 - b          0x08A17FE0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F58 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A17F5C - jal        0x0898B654
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F60 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F64 - lwc1       $f0, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F68 - lwc1       $f2, 100($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F6C - c.lt.s     $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F70 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17F74 - bc1fl      0x08A17F7C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F78 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17F7C - lwc1       $f1, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F80 - lwc1       $f0, 96($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F84 - c.lt.s     $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F88 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17F8C - bc1fl      0x08A17F94
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F90 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17F94 - swc1       $f0, 96($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F98 - swc1       $f2, 100($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17F9C - lwc1       $f0, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FA0 - lwc1       $f2, 108($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FA4 - c.ngt.s    $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FA8 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17FAC - bc1tl      0x08A17FB4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FB0 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17FB4 - lwc1       $f1, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FB8 - lwc1       $f0, 104($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FBC - c.ngt.s    $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FC0 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17FC4 - bc1tl      0x08A17FCC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FC8 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17FCC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FD0 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FD4 - swc1       $f0, 104($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FD8 - swc1       $f2, 108($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FDC - sw         $v0, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17FE0 - addiu      $s0, $s0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17FE4 - slti       $v0, $s0, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A17FE8 - bne        $v0, $zr, 0x08A17F04
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FEC - addiu      $s1, $s1, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17FF0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FF4 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FF8 - lwc1       $f2, 96($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17FFC - sw         $v0, 0($s3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18000 - lwc1       $f1, 100($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18004 - swc1       $f2, 4($s3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18008 - lwc1       $f0, 104($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1800C - swc1       $f1, 8($s3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18010 - sw         $v0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18014 - swc1       $f0, 12($s3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18018 - lwc1       $f0, 108($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1801C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18020 - swc1       $f0, 16($s3)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18024 - lw         $ra, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18028 - lw         $s3, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1802C - lw         $s2, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18030 - lw         $s1, 16($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18034 - lw         $s0, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18038 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1803C - addiu      $sp, $sp, 112
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89D2214
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D2214 - addiu      $sp, $sp, -96
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2218 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D221C - sw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2220 - sw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2224 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2228 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D222C - sw         $v0, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2230 - sw         $v0, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2234 - lui        $v0, 0x4170 <=> li $v0, 0x41700000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2238 - sw         $v0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D223C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2240 - sw         $v0, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2244 - lui        $v0, 0x431D <=> li $v0, 0x431D0000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2248 - sw         $v0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D224C - lui        $v0, 0x4150 <=> li $v0, 0x41500000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2250 - sw         $v0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2254 - lui        $v0, 0x430E <=> li $v0, 0x430E0000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2258 - sw         $v0, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D225C - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2260 - sw         $v0, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2264 - addiu      $v1, $sp, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2268 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D226C - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2270 - sw         $zr, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2274 - sw         $zr, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D2278 - beq        $v1, $zr, 0x089D2290
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D227C - addiu      $v0, $zr, 12 <=> li $v0, 12
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile 0x89D2280 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:39 DEBUG compiler - user_main - Replacing CodeSequence at 0x089D2280-0x089D228C by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D2290 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2294 - addiu      $a0, $a0, 13552
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2298 - addiu      $a1, $zr, 111 <=> li $a1, 111
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D229C - jal        0x08A30C38
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22A0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22A4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22A8 - sw         $v0, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22AC - addiu      $a0, $a0, 13552
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22B0 - addiu      $a1, $zr, 111 <=> li $a1, 111
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D22B4 - jal        0x08A30C38
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22B8 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22BC - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22C0 - sw         $v0, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22C4 - addiu      $a0, $a0, 13552
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22C8 - addiu      $a1, $zr, 111 <=> li $a1, 111
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D22CC - jal        0x08A30C38
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22D0 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22D4 - lw         $a1, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22D8 - sw         $v0, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D22DC - jal        0x08A2A64C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22E0 - addiu      $a0, $s1, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22E4 - addiu      $a0, $s1, 56
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D22E8 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22EC - addiu      $a1, $sp, 56
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22F0 - lw         $a1, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D22F4 - jal        0x08A2A64C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22F8 - addiu      $a0, $s1, 128
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D22FC - addiu      $a0, $s1, 140
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D2300 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2304 - addiu      $a1, $sp, 56
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2308 - lw         $a1, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D230C - jal        0x08A2A64C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2310 - addiu      $a0, $s1, 212
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2314 - addiu      $a0, $s1, 224
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D2318 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D231C - addiu      $a1, $sp, 56
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2320 - sw         $zr, 268($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2324 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2328 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D232C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D2330 - jal        0x089D1FC4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2334 - sw         $zr, 276($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2338 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D233C - lwc1       $f2, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2340 - lwc1       $f1, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2344 - swc1       $f0, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2348 - lwc1       $f0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D234C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2350 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2354 - sw         $v0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2358 - swc1       $f2, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D235C - swc1       $f1, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2360 - addiu      $a0, $s1, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2364 - addiu      $a1, $sp, 24
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2368 - swc1       $f0, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D236C - jal        0x08A2F450
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2370 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2374 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2378 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D237C - sw         $v0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2380 - lwc1       $f1, 16($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2384 - lwc1       $f0, 0($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2388 - addiu      $a0, $s1, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D238C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2390 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2394 - swc1       $f0, 16($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2398 - lwc1       $f1, 4($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D239C - lwc1       $f0, 20($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23A0 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23A4 - swc1       $f0, 20($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23A8 - lwc1       $f1, 24($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23AC - lwc1       $f0, 0($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23B0 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23B4 - swc1       $f0, 24($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23B8 - lwc1       $f1, 4($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23BC - lwc1       $f0, 28($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23C0 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D23C4 - jal        0x08A2E9D0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23C8 - swc1       $f0, 28($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23CC - lwc1       $f0, 0($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23D0 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23D4 - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23D8 - swc1       $f0, 296($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23DC - lwc1       $f0, 4($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23E0 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23E4 - sw         $v1, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23E8 - swc1       $f0, 300($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23EC - sb         $a0, 0($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23F0 - sw         $v1, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23F4 - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23F8 - lw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D23FC - lw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2400 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2404 - addiu      $sp, $sp, 96
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89D1FC4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1FC4 - addiu      $sp, $sp, -96
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FC8 - sw         $ra, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FCC - sw         $s0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FD0 - swc1       $f20, 16($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1FD4 - bne        $a2, $zr, 0x089D1FE0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FD8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FDC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1FE0 - sll        $v0, $a2, 0x0003
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FE4 - addu       $v0, $v0, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FE8 - addiu      $v0, $v0, -2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1FEC - bltzl      $v0, 0x089D2000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FF0 - srl        $v1, $v0, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1FF4 - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1FF8 - b          0x089D2014
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FFC - cvt.s.w    $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D2000 - andi       $v0, $v0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2004 - or         $v1, $v1, $v0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2008 - mtc1       $v1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D200C - cvt.s.w    $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2010 - add.s      $f1, $f1, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D2014 - lui        $v0, 0x42C0 <=> li $v0, 0x42C00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2018 - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D201C - c.lt.s     $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2020 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D2024 - bc1fl      0x089D2078
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2028 - sltiu      $at, $a2, 17
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D202C - sltiu      $at, $a2, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D2030 - bne        $at, $zr, 0x089D203C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2034 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2038 - addiu      $a2, $zr, 8 <=> li $a2, 8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D203C - sll        $v0, $a2, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2040 - addu       $v0, $v0, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2044 - sll        $v0, $v0, 0x0002
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D2048 - bltzl      $v0, 0x089D205C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D204C - srl        $v1, $v0, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D2050 - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D2054 - b          0x089D2070
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2058 - cvt.s.w    $f20, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D205C - andi       $v0, $v0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2060 - or         $v1, $v1, $v0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2064 - mtc1       $v1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2068 - cvt.s.w    $f20, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D206C - add.s      $f20, $f20, $f20
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D2070 - b          0x089D20B8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2074 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D2078 - bne        $at, $zr, 0x089D2084
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D207C - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2080 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D2084 - sll        $v0, $a2, 0x0003
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2088 - addu       $v0, $v0, $a2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D208C - addiu      $v0, $v0, -2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D2090 - bltzl      $v0, 0x089D20A4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2094 - srl        $v1, $v0, 0x0001
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D2098 - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D209C - b          0x089D20B8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20A0 - cvt.s.w    $f20, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D20A4 - andi       $v0, $v0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20A8 - or         $v1, $v1, $v0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20AC - mtc1       $v1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20B0 - cvt.s.w    $f20, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20B4 - add.s      $f20, $f20, $f20
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D20B8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20BC - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20C0 - sw         $v0, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20C4 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20C8 - sw         $v0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20CC - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20D0 - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20D4 - sw         $zr, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20D8 - sw         $zr, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20DC - sw         $v0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20E0 - lwc1       $f1, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20E4 - mtc1       $zr, $f4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20E8 - mtc1       $v0, $f3
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20EC - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20F0 - addiu      $a0, $s0, 56
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20F4 - add.s      $f1, $f4, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20F8 - swc1       $f1, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D20FC - lwc1       $f2, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2100 - swc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2104 - add.s      $f1, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2108 - addiu      $a1, $sp, 76
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D210C - add.s      $f0, $f3, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2110 - swc1       $f1, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D2114 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2118 - swc1       $f0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D211C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2120 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2124 - sw         $v0, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2128 - lui        $v0, 0x4210 <=> li $v0, 0x42100000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D212C - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2130 - add.s      $f0, $f0, $f20
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2134 - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2138 - lwc1       $f1, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D213C - sw         $v0, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2140 - mtc1       $zr, $f4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2144 - add.s      $f3, $f4, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2148 - lwc1       $f2, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D214C - sw         $zr, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2150 - sw         $zr, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2154 - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2158 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D215C - swc1       $f3, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2160 - addiu      $a0, $s0, 140
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2164 - addiu      $a1, $sp, 56
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2168 - swc1       $f0, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D216C - add.s      $f0, $f4, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2170 - swc1       $f0, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2174 - add.s      $f1, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2178 - add.s      $f0, $f3, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D217C - swc1       $f1, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D2180 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2184 - swc1       $f0, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2188 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D218C - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2190 - sw         $v0, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2194 - lui        $v0, 0x41B0 <=> li $v0, 0x41B00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2198 - sw         $v0, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D219C - mtc1       $v0, $f3
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21A0 - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21A4 - lwc1       $f1, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21A8 - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21AC - sw         $v0, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21B0 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21B4 - lwc1       $f2, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21B8 - sw         $zr, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21BC - sw         $zr, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21C0 - mtc1       $zr, $f4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21C4 - swc1       $f0, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21C8 - add.s      $f0, $f4, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21CC - addiu      $a0, $s0, 224
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21D0 - addiu      $a1, $sp, 36
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21D4 - swc1       $f0, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21D8 - add.s      $f1, $f4, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21DC - add.s      $f0, $f3, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21E0 - swc1       $f1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D21E4 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21E8 - swc1       $f0, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21EC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21F0 - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21F4 - sw         $v1, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21F8 - sw         $v1, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D21FC - sw         $v1, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2200 - lw         $ra, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2204 - lw         $s0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2208 - lwc1       $f20, 16($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D220C - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2210 - addiu      $sp, $sp, 96
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A2E9D0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E9D0 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E9D4 - sb         $a1, 34($a0)
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A2E9E0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E9E0 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E9E4 - sh         $a1, 30($a0)
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89D0C7C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0C7C - addiu      $sp, $sp, -96
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C80 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C84 - sw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C88 - sw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C8C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C90 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C94 - addiu      $a0, $sp, 76
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0C98 - jal        0x08A19B58
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C9C - addiu      $a1, $s0, 72
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CA0 - addiu      $a0, $sp, 56
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CA4 - addiu      $a1, $s0, 216
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0CA8 - jal        0x08A17E80
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CAC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CB0 - lwc1       $f0, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CB4 - lwc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CB8 - c.lt.s     $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CBC - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0CC0 - bc1fl      0x089D0CC8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CC4 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0CC8 - lwc1       $f1, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CCC - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CD0 - c.lt.s     $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CD4 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0CD8 - bc1fl      0x089D0CE0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CDC - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0CE0 - swc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CE4 - swc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CE8 - lwc1       $f0, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CEC - lwc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CF0 - c.ngt.s    $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CF4 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0CF8 - bc1tl      0x089D0D00
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0CFC - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0D00 - lwc1       $f1, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D04 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D08 - c.ngt.s    $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D0C - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0D10 - bc1tl      0x089D0D18
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D14 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0D18 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D1C - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D20 - swc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D24 - swc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D28 - sw         $v0, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D2C - addiu      $a0, $sp, 36
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0D30 - jal        0x0898B654
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D34 - addiu      $a1, $s0, 960
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D38 - lwc1       $f0, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D3C - lwc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D40 - c.lt.s     $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D44 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0D48 - bc1fl      0x089D0D50
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D4C - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0D50 - lwc1       $f1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D54 - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D58 - c.lt.s     $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D5C - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0D60 - bc1fl      0x089D0D68
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D64 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0D68 - swc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D6C - swc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D70 - lwc1       $f0, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D74 - lwc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D78 - c.ngt.s    $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D7C - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0D80 - bc1tl      0x089D0D88
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D84 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0D88 - lwc1       $f1, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D8C - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D90 - c.ngt.s    $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D94 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0D98 - bc1tl      0x089D0DA0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0D9C - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0DA0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DA4 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DA8 - swc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DAC - swc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DB0 - addiu      $a1, $s0, 656
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DB4 - sw         $v0, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0DB8 - jal        0x089D1BE4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DBC - addiu      $a0, $sp, 16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DC0 - lwc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DC4 - lwc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DC8 - c.lt.s     $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DCC - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0DD0 - bc1fl      0x089D0DD8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DD4 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0DD8 - lwc1       $f1, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DDC - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DE0 - c.lt.s     $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DE4 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0DE8 - bc1fl      0x089D0DF0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DEC - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0DF0 - swc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DF4 - swc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DF8 - lwc1       $f0, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0DFC - lwc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E00 - c.ngt.s    $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E04 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0E08 - bc1tl      0x089D0E10
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E0C - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0E10 - lwc1       $f1, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E14 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E18 - c.ngt.s    $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E1C - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0E20 - bc1tl      0x089D0E28
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E24 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0E28 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E2C - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E30 - swc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E34 - swc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E38 - sw         $v1, 16($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E3C - sw         $v1, 0($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E40 - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E44 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E48 - swc1       $f0, 4($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E4C - lwc1       $f0, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E50 - swc1       $f0, 8($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E54 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E58 - swc1       $f0, 12($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E5C - lwc1       $f0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E60 - swc1       $f0, 16($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E64 - sw         $v1, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E68 - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E6C - lw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E70 - lw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E74 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0E78 - addiu      $sp, $sp, 96
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A19B58
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v> 0x898ABFC - j          0x0898AC04
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC00 - addiu      $a1, $a1, 12
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC04 - lwc1       $f7, 8($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC08 - lui        $v1, 0x7F80 <=> li $v1, 0x7F800000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC0C - mtc1       $v1, $f10
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC10 - c.lt.s     $f10, $f7
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC14 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC18 - bc1fl      0x0898AC20
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC1C - mov.s      $f10, $f7
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC20 - lwc1       $f6, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC24 - lui        $v1, 0x7F80 <=> li $v1, 0x7F800000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC28 - mtc1       $v1, $f9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC2C - c.lt.s     $f9, $f6
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC30 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC34 - bc1fl      0x0898AC3C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC38 - mov.s      $f9, $f6
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC3C - lwc1       $f5, 16($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC40 - c.lt.s     $f10, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC44 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC48 - bc1fl      0x0898AC50
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC4C - mov.s      $f10, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC50 - lwc1       $f4, 12($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC54 - c.lt.s     $f9, $f4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC58 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC5C - bc1fl      0x0898AC64
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC60 - mov.s      $f9, $f4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC64 - lwc1       $f3, 24($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC68 - c.lt.s     $f10, $f3
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC6C - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC70 - bc1fl      0x0898AC78
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC74 - mov.s      $f10, $f3
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC78 - lwc1       $f2, 20($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC7C - c.lt.s     $f9, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC80 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC84 - bc1fl      0x0898AC8C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC88 - mov.s      $f9, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC8C - lwc1       $f1, 32($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC90 - c.lt.s     $f10, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC94 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC98 - bc1fl      0x0898ACA0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC9C - mov.s      $f10, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACA0 - lwc1       $f0, 28($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACA4 - c.lt.s     $f9, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACA8 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACAC - bc1fl      0x0898ACB4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACB0 - mov.s      $f9, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACB4 - lui        $v1, 0xFF80 <=> li $v1, 0xFF800000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACB8 - mtc1       $v1, $f8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACBC - c.ngt.s    $f8, $f7
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACC0 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACC4 - bc1tl      0x0898ACCC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACC8 - mov.s      $f8, $f7
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACCC - lui        $v1, 0xFF80 <=> li $v1, 0xFF800000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD0 - mtc1       $v1, $f7
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD4 - c.ngt.s    $f7, $f6
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD8 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACDC - bc1tl      0x0898ACE4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACE0 - mov.s      $f7, $f6
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACE4 - c.ngt.s    $f8, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACE8 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACEC - bc1tl      0x0898ACF4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACF0 - mov.s      $f8, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACF4 - c.ngt.s    $f7, $f4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACF8 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACFC - bc1tl      0x0898AD04
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD00 - mov.s      $f7, $f4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD04 - c.ngt.s    $f8, $f3
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD08 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD0C - bc1tl      0x0898AD14
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD10 - mov.s      $f8, $f3
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD14 - c.ngt.s    $f7, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD18 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD1C - bc1tl      0x0898AD24
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD20 - mov.s      $f7, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD24 - c.ngt.s    $f8, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD28 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD2C - bc1tl      0x0898AD34
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD30 - mov.s      $f8, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD34 - c.ngt.s    $f7, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD38 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD3C - bc1tl      0x0898AD44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD40 - mov.s      $f7, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD44 - sub.s      $f0, $f7, $f9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD48 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD4C - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD50 - sw         $v1, 0($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD54 - add.s      $f0, $f9, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD58 - swc1       $f9, 4($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD5C - swc1       $f10, 8($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD60 - swc1       $f0, 12($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD64 - sub.s      $f0, $f8, $f10
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD68 - add.s      $f0, $f10, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD6C - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD70 - swc1       $f0, 16($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A19B58 - j          0x0898ABFC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19B5C - addiu      $a1, $a1, 16
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89D1BE4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1BE4 - addiu      $sp, $sp, -96
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BE8 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BEC - sw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BF0 - sw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BF4 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BF8 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1BFC - addiu      $a0, $sp, 76
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1C00 - jal        0x0898ABFC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C04 - addiu      $a1, $s0, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C08 - addiu      $a0, $sp, 56
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1C0C - jal        0x0898ABFC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C10 - addiu      $a1, $s0, 128
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C14 - lwc1       $f0, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C18 - lwc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C1C - c.lt.s     $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C20 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1C24 - bc1fl      0x089D1C2C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C28 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1C2C - lwc1       $f1, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C30 - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C34 - c.lt.s     $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C38 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1C3C - bc1fl      0x089D1C44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C40 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1C44 - swc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C48 - swc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C4C - lwc1       $f0, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C50 - lwc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C54 - c.ngt.s    $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C58 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1C5C - bc1tl      0x089D1C64
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C60 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1C64 - lwc1       $f1, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C68 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C6C - c.ngt.s    $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C70 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1C74 - bc1tl      0x089D1C7C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C78 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1C7C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C80 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C84 - swc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C88 - swc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C8C - sw         $v0, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C90 - addiu      $a0, $sp, 36
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1C94 - jal        0x0898ABFC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C98 - addiu      $a1, $s0, 212
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1C9C - lwc1       $f0, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CA0 - lwc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CA4 - c.lt.s     $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CA8 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1CAC - bc1fl      0x089D1CB4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CB0 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1CB4 - lwc1       $f1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CB8 - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CBC - c.lt.s     $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CC0 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1CC4 - bc1fl      0x089D1CCC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CC8 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1CCC - swc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CD0 - swc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CD4 - lwc1       $f0, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CD8 - lwc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CDC - c.ngt.s    $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CE0 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1CE4 - bc1tl      0x089D1CEC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CE8 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1CEC - lwc1       $f1, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CF0 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CF4 - c.ngt.s    $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1CF8 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1CFC - bc1tl      0x089D1D04
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D00 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1D04 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D08 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D0C - swc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D10 - swc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D14 - addiu      $a1, $s0, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D18 - sw         $v0, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1D1C - jal        0x0898B654
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D20 - addiu      $a0, $sp, 16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D24 - lwc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D28 - lwc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D2C - c.lt.s     $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D30 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1D34 - bc1fl      0x089D1D3C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D38 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1D3C - lwc1       $f1, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D40 - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D44 - c.lt.s     $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D48 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1D4C - bc1fl      0x089D1D54
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D50 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1D54 - swc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D58 - swc1       $f2, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D5C - lwc1       $f0, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D60 - lwc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D64 - c.ngt.s    $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D68 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1D6C - bc1tl      0x089D1D74
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D70 - mov.s      $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1D74 - lwc1       $f1, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D78 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D7C - c.ngt.s    $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D80 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1D84 - bc1tl      0x089D1D8C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D88 - mov.s      $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1D8C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D90 - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D94 - swc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D98 - swc1       $f2, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1D9C - sw         $v1, 16($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DA0 - sw         $v1, 0($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DA4 - lwc1       $f0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DA8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DAC - swc1       $f0, 4($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DB0 - lwc1       $f0, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DB4 - swc1       $f0, 8($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DB8 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DBC - swc1       $f0, 12($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DC0 - lwc1       $f0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DC4 - swc1       $f0, 16($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DC8 - sw         $v1, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DCC - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DD0 - lw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DD4 - lw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DD8 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DDC - addiu      $sp, $sp, 96
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A183E4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A183E4 - addiu      $sp, $sp, -16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183E8 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183EC - sw         $s2, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183F0 - sw         $s1, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183F4 - sw         $s0, 0($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183F8 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183FC - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18400 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18404 - lw         $v1, 32($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18408 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1840C - beql       $v1, $zr, 0x08A18424
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18410 - addiu      $s0, $s0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18414 - andi       $a1, $s2, 255
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A18418 - jal        0x08A2B148
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1841C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18420 - addiu      $s0, $s0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18424 - slti       $v1, $s0, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A18428 - bne        $v1, $zr, 0x08A18404
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1842C - addiu      $s1, $s1, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18430 - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18434 - lw         $s2, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18438 - lw         $s1, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1843C - lw         $s0, 0($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18440 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18444 - addiu      $sp, $sp, 16
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A2B148
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B148 - lw         $v1, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B14C - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B150 - beq        $v1, $zr, 0x08A2B15C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B154 - nop
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B158 - sb         $a1, 41($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B15C - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B160 - nop
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89D0B64
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0B64 - addiu      $sp, $sp, -32
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B68 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B6C - sw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B70 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B74 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B78 - addiu      $a0, $s0, 72
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B7C - swc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B80 - lwc1       $f0, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B84 - swc1       $f0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B88 - addiu      $a1, $sp, 24
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0B8C - jal        0x08A19AD4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B90 - sw         $zr, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B94 - addiu      $a0, $s0, 216
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0B98 - jal        0x08A18378
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B9C - addiu      $a1, $sp, 24
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BA0 - lwc1       $f1, 972($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BA4 - lwc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BA8 - addiu      $a0, $s0, 656
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BAC - addiu      $a1, $sp, 24
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BB0 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BB4 - swc1       $f0, 972($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BB8 - lwc1       $f1, 976($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BBC - lwc1       $f0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BC0 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BC4 - swc1       $f0, 976($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BC8 - lwc1       $f1, 980($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BCC - lwc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BD0 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BD4 - swc1       $f0, 980($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BD8 - lwc1       $f1, 984($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BDC - lwc1       $f0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BE0 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0BE4 - jal        0x089D1DE0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BE8 - swc1       $f0, 984($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BEC - lwc1       $f1, 1132($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BF0 - lwc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BF4 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BF8 - swc1       $f0, 1132($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0BFC - lwc1       $f1, 1136($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C00 - lwc1       $f0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C04 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C08 - swc1       $f0, 1136($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C0C - lwc1       $f1, 1140($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C10 - lwc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C14 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C18 - swc1       $f0, 1140($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C1C - lwc1       $f1, 1144($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C20 - lwc1       $f0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C24 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C28 - swc1       $f0, 1144($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C2C - lwc1       $f1, 1152($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C30 - lwc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C34 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C38 - swc1       $f0, 1152($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C3C - lwc1       $f1, 1156($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C40 - lwc1       $f0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C44 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C48 - swc1       $f0, 1156($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C4C - lwc1       $f1, 1160($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C50 - lwc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C54 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C58 - swc1       $f0, 1160($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C5C - lwc1       $f1, 1164($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C60 - lwc1       $f0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C64 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C68 - swc1       $f0, 1164($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C6C - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C70 - lw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C74 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0C78 - addiu      $sp, $sp, 32
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A18378
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18378 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1837C - lw         $v1, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18380 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18384 - beql       $v1, $zr, 0x08A183D0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18388 - addiu      $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1838C - lwc1       $f1, 12($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18390 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18394 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18398 - swc1       $f0, 12($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1839C - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183A0 - lwc1       $f0, 16($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183A4 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183A8 - swc1       $f0, 16($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183AC - lwc1       $f1, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183B0 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183B4 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183B8 - swc1       $f0, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183BC - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183C0 - lwc1       $f0, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183C4 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183C8 - swc1       $f0, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183CC - addiu      $a2, $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A183D0 - slti       $v1, $a2, 9
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A183D4 - bne        $v1, $zr, 0x08A1837C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183D8 - addiu      $a0, $a0, 44
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183DC - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A183E0 - nop
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89D1DE0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1DE0 - lwc1       $f1, 60($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DE4 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DE8 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DEC - swc1       $f0, 60($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DF0 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DF4 - lwc1       $f0, 64($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DF8 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1DFC - swc1       $f0, 64($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E00 - lwc1       $f1, 68($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E04 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E08 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E0C - swc1       $f0, 68($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E10 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E14 - lwc1       $f0, 72($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E18 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E1C - swc1       $f0, 72($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E20 - lwc1       $f1, 76($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E24 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E28 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E2C - swc1       $f0, 76($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E30 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E34 - lwc1       $f0, 80($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E38 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E3C - swc1       $f0, 80($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E40 - lwc1       $f1, 84($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E44 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E48 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E4C - swc1       $f0, 84($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E50 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E54 - lwc1       $f0, 88($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E58 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E5C - swc1       $f0, 88($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E60 - lwc1       $f1, 144($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E64 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E68 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E6C - swc1       $f0, 144($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E70 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E74 - lwc1       $f0, 148($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E78 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E7C - swc1       $f0, 148($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E80 - lwc1       $f1, 152($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E84 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E88 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E8C - swc1       $f0, 152($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E90 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E94 - lwc1       $f0, 156($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E98 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1E9C - swc1       $f0, 156($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EA0 - lwc1       $f1, 160($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EA4 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EA8 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EAC - swc1       $f0, 160($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EB0 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EB4 - lwc1       $f0, 164($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EB8 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EBC - swc1       $f0, 164($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EC0 - lwc1       $f1, 168($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EC4 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EC8 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1ECC - swc1       $f0, 168($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1ED0 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1ED4 - lwc1       $f0, 172($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1ED8 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EDC - swc1       $f0, 172($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EE0 - lwc1       $f1, 228($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EE4 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EE8 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EEC - swc1       $f0, 228($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EF0 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EF4 - lwc1       $f0, 232($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EF8 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1EFC - swc1       $f0, 232($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F00 - lwc1       $f1, 236($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F04 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F08 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F0C - swc1       $f0, 236($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F10 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F14 - lwc1       $f0, 240($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F18 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F1C - swc1       $f0, 240($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F20 - lwc1       $f1, 244($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F24 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F28 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F2C - swc1       $f0, 244($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F30 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F34 - lwc1       $f0, 248($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F38 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F3C - swc1       $f0, 248($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F40 - lwc1       $f1, 252($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F44 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F48 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F4C - swc1       $f0, 252($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F50 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F54 - lwc1       $f0, 256($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F58 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F5C - swc1       $f0, 256($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F60 - lwc1       $f1, 16($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F64 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F68 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F6C - swc1       $f0, 16($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F70 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F74 - lwc1       $f0, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F78 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F7C - swc1       $f0, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F80 - lwc1       $f1, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F84 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F88 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F8C - swc1       $f0, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F90 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F94 - lwc1       $f0, 28($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F98 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1F9C - swc1       $f0, 28($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FA0 - lwc1       $f1, 296($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FA4 - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FA8 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FAC - swc1       $f0, 296($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FB0 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FB4 - lwc1       $f0, 300($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FB8 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FBC - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1FC0 - swc1       $f0, 300($a0)
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89A0EE0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0EE0 - addiu      $sp, $sp, -16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0EE4 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0EE8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0EEC - sw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0EF0 - addiu      $v0, $v0, 20260
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0EF4 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0EF8 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0EFC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F00 - sw         $v0, 0($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F04 - addiu      $a0, $s0, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F08 - addiu      $a1, $a1, -22484
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F0C - addiu      $a2, $a2, -22592
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F10 - addiu      $a3, $zr, 84 <=> li $a3, 84
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0F14 - jal        0x08804AE8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F18 - addiu      $t0, $zr, 3 <=> li $t0, 3
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F1C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F20 - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F24 - lw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F28 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F2C - addiu      $sp, $sp, 16
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A0F49C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F49C - addiu      $sp, $sp, -16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4A0 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4A4 - sw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4A8 - lui        $a1, 0x08A1 <=> li $a1, 0x08A10000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4AC - lui        $a2, 0x08A1 <=> li $a2, 0x08A10000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4B0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4B4 - addiu      $a1, $a1, -2120
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4B8 - addiu      $a2, $a2, -2216
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4BC - addiu      $a3, $zr, 64 <=> li $a3, 64
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0F4C0 - jal        0x08804AE8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4C4 - addiu      $t0, $zr, 4 <=> li $t0, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4C8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4CC - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4D0 - lw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4D4 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F4D8 - addiu      $sp, $sp, 16
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_8A0F7B8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F7B8 - addiu      $sp, $sp, -16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7BC - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7C0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7C4 - sw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7C8 - addiu      $v0, $v0, 25000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7CC - sw         $v0, 0($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7D0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7D4 - sw         $zr, 12($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0F7D8 - jal        0x08A2BC38
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7DC - addiu      $a0, $s0, 20
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7E0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7E4 - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7E8 - lw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7EC - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F7F0 - addiu      $sp, $sp, 16
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89D0018
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0018 - addiu      $sp, $sp, -96
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D001C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0020 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0024 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0028 - sw         $v0, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D002C - sw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0030 - lui        $v0, 0x4170 <=> li $v0, 0x41700000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0034 - sw         $v0, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0038 - sw         $v0, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D003C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0040 - lwc1       $f1, 19712($v0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0044 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0048 - addiu      $a0, $s0, 200
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D004C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0050 - lwc1       $f0, 19720($v0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0054 - swc1       $f1, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0058 - addiu      $a1, $sp, 68
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D005C - lui        $v0, 0x43E8 <=> li $v0, 0x43E80000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0060 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0064 - ori        $v0, $v0, -32768
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0068 - sw         $v0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D006C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0070 - lwc1       $f1, 19716($v0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0074 - swc1       $f0, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0078 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D007C - lui        $v0, 0x43E1 <=> li $v0, 0x43E10000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0080 - sw         $v0, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0084 - swc1       $f1, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0088 - jal        0x089A0DAC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D008C - swc1       $f0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0090 - addiu      $a0, $s0, 200
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0094 - jal        0x089A089C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0098 - addiu      $a1, $zr, 10 <=> li $a1, 10
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D009C - addiu      $a0, $s0, 200
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D00A0 - jal        0x089A0A68
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00A4 - addiu      $a1, $sp, 60
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00A8 - lwc1       $f0, 88($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00AC - lwc1       $f2, 80($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00B0 - lwc1       $f1, 84($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00B4 - swc1       $f0, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00B8 - lwc1       $f0, 92($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00BC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00C0 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00C4 - sw         $v0, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00C8 - swc1       $f2, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00CC - swc1       $f1, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00D0 - addiu      $a0, $s0, 456
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00D4 - addiu      $a1, $sp, 40
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00D8 - swc1       $f0, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D00DC - jal        0x08A2F450
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00E0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00E4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00E8 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00EC - sw         $v0, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00F0 - addiu      $a0, $s0, 456
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D00F4 - jal        0x08A2E9D0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D00FC - addiu      $a0, $s0, 456
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0100 - jal        0x08A2E9E8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0104 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0108 - addiu      $a0, $s0, 456
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D010C - jal        0x08A2E9D8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0110 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0114 - addiu      $a0, $s0, 456
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0118 - jal        0x08A2E9E0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D011C - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0120 - addiu      $a0, $s0, 80
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0124 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0128 - jal        0x0880DE68
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D012C - addiu      $a2, $zr, 117 <=> li $a2, 117
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0130 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0134 - addiu      $a0, $s0, 496
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0138 - jal        0x08A0F238
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D013C - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0140 - addiu      $a0, $s0, 496
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0144 - jal        0x08A0EE40
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0148 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D014C - addiu      $a0, $s0, 752
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0150 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0154 - jal        0x08A0F238
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0158 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D015C - addiu      $a0, $s0, 752
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0160 - jal        0x08A0EE40
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0164 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0168 - sb         $zr, 197($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D016C - sb         $zr, 198($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0170 - sw         $zr, 0($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0174 - sw         $zr, 4($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0178 - sw         $zr, 8($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D017C - sb         $zr, 198($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0180 - sb         $zr, 197($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0184 - lbu        $v0, 198($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0188 - addiu      $a0, $sp, 20
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D018C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0190 - ori        $v0, $v0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0194 - jal        0x089CEFE0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0198 - sb         $v0, 198($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D019C - lwc1       $f1, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01A0 - lwc1       $f0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01A4 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01A8 - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01AC - swc1       $f1, 64($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01B0 - swc1       $f0, 68($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01B4 - lwc1       $f1, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01B8 - lwc1       $f0, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01BC - sw         $v1, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01C4 - swc1       $f1, 72($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01C8 - swc1       $f0, 76($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01CC - sw         $v1, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01D0 - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01D4 - lw         $s0, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01D8 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89D01DC - addiu      $sp, $sp, 96
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89A0DAC
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0DAC - addiu      $sp, $sp, -48
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DB0 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DB4 - sw         $s2, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DB8 - sw         $s1, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DBC - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DC0 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DC4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DC8 - addiu      $a0, $a0, 13552
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DCC - addiu      $a1, $zr, 216 <=> li $a1, 216
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DD0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0DD4 - jal        0x08A30C38
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DD8 - sw         $s0, 0($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DDC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DE0 - addiu      $a0, $s2, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0DE4 - jal        0x08A2A64C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DE8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DEC - addiu      $a0, $s2, 88
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0DF0 - jal        0x08A2A64C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DF4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0DF8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0DFC - jal        0x08A2A64C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E00 - addiu      $a0, $s2, 172
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E04 - lwc1       $f1, 0($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E08 - lwc1       $f2, 4($s1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E0C - mtc1       $zr, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E10 - add.s      $f1, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E14 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E18 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E1C - sw         $v0, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E20 - add.s      $f0, $f0, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E24 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E28 - swc1       $f1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E2C - addiu      $a1, $sp, 28
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E30 - swc1       $f0, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E34 - sw         $zr, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0E38 - jal        0x089A092C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E3C - sw         $zr, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E40 - sw         $zr, 56($s2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E44 - sw         $zr, 64($s2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E48 - sw         $zr, 228($s2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E4C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E50 - sw         $zr, 236($s2)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E54 - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E58 - sw         $v1, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E5C - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E60 - lw         $s2, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E64 - lw         $s1, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E68 - lw         $s0, 0($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E6C - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0E70 - addiu      $sp, $sp, 48
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89A092C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A092C - addiu      $sp, $sp, -80
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0930 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0934 - sw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0938 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A093C - sw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0940 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0944 - sw         $v0, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0948 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A094C - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0950 - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0954 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0958 - swc1       $f1, 64($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A095C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0960 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0964 - lwc1       $f1, 8($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0968 - addiu      $a0, $s1, 16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A096C - swc1       $f1, 68($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0970 - lwc1       $f1, 12($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0974 - swc1       $f1, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0978 - lwc1       $f1, 16($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A097C - swc1       $f1, 76($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0980 - swc1       $f0, 72($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0984 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0988 - addiu      $a1, $sp, 60
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A098C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0990 - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0994 - sw         $v0, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0998 - lwc1       $f5, 4($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A099C - lui        $v0, 0x4220 <=> li $v0, 0x42200000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09A0 - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09A4 - swc1       $f5, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09A8 - lwc1       $f2, 8($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09AC - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09B0 - mtc1       $v0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09B4 - swc1       $f2, 48($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09B8 - lwc1       $f4, 12($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09BC - addiu      $a0, $s1, 100
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09C0 - addiu      $a1, $sp, 40
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09C4 - sub.s      $f2, $f4, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09C8 - swc1       $f4, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09CC - lwc1       $f3, 16($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09D0 - sub.s      $f2, $f2, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09D4 - swc1       $f3, 56($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09D8 - add.s      $f0, $f4, $f5
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09DC - mul.s      $f2, $f1, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09E0 - mul.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09E4 - sub.s      $f1, $f0, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09E8 - add.s      $f0, $f0, $f2
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09EC - swc1       $f1, 44($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A09F0 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09F4 - swc1       $f0, 52($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09F8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A09FC - addiu      $v0, $v0, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A00 - sw         $v0, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A04 - lwc1       $f1, 4($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A08 - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A0C - mtc1       $v0, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A10 - swc1       $f1, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A14 - lwc1       $f1, 8($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A18 - addiu      $a0, $s1, 184
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A1C - addiu      $a1, $sp, 20
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A20 - swc1       $f1, 28($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A24 - lwc1       $f1, 12($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A28 - sub.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A2C - swc1       $f1, 32($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A30 - lwc1       $f1, 16($s0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A34 - swc1       $f1, 36($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0A38 - jal        0x0899A1C8
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A3C - swc1       $f0, 24($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A40 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A44 - addiu      $v1, $v1, 19012
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A48 - sw         $v1, 20($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A4C - sw         $v1, 40($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A50 - sw         $v1, 60($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A54 - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A58 - lw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A5C - lw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A60 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A64 - addiu      $sp, $sp, 80
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89A089C
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A089C - addiu      $sp, $sp, -16
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08A0 - sw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08A4 - sw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08A8 - sw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08AC - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08B0 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08B4 - andi       $a1, $s0, 255
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A08B8 - jal        0x08A293A0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08BC - addiu      $a0, $s1, 4
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08C0 - andi       $a1, $s0, 255
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A08C4 - jal        0x08A293A0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08C8 - addiu      $a0, $s1, 88
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08CC - andi       $a1, $s0, 255
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A08D0 - jal        0x08A293A0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08D4 - addiu      $a0, $s1, 172
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08D8 - lw         $ra, 12($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08DC - lw         $s1, 8($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08E0 - lw         $s0, 4($sp)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08E4 - jr         $ra
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A08E8 - addiu      $sp, $sp, 16
02:49:39 DEBUG compiler - user_main - Compiling _S1_2_89A0A68
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0A68 - lwc1       $f1, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A6C - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A70 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A74 - swc1       $f0, 20($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A78 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A7C - lwc1       $f0, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A80 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A84 - swc1       $f0, 24($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A88 - lwc1       $f1, 28($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A8C - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A90 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A94 - swc1       $f0, 28($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A98 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0A9C - lwc1       $f0, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AA0 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AA4 - swc1       $f0, 32($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AA8 - lwc1       $f1, 36($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AAC - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AB0 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AB4 - swc1       $f0, 36($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AB8 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0ABC - lwc1       $f0, 40($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AC0 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AC4 - swc1       $f0, 40($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AC8 - lwc1       $f1, 44($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0ACC - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AD0 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AD4 - swc1       $f0, 44($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AD8 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0ADC - lwc1       $f0, 48($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AE0 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AE4 - swc1       $f0, 48($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AE8 - lwc1       $f1, 104($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AEC - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AF0 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AF4 - swc1       $f0, 104($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AF8 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0AFC - lwc1       $f0, 108($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B00 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B04 - swc1       $f0, 108($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B08 - lwc1       $f1, 112($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B0C - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B10 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B14 - swc1       $f0, 112($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B18 - lwc1       $f1, 4($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B1C - lwc1       $f0, 116($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B20 - add.s      $f0, $f0, $f1
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B24 - swc1       $f0, 116($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B28 - lwc1       $f1, 120($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B2C - lwc1       $f0, 0($a1)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B30 - add.s      $f0, $f1, $f0
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B34 - swc1       $f0, 120($a0)
02:49:39 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B38 - lwc1       $f1, 4($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B3C - lwc1       $f0, 124($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B40 - add.s      $f0, $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B44 - swc1       $f0, 124($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B48 - lwc1       $f1, 128($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B4C - lwc1       $f0, 0($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B50 - add.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B54 - swc1       $f0, 128($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B58 - lwc1       $f1, 4($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B5C - lwc1       $f0, 132($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B60 - add.s      $f0, $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B64 - swc1       $f0, 132($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B68 - lwc1       $f1, 188($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B6C - lwc1       $f0, 0($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B70 - add.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B74 - swc1       $f0, 188($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B78 - lwc1       $f1, 4($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B7C - lwc1       $f0, 192($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B80 - add.s      $f0, $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B84 - swc1       $f0, 192($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B88 - lwc1       $f1, 196($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B8C - lwc1       $f0, 0($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B90 - add.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B94 - swc1       $f0, 196($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B98 - lwc1       $f1, 4($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0B9C - lwc1       $f0, 200($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BA0 - add.s      $f0, $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BA4 - swc1       $f0, 200($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BA8 - lwc1       $f1, 204($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BAC - lwc1       $f0, 0($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BB0 - add.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BB4 - swc1       $f0, 204($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BB8 - lwc1       $f1, 4($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BBC - lwc1       $f0, 208($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BC0 - add.s      $f0, $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BC4 - swc1       $f0, 208($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BC8 - lwc1       $f1, 212($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BCC - lwc1       $f0, 0($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BD0 - add.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BD4 - swc1       $f0, 212($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BD8 - lwc1       $f1, 4($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BDC - lwc1       $f0, 216($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BE0 - add.s      $f0, $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BE4 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BE8 - swc1       $f0, 216($a0)
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A2E9E8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E9E8 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E9EC - sb         $a1, 33($a0)
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A0F238
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F238 - addiu      $sp, $sp, -144
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F23C - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F240 - sw         $s2, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F244 - sw         $s1, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0F248 - beq        $a1, $zr, 0x08A0F264
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F24C - sw         $s0, 0($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0F250 - beql       $a2, $zr, 0x08A0F25C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F254 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F258 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A0F25C - b          0x08A0F26C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F260 - sll        $v0, $v0, 0x0005
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F264 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F268 - sll        $v0, $v0, 0x0005
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F26C - addu       $v0, $v0, $sp
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F270 - addiu      $s0, $v0, 48
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F274 - lui        $v0, 0x4040 <=> li $v0, 0x40400000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F278 - sw         $v0, 48($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F27C - sw         $v0, 88($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F280 - sw         $v0, 120($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F284 - lui        $v0, 0x4100 <=> li $v0, 0x41000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F288 - sw         $v0, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F28C - sw         $v0, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F290 - sw         $v0, 80($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F294 - sw         $v0, 112($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F298 - sw         $v0, 132($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F29C - lui        $v0, 0x4120 <=> li $v0, 0x41200000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2A0 - sw         $v0, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2A4 - sw         $v0, 84($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2A8 - sw         $v0, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2AC - sw         $v0, 124($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2B0 - sw         $v0, 128($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2B4 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2B8 - sw         $v0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2BC - lui        $v0, 0x4130 <=> li $v0, 0x41300000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2C0 - sw         $v0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2C4 - lui        $v0, 0x40C0 <=> li $v0, 0x40C00000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2C8 - sw         $v0, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2CC - sw         $v0, 140($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2D0 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2D4 - sw         $v0, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2D8 - lui        $v0, 0x4080 <=> li $v0, 0x40800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2DC - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2E0 - sw         $zr, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2E4 - sw         $zr, 92($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2E8 - sw         $zr, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2EC - sw         $zr, 116($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2F0 - sw         $zr, 136($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2F4 - sw         $v0, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F2F8 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F2FC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F300 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F304 - sw         $v0, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F308 - lui        $v0, 0x4130 <=> li $v0, 0x41300000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F30C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F310 - sw         $v0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F314 - sw         $v0, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F318 - addiu      $a0, $a0, 13552
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F31C - addiu      $a1, $zr, 273 <=> li $a1, 273
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F320 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F324 - sw         $zr, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0F328 - jal        0x08A30C38
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F32C - sw         $zr, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F330 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F334 - addiu      $a0, $s1, 20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F338 - addiu      $a2, $sp, 28
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0F33C - jal        0x08A2BB3C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F340 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0F344 - jal        0x08814AC0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F348 - sw         $zr, 4($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F34C - lui        $v1, 0x422C <=> li $v1, 0x422C0000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0F350 - bltz       $v0, 0x08A0F364
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F354 - mtc1       $v1, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F358 - mtc1       $v0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0F35C - b          0x08A0F37C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F360 - cvt.s.w    $f0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F364 - srl        $a0, $v0, 0x0001
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F368 - andi       $v1, $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F36C - or         $a0, $a0, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F370 - mtc1       $a0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F374 - cvt.s.w    $f0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F378 - add.s      $f0, $f0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F37C - mul.s      $f1, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F380 - lui        $a0, 0x447A <=> li $a0, 0x447A0000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F384 - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F388 - mtc1       $a0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F38C - div.s      $f1, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F390 - mtc1       $v1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F394 - c.le.s     $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F398 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0F39C - bc1tl      0x08A0F3B0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3A0 - sub.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F3A4 - trunc.w.s  $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0F3A8 - b          0x08A0F3C0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3AC - mfc1       $v1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F3B0 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3B4 - trunc.w.s  $f0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3B8 - mfc1       $a0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3BC - or         $v1, $a0, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0F3C0 - sw         $v1, 8($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3C4 - addiu      $v1, $zr, 8 <=> li $v1, 8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3C8 - sw         $v1, 12($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3CC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3D0 - sb         $zr, 16($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3D4 - addiu      $v1, $v1, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3D8 - sw         $v1, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3DC - lwc1       $f0, 32($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3E0 - lwc1       $f2, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3E4 - lwc1       $f1, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3E8 - addiu      $s2, $s2, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3EC - add.s      $f0, $f0, $f2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3F0 - sltiu      $v1, $s2, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3F4 - addiu      $s0, $s0, 8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3F8 - swc1       $f0, 32($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F3FC - lwc1       $f0, 36($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F400 - add.s      $f0, $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F404 - swc1       $f0, 36($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F408 - lwc1       $f0, 40($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F40C - add.s      $f0, $f0, $f2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F410 - swc1       $f0, 40($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F414 - lwc1       $f0, 44($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F418 - add.s      $f0, $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F41C - swc1       $f0, 44($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A0F420 - bne        $v1, $zr, 0x08A0F2FC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F424 - addiu      $s1, $s1, 64
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F428 - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F42C - lw         $s2, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F430 - lw         $s1, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F434 - lw         $s0, 0($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F438 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0F43C - addiu      $sp, $sp, 144
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A0EE40
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0EE40 - addiu      $sp, $sp, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE44 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE48 - sw         $s2, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE4C - sw         $s1, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE50 - sw         $s0, 0($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE54 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE58 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE5C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0EE60 - andi       $a1, $s2, 255
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0EE64 - jal        0x08A2B148
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE68 - addiu      $a0, $s0, 20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE6C - addiu      $s1, $s1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE70 - sltiu      $v1, $s1, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A0EE74 - bne        $v1, $zr, 0x08A0EE60
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE78 - addiu      $s0, $s0, 64
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE7C - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE80 - lw         $s2, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE84 - lw         $s1, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE88 - lw         $s0, 0($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE8C - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE90 - addiu      $sp, $sp, 16
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_89CEFE0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CEFE0 - addiu      $sp, $sp, -48
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEFE4 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEFE8 - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEFEC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEFF0 - addiu      $a0, $sp, 28
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CEFF4 - jal        0x089A0BEC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEFF8 - addiu      $a1, $a1, 200
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CEFFC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF000 - addiu      $v1, $v1, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF004 - sw         $v1, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF008 - lwc1       $f0, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF00C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF010 - swc1       $f0, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF014 - lwc1       $f0, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF018 - swc1       $f0, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF01C - lwc1       $f0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF020 - swc1       $f0, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF024 - lwc1       $f0, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF028 - swc1       $f0, 16($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF02C - sw         $v1, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF030 - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF034 - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF038 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89CF03C - addiu      $sp, $sp, 48
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_89A0BEC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0BEC - addiu      $sp, $sp, -80
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BF0 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BF4 - sw         $s1, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BF8 - sw         $s0, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0BFC - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C00 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C04 - addiu      $a0, $sp, 60
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0C08 - jal        0x0898ABFC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C0C - addiu      $a1, $s0, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C10 - addiu      $a0, $sp, 40
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0C14 - jal        0x0898ABFC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C18 - addiu      $a1, $s0, 88
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C1C - lwc1       $f0, 48($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C20 - lwc1       $f2, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C24 - c.lt.s     $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C28 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A0C2C - bc1fl      0x089A0C34
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C30 - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0C34 - lwc1       $f1, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C38 - lwc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C3C - c.lt.s     $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C40 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A0C44 - bc1fl      0x089A0C4C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C48 - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0C4C - swc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C50 - swc1       $f2, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C54 - lwc1       $f0, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C58 - lwc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C5C - c.ngt.s    $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C60 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A0C64 - bc1tl      0x089A0C6C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C68 - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0C6C - lwc1       $f1, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C70 - lwc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C74 - c.ngt.s    $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C78 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A0C7C - bc1tl      0x089A0C84
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C80 - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0C84 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C88 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C8C - swc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C90 - swc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C94 - addiu      $a1, $s0, 172
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0C98 - sw         $v0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0C9C - jal        0x0898ABFC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CA0 - addiu      $a0, $sp, 20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CA4 - lwc1       $f0, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CA8 - lwc1       $f2, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CAC - c.lt.s     $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CB0 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A0CB4 - bc1fl      0x089A0CBC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CB8 - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0CBC - lwc1       $f1, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CC0 - lwc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CC4 - c.lt.s     $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CC8 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A0CCC - bc1fl      0x089A0CD4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CD0 - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0CD4 - swc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CD8 - swc1       $f2, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CDC - lwc1       $f0, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CE0 - lwc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CE4 - c.ngt.s    $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CE8 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A0CEC - bc1tl      0x089A0CF4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CF0 - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0CF4 - lwc1       $f1, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CF8 - lwc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0CFC - c.ngt.s    $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D00 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A0D04 - bc1tl      0x089A0D0C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D08 - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0D0C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D10 - addiu      $v1, $v1, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D14 - swc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D18 - swc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D1C - sw         $v1, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D20 - sw         $v1, 0($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D24 - lwc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D28 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D2C - swc1       $f0, 4($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D30 - lwc1       $f0, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D34 - swc1       $f0, 8($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D38 - lwc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D3C - swc1       $f0, 12($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D40 - lwc1       $f0, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D44 - swc1       $f0, 16($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D48 - sw         $v1, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D4C - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D50 - lw         $s1, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D54 - lw         $s0, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D58 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0D5C - addiu      $sp, $sp, 80
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_89C3534
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C3534 - addiu      $sp, $sp, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3538 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C353C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3540 - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3544 - addiu      $v0, $v0, 20488
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3548 - sw         $v0, 0($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C354C - sb         $zr, 68($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3550 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3554 - sw         $zr, 112($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3558 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C355C - sw         $v0, 128($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3560 - sw         $zr, 132($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3564 - sw         $zr, 136($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3568 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C356C - sw         $v0, 140($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3570 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3574 - sw         $v0, 144($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3578 - jal        0x08A2A82C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C357C - addiu      $a0, $s0, 148
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3580 - jal        0x08A2A82C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3584 - addiu      $a0, $s0, 232
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3588 - sb         $zr, 328($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C358C - addiu      $a0, $s0, 376
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3590 - jal        0x08A18960
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3594 - sw         $zr, 372($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3598 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C359C - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35A0 - sw         $v0, 520($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35A4 - sw         $zr, 524($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35A8 - sw         $zr, 528($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35AC - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35B0 - sw         $v0, 532($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35B4 - sw         $v0, 536($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C35B8 - jal        0x08A2B0CC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35BC - addiu      $a0, $s0, 540
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C35C0 - jal        0x08A2B0CC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35C4 - addiu      $a0, $s0, 572
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C35C8 - jal        0x08A2F4F8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35CC - addiu      $a0, $s0, 604
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C35D0 - jal        0x08A2A82C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35D4 - addiu      $a0, $s0, 780
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35D8 - sb         $zr, 864($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35DC - sw         $zr, 908($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35E0 - addiu      $v0, $zr, 255 <=> li $v0, 255
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35E4 - sb         $v0, 972($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35E8 - sb         $zr, 973($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35EC - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35F0 - sh         $v0, 316($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35F4 - sh         $v0, 776($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35F8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C35FC - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3600 - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3604 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3608 - addiu      $sp, $sp, 16
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A18960
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18960 - addiu      $sp, $sp, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18964 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18968 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1896C - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18970 - addiu      $v0, $v0, 25072
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18974 - sw         $v0, 0($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18978 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1897C - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18980 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18984 - sw         $zr, 4($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18988 - addiu      $a0, $s0, 12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1898C - addiu      $a1, $a1, -17352
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18990 - addiu      $a2, $a2, -17444
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18994 - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A18998 - jal        0x08804AE8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1899C - addiu      $t0, $zr, 3 <=> li $t0, 3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A189A0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A189A4 - addiu      $v0, $v0, 25060
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A189A8 - sw         $v0, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A189AC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A189B0 - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A189B4 - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A189B8 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A189BC - addiu      $sp, $sp, 16
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_89C304C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C304C - addiu      $sp, $sp, -160
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3050 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3054 - sw         $s1, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3058 - sw         $s0, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C305C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3060 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3064 - sw         $v0, 140($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3068 - sw         $v0, 120($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C306C - sw         $v0, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3070 - sw         $v0, 80($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3074 - lui        $v0, 0xC170 <=> li $v0, 0xC1700000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3078 - sw         $v0, 144($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C307C - lui        $v0, 0x4321 <=> li $v0, 0x43210000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3080 - sw         $v0, 152($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3084 - lui        $v0, 0x4300 <=> li $v0, 0x43000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3088 - sw         $v0, 156($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C308C - lui        $v0, 0x4330 <=> li $v0, 0x43300000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3090 - sw         $v0, 132($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3094 - lui        $v0, 0x4310 <=> li $v0, 0x43100000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3098 - sw         $v0, 136($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C309C - lui        $v0, 0x42E4 <=> li $v0, 0x42E40000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30A0 - sw         $zr, 148($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30A4 - sw         $v0, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30A8 - lui        $v0, 0x4200 <=> li $v0, 0x42000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30AC - sw         $v0, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30B0 - lui        $v0, 0x43EC <=> li $v0, 0x43EC0000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30B4 - sw         $v0, 112($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30B8 - lui        $v0, 0x42A6 <=> li $v0, 0x42A60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30BC - sw         $v0, 116($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30C0 - lui        $v0, 0x4314 <=> li $v0, 0x43140000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30C4 - sw         $v0, 84($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30C8 - lui        $v0, 0x4250 <=> li $v0, 0x42500000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30CC - sw         $v0, 88($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30D0 - lui        $v0, 0x43E6 <=> li $v0, 0x43E60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30D4 - sw         $v0, 92($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30D8 - lui        $v0, 0x4280 <=> li $v0, 0x42800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30DC - sw         $v0, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30E0 - lwc1       $f2, 144($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30E4 - lwc1       $f1, 148($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30E8 - sw         $zr, 124($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30EC - sw         $zr, 128($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30F0 - swc1       $f2, 132($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30F4 - lwc1       $f0, 152($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30F8 - swc1       $f1, 136($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C30FC - addiu      $v1, $sp, 68
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3100 - swc1       $f0, 140($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3104 - lwc1       $f0, 156($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3108 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C310C - addiu      $v0, $zr, 12 <=> li $v0, 12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C3110 - beq        $v1, $zr, 0x089C3128
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3114 - swc1       $f0, 144($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile 0x89C3118 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:40 DEBUG compiler - user_main - Replacing CodeSequence at 0x089C3118-0x089C3124 by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C3128 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C312C - addiu      $a0, $a0, 13552
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3130 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3134 - jal        0x08A30C38
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3138 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C313C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3140 - sw         $v0, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3144 - addiu      $a0, $a0, 13552
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3148 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C314C - jal        0x08A30C38
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3150 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3154 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3158 - sw         $v0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C315C - addiu      $a0, $a0, 13552
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3160 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3164 - jal        0x08A30C38
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3168 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C316C - lwc1       $f13, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3170 - lwc1       $f0, 116($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3174 - lwc1       $f12, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3178 - lwc1       $f1, 112($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C317C - sub.s      $f15, $f0, $f13
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3180 - sw         $v0, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3184 - addiu      $a0, $s0, 376
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3188 - addiu      $a1, $sp, 68
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C318C - jal        0x08A192D8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3190 - sub.s      $f14, $f1, $f12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3194 - lwc1       $f0, 92($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3198 - lwc1       $f2, 84($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C319C - lwc1       $f1, 88($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31A0 - swc1       $f0, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31A4 - lwc1       $f0, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31A8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31AC - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31B0 - sw         $v0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31B4 - swc1       $f2, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31B8 - swc1       $f1, 48($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31BC - addiu      $a0, $s0, 604
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31C0 - addiu      $a1, $sp, 40
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31C4 - swc1       $f0, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C31C8 - jal        0x08A2F450
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31CC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31D0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31D4 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31D8 - sw         $v0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31DC - addiu      $a0, $s0, 604
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C31E0 - jal        0x08A2E9D0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31E4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31E8 - addiu      $a0, $s0, 604
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C31EC - jal        0x08A2E9D8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31F0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31F4 - addiu      $a0, $s0, 604
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C31F8 - jal        0x08A2E9E0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C31FC - addiu      $a1, $zr, 3 <=> li $a1, 3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3200 - addiu      $a0, $s0, 644
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3204 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3208 - jal        0x0880DE68
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C320C - addiu      $a2, $zr, 117 <=> li $a2, 117
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3210 - jal        0x08A2A9B4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3214 - addiu      $a0, $s0, 540
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3218 - jal        0x08A2A9B4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C321C - addiu      $a0, $s0, 572
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3220 - lui        $s1, 0x0A44 <=> li $s1, 0x0A440000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3224 - addiu      $s1, $s1, 13552
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3228 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C322C - addiu      $a1, $zr, 17564 <=> li $a1, 17564
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3230 - jal        0x08A30140
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3234 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3238 - sh         $v0, 776($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C323C - seh        $a1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3240 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C3244 - bnel       $a1, $v0, 0x089C326C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3248 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C324C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3250 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3254 - sw         $v0, 80($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3258 - sw         $v0, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C325C - sw         $v0, 120($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3260 - sw         $v0, 140($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C3264 - b          0x089C3428
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3268 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C326C - addiu      $a2, $sp, 64
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C3270 - jal        0x08A30044
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3274 - addiu      $a3, $sp, 60
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C3278 - bnel       $v0, $zr, 0x089C32A0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C327C - lw         $a1, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C3280 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3284 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3288 - sw         $v0, 80($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C328C - sw         $v0, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3290 - sw         $v0, 120($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3294 - sw         $v0, 140($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C3298 - b          0x089C3428
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C329C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C32A0 - addiu      $a0, $s0, 780
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32A4 - addiu      $a2, $sp, 120
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32A8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C32AC - jal        0x08A2A340
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32B0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32B4 - sb         $zr, 864($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C32B8 - jal        0x08814AC0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32BC - sw         $zr, 908($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32C0 - lui        $v1, 0x43B4 <=> li $v1, 0x43B40000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C32C4 - bltz       $v0, 0x089C32D8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32C8 - mtc1       $v1, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32CC - mtc1       $v0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C32D0 - b          0x089C32F0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32D4 - cvt.s.w    $f0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C32D8 - srl        $v1, $v0, 0x0001
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32DC - andi       $v0, $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32E0 - or         $v1, $v1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32E4 - mtc1       $v1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32E8 - cvt.s.w    $f0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32EC - add.s      $f0, $f0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C32F0 - mul.s      $f1, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32F4 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32F8 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C32FC - mtc1       $v1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3300 - div.s      $f1, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3304 - mtc1       $v0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3308 - c.le.s     $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C330C - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C3310 - bc1tl      0x089C3324
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3314 - sub.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C3318 - trunc.w.s  $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C331C - b          0x089C3334
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3320 - mfc1       $v0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C3324 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3328 - trunc.w.s  $f0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C332C - mfc1       $v1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3330 - or         $v0, $v1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C3334 - sw         $v0, 324($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3338 - addiu      $v0, $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C333C - sw         $v0, 320($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3340 - sb         $zr, 328($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3344 - sw         $zr, 372($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3348 - sb         $zr, 972($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C334C - sb         $zr, 973($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3350 - addiu      $v0, $zr, 2500 <=> li $v0, 2500
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3354 - sw         $v0, 64($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3358 - sw         $zr, 52($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C335C - sw         $zr, 56($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3360 - sw         $zr, 60($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3364 - sb         $zr, 973($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3368 - sb         $zr, 972($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C336C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3370 - sw         $v0, 116($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3374 - sw         $zr, 120($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3378 - sw         $zr, 124($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C337C - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3380 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3384 - sw         $v1, 764($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3388 - addiu      $v0, $zr, 78 <=> li $v0, 78
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C338C - sw         $v0, 768($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3390 - addiu      $v0, $zr, 13 <=> li $v0, 13
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3394 - sw         $v0, 772($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3398 - sh         $v1, 316($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C339C - addiu      $a0, $s0, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33A0 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C33A4 - jal        0x088178BC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33A8 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33AC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33B0 - lui        $v0, 0x0B00 <=> li $v0, 0x0B000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33B4 - sw         $v0, 48($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33B8 - addiu      $a0, $s0, 912
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33BC - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C33C0 - jal        0x088178BC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33C4 - addu       $a3, $a1, $zr <=> move $a3, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33C8 - lui        $v0, 0x0B00 <=> li $v0, 0x0B000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33CC - sw         $v0, 956($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33D0 - lbu        $v0, 973($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33D4 - addiu      $a0, $sp, 20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33D8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33DC - ori        $v0, $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C33E0 - jal        0x089C14DC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33E4 - sb         $v0, 973($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33E8 - lwc1       $f1, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33EC - lwc1       $f0, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33F0 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33F4 - addiu      $v1, $v1, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33F8 - swc1       $f1, 524($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C33FC - swc1       $f0, 528($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3400 - lwc1       $f1, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3404 - lwc1       $f0, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3408 - sw         $v1, 80($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C340C - sw         $v1, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3410 - swc1       $f1, 532($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3414 - swc1       $f0, 536($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3418 - sw         $v1, 140($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C341C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3420 - sw         $v1, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3424 - sw         $v1, 120($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C3428 - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C342C - lw         $s1, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3430 - lw         $s0, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3434 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C3438 - addiu      $sp, $sp, 160
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A192D8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A192D8 - addiu      $sp, $sp, -96
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192DC - sw         $ra, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192E0 - sw         $s4, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192E4 - sw         $s3, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192E8 - sw         $s2, 48($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192EC - sw         $s1, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192F0 - sw         $s0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192F4 - swc1       $f25, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192F8 - swc1       $f24, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A192FC - swc1       $f23, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19300 - swc1       $f22, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19304 - swc1       $f21, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19308 - swc1       $f20, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1930C - mov.s      $f25, $f12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19310 - mov.s      $f23, $f14
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19314 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19318 - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1931C - mov.s      $f24, $f13
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19320 - mov.s      $f22, $f15
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19324 - add.s      $f21, $f25, $f23
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19328 - addiu      $s2, $s4, 12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1932C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19330 - addu       $s0, $s3, $zr <=> move $s0, $s3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19334 - add.s      $f20, $f24, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19338 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1933C - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19340 - swc1       $f25, 80($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19344 - swc1       $f24, 84($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19348 - swc1       $f21, 88($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1934C - swc1       $f20, 92($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19350 - sw         $v0, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19354 - lw         $a1, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19358 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1935C - addiu      $a2, $sp, 76
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A19360 - jal        0x08A2BB3C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19364 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19368 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1936C - addiu      $v1, $v1, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19370 - sw         $v1, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19374 - addiu      $s1, $s1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19378 - slti       $v1, $s1, 3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1937C - addiu      $s0, $s0, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A19380 - bne        $v1, $zr, 0x08A19338
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19384 - addiu      $s2, $s2, 44
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19388 - lw         $a0, 4($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1938C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A19390 - beql       $a0, $v1, 0x08A193C8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19394 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A19398 - beql       $a0, $zr, 0x08A193A8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1939C - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A193A0 - b          0x08A193E4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193A4 - lw         $a0, 4($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A193A8 - mov.s      $f12, $f25
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193AC - mov.s      $f13, $f24
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193B0 - mov.s      $f14, $f23
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193B4 - mov.s      $f15, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A193B8 - jal        0x08A18D14
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193BC - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A193C0 - b          0x08A193E0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193C4 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A193C8 - mov.s      $f12, $f25
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193CC - mov.s      $f13, $f24
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193D0 - mov.s      $f14, $f23
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193D4 - mov.s      $f15, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A193D8 - jal        0x08A18AD0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193DC - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A193E0 - lw         $a0, 4($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A193E4 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A193E8 - beql       $a0, $v1, 0x08A19410
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193EC - lwc1       $f1, 80($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A193F0 - beql       $a0, $zr, 0x08A19400
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193F4 - lwc1       $f1, 76($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A193F8 - b          0x08A19420
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A193FC - lw         $ra, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19400 - lwc1       $f0, 68($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19404 - sub.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A19408 - b          0x08A1941C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1940C - swc1       $f0, 8($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19410 - lwc1       $f0, 72($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19414 - sub.s      $f0, $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19418 - swc1       $f0, 8($s4)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1941C - lw         $ra, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19420 - lw         $s4, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19424 - lw         $s3, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19428 - lw         $s2, 48($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1942C - lw         $s1, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19430 - lw         $s0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19434 - lwc1       $f25, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19438 - lwc1       $f24, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1943C - lwc1       $f23, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19440 - lwc1       $f22, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19444 - lwc1       $f21, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19448 - lwc1       $f20, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1944C - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19450 - addiu      $sp, $sp, 96
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A18D14
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18D14 - addiu      $sp, $sp, -64
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D18 - sw         $ra, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D1C - sw         $s1, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D20 - sw         $s0, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D24 - swc1       $f30, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D28 - swc1       $f29, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D2C - swc1       $f28, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D30 - swc1       $f27, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D34 - swc1       $f26, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D38 - swc1       $f25, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D3C - swc1       $f24, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D40 - swc1       $f23, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D44 - swc1       $f22, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D48 - swc1       $f21, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D4C - swc1       $f20, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D50 - lw         $v1, 0($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D54 - mtc1       $zr, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D58 - mov.s      $f30, $f12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D5C - mov.s      $f29, $f13
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D60 - mov.s      $f28, $f14
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D64 - mov.s      $f27, $f15
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D68 - addiu      $s0, $a0, 12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D6C - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D70 - mov.s      $f21, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18D74 - beq        $v1, $zr, 0x08A18DAC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D78 - mov.s      $f20, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D7C - lhu        $v1, 8($v1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18D80 - bltzl      $v1, 0x08A18D94
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D84 - srl        $a0, $v1, 0x0001
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18D88 - mtc1       $v1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18D8C - b          0x08A18DA8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D90 - cvt.s.w    $f21, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18D94 - andi       $v1, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D98 - or         $a0, $a0, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18D9C - mtc1       $a0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DA0 - cvt.s.w    $f21, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DA4 - add.s      $f21, $f21, $f21
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18DA8 - add.s      $f22, $f22, $f21
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18DAC - lw         $v1, 8($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18DB0 - beql       $v1, $zr, 0x08A18DEC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DB4 - sub.s      $f0, $f28, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18DB8 - lhu        $v1, 8($v1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18DBC - bltzl      $v1, 0x08A18DD0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DC0 - srl        $a0, $v1, 0x0001
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18DC4 - mtc1       $v1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18DC8 - b          0x08A18DE4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DCC - cvt.s.w    $f20, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18DD0 - andi       $v1, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DD4 - or         $a0, $a0, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DD8 - mtc1       $a0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DDC - cvt.s.w    $f20, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DE0 - add.s      $f20, $f20, $f20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18DE4 - add.s      $f22, $f22, $f20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DE8 - sub.s      $f0, $f28, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18DEC - mtc1       $zr, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DF0 - c.lt.s     $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DF4 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18DF8 - bc1fl      0x08A18E00
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18DFC - mov.s      $f1, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18E00 - c.ngt.s    $f22, $f28
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E04 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18E08 - bc1tl      0x08A18E54
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E0C - add.s      $f3, $f30, $f21
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18E10 - mtc1       $zr, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E14 - c.ngt.s    $f22, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E18 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18E1C - bc1t       0x08A18E50
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E20 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E24 - div.s      $f0, $f21, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A18E28 - jal        0x088169DC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E2C - mul.s      $f12, $f28, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E30 - div.s      $f0, $f20, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E34 - mul.s      $f12, $f28, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E38 - mtc1       $v0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A18E3C - jal        0x088169DC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E40 - cvt.s.w    $f21, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E44 - mtc1       $v0, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E48 - cvt.s.w    $f20, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E4C - mtc1       $zr, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18E50 - add.s      $f3, $f30, $f21
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18E54 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E58 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E5C - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E60 - add.s      $f2, $f1, $f3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18E64 - lw         $v1, 0($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18E68 - bne        $v1, $zr, 0x08A18E78
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E6C - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18E70 - b          0x08A18EDC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E74 - sw         $zr, 32($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A18E78 - beql       $a2, $a1, 0x08A18EB8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E7C - mov.s      $f26, $f2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A18E80 - beql       $a2, $a0, 0x08A18EA8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E84 - mov.s      $f26, $f3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A18E88 - beql       $a2, $zr, 0x08A18E98
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E8C - mov.s      $f26, $f30
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A18E90 - b          0x08A18EC8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E94 - add.s      $f0, $f26, $f24
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18E98 - mov.s      $f25, $f29
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18E9C - mov.s      $f24, $f21
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18EA0 - b          0x08A18EC4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EA4 - mov.s      $f23, $f27
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18EA8 - mov.s      $f25, $f29
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EAC - mov.s      $f24, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A18EB0 - b          0x08A18EC4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EB4 - mov.s      $f23, $f27
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18EB8 - mov.s      $f25, $f29
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EBC - mov.s      $f24, $f20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EC0 - mov.s      $f23, $f27
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18EC4 - add.s      $f0, $f26, $f24
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18EC8 - swc1       $f26, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18ECC - swc1       $f25, 16($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18ED0 - swc1       $f0, 20($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18ED4 - add.s      $f0, $f25, $f23
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18ED8 - swc1       $f0, 24($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A18EDC - addiu      $a2, $a2, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EE0 - slti       $v1, $a2, 3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EE4 - addiu      $s1, $s1, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A18EE8 - bne        $v1, $zr, 0x08A18E64
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EEC - addiu      $s0, $s0, 44
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EF0 - lw         $ra, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EF4 - lw         $s1, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EF8 - lw         $s0, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18EFC - lwc1       $f30, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F00 - lwc1       $f29, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F04 - lwc1       $f28, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F08 - lwc1       $f27, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F0C - lwc1       $f26, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F10 - lwc1       $f25, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F14 - lwc1       $f24, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F18 - lwc1       $f23, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F1C - lwc1       $f22, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F20 - lwc1       $f21, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F24 - lwc1       $f20, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F28 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A18F2C - addiu      $sp, $sp, 64
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A30140
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30140 - addiu      $sp, $sp, -48
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30144 - sw         $ra, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30148 - sw         $s4, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3014C - sw         $s3, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30150 - sw         $s2, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30154 - sw         $s1, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30158 - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3015C - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30160 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30164 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30168 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3016C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30170 - lw         $v1, 48($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30174 - bnel       $v1, $s3, 0x08A30184
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30178 - addiu      $a1, $a1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3017C - b          0x08A30190
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30180 - seh        $v0, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30184 - sltiu      $v1, $a1, 24
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A30188 - bne        $v1, $zr, 0x08A30170
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3018C - addiu      $a0, $a0, 60
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30190 - seh        $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30194 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30198 - beql       $a0, $v1, 0x08A301C0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3019C - seh        $s2, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A301A0 - sll        $v1, $a0, 0x0004
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301A4 - subu       $v1, $v1, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301A8 - sll        $v1, $v1, 0x0002
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301AC - addu       $a0, $v1, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301B0 - lw         $v1, 60($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301B4 - addiu      $v1, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A301B8 - b          0x08A30304
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301BC - sw         $v1, 60($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A301C0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301C4 - addu       $v1, $s4, $zr <=> move $v1, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A301C8 - lw         $v0, 44($v1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A301CC - bnel       $v0, $zr, 0x08A301DC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301D0 - addiu      $a0, $a0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A301D4 - b          0x08A301E8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301D8 - seh        $s2, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A301DC - sltiu      $v0, $a0, 24
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A301E0 - bne        $v0, $zr, 0x08A301C8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301E4 - addiu      $v1, $v1, 60
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A301E8 - seh        $v1, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301EC - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A301F0 - bne        $v1, $v0, 0x08A30200
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301F4 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A301F8 - b          0x08A30308
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A301FC - lw         $ra, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A30200 - jal        0x08814954
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30204 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30208 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3020C - jal        0x08813FE4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30210 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30214 - jal        0x08815410
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30218 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3021C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30220 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30224 - jal        0x08815724
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30228 - addiu      $a2, $zr, 128 <=> li $a2, 128
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3022C - beq        $s0, $zr, 0x08A302A0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30230 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30234 - jal        0x08814954
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30238 - sw         $s1, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3023C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30240 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30244 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30248 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3024C - jal        0x08814350
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30250 - addu       $t0, $s1, $zr <=> move $t0, $s1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30254 - jal        0x08814954
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30258 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3025C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30260 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30264 - jal        0x088140A4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30268 - addiu      $a2, $sp, 44
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3026C - seh        $s0, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30270 - sll        $v0, $s0, 0x0004
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30274 - subu       $v0, $v0, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30278 - sll        $v0, $v0, 0x0002
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3027C - addu       $v0, $v0, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30280 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30284 - sw         $v1, 44($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30288 - addiu      $a2, $v0, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3028C - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30290 - jal        0x08A30324
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30294 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30298 - b          0x08A302E4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3029C - sll        $v1, $s0, 0x0004
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A302A0 - jal        0x08814954
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302A4 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302AC - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302B0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302B4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A302B8 - jal        0x08814350
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302BC - addu       $t0, $s1, $zr <=> move $t0, $s1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302C0 - seh        $s0, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302C4 - sll        $v1, $s0, 0x0004
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302C8 - subu       $v1, $v1, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302CC - sll        $v1, $v1, 0x0002
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302D0 - addu       $v1, $v1, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302D4 - sw         $v0, 52($v1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302D8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302DC - sw         $v0, 44($v1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302E0 - sll        $v1, $s0, 0x0004
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A302E4 - subu       $v1, $v1, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302E8 - sll        $v1, $v1, 0x0002
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302EC - addu       $a0, $v1, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302F0 - sw         $s1, 56($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302F4 - sw         $s3, 48($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302F8 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A302FC - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30300 - sw         $v1, 60($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30304 - lw         $ra, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30308 - lw         $s4, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3030C - lw         $s3, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30310 - lw         $s2, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30314 - lw         $s1, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30318 - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3031C - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30320 - addiu      $sp, $sp, 48
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A30324
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30324 - addiu      $sp, $sp, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30328 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3032C - sw         $s2, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30330 - sw         $s1, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30334 - sw         $s0, 0($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30338 - lw         $v0, 0($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3033C - bne        $v0, $zr, 0x08A3034C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30340 - addu       $s2, $a2, $zr <=> move $s2, $a2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30344 - b          0x08A3035C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30348 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3034C - bnel       $v0, $zr, 0x08A30358
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30350 - lw         $v0, 4($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30354 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30358 - addu       $s1, $a1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3035C - lw         $v0, 4($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30360 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30364 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30368 - addu       $s0, $s1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3036C - jal        0x0880DA88
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30370 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30374 - addiu      $v1, $s0, 16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30378 - sw         $v1, 16($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3037C - lbu        $v1, 10($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30380 - bnel       $v1, $zr, 0x08A303A0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30384 - lhu        $a1, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30388 - lhu        $a1, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3038C - addiu      $v1, $zr, -32 <=> li $v1, -32
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30390 - addiu      $a0, $a1, 31
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30394 - and        $v1, $a0, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30398 - b          0x08A303B0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3039C - andi       $a2, $v1, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A303A0 - addiu      $v1, $zr, -16 <=> li $v1, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303A4 - addiu      $a0, $a1, 15
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303A8 - and        $v1, $a0, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303AC - andi       $a2, $v1, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A303B0 - andi       $v1, $a1, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303B4 - andi       $a0, $a2, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A303B8 - beql       $a0, $v1, 0x08A303C8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303BC - lw         $v1, 8($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A303C0 - sh         $a2, 4($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303C4 - lw         $v1, 8($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A303C8 - addu       $a1, $s1, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303CC - addiu      $v1, $a1, 32
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303D0 - sw         $v1, 20($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303D4 - lw         $v1, 4($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303D8 - sw         $v1, 24($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303DC - sh         $zr, 30($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303E0 - sh         $zr, 32($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303E4 - sh         $zr, 34($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303E8 - lbu        $v1, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A303EC - beq        $v1, $zr, 0x08A30410
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303F0 - addiu      $a0, $s2, 28
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303F4 - lhu        $v1, 4($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303F8 - srl        $v1, $v1, 0x0001
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A303FC - sh         $v1, 8($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30400 - lhu        $v1, 6($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30404 - srl        $v1, $v1, 0x0001
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30408 - b          0x08A30420
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3040C - sh         $v1, 10($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30410 - lhu        $v1, 4($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30414 - sh         $v1, 8($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30418 - lhu        $v1, 6($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3041C - sh         $v1, 10($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30420 - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30424 - lw         $s2, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30428 - lw         $s1, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3042C - lw         $s0, 0($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30430 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30434 - addiu      $sp, $sp, 16
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A30044
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30044 - addiu      $sp, $sp, -48
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30048 - sw         $ra, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3004C - sw         $s4, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30050 - sw         $s3, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30054 - sw         $s2, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30058 - sw         $s1, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3005C - seh        $v1, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30060 - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30064 - bltz       $v1, 0x08A30078
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30068 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3006C - slti       $v0, $v1, 24
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A30070 - bnel       $v0, $zr, 0x08A30080
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30074 - sll        $v0, $v1, 0x0004
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A30078 - b          0x08A30120
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3007C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30080 - subu       $v0, $v0, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30084 - sw         $zr, 0($a2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30088 - sll        $s1, $v0, 0x0002
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3008C - addu       $a1, $s1, $s3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30090 - sw         $zr, 0($a3)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30094 - lw         $a0, 44($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30098 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3009C - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A300A0 - beq        $a0, $v1, 0x08A300D0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300A4 - addiu      $s0, $a1, 44
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300A8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A300AC - beql       $a0, $v0, 0x08A300BC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300B0 - addiu      $v0, $a1, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A300B4 - b          0x08A30120
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300B8 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A300BC - sw         $v0, 0($a2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300C0 - addiu      $v0, $a1, 32
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300C4 - seb        $s2, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A300C8 - b          0x08A3011C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300CC - sw         $v0, 0($a3)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A300D0 - jal        0x08814954
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300D4 - lw         $s4, 52($a1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A300DC - jal        0x08814060
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300E0 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A300E4 - beq        $v0, $zr, 0x08A3011C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300E8 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300EC - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A300F0 - jal        0x08814954
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300F4 - sw         $v0, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A300FC - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30100 - jal        0x088140A4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30104 - addiu      $a2, $sp, 44
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30108 - lw         $a1, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3010C - addu       $v0, $s3, $s1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30110 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A30114 - jal        0x08A30324
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30118 - addiu      $a2, $v0, 4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3011C - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A30120 - lw         $ra, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30124 - lw         $s4, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30128 - lw         $s3, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3012C - lw         $s2, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30130 - lw         $s1, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30134 - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A30138 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3013C - addiu      $sp, $sp, 48
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A2A340
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A340 - addiu      $sp, $sp, -48
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A344 - sw         $ra, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A348 - sw         $s4, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A34C - sw         $s3, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A350 - sw         $s2, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A354 - sw         $s1, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A358 - sw         $s0, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A35C - swc1       $f22, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A360 - swc1       $f21, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A364 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A368 - swc1       $f20, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A36C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A370 - addu       $s4, $a2, $zr <=> move $s4, $a2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A374 - addu       $s3, $a3, $zr <=> move $s3, $a3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A378 - bne        $s0, $zr, 0x08A2A3B0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A37C - addu       $s2, $t0, $zr <=> move $s2, $t0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A380 - sw         $zr, 16($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A384 - sw         $zr, 20($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A388 - sw         $zr, 24($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A38C - sw         $zr, 28($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A390 - sw         $zr, 32($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A394 - sw         $zr, 36($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A398 - sw         $zr, 40($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A39C - sw         $zr, 44($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3A0 - sw         $zr, 8($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3A4 - addiu      $v1, $zr, 32 <=> li $v1, 32
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A3A8 - b          0x08A2A438
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3AC - sb         $v1, 48($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A2A3B0 - jal        0x0899D938
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3B4 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3B8 - mov.s      $f22, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A3BC - jal        0x0899D930
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3C0 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3C4 - mov.s      $f21, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A3C8 - jal        0x0899D920
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3CC - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3D0 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A3D4 - jal        0x0899D910
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3D8 - mov.s      $f20, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3DC - mov.s      $f12, $f22
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3E0 - mov.s      $f13, $f21
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3E4 - mov.s      $f14, $f20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3E8 - mov.s      $f15, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A3EC - jal        0x0899D940
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3F0 - addiu      $a0, $s1, 12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3F4 - sw         $s3, 8($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3F8 - ori        $v1, $zr, -97 <=> li $v1, 65439
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A3FC - sh         $v1, 0($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A400 - addiu      $v1, $zr, 16 <=> li $v1, 16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A404 - sb         $v1, 48($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A408 - sb         $s2, 49($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A40C - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A410 - sw         $v1, 52($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A414 - sw         $v1, 56($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A418 - sw         $v1, 60($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A41C - sw         $v1, 64($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A420 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A424 - sw         $v1, 68($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A428 - sw         $v1, 72($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A42C - sw         $v1, 76($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A430 - sw         $v1, 80($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A434 - sw         $s0, 4($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A438 - lw         $ra, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A43C - lw         $s4, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A440 - lw         $s3, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A444 - lw         $s2, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A448 - lw         $s1, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A44C - lw         $s0, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A450 - lwc1       $f22, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A454 - lwc1       $f21, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A458 - lwc1       $f20, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A45C - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A460 - addiu      $sp, $sp, 48
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_89C14DC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C14DC - addiu      $sp, $sp, -80
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C14E0 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C14E4 - sw         $s1, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C14E8 - sw         $s0, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C14EC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C14F0 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C14F4 - addiu      $a0, $sp, 60
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C14F8 - addiu      $a1, $s1, 376
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C14FC - jal        0x08A190B4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1500 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1504 - addiu      $a0, $sp, 40
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C1508 - jal        0x0898B654
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C150C - addiu      $a1, $s1, 604
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1510 - lwc1       $f0, 48($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1514 - lwc1       $f2, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1518 - c.lt.s     $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C151C - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C1520 - bc1fl      0x089C1528
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1524 - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C1528 - lwc1       $f1, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C152C - lwc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1530 - c.lt.s     $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1534 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C1538 - bc1fl      0x089C1540
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C153C - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C1540 - swc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1544 - swc1       $f2, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1548 - lwc1       $f0, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C154C - lwc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1550 - c.ngt.s    $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1554 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C1558 - bc1tl      0x089C1560
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C155C - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C1560 - lwc1       $f1, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1564 - lwc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1568 - c.ngt.s    $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C156C - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C1570 - bc1tl      0x089C1578
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1574 - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C1578 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C157C - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1580 - swc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1584 - swc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1588 - sw         $v0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C158C - lbu        $v0, 973($s1)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1590 - andi       $v0, $v0, 16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C1594 - beq        $v0, $zr, 0x089C1624
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1598 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C159C - addiu      $a1, $s1, 148
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89C15A0 - jal        0x0898ABFC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15A4 - addiu      $a0, $sp, 20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15A8 - lwc1       $f0, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15AC - lwc1       $f2, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15B0 - c.lt.s     $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15B4 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C15B8 - bc1fl      0x089C15C0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15BC - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C15C0 - lwc1       $f1, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15C4 - lwc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15C8 - c.lt.s     $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15CC - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C15D0 - bc1fl      0x089C15D8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15D4 - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C15D8 - swc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15DC - swc1       $f2, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15E0 - lwc1       $f0, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15E4 - lwc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15E8 - c.ngt.s    $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15EC - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C15F0 - bc1tl      0x089C15F8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15F4 - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C15F8 - lwc1       $f1, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C15FC - lwc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1600 - c.ngt.s    $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1604 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89C1608 - bc1tl      0x089C1610
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C160C - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C1610 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1614 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1618 - swc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C161C - swc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1620 - sw         $v0, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89C1624 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1628 - addiu      $v1, $v1, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C162C - sw         $v1, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1630 - lwc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1634 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1638 - swc1       $f0, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C163C - lwc1       $f0, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1640 - swc1       $f0, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1644 - lwc1       $f0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1648 - swc1       $f0, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C164C - lwc1       $f0, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1650 - swc1       $f0, 16($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1654 - sw         $v1, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1658 - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C165C - lw         $s1, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1660 - lw         $s0, 4($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1664 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89C1668 - addiu      $sp, $sp, 80
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8A190B4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A190B4 - addiu      $sp, $sp, -112
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190B8 - sw         $ra, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190BC - sw         $s3, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190C0 - sw         $s2, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190C4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190C8 - sw         $s1, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190CC - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190D0 - sw         $s0, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190D4 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190D8 - sw         $zr, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190DC - sw         $zr, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190E0 - sw         $zr, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190E4 - sw         $zr, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A190E8 - beq        $a2, $zr, 0x08A1912C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190EC - sw         $v0, 92($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190F0 - addiu      $a0, $sp, 72
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A190F4 - jal        0x0898B654
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190F8 - addiu      $a1, $a1, 56
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A190FC - lwc1       $f0, 84($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19100 - lwc1       $f2, 76($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19104 - lwc1       $f1, 80($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19108 - swc1       $f0, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1910C - lwc1       $f0, 88($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19110 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19114 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19118 - swc1       $f2, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1911C - swc1       $f1, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19120 - sw         $v0, 72($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A19124 - b          0x08A19224
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19128 - swc1       $f0, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1912C - addiu      $s2, $a1, 12
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19130 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19134 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19138 - lw         $v0, 32($s2)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1913C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A19140 - beql       $v0, $zr, 0x08A19218
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19144 - addiu      $s0, $s0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A19148 - beql       $s1, $zr, 0x08A19190
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1914C - addiu      $a0, $sp, 32
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19150 - addiu      $a0, $sp, 52
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19154 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A19158 - jal        0x0898B654
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1915C - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19160 - lwc1       $f0, 64($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19164 - lwc1       $f2, 56($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19168 - lwc1       $f1, 60($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1916C - swc1       $f0, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19170 - lwc1       $f0, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19174 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19178 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1917C - swc1       $f2, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19180 - swc1       $f1, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19184 - sw         $v0, 52($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A19188 - b          0x08A19214
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1918C - swc1       $f0, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A19190 - jal        0x0898B654
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19194 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19198 - lwc1       $f0, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1919C - lwc1       $f2, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191A0 - c.lt.s     $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191A4 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A191A8 - bc1fl      0x08A191B0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191AC - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A191B0 - lwc1       $f1, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191B4 - lwc1       $f0, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191B8 - c.lt.s     $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191BC - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A191C0 - bc1fl      0x08A191C8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191C4 - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A191C8 - swc1       $f0, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191CC - swc1       $f2, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191D0 - lwc1       $f0, 48($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191D4 - lwc1       $f2, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191D8 - c.ngt.s    $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191DC - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A191E0 - bc1tl      0x08A191E8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191E4 - mov.s      $f2, $f0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A191E8 - lwc1       $f1, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191EC - lwc1       $f0, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191F0 - c.ngt.s    $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191F4 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A191F8 - bc1tl      0x08A19200
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A191FC - mov.s      $f0, $f1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19200 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19204 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19208 - swc1       $f0, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1920C - swc1       $f2, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19210 - sw         $v0, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19214 - addiu      $s0, $s0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19218 - slti       $v0, $s0, 3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1921C - bne        $v0, $zr, 0x08A19138
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19220 - addiu      $s2, $s2, 44
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A19224 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19228 - addiu      $v0, $v0, 19012
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1922C - lwc1       $f2, 96($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19230 - sw         $v0, 0($s3)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19234 - lwc1       $f1, 100($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19238 - swc1       $f2, 4($s3)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1923C - lwc1       $f0, 104($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19240 - swc1       $f1, 8($s3)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19244 - sw         $v0, 92($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19248 - swc1       $f0, 12($s3)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1924C - lwc1       $f0, 108($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19250 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19254 - swc1       $f0, 16($s3)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19258 - lw         $ra, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1925C - lw         $s3, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19260 - lw         $s2, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19264 - lw         $s1, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19268 - lw         $s0, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1926C - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8A19270 - addiu      $sp, $sp, 112
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_89D2770
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D2770 - addiu      $sp, $sp, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2774 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2778 - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D277C - jal        0x089CDFE8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2780 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D2784 - beql       $v0, $zr, 0x089D279C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2788 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D278C - addiu      $v0, $zr, 58 <=> li $v0, 58
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2790 - sw         $v0, 1792($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2794 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D2798 - sb         $v0, 100($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D279C - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D27A0 - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D27A4 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89D27A8 - addiu      $sp, $sp, 16
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8938310
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8938310 - addiu      $sp, $sp, -32
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938314 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938318 - lui        $v0, 0x0A43 <=> li $v0, 0x0A430000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x893831C - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938320 - addiu      $v0, $v0, -19104
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8938324 - jal        0x08814954
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938328 - sw         $v0, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x893832C - lw         $t0, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938330 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938334 - addiu      $a1, $zr, 15925 <=> li $a1, 15925
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938338 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x893833C - jal        0x08814350
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938340 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8938344 - jal        0x08814954
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938348 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x893834C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938350 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8938354 - jal        0x088140A4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938358 - addiu      $a2, $sp, 28
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x893835C - lui        $v0, 0x0A43 <=> li $v0, 0x0A430000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938360 - sw         $zr, -19176($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938364 - lw         $v0, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938368 - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x893836C - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938370 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938374 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8938378 - addiu      $sp, $sp, 32
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_881649C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881649C - addiu      $sp, $sp, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164A0 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164A4 - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164A8 - lb         $v1, 25660($gp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x88164AC - bne        $v1, $zr, 0x08816518
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164B0 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164B4 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164B8 - sb         $zr, 1557($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164BC - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164C0 - sb         $zr, 1558($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164C4 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164C8 - sb         $zr, 1559($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164CC - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164D0 - sw         $zr, 1560($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164D4 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164D8 - sw         $zr, 1564($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164DC - addiu      $v1, $zr, 10 <=> li $v1, 10
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164E0 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164E4 - sw         $v1, 1568($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164E8 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164EC - sw         $v1, 1572($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164F0 - lui        $v0, 0x0A35 <=> li $v0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164F4 - lui        $a0, 0x0A35 <=> li $a0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164F8 - lui        $a1, 0x0881 <=> li $a1, 0x08810000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88164FC - sw         $v1, 1576($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816500 - addiu      $a0, $a0, 1556
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816504 - addiu      $a1, $a1, 26244
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816508 - jal        0x08804F54
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881650C - addiu      $a2, $gp, 25664
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816510 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816514 - sb         $v1, 25660($gp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816518 - lui        $s0, 0x0A35 <=> li $s0, 0x0A350000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881651C - addiu      $s0, $s0, 1556
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816520 - sw         $s0, 25656($gp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816524 - lw         $v1, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816528 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x881652C - beql       $v1, $zr, 0x0881653C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816530 - sb         $zr, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8816534 - b          0x08816588
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816538 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881653C - sb         $zr, 1($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816540 - sb         $zr, 2($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816544 - jal        0x08815410
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816548 - sb         $zr, 3($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881654C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816550 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816554 - ori        $a1, $v0, -29968
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816558 - jal        0x08815724
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881655C - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816560 - sw         $v0, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816564 - sw         $zr, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816568 - sw         $zr, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881656C - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816570 - sw         $v0, 16($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816574 - jal        0x088EECA8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816578 - sw         $v0, 20($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x881657C - jal        0x0894A48C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816580 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816584 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8816588 - beql       $v1, $zr, 0x08816678
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881658C - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8816590 - jal        0x0890CAF4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816594 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816598 - lw         $s0, 25656($gp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881659C - lb         $v1, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165A0 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165A4 - xori       $v1, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x88165A8 - beql       $v1, $zr, 0x08816644
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165AC - lw         $s0, 25656($gp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88165B0 - lw         $a1, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88165B4 - jal        0x088166C4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165B8 - lw         $a0, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165BC - sw         $v0, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165C0 - lw         $t9, 0($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165C4 - lw         $t9, 12($t9)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165C8 - jalr       $ra, $t9
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165CC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x88165D0 - beql       $v0, $zr, 0x08816618
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165D4 - lw         $a0, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88165D8 - jal        0x088163FC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165DC - lw         $a0, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165E0 - lw         $a0, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165E4 - lw         $t9, 0($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165E8 - lw         $t9, 16($t9)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165EC - jalr       $ra, $t9
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165F0 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165F4 - lw         $a0, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x88165F8 - beql       $a0, $zr, 0x08816614
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88165FC - sw         $zr, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816600 - lw         $t9, 0($a0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816604 - lw         $t9, 8($t9)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816608 - jalr       $ra, $t9
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881660C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816610 - sw         $zr, 8($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816614 - lw         $a0, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816618 - addiu      $v1, $zr, 10 <=> li $v1, 10
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881661C - sw         $a0, 16($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816620 - lw         $a0, 20($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816624 - sw         $a0, 12($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816628 - sw         $v1, 20($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881662C - lb         $v1, 0($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816630 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816634 - xori       $v1, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8816638 - bnel       $v1, $zr, 0x088165B4
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881663C - lw         $a1, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816640 - lw         $s0, 25656($gp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816644 - lw         $v1, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816648 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x881664C - beq        $v1, $zr, 0x08816674
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816650 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816654 - jal        0x088EEBFC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816658 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x881665C - jal        0x08815410
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816660 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816664 - lw         $a1, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816668 - jal        0x0881549C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881666C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816670 - sw         $zr, 4($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816674 - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816678 - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x881667C - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8816680 - addiu      $sp, $sp, 16
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_88EECA8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88EECA8 - lui        $a0, 0x0A3A <=> li $a0, 0x0A3A0000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile v  0x88EECAC - j          0x088EFA5C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EECB0 - addiu      $a0, $a0, 24944
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88EFA5C - addiu      $sp, $sp, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA60 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA64 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA68 - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA6C - addu       $v0, $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA70 - sw         $zr, 24368($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA74 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA78 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA7C - addu       $v0, $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA80 - sw         $v1, 24372($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA84 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA88 - addu       $v0, $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA8C - sw         $v1, 24376($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA90 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA94 - addu       $v0, $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA98 - sw         $zr, 24380($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFA9C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAA0 - addu       $v0, $a0, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAA4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAA8 - sw         $zr, 24384($v0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFAAC - jal        0x088EFE20
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAB0 - addiu      $a0, $s0, 10536
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFAB4 - jal        0x088F18B0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAB8 - addiu      $a0, $s0, 10544
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFABC - addiu      $v0, $s0, 27968
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAC0 - sw         $v0, 10600($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFAC4 - jal        0x08A811C0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAC8 - addiu      $a0, $s0, 15344
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFACC - sw         $s0, 19060($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAD0 - addiu      $v0, $s0, 10536
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAD4 - sw         $v0, 19064($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAD8 - addiu      $v0, $s0, 10544
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFADC - sw         $v0, 19068($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAE0 - addiu      $a0, $s0, 19088
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAE4 - sw         $a0, 19072($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAE8 - addiu      $v0, $s0, 27968
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFAEC - jal        0x08A8254C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAF0 - sw         $v0, 19076($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAF4 - sw         $s0, 27960($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAF8 - addiu      $v0, $s0, 15344
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFAFC - sw         $v0, 27964($s0)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFB00 - jal        0x0891F41C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB04 - addiu      $a0, $s0, 27968
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB08 - addiu      $a0, $s0, 27968
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFB0C - jal        0x0892540C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB10 - addiu      $a1, $s0, 15344
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x88EFB14 - jal        0x088F6BAC
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB18 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB1C - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB20 - lw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB24 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x88EFB28 - addiu      $sp, $sp, 16
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_894A48C
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x894A48C - addiu      $sp, $sp, -16
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894A490 - sw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x894A494 - jal        0x08949264
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894A498 - nop
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894A49C - lw         $ra, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894A4A0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894A4A4 - jr         $ra
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894A4A8 - addiu      $sp, $sp, 16
02:49:40 DEBUG compiler - user_main - Compiling _S1_2_8949264
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8949264 - addiu      $sp, $sp, -544
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949268 - sw         $ra, 44($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894926C - sw         $fp, 40($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949270 - sw         $s7, 36($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949274 - sw         $s6, 32($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949278 - sw         $s5, 28($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894927C - sw         $s4, 24($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949280 - sw         $s3, 20($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949284 - sw         $s2, 16($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949288 - sw         $s1, 12($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894928C - sw         $s0, 8($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949290 - lw         $v0, 25576($gp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949294 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile <  0x8949298 - jal        0x08BFDFB4 [sceGeEdramGetAddr]
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894929C - subu       $s0, $v1, $v0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492A0 - sll        $v1, $s0, 0x0004
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492A4 - addu       $v1, $v1, $s0
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492A8 - sll        $v1, $v1, 0x000E
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492AC - sw         $v1, 68($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492B0 - addu       $a0, $v0, $v1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492B4 - lui        $v1, 0xC700 <=> li $v1, 0xC7000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492B8 - ori        $v1, $v1, 257
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492BC - sw         $v1, 340($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492C0 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492C4 - mtc1       $v1, $f11
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492C8 - lui        $v1, 0xE700 <=> li $v1, 0xE7000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492CC - ori        $v1, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492D0 - sw         $v1, 336($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492D4 - lui        $v1, 0x1E00 <=> li $v1, 0x1E000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492D8 - ori        $s3, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492DC - lui        $v1, 0xC900 <=> li $v1, 0xC9000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492E0 - ori        $v1, $v1, 256
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492E4 - sw         $v1, 332($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492E8 - lui        $v1, 0x00FF <=> li $v1, 0x00FF0000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492EC - ori        $s2, $v1, -1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492F0 - lui        $v1, 0xC800 <=> li $v1, 0xC8000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492F4 - ori        $s6, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492F8 - lui        $v1, 0xC600 <=> li $v1, 0xC6000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x89492FC - ori        $v1, $v1, 263
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949300 - sw         $v1, 328($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949304 - lui        $v1, 0x2000 <=> li $v1, 0x20000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949308 - ori        $v1, $v1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894930C - sw         $v1, 324($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949310 - lui        $v1, 0xD800 <=> li $v1, 0xD8000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949314 - ori        $v1, $v1, 2
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949318 - sw         $v1, 320($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894931C - lui        $v1, 0xDA80 <=> li $v1, 0xDA800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949320 - ori        $v1, $v1, -32640
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949324 - sw         $v1, 316($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949328 - lui        $v1, 0xD980 <=> li $v1, 0xD9800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894932C - ori        $v1, $v1, -32640
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949330 - sw         $v1, 312($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949334 - lui        $a1, 0xDBFF <=> li $a1, 0xDBFF0000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949338 - ori        $v1, $a1, 3
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894933C - sw         $v1, 308($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949340 - ori        $v1, $a1, 1
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949344 - lui        $t0, 0x9D00 <=> li $t0, 0x9D000000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949348 - ori        $a1, $t0, 256
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894934C - sw         $a1, 300($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949350 - lui        $a1, 0xC280 <=> li $a1, 0xC2800000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949354 - mtc1       $a1, $f8
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949358 - lui        $a1, 0xD501 <=> li $a1, 0xD5010000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894935C - ori        $a1, $a1, -769
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949360 - sw         $a1, 296($sp)
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949364 - lui        $a1, 0x1601 <=> li $a1, 0x16010000
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x8949368 - ori        $a1, $a1, -769
02:49:40 DEBUG compiler - user_main - CodeInstruction.compile    0x894936C - sw         $a1, 292($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949370 - lui        $a1, 0x001D <=> li $a1, 0x001D0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949374 - lui        $t3, 0xA800 <=> li $t3, 0xA8000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949378 - ori        $a3, $a1, -19456
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894937C - ori        $a1, $t3, 256
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949380 - ori        $t4, $t3, 128
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949384 - sw         $a1, 288($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949388 - ori        $a1, $t0, 128
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894938C - sw         $a1, 284($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949390 - lui        $a1, 0x4280 <=> li $a1, 0x42800000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949394 - sw         $v1, 208($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949398 - lui        $s0, 0xC300 <=> li $s0, 0xC3000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894939C - ori        $v1, $s0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493A0 - sw         $v1, 304($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493A4 - ori        $v1, $t3, 512
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493A8 - ori        $t3, $t3, 64
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493AC - sw         $t3, 260($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493B0 - ori        $t3, $t0, 64
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493B4 - ori        $t0, $t0, 512
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493B8 - sw         $t0, 224($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493BC - lui        $t0, 0xC180 <=> li $t0, 0xC1800000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493C0 - mtc1       $a1, $f7
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493C4 - lui        $a2, 0xD500 <=> li $a2, 0xD5000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493C8 - mtc1       $t0, $f4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493CC - ori        $a1, $a2, -897
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493D0 - ori        $t0, $a2, 31807
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493D4 - sw         $a1, 280($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493D8 - ori        $a2, $a2, 15423
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493DC - lui        $a1, 0x1600 <=> li $a1, 0x16000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493E0 - sw         $a2, 256($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493E4 - ori        $t1, $a1, -897
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493E8 - ori        $a2, $a1, 31807
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493EC - ori        $a1, $a1, 15423
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493F0 - sw         $a1, 252($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493F4 - lui        $a1, 0xC100 <=> li $a1, 0xC1000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493F8 - mtc1       $a1, $f3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89493FC - lui        $a1, 0x2100 <=> li $a1, 0x21000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949400 - ori        $a1, $a1, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949404 - sw         $a1, 248($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949408 - lui        $a1, 0xDF00 <=> li $a1, 0xDF000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894940C - ori        $t5, $a1, 170
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949410 - lui        $a1, 0x001F <=> li $a1, 0x001F0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949414 - ori        $a1, $a1, 1024
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949418 - sw         $a1, 244($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894941C - lui        $a1, 0x2300 <=> li $a1, 0x23000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949420 - ori        $a1, $a1, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949424 - sw         $a1, 240($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949428 - lui        $a1, 0x4C00 <=> li $a1, 0x4C000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894942C - ori        $a1, $a1, 28928
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949430 - sw         $a1, 236($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949434 - lui        $a1, 0x4D00 <=> li $a1, 0x4D000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949438 - ori        $a1, $a1, 30592
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894943C - sw         $a1, 232($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949440 - lui        $a1, 0x4370 <=> li $a1, 0x43700000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949444 - mtc1       $a1, $f2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949448 - lui        $a1, 0xC308 <=> li $a1, 0xC3080000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894944C - sw         $t1, 276($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949450 - lui        $t1, 0x001E <=> li $t1, 0x001E0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949454 - sw         $t4, 272($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949458 - lui        $s1, 0xC200 <=> li $s1, 0xC2000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894945C - lui        $t8, 0x4300 <=> li $t8, 0x43000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949460 - ori        $t2, $t1, -19456
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949464 - lui        $t6, 0x4200 <=> li $t6, 0x42000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949468 - lui        $t4, 0x4500 <=> li $t4, 0x45000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894946C - lui        $t9, 0xD200 <=> li $t9, 0xD2000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949470 - mtc1       $a1, $f1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949474 - ori        $a1, $t9, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949478 - sw         $a1, 228($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894947C - lui        $a1, 0xD504 <=> li $a1, 0xD5040000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949480 - ori        $a1, $a1, 15839
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949484 - sw         $a1, 220($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949488 - lui        $a1, 0x1604 <=> li $a1, 0x16040000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894948C - ori        $a1, $a1, 15839
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949490 - sw         $a1, 216($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949494 - lui        $a1, 0x2200 <=> li $a1, 0x22000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949498 - ori        $a1, $a1, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894949C - sw         $a1, 212($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494A0 - lui        $a1, 0xE1FF <=> li $a1, 0xE1FF0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494A4 - ori        $a1, $a1, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494A8 - sw         $a1, 204($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494AC - lui        $a1, 0x1700 <=> li $a1, 0x17000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494B0 - ori        $a1, $a1, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494B4 - addu       $s5, $zr, $zr <=> li $s5, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494B8 - lui        $s4, 0xCB00 <=> li $s4, 0xCB000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494BC - mtc1       $zr, $f10
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494C0 - mtc1       $s1, $f6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494C4 - mtc1       $t8, $f9
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494C8 - lui        $t7, 0xD400 <=> li $t7, 0xD4000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494CC - ori        $t1, $t1, -3072
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494D0 - sw         $t3, 64($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494D4 - mtc1       $t6, $f5
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494D8 - sw         $t0, 268($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494DC - sw         $a2, 264($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494E0 - mtc1       $t4, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494E4 - sw         $a1, 200($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494E8 - lui        $a1, 0x0A43 <=> li $a1, 0x0A430000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494EC - addiu      $a1, $a1, -2784
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494F0 - sw         $a1, 196($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494F4 - lui        $a1, 0x0A43 <=> li $a1, 0x0A430000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494F8 - addiu      $a1, $a1, 3216
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89494FC - sw         $a1, 192($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949500 - lb         $a1, 26700($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949504 - sltu       $a2, $zr, $a1 <=> move $a2, $a1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949508 - lui        $a1, 0x2700 <=> li $a1, 0x27000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894950C - or         $a1, $a2, $a1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949510 - sw         $a1, 164($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949514 - lw         $a1, 26696($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949518 - addiu      $a2, $zr, 512 <=> li $a2, 512
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894951C - clz        $a2, $a2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949520 - sltu       $t0, $zr, $a1 <=> move $t0, $a1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949524 - lui        $a1, 0x2200 <=> li $a1, 0x22000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949528 - or         $a1, $t0, $a1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894952C - sw         $a1, 160($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949530 - addiu      $a1, $zr, 31 <=> li $a1, 31
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949534 - subu       $a1, $a1, $a2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949538 - ext        $a2, $a0, 24, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894953C - sll        $a2, $a2, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949540 - or         $v1, $a2, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949544 - sw         $v1, 156($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949548 - and        $a0, $a0, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894954C - lui        $v1, 0xA000 <=> li $v1, 0xA0000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949550 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949554 - sw         $v1, 152($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949558 - sll        $a0, $a1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894955C - lui        $v1, 0xB800 <=> li $v1, 0xB8000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949560 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949564 - or         $v1, $a1, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949568 - sw         $v1, 148($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894956C - and        $a0, $s2, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949570 - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949574 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949578 - sw         $v1, 144($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894957C - addiu      $v1, $zr, 256 <=> li $v1, 256
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949580 - clz        $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949584 - addiu      $v1, $zr, 31 <=> li $v1, 31
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949588 - subu       $s7, $v1, $t0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894958C - addiu      $v1, $zr, 128 <=> li $v1, 128
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949590 - clz        $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949594 - addiu      $v1, $zr, 31 <=> li $v1, 31
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949598 - addu       $a0, $v0, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894959C - subu       $t0, $v1, $t0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495A0 - ext        $v1, $a0, 24, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495A4 - sll        $t3, $v1, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495A8 - lw         $v1, 288($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495AC - and        $a0, $a0, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495B0 - lui        $a3, 0x4600 <=> li $a3, 0x46000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495B4 - or         $v1, $t3, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495B8 - sw         $v1, 140($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495BC - lui        $v1, 0xA000 <=> li $v1, 0xA0000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495C0 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495C4 - sw         $v1, 136($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495C8 - sll        $a0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495CC - lui        $v1, 0xB800 <=> li $v1, 0xB8000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495D0 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495D4 - or         $v1, $s7, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495D8 - sw         $v1, 132($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495DC - and        $a0, $s2, $t2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495E0 - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495E4 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495E8 - sw         $v1, 128($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495EC - addu       $a0, $v0, $t2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495F0 - addiu      $v1, $zr, 64 <=> li $v1, 64
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495F4 - clz        $t2, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495F8 - addiu      $v1, $zr, 31 <=> li $v1, 31
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89495FC - subu       $t2, $v1, $t2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949600 - ext        $v1, $a0, 24, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949604 - sll        $t3, $v1, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949608 - lw         $v1, 272($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894960C - and        $a0, $a0, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949610 - lui        $a2, 0x1500 <=> li $a2, 0x15000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949614 - or         $v1, $t3, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949618 - sw         $v1, 124($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894961C - lui        $v1, 0xA000 <=> li $v1, 0xA0000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949620 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949624 - sw         $v1, 120($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949628 - sll        $a0, $t2, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894962C - lui        $v1, 0xB800 <=> li $v1, 0xB8000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949630 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949634 - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949638 - sw         $v1, 116($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894963C - and        $a0, $s2, $t1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949640 - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949644 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949648 - addiu      $a0, $zr, 32 <=> li $a0, 32
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894964C - clz        $t0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949650 - addiu      $a0, $zr, 31 <=> li $a0, 31
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949654 - subu       $a0, $a0, $t0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949658 - sll        $t0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894965C - lui        $a0, 0xB800 <=> li $a0, 0xB8000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949660 - or         $a0, $t0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949664 - sw         $v1, 112($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949668 - or         $a0, $t2, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894966C - addu       $v1, $v0, $t1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949670 - sw         $a0, 100($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949674 - ext        $a0, $v1, 24, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949678 - sll        $t0, $a0, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894967C - lw         $a0, 260($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949680 - lw         $t1, 4324($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949684 - lui        $a1, 0x0B00 <=> li $a1, 0x0B000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949688 - or         $a0, $t0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894968C - sw         $a0, 108($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949690 - and        $a0, $v1, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949694 - lui        $v1, 0xA000 <=> li $v1, 0xA0000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949698 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894969C - sw         $v1, 104($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496A0 - lw         $v1, 244($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496A4 - lw         $t0, 4320($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496A8 - and        $a0, $s2, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496AC - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496B0 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496B4 - sw         $v1, 96($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496B8 - lw         $v1, 244($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496BC - addu       $a0, $v0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496C0 - addiu      $v1, $zr, 16 <=> li $v1, 16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496C4 - clz        $t3, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496C8 - addiu      $v1, $zr, 31 <=> li $v1, 31
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496CC - subu       $v1, $v1, $t3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496D0 - sll        $t3, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496D4 - lui        $v1, 0xB800 <=> li $v1, 0xB8000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496D8 - or         $v1, $t3, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496DC - or         $v1, $t2, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496E0 - sw         $v1, 84($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496E4 - sll        $t2, $t1, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496E8 - sll        $v1, $t1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496EC - or         $v1, $t2, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496F0 - or         $v1, $t1, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496F4 - and        $t1, $v1, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496F8 - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89496FC - or         $fp, $t1, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949700 - sll        $t1, $t0, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949704 - sll        $v1, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949708 - or         $v1, $t1, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894970C - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949710 - and        $t0, $v1, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949714 - lui        $v1, 0xE100 <=> li $v1, 0xE1000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949718 - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894971C - sw         $v1, 60($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949720 - ext        $v1, $a0, 24, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949724 - sll        $t0, $v1, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949728 - lw         $v1, 260($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894972C - and        $a0, $a0, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949730 - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949734 - sw         $v1, 92($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949738 - lui        $v1, 0xA000 <=> li $v1, 0xA0000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894973C - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949740 - sw         $v1, 88($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949744 - lw         $v1, 68($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949748 - lw         $t0, 4328($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894974C - ext        $v1, $v1, 24, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949750 - sll        $a0, $v1, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949754 - lw         $v1, 224($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949758 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894975C - sw         $v1, 80($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949760 - lw         $v1, 68($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949764 - and        $a0, $v1, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949768 - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894976C - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949770 - sw         $v1, 76($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949774 - sll        $a0, $t0, 0x0010
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949778 - sll        $v1, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894977C - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949780 - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949784 - and        $a0, $v1, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949788 - lui        $v1, 0xE000 <=> li $v1, 0xE0000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894978C - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949790 - sw         $v1, 72($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8949794 - addiu      $v1, $zr, 3000 <=> li $v1, 3000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949798 - mult       $s5, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894979C - swc1       $f11, 500($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497A0 - lw         $a0, 500($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497A4 - lw         $t0, 196($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497A8 - swc1       $f11, 496($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497AC - mflo       $t1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497B0 - addu       $t3, $t0, $t1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497B4 - lw         $v1, 496($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497B8 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497BC - lui        $t0, 0x4800 <=> li $t0, 0x48000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497C0 - or         $a0, $a0, $t0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497C4 - srl        $t0, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497C8 - lui        $v1, 0x4900 <=> li $v1, 0x49000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497CC - or         $t0, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497D0 - lw         $v1, 340($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497D4 - sw         $s4, 0($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497D8 - sll        $t2, $s5, 0x0002
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497DC - sw         $v1, 4($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497E0 - sw         $a0, 8($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497E4 - addu       $v1, $t2, $s5
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497E8 - sll        $a0, $v1, 0x0003
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497EC - lw         $v1, 192($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497F0 - swc1       $f10, 492($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497F4 - swc1       $f10, 488($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497F8 - addu       $t1, $v1, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89497FC - addiu      $v1, $t3, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949800 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949804 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949808 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894980C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949810 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949814 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949818 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894981C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949820 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949824 - sw         $v1, 188($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949828 - lw         $v1, 492($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894982C - sw         $t0, 12($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949830 - lw         $t0, 488($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949834 - srl        $a0, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949838 - lui        $v1, 0x4A00 <=> li $v1, 0x4A000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894983C - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949840 - sw         $v1, 16($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949844 - srl        $a0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949848 - lui        $v1, 0x4B00 <=> li $v1, 0x4B000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894984C - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949850 - sw         $v1, 20($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949854 - lui        $v1, 0x2300 <=> li $v1, 0x23000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949858 - sw         $v1, 24($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894985C - lw         $v1, 336($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949860 - swc1       $f11, 540($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949864 - swc1       $f11, 528($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949868 - sw         $v1, 28($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894986C - lw         $v1, 332($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949870 - sw         $s3, 32($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949874 - swc1       $f11, 532($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949878 - sw         $v1, 36($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894987C - addiu      $v1, $sp, 540
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949880 - swc1       $f11, 536($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949884 - sw         $t3, 0($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949888 - lv.s       S000.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894988C - addiu      $v1, $sp, 536
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949890 - lv.s       S001.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949894 - addiu      $v1, $sp, 532
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949898 - lv.s       S002.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894989C - addiu      $v1, $sp, 528
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498A0 - lv.s       S003.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498A4 - vsat0.q    C000.q, C000.q
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498A8 - vf2iz.q    C000.q, C000.q, 31
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498AC - vi2uc.q    S000.s, C000.q
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498B0 - addiu      $v1, $sp, 524
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498B4 - sv.s       S000.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498B8 - lw         $v1, 188($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498BC - lw         $a0, 524($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498C0 - swc1       $f9, 484($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498C4 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498C8 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498CC - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498D0 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498D4 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498D8 - sw         $a0, 184($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498DC - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498E0 - addiu      $a0, $gp, 26704
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498E4 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498E8 - addu       $a0, $a0, $t2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498EC - sw         $v1, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498F0 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498F4 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498F8 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89498FC - addiu      $s7, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949900 - lw         $v1, 184($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949904 - swc1       $f8, 480($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949908 - swc1       $f10, 476($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894990C - and        $t0, $v1, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949910 - srl        $v1, $v1, 0x0018
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949914 - sw         $v1, 176($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949918 - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894991C - lui        $v1, 0x5800 <=> li $v1, 0x58000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949920 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949924 - sw         $v1, 172($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949928 - lui        $v1, 0x5500 <=> li $v1, 0x55000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894992C - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949930 - sw         $v1, 180($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949934 - sw         $v1, 40($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949938 - lw         $v1, 172($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894993C - addiu      $a0, $gp, 26720
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949940 - addu       $a0, $a0, $t2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949944 - sw         $v1, 44($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949948 - lui        $v1, 0x5600 <=> li $v1, 0x56000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894994C - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949950 - sw         $v1, 168($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949954 - sw         $v1, 48($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949958 - lui        $v1, 0x5700 <=> li $v1, 0x57000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894995C - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949960 - sw         $v1, 52($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949964 - lw         $v1, 328($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949968 - sw         $s6, 56($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894996C - lw         $t0, 484($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949970 - sw         $v1, 60($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949974 - lw         $v1, 324($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949978 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894997C - or         $t0, $t0, $t6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949980 - sw         $v1, 64($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949984 - lw         $v1, 164($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949988 - swc1       $f10, 472($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894998C - swc1       $f7, 468($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949990 - sw         $v1, 68($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949994 - lw         $v1, 320($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949998 - swc1       $f6, 464($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894999C - swc1       $f10, 460($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499A0 - sw         $v1, 72($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499A4 - lw         $v1, 316($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499A8 - swc1       $f10, 456($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499AC - swc1       $f5, 452($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499B0 - sw         $v1, 76($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499B4 - lw         $v1, 312($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499B8 - swc1       $f4, 448($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499BC - swc1       $f10, 444($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499C0 - sw         $v1, 80($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499C4 - lw         $v1, 160($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499C8 - swc1       $f10, 440($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499CC - swc1       $f5, 436($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499D0 - sw         $v1, 84($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499D4 - lw         $v1, 308($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499D8 - swc1       $f3, 432($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499DC - swc1       $f10, 428($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499E0 - sw         $v1, 88($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499E4 - lui        $v1, 0x2100 <=> li $v1, 0x21000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499E8 - sw         $v1, 92($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499EC - lw         $v1, 304($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499F0 - sw         $s1, 96($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499F4 - swc1       $f10, 424($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499F8 - sw         $v1, 100($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89499FC - lw         $v1, 156($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A00 - sw         $s4, 104($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A04 - swc1       $f5, 420($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A08 - sw         $v1, 108($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A0C - lw         $v1, 152($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A10 - swc1       $f4, 416($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A14 - swc1       $f10, 412($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A18 - sw         $v1, 112($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A1C - lw         $v1, 148($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A20 - swc1       $f10, 408($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A24 - swc1       $f7, 404($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A28 - sw         $v1, 116($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A2C - sw         $s4, 120($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A30 - lw         $v1, 300($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A34 - sw         $t9, 124($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A38 - swc1       $f6, 400($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A3C - sw         $v1, 128($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A40 - lw         $v1, 144($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A44 - swc1       $f10, 396($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A48 - swc1       $f10, 392($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A4C - sw         $v1, 132($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A50 - addiu      $v1, $gp, 26712
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A54 - addu       $v1, $v1, $t2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A58 - sw         $s7, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A5C - addiu      $v1, $s7, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A60 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A64 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A68 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A6C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A70 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A74 - sw         $v1, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A78 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A7C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A80 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A84 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A88 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A8C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A90 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A94 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A98 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949A9C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AA0 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AA4 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AA8 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AAC - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AB0 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AB4 - addiu      $a0, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AB8 - sw         $a0, 4($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949ABC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AC0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AC4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AC8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949ACC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AD0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AD4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AD8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949ADC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AE0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AE4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AE8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AEC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AF0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AF4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AF8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949AFC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B00 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B04 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B08 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B0C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B10 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B14 - sw         $a0, 8($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B18 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B1C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B20 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B24 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B28 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B2C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B30 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B34 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B38 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B3C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B40 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B44 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B48 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B4C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B50 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B54 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B58 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B5C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B60 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B64 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B68 - sw         $a0, 12($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B6C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B70 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B74 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B78 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B7C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B80 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B84 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B88 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B8C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B90 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B94 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B98 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949B9C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BA0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BA4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BA8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BAC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BB0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BB4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BB8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BBC - sw         $a0, 16($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BC0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BC4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BC8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BCC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BD0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BD4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BD8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BDC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BE0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BE4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BE8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BEC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BF0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BF4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BF8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949BFC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C00 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C04 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C08 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C0C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C10 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C14 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C18 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C1C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C20 - sw         $a0, 20($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C24 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C28 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C2C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C30 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C34 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C38 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C3C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C40 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C44 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C48 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C4C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C50 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C54 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C58 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C5C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C60 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C64 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C68 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C6C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C70 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C74 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C78 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C7C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C80 - sw         $a0, 24($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C84 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C88 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C8C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C90 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C94 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C98 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949C9C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CA0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CA4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CA8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CAC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CB0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CB4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CB8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CBC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CC0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CC4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CC8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CCC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CD0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CD4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CD8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CDC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CE0 - sw         $a0, 28($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CE4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CE8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CEC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CF0 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CF4 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CF8 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949CFC - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D00 - addiu      $v1, $gp, 26728
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D04 - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D08 - addu       $v1, $v1, $t2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D0C - addiu      $a0, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D10 - sw         $a0, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D14 - addiu      $v1, $a0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D18 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D1C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D20 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D24 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D28 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D2C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D30 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D34 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D38 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D3C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D40 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D44 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D48 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D4C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D50 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D54 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D58 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D5C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D60 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D64 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D68 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D6C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D70 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D74 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D78 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D7C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D80 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D84 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D88 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D8C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D90 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D94 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D98 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949D9C - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DA0 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DA4 - addiu      $v1, $v1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DA8 - sw         $v1, 32($t1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DAC - lw         $a0, 480($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DB0 - lw         $v1, 476($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DB4 - sw         $t0, 136($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DB8 - lw         $t0, 472($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DBC - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DC0 - or         $a0, $a0, $t8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DC4 - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DC8 - sw         $a0, 140($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DCC - or         $v1, $v1, $t4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DD0 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DD4 - sw         $v1, 144($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DD8 - or         $t0, $t0, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DDC - sw         $t0, 148($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DE0 - lw         $t0, 296($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DE4 - sw         $t7, 152($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DE8 - lw         $a0, 468($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DEC - sw         $t0, 156($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DF0 - lw         $t0, 292($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DF4 - sw         $a2, 160($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DF8 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949DFC - sw         $t0, 164($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E00 - sw         $a1, 168($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E04 - sw         $s4, 172($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E08 - lui        $t0, 0x2700 <=> li $t0, 0x27000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E0C - sw         $t0, 176($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E10 - lui        $t0, 0x2200 <=> li $t0, 0x22000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E14 - sw         $t0, 180($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E18 - sw         $s1, 184($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E1C - sw         $s0, 188($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E20 - lw         $v1, 464($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E24 - lw         $t0, 140($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E28 - sw         $s4, 192($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E2C - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E30 - sw         $t0, 196($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E34 - lw         $t0, 136($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E38 - or         $a0, $a0, $t6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E3C - or         $v1, $v1, $t8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E40 - sw         $t0, 200($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E44 - lw         $t0, 132($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E48 - swc1       $f9, 388($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E4C - swc1       $f8, 384($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E50 - sw         $t0, 204($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E54 - sw         $s4, 208($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E58 - lw         $t0, 284($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E5C - sw         $t9, 212($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E60 - swc1       $f10, 380($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E64 - sw         $t0, 216($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E68 - lw         $t0, 128($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E6C - swc1       $f10, 376($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E70 - swc1       $f2, 372($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E74 - sw         $t0, 220($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E78 - sw         $a0, 224($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E7C - lw         $t0, 460($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E80 - lw         $a0, 456($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E84 - sw         $v1, 228($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E88 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E8C - or         $t0, $t0, $t4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E90 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E94 - sw         $t0, 232($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E98 - or         $a0, $a0, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949E9C - sw         $a0, 236($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EA0 - lw         $v1, 452($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EA4 - lw         $t0, 448($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EA8 - lw         $a0, 280($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EAC - sw         $t7, 240($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EB0 - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EB4 - sw         $a0, 244($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EB8 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EBC - lw         $a0, 276($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EC0 - sw         $a2, 248($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EC4 - or         $v1, $v1, $t6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EC8 - sw         $a0, 252($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949ECC - sw         $a1, 256($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949ED0 - sw         $s4, 260($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949ED4 - sw         $s1, 264($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949ED8 - sw         $s0, 268($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EDC - lw         $a0, 124($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EE0 - sw         $s4, 272($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EE4 - or         $t0, $t0, $t8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EE8 - sw         $a0, 276($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EEC - lw         $a0, 120($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EF0 - swc1       $f1, 368($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EF4 - swc1       $f0, 364($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EF8 - sw         $a0, 280($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949EFC - lw         $a0, 116($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F00 - swc1       $f0, 360($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F04 - swc1       $f11, 356($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F08 - sw         $a0, 284($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F0C - sw         $s4, 288($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F10 - lw         $a0, 64($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F14 - sw         $t9, 292($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F18 - swc1       $f11, 352($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F1C - sw         $a0, 296($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F20 - lw         $a0, 112($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F24 - swc1       $f10, 348($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F28 - swc1       $f10, 344($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F2C - sw         $a0, 300($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F30 - sw         $v1, 304($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F34 - lw         $a0, 444($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F38 - lw         $v1, 440($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F3C - sw         $t0, 308($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F40 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F44 - or         $a0, $a0, $t4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F48 - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F4C - sw         $a0, 312($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F50 - or         $v1, $v1, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F54 - sw         $v1, 316($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F58 - lw         $t0, 436($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F5C - lw         $a0, 432($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F60 - lw         $v1, 268($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F64 - sw         $t7, 320($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F68 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F6C - sw         $v1, 324($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F70 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F74 - lw         $v1, 264($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F78 - sw         $a2, 328($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F7C - or         $t0, $t0, $t6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F80 - sw         $v1, 332($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F84 - sw         $a1, 336($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F88 - sw         $s4, 340($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F8C - sw         $s1, 344($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F90 - sw         $s0, 348($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F94 - lw         $v1, 108($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F98 - sw         $s4, 352($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949F9C - or         $a0, $a0, $t8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FA0 - sw         $v1, 356($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FA4 - lw         $v1, 104($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FA8 - swc1       $f11, 520($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FAC - swc1       $f11, 508($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FB0 - sw         $v1, 360($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FB4 - lw         $v1, 100($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FB8 - swc1       $f11, 512($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FBC - swc1       $f11, 516($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FC0 - sw         $v1, 364($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FC4 - sw         $s4, 368($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FC8 - lw         $v1, 64($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FCC - sw         $t9, 372($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FD0 - sw         $v1, 376($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FD4 - lw         $v1, 96($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FD8 - sw         $v1, 380($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FDC - sw         $t0, 384($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FE0 - lw         $v1, 428($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FE4 - lw         $t0, 424($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FE8 - sw         $a0, 388($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FEC - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FF0 - or         $v1, $v1, $t4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FF4 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FF8 - sw         $v1, 392($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8949FFC - or         $t0, $t0, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A000 - sw         $t0, 396($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A004 - lw         $a0, 420($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A008 - lw         $v1, 416($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A00C - lw         $t0, 256($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A010 - sw         $t7, 400($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A014 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A018 - sw         $t0, 404($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A01C - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A020 - lw         $t0, 252($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A024 - sw         $a2, 408($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A028 - or         $a0, $a0, $t6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A02C - sw         $t0, 412($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A030 - sw         $a1, 416($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A034 - lw         $t0, 248($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A038 - sw         $s4, 420($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A03C - or         $v1, $v1, $t8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A040 - sw         $t0, 424($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A044 - sw         $t5, 428($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A048 - lw         $t0, 60($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A04C - sw         $fp, 432($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A050 - sw         $t0, 436($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A054 - sw         $s1, 440($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A058 - sw         $s0, 444($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A05C - lw         $t0, 92($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A060 - sw         $s4, 448($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A064 - sw         $t0, 452($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A068 - lw         $t0, 88($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A06C - sw         $t0, 456($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A070 - lw         $t0, 84($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A074 - sw         $t0, 460($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A078 - sw         $s4, 464($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A07C - lw         $t0, 64($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A080 - sw         $t9, 468($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A084 - sw         $t0, 472($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A088 - lw         $t0, 112($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A08C - sw         $t0, 476($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A090 - sw         $a0, 480($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A094 - lw         $t0, 412($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A098 - lw         $a0, 408($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A09C - sw         $v1, 484($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0A0 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0A4 - or         $t0, $t0, $t4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0A8 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0AC - sw         $t0, 488($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0B0 - or         $a0, $a0, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0B4 - sw         $a0, 492($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0B8 - lw         $v1, 404($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0BC - lw         $t0, 400($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0C0 - lw         $a0, 268($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0C4 - sw         $t7, 496($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0C8 - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0CC - sw         $a0, 500($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0D0 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0D4 - lw         $a0, 264($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0D8 - sw         $a2, 504($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0DC - or         $v1, $v1, $t6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0E0 - sw         $a0, 508($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0E4 - sw         $a1, 512($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0E8 - sw         $s4, 516($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0EC - sw         $t5, 520($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0F0 - lw         $a0, 60($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0F4 - sw         $fp, 524($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0F8 - or         $t0, $t0, $t8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A0FC - sw         $a0, 528($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A100 - sw         $s1, 532($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A104 - sw         $s0, 536($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A108 - lw         $a0, 108($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A10C - sw         $s4, 540($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A110 - sw         $a0, 544($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A114 - lw         $a0, 104($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A118 - sw         $a0, 548($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A11C - lw         $a0, 100($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A120 - sw         $a0, 552($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A124 - sw         $s4, 556($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A128 - lw         $a0, 284($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A12C - sw         $t9, 560($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A130 - sw         $a0, 564($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A134 - lw         $a0, 128($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A138 - sw         $a0, 568($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A13C - sw         $v1, 572($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A140 - lw         $a0, 396($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A144 - lw         $v1, 392($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A148 - sw         $t0, 576($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A14C - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A150 - or         $a0, $a0, $t4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A154 - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A158 - sw         $a0, 580($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A15C - or         $v1, $v1, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A160 - sw         $v1, 584($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A164 - lw         $t0, 388($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A168 - lw         $a0, 384($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A16C - lw         $v1, 280($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A170 - sw         $t7, 588($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A174 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A178 - sw         $v1, 592($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A17C - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A180 - lw         $v1, 276($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A184 - sw         $a2, 596($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A188 - or         $t0, $t0, $t6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A18C - sw         $v1, 600($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A190 - sw         $a1, 604($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A194 - sw         $s4, 608($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A198 - sw         $t5, 612($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A19C - lw         $v1, 60($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1A0 - sw         $fp, 616($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1A4 - or         $a0, $a0, $t8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1A8 - sw         $v1, 620($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1AC - sw         $s1, 624($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1B0 - sw         $s0, 628($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1B4 - lw         $v1, 124($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1B8 - sw         $s4, 632($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1BC - sw         $v1, 636($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1C0 - lw         $v1, 120($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1C4 - sw         $v1, 640($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1C8 - lw         $v1, 116($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1CC - sw         $v1, 644($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1D0 - sw         $s4, 648($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1D4 - lw         $v1, 300($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1D8 - sw         $t9, 652($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1DC - sw         $v1, 656($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1E0 - lw         $v1, 144($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1E4 - sw         $v1, 660($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1E8 - sw         $t0, 664($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1EC - lw         $v1, 380($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1F0 - lw         $t0, 376($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1F4 - sw         $a0, 668($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1F8 - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A1FC - or         $v1, $v1, $t4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A200 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A204 - sw         $v1, 672($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A208 - or         $t0, $t0, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A20C - sw         $t0, 676($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A210 - lw         $a0, 372($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A214 - lw         $v1, 368($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A218 - lw         $t0, 296($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A21C - sw         $t7, 680($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A220 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A224 - sw         $t0, 684($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A228 - srl        $v1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A22C - lw         $t0, 292($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A230 - sw         $a2, 688($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A234 - or         $a0, $a0, $t6
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A238 - sw         $t0, 692($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A23C - sw         $a1, 696($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A240 - lw         $t0, 324($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A244 - sw         $s4, 700($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A248 - or         $v1, $v1, $t8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A24C - sw         $t0, 704($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A250 - lw         $t0, 240($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A254 - sw         $t0, 708($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A258 - lw         $t0, 236($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A25C - sw         $t0, 712($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A260 - lw         $t0, 232($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A264 - sw         $t0, 716($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A268 - sw         $a0, 720($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A26C - lw         $t0, 364($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A270 - lw         $a0, 360($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A274 - sw         $v1, 724($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A278 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A27C - or         $t0, $t0, $t4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A280 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A284 - sw         $t0, 728($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A288 - or         $a0, $a0, $a3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A28C - lw         $t0, 348($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A290 - lw         $v1, 356($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A294 - sw         $a0, 732($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A298 - srl        $t0, $t0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A29C - srl        $a0, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2A0 - lui        $v1, 0x4800 <=> li $v1, 0x48000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2A4 - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2A8 - lw         $a0, 228($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2AC - sw         $a0, 736($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2B0 - lw         $a0, 80($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2B4 - sw         $a0, 740($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2B8 - lw         $a0, 76($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2BC - sw         $a0, 744($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2C0 - lw         $a0, 220($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2C4 - sw         $t7, 748($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2C8 - sw         $a0, 752($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2CC - lw         $a0, 216($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2D0 - sw         $a2, 756($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2D4 - sw         $a0, 760($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2D8 - lui        $a0, 0xE700 <=> li $a0, 0xE7000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2DC - sw         $a0, 764($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2E0 - lw         $a0, 328($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2E4 - sw         $s3, 768($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2E8 - sw         $a0, 772($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2EC - lw         $a0, 140($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2F0 - sw         $a0, 776($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2F4 - lw         $a0, 136($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2F8 - sw         $a0, 780($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A2FC - lw         $a0, 132($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A300 - sw         $a0, 784($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A304 - sw         $s4, 788($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A308 - lui        $a0, 0xC204 <=> li $a0, 0xC2040000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A30C - sw         $a0, 792($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A310 - sw         $s0, 796($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A314 - sw         $s4, 800($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A318 - lw         $a0, 332($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A31C - sw         $s6, 804($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A320 - sw         $a0, 808($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A324 - lw         $a0, 340($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A328 - sw         $a0, 812($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A32C - sw         $v1, 816($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A330 - lw         $v1, 352($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A334 - lw         $a0, 344($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A338 - srl        $t1, $v1, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A33C - lui        $v1, 0x4900 <=> li $v1, 0x49000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A340 - or         $v1, $t1, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A344 - sw         $v1, 820($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A348 - lui        $v1, 0x4A00 <=> li $v1, 0x4A000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A34C - or         $v1, $t0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A350 - sw         $v1, 824($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A354 - srl        $a0, $a0, 0x0008
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A358 - lui        $v1, 0x4B00 <=> li $v1, 0x4B000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A35C - or         $v1, $a0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A360 - sw         $v1, 828($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A364 - sw         $s4, 832($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A368 - lui        $v1, 0x1D00 <=> li $v1, 0x1D000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A36C - sw         $v1, 836($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A370 - lui        $v1, 0x1700 <=> li $v1, 0x17000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A374 - sw         $v1, 840($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A378 - lui        $v1, 0x2300 <=> li $v1, 0x23000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A37C - sw         $v1, 844($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A380 - lw         $v1, 248($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A384 - sw         $s3, 848($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A388 - sw         $v1, 852($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A38C - lw         $v1, 212($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A390 - sw         $v1, 856($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A394 - lw         $v1, 208($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A398 - sw         $v1, 860($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A39C - lw         $v1, 72($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3A0 - sw         $t5, 864($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3A4 - sw         $v1, 868($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3A8 - lw         $v1, 204($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3AC - sw         $v1, 872($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3B0 - sw         $s6, 876($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3B4 - sw         $a1, 880($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3B8 - addiu      $v1, $sp, 520
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3BC - sw         $s4, 884($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3C0 - lv.s       S000.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3C4 - addiu      $v1, $sp, 516
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3C8 - lv.s       S001.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3CC - addiu      $v1, $sp, 512
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3D0 - lv.s       S002.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3D4 - addiu      $v1, $sp, 508
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3D8 - lv.s       S003.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3DC - vsat0.q    C000.q, C000.q
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3E0 - vf2iz.q    C000.q, C000.q, 31
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3E4 - vi2uc.q    S000.s, C000.q
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3E8 - addiu      $v1, $sp, 504
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3EC - sv.s       S000.s, 0($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3F0 - lw         $a0, 504($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3F4 - addiu      $s5, $s5, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3F8 - slti       $t0, $s5, 2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A3FC - and        $v1, $a0, $s2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A400 - srl        $t1, $a0, 0x0018
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A404 - lui        $a0, 0x5800 <=> li $a0, 0x58000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A408 - or         $t1, $t1, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A40C - lui        $a0, 0x5500 <=> li $a0, 0x55000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A410 - or         $a0, $v1, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A414 - sw         $a0, 888($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A418 - lui        $a0, 0x5600 <=> li $a0, 0x56000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A41C - sw         $t1, 892($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A420 - or         $a0, $v1, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A424 - sw         $a0, 896($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A428 - lui        $a0, 0x5700 <=> li $a0, 0x57000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A42C - or         $v1, $v1, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A430 - sw         $v1, 900($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A434 - lw         $v1, 240($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A438 - sw         $s3, 904($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A43C - sw         $v1, 908($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A440 - lw         $v1, 200($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A444 - sw         $v1, 912($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A448 - sw         $s4, 916($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A44C - lui        $v1, 0x2700 <=> li $v1, 0x27000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A450 - sw         $v1, 920($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile ^  0x894A454 - bne        $t0, $zr, 0x08949794
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A458 - sw         $a1, 924($t3)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A45C - lw         $ra, 44($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A460 - lw         $fp, 40($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A464 - lw         $s7, 36($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A468 - lw         $s6, 32($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A46C - lw         $s5, 28($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A470 - lw         $s4, 24($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A474 - lw         $s3, 20($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A478 - lw         $s2, 16($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A47C - lw         $s1, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A480 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A484 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x894A488 - addiu      $sp, $sp, 544
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_890CAF4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890CAF4 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CAF8 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CAFC - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB00 - addiu      $a0, $a0, -9632
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB04 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB08 - addiu      $a2, $zr, 44 <=> li $a2, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x890CB0C - jal        0x0880DE68
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB10 - sb         $zr, 26376($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB14 - addiu      $v1, $zr, 44 <=> li $v1, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB18 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB1C - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB20 - sw         $v1, -9632($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB24 - addiu      $a0, $a0, -9632
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB28 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB2C - addiu      $v1, $zr, 630 <=> li $v1, 630
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890CB30 - sw         $v1, 4($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB34 - sw         $v1, 8($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB38 - sw         $v1, 12($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB3C - sw         $v1, 16($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB40 - addiu      $a1, $a1, 5
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB44 - sw         $v1, 20($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB48 - slti       $v0, $a1, 10
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile ^  0x890CB4C - bne        $v0, $zr, 0x0890CB30
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB50 - addiu      $a0, $a0, 20
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB54 - addiu      $v1, $zr, 100 <=> li $v1, 100
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB58 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB5C - sw         $v1, -19008($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB60 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB64 - sw         $v1, -19004($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB68 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB6C - sw         $v1, -19000($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB70 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB74 - sw         $v1, -18996($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB78 - addiu      $v1, $zr, 77 <=> li $v1, 77
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB7C - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB80 - sw         $v1, -17336($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB84 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB88 - sw         $v1, -17332($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB8C - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB90 - sw         $v1, -17328($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB94 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB98 - sw         $v1, -17324($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CB9C - addiu      $v0, $zr, 255 <=> li $v0, 255
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CBA0 - sw         $zr, 26304($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CBA4 - sb         $v0, 26352($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CBA8 - sb         $v0, 26353($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CBAC - sb         $v0, 26354($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CBB0 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CBB4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CBB8 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x890CBBC - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_88166C4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88166C4 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166C8 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166CC - sw         $s1, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166D0 - sw         $s0, 4($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166D4 - sltiu      $at, $a0, 10
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x88166D8 - beq        $at, $zr, 0x088169BC
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166DC - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166E0 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166E4 - sll        $v0, $a0, 0x0002
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166E8 - addiu      $v1, $v1, 3056
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166EC - addu       $v0, $v0, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166F0 - lw         $v0, 0($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166F4 - jr         $v0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88166F8 - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88169BC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169C0 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169C4 - lw         $s1, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169C8 - lw         $s0, 4($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169CC - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169D0 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_88166FC
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88166FC - jal        0x08BFE034 [scePowerGetPllClockFrequencyInt]
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816700 - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816704 - addiu      $a0, $zr, 333 <=> li $a0, 333
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816708 - beq        $v0, $a0, 0x0881671C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881670C - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816710 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816714 - jal        0x08BFE04C [scePower_EBD177D6]
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816718 - addiu      $a2, $zr, 166 <=> li $a2, 166
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v> 0x881671C - beql       $s0, $zr, 0x088169C0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816720 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8816724 - jal        0x0881EE98
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816728 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881672C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816730 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816734 - b          0x088169C0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816738 - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88169C0 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169C4 - lw         $s1, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169C8 - lw         $s0, 4($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169CC - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x88169D0 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8BFE034
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE034 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE038 - syscall    0x046EC [scePowerGetPllClockFrequencyInt]
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_881EE98
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881EE98 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE9C - addiu      $v0, $v0, 16024
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EEA0 - sw         $v0, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EEA4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EEA8 - sb         $zr, 4($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EEAC - addiu      $v0, $v0, 16108
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EEB0 - sw         $v0, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EEB4 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EEB8 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_881EE04
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881EE04 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE08 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE0C - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EE10 - jal        0x08816494
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE14 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EE18 - jal        0x08815410
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE1C - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE20 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE24 - addiu      $a1, $zr, 26520 <=> li $a1, 26520
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EE28 - jal        0x08815724
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE2C - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x881EE30 - beql       $v0, $zr, 0x0881EE44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE34 - sw         $v0, 8($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881EE38 - jal        0x08A09918
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE3C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE40 - sw         $v0, 8($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881EE44 - jal        0x08B66E08
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE48 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x881EE4C - jal        0x08A092F4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE50 - lw         $a0, 8($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE54 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE58 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE5C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE60 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x881EE64 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8816494
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816494 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8816498 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A09918
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09918 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0991C - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09920 - sw         $s1, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09924 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09928 - jal        0x08B66F64
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0992C - sw         $s0, 4($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09930 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09934 - addiu      $v0, $v0, 24624
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09938 - sw         $v0, 0($s1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0993C - addiu      $v0, $zr, 8 <=> li $v0, 8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09940 - sw         $v0, 3416($s1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09944 - jal        0x08AAE634
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09948 - addiu      $a0, $s1, 3432
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0994C - addiu      $s0, $s1, 24020
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09950 - jal        0x08A225C4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09954 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09958 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0995C - addiu      $v0, $v0, 24820
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09960 - sw         $v0, 0($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09964 - jal        0x08A77C80
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09968 - addiu      $a0, $s0, 104
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0996C - jal        0x08AEA76C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09970 - addiu      $a0, $s1, 24240
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09974 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09978 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0997C - addiu      $a0, $s1, 26432
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09980 - addiu      $a1, $a1, -17352
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09984 - addiu      $a2, $a2, -17444
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09988 - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0998C - jal        0x08804AE8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09990 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09994 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09998 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0999C - lw         $s1, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A099A0 - lw         $s0, 4($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A099A4 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A099A8 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8B66F64
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66F64 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F68 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F6C - sw         $s1, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F70 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F74 - sw         $s0, 4($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F78 - addiu      $v0, $v0, -20500
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F7C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F80 - sw         $v0, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F84 - sb         $zr, 4($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F88 - addiu      $s0, $s1, 32
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66F8C - jal        0x089CE750
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F90 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F94 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F98 - addiu      $v0, $v0, -20584
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66F9C - sw         $v0, 0($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66FA0 - jal        0x08A1C028
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FA4 - addiu      $a0, $s0, 1796
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66FA8 - jal        0x089D1B00
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FAC - addiu      $a0, $s1, 2228
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66FB0 - jal        0x08A1C028
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FB4 - addiu      $a0, $s1, 3396
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FB8 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FBC - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FC0 - lw         $s1, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FC4 - lw         $s0, 4($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FC8 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66FCC - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8AAE634
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE634 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE638 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE63C - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE640 - jal        0x08A225C4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE644 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE648 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE64C - addiu      $v0, $v0, -29380
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE650 - sw         $v0, 0($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE654 - jal        0x08A9CF00
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE658 - addiu      $a0, $s0, 104
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE65C - jal        0x08A9CF00
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE660 - addiu      $a0, $s0, 9184
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE664 - jal        0x089CE750
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE668 - addiu      $a0, $s0, 18264
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE66C - addiu      $a0, $s0, 20056
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE670 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE674 - jal        0x0880DE68
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE678 - addiu      $a2, $zr, 353 <=> li $a2, 353
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE67C - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE680 - sw         $v1, 20412($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE684 - sb         $zr, 20416($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE688 - sb         $zr, 20417($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE68C - sb         $zr, 20418($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE690 - addiu      $v0, $zr, 2000 <=> li $v0, 2000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE694 - sw         $v0, 20420($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE698 - sb         $zr, 20424($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE69C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6A0 - sw         $v0, 20428($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6A4 - sw         $v1, 20432($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6A8 - sw         $v1, 20436($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6AC - addiu      $a0, $s0, 20540
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6B0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6B4 - addiu      $a2, $zr, 18 <=> li $a2, 18
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE6B8 - jal        0x0880DE68
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6BC - sw         $zr, 20440($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6C0 - sb         $zr, 20558($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6C4 - addiu      $v0, $zr, 7 <=> li $v0, 7
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6C8 - sb         $v0, 20559($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6CC - addiu      $v0, $zr, 380 <=> li $v0, 380
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6D0 - sh         $v0, 20560($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6D4 - sb         $zr, 20562($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6D8 - sw         $zr, 20564($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6DC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6E0 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6E4 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6E8 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE6EC - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A9CF00
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9CF00 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF04 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF08 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CF0C - jal        0x08A225C4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF10 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF14 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF18 - addiu      $v0, $v0, -30664
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF1C - lui        $a1, 0x08AA <=> li $a1, 0x08AA0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF20 - lui        $a2, 0x08AA <=> li $a2, 0x08AA0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF24 - sw         $v0, 0($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF28 - addiu      $a0, $s0, 116
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF2C - addiu      $a1, $a1, -9660
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF30 - addiu      $a2, $a2, -9876
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF34 - addiu      $a3, $zr, 2424 <=> li $a3, 2424
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CF38 - jal        0x08804AE8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF3C - addiu      $t0, $zr, 3 <=> li $t0, 3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CF40 - jal        0x08A226A8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF44 - addiu      $a0, $s0, 7388
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CF48 - jal        0x089A133C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF4C - addiu      $a0, $s0, 7564
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CF50 - jal        0x08A2BC38
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF54 - addiu      $a0, $s0, 8436
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CF58 - jal        0x08A2F4F8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF5C - addiu      $a0, $s0, 8480
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF60 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF64 - addiu      $v1, $v1, 19012
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF68 - sw         $v1, 8520($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF6C - sw         $zr, 8524($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF70 - sw         $zr, 8528($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF74 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF78 - sw         $v0, 8532($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF7C - sw         $v0, 8536($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF80 - sw         $v1, 8540($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF84 - sw         $zr, 8544($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF88 - sw         $zr, 8548($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF8C - sw         $v0, 8552($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF90 - sw         $v0, 8556($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF94 - sw         $v1, 8560($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF98 - sw         $zr, 8564($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CF9C - sw         $zr, 8568($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFA0 - sw         $v0, 8572($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFA4 - sw         $v0, 8576($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CFA8 - jal        0x08A187A4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFAC - addiu      $a0, $s0, 8592
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CFB0 - jal        0x08A2B0CC
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFB4 - addiu      $a0, $s0, 9016
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CFB8 - jal        0x08A2B0CC
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFBC - addiu      $a0, $s0, 9048
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFC0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFC4 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFC8 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFCC - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFD0 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A9DA44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9DA44 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA48 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA4C - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA50 - jal        0x08A28968
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA54 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA58 - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA5C - addiu      $v0, $v0, -30580
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA60 - sw         $v0, 0($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA64 - jal        0x089A133C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA68 - addiu      $a0, $s0, 24
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA6C - jal        0x08A19C94
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA70 - addiu      $a0, $s0, 888
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA74 - jal        0x08A2F4F8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA78 - addiu      $a0, $s0, 988
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA7C - jal        0x08A2F4F8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA80 - addiu      $a0, $s0, 1028
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA84 - jal        0x08A2BC38
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA88 - addiu      $a0, $s0, 1088
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA8C - jal        0x08A10598
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA90 - addiu      $a0, $s0, 1132
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA94 - jal        0x08A0EDF0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DA98 - addiu      $a0, $s0, 1284
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DA9C - jal        0x08A2F4F8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DAA0 - addiu      $a0, $s0, 1772
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DAA4 - jal        0x08A15D80
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DAA8 - addiu      $a0, $s0, 1812
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9DAAC - jal        0x08A2F4F8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DAB0 - addiu      $a0, $s0, 2384
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DAB4 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DAB8 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DABC - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DAC0 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9DAC4 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A28968
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A28968 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2896C - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28970 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28974 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28978 - addiu      $v0, $v0, 25604
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2897C - sw         $v0, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28980 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28984 - sw         $zr, 4($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28988 - ori        $v0, $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2898C - sw         $v0, 4($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28990 - sw         $zr, 8($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28994 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28998 - sw         $v0, 16($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2899C - lw         $t9, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A289A0 - lw         $t9, 36($t9)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A289A4 - jalr       $ra, $t9
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A289A8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A289AC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A289B0 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A289B4 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A289B8 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A289BC - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A288D8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile 0x8A288D8 - nop[03E00008,00000000]()
02:49:41 DEBUG compiler - user_main - Replacing CodeBlock at 0x08A288D8 (08A288D8-0x08A288DC, length 2) by nop[03E00008,00000000]()
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_89A133C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A133C - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1340 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1344 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1348 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A134C - addiu      $v0, $v0, 20272
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1350 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1354 - sw         $v0, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1358 - jal        0x08A17220
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A135C - addiu      $a0, $s0, 100
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1360 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1364 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1368 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A136C - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1370 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A10598
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10598 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1059C - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105A0 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105A4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105A8 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105AC - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105B0 - addiu      $a0, $s0, 20
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105B4 - addiu      $a1, $a1, -17352
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105B8 - addiu      $a2, $a2, -17444
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105BC - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A105C0 - jal        0x08804AE8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105C4 - addiu      $t0, $zr, 3 <=> li $t0, 3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105C8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105CC - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105D0 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105D4 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A105D8 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A0EDF0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0EDF0 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EDF4 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EDF8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EDFC - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE00 - addiu      $v0, $v0, 24988
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE04 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE08 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE0C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE10 - sw         $v0, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE14 - addiu      $a0, $s0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE18 - addiu      $a1, $a1, -17352
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE1C - addiu      $a2, $a2, -17444
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE20 - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0EE24 - jal        0x08804AE8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE28 - addiu      $t0, $zr, 11 <=> li $t0, 11
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE2C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE30 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE34 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE38 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EE3C - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A15D80
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15D80 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15D84 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15D88 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15D8C - sw         $zr, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15D90 - sw         $zr, 4($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15D94 - sw         $zr, 8($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15D98 - sb         $zr, 12($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15D9C - sw         $zr, 56($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DA0 - sb         $zr, 60($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DA4 - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DA8 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DAC - sw         $zr, 104($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DB0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DB4 - addiu      $a0, $s0, 128
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DB8 - addiu      $a1, $a1, -17352
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DBC - addiu      $a2, $a2, -17444
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DC0 - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15DC4 - jal        0x08804AE8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DC8 - addiu      $t0, $zr, 4 <=> li $t0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DCC - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DD0 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DD4 - addiu      $a0, $s0, 304
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DD8 - addiu      $a1, $a1, -17352
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DDC - addiu      $a2, $a2, -17444
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DE0 - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15DE4 - jal        0x08804AE8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DE8 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DEC - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DF0 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DF4 - addiu      $a0, $s0, 392
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DF8 - addiu      $a1, $a1, -17352
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15DFC - addiu      $a2, $a2, -17444
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E00 - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15E04 - jal        0x08804AE8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E08 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E0C - lui        $a1, 0x08A3 <=> li $a1, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E10 - lui        $a2, 0x08A3 <=> li $a2, 0x08A30000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E14 - addiu      $a0, $s0, 480
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E18 - addiu      $a1, $a1, -17352
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E1C - addiu      $a2, $a2, -17444
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E20 - addiu      $a3, $zr, 44 <=> li $a3, 44
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15E24 - jal        0x08804AE8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E28 - addiu      $t0, $zr, 2 <=> li $t0, 2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E2C - sb         $zr, 568($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E30 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E34 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E38 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E3C - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15E40 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A226A8
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A226A8 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226AC - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226B0 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226B4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A226B8 - jal        0x08A282F0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226BC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226C0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226C4 - addiu      $v0, $v0, 25440
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226C8 - sw         $v0, 0($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226CC - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226D0 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226D4 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226D8 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A226DC - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A282F0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A282F0 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A282F4 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A282F8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A282FC - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28300 - addiu      $v0, $v0, 25464
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28304 - sw         $v0, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28308 - sw         $zr, 4($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2830C - sw         $zr, 24($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28310 - sw         $a1, 28($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28314 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28318 - sw         $zr, 32($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2831C - jal        0x08A2B0CC
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28320 - addiu      $a0, $s0, 36
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28324 - sw         $zr, 84($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28328 - sw         $zr, 88($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2832C - addiu      $a0, $s0, 100
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A28330 - jal        0x08A2B0CC
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28334 - sw         $zr, 96($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A28338 - jal        0x08A1C028
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2833C - addiu      $a0, $s0, 148
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28340 - sw         $zr, 164($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28344 - sw         $zr, 168($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28348 - sw         $zr, 172($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2834C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28350 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28354 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28358 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2835C - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A77C80
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A77C80 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77C84 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77C88 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A77C8C - jal        0x08A2A82C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77C90 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77C94 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77C98 - addiu      $v0, $v0, 31488
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77C9C - sw         $v0, 84($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CA0 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CA4 - sh         $v0, 100($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CA8 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CAC - sb         $v0, 112($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CB0 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CB4 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CB8 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CBC - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A77CC0 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8AEA76C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA76C - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA770 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA774 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA778 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA77C - jal        0x089CE750
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA780 - addiu      $a0, $s0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA784 - addiu      $a0, $s0, 1796
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA788 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA78C - jal        0x0880DE68
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA790 - addiu      $a2, $zr, 353 <=> li $a2, 353
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA794 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA798 - sw         $v1, 2152($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA79C - sb         $zr, 2156($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7A0 - sb         $zr, 2157($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7A4 - sb         $zr, 2158($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7A8 - addiu      $v0, $zr, 2000 <=> li $v0, 2000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7AC - sw         $v0, 2160($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7B0 - sb         $zr, 2164($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7B4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7B8 - sw         $v0, 2168($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7BC - sw         $v1, 2172($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7C0 - sw         $v1, 2176($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7C4 - sw         $zr, 2180($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7C8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7CC - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7D0 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7D4 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA7D8 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8B66E08
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66E08 - addiu      $sp, $sp, -32
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E0C - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E10 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E14 - lb         $v0, 4($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66E18 - beq        $v0, $zr, 0x08B66E28
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E1C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66E20 - b          0x08B66ED4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E24 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66E28 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E2C - sb         $v0, 4($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E30 - sw         $zr, 8($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E34 - sw         $zr, 12($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E38 - sw         $zr, 16($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E3C - sw         $s0, 27564($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E40 - lw         $t9, 0($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E44 - lw         $t9, 8($t9)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E48 - jalr       $ra, $t9
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E4C - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66E50 - bnel       $v0, $zr, 0x08B66E60
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E54 - sb         $zr, 20($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66E58 - b          0x08B66ED4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E5C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66E60 - addiu      $v0, $zr, 20 <=> li $v0, 20
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E64 - sw         $v0, 23140($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E68 - addiu      $a0, $s0, 32
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66E6C - jal        0x08A22504
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E70 - sw         $zr, 28($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E74 - sb         $zr, 1848($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E78 - sw         $zr, 1844($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E7C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E80 - sw         $v0, 2220($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E84 - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E88 - sw         $zr, 2204($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E8C - addiu      $v1, $v1, -18824
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E90 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E94 - lwc1       $f2, -18824($v0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E98 - lwc1       $f1, 4($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66E9C - lwc1       $f0, 8($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EA0 - lui        $v0, 0x4354 <=> li $v0, 0x43540000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EA4 - addiu      $a0, $s0, 2228
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EA8 - swc1       $f2, 2208($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EAC - swc1       $f1, 2212($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EB0 - swc1       $f0, 2216($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EB4 - sw         $v0, 28($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66EB8 - jal        0x089D1728
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EBC - sw         $zr, 24($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EC0 - addiu      $a0, $s0, 2228
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66EC4 - jal        0x089D0B64
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EC8 - addiu      $a1, $sp, 24
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66ECC - sb         $zr, 2224($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66ED0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66ED4 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66ED8 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EDC - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66EE0 - addiu      $sp, $sp, 32
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A09788
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09788 - addiu      $sp, $sp, -16
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0978C - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09790 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09794 - sb         $zr, 27407($gp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09798 - sb         $zr, 3420($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0979C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097A0 - sw         $v0, 3412($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097A4 - sw         $zr, 3412($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097A8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A097AC - jal        0x08814AC0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097B0 - sw         $zr, 3424($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097B4 - lui        $v1, 0x44FA <=> li $v1, 0x44FA0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A097B8 - bltz       $v0, 0x08A097CC
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097BC - mtc1       $v1, $f1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097C0 - mtc1       $v0, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A097C4 - b          0x08A097E4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097C8 - cvt.s.w    $f0, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A097CC - srl        $v1, $v0, 0x0001
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097D0 - andi       $v0, $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097D4 - or         $v1, $v1, $v0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097D8 - mtc1       $v1, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097DC - cvt.s.w    $f0, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097E0 - add.s      $f0, $f0, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A097E4 - mul.s      $f1, $f1, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097E8 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097EC - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097F0 - mtc1       $v1, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097F4 - div.s      $f1, $f1, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097F8 - mtc1       $v0, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A097FC - c.le.s     $f0, $f1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09800 - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09804 - bc1tl      0x08A09818
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09808 - sub.s      $f0, $f1, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0980C - trunc.w.s  $f0, $f1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09810 - b          0x08A09828
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09814 - mfc1       $v0, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09818 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0981C - trunc.w.s  $f0, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09820 - mfc1       $v1, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09824 - or         $v0, $v1, $v0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09828 - sw         $v0, 3428($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0982C - sw         $zr, 26424($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09830 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09834 - sw         $v0, 26428($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09838 - jal        0x08A22504
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0983C - addiu      $a0, $s0, 3432
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09840 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09844 - sw         $v0, 23876($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09848 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0984C - sw         $v0, 23880($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09850 - addiu      $a0, $s0, 3432
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09854 - jal        0x08A22344
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09858 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0985C - sw         $zr, 3416($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09860 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09864 - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09868 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0986C - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09870 - addiu      $sp, $sp, 16
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8B66A0C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66A0C - lw         $a2, 12($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66A10 - bne        $a2, $zr, 0x08B66A24
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A14 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A18 - sw         $a1, 12($a0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66A1C - b          0x08B66A58
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A20 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66A24 - lw         $v1, 68($a2)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66A28 - beq        $v1, $zr, 0x08B66A48
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A2C - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66A30 - beq        $a2, $a1, 0x08B66A48
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A34 - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A38 - addu       $a2, $v1, $zr <=> move $a2, $v1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A3C - lw         $v1, 68($v1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B66A40 - bne        $v1, $zr, 0x08B66A30
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A44 - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66A48 - beq        $a2, $a1, 0x08B66A58
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A4C - nop
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A50 - sw         $a1, 68($a2)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A54 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66A58 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A5C - nop
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8AAE51C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE51C - addiu      $sp, $sp, -32
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE520 - sw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE524 - sw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE528 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE52C - lui        $v0, 0x430E <=> li $v0, 0x430E0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE530 - sw         $v0, 28($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE534 - addiu      $a0, $s0, 9184
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE538 - jal        0x08A22504
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE53C - sw         $zr, 24($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE540 - lw         $t9, 9184($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE544 - addiu      $a0, $s0, 9184
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE548 - lw         $t9, 76($t9)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE54C - jalr       $ra, $t9
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE550 - addiu      $a1, $sp, 24
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE554 - jal        0x08A22504
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE558 - addiu      $a0, $s0, 104
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE55C - jal        0x08A22504
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE560 - addiu      $a0, $s0, 18264
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE564 - addiu      $v0, $zr, 1200 <=> li $v0, 1200
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE568 - sw         $v0, 20420($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE56C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE570 - sw         $v0, 20444($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE574 - sw         $v0, 20448($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE578 - sw         $zr, 20452($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE57C - addiu      $v0, $zr, 30 <=> li $v0, 30
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE580 - sw         $v0, 20456($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE584 - addiu      $a0, $s0, 20460
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE588 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE58C - jal        0x0880DE68
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE590 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE594 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE598 - sw         $v0, 20468($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE59C - sb         $zr, 20472($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5A0 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5A4 - sw         $v0, 20568($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5A8 - sw         $zr, 20572($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5AC - sw         $zr, 20576($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5B0 - sw         $zr, 20580($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5B4 - sw         $zr, 20584($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5B8 - lw         $ra, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5BC - lw         $s0, 8($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5C4 - jr         $ra
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE5C8 - addiu      $sp, $sp, 32
02:49:41 DEBUG compiler - user_main - Compiling _S1_2_8A9C984
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9C984 - addiu      $sp, $sp, -272
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C988 - sw         $ra, 28($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C98C - sw         $s3, 24($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C990 - sw         $s2, 20($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C994 - sw         $s1, 16($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C998 - sw         $s0, 12($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C99C - lui        $v0, 0x43D6 <=> li $v0, 0x43D60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9A0 - sw         $v0, 264($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9A4 - lui        $v0, 0x42F8 <=> li $v0, 0x42F80000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9A8 - sw         $v0, 268($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9AC - lui        $v0, 0x41D0 <=> li $v0, 0x41D00000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9B0 - sw         $v0, 256($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9B4 - lui        $v0, 0x4218 <=> li $v0, 0x42180000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9B8 - sw         $v0, 260($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9BC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9C0 - addiu      $v0, $v0, 19012
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9C4 - sw         $v0, 236($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9C8 - sw         $v0, 216($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9CC - lui        $v0, 0x4238 <=> li $v0, 0x42380000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9D0 - sw         $v0, 240($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9D4 - lui        $v0, 0x4230 <=> li $v0, 0x42300000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9D8 - sw         $v0, 244($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9DC - lui        $v0, 0x43DF <=> li $v0, 0x43DF0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9E0 - sw         $v0, 248($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9E4 - lui        $v0, 0x431A <=> li $v0, 0x431A0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9E8 - sw         $v0, 252($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9EC - lui        $v0, 0x4180 <=> li $v0, 0x41800000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9F0 - sw         $v0, 220($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9F4 - lui        $v0, 0x4254 <=> li $v0, 0x42540000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9F8 - sw         $v0, 224($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C9FC - lui        $v0, 0x4290 <=> li $v0, 0x42900000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA00 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA04 - sw         $v0, 228($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA08 - lui        $v0, 0x428E <=> li $v0, 0x428E0000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA0C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA10 - sw         $v0, 232($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA14 - addiu      $a0, $a0, 13552
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA18 - addiu      $a1, $zr, 320 <=> li $a1, 320
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CA1C - jal        0x08A30C38
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA20 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA24 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA28 - addiu      $a0, $s0, 8436
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA2C - addiu      $a2, $sp, 216
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CA30 - jal        0x08A2BB3C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA34 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA38 - addiu      $a0, $s0, 7564
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA3C - addiu      $a1, $sp, 264
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CA40 - jal        0x089A1090
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA44 - addiu      $a2, $zr, 30 <=> li $a2, 30
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA48 - addiu      $a0, $s0, 7564
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CA4C - jal        0x089A0F88
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA50 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA54 - addiu      $a0, $s0, 7564
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CA58 - jal        0x089A0F3C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA5C - addiu      $a1, $sp, 256
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA60 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA64 - addu       $s2, $s0, $zr <=> move $s2, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA68 - addu       $s1, $s0, $zr <=> move $s1, $s0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9CA6C - addiu      $a0, $s2, 116
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CA70 - jal        0x08A288F0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA74 - sw         $a0, 104($s1)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA78 - addiu      $s3, $s3, 1
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA7C - sltiu      $v0, $s3, 3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA80 - addiu      $s2, $s2, 2424
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A9CA84 - bne        $v0, $zr, 0x08A9CA6C
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA88 - addiu      $s1, $s1, 4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA8C - lwc1       $f0, 248($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA90 - sw         $zr, 196($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA94 - lwc1       $f6, 260($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA98 - swc1       $f0, 196($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CA9C - lwc1       $f1, 244($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAA0 - lwc1       $f0, 252($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAA4 - sw         $zr, 192($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAA8 - sw         $zr, 200($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAAC - swc1       $f1, 192($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAB0 - swc1       $f0, 200($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAB4 - lwc1       $f1, 256($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAB8 - lwc1       $f0, 264($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CABC - lwc1       $f4, 268($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAC0 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAC4 - add.s      $f5, $f1, $f0
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAC8 - addiu      $v1, $v1, 19012
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CACC - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAD0 - sw         $v0, 208($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAD4 - add.s      $f4, $f6, $f4
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAD8 - addiu      $v0, $s0, 104
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CADC - swc1       $f1, 84($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAE0 - sw         $v0, 176($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAE4 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAE8 - sw         $v1, 80($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAEC - lwc1       $f2, 240($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAF0 - sw         $zr, 188($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAF4 - swc1       $f6, 88($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAF8 - swc1       $f2, 188($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CAFC - swc1       $f5, 92($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB00 - swc1       $f4, 96($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB04 - lwc1       $f6, 84($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB08 - lwc1       $f5, 88($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB0C - sw         $zr, 204($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB10 - sb         $zr, 212($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB14 - sb         $zr, 213($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB18 - sw         $v1, 184($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB1C - sw         $v0, 180($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB20 - swc1       $f6, 8544($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB24 - lwc1       $f4, 92($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB28 - swc1       $f5, 8548($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB2C - lwc1       $f3, 240($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB30 - swc1       $f4, 8552($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB34 - lwc1       $f4, 96($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB38 - lwc1       $f2, 244($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB3C - lwc1       $f1, 248($sp)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB40 - swc1       $f4, 8556($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB44 - swc1       $f3, 8564($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB48 - swc1       $f2, 8568($s0)
02:49:41 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB4C - lwc1       $f0, 252($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB50 - swc1       $f1, 8572($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB54 - addiu      $a0, $s0, 7388
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB58 - addiu      $a1, $sp, 176
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB5C - sw         $v1, 80($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CB60 - jal        0x08A280FC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB64 - swc1       $f0, 8576($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB68 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB6C - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB70 - sw         $zr, 8580($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB74 - lwc1       $f7, 240($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB78 - lwc1       $f1, 248($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB7C - sw         $v0, 156($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB80 - sw         $v0, 60($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB84 - lui        $v0, 0x4140 <=> li $v0, 0x41400000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB88 - sub.s      $f1, $f1, $f7
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB8C - sw         $v0, 164($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB90 - lwc1       $f2, 244($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB94 - sw         $zr, 160($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB98 - mtc1       $v0, $f5
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CB9C - lui        $v0, 0x4210 <=> li $v0, 0x42100000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBA0 - mtc1       $zr, $f6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBA4 - add.s      $f4, $f6, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBA8 - addiu      $a0, $s0, 8480
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBAC - addiu      $a1, $sp, 60
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBB0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBB4 - add.s      $f1, $f6, $f7
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBB8 - swc1       $f4, 168($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBBC - mtc1       $v0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBC0 - add.s      $f3, $f5, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBC4 - swc1       $f1, 160($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBC8 - swc1       $f1, 64($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBCC - add.s      $f0, $f4, $f7
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBD0 - swc1       $f3, 172($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBD4 - add.s      $f1, $f5, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBD8 - swc1       $f0, 168($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBDC - swc1       $f0, 72($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBE0 - add.s      $f0, $f3, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBE4 - swc1       $f1, 164($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBE8 - swc1       $f1, 68($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBEC - swc1       $f0, 172($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CBF0 - jal        0x08A2F450
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBF4 - swc1       $f0, 76($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBF8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CBFC - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC00 - sw         $v0, 60($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC04 - addiu      $a0, $s0, 8480
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CC08 - jal        0x08A2E9D8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC0C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC10 - addiu      $a0, $sp, 40
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CC14 - jal        0x0898B654
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC18 - addiu      $a1, $s0, 8480
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC1C - lwc1       $f1, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC20 - lwc1       $f0, 48($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC24 - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC28 - addiu      $a0, $a0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC2C - swc1       $f1, 8524($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC30 - swc1       $f0, 8528($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC34 - lwc1       $f1, 52($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC38 - lwc1       $f0, 56($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC3C - addiu      $v1, $sp, 120
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC40 - addiu      $v0, $zr, 36 <=> li $v0, 36
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC44 - swc1       $f1, 8532($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC48 - swc1       $f0, 8536($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC4C - sw         $a0, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC50 - sw         $zr, 8584($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A9CC54 - beq        $v1, $zr, 0x08A9CC6C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC58 - sw         $zr, 8588($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile 0x8A9CC5C - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:42 DEBUG compiler - user_main - Replacing CodeSequence at 0x08A9CC5C-0x08A9CC68 by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9CC6C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC70 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC74 - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CC78 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC7C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC80 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC84 - sw         $v0, 120($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC88 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC8C - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CC90 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC94 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC98 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CC9C - sw         $v0, 124($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCA0 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCA4 - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CCA8 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCAC - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCB0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCB4 - sw         $v0, 128($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCB8 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCBC - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CCC0 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCC4 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCC8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCCC - sw         $v0, 132($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCD0 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCD4 - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CCD8 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCDC - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCE0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCE4 - sw         $v0, 136($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCE8 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCEC - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CCF0 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCF4 - addiu      $a2, $zr, 5 <=> li $a2, 5
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCF8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CCFC - sw         $v0, 140($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD00 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD04 - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CD08 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD0C - addiu      $a2, $zr, 6 <=> li $a2, 6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD10 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD14 - sw         $v0, 144($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD18 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD1C - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CD20 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD24 - addiu      $a2, $zr, 7 <=> li $a2, 7
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD28 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD2C - sw         $v0, 148($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD30 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD34 - addiu      $a1, $zr, 165 <=> li $a1, 165
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CD38 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD3C - addiu      $a2, $zr, 8 <=> li $a2, 8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD40 - lwc1       $f13, 260($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD44 - lwc1       $f12, 256($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD48 - lwc1       $f1, 264($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD4C - lwc1       $f0, 268($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD50 - sw         $v0, 152($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD54 - add.s      $f1, $f12, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD58 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD5C - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD60 - sw         $v0, 100($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD64 - add.s      $f0, $f13, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD68 - swc1       $f13, 108($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD6C - swc1       $f12, 104($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD70 - addiu      $a0, $s0, 8592
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD74 - sub.s      $f14, $f1, $f12
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD78 - addiu      $a1, $sp, 120
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD7C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD80 - swc1       $f1, 112($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD84 - sub.s      $f15, $f0, $f13
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CD88 - jal        0x08A185B4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD8C - swc1       $f0, 116($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD90 - addiu      $a0, $s0, 9016
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CD94 - jal        0x08A2A9B4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CD98 - sw         $zr, 9012($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CD9C - jal        0x08A2A9B4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDA0 - addiu      $a0, $s0, 9048
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CDA4 - jal        0x08A264DC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDA8 - addiu      $a0, $s0, 7388
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDAC - addiu      $a0, $s0, 7388
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CDB0 - jal        0x08A26E00
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDB4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDB8 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDBC - sw         $v0, 8428($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9CDC0 - jal        0x08A9B834
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDC4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDC8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDCC - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDD0 - sh         $zr, 8432($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDD4 - sw         $v0, 184($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDD8 - sw         $v0, 216($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDDC - lw         $ra, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDE0 - lw         $s3, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDE4 - lw         $s2, 20($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDE8 - lw         $s1, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDEC - lw         $s0, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDF0 - sw         $v0, 100($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDF4 - sw         $v0, 156($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDF8 - sw         $v0, 236($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CDFC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CE00 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CE04 - addiu      $sp, $sp, 272
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_89A1090
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A1090 - lwc1       $f1, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1094 - lwc1       $f0, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1098 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A109C - trunc.w.s  $f1, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10A0 - trunc.w.s  $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10A4 - mfc1       $a1, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A10A8 - j          0x089A10B0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10AC - mfc1       $a2, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A10B0 - addiu      $sp, $sp, -96
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10B4 - sw         $ra, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10B8 - sw         $s3, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10BC - sw         $s2, 20($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10C0 - sw         $s1, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10C4 - sw         $s0, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10C8 - addiu      $v1, $sp, 60
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10CC - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10D0 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10D4 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10D8 - addu       $s0, $a3, $zr <=> move $s0, $a3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A10DC - beq        $v1, $zr, 0x089A10F4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10E0 - addiu      $v0, $zr, 36 <=> li $v0, 36
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile 0x89A10E4 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:42 DEBUG compiler - user_main - Replacing CodeSequence at 0x089A10E4-0x089A10F0 by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A10F4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10F8 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A10FC - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1100 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1104 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1108 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A110C - sw         $v0, 60($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1110 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1114 - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1118 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A111C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1120 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1124 - sw         $v0, 64($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1128 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A112C - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1130 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1134 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1138 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A113C - sw         $v0, 68($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1140 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1144 - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1148 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A114C - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1150 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1154 - sw         $v0, 72($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1158 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A115C - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1160 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1164 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1168 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A116C - sw         $v0, 76($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1170 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1174 - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1178 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A117C - addiu      $a2, $zr, 5 <=> li $a2, 5
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1180 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1184 - sw         $v0, 80($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1188 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A118C - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1190 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1194 - addiu      $a2, $zr, 6 <=> li $a2, 6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1198 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A119C - sw         $v0, 84($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11A0 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11A4 - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A11A8 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11AC - addiu      $a2, $zr, 7 <=> li $a2, 7
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11B0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11B4 - sw         $v0, 88($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11B8 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11BC - addiu      $a1, $zr, 123 <=> li $a1, 123
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A11C0 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11C4 - addiu      $a2, $zr, 8 <=> li $a2, 8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11C8 - sw         $v0, 92($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11CC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11D0 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11D4 - sw         $zr, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11D8 - sw         $zr, 48($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11DC - sw         $v0, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A11E0 - bltz       $s2, 0x089A11F4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11E4 - mtc1       $zr, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11E8 - mtc1       $s2, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A11EC - b          0x089A120C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11F0 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A11F4 - srl        $v1, $s2, 0x0001
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11F8 - andi       $v0, $s2, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A11FC - or         $v1, $v1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1200 - mtc1       $v1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1204 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1208 - add.s      $f0, $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A120C - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1210 - swc1       $f0, 52($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A1214 - bltz       $s1, 0x089A1228
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1218 - mtc1       $zr, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A121C - mtc1       $s1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x89A1220 - b          0x089A1240
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1224 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A1228 - srl        $v1, $s1, 0x0001
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A122C - andi       $v0, $s1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1230 - or         $v1, $v1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1234 - mtc1       $v1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1238 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A123C - add.s      $f0, $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A1240 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1244 - addu       $a3, $s0, $zr <=> move $a3, $s0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1248 - addiu      $a0, $s3, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A124C - addiu      $a1, $sp, 60
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1250 - swc1       $f0, 56($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1254 - jal        0x08A170C8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1258 - addiu      $a2, $sp, 40
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A125C - addiu      $a0, $s3, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1260 - addiu      $a1, $sp, 40
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1264 - jal        0x08A16FAC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1268 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A126C - mtc1       $zr, $f12
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1270 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1274 - jal        0x089A0F90
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1278 - mov.s      $f13, $f12
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A127C - addiu      $a0, $s3, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1280 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1284 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1288 - jal        0x088178BC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A128C - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1290 - lui        $v0, 0x0B00 <=> li $v0, 0x0B000000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1294 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1298 - sw         $v0, 48($s3)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A129C - addiu      $a0, $s3, 52
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12A0 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A12A4 - jal        0x088178BC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12A8 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12AC - lui        $v1, 0x0B00 <=> li $v1, 0x0B000000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12B0 - sw         $v1, 96($s3)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12B4 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12B8 - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12BC - sw         $v1, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12C0 - lw         $ra, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12C4 - lw         $s3, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12C8 - lw         $s2, 20($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12CC - lw         $s1, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12D0 - lw         $s0, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12D4 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A12D8 - addiu      $sp, $sp, 96
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A16FAC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16FAC - addiu      $sp, $sp, -64
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FB0 - sw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FB4 - addiu      $t1, $a0, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FB8 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FBC - addiu      $a3, $sp, 28
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16FC0 - lw         $v1, 8($t1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FC4 - addiu      $t0, $t0, 3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FC8 - slti       $v0, $t0, 9
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FCC - sw         $v1, 0($a3)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FD0 - lw         $v1, 92($t1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FD4 - sw         $v1, 4($a3)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FD8 - lw         $v1, 176($t1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FDC - sw         $v1, 8($a3)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FE0 - addiu      $t1, $t1, 252
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16FE4 - bne        $v0, $zr, 0x08A16FC0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FE8 - addiu      $a3, $a3, 12
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16FEC - beql       $a2, $zr, 0x08A17008
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FF0 - lw         $a3, 760($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16FF4 - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A16FF8 - jal        0x08A165B8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16FFC - addiu      $a1, $sp, 28
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17000 - b          0x08A17018
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17004 - lw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17008 - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1700C - jal        0x08A169F0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17010 - addiu      $a1, $sp, 28
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17014 - lw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17018 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1701C - addiu      $sp, $sp, 64
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_89A0F90
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0F90 - addiu      $sp, $sp, -48
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F94 - sw         $ra, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F98 - sw         $s0, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F9C - swc1       $f20, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FA0 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FA4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FA8 - mov.s      $f20, $f13
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FAC - swc1       $f12, 32($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FB0 - swc1       $f12, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FB4 - sw         $v0, 36($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FB8 - sw         $v0, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FBC - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FC0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0FC4 - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FC8 - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FCC - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FD0 - addiu      $a1, $zr, 6 <=> li $a1, 6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0FD4 - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FD8 - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FDC - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FE0 - addiu      $a1, $zr, 3 <=> li $a1, 3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0FE4 - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FE8 - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FEC - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FF0 - sw         $v0, 32($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FF4 - sw         $v0, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FF8 - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0FFC - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1000 - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1004 - swc1       $f20, 36($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1008 - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A100C - swc1       $f20, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1010 - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1014 - addiu      $a1, $zr, 8 <=> li $a1, 8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1018 - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A101C - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1020 - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1024 - addiu      $a1, $zr, 5 <=> li $a1, 5
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A1028 - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A102C - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1030 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1034 - sw         $v0, 32($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1038 - sw         $v0, 36($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A103C - sw         $v0, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1040 - sw         $v0, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1044 - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1048 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A104C - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1050 - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1054 - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1058 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A105C - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1060 - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1064 - addiu      $a0, $s0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1068 - addiu      $a1, $zr, 7 <=> li $a1, 7
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A106C - jal        0x08A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1070 - addiu      $a2, $sp, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1074 - lw         $ra, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1078 - lw         $s0, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A107C - lwc1       $f20, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1080 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A1084 - addiu      $sp, $sp, 48
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A1615C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1615C - bltz       $a1, 0x08A161F8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16160 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16164 - slti       $v1, $a1, 9
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16168 - bnel       $v1, $zr, 0x08A1617C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1616C - sll        $v1, $a1, 0x0003
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16170 - b          0x08A161F8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16174 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1617C - subu       $a1, $v1, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16180 - sll        $v1, $a1, 0x0002
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16184 - subu       $v1, $v1, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16188 - sll        $v1, $v1, 0x0002
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1618C - addu       $v1, $a0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16190 - addiu      $a0, $v1, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16194 - lw         $v1, 12($v1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16198 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1619C - beq        $v1, $zr, 0x08A161F8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161A0 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161A4 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161A8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161AC - mtc1       $zr, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161B0 - mtc1       $v1, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A161B4 - lwc1       $f2, 0($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161B8 - c.lt.s     $f1, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161BC - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A161C0 - bc1f       0x08A161CC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161C4 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161C8 - mov.s      $f2, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A161CC - c.ngt.s    $f0, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161D0 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A161D4 - bc1t       0x08A161E0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161D8 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161DC - mov.s      $f2, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A161E0 - addiu      $a1, $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161E4 - swc1       $f2, 52($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161E8 - slti       $v1, $a1, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161EC - addiu      $a2, $a2, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A161F0 - bne        $v1, $zr, 0x08A161B4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161F4 - addiu      $a0, $a0, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A161F8 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A161FC - nop
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_89A0F88
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89A0F88 - j          0x08A16554
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F8C - addiu      $a0, $a0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16554 - addiu      $sp, $sp, -16
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16558 - sw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1655C - sw         $s2, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16560 - sw         $s1, 4($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16564 - sw         $s0, 0($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16568 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1656C - addiu      $s1, $a0, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16570 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16574 - lw         $v1, 8($s1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16578 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1657C - beql       $v1, $zr, 0x08A16594
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16580 - addiu      $s0, $s0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16584 - andi       $a1, $s2, 255
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A16588 - jal        0x08A293A0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1658C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16590 - addiu      $s0, $s0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16594 - slti       $v1, $s0, 9
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16598 - bne        $v1, $zr, 0x08A16574
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1659C - addiu      $s1, $s1, 84
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165A0 - lw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165A4 - lw         $s2, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165A8 - lw         $s1, 4($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165AC - lw         $s0, 0($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165B0 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165B4 - addiu      $sp, $sp, 16
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_89A0F3C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89A0F3C - addiu      $sp, $sp, -32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F40 - sw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F44 - lwc1       $f1, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F48 - lwc1       $f0, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F4C - addiu      $v0, $sp, 24
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F50 - addiu      $a0, $a0, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F54 - swc1       $f1, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F58 - swc1       $f0, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x89A0F5C - jal        0x08A162E4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F60 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F64 - lw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F68 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x89A0F6C - addiu      $sp, $sp, 32
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A162E4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A162E4 - addiu      $a2, $a0, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A162E8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A162EC - lw         $v1, 8($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A162F0 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A162F4 - beql       $v1, $zr, 0x08A16380
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A162F8 - addiu      $a0, $a0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A162FC - lwc1       $f1, 16($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16300 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16304 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16308 - swc1       $f0, 16($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1630C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16310 - lwc1       $f0, 20($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16314 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16318 - swc1       $f0, 20($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1631C - lwc1       $f1, 24($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16320 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16324 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16328 - swc1       $f0, 24($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1632C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16330 - lwc1       $f0, 28($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16334 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16338 - swc1       $f0, 28($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1633C - lwc1       $f1, 32($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16340 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16344 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16348 - swc1       $f0, 32($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1634C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16350 - lwc1       $f0, 36($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16354 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16358 - swc1       $f0, 36($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1635C - lwc1       $f1, 40($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16360 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16364 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16368 - swc1       $f0, 40($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1636C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16370 - lwc1       $f0, 44($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16374 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16378 - swc1       $f0, 44($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1637C - addiu      $a0, $a0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16380 - slti       $v1, $a0, 9
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A16384 - bne        $v1, $zr, 0x08A162EC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16388 - addiu      $a2, $a2, 84
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1638C - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16390 - nop
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A288F0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A288F0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A288F4 - sw         $zr, 4($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A288F8 - ori        $v0, $v0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A288FC - sw         $v0, 4($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28900 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28904 - sw         $v0, 8($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28908 - sw         $v0, 12($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2890C - sw         $v0, 16($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28910 - lw         $t9, 0($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28914 - lw         $t9, 32($t9)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28918 - jr         $t9
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2891C - nop
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A9D5BC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9D5BC - addiu      $sp, $sp, -224
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5C0 - sw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5C4 - sw         $s0, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5C8 - lui        $v0, 0x43C1 <=> li $v0, 0x43C10000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5CC - sw         $v0, 216($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5D0 - lui        $v0, 0x4210 <=> li $v0, 0x42100000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5D4 - sw         $v0, 220($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5D8 - lui        $v0, 0x42A0 <=> li $v0, 0x42A00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5DC - sw         $v0, 208($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5E0 - lui        $v0, 0x41E8 <=> li $v0, 0x41E80000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5E4 - sw         $v0, 212($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5E8 - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5EC - sw         $v0, 200($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5F0 - sw         $v0, 168($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5F4 - sw         $v0, 120($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5F8 - lui        $v0, 0x4040 <=> li $v0, 0x40400000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D5FC - sw         $v0, 204($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D600 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D604 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D608 - sw         $v0, 180($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D60C - sw         $v0, 160($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D610 - sw         $v0, 124($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D614 - sw         $v0, 96($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D618 - lui        $v0, 0x42A6 <=> li $v0, 0x42A60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D61C - sw         $v0, 184($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D620 - sw         $v0, 164($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D624 - lui        $v0, 0x40A0 <=> li $v0, 0x40A00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D628 - sw         $v0, 188($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D62C - lui        $v0, 0x4333 <=> li $v0, 0x43330000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D630 - sw         $v0, 192($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D634 - lui        $v0, 0x4188 <=> li $v0, 0x41880000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D638 - sw         $v0, 196($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D63C - lui        $v0, 0x4303 <=> li $v0, 0x43030000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D640 - sw         $v0, 172($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D644 - lui        $v0, 0x4200 <=> li $v0, 0x42000000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D648 - sw         $v0, 176($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D64C - lui        $v0, 0x431A <=> li $v0, 0x431A0000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D650 - sw         $v0, 152($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D654 - lui        $v0, 0x4190 <=> li $v0, 0x41900000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D658 - sw         $v0, 156($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D65C - lui        $v0, 0x4344 <=> li $v0, 0x43440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D660 - sw         $v0, 144($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D664 - lui        $v0, 0x4345 <=> li $v0, 0x43450000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D668 - sw         $v0, 128($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D66C - lui        $v0, 0x41A8 <=> li $v0, 0x41A80000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D670 - sw         $v0, 132($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D674 - lui        $v0, 0x4380 <=> li $v0, 0x43800000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D678 - ori        $v0, $v0, -32768
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D67C - sw         $v0, 136($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D680 - lui        $v0, 0x4204 <=> li $v0, 0x42040000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D684 - sw         $v0, 140($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D688 - lui        $v0, 0x4386 <=> li $v0, 0x43860000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D68C - ori        $v0, $v0, -32768
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D690 - sw         $v0, 116($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D694 - lui        $v0, 0x430C <=> li $v0, 0x430C0000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D698 - sw         $v0, 100($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D69C - lui        $v0, 0x4140 <=> li $v0, 0x41400000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6A0 - sw         $v0, 104($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6A4 - lui        $v0, 0x4378 <=> li $v0, 0x43780000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6A8 - sw         $v0, 108($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6AC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6B0 - lui        $v0, 0x41C0 <=> li $v0, 0x41C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6B4 - sw         $v0, 112($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6B8 - addiu      $a0, $s0, 24
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6BC - addiu      $a1, $sp, 216
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6C0 - addiu      $a2, $zr, 30 <=> li $a2, 30
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D6C4 - jal        0x089A1090
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6C8 - sw         $zr, 148($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6CC - addiu      $a0, $s0, 888
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D6D0 - jal        0x08A19B88
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6D4 - addiu      $a1, $sp, 208
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6D8 - addiu      $a0, $s0, 888
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D6DC - jal        0x08A19AD4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6E0 - addiu      $a1, $sp, 200
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6E4 - lwc1       $f0, 192($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6E8 - lwc1       $f2, 184($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6EC - lwc1       $f1, 188($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6F0 - swc1       $f0, 88($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6F4 - lwc1       $f0, 196($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6F8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D6FC - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D700 - sw         $v0, 76($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D704 - swc1       $f2, 80($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D708 - swc1       $f1, 84($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D70C - addiu      $a0, $s0, 988
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D710 - addiu      $a1, $sp, 76
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D714 - swc1       $f0, 92($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D718 - jal        0x08A2F450
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D71C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D720 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D724 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D728 - sw         $v0, 76($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D72C - addiu      $a0, $s0, 988
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D730 - jal        0x08A2E9D0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D734 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D738 - lwc1       $f0, 172($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D73C - lwc1       $f2, 164($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D740 - lwc1       $f1, 168($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D744 - swc1       $f0, 68($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D748 - lwc1       $f0, 176($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D74C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D750 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D754 - sw         $v0, 56($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D758 - swc1       $f2, 60($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D75C - swc1       $f1, 64($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D760 - addiu      $a0, $s0, 1028
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D764 - addiu      $a1, $sp, 56
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D768 - swc1       $f0, 72($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D76C - jal        0x08A2F450
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D770 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D774 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D778 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D77C - sw         $v0, 56($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D780 - addiu      $a0, $s0, 1028
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D784 - jal        0x08A2E9D0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D788 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D78C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D790 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D794 - addiu      $a1, $zr, 14 <=> li $a1, 14
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D798 - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D79C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7A0 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D7A4 - jal        0x08A2BA48
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7A8 - addiu      $a0, $s0, 1088
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7AC - lwc1       $f0, 1100($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7B0 - lui        $v0, 0x4305 <=> li $v0, 0x43050000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7B4 - mtc1       $v0, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7B8 - add.s      $f0, $f0, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7BC - lui        $v0, 0x4190 <=> li $v0, 0x41900000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7C0 - addiu      $a0, $s0, 1132
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7C4 - swc1       $f0, 1100($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7C8 - lwc1       $f0, 1104($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7CC - mtc1       $v0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7D0 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7D4 - swc1       $f0, 1104($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7D8 - lwc1       $f0, 1108($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7DC - add.s      $f0, $f0, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7E0 - swc1       $f0, 1108($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7E4 - lwc1       $f0, 1112($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7E8 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D7EC - jal        0x08A10484
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7F0 - swc1       $f0, 1112($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7F4 - addiu      $a0, $s0, 1132
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D7F8 - jal        0x08A102DC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D7FC - addiu      $a1, $sp, 152
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D800 - addiu      $a0, $s0, 1132
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D804 - jal        0x08A0FF7C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D808 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D80C - jal        0x08A0EBB4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D810 - addiu      $a0, $s0, 1284
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D814 - addiu      $a0, $s0, 1284
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D818 - jal        0x08A0E8A0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D81C - addiu      $a1, $sp, 144
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D820 - lwc1       $f0, 136($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D824 - lwc1       $f2, 128($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D828 - lwc1       $f1, 132($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D82C - swc1       $f0, 48($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D830 - lwc1       $f0, 140($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D834 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D838 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D83C - sw         $v0, 36($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D840 - swc1       $f2, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D844 - swc1       $f1, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D848 - addiu      $a0, $s0, 1772
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D84C - addiu      $a1, $sp, 36
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D850 - swc1       $f0, 52($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D854 - jal        0x08A2F450
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D858 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D85C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D860 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D864 - sw         $v0, 36($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D868 - addiu      $a0, $s0, 1772
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D86C - jal        0x08A2E9D0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D870 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D874 - jal        0x088EAB98
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D878 - addiu      $a0, $zr, 330 <=> li $a0, 330
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D87C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D880 - jal        0x08A2E9F0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D884 - addiu      $a0, $s0, 1772
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D888 - lwc1       $f0, 108($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D88C - lwc1       $f2, 100($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D890 - lwc1       $f1, 104($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D894 - swc1       $f0, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D898 - lwc1       $f0, 112($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D89C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8A0 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8A4 - sw         $v0, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8A8 - swc1       $f2, 20($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8AC - swc1       $f1, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8B0 - addiu      $a0, $s0, 2384
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8B4 - addiu      $a1, $sp, 16
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8B8 - swc1       $f0, 32($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D8BC - jal        0x08A2F450
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8C0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8C4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8C8 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8CC - sw         $v0, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8D0 - addiu      $a0, $s0, 2384
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D8D4 - jal        0x08A2E9D0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8D8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8DC - addiu      $a0, $s0, 2384
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D8E0 - jal        0x08A2E9D8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8E4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D8E8 - jal        0x088EAB98
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8EC - addiu      $a0, $zr, 578 <=> li $a0, 578
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8F0 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D8F4 - jal        0x08A2E9F0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8F8 - addiu      $a0, $s0, 2384
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D8FC - addiu      $a0, $s0, 1812
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D900 - jal        0x08A157AC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D904 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D908 - addiu      $a0, $s0, 1812
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D90C - jal        0x08A1515C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D910 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D914 - addiu      $a0, $s0, 1812
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D918 - jal        0x08A15184
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D91C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D920 - sw         $zr, 1812($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D924 - sw         $zr, 1816($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D928 - addiu      $a0, $s0, 1812
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D92C - jal        0x08A153B8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D930 - sw         $zr, 1820($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D934 - addiu      $a0, $s0, 1812
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9D938 - jal        0x08A14A2C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D93C - addiu      $a1, $sp, 116
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D940 - sb         $zr, 20($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D944 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D948 - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D94C - lw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D950 - lw         $s0, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D954 - sw         $v1, 96($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D958 - sw         $v1, 124($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D95C - sw         $v1, 160($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D960 - sw         $v1, 180($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D964 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9D968 - addiu      $sp, $sp, 224
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A10484
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10484 - addiu      $sp, $sp, -48
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10488 - sw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1048C - sw         $s2, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10490 - sw         $s1, 4($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10494 - sw         $s0, 0($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10498 - sw         $zr, 12($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1049C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104A0 - addiu      $v0, $v0, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104A4 - sw         $v0, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104A8 - lui        $v0, 0x4140 <=> li $v0, 0x41400000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104AC - sw         $v0, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104B0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104B4 - lui        $v0, 0x4160 <=> li $v0, 0x41600000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104B8 - sw         $zr, 32($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104BC - sw         $zr, 36($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104C0 - sw         $v0, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104C4 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104C8 - addu       $s1, $s0, $zr <=> move $s1, $s0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A104CC - jal        0x08A2F7B8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104D0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104D4 - addiu      $a0, $s1, 20
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104D8 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104DC - addiu      $a2, $sp, 28
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A104E0 - jal        0x08A2BB3C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104E4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104E8 - addiu      $s2, $s2, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104EC - sltiu      $v1, $s2, 3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A104F0 - bne        $v1, $zr, 0x08A104CC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104F4 - addiu      $s1, $s1, 44
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104F8 - lui        $v1, 0x41A0 <=> li $v1, 0x41A00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A104FC - sw         $v1, 4($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10500 - sw         $zr, 8($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10504 - sb         $zr, 17($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10508 - sb         $zr, 16($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1050C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10510 - sb         $v1, 0($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10514 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10518 - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1051C - sw         $v1, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10520 - lw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10524 - lw         $s2, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10528 - lw         $s1, 4($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1052C - lw         $s0, 0($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10530 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10534 - addiu      $sp, $sp, 48
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A2F7B8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F7B8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7BC - lhu        $v0, 23648($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7C0 - addu       $v1, $a0, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7C4 - sltiu      $at, $v1, 395
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F7C8 - beql       $at, $zr, 0x08A2F7E8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7CC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F7D0 - sll        $v0, $v1, 0x0001
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7D4 - addu       $v0, $v0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7D8 - sll        $v1, $v0, 0x0002
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7DC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7E0 - addiu      $v0, $v0, 24312
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7E4 - addu       $v0, $v0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F7E8 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7EC - nop
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A102DC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A102DC - lwc1       $f1, 4($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A102E0 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A102E4 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A102E8 - swc1       $f0, 4($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A102EC - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A102F0 - lwc1       $f0, 8($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A102F4 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A102F8 - swc1       $f0, 8($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A102FC - lwc1       $f1, 32($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10300 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10304 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10308 - swc1       $f0, 32($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1030C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10310 - lwc1       $f0, 36($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10314 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10318 - swc1       $f0, 36($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1031C - lwc1       $f1, 40($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10320 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10324 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10328 - swc1       $f0, 40($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1032C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10330 - lwc1       $f0, 44($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10334 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10338 - swc1       $f0, 44($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1033C - lwc1       $f1, 76($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10340 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10344 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10348 - swc1       $f0, 76($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1034C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10350 - lwc1       $f0, 80($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10354 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10358 - swc1       $f0, 80($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1035C - lwc1       $f1, 84($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10360 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10364 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10368 - swc1       $f0, 84($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1036C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10370 - lwc1       $f0, 88($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10374 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10378 - swc1       $f0, 88($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1037C - lwc1       $f1, 120($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10380 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10384 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10388 - swc1       $f0, 120($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1038C - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10390 - lwc1       $f0, 124($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10394 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10398 - swc1       $f0, 124($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1039C - lwc1       $f1, 128($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A103A0 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A103A4 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A103A8 - swc1       $f0, 128($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A103AC - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A103B0 - lwc1       $f0, 132($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A103B4 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A103B8 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A103BC - swc1       $f0, 132($a0)
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A0FF7C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0FF7C - addiu      $sp, $sp, -80
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FF80 - sw         $ra, 60($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FF84 - sw         $fp, 56($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FF88 - sw         $s7, 52($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FF8C - sw         $s6, 48($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FF90 - sw         $s5, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FF94 - sw         $s4, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FF98 - lui        $v0, 0x51EB <=> li $v0, 0x51EB0000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FF9C - addu       $s4, $a1, $zr <=> move $s4, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFA0 - ori        $v0, $v0, -31457
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFA4 - multu      $v0, $s4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFA8 - sw         $s3, 36($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFAC - sw         $s2, 32($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFB0 - sw         $s1, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFB4 - sw         $s0, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFB8 - mfhi       $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFBC - srl        $v0, $v0, 0x0005
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFC0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFC4 - sw         $v0, 76($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFC8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFCC - swc1       $f20, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0FFD0 - beq        $v0, $zr, 0x08A0FFE4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFD4 - addu       $s5, $a0, $zr <=> move $s5, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFD8 - lb         $v0, 17($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFDC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFE0 - xori       $v0, $v0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0FFE4 - sltiu      $at, $s4, 101
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0FFE8 - bne        $at, $zr, 0x08A0FFF4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFEC - seb        $fp, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFF0 - addiu      $s4, $zr, 100 <=> li $s4, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A0FFF4 - beq        $fp, $zr, 0x08A10030
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFF8 - addiu      $s3, $zr, 10 <=> li $s3, 10
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0FFFC - lwc1       $f0, 32($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10000 - lui        $v0, 0x4100 <=> li $v0, 0x41000000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10004 - mtc1       $v0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10008 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1000C - addiu      $s3, $zr, 8 <=> li $s3, 8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10010 - swc1       $f0, 40($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10014 - lwc1       $f0, 76($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10018 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1001C - swc1       $f0, 84($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10020 - lwc1       $f0, 120($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10024 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A10028 - b          0x08A1005C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1002C - swc1       $f0, 128($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10030 - lwc1       $f0, 32($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10034 - lui        $v0, 0x4140 <=> li $v0, 0x41400000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10038 - mtc1       $v0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1003C - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10040 - swc1       $f0, 40($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10044 - lwc1       $f0, 76($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10048 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1004C - swc1       $f0, 84($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10050 - lwc1       $f0, 120($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10054 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10058 - swc1       $f0, 128($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1005C - lwc1       $f20, 4($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10060 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10064 - addiu      $s0, $zr, 2 <=> li $s0, 2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10068 - addiu      $s7, $s5, 88
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1006C - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10070 - divu       $s4, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10074 - addiu      $s2, $s7, 20
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10078 - mfhi       $s6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1007C - jal        0x08A2F7B8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10080 - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10084 - lw         $v1, 32($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A10088 - beql       $v0, $v1, 0x08A100A0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1008C - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10090 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A10094 - jal        0x08A2B164
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10098 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1009C - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A100A0 - jal        0x08A2F774
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100A4 - addiu      $a1, $zr, 100 <=> li $a1, 100
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100A8 - addiu      $v1, $zr, 10 <=> li $v1, 10
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A100AC - beq        $fp, $zr, 0x08A100C8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100B0 - subu       $a1, $v1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100B4 - addu       $a0, $s6, $zr <=> move $a0, $s6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A100B8 - jal        0x08A2F774
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100BC - addiu      $a1, $zr, 70 <=> li $a1, 70
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100C0 - addiu      $v1, $zr, 8 <=> li $v1, 8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100C4 - subu       $a1, $v1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A100C8 - lwc1       $f1, 20($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100CC - lwc1       $f0, 12($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A100D0 - bltz       $a1, 0x08A100E4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100D4 - sub.s      $f2, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100D8 - mtc1       $a1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A100DC - b          0x08A100FC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100E0 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A100E4 - srl        $a0, $a1, 0x0001
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100E8 - andi       $v1, $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100EC - or         $a0, $a0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100F0 - mtc1       $a0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100F4 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A100F8 - add.s      $f0, $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A100FC - add.s      $f1, $f20, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10100 - add.s      $f0, $f1, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10104 - swc1       $f1, 12($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A10108 - bltz       $s3, 0x08A1011C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1010C - swc1       $f0, 20($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10110 - mtc1       $s3, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A10114 - b          0x08A10134
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10118 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1011C - srl        $a0, $s3, 0x0001
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10120 - andi       $v1, $s3, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10124 - or         $a0, $a0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10128 - mtc1       $a0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1012C - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10130 - add.s      $f0, $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10134 - sub.s      $f1, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10138 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1013C - mtc1       $v1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A10140 - bne        $s4, $zr, 0x08A10154
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10144 - sub.s      $f20, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10148 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1014C - bne        $s0, $v1, 0x08A10168
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10150 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10154 - lbu        $v1, 40($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10158 - addu       $s1, $s1, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1015C - andi       $v1, $v1, 254
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A10160 - b          0x08A101A4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10164 - sb         $v1, 40($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A10168 - beql       $s0, $v1, 0x08A10198
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1016C - lbu        $v1, 40($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A10170 - bne        $s4, $zr, 0x08A10194
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10174 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10178 - lb         $v1, 16($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1017C - bne        $v1, $zr, 0x08A10194
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10180 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10184 - lbu        $v1, 40($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10188 - ori        $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1018C - b          0x08A101A4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10190 - sb         $v1, 40($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10194 - lbu        $v1, 40($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10198 - addu       $s1, $s1, $s3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1019C - ori        $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101A0 - sb         $v1, 40($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A101A4 - lui        $v1, 0xCCCC <=> li $v1, 0xCCCC0000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101A8 - ori        $v1, $v1, -13107
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101AC - multu      $v1, $s4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101B0 - addiu      $s0, $s0, -1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101B4 - addiu      $s7, $s7, -44
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101B8 - mfhi       $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A101BC - bgez       $s0, 0x08A1006C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101C0 - srl        $s4, $v1, 0x0003
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101C4 - lb         $v1, 16($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A101C8 - beql       $v1, $zr, 0x08A10200
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101CC - lw         $v1, 76($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A101D0 - bltzl      $s1, 0x08A101E4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101D4 - srl        $a0, $s1, 0x0001
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A101D8 - mtc1       $s1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A101DC - b          0x08A101F8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101E0 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A101E4 - andi       $v1, $s1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101E8 - or         $a0, $a0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101EC - mtc1       $a0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101F0 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101F4 - add.s      $f0, $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A101F8 - b          0x08A10234
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A101FC - swc1       $f0, 12($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A10200 - bnel       $v1, $zr, 0x08A10234
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10204 - sw         $zr, 12($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A10208 - bltzl      $s3, 0x08A1021C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1020C - srl        $a0, $s3, 0x0001
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10210 - mtc1       $s3, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A10214 - b          0x08A10230
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10218 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1021C - andi       $v1, $s3, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10220 - or         $a0, $a0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10224 - mtc1       $a0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10228 - cvt.s.w    $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1022C - add.s      $f0, $f0, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10230 - swc1       $f0, 12($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A10234 - beql       $fp, $zr, 0x08A10254
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10238 - lw         $ra, 60($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1023C - lwc1       $f1, 12($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10240 - lui        $v1, 0x4100 <=> li $v1, 0x41000000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10244 - mtc1       $v1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10248 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1024C - swc1       $f0, 12($s5)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10250 - lw         $ra, 60($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A10254 - lw         $fp, 56($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10258 - lw         $s7, 52($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1025C - lw         $s6, 48($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10260 - lw         $s5, 44($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10264 - lw         $s4, 40($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10268 - lw         $s3, 36($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1026C - lw         $s2, 32($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10270 - lw         $s1, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10274 - lw         $s0, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10278 - lwc1       $f20, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1027C - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A10280 - addiu      $sp, $sp, 80
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A2F774
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F774 - sltiu      $at, $a0, 19
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F778 - beql       $at, $zr, 0x08A2F7B0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F77C - addiu      $v0, $zr, 12 <=> li $v0, 12
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F780 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F784 - sll        $v1, $a0, 0x0002
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F788 - addiu      $v0, $v0, -31928
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F78C - addu       $v0, $v0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F790 - lw         $v1, 0($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F794 - mult       $a1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F798 - lui        $v0, 0x51EB <=> li $v0, 0x51EB0000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F79C - ori        $v0, $v0, -31457
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7A0 - mflo       $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7A4 - multu      $v0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7A8 - mfhi       $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7AC - srl        $v0, $v0, 0x0005
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F7B0 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7B4 - nop
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A0EBB4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0EBB4 - addiu      $sp, $sp, -32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBB8 - sw         $ra, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBBC - sw         $s4, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBC0 - sw         $s3, 20($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBC4 - sw         $s2, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBC8 - sw         $s1, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBCC - sw         $s0, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBD0 - lb         $v0, 27532($gp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0EBD4 - bne        $v0, $zr, 0x08A0ECB8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBD8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBDC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBE0 - sw         $zr, 29616($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBE4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBE8 - sw         $zr, 29620($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBEC - lui        $v1, 0x4120 <=> li $v1, 0x41200000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBF0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBF4 - sw         $v1, 29624($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBF8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EBFC - sw         $zr, 29628($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC00 - lui        $a0, 0x4288 <=> li $a0, 0x42880000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC04 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC08 - sw         $a0, 29632($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC0C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC10 - sw         $zr, 29636($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC14 - lui        $v1, 0x42C4 <=> li $v1, 0x42C40000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC18 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC1C - sw         $v1, 29640($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC20 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC24 - sw         $zr, 29644($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC28 - lui        $v1, 0x42A6 <=> li $v1, 0x42A60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC2C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC30 - sw         $v1, 29648($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC34 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC38 - sw         $zr, 29652($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC3C - lui        $v1, 0x4274 <=> li $v1, 0x42740000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC40 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC44 - sw         $v1, 29656($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC48 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC4C - sw         $zr, 29660($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC50 - lui        $v1, 0x4130 <=> li $v1, 0x41300000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC54 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC58 - sw         $v1, 29664($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC5C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC60 - sw         $zr, 29668($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC64 - lui        $v1, 0x422C <=> li $v1, 0x422C0000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC68 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC6C - sw         $v1, 29672($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC70 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC74 - sw         $zr, 29676($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC78 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC7C - sw         $a0, 29680($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC80 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC84 - sw         $zr, 29684($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC88 - lui        $v1, 0x42E0 <=> li $v1, 0x42E00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC8C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC90 - sw         $v1, 29688($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC94 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC98 - sw         $zr, 29692($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EC9C - lui        $v1, 0x42E8 <=> li $v1, 0x42E80000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECA0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECA4 - sw         $v1, 29696($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECA8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECAC - sw         $zr, 29700($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECB0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECB4 - sb         $v0, 27532($gp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0ECB8 - lui        $s3, 0x08C0 <=> li $s3, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECBC - lui        $s1, 0x08C0 <=> li $s1, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECC0 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECC4 - addiu      $s3, $s3, 29704
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECC8 - addu       $s2, $s0, $zr <=> move $s2, $s0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECCC - addiu      $s1, $s1, 29616
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0ECD0 - lw         $a2, 0($s3)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECD4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECD8 - addiu      $a0, $a0, 13552
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0ECDC - jal        0x08A30C38
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECE0 - addiu      $a1, $zr, 161 <=> li $a1, 161
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECE4 - addiu      $a0, $s2, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0ECE8 - jal        0x08A2BA48
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECEC - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECF0 - lwc1       $f0, 16($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECF4 - lwc1       $f2, 0($s1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECF8 - lwc1       $f1, 4($s1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ECFC - addiu      $s4, $s4, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED00 - add.s      $f0, $f0, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED04 - sltiu      $v1, $s4, 11
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED08 - addiu      $s3, $s3, 4
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED0C - addiu      $s1, $s1, 8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED10 - swc1       $f0, 16($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED14 - lwc1       $f0, 20($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED18 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED1C - swc1       $f0, 20($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED20 - lwc1       $f0, 24($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED24 - add.s      $f0, $f0, $f2
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED28 - swc1       $f0, 24($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED2C - lwc1       $f0, 28($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED30 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED34 - swc1       $f0, 28($s2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A0ED38 - bne        $v1, $zr, 0x08A0ECD0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED3C - addiu      $s2, $s2, 44
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED40 - lbu        $v1, 308($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED44 - ori        $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED48 - sb         $v1, 308($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED4C - lbu        $v1, 352($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED50 - ori        $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED54 - sb         $v1, 352($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED58 - lbu        $v1, 396($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED5C - ori        $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED60 - sb         $v1, 396($s0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED64 - lw         $ra, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED68 - lw         $s4, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED6C - lw         $s3, 20($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED70 - lw         $s2, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED74 - lw         $s1, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED78 - lw         $s0, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED7C - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0ED80 - addiu      $sp, $sp, 32
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A0E8A0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0E8A0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8A4 - addu       $a2, $a0, $zr <=> move $a2, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0E8A8 - lwc1       $f1, 16($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8AC - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8B0 - addiu      $a3, $a3, 5
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8B4 - sltiu      $v1, $a3, 6
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8B8 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8BC - swc1       $f0, 16($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8C0 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8C4 - lwc1       $f0, 20($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8C8 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8CC - swc1       $f0, 20($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8D0 - lwc1       $f1, 24($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8D4 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8D8 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8DC - swc1       $f0, 24($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8E0 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8E4 - lwc1       $f0, 28($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8E8 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8EC - swc1       $f0, 28($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8F0 - lwc1       $f1, 60($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8F4 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8F8 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E8FC - swc1       $f0, 60($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E900 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E904 - lwc1       $f0, 64($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E908 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E90C - swc1       $f0, 64($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E910 - lwc1       $f1, 68($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E914 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E918 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E91C - swc1       $f0, 68($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E920 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E924 - lwc1       $f0, 72($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E928 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E92C - swc1       $f0, 72($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E930 - lwc1       $f1, 104($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E934 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E938 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E93C - swc1       $f0, 104($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E940 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E944 - lwc1       $f0, 108($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E948 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E94C - swc1       $f0, 108($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E950 - lwc1       $f1, 112($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E954 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E958 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E95C - swc1       $f0, 112($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E960 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E964 - lwc1       $f0, 116($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E968 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E96C - swc1       $f0, 116($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E970 - lwc1       $f1, 148($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E974 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E978 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E97C - swc1       $f0, 148($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E980 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E984 - lwc1       $f0, 152($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E988 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E98C - swc1       $f0, 152($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E990 - lwc1       $f1, 156($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E994 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E998 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E99C - swc1       $f0, 156($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9A0 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9A4 - lwc1       $f0, 160($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9A8 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9AC - swc1       $f0, 160($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9B0 - lwc1       $f1, 192($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9B4 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9B8 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9BC - swc1       $f0, 192($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9C0 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9C4 - lwc1       $f0, 196($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9C8 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9CC - swc1       $f0, 196($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9D0 - lwc1       $f1, 200($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9D4 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9D8 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9DC - swc1       $f0, 200($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9E0 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9E4 - lwc1       $f0, 204($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9E8 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9EC - swc1       $f0, 204($a2)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A0E9F0 - bne        $v1, $zr, 0x08A0E8A8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9F4 - addiu      $a2, $a2, 220
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9F8 - sll        $v1, $a3, 0x0002
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0E9FC - addu       $v1, $v1, $a3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA00 - sll        $v1, $v1, 0x0001
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA04 - addu       $v1, $v1, $a3
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA08 - sll        $v1, $v1, 0x0002
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA0C - addu       $v1, $v1, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA10 - lwc1       $f1, 16($v1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA14 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA18 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA1C - swc1       $f0, 16($v1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA20 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA24 - lwc1       $f0, 20($v1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA28 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA2C - swc1       $f0, 20($v1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA30 - lwc1       $f1, 24($v1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA34 - lwc1       $f0, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA38 - add.s      $f0, $f1, $f0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA3C - swc1       $f0, 24($v1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA40 - lwc1       $f1, 4($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA44 - lwc1       $f0, 28($v1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA48 - add.s      $f0, $f0, $f1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA4C - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0EA50 - swc1       $f0, 28($v1)
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_88EAB98
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88EAB98 - addiu      $sp, $sp, -16
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAB9C - lw         $v0, 2576($gp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABA0 - lwc1       $f0, 2416($gp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABA4 - sll        $v1, $a0, 0x0002
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABA8 - sll        $v0, $v0, 0x0002
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABAC - swc1       $f0, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABB0 - addu       $v0, $v0, $sp
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABB4 - lw         $v0, 12($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABB8 - addu       $v0, $v0, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABBC - lw         $v0, 0($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABC0 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x88EABC4 - addiu      $sp, $sp, 16
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A2E9F0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E9F0 - addiu      $sp, $sp, -16
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E9F4 - sw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E9F8 - sw         $s1, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E9FC - sw         $s0, 4($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA00 - sh         $zr, 28($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA04 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA08 - sw         $zr, 36($a0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2EA0C - beq        $s0, $zr, 0x08A2EA24
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA10 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2EA14 - jal        0x08A1DC00
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA18 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA1C - sh         $v0, 28($s1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA20 - sw         $s0, 36($s1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2EA24 - lw         $ra, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA28 - lw         $s1, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA2C - lw         $s0, 4($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA30 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EA34 - addiu      $sp, $sp, 16
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A1DC00
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DC00 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC04 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1DC08 - j          0x08A20698
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC0C - addiu      $a0, $a0, 10760
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20698 - lbu        $v1, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2069C - beq        $v1, $zr, 0x08A20784
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206A0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206A4 - addiu      $a3, $zr, 67 <=> li $a3, 67
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206A8 - addiu      $t0, $zr, 27 <=> li $t0, 27
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206AC - addiu      $a0, $zr, 80 <=> li $a0, 80
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206B0 - addiu      $a2, $zr, 82 <=> li $a2, 82
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206B4 - addiu      $t1, $zr, 10 <=> li $t1, 10
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206B8 - andi       $t2, $v1, 255
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A206BC - beq        $t2, $t1, 0x08A20778
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206C0 - addiu      $a1, $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A206C4 - bnel       $t2, $t0, 0x08A206F8
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206C8 - slti       $v1, $t2, 128
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A206CC - lbu        $v1, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A206D0 - bne        $v1, $a3, 0x08A206E0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206D4 - addiu      $a1, $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A206D8 - b          0x08A20778
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206DC - addiu      $a1, $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A206E0 - beql       $v1, $a2, 0x08A2077C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206E4 - lbu        $v1, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A206E8 - bne        $v1, $a0, 0x08A20778
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206EC - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A206F0 - b          0x08A20774
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A206F4 - addiu      $a1, $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A206F8 - xori       $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A206FC - beq        $v1, $zr, 0x08A20708
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20700 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20704 - slti       $v1, $t2, 160
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20708 - bnel       $v1, $zr, 0x08A20728
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2070C - seb        $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20710 - slti       $v1, $t2, 224
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20714 - xori       $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20718 - beq        $v1, $zr, 0x08A20724
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2071C - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20720 - slti       $v1, $t2, 253
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20724 - seb        $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20728 - beql       $v1, $zr, 0x08A20738
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2072C - slti       $v1, $t2, 32
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20730 - b          0x08A20774
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20734 - addiu      $a1, $a1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20738 - xori       $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2073C - beql       $v1, $zr, 0x08A2074C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20740 - seb        $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20744 - slti       $v1, $t2, 128
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20748 - seb        $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2074C - bnel       $v1, $zr, 0x08A20778
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20750 - addiu      $v0, $v0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20754 - slti       $v1, $t2, 161
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20758 - xori       $v1, $v1, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2075C - beql       $v1, $zr, 0x08A2076C
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20760 - seb        $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20764 - slti       $v1, $t2, 209
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20768 - seb        $v1, $v1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2076C - beq        $v1, $zr, 0x08A20778
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20770 - nop
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20774 - addiu      $v0, $v0, 1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20778 - lbu        $v1, 0($a1)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A2077C - bnel       $v1, $zr, 0x08A206BC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20780 - andi       $t2, $v1, 255
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20784 - jr         $ra
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20788 - nop
02:49:42 DEBUG compiler - user_main - Compiling _S1_2_8A157AC
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A157AC - addiu      $sp, $sp, -64
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157B0 - sw         $ra, 28($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157B4 - sw         $s5, 24($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157B8 - sw         $s4, 20($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157BC - sw         $s3, 16($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157C0 - sw         $s2, 12($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157C4 - sw         $s1, 8($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157C8 - sw         $s0, 4($sp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157CC - lb         $v0, 27408($gp)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157D0 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A157D4 - bne        $v0, $zr, 0x08A15B28
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157D8 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157DC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157E0 - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157E4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157E8 - sw         $v1, 29120($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157EC - lui        $v1, 0xC1B0 <=> li $v1, 0xC1B00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157F0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157F4 - sw         $v1, 29124($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157F8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157FC - sw         $zr, 29128($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15800 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15804 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15808 - lui        $v1, 0xC120 <=> li $v1, 0xC1200000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1580C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15810 - sw         $v1, 29132($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15814 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15818 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1581C - sw         $v1, 29136($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15820 - addiu      $a0, $a0, 29120
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15824 - addiu      $a1, $a1, -25396
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15828 - jal        0x08804F54
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1582C - addiu      $a2, $gp, 27412
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15830 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15834 - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15838 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1583C - sw         $v1, 29140($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15840 - lui        $v1, 0xC130 <=> li $v1, 0xC1300000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15844 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15848 - sw         $v1, 29144($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1584C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15850 - sw         $zr, 29148($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15854 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15858 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1585C - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15860 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15864 - sw         $v1, 29152($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15868 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1586C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15870 - sw         $v1, 29156($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15874 - addiu      $a0, $a0, 29140
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15878 - addiu      $a1, $a1, -25396
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1587C - jal        0x08804F54
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15880 - addiu      $a2, $gp, 27424
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15884 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15888 - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1588C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15890 - sw         $v1, 29160($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15894 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15898 - sw         $zr, 29164($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1589C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158A0 - sw         $zr, 29168($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158A4 - lui        $v1, 0x4140 <=> li $v1, 0x41400000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158A8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158AC - sw         $v1, 29172($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158B0 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158B4 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158B8 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158BC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158C0 - sw         $v1, 29176($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158C4 - addiu      $a0, $a0, 29160
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158C8 - addiu      $a1, $a1, -25396
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A158CC - jal        0x08804F54
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158D0 - addiu      $a2, $gp, 27436
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158D4 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158D8 - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158DC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158E0 - sw         $v1, 29180($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158E4 - lui        $v1, 0x4130 <=> li $v1, 0x41300000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158E8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158EC - sw         $v1, 29184($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158F0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158F4 - sw         $zr, 29188($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158F8 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A158FC - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15900 - lui        $v1, 0x41B8 <=> li $v1, 0x41B80000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15904 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15908 - sw         $v1, 29192($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1590C - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15910 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15914 - sw         $v1, 29196($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15918 - addiu      $a0, $a0, 29180
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1591C - addiu      $a1, $a1, -25396
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15920 - jal        0x08804F54
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15924 - addiu      $a2, $gp, 27448
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15928 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1592C - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15930 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15934 - sw         $v1, 29200($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15938 - lui        $v1, 0x41E8 <=> li $v1, 0x41E80000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1593C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15940 - sw         $v1, 29204($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15944 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15948 - sw         $zr, 29208($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1594C - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15950 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15954 - lui        $v1, 0x4224 <=> li $v1, 0x42240000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15958 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1595C - sw         $v1, 29212($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15960 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15964 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15968 - sw         $v1, 29216($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1596C - addiu      $a0, $a0, 29200
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15970 - addiu      $a1, $a1, -25396
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15974 - jal        0x08804F54
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15978 - addiu      $a2, $gp, 27460
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1597C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15980 - addiu      $v1, $v1, 19012
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15984 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15988 - sw         $v1, 29220($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1598C - lui        $v1, 0x4220 <=> li $v1, 0x42200000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15990 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15994 - sw         $v1, 29224($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15998 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1599C - sw         $zr, 29228($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159A0 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159A4 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159A8 - lui        $v1, 0x4250 <=> li $v1, 0x42500000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159AC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159B0 - sw         $v1, 29232($v0)
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159B4 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159B8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:42 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159BC - sw         $v1, 29236($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159C0 - addiu      $a0, $a0, 29220
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159C4 - addiu      $a1, $a1, -25396
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A159C8 - jal        0x08804F54
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159CC - addiu      $a2, $gp, 27472
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159D0 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159D4 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159D8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159DC - sw         $v1, 29240($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159E0 - lui        $v1, 0x4278 <=> li $v1, 0x42780000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159E4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159E8 - sw         $v1, 29244($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159EC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159F0 - sw         $zr, 29248($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159F4 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159F8 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A159FC - lui        $v1, 0x4294 <=> li $v1, 0x42940000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A00 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A04 - sw         $v1, 29252($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A08 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A0C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A10 - sw         $v1, 29256($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A14 - addiu      $a0, $a0, 29240
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A18 - addiu      $a1, $a1, -25396
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15A1C - jal        0x08804F54
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A20 - addiu      $a2, $gp, 27484
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A24 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A28 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A2C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A30 - sw         $v1, 29260($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A34 - lui        $v1, 0x4292 <=> li $v1, 0x42920000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A38 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A3C - sw         $v1, 29264($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A40 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A44 - sw         $zr, 29268($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A48 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A4C - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A50 - lui        $v1, 0x42AA <=> li $v1, 0x42AA0000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A54 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A58 - sw         $v1, 29272($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A5C - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A60 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A64 - sw         $v1, 29276($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A68 - addiu      $a0, $a0, 29260
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A6C - addiu      $a1, $a1, -25396
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15A70 - jal        0x08804F54
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A74 - addiu      $a2, $gp, 27496
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A78 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A7C - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A80 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A84 - sw         $v1, 29280($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A88 - lui        $v1, 0x41B0 <=> li $v1, 0x41B00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A8C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A90 - sw         $v1, 29284($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A94 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A98 - sw         $zr, 29288($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15A9C - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AA0 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AA4 - lui        $v1, 0x4208 <=> li $v1, 0x42080000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AA8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AAC - sw         $v1, 29292($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AB0 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AB4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AB8 - sw         $v1, 29296($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15ABC - addiu      $a0, $a0, 29280
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AC0 - addiu      $a1, $a1, -25396
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15AC4 - jal        0x08804F54
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AC8 - addiu      $a2, $gp, 27508
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15ACC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AD0 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AD4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AD8 - sw         $v1, 29300($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15ADC - lui        $v1, 0x424C <=> li $v1, 0x424C0000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AE0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AE4 - sw         $v1, 29304($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AE8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AEC - sw         $zr, 29308($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AF0 - lui        $a0, 0x08C0 <=> li $a0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AF4 - lui        $a1, 0x0899 <=> li $a1, 0x08990000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AF8 - lui        $v1, 0x427C <=> li $v1, 0x427C0000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15AFC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B00 - sw         $v1, 29312($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B04 - lui        $v1, 0x4160 <=> li $v1, 0x41600000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B08 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B0C - sw         $v1, 29316($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B10 - addiu      $a0, $a0, 29300
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B14 - addiu      $a1, $a1, -25396
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15B18 - jal        0x08804F54
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B1C - addiu      $a2, $gp, 27520
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B20 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B24 - sb         $v0, 27408($gp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15B28 - sw         $zr, 0($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B2C - sw         $zr, 4($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B30 - sw         $zr, 8($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B34 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15B38 - jal        0x08A2F7B8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B3C - sb         $zr, 568($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B40 - lui        $s4, 0x08C0 <=> li $s4, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B44 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B48 - addu       $s5, $zr, $zr <=> li $s5, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B4C - addiu      $s4, $s4, 29120
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B50 - addu       $s3, $s2, $zr <=> move $s3, $s2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15B54 - addiu      $a0, $s3, 128
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B58 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B5C - addu       $a2, $s4, $zr <=> move $a2, $s4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15B60 - jal        0x08A2BB3C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B64 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B68 - addiu      $s5, $s5, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B6C - slti       $v0, $s5, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B70 - addiu      $s4, $s4, 20
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A15B74 - bne        $v0, $zr, 0x08A15B54
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B78 - addiu      $s3, $s3, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B7C - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B80 - addu       $s5, $zr, $zr <=> li $s5, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B84 - addu       $s4, $s2, $zr <=> move $s4, $s2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15B88 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B8C - addiu      $v1, $s5, 80
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B90 - addiu      $v0, $v0, 29120
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B94 - addu       $a2, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B98 - addiu      $a0, $s4, 304
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15B9C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15BA0 - jal        0x08A2BB3C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BA4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BA8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BAC - addiu      $v1, $s5, 120
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BB0 - addiu      $v0, $v0, 29120
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BB4 - addu       $a2, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BB8 - addiu      $a0, $s4, 392
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BBC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15BC0 - jal        0x08A2BB3C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BC4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BC8 - addiu      $s3, $s3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BCC - slti       $v0, $s3, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BD0 - addiu      $s5, $s5, 20
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A15BD4 - bne        $v0, $zr, 0x08A15B88
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BD8 - addiu      $s4, $s4, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15BDC - jal        0x08A2F634
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BE0 - addiu      $a0, $zr, 13 <=> li $a0, 13
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BE4 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BE8 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BEC - addiu      $a0, $s2, 480
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BF0 - addiu      $a2, $a2, 29280
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15BF4 - jal        0x08A2BB3C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15BF8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15BFC - jal        0x08A2F634
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C00 - addiu      $a0, $zr, 12 <=> li $a0, 12
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C04 - lui        $a2, 0x08C0 <=> li $a2, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C08 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C0C - addiu      $a0, $s2, 524
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C10 - addiu      $a2, $a2, 29300
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15C14 - jal        0x08A2BB3C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C18 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15C1C - beql       $s1, $zr, 0x08A15C34
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C20 - lbu        $v0, 568($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15C24 - lbu        $v0, 568($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C28 - ori        $v0, $v0, 16
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C2C - sb         $v0, 568($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C30 - lbu        $v0, 568($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15C34 - addiu      $a0, $sp, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C38 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C3C - ori        $v0, $v0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C40 - sb         $v0, 568($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C44 - sb         $zr, 12($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C48 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15C4C - jal        0x08A14C78
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C50 - sw         $zr, 56($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C54 - lwc1       $f1, 52($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C58 - lwc1       $f0, 56($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C5C - lui        $v0, 0x3F49 <=> li $v0, 0x3F490000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C60 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C64 - swc1       $f0, 120($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C68 - ori        $v0, $v0, 9123
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C6C - swc1       $f1, 124($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C70 - sw         $v0, 116($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C74 - sw         $v0, 36($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C78 - sw         $v0, 40($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C7C - lwc1       $f0, 120($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C80 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C84 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C88 - swc1       $f0, 44($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C8C - lwc1       $f0, 124($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C90 - swc1       $f0, 48($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C94 - lbu        $a0, 12($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C98 - ori        $a0, $a0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15C9C - sb         $a0, 12($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CA0 - sb         $zr, 60($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CA4 - sw         $zr, 104($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CA8 - sw         $zr, 108($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CAC - sw         $zr, 112($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CB0 - sw         $v1, 44($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CB4 - lw         $ra, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CB8 - lw         $s5, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CBC - lw         $s4, 20($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CC0 - lw         $s3, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CC4 - lw         $s2, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CC8 - lw         $s1, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CCC - lw         $s0, 4($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CD0 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15CD4 - addiu      $sp, $sp, 64
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A2F634
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F634 - sltiu      $at, $a0, 14
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F638 - beq        $at, $zr, 0x08A2F73C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F63C - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F640 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F644 - addiu      $v1, $v1, -31852
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F648 - sll        $v0, $a0, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F64C - addu       $v0, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F650 - lw         $v0, 0($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F654 - jr         $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F658 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F73C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F740 - lhu        $v1, 23658($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F744 - sltiu      $at, $v1, 395
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F748 - beql       $at, $zr, 0x08A2F76C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F74C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F750 - sll        $v0, $v1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F754 - addu       $v0, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F758 - sll        $v1, $v0, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F75C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F760 - addiu      $v0, $v0, 24312
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F764 - b          0x08A2F76C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F768 - addu       $v0, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F76C - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F770 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A2F700
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F700 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F704 - lhu        $v0, 23658($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F708 - addiu      $v1, $a0, -2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F70C - addu       $v1, $v1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F710 - sltiu      $at, $v1, 395
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F714 - beql       $at, $zr, 0x08A2F734
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F718 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F71C - sll        $v0, $v1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F720 - addu       $v0, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F724 - sll        $v1, $v0, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F728 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F72C - addiu      $v0, $v0, 24312
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F730 - addu       $v0, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2F734 - b          0x08A2F76C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F738 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F76C - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F770 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A14C78
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14C78 - addiu      $sp, $sp, -272
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C7C - sw         $ra, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C80 - sw         $s4, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C84 - sw         $s3, 20($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C88 - sw         $s2, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C8C - sw         $s1, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C90 - sw         $s0, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C94 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C98 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C9C - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CA0 - addiu      $a0, $sp, 252
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A14CA4 - jal        0x0898B654
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CA8 - addiu      $a1, $s1, 480
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CAC - addiu      $v0, $s1, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CB0 - addiu      $a1, $v0, 480
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A14CB4 - jal        0x0898B654
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CB8 - addiu      $a0, $sp, 232
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CBC - lwc1       $f0, 240($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CC0 - lwc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CC4 - c.lt.s     $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CC8 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14CCC - bc1fl      0x08A14CD4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CD0 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14CD4 - lwc1       $f1, 236($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CD8 - lwc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CDC - c.lt.s     $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CE0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14CE4 - bc1fl      0x08A14CEC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CE8 - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14CEC - swc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CF0 - swc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CF4 - lwc1       $f0, 248($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CF8 - lwc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14CFC - c.ngt.s    $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D00 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14D04 - bc1tl      0x08A14D0C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D08 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14D0C - lwc1       $f1, 244($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D10 - lwc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D14 - c.ngt.s    $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D18 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14D1C - bc1tl      0x08A14D24
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D20 - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14D24 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D28 - addiu      $v0, $v0, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D2C - swc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D30 - swc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D34 - sw         $v0, 232($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D38 - lbu        $v0, 568($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D3C - andi       $v0, $v0, 16
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14D40 - beql       $v0, $zr, 0x08A14DF0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D44 - addiu      $s3, $zr, 2 <=> li $s3, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14D48 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D4C - addu       $s3, $s1, $zr <=> move $s3, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14D50 - addiu      $a0, $sp, 212
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A14D54 - jal        0x0898B654
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D58 - addiu      $a1, $s3, 128
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D5C - lwc1       $f0, 220($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D60 - lwc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D64 - c.lt.s     $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D68 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14D6C - bc1fl      0x08A14D74
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D70 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14D74 - lwc1       $f1, 216($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D78 - lwc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D7C - c.lt.s     $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D80 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14D84 - bc1fl      0x08A14D8C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D88 - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14D8C - swc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D90 - swc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D94 - lwc1       $f0, 228($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D98 - lwc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14D9C - c.ngt.s    $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DA0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14DA4 - bc1tl      0x08A14DAC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DA8 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14DAC - lwc1       $f1, 224($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DB0 - lwc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DB4 - c.ngt.s    $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DB8 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14DBC - bc1tl      0x08A14DC4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DC0 - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14DC4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DC8 - addiu      $v0, $v0, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DCC - sw         $v0, 212($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DD0 - addiu      $s4, $s4, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DD4 - slti       $v0, $s4, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DD8 - swc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DDC - swc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A14DE0 - bne        $v0, $zr, 0x08A14D50
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DE4 - addiu      $s3, $s3, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14DE8 - b          0x08A14E90
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DEC - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14DF0 - addiu      $s4, $s1, 88
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14DF4 - addiu      $a0, $sp, 192
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A14DF8 - jal        0x0898B654
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14DFC - addiu      $a1, $s4, 128
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E00 - lwc1       $f0, 200($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E04 - lwc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E08 - c.lt.s     $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E0C - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14E10 - bc1fl      0x08A14E18
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E14 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14E18 - lwc1       $f1, 196($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E1C - lwc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E20 - c.lt.s     $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E24 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14E28 - bc1fl      0x08A14E30
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E2C - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14E30 - swc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E34 - swc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E38 - lwc1       $f0, 208($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E3C - lwc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E40 - c.ngt.s    $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E44 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14E48 - bc1tl      0x08A14E50
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E4C - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14E50 - lwc1       $f1, 204($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E54 - lwc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E58 - c.ngt.s    $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E5C - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14E60 - bc1tl      0x08A14E68
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E64 - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14E68 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E6C - addiu      $v0, $v0, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E70 - sw         $v0, 192($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E74 - addiu      $s3, $s3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E78 - slti       $v0, $s3, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E7C - swc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E80 - swc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A14E84 - bne        $v0, $zr, 0x08A14DF4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E88 - addiu      $s4, $s4, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E8C - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14E90 - addu       $s4, $s1, $zr <=> move $s4, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14E94 - addiu      $a0, $sp, 172
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A14E98 - jal        0x0898B654
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14E9C - addiu      $a1, $s4, 304
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EA0 - lwc1       $f0, 180($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EA4 - lwc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EA8 - c.lt.s     $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EAC - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14EB0 - bc1fl      0x08A14EB8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EB4 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14EB8 - lwc1       $f1, 176($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EBC - lwc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EC0 - c.lt.s     $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EC4 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14EC8 - bc1fl      0x08A14ED0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14ECC - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14ED0 - swc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14ED4 - swc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14ED8 - lwc1       $f0, 188($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EDC - lwc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EE0 - c.ngt.s    $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EE4 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14EE8 - bc1tl      0x08A14EF0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EEC - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14EF0 - lwc1       $f1, 184($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EF4 - lwc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EF8 - c.ngt.s    $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14EFC - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14F00 - bc1tl      0x08A14F08
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F04 - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14F08 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F0C - addiu      $v0, $v0, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F10 - swc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F14 - swc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F18 - sw         $v0, 172($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F1C - addiu      $a0, $sp, 152
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A14F20 - jal        0x0898B654
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F24 - addiu      $a1, $s4, 392
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F28 - lwc1       $f0, 160($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F2C - lwc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F30 - c.lt.s     $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F34 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14F38 - bc1fl      0x08A14F40
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F3C - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14F40 - lwc1       $f1, 156($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F44 - lwc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F48 - c.lt.s     $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F4C - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14F50 - bc1fl      0x08A14F58
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F54 - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14F58 - swc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F5C - swc1       $f2, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F60 - lwc1       $f0, 168($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F64 - lwc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F68 - c.ngt.s    $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F6C - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14F70 - bc1tl      0x08A14F78
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F74 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14F78 - lwc1       $f1, 164($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F7C - lwc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F80 - c.ngt.s    $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F84 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14F88 - bc1tl      0x08A14F90
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F8C - mov.s      $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14F90 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F94 - addiu      $v0, $v0, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F98 - sw         $v0, 152($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14F9C - addiu      $s3, $s3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FA0 - slti       $v0, $s3, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FA4 - swc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FA8 - swc1       $f2, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A14FAC - bne        $v0, $zr, 0x08A14E94
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FB0 - addiu      $s4, $s4, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14FB4 - beq        $s0, $zr, 0x08A15108
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FB8 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FBC - lbu        $v1, 568($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FC0 - andi       $v0, $v1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14FC4 - beql       $v0, $zr, 0x08A1506C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FC8 - andi       $v0, $v1, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14FCC - andi       $v0, $v1, 8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A14FD0 - bne        $v0, $zr, 0x08A15068
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FD4 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FD8 - lwc1       $f12, 84($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FDC - lwc1       $f13, 88($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A14FE0 - jal        0x089CC53C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FE4 - addiu      $a0, $sp, 144
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FE8 - addiu      $a0, $sp, 120
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FEC - addiu      $a1, $sp, 256
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A14FF0 - jal        0x089AF54C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FF4 - addiu      $a2, $s1, 92
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FF8 - addiu      $a0, $sp, 128
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14FFC - addiu      $a1, $sp, 120
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15000 - jal        0x089CC518
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15004 - addiu      $a2, $sp, 144
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15008 - addiu      $a0, $sp, 136
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1500C - addiu      $a1, $s1, 92
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15010 - jal        0x089CC4F4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15014 - addiu      $a2, $sp, 128
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15018 - addiu      $a0, $sp, 256
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1501C - jal        0x089AF534
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15020 - addiu      $a1, $sp, 136
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15024 - addiu      $a0, $sp, 96
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15028 - addiu      $a1, $sp, 264
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1502C - jal        0x089AF54C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15030 - addiu      $a2, $s1, 92
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15034 - addiu      $a0, $sp, 104
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15038 - addiu      $a1, $sp, 96
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1503C - jal        0x089CC518
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15040 - addiu      $a2, $sp, 144
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15044 - addiu      $a1, $s1, 92
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15048 - addiu      $a0, $sp, 112
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1504C - jal        0x089CC4F4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15050 - addiu      $a2, $sp, 104
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15054 - addiu      $a0, $sp, 264
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15058 - jal        0x089AF534
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1505C - addiu      $a1, $sp, 112
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15060 - b          0x08A15108
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15064 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15068 - andi       $v0, $v1, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1506C - bne        $v0, $zr, 0x08A15108
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15070 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15074 - andi       $v0, $v1, 8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15078 - bne        $v0, $zr, 0x08A15108
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1507C - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15080 - lwc1       $f12, 36($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15084 - lwc1       $f13, 40($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15088 - jal        0x089CC53C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1508C - addiu      $a0, $sp, 88
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15090 - addiu      $a0, $sp, 64
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15094 - addiu      $a1, $sp, 256
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15098 - jal        0x089AF54C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1509C - addiu      $a2, $s1, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150A0 - addiu      $a0, $sp, 72
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150A4 - addiu      $a1, $sp, 64
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A150A8 - jal        0x089CC518
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150AC - addiu      $a2, $sp, 88
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150B0 - addiu      $a0, $sp, 80
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150B4 - addiu      $a1, $s1, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A150B8 - jal        0x089CC4F4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150BC - addiu      $a2, $sp, 72
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150C0 - addiu      $a0, $sp, 256
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A150C4 - jal        0x089AF534
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150C8 - addiu      $a1, $sp, 80
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150CC - addiu      $a0, $sp, 40
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150D0 - addiu      $a1, $sp, 264
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A150D4 - jal        0x089AF54C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150D8 - addiu      $a2, $s1, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150DC - addiu      $a0, $sp, 48
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150E0 - addiu      $a1, $sp, 40
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A150E4 - jal        0x089CC518
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150E8 - addiu      $a2, $sp, 88
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150EC - addiu      $a1, $s1, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150F0 - addiu      $a0, $sp, 56
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A150F4 - jal        0x089CC4F4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150F8 - addiu      $a2, $sp, 48
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A150FC - addiu      $a0, $sp, 264
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15100 - jal        0x089AF534
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15104 - addiu      $a1, $sp, 56
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15108 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1510C - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15110 - sw         $v1, 0($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15114 - lwc1       $f0, 256($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15118 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1511C - swc1       $f0, 4($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15120 - lwc1       $f0, 260($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15124 - swc1       $f0, 8($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15128 - lwc1       $f0, 264($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1512C - swc1       $f0, 12($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15130 - lwc1       $f0, 268($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15134 - swc1       $f0, 16($s2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15138 - sw         $v1, 252($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1513C - lw         $ra, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15140 - lw         $s4, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15144 - lw         $s3, 20($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15148 - lw         $s2, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1514C - lw         $s1, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15150 - lw         $s0, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15154 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15158 - addiu      $sp, $sp, 272
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A1515C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1515C - beql       $a1, $zr, 0x08A15174
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15160 - lbu        $v1, 568($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15164 - lbu        $v1, 568($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15168 - ori        $v1, $v1, 8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1516C - b          0x08A1517C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15170 - sb         $v1, 568($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15174 - andi       $v1, $v1, 247
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15178 - sb         $v1, 568($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1517C - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15180 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A15184
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15184 - addiu      $sp, $sp, -32
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15188 - sw         $ra, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1518C - sw         $s3, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15190 - sw         $s2, 20($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15194 - sw         $s1, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15198 - sw         $s0, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1519C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151A0 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151A4 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151A8 - addu       $s2, $s1, $zr <=> move $s2, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A151AC - andi       $a1, $s0, 255
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A151B0 - jal        0x08A2B148
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151B4 - addiu      $a0, $s2, 128
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151B8 - addiu      $s3, $s3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151BC - slti       $v0, $s3, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A151C0 - bne        $v0, $zr, 0x08A151AC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151C4 - addiu      $s2, $s2, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151C8 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151CC - addu       $s3, $s1, $zr <=> move $s3, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A151D0 - andi       $a1, $s0, 255
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A151D4 - jal        0x08A2B148
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151D8 - addiu      $a0, $s3, 304
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151DC - andi       $a1, $s0, 255
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A151E0 - jal        0x08A2B148
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151E4 - addiu      $a0, $s3, 392
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151E8 - addiu      $s2, $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151EC - slti       $v0, $s2, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A151F0 - bne        $v0, $zr, 0x08A151D0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151F4 - addiu      $s3, $s3, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A151F8 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A151FC - andi       $a1, $s0, 255
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15200 - jal        0x08A2B148
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15204 - addiu      $a0, $s1, 480
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15208 - addiu      $s2, $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1520C - slti       $v1, $s2, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A15210 - bne        $v1, $zr, 0x08A151FC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15214 - addiu      $s1, $s1, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15218 - lw         $ra, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1521C - lw         $s3, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15220 - lw         $s2, 20($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15224 - lw         $s1, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15228 - lw         $s0, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1522C - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15230 - addiu      $sp, $sp, 32
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A153B8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A153B8 - addiu      $sp, $sp, -48
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153BC - sw         $ra, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153C0 - sw         $s4, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153C4 - sw         $s3, 20($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153C8 - sw         $s2, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153CC - sw         $s1, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153D0 - sw         $s0, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153D4 - lbu        $v0, 568($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153D8 - lw         $s4, 0($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153DC - andi       $v0, $v0, 16
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A153E0 - beq        $v0, $zr, 0x08A15478
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153E4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153E8 - addiu      $s2, $zr, 3 <=> li $s2, 3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153EC - addiu      $s1, $s0, 132
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A153F0 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153F4 - div        $s4, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A153F8 - mfhi       $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A153FC - jal        0x08A2F634
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15400 - addiu      $s3, $s1, 128
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15404 - lw         $v1, 32($s3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15408 - beql       $v0, $v1, 0x08A15420
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1540C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15410 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15414 - jal        0x08A2B164
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15418 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1541C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A15420 - beql       $s2, $v0, 0x08A1544C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15424 - lui        $v0, 0x6666 <=> li $v0, 0x66660000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A15428 - blezl      $s4, 0x08A15440
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1542C - lbu        $v0, 40($s3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15430 - lbu        $v0, 40($s3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15434 - andi       $v0, $v0, 254
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15438 - b          0x08A15448
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1543C - sb         $v0, 40($s3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15440 - ori        $v0, $v0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15444 - sb         $v0, 40($s3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15448 - lui        $v0, 0x6666 <=> li $v0, 0x66660000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1544C - ori        $v0, $v0, 26215
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15450 - mult       $v0, $s4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15454 - addiu      $s2, $s2, -1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15458 - srl        $v1, $s4, 0x001F
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1545C - addiu      $s1, $s1, -44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15460 - mfhi       $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15464 - sra        $v0, $v0, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A15468 - bgez       $s2, 0x08A153F0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1546C - addu       $s4, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15470 - b          0x08A154DC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15474 - lw         $s3, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15478 - addiu      $s2, $zr, 3 <=> li $s2, 3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1547C - addiu      $s3, $s0, 132
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15480 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15484 - div        $s4, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15488 - mfhi       $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1548C - jal        0x08A2F634
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15490 - addiu      $s1, $s3, 128
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15494 - lw         $v1, 32($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15498 - beql       $v0, $v1, 0x08A154B0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1549C - lui        $v0, 0x6666 <=> li $v0, 0x66660000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A154A0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A154A4 - jal        0x08A2B164
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154A8 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154AC - lui        $v0, 0x6666 <=> li $v0, 0x66660000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A154B0 - ori        $v0, $v0, 26215
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154B4 - mult       $v0, $s4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154B8 - addiu      $s2, $s2, -1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154BC - srl        $v1, $s4, 0x001F
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154C0 - slti       $at, $s2, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154C4 - addiu      $s3, $s3, -44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154C8 - mfhi       $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154CC - sra        $v0, $v0, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A154D0 - beq        $at, $zr, 0x08A15480
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154D4 - addu       $s4, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154D8 - lw         $s3, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A154DC - addiu      $s2, $zr, 1 <=> li $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154E0 - addiu      $s4, $s0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A154E4 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154E8 - div        $s3, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154EC - mfhi       $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A154F0 - jal        0x08A2F634
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154F4 - addiu      $s1, $s4, 304
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A154F8 - lw         $v1, 32($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A154FC - beql       $v0, $v1, 0x08A15514
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15500 - lui        $v0, 0x6666 <=> li $v0, 0x66660000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15504 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15508 - jal        0x08A2B164
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1550C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15510 - lui        $v0, 0x6666 <=> li $v0, 0x66660000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15514 - ori        $v0, $v0, 26215
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15518 - mult       $v0, $s3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1551C - addiu      $s2, $s2, -1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15520 - srl        $v1, $s3, 0x001F
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15524 - addiu      $s4, $s4, -44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15528 - mfhi       $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1552C - sra        $v0, $v0, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A15530 - bgez       $s2, 0x08A154E4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15534 - addu       $s3, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15538 - lw         $v1, 8($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1553C - lui        $v0, 0xCCCC <=> li $v0, 0xCCCC0000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15540 - ori        $v0, $v0, -13107
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15544 - multu      $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15548 - addiu      $s2, $zr, 1 <=> li $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1554C - addiu      $s4, $s0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15550 - mfhi       $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15554 - srl        $s3, $v0, 0x0003
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15558 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1555C - div        $s3, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15560 - mfhi       $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15564 - jal        0x08A2F634
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15568 - addiu      $s1, $s4, 392
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1556C - lw         $v1, 32($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15570 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15574 - beql       $a1, $v1, 0x08A15588
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15578 - lui        $v1, 0x6666 <=> li $v1, 0x66660000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A1557C - jal        0x08A2B164
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15580 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15584 - lui        $v1, 0x6666 <=> li $v1, 0x66660000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15588 - ori        $v1, $v1, 26215
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1558C - mult       $v1, $s3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15590 - addiu      $s2, $s2, -1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15594 - srl        $a0, $s3, 0x001F
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15598 - addiu      $s4, $s4, -44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1559C - mfhi       $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155A0 - sra        $v1, $v1, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A155A4 - bgez       $s2, 0x08A15558
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155A8 - addu       $s3, $v1, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155AC - lbu        $a0, 568($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155B0 - andi       $v1, $a0, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A155B4 - bnel       $v1, $zr, 0x08A15668
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155B8 - lw         $v1, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A155BC - lw         $v1, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155C0 - sltiu      $at, $v1, 3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A155C4 - beql       $at, $zr, 0x08A1568C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155C8 - sb         $zr, 60($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A155CC - ori        $v0, $a0, 6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155D0 - sb         $v0, 568($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A155D4 - jal        0x08814AC0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155D8 - sw         $zr, 108($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155DC - lui        $v1, 0x437A <=> li $v1, 0x437A0000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A155E0 - bltz       $v0, 0x08A155F4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155E4 - mtc1       $v1, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155E8 - mtc1       $v0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A155EC - b          0x08A1560C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155F0 - cvt.s.w    $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A155F4 - srl        $v1, $v0, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155F8 - andi       $v0, $v0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A155FC - or         $v1, $v1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15600 - mtc1       $v1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15604 - cvt.s.w    $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15608 - add.s      $f0, $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1560C - mul.s      $f1, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15610 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15614 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15618 - mtc1       $v1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1561C - div.s      $f1, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15620 - mtc1       $v0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15624 - c.le.s     $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15628 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1562C - bc1tl      0x08A15640
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15630 - sub.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15634 - trunc.w.s  $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15638 - b          0x08A15650
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1563C - mfc1       $v0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15640 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15644 - trunc.w.s  $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15648 - mfc1       $v1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1564C - or         $v0, $v1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15650 - sw         $v0, 112($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15654 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15658 - jal        0x08A15184
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1565C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15660 - b          0x08A15688
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15664 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15668 - sltiu      $v1, $v1, 3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1566C - bne        $v1, $zr, 0x08A15688
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15670 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15674 - andi       $v0, $a0, 253
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15678 - sb         $v0, 568($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1567C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A15680 - jal        0x08A15184
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15684 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15688 - sb         $zr, 60($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1568C - sw         $zr, 104($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15690 - lbu        $a0, 568($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15694 - andi       $v1, $a0, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15698 - beql       $v1, $zr, 0x08A15790
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1569C - lw         $ra, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A156A0 - lw         $a1, 112($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156A4 - lw         $v1, 108($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156A8 - sltu       $at, $v1, $a1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A156AC - beql       $at, $zr, 0x08A15788
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156B0 - andi       $v1, $a0, 251
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A156B4 - bltzl      $v1, 0x08A156C8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156B8 - srl        $a0, $v1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A156BC - mtc1       $v1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A156C0 - b          0x08A156DC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156C4 - cvt.s.w    $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A156C8 - andi       $v1, $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156CC - or         $a0, $a0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156D0 - mtc1       $a0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156D4 - cvt.s.w    $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156D8 - add.s      $f1, $f1, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A156DC - bltzl      $a1, 0x08A156F0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156E0 - srl        $a0, $a1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A156E4 - mtc1       $a1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A156E8 - b          0x08A15704
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156EC - cvt.s.w    $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A156F0 - andi       $v1, $a1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156F4 - or         $a0, $a0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156F8 - mtc1       $a0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A156FC - cvt.s.w    $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15700 - add.s      $f0, $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15704 - div.s      $f1, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15708 - lui        $v1, 0x3FC9 <=> li $v1, 0x3FC90000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1570C - ori        $a1, $v1, 4059
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15710 - lwc1       $f2, 116($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15714 - addiu      $a0, $sp, 40
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15718 - addiu      $v1, $sp, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1571C - mtc1       $a1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15720 - mul.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15724 - swc1       $f0, 44($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15728 - lv.s       S000.s, 0($v1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1572C - VCST.s     S001.s, VFPU_2_PI
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15730 - vmul.s     S000.s, S000.s, S001.s
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15734 - vsin.s     S001.s, S000.s
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15738 - sv.s       S001.s, 0($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1573C - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15740 - mtc1       $v1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15744 - sub.s      $f1, $f0, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15748 - lwc1       $f0, 40($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1574C - mul.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15750 - add.s      $f0, $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15754 - swc1       $f0, 84($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15758 - swc1       $f0, 88($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1575C - lwc1       $f0, 120($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15760 - swc1       $f0, 92($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15764 - lwc1       $f0, 124($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15768 - swc1       $f0, 96($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1576C - lbu        $v1, 60($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15770 - ori        $v1, $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15774 - sb         $v1, 60($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15778 - lw         $v1, 108($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1577C - addiu      $v1, $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A15780 - b          0x08A1578C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15784 - sw         $v1, 108($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15788 - sb         $v1, 568($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1578C - lw         $ra, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A15790 - lw         $s4, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15794 - lw         $s3, 20($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A15798 - lw         $s2, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1579C - lw         $s1, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157A0 - lw         $s0, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157A4 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A157A8 - addiu      $sp, $sp, 48
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A2F65C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F65C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F660 - lhu        $v0, 23658($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F664 - addu       $v1, $a0, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F668 - sltiu      $at, $v1, 395
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F66C - beql       $at, $zr, 0x08A2F68C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F670 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F674 - sll        $v0, $v1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F678 - addu       $v0, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F67C - sll        $v1, $v0, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F680 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F684 - addiu      $v0, $v0, 24312
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F688 - addu       $v0, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2F68C - b          0x08A2F76C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F690 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F76C - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F770 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A2B164
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B164 - addiu      $sp, $sp, -16
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B168 - sw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B16C - sw         $s0, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B170 - beq        $a1, $zr, 0x08A2B198
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B174 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B178 - sw         $a1, 32($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B17C - lhu        $a1, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B180 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B184 - jal        0x08A31014
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B188 - addiu      $a0, $a0, 13552
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B18C - bne        $v0, $zr, 0x08A2B198
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B190 - sw         $v0, 28($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B194 - sw         $zr, 32($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B198 - lw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B19C - lw         $s0, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1A0 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1A4 - addiu      $sp, $sp, 16
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A14A2C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14A2C - lwc1       $f1, 140($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A30 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A34 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A38 - addu       $a2, $a0, $zr <=> move $a2, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A3C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A40 - swc1       $f0, 140($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A44 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A48 - lwc1       $f0, 144($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A4C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A50 - swc1       $f0, 144($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A54 - lwc1       $f1, 148($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A58 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A5C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A60 - swc1       $f0, 148($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A64 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A68 - lwc1       $f0, 152($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A6C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A70 - swc1       $f0, 152($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A74 - lwc1       $f1, 184($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A78 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A7C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A80 - swc1       $f0, 184($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A84 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A88 - lwc1       $f0, 188($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A8C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A90 - swc1       $f0, 188($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A94 - lwc1       $f1, 192($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A98 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14A9C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AA0 - swc1       $f0, 192($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AA4 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AA8 - lwc1       $f0, 196($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AAC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AB0 - swc1       $f0, 196($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AB4 - lwc1       $f1, 228($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AB8 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14ABC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AC0 - swc1       $f0, 228($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AC4 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AC8 - lwc1       $f0, 232($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14ACC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AD0 - swc1       $f0, 232($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AD4 - lwc1       $f1, 236($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AD8 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14ADC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AE0 - swc1       $f0, 236($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AE4 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AE8 - lwc1       $f0, 240($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AEC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AF0 - swc1       $f0, 240($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AF4 - lwc1       $f1, 272($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AF8 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14AFC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B00 - swc1       $f0, 272($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B04 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B08 - lwc1       $f0, 276($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B0C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B10 - swc1       $f0, 276($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B14 - lwc1       $f1, 280($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B18 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B1C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B20 - swc1       $f0, 280($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B24 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B28 - lwc1       $f0, 284($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B2C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B30 - swc1       $f0, 284($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A14B34 - lwc1       $f1, 316($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B38 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B3C - addiu      $a3, $a3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B40 - slti       $v1, $a3, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B44 - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B48 - swc1       $f0, 316($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B4C - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B50 - lwc1       $f0, 320($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B54 - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B58 - swc1       $f0, 320($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B5C - lwc1       $f1, 324($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B60 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B64 - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B68 - swc1       $f0, 324($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B6C - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B70 - lwc1       $f0, 328($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B74 - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B78 - swc1       $f0, 328($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B7C - lwc1       $f1, 404($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B80 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B84 - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B88 - swc1       $f0, 404($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B8C - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B90 - lwc1       $f0, 408($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B94 - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B98 - swc1       $f0, 408($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14B9C - lwc1       $f1, 412($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BA0 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BA4 - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BA8 - swc1       $f0, 412($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BAC - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BB0 - lwc1       $f0, 416($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BB4 - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BB8 - swc1       $f0, 416($a2)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A14BBC - bne        $v1, $zr, 0x08A14B34
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BC0 - addiu      $a2, $a2, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BC4 - lwc1       $f1, 492($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BC8 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BCC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BD0 - swc1       $f0, 492($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BD4 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BD8 - lwc1       $f0, 496($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BDC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BE0 - swc1       $f0, 496($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BE4 - lwc1       $f1, 500($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BE8 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BEC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BF0 - swc1       $f0, 500($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BF4 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BF8 - lwc1       $f0, 504($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14BFC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C00 - swc1       $f0, 504($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C04 - lwc1       $f1, 536($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C08 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C0C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C10 - swc1       $f0, 536($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C14 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C18 - lwc1       $f0, 540($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C1C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C20 - swc1       $f0, 540($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C24 - lwc1       $f1, 544($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C28 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C2C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C30 - swc1       $f0, 544($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C34 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C38 - lwc1       $f0, 548($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C3C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C40 - swc1       $f0, 548($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C44 - lwc1       $f1, 120($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C48 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C4C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C50 - swc1       $f0, 120($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C54 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C58 - lwc1       $f0, 124($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C5C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C60 - swc1       $f0, 124($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C64 - lwc1       $f0, 120($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C68 - swc1       $f0, 44($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C6C - lwc1       $f0, 124($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C70 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A14C74 - swc1       $f0, 48($a0)
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A280FC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A280FC - addiu      $sp, $sp, -48
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28100 - sw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28104 - sw         $s1, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28108 - sw         $s0, 4($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2810C - lwc1       $f0, 32($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28110 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28114 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28118 - swc1       $f0, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2811C - mtc1       $v0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28120 - lw         $v0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28124 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28128 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2812C - sw         $v0, 4($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28130 - lw         $v0, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28134 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28138 - sw         $v0, 168($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2813C - lw         $v0, 28($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28140 - sw         $v0, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28144 - sw         $v1, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28148 - lwc1       $f4, 12($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2814C - addiu      $a0, $s1, 36
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28150 - swc1       $f4, 32($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28154 - lwc1       $f3, 16($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28158 - swc1       $f3, 36($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2815C - lwc1       $f0, 20($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28160 - swc1       $f0, 40($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28164 - sub.s      $f0, $f0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28168 - lwc1       $f2, 24($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2816C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28170 - swc1       $f2, 44($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28174 - addiu      $a1, $sp, 28
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28178 - add.s      $f0, $f4, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2817C - swc1       $f0, 40($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28180 - sub.s      $f0, $f2, $f3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28184 - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28188 - add.s      $f0, $f3, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2818C - jal        0x08A2AA28
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28190 - swc1       $f0, 44($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A28194 - jal        0x08A2A9B4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28198 - addiu      $a0, $s1, 100
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2819C - lw         $a0, 168($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281A0 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281A4 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281A8 - sw         $a0, 88($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281AC - sw         $zr, 172($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281B0 - lb         $a0, 37($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281B4 - sb         $a0, 144($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281B8 - lb         $a0, 36($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281BC - sb         $a0, 8($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281C0 - sw         $zr, 80($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281C4 - sw         $zr, 20($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281C8 - sw         $v1, 132($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A281CC - jal        0x08814AC0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281D0 - sw         $v0, 136($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281D4 - lui        $v1, 0x42F0 <=> li $v1, 0x42F00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A281D8 - bltz       $v0, 0x08A281EC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281DC - mtc1       $v1, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281E0 - mtc1       $v0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A281E4 - b          0x08A28204
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281E8 - cvt.s.w    $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A281EC - srl        $v1, $v0, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281F0 - andi       $v0, $v0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281F4 - or         $v1, $v1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281F8 - mtc1       $v1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A281FC - cvt.s.w    $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28200 - add.s      $f0, $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A28204 - mul.s      $f1, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28208 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2820C - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28210 - mtc1       $v1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28214 - div.s      $f1, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28218 - mtc1       $v0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2821C - c.le.s     $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28220 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A28224 - bc1tl      0x08A28238
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28228 - sub.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2822C - trunc.w.s  $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A28230 - b          0x08A28248
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28234 - mfc1       $v0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A28238 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2823C - trunc.w.s  $f0, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28240 - mfc1       $v1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28244 - or         $v0, $v1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A28248 - sw         $v0, 140($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2824C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A28250 - jal        0x08A274FC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28254 - addiu      $a1, $s0, 8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28258 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2825C - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28260 - sw         $v1, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28264 - lw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28268 - lw         $s1, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2826C - lw         $s0, 4($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28270 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A28274 - addiu      $sp, $sp, 48
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A274FC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A274FC - addiu      $sp, $sp, -144
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27500 - sw         $ra, 44($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27504 - sw         $s4, 40($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27508 - sw         $s3, 36($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2750C - sw         $s2, 32($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27510 - sw         $s1, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27514 - sw         $s0, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27518 - swc1       $f22, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2751C - swc1       $f21, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27520 - swc1       $f20, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27524 - lwc1       $f22, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27528 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2752C - lw         $s1, 172($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27530 - lw         $s3, 4($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27534 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27538 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2753C - sw         $v1, 124($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27540 - sw         $zr, 128($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27544 - sw         $zr, 132($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27548 - sw         $v0, 136($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2754C - sw         $v0, 140($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27550 - lwc1       $f20, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27554 - lwc1       $f21, 8($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27558 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2755C - beq        $s1, $zr, 0x08A2760C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27560 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27564 - lw         $a0, 0($s3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27568 - lw         $t9, 0($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2756C - lw         $t9, 16($t9)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27570 - jalr       $ra, $t9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27574 - addiu      $a1, $sp, 124
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27578 - beql       $v0, $zr, 0x08A27600
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2757C - addiu      $s2, $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27580 - lwc1       $f1, 128($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27584 - lwc1       $f0, 132($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27588 - sub.s      $f1, $f20, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2758C - sub.s      $f0, $f21, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27590 - swc1       $f1, 116($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27594 - swc1       $f0, 120($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27598 - lw         $a0, 0($s3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2759C - lw         $t9, 0($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275A0 - lw         $t9, 20($t9)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275A4 - jalr       $ra, $t9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275A8 - addiu      $a1, $sp, 116
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275AC - lw         $a0, 0($s3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275B0 - lw         $t9, 0($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275B4 - lw         $t9, 16($t9)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275B8 - jalr       $ra, $t9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275BC - addiu      $a1, $sp, 124
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275C0 - lw         $v1, 28($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A275C8 - beql       $v1, $v0, 0x08A275EC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275CC - lwc1       $f0, 140($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A275D0 - beql       $v1, $zr, 0x08A275E0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275D4 - lwc1       $f0, 136($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A275D8 - b          0x08A275F8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275DC - mtc1       $zr, $f20
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A275E0 - lwc1       $f21, 132($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A275E4 - b          0x08A275FC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275E8 - add.s      $f20, $f22, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A275EC - lwc1       $f20, 128($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A275F0 - b          0x08A275FC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A275F4 - add.s      $f21, $f22, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A275F8 - mov.s      $f21, $f20
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A275FC - addiu      $s2, $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27600 - sltu       $v0, $s2, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A27604 - bne        $v0, $zr, 0x08A27564
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27608 - addiu      $s3, $s3, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2760C - lw         $v0, 24($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27610 - beql       $v0, $zr, 0x08A27674
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27614 - lw         $s1, 172($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27618 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2761C - addiu      $v0, $v0, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27620 - sw         $v0, 56($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27624 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27628 - sw         $v0, 68($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2762C - sw         $v0, 72($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27630 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27634 - addiu      $a1, $sp, 56
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27638 - sw         $zr, 60($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2763C - jal        0x08A272E0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27640 - sw         $zr, 64($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27644 - beq        $v0, $zr, 0x08A27664
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27648 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2764C - jal        0x08A2A9AC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27650 - addiu      $a0, $s0, 36
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27654 - lw         $a0, 24($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27658 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2765C - jal        0x08A28EA8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27660 - addiu      $a1, $sp, 56
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27664 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27668 - addiu      $v0, $v0, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2766C - sw         $v0, 56($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27670 - lw         $s1, 172($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A27674 - jal        0x08A2A9AC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27678 - addiu      $a0, $s0, 36
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2767C - lwc1       $f0, 12($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27680 - lwc1       $f2, 4($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27684 - lwc1       $f1, 8($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27688 - swc1       $f0, 108($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2768C - lwc1       $f0, 16($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27690 - lw         $s4, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27694 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27698 - lui        $a0, 0x08C6 <=> li $a0, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2769C - addiu      $a0, $a0, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276A0 - sw         $a0, 96($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276A4 - swc1       $f2, 100($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276A8 - swc1       $f1, 104($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276AC - swc1       $f0, 112($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276B0 - sw         $a0, 76($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276B4 - sw         $zr, 80($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276B8 - sw         $zr, 84($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276BC - sw         $v1, 88($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276C0 - sw         $v1, 92($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276C4 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A276C8 - beq        $s1, $zr, 0x08A277A4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276CC - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A276D0 - lw         $a0, 0($s4)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276D4 - lw         $t9, 0($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276D8 - lw         $t9, 16($t9)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276DC - jalr       $ra, $t9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276E0 - addiu      $a1, $sp, 76
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A276E4 - beql       $v0, $zr, 0x08A27798
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276E8 - addiu      $s2, $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A276EC - lwc1       $f1, 88($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276F0 - lwc1       $f0, 100($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276F4 - c.lt.s     $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A276F8 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A276FC - bc1tl      0x08A27758
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27700 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27704 - lwc1       $f1, 80($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27708 - lwc1       $f0, 108($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2770C - c.ngt.s    $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27710 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27714 - bc1tl      0x08A27728
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27718 - lwc1       $f1, 92($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2771C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27720 - b          0x08A27758
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27724 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27728 - lwc1       $f0, 104($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2772C - c.lt.s     $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27730 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27734 - bc1tl      0x08A27758
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27738 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2773C - lwc1       $f1, 84($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27740 - lwc1       $f0, 112($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27744 - c.ngt.s    $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27748 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2774C - bc1tl      0x08A27758
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27750 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27754 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A27758 - beq        $v1, $zr, 0x08A2778C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2775C - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27760 - bnel       $s3, $zr, 0x08A2777C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27764 - lw         $v1, 80($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27768 - sw         $s2, 80($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2776C - addiu      $v1, $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27770 - addiu      $s3, $zr, 1 <=> li $s3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27774 - b          0x08A27794
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27778 - sw         $v1, 20($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2777C - subu       $v1, $s2, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27780 - addiu      $v1, $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27784 - b          0x08A27794
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27788 - sw         $v1, 20($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2778C - bne        $s3, $zr, 0x08A277A4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27790 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27794 - addiu      $s2, $s2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27798 - sltu       $v1, $s2, $s1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2779C - bne        $v1, $zr, 0x08A276D0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277A0 - addiu      $s4, $s4, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A277A4 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277A8 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277AC - sw         $v1, 76($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277B0 - sw         $v1, 124($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277B4 - lw         $ra, 44($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277B8 - lw         $s4, 40($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277BC - lw         $s3, 36($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277C0 - lw         $s2, 32($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277C4 - lw         $s1, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277C8 - lw         $s0, 24($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277CC - lwc1       $f22, 16($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277D0 - lwc1       $f21, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277D4 - lwc1       $f20, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277D8 - sw         $v1, 96($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277DC - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277E0 - addiu      $sp, $sp, 144
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A2A9AC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A9AC - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A9B0 - addiu      $v0, $a0, 12
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A17270
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17270 - add.s      $f1, $f12, $f14
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17274 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17278 - add.s      $f0, $f13, $f15
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1727C - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17280 - addiu      $v1, $v1, 29884
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A172B4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172B4 - lhu        $t2, 8($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A172B8 - bltzl      $t2, 0x08A172CC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172BC - srl        $t0, $t2, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172C0 - mtc1       $t2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A172C4 - b          0x08A172E0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172C8 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172CC - andi       $a3, $t2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172D0 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172D4 - mtc1       $t0, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172D8 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172DC - add.s      $f2, $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172E0 - lhu        $t1, 10($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A172E4 - bltz       $t1, 0x08A172F8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172E8 - sub.s      $f3, $f12, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172EC - mtc1       $t1, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A172F0 - b          0x08A17310
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172F4 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172F8 - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172FC - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17300 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17304 - mtc1       $t0, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17308 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1730C - add.s      $f2, $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17310 - bltz       $t2, 0x08A17324
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17314 - sub.s      $f2, $f13, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17318 - mtc1       $t2, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1731C - b          0x08A1733C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17320 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17324 - srl        $t0, $t2, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17328 - andi       $a3, $t2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1732C - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17330 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17334 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17338 - add.s      $f6, $f6, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1733C - bltzl      $t1, 0x08A17350
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17340 - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17344 - mtc1       $t1, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17348 - b          0x08A17364
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1734C - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17350 - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17354 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17358 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1735C - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17360 - add.s      $f5, $f5, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17364 - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17368 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A1736C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1736C - lhu        $t1, 10($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17370 - bltz       $t1, 0x08A17384
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17374 - mov.s      $f3, $f12
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17378 - mtc1       $t1, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1737C - b          0x08A1739C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17380 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17384 - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17388 - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1738C - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17390 - mtc1       $t0, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17394 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17398 - add.s      $f2, $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1739C - sub.s      $f2, $f13, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A173A0 - bltz       $t1, 0x08A173B4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173A4 - mov.s      $f6, $f14
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173A8 - mtc1       $t1, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A173AC - b          0x08A173CC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173B0 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A173B4 - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173B8 - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173BC - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173C0 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173C4 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173C8 - add.s      $f5, $f5, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A173CC - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173D0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A173D4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A173D4 - lhu        $t1, 10($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A173D8 - bltz       $t1, 0x08A173EC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173DC - mov.s      $f3, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173E0 - mtc1       $t1, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A173E4 - b          0x08A17404
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173E8 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A173EC - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173F0 - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173F4 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173F8 - mtc1       $t0, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A173FC - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17400 - add.s      $f2, $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17404 - lhu        $a3, 8($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17408 - bltz       $a3, 0x08A1741C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1740C - sub.s      $f2, $f13, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17410 - mtc1       $a3, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17414 - b          0x08A17434
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17418 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1741C - srl        $t0, $a3, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17420 - andi       $a3, $a3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17424 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17428 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1742C - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17430 - add.s      $f6, $f6, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17434 - bltzl      $t1, 0x08A17448
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17438 - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1743C - mtc1       $t1, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17440 - b          0x08A1745C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17444 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17448 - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1744C - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17450 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17454 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17458 - add.s      $f5, $f5, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1745C - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17460 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A17464
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17464 - lhu        $t1, 8($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17468 - bltzl      $t1, 0x08A1747C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1746C - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17470 - mtc1       $t1, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17474 - b          0x08A17490
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17478 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1747C - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17480 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17484 - mtc1       $t0, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17488 - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1748C - add.s      $f2, $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17490 - sub.s      $f3, $f12, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17494 - bltz       $t1, 0x08A174A8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17498 - mov.s      $f2, $f13
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1749C - mtc1       $t1, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A174A0 - b          0x08A174C0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174A4 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A174A8 - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174AC - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174B0 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174B4 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174B8 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174BC - add.s      $f6, $f6, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A174C0 - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174C4 - mov.s      $f5, $f15
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A174C8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A174C8 - mov.s      $f3, $f12
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174CC - mov.s      $f2, $f13
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174D0 - mov.s      $f6, $f14
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A174D4 - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174D8 - mov.s      $f5, $f15
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A174DC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A174DC - lhu        $a3, 8($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174E0 - mov.s      $f3, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A174E4 - bltz       $a3, 0x08A174F8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174E8 - mov.s      $f2, $f13
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174EC - mtc1       $a3, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A174F0 - b          0x08A17510
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174F4 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A174F8 - srl        $t0, $a3, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A174FC - andi       $a3, $a3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17500 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17504 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17508 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1750C - add.s      $f6, $f6, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17510 - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17514 - mov.s      $f5, $f15
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A17518
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17518 - lhu        $t1, 8($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1751C - bltzl      $t1, 0x08A17530
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17520 - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17524 - mtc1       $t1, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17528 - b          0x08A17544
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1752C - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17530 - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17534 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17538 - mtc1       $t0, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1753C - cvt.s.w    $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17540 - add.s      $f2, $f2, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17544 - sub.s      $f3, $f12, $f2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17548 - bltz       $t1, 0x08A1755C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1754C - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17550 - mtc1       $t1, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17554 - b          0x08A17574
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17558 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1755C - srl        $t0, $t1, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17560 - andi       $a3, $t1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17564 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17568 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1756C - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17570 - add.s      $f6, $f6, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17574 - lhu        $a3, 10($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17578 - bltzl      $a3, 0x08A1758C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1757C - srl        $t0, $a3, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17580 - mtc1       $a3, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17584 - b          0x08A175A0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17588 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1758C - andi       $a3, $a3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17590 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17594 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17598 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1759C - add.s      $f5, $f5, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A175A0 - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175A4 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A175A8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A175A8 - lhu        $a3, 10($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175AC - mov.s      $f3, $f12
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175B0 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A175B4 - bltz       $a3, 0x08A175C8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175B8 - mov.s      $f6, $f14
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175BC - mtc1       $a3, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A175C0 - b          0x08A175E0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175C4 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A175C8 - srl        $t0, $a3, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175CC - andi       $a3, $a3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175D0 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175D4 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175D8 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175DC - add.s      $f5, $f5, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A175E0 - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175E4 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A175E8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17284 - lw         $t3, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17288 - bnel       $t3, $zr, 0x08A17298
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1728C - sltiu      $at, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17290 - b          0x08A17660
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17294 - sw         $zr, 32($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A17298 - beql       $at, $zr, 0x08A1764C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1729C - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A172A0 - sll        $a3, $a2, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A4 - addu       $a3, $a3, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172A8 - lw         $a3, 0($a3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172AC - jr         $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A172B0 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A175E8 - lhu        $a3, 8($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175EC - mov.s      $f3, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A175F0 - bltz       $a3, 0x08A17604
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175F4 - mov.s      $f2, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A175F8 - mtc1       $a3, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A175FC - b          0x08A1761C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17600 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17604 - srl        $t0, $a3, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17608 - andi       $a3, $a3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1760C - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17610 - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17614 - cvt.s.w    $f6, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17618 - add.s      $f6, $f6, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1761C - lhu        $a3, 10($t3)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A17620 - bltzl      $a3, 0x08A17634
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17624 - srl        $t0, $a3, 0x0001
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17628 - mtc1       $a3, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1762C - b          0x08A17648
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17630 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17634 - andi       $a3, $a3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17638 - or         $t0, $t0, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1763C - mtc1       $t0, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17640 - cvt.s.w    $f5, $f4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17644 - add.s      $f5, $f5, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17648 - add.s      $f4, $f3, $f6
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1764C - swc1       $f3, 12($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17650 - swc1       $f2, 16($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17654 - swc1       $f4, 20($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17658 - add.s      $f4, $f2, $f5
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1765C - swc1       $f4, 24($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17660 - addiu      $a2, $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17664 - slti       $a3, $a2, 9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17668 - addiu      $a1, $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1766C - bne        $a3, $zr, 0x08A17284
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17670 - addiu      $a0, $a0, 44
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17674 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17678 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A264DC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A264DC - addiu      $sp, $sp, -16
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A264E0 - sw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A264E4 - sw         $s0, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A264E8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A264EC - jal        0x08A2A9AC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A264F0 - addiu      $a0, $s0, 36
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A264F4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A264F8 - jal        0x08A274FC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A264FC - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26500 - lw         $v1, 140($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26504 - addiu      $v1, $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26508 - sw         $v1, 136($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2650C - lw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26510 - lw         $s0, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26514 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26518 - addiu      $sp, $sp, 16
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A26E00
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A26E00 - addiu      $sp, $sp, -16
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E04 - sw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E08 - lw         $t1, 172($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E0C - lw         $v0, 4($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E10 - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A26E14 - beq        $t1, $zr, 0x08A26EC4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E18 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E1C - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A26E20 - lw         $v1, 0($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E24 - addu       $t4, $zr, $zr <=> li $t4, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E28 - addu       $t3, $zr, $zr <=> li $t3, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E2C - lw         $t0, 4($v1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E30 - andi       $v1, $t0, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E34 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A26E38 - beq        $v1, $zr, 0x08A26E54
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E3C - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E40 - andi       $v1, $t0, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E44 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A26E48 - beq        $v1, $zr, 0x08A26E54
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E4C - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E50 - addu       $t2, $a3, $zr <=> move $t2, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A26E54 - beq        $t2, $zr, 0x08A26E78
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E58 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E5C - andi       $v1, $t0, 32
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E60 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E64 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E68 - xori       $v1, $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A26E6C - beq        $v1, $zr, 0x08A26E78
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E70 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E74 - addu       $t3, $a3, $zr <=> move $t3, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A26E78 - beql       $t3, $zr, 0x08A26EA0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E7C - seb        $v1, $t4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A26E80 - andi       $v1, $t0, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E84 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E88 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E8C - xori       $v1, $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A26E90 - beq        $v1, $zr, 0x08A26E9C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E94 - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26E98 - addu       $t4, $a3, $zr <=> move $t4, $a3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A26E9C - seb        $v1, $t4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A26EA0 - beql       $v1, $zr, 0x08A26EB8
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26EA4 - addiu      $a1, $a1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A26EA8 - jal        0x08A26ED4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26EAC - nop
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A26EB0 - b          0x08A26ECC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26EB4 - lw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A26EB8 - sltu       $v1, $a1, $t1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A26EBC - bne        $v1, $zr, 0x08A26E20
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26EC0 - addiu      $v0, $v0, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A26EC4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26EC8 - lw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A26ECC - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A26ED0 - addiu      $sp, $sp, 16
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A9B834
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B834 - addiu      $sp, $sp, -48
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B838 - sw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B83C - sw         $s1, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B840 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B844 - addiu      $a0, $s1, 7388
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9B848 - jal        0x08A25C10
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B84C - sw         $s0, 4($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B850 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B854 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B858 - sw         $v1, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B85C - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B860 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B864 - sw         $zr, 32($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B868 - sw         $zr, 36($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B86C - sw         $v1, 40($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A9B870 - beq        $s0, $zr, 0x08A9B90C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B874 - sw         $v1, 44($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B878 - lw         $t9, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B87C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B880 - lw         $t9, 16($t9)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B884 - jalr       $ra, $t9
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B888 - addiu      $a1, $sp, 28
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A9B88C - beql       $v0, $zr, 0x08A9B910
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B890 - lw         $v1, 9012($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B894 - lwc1       $f13, 36($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B898 - lwc1       $f0, 44($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B89C - lwc1       $f12, 32($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8A0 - lwc1       $f1, 40($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8A4 - sub.s      $f15, $f0, $f13
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8A8 - addiu      $a0, $s1, 8592
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8AC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9B8B0 - jal        0x08A18040
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8B4 - sub.s      $f14, $f1, $f12
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8B8 - lw         $v1, 4($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8BC - xori       $v1, $v1, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8C0 - sltiu      $v1, $v1, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A9B8C4 - beql       $v1, $zr, 0x08A9B8DC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8C8 - lw         $v1, 9012($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B8CC - addiu      $a0, $s0, 24
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9B8D0 - jal        0x089A0F88
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8D4 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8D8 - lw         $v1, 9012($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A9B8DC - beql       $v1, $s0, 0x08A9B900
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8E0 - lw         $v1, 8580($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A9B8E4 - beql       $v1, $zr, 0x08A9B8FC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8E8 - sw         $s0, 9012($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B8EC - addiu      $a0, $v1, 24
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9B8F0 - jal        0x089A0F88
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8F4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B8F8 - sw         $s0, 9012($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B8FC - lw         $v1, 8580($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B900 - ori        $v1, $v1, 2
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A9B904 - b          0x08A9B940
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B908 - sw         $v1, 8580($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B90C - lw         $v1, 9012($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A9B910 - beql       $v1, $s0, 0x08A9B934
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B914 - lw         $a0, 8580($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A9B918 - beql       $v1, $zr, 0x08A9B930
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B91C - sw         $s0, 9012($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B920 - addiu      $a0, $v1, 24
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9B924 - jal        0x089A0F88
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B928 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B92C - sw         $s0, 9012($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B930 - lw         $a0, 8580($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B934 - addiu      $v1, $zr, -3 <=> li $v1, -3
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B938 - and        $v1, $a0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B93C - sw         $v1, 8580($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9B940 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B944 - addiu      $v1, $v1, 19012
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B948 - sw         $v1, 28($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B94C - lw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B950 - lw         $s1, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B954 - lw         $s0, 4($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B958 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9B95C - addiu      $sp, $sp, 48
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A25C10
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A25C10 - lw         $v1, 88($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25C14 - lw         $v0, 172($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25C18 - sltu       $at, $v1, $v0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A25C1C - beql       $at, $zr, 0x08A25C34
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25C20 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A25C24 - lw         $v0, 4($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25C28 - sll        $v1, $v1, 0x0002
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25C2C - addu       $v0, $v0, $v1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25C30 - lw         $v0, 0($v0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A25C34 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25C38 - nop
02:49:43 DEBUG compiler - user_main - Compiling _S1_2_8A9C3CC
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9C3CC - addiu      $sp, $sp, -16
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3D0 - sw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3D4 - sw         $s1, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3D8 - sw         $s0, 4($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3DC - lwc1       $f1, 8544($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3E0 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3E4 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3E8 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3EC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3F0 - swc1       $f0, 8544($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3F4 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3F8 - lwc1       $f0, 8548($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C3FC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C400 - swc1       $f0, 8548($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C404 - lwc1       $f1, 8552($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C408 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C40C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C410 - swc1       $f0, 8552($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C414 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C418 - lwc1       $f0, 8556($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C41C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C420 - swc1       $f0, 8556($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C424 - lwc1       $f1, 8564($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C428 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C42C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C430 - swc1       $f0, 8564($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C434 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C438 - lwc1       $f0, 8568($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C43C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C440 - swc1       $f0, 8568($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C444 - lwc1       $f1, 8572($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C448 - lwc1       $f0, 0($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C44C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C450 - swc1       $f0, 8572($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C454 - lwc1       $f1, 4($a1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C458 - lwc1       $f0, 8576($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C45C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C460 - swc1       $f0, 8576($a0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9C464 - jal        0x089A0F3C
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C468 - addiu      $a0, $s1, 7564
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C46C - addiu      $a0, $s1, 7388
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C470 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9C474 - jal        0x08A277E4
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C478 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C47C - lwc1       $f1, 8492($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C480 - lwc1       $f0, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C484 - addiu      $a0, $s1, 8592
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C488 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C48C - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C490 - swc1       $f0, 8492($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C494 - lwc1       $f1, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C498 - lwc1       $f0, 8496($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C49C - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4A0 - swc1       $f0, 8496($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4A4 - lwc1       $f1, 8500($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4A8 - lwc1       $f0, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4AC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4B0 - swc1       $f0, 8500($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4B4 - lwc1       $f1, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4B8 - lwc1       $f0, 8504($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4BC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4C0 - swc1       $f0, 8504($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4C4 - lwc1       $f1, 8524($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4C8 - lwc1       $f0, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4CC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4D0 - swc1       $f0, 8524($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4D4 - lwc1       $f1, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4D8 - lwc1       $f0, 8528($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4DC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4E0 - swc1       $f0, 8528($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4E4 - lwc1       $f1, 8532($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4E8 - lwc1       $f0, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4EC - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4F0 - swc1       $f0, 8532($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4F4 - lwc1       $f1, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4F8 - lwc1       $f0, 8536($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C4FC - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A9C500 - jal        0x08A18378
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C504 - swc1       $f0, 8536($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C508 - lwc1       $f1, 8448($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C50C - lwc1       $f0, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C510 - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C514 - swc1       $f0, 8448($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C518 - lwc1       $f1, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C51C - lwc1       $f0, 8452($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C520 - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C524 - swc1       $f0, 8452($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C528 - lwc1       $f1, 8456($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C52C - lwc1       $f0, 0($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C530 - add.s      $f0, $f1, $f0
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C534 - swc1       $f0, 8456($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C538 - lwc1       $f1, 4($s0)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C53C - lwc1       $f0, 8460($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C540 - add.s      $f0, $f0, $f1
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C544 - swc1       $f0, 8460($s1)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C548 - lw         $ra, 12($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C54C - lw         $s1, 8($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C550 - lw         $s0, 4($sp)
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C554 - jr         $ra
02:49:43 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C558 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8A277E4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A277E4 - addiu      $sp, $sp, -32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277E8 - sw         $ra, 28($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277EC - sw         $s5, 24($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277F0 - sw         $s4, 20($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277F4 - sw         $s3, 16($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277F8 - sw         $s2, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A277FC - sw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27800 - sw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27804 - lw         $s2, 172($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27808 - lw         $s4, 4($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2780C - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27810 - addu       $s5, $a2, $zr <=> move $s5, $a2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27814 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27818 - beq        $s2, $zr, 0x08A27844
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2781C - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27820 - lw         $a0, 0($s4)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27824 - lw         $t9, 0($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27828 - lw         $t9, 20($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2782C - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27830 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27834 - addiu      $s3, $s3, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27838 - sltu       $v0, $s3, $s2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2783C - bne        $v0, $zr, 0x08A27820
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27840 - addiu      $s4, $s4, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A27844 - beql       $s5, $zr, 0x08A27914
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27848 - addiu      $a0, $s1, 36
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2784C - lw         $s2, 24($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27850 - beq        $s2, $zr, 0x08A27910
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27854 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27858 - lw         $v0, 32($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2785C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A27860 - beql       $v0, $zr, 0x08A278AC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27864 - lw         $v0, 76($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27868 - lwc1       $f1, 12($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2786C - lwc1       $f0, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27870 - add.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27874 - swc1       $f0, 12($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27878 - lwc1       $f1, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2787C - lwc1       $f0, 16($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27880 - add.s      $f0, $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27884 - swc1       $f0, 16($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27888 - lwc1       $f1, 20($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2788C - lwc1       $f0, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27890 - add.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27894 - swc1       $f0, 20($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27898 - lwc1       $f1, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2789C - lwc1       $f0, 24($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278A0 - add.s      $f0, $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278A4 - swc1       $f0, 24($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278A8 - lw         $v0, 76($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A278AC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A278B0 - beql       $v0, $zr, 0x08A278FC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278B4 - addiu      $a0, $s2, 88
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A278B8 - lwc1       $f1, 56($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278BC - lwc1       $f0, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278C0 - add.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278C4 - swc1       $f0, 56($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278C8 - lwc1       $f1, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278CC - lwc1       $f0, 60($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278D0 - add.s      $f0, $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278D4 - swc1       $f0, 60($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278D8 - lwc1       $f1, 64($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278DC - lwc1       $f0, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278E0 - add.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278E4 - swc1       $f0, 64($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278E8 - lwc1       $f1, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278EC - lwc1       $f0, 68($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278F0 - add.s      $f0, $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278F4 - swc1       $f0, 68($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A278F8 - addiu      $a0, $s2, 88
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A278FC - jal        0x08A19044
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27900 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27904 - addiu      $a0, $s2, 232
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A27908 - jal        0x08A19044
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2790C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A27910 - addiu      $a0, $s1, 36
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A27914 - jal        0x08A2A92C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27918 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2791C - lw         $ra, 28($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27920 - lw         $s5, 24($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27924 - lw         $s4, 20($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27928 - lw         $s3, 16($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2792C - lw         $s2, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27930 - lw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27934 - lw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A27938 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2793C - addiu      $sp, $sp, 32
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8A2A92C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A92C - lbu        $v1, 8($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A930 - andi       $v1, $v1, 253
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A934 - sb         $v1, 8($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A938 - lwc1       $f1, 16($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A93C - lwc1       $f0, 0($a1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A940 - add.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A944 - swc1       $f0, 16($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A948 - lwc1       $f1, 4($a1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A94C - lwc1       $f0, 20($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A950 - add.s      $f0, $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A954 - swc1       $f0, 20($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A958 - lwc1       $f1, 24($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A95C - lwc1       $f0, 0($a1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A960 - add.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A964 - swc1       $f0, 24($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A968 - lwc1       $f1, 4($a1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A96C - lwc1       $f0, 28($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A970 - add.s      $f0, $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A974 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A978 - swc1       $f0, 28($a0)
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8A22344
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22344 - addiu      $sp, $sp, -32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22348 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2234C - sw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22350 - sw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22354 - lw         $v0, 4($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22358 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2235C - xori       $v0, $v0, 7
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22360 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22364 - bne        $v0, $zr, 0x08A22374
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22368 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2236C - b          0x08A2247C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22370 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22374 - lw         $a1, 8($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22378 - addiu      $v1, $zr, -2 <=> li $v1, -2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2237C - addiu      $v0, $zr, -5 <=> li $v0, -5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22380 - and        $v1, $a1, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22384 - and        $v0, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22388 - sw         $v1, 8($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2238C - sw         $v0, 8($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22390 - sw         $s0, 28($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22394 - lw         $t9, 0($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22398 - lw         $t9, 40($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2239C - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223A0 - addiu      $a1, $sp, 28
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A223A4 - bnel       $v0, $zr, 0x08A223B4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223A8 - lw         $v0, 28($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A223AC - b          0x08A2247C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223B0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A223B4 - beql       $v0, $zr, 0x08A223C8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223B8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A223BC - bnel       $s0, $zr, 0x08A223D0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A223C4 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A223C8 - b          0x08A223D4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223CC - sw         $v0, 4($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A223D0 - sw         $v0, 4($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A223D4 - sw         $zr, 12($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A223D8 - jal        0x08814AC0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223DC - lw         $s0, 28($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A223E0 - bltzl      $s0, 0x08A223F4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223E4 - srl        $a0, $s0, 0x0001
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A223E8 - mtc1       $s0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A223EC - b          0x08A22408
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223F0 - cvt.s.w    $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A223F4 - andi       $v1, $s0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223F8 - or         $a0, $a0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A223FC - mtc1       $a0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22400 - cvt.s.w    $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22404 - add.s      $f1, $f1, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A22408 - bltzl      $v0, 0x08A2241C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2240C - srl        $v1, $v0, 0x0001
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22410 - mtc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22414 - b          0x08A22430
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22418 - cvt.s.w    $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2241C - andi       $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22420 - or         $v1, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22424 - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22428 - cvt.s.w    $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2242C - add.s      $f0, $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22430 - mul.s      $f1, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22434 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22438 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2243C - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22440 - div.s      $f1, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22444 - mtc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22448 - c.le.s     $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2244C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22450 - bc1tl      0x08A22464
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22454 - sub.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22458 - trunc.w.s  $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2245C - b          0x08A22474
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22460 - mfc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22464 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22468 - trunc.w.s  $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2246C - mfc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22470 - or         $v0, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22474 - sw         $v0, 16($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22478 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2247C - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22480 - lw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22484 - lw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22488 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2248C - addiu      $sp, $sp, 32
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8AAE220
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE220 - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE224 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE228 - sw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE22C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE230 - addiu      $a0, $s0, 20460
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE234 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE238 - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE23C - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE240 - jal        0x08AA8FC4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE244 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE248 - lw         $v0, 20444($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE24C - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE250 - sw         $v0, 20448($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE254 - sw         $a0, 20452($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE258 - sw         $a0, 20456($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE25C - lw         $v0, 20444($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE260 - sltiu      $at, $v0, 8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE264 - beql       $at, $zr, 0x08AAE2CC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE268 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE26C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE270 - sll        $v0, $v0, 0x0002
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE274 - addiu      $v1, $v1, -29536
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE278 - addu       $v0, $v0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE27C - lw         $v0, 0($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE280 - jr         $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE284 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE2CC - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2D0 - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2D4 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2D8 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8AA8FC4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA8FC4 - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FC8 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FCC - sw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FD0 - sw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FD4 - sb         $zr, 20472($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FD8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FDC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FE0 - sw         $v0, 20476($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FE4 - addiu      $a0, $s0, 20460
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FE8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA8FEC - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FF0 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FF4 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FF8 - sw         $v0, 20568($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA8FFC - addiu      $v0, $zr, 255 <=> li $v0, 255
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9000 - sb         $v0, 20484($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9004 - addiu      $a0, $s0, 20485
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9008 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA900C - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9010 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9014 - addiu      $a0, $s0, 20489
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9018 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA901C - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9020 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9024 - addiu      $a0, $s0, 20501
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9028 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA902C - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9030 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9034 - sb         $zr, 20505($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9038 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA903C - sb         $v0, 20506($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9040 - lui        $v0, 0x3F35 <=> li $v0, 0x3F350000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9044 - sb         $zr, 20508($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9048 - ori        $v0, $v0, 16253
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA904C - sw         $v0, 20512($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9050 - sw         $v0, 20516($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9054 - sw         $v0, 20520($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9058 - addiu      $a0, $s0, 20524
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA905C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9060 - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9064 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9068 - lw         $a0, 20528($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA906C - lui        $v1, 0x1000 <=> li $v1, 0x10000000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9070 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9074 - or         $v1, $a0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9078 - sw         $v1, 20528($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA907C - sb         $zr, 20536($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9080 - sb         $zr, 20537($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9084 - sb         $v0, 20538($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9088 - sb         $zr, 20509($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA908C - addiu      $a0, $s0, 20540
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9090 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9094 - addiu      $a2, $zr, 18 <=> li $a2, 18
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9098 - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA909C - sb         $zr, 20510($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90A0 - sb         $zr, 20558($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90A4 - addiu      $v0, $zr, 7 <=> li $v0, 7
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90A8 - sb         $v0, 20559($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90AC - addiu      $v0, $zr, 380 <=> li $v0, 380
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90B0 - sh         $v0, 20560($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90B4 - sb         $zr, 20562($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90B8 - sw         $zr, 20564($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90BC - sw         $zr, 20580($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90C0 - sw         $zr, 20584($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90C4 - lw         $s1, 20572($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA90C8 - beql       $s1, $zr, 0x08AA90EC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90CC - lw         $s1, 20576($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AA90D0 - jal        0x08815410
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90D4 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90D8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA90DC - jal        0x0881549C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90E0 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90E4 - sw         $zr, 20572($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90E8 - lw         $s1, 20576($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA90EC - beq        $s1, $zr, 0x08AA910C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90F0 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA90F4 - jal        0x08815410
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90F8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA90FC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9100 - jal        0x0881549C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9104 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9108 - sw         $zr, 20576($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AA910C - jal        0x08815410
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9110 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9114 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9118 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA911C - ori        $a1, $v0, -16320
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9120 - jal        0x08815724
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9124 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9128 - jal        0x08815410
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA912C - sw         $v0, 20572($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9130 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9134 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9138 - ori        $a1, $v0, -16320
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA913C - jal        0x08815724
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9140 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9144 - sw         $v0, 20576($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9148 - addiu      $a0, $s0, 20484
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA914C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9150 - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9154 - addiu      $a2, $zr, 56 <=> li $a2, 56
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9158 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA915C - lw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9160 - lw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9164 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9168 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA916C - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8AAE2C0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE2C0 - b          0x08AAE2CC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2C4 - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE2CC - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2D0 - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2D4 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2D8 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8B6598C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDFE8 - addiu      $sp, $sp, -208
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFEC - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFF0 - sw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFF4 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFF8 - lb         $v0, 13552($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDFFC - bne        $v0, $zr, 0x089CE00C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE000 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE004 - b          0x089CE67C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE008 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CE00C - jal        0x08A1DDEC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE010 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE014 - bnel       $v0, $zr, 0x089CE024
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE018 - lb         $v0, 27180($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE01C - b          0x089CE67C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE020 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE024 - bnel       $v0, $zr, 0x089CE04C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE028 - lb         $v0, 27181($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE02C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE030 - lwc1       $f0, 30320($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE034 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE038 - sb         $v1, 27180($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE03C - cvt.s.w    $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE040 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE044 - swc1       $f0, 19688($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE048 - lb         $v0, 27181($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE04C - bnel       $v0, $zr, 0x089CE07C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE050 - lb         $v0, 27182($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE054 - lui        $v0, 0x41A0 <=> li $v0, 0x41A00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE058 - mtc1       $v0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE05C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE060 - lwc1       $f0, 19688($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE064 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE068 - sb         $v1, 27181($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE06C - mul.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE070 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE074 - swc1       $f0, 19692($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE078 - lb         $v0, 27182($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE07C - bnel       $v0, $zr, 0x089CE0AC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE080 - lb         $v0, 27183($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE084 - lui        $v0, 0x4100 <=> li $v0, 0x41000000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE088 - mtc1       $v0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE08C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE090 - lwc1       $f0, 19688($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE094 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE098 - sb         $v1, 27182($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE09C - mul.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0A0 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0A4 - swc1       $f0, 19696($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0A8 - lb         $v0, 27183($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CE0AC - bne        $v0, $zr, 0x089CE0CC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0B0 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0B4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0B8 - lwc1       $f0, 19688($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0BC - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0C0 - sb         $v1, 27183($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0C4 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0C8 - swc1       $f0, 19708($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE0CC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0D0 - lwc1       $f10, 19700($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0D4 - lui        $a3, 0x3F00 <=> li $a3, 0x3F000000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0D8 - lui        $t0, 0x08C6 <=> li $t0, 0x08C60000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0DC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0E0 - lwc1       $f9, 19692($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0E4 - addiu      $t0, $t0, 19012
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0E8 - lui        $a0, 0x4040 <=> li $a0, 0x40400000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0EC - lui        $v0, 0x4000 <=> li $v0, 0x40000000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0F0 - mtc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0F4 - mul.s      $f0, $f0, $f10
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0F8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE0FC - lwc1       $f6, 19704($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE100 - lui        $v1, 0x43F0 <=> li $v1, 0x43F00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE104 - sw         $zr, 172($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE108 - sub.s      $f1, $f9, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE10C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE110 - lwc1       $f3, 19696($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE114 - sw         $zr, 180($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE118 - mtc1       $a0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE11C - div.s      $f4, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE120 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE124 - lwc1       $f5, 19708($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE128 - sw         $zr, 160($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE12C - sw         $zr, 152($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE130 - lui        $v0, 0x4388 <=> li $v0, 0x43880000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE134 - sw         $zr, 176($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE138 - sw         $zr, 184($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE13C - sw         $zr, 156($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE140 - sw         $zr, 164($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE144 - sw         $t0, 168($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE148 - sw         $t0, 148($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE14C - sw         $zr, 192($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE150 - sw         $zr, 196($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE154 - sw         $zr, 200($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE158 - sw         $zr, 204($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE15C - sw         $t0, 188($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE160 - addiu      $a0, $s0, 140
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE164 - addiu      $a1, $sp, 44
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE168 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE16C - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE170 - sub.s      $f0, $f0, $f9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE174 - mtc1       $a3, $f8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE178 - mul.s      $f7, $f8, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE17C - add.s      $f0, $f7, $f4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE180 - swc1       $f7, 192($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE184 - swc1       $f0, 172($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE188 - add.s      $f0, $f0, $f10
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE18C - add.s      $f4, $f4, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE190 - swc1       $f0, 180($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE194 - add.s      $f0, $f4, $f10
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE198 - swc1       $f4, 152($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE19C - swc1       $f0, 160($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1A0 - add.s      $f0, $f3, $f6
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1A4 - add.s      $f0, $f5, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1A8 - mtc1       $v0, $f2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1AC - sub.s      $f0, $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1B0 - mul.s      $f4, $f8, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1B4 - add.s      $f3, $f4, $f3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1B8 - swc1       $f4, 196($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1BC - add.s      $f2, $f5, $f3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1C0 - swc1       $f3, 204($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1C4 - add.s      $f0, $f2, $f6
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1C8 - swc1       $f2, 176($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1CC - swc1       $f2, 156($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1D0 - add.s      $f1, $f7, $f9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1D4 - swc1       $f0, 184($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1D8 - swc1       $f0, 164($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1DC - sw         $zr, 1720($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1E0 - sw         $zr, 1724($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1E4 - swc1       $f1, 200($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1E8 - sw         $t0, 44($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1EC - swc1       $f7, 48($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1F0 - swc1       $f4, 52($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1F4 - swc1       $f1, 56($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE1F8 - jal        0x08A2F450
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE1FC - swc1       $f3, 60($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE200 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE204 - addiu      $v0, $v0, 19012
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE208 - lwc1       $f2, 192($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE20C - sw         $v0, 44($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE210 - lwc1       $f1, 196($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE214 - swc1       $f2, 540($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE218 - lwc1       $f0, 200($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE21C - swc1       $f1, 544($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE220 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE224 - swc1       $f0, 548($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE228 - lwc1       $f0, 204($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE22C - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE230 - addiu      $a1, $zr, 258 <=> li $a1, 258
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE234 - swc1       $f0, 552($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE238 - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE23C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE240 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE244 - addiu      $a0, $s0, 556
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE248 - addiu      $a2, $sp, 168
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE24C - jal        0x08A2BB3C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE250 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE254 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE258 - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE25C - addiu      $a1, $zr, 258 <=> li $a1, 258
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE260 - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE264 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE268 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE26C - addiu      $a0, $s0, 600
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE270 - addiu      $a2, $sp, 148
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE274 - jal        0x08A2BB3C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE278 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE27C - addiu      $a0, $sp, 128
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE280 - jal        0x0898B654
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE284 - addiu      $a1, $s0, 556
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE288 - lwc1       $f3, 140($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE28C - lwc1       $f2, 132($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE290 - lwc1       $f1, 144($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE294 - lwc1       $f0, 136($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE298 - sub.s      $f2, $f3, $f2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE29C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2A0 - lwc1       $f12, 29116($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2A4 - addiu      $a0, $s0, 1408
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2A8 - sub.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2AC - addiu      $a1, $sp, 120
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2B0 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2B4 - swc1       $f2, 120($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2B8 - addiu      $a3, $zr, 172 <=> li $a3, 172
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE2BC - jal        0x08A1CC54
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2C0 - swc1       $f0, 124($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2C4 - lwc1       $f1, 132($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2C8 - lwc1       $f0, 136($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2CC - addiu      $a0, $s0, 1408
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2D0 - swc1       $f1, 36($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2D4 - swc1       $f0, 40($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE2D8 - jal        0x08A1C834
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2DC - addiu      $a1, $sp, 36
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE2E0 - jal        0x08814AC0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2E4 - sw         $zr, 1660($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2E8 - lui        $v1, 0x4496 <=> li $v1, 0x44960000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE2EC - bltz       $v0, 0x089CE300
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2F0 - mtc1       $v1, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2F4 - mtc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE2F8 - b          0x089CE318
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE2FC - cvt.s.w    $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE300 - srl        $v1, $v0, 0x0001
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE304 - andi       $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE308 - or         $v1, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE30C - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE310 - cvt.s.w    $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE314 - add.s      $f0, $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE318 - mul.s      $f1, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE31C - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE320 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE324 - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE328 - div.s      $f1, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE32C - mtc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE330 - c.le.s     $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE334 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE338 - bc1tl      0x089CE34C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE33C - sub.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE340 - trunc.w.s  $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE344 - b          0x089CE35C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE348 - mfc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE34C - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE350 - trunc.w.s  $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE354 - mfc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE358 - or         $v0, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE35C - sw         $v0, 1664($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE360 - sb         $zr, 1672($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE364 - addiu      $a0, $sp, 16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE368 - addiu      $a1, $s0, 140
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE36C - jal        0x0898B654
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE370 - sw         $zr, 1716($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE374 - addiu      $a0, $s0, 1728
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE378 - jal        0x08A2AA28
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE37C - addiu      $a1, $sp, 16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE380 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE384 - addiu      $v0, $v0, 19012
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE388 - sw         $v0, 16($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE38C - jal        0x08A2A9B4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE390 - addiu      $a0, $s0, 1760
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE394 - addiu      $v1, $sp, 84
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE398 - beq        $v1, $zr, 0x089CE3B0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE39C - addiu      $v0, $zr, 36 <=> li $v0, 36
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile 0x89CE3A0 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:44 DEBUG compiler - user_main - Replacing CodeSequence at 0x089CE3A0-0x089CE3AC by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE3B0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3B4 - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3B8 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE3BC - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3C0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3C4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3C8 - sw         $v0, 84($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3CC - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3D0 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE3D4 - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3D8 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3DC - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3E0 - sw         $v0, 88($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3E4 - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3E8 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE3EC - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3F0 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3F4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3F8 - sw         $v0, 92($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE3FC - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE400 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE404 - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE408 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE40C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE410 - sw         $v0, 96($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE414 - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE418 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE41C - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE420 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE424 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE428 - sw         $v0, 100($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE42C - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE430 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE434 - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE438 - addiu      $a2, $zr, 5 <=> li $a2, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE43C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE440 - sw         $v0, 104($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE444 - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE448 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE44C - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE450 - addiu      $a2, $zr, 6 <=> li $a2, 6
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE454 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE458 - sw         $v0, 108($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE45C - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE460 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE464 - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE468 - addiu      $a2, $zr, 7 <=> li $a2, 7
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE46C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE470 - sw         $v0, 112($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE474 - addiu      $a0, $a0, 13552
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE478 - addiu      $a1, $zr, 264 <=> li $a1, 264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE47C - jal        0x08A30C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE480 - addiu      $a2, $zr, 8 <=> li $a2, 8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE484 - sw         $v0, 116($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE488 - addiu      $v0, $zr, 8 <=> li $v0, 8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE48C - sw         $v0, 1668($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE490 - lwc1       $f0, 200($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE494 - lwc1       $f1, 192($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE498 - lwc1       $f2, 196($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE49C - swc1       $f0, 76($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4A0 - lwc1       $f0, 176($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4A4 - swc1       $f1, 68($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4A8 - lwc1       $f1, 204($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4AC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4B0 - addiu      $v0, $v0, 19012
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4B4 - c.lt.s     $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4B8 - sw         $v0, 64($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4BC - swc1       $f2, 72($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE4C0 - bc1f       0x089CE4D0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4C4 - swc1       $f1, 80($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE4C8 - b          0x089CE4D8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4CC - lwc1       $f1, 172($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE4D0 - mov.s      $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4D4 - lwc1       $f1, 172($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE4D8 - lwc1       $f0, 68($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4DC - c.lt.s     $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4E0 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE4E4 - bc1fl      0x089CE4EC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4E8 - mov.s      $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE4EC - swc1       $f0, 68($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4F0 - swc1       $f2, 72($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4F4 - lwc1       $f0, 184($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4F8 - lwc1       $f2, 80($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE4FC - c.ngt.s    $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE500 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE504 - bc1tl      0x089CE50C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE508 - mov.s      $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE50C - lwc1       $f1, 180($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE510 - lwc1       $f0, 76($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE514 - c.ngt.s    $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE518 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE51C - bc1tl      0x089CE524
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE520 - mov.s      $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE524 - swc1       $f0, 76($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE528 - swc1       $f2, 80($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE52C - lwc1       $f0, 156($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE530 - lwc1       $f2, 72($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE534 - c.lt.s     $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE538 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE53C - bc1fl      0x089CE544
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE540 - mov.s      $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE544 - lwc1       $f1, 152($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE548 - lwc1       $f0, 68($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE54C - c.lt.s     $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE550 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE554 - bc1fl      0x089CE55C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE558 - mov.s      $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE55C - swc1       $f0, 68($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE560 - swc1       $f2, 72($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE564 - lwc1       $f0, 164($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE568 - lwc1       $f2, 80($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE56C - c.ngt.s    $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE570 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE574 - bc1tl      0x089CE57C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE578 - mov.s      $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE57C - lwc1       $f1, 160($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE580 - lwc1       $f0, 76($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE584 - c.ngt.s    $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE588 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE58C - bc1tl      0x089CE594
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE590 - mov.s      $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE594 - swc1       $f0, 76($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE598 - swc1       $f2, 80($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE59C - addiu      $a0, $s0, 644
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5A0 - addiu      $a1, $sp, 84
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5A4 - addiu      $a2, $sp, 64
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE5A8 - jal        0x08A170C8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5AC - addiu      $a3, $zr, 30 <=> li $a3, 30
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5B0 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5B4 - sw         $v0, 108($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE5B8 - jal        0x08814AC0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5BC - sb         $zr, 116($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5C0 - lui        $v1, 0x457A <=> li $v1, 0x457A0000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE5C4 - bltz       $v0, 0x089CE5D8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5C8 - mtc1       $v1, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5CC - mtc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE5D0 - b          0x089CE5F0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5D4 - cvt.s.w    $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE5D8 - srl        $v1, $v0, 0x0001
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5DC - andi       $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5E0 - or         $v1, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5E4 - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5E8 - cvt.s.w    $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5EC - add.s      $f0, $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE5F0 - mul.s      $f1, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5F4 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5F8 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE5FC - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE600 - div.s      $f1, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE604 - mtc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE608 - c.le.s     $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE60C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE610 - bc1tl      0x089CE624
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE614 - sub.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE618 - trunc.w.s  $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CE61C - b          0x089CE634
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE620 - mfc1       $v0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE624 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE628 - trunc.w.s  $f0, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE62C - mfc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE630 - or         $v0, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE634 - sw         $v0, 120($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE638 - sb         $zr, 124($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE63C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE640 - sw         $v0, 104($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE644 - sw         $v0, 112($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE648 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE64C - sw         $v0, 128($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE650 - sw         $v0, 132($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE654 - sb         $zr, 1672($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE658 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE65C - addiu      $v0, $v0, 19012
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE660 - sw         $zr, 1716($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE664 - sw         $v0, 64($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE668 - sw         $v0, 128($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE66C - sw         $v0, 148($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE670 - sw         $v0, 168($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE674 - sw         $v0, 188($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE678 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE67C - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE680 - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE684 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE688 - addiu      $sp, $sp, 208
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B6598C - addiu      $v0, $zr, 58 <=> li $v0, 58
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B65990 - j          0x089CDFE8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B65994 - sw         $v0, 1792($a0)
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8A092F4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A092F4 - lw         $v1, 3412($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A092F8 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A092FC - bnel       $v1, $v0, 0x08A0930C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09300 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A09304 - b          0x08A09310
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09308 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0930C - sw         $v0, 3412($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09310 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09314 - nop
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_88163FC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88163FC - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816400 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816404 - sw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816408 - lb         $v1, 4($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881640C - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816410 - xori       $v1, $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816414 - beq        $v1, $zr, 0x0881647C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816418 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881641C - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816420 - lw         $t9, 20($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816424 - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816428 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881642C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816430 - jal        0x08A1D684
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816434 - addiu      $a0, $a0, 10580
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816438 - lb         $v0, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x881643C - bne        $v0, $zr, 0x08816454
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816440 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816444 - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816448 - lw         $t9, 24($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881644C - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816450 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816454 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816458 - jal        0x08A1D4C8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881645C - addiu      $a0, $a0, 10580
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8816460 - jal        0x08814AE0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816464 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816468 - lb         $v1, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881646C - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816470 - xori       $v1, $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8816474 - bnel       $v1, $zr, 0x08816420
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816478 - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881647C - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816480 - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816484 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8816488 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_881ED54
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881ED54 - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED58 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED5C - sw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED60 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x881ED64 - jal        0x08B66B18
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED68 - lw         $a0, 8($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED6C - lw         $v1, 8($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED70 - lw         $v1, 3412($v1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED74 - xor        $v1, $v1, $zr <=> move $v1, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED78 - sltiu      $v1, $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x881ED7C - beql       $v1, $zr, 0x0881ED98
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED80 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881ED84 - lw         $v1, 25656($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED88 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED8C - sw         $a0, 20($v1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED90 - sb         $a0, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED94 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881ED98 - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED9C - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x881EDA0 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8B66B18
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66B18 - addiu      $sp, $sp, -32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B1C - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B20 - sw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B24 - sw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B28 - lw         $v1, 8($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B2C - nor        $v1, $v1, $zr <=> li $v1, not $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B30 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66B34 - beq        $v1, $zr, 0x08B66D18
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B38 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B3C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B40 - lw         $v0, 1244($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B44 - xori       $v0, $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B48 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66B4C - beql       $v0, $zr, 0x08B66B80
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B50 - lb         $v0, 2224($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66B54 - lw         $v0, 36($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B58 - xori       $v0, $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B5C - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66B60 - beql       $v0, $zr, 0x08B66CC4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B64 - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66B68 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B6C - sb         $v0, 2224($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66B70 - jal        0x089CD678
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B74 - addiu      $a0, $s0, 32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66B78 - b          0x08B66CC0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B7C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66B80 - beql       $v0, $zr, 0x08B66BB4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B84 - lb         $v0, 20($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66B88 - lw         $v0, 36($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B8C - xori       $v0, $v0, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B90 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66B94 - beq        $v0, $zr, 0x08B66BB0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B98 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B9C - addiu      $a0, $s0, 32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66BA0 - jal        0x08A21C64
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BA4 - sb         $zr, 2224($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66BA8 - b          0x08B66CC0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BAC - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66BB0 - lb         $v0, 20($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66BB4 - beql       $v0, $zr, 0x08B66BCC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BB8 - lw         $v1, 36($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B66BBC - jal        0x08B66458
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BC0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66BC4 - b          0x08B66CC0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BC8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66BCC - beq        $v1, $zr, 0x08B66BE4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BD0 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BD4 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66BD8 - beql       $v1, $v0, 0x08B66BE8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BDC - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66BE0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66BE4 - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66BE8 - beq        $v0, $zr, 0x08B66CC0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BEC - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BF0 - lb         $v0, 1848($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66BF4 - beql       $v0, $zr, 0x08B66CB4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66BF8 - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66BFC - lw         $v1, 2220($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66C00 - bnel       $v1, $zr, 0x08B66C20
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C04 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66C08 - lw         $a2, 1844($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C0C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66C10 - jal        0x08B66170
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C14 - addiu      $a1, $s0, 1848
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66C18 - b          0x08B66C38
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C1C - lw         $v0, 2204($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66C20 - bne        $v1, $v0, 0x08B66C34
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C24 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C28 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66C2C - jal        0x08B662FC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C30 - addiu      $a1, $s0, 1848
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66C34 - lw         $v0, 2204($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B66C38 - beql       $v0, $zr, 0x08B66C7C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C3C - sb         $zr, 1848($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B66C40 - jal        0x08805020
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C44 - addiu      $a0, $s0, 2208
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66C48 - beq        $v0, $zr, 0x08B66C78
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C4C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C50 - lw         $a1, 2204($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C54 - lwc1       $f2, 2208($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C58 - lwc1       $f1, 2212($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C5C - lwc1       $f0, 2216($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C60 - addiu      $a2, $sp, 20
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C64 - addiu      $a0, $s0, 32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C68 - swc1       $f2, 20($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C6C - swc1       $f1, 24($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66C70 - jal        0x08A21AD8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C74 - swc1       $f0, 28($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66C78 - sb         $zr, 1848($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66C7C - sw         $zr, 1844($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C80 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C84 - sw         $v0, 2220($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C88 - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C8C - sw         $zr, 2204($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C90 - addiu      $v1, $v1, -18824
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C94 - lui        $v0, 0x08C8 <=> li $v0, 0x08C80000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C98 - lwc1       $f2, -18824($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66C9C - lwc1       $f1, 4($v1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CA0 - lwc1       $f0, 8($v1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CA4 - swc1       $f2, 2208($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CA8 - swc1       $f1, 2212($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66CAC - b          0x08B66CC0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CB0 - swc1       $f0, 2216($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66CB4 - lw         $t9, 16($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CB8 - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CBC - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66CC0 - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66CC4 - lw         $t9, 20($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CC8 - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CCC - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CD0 - lw         $s1, 12($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66CD4 - beql       $s1, $zr, 0x08B66D08
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CD8 - addiu      $a0, $s0, 2228
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66CDC - lw         $v0, 4($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66CE0 - xori       $v0, $v0, 7
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CE4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66CE8 - beql       $v0, $zr, 0x08B66CFC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CEC - lw         $s1, 68($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B66CF0 - jal        0x08A21F90
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CF4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66CF8 - lw         $s1, 68($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B66CFC - bnel       $s1, $zr, 0x08B66CE0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D00 - lw         $v0, 4($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66D04 - addiu      $a0, $s0, 2228
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B66D08 - jal        0x089D113C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D0C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66D10 - jal        0x089CE844
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D14 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66D18 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D1C - lw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D20 - lw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D24 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D28 - addiu      $sp, $sp, 32
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8B66D2C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66D2C - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D30 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D34 - lw         $a0, 16($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66D38 - beql       $a0, $zr, 0x08B66D60
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D3C - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66D40 - lw         $v1, 4($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D44 - xori       $v1, $v1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D48 - sltiu      $v1, $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66D4C - beq        $v1, $zr, 0x08B66D5C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D50 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66D54 - jal        0x08A22130
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D58 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66D5C - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66D60 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66D64 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8A09384
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09384 - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09388 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0938C - sw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09390 - lw         $a1, 3412($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09394 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09398 - beq        $a1, $v1, 0x08A095BC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0939C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093A0 - lw         $v1, 3416($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093A4 - sltiu      $at, $v1, 7
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A093A8 - beql       $at, $zr, 0x08A095BC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093AC - sw         $zr, 3412($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A093B0 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093B4 - sll        $v1, $v1, 0x0002
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093B8 - addiu      $a1, $a1, 22064
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093BC - addu       $v1, $v1, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093C0 - lw         $v1, 0($v1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093C4 - jr         $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093C8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A095BC - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C0 - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C4 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C8 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8A093CC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A093CC - lw         $a0, 3436($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093D0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A093D4 - beq        $a0, $zr, 0x08A093EC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093D8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093DC - addiu      $v1, $zr, 5 <=> li $v1, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A093E0 - beql       $a0, $v1, 0x08A093F0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093E4 - seb        $v1, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A093E8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A093EC - seb        $v1, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A093F0 - beql       $v1, $zr, 0x08A095BC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093F4 - sw         $a2, 3416($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A093F8 - jal        0x08AEA6A4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A093FC - addiu      $a0, $s0, 24240
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09400 - jal        0x08AEA3DC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09404 - addiu      $a0, $s0, 24240
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09408 - b          0x08A09424
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0940C - lw         $v0, 24240($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A09410 - jal        0x08AEA44C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09414 - addiu      $a0, $s0, 24240
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09418 - jal        0x08AEA3E8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0941C - addiu      $a0, $s0, 24240
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09420 - lw         $v0, 24240($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09424 - xor        $v0, $v0, $zr <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09428 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A0942C - beq        $v0, $zr, 0x08A09410
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09430 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09434 - jal        0x08AEA698
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09438 - addiu      $a0, $s0, 24240
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0943C - addiu      $a0, $gp, 6300
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09440 - jal        0x088106F8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09444 - addiu      $a1, $gp, 6312
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09448 - beql       $v0, $zr, 0x08A09468
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0944C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09450 - addiu      $a0, $gp, 6300
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09454 - jal        0x088106F8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09458 - addiu      $a1, $gp, 6324
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0945C - bnel       $v0, $zr, 0x08A09468
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09460 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09464 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09468 - sw         $a2, 3416($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0946C - b          0x08A095BC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09470 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A095BC - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C0 - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C4 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C8 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8A21F90
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21F90 - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F94 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F98 - sw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F9C - lb         $v1, 72($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21FA0 - bne        $v1, $zr, 0x08A22118
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FA4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FAC - sb         $v0, 72($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FB0 - sb         $zr, 73($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FB4 - sb         $zr, 20($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FB8 - sw         $zr, 64($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FBC - lw         $v1, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FC0 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21FC4 - beql       $v1, $v0, 0x08A2200C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FC8 - lw         $t9, 0($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21FCC - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21FD0 - beql       $v1, $v0, 0x08A21FE0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FD4 - lb         $v0, 27568($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A21FD8 - b          0x08A2201C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FDC - lw         $v0, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A21FE0 - beql       $v0, $zr, 0x08A21FF8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FE4 - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21FE8 - lb         $v0, 100($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21FEC - beq        $v0, $zr, 0x08A22018
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FF0 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FF4 - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21FF8 - lw         $t9, 28($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21FFC - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22000 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22004 - b          0x08A22018
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22008 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2200C - lw         $t9, 32($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22010 - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22014 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22018 - lw         $v0, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2201C - addiu      $v0, $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22020 - sltiu      $v0, $v0, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22024 - beql       $v0, $zr, 0x08A220C4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22028 - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2202C - lw         $t9, 0($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22030 - lw         $t9, 20($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22034 - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22038 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2203C - lw         $v1, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22040 - xori       $v1, $v1, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22044 - sltiu      $v1, $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22048 - beql       $v1, $zr, 0x08A220D4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2204C - lw         $a0, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22050 - lb         $v1, 74($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22054 - beql       $v1, $zr, 0x08A220B0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22058 - lwc1       $f0, 76($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2205C - lwc1       $f0, 80($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22060 - lwc1       $f2, 76($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22064 - lui        $v1, 0x3E33 <=> li $v1, 0x3E330000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22068 - ori        $v1, $v1, 13107
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2206C - sub.s      $f1, $f0, $f2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22070 - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22074 - mul.s      $f0, $f0, $f1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22078 - add.s      $f1, $f2, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2207C - swc1       $f1, 76($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22080 - lwc1       $f0, 80($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22084 - sub.s      $f0, $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22088 - abs.s      $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2208C - lui        $v1, 0x3C23 <=> li $v1, 0x3C230000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22090 - ori        $v1, $v1, -10486
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22094 - mtc1       $v1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22098 - c.lt.s     $f1, $f0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2209C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A220A0 - bc1f       0x08A220AC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220A4 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220A8 - sb         $zr, 74($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A220AC - lwc1       $f0, 76($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A220B0 - swc1       $f0, 60($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220B4 - lbu        $v1, 20($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220B8 - ori        $v1, $v1, 8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A220BC - b          0x08A220D0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220C0 - sb         $v1, 20($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A220C4 - lw         $t9, 36($t9)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220C8 - jalr       $ra, $t9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220CC - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A220D0 - lw         $a0, 4($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A220D4 - addiu      $v1, $zr, 4 <=> li $v1, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A220D8 - beql       $a0, $v1, 0x08A220F8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220DC - lw         $v1, 12($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A220E0 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A220E4 - beq        $a0, $v1, 0x08A220F4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220E8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A220EC - b          0x08A22118
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220F0 - sb         $zr, 72($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A220F4 - lw         $v1, 12($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A220F8 - addiu      $a0, $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A220FC - sw         $a0, 12($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22100 - lw         $v1, 16($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22104 - sltu       $at, $a0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22108 - beql       $at, $zr, 0x08A22110
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2210C - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22110 - sw         $a0, 12($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22114 - sb         $zr, 72($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22118 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2211C - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22120 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22124 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8AAE2E8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE2E8 - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2EC - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2F0 - sw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2F4 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE2F8 - jal        0x08AADEC4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2FC - sw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE300 - bnel       $v0, $zr, 0x08AAE50C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE304 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE308 - jal        0x08AA9170
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE30C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE310 - bne        $v0, $zr, 0x08AAE508
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE314 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE318 - lhu        $v1, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE31C - andi       $v0, $v1, 16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE320 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE324 - beql       $v0, $zr, 0x08AAE454
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE328 - lw         $a1, 20444($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE32C - andi       $v0, $v1, 64
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE330 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE334 - beql       $v0, $zr, 0x08AAE40C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE338 - lw         $v0, 108($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE33C - lw         $v0, 9188($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE340 - xori       $v0, $v0, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE344 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE348 - beql       $v0, $zr, 0x08AAE3E8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE34C - lw         $v0, 108($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE350 - lhu        $s0, 17616($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE354 - andi       $v0, $s0, 64
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE358 - beql       $v0, $zr, 0x08AAE37C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE35C - andi       $v0, $s0, 16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE360 - addiu      $a0, $s1, 104
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE364 - jal        0x08A9BFA4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE368 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE36C - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE370 - andi       $v0, $v0, -65
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE374 - sh         $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE378 - andi       $v0, $s0, 16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE37C - beql       $v0, $zr, 0x08AAE3A0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE380 - andi       $v0, $s0, 32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE384 - addiu      $a0, $s1, 104
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE388 - jal        0x08A9BFA4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE38C - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE390 - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE394 - andi       $v0, $v0, -65
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE398 - sh         $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE39C - andi       $v0, $s0, 32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE3A0 - beql       $v0, $zr, 0x08AAE3C4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3A4 - andi       $v0, $s0, 128
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE3A8 - addiu      $a0, $s1, 104
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE3AC - jal        0x08A9BFA4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3B0 - ori        $a1, $zr, -1 <=> li $a1, 65535
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3B4 - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3B8 - andi       $v0, $v0, -65
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3BC - sh         $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3C0 - andi       $v0, $s0, 128
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE3C4 - beq        $v0, $zr, 0x08AAE450
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3C8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3CC - addiu      $a0, $s1, 104
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE3D0 - jal        0x08A9BFA4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3D4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3D8 - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3DC - andi       $v0, $v0, -65
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE3E0 - b          0x08AAE450
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3E4 - sh         $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE3E8 - xori       $v0, $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3EC - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE3F0 - beq        $v0, $zr, 0x08AAE450
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3F4 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE3F8 - addiu      $a0, $s1, 104
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE3FC - jal        0x08A21BCC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE400 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE404 - b          0x08AAE450
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE408 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE40C - xori       $v0, $v0, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE410 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE414 - beql       $v0, $zr, 0x08AAE434
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE418 - lw         $v0, 9188($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE41C - jal        0x08A21C64
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE420 - addiu      $a0, $s1, 9184
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE424 - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE428 - ori        $v0, $v0, 64
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE42C - b          0x08AAE450
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE430 - sh         $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE434 - xori       $v0, $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE438 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE43C - beq        $v0, $zr, 0x08AAE450
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE440 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE444 - addiu      $a0, $s1, 9184
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE448 - jal        0x08A21BCC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE44C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE450 - lw         $a1, 20444($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE454 - lw         $a2, 20456($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE458 - jal        0x08AAD508
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE45C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE460 - sw         $v0, 20456($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE464 - lw         $v1, 20444($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE468 - sltiu      $at, $v1, 8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE46C - beq        $at, $zr, 0x08AAE508
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE470 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE474 - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE478 - sll        $v1, $v1, 0x0002
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE47C - addiu      $a0, $a0, -29504
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE480 - addu       $v1, $v1, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE484 - lw         $v1, 0($v1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE488 - jr         $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE48C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE508 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE50C - lw         $s1, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE510 - lw         $s0, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE514 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE518 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8AADEC4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADEC4 - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADEC8 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADECC - sw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADED0 - lhu        $v0, 20460($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADED4 - andi       $v0, $v0, 8192
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADED8 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADEDC - beq        $v0, $zr, 0x08AADFD0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADEE0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADEE4 - lw         $v1, 20464($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADEE8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADEEC - bne        $v1, $v0, 0x08AADF0C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADEF0 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AADEF4 - jal        0x08BDF680
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADEF8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AADEFC - jal        0x08BDF040
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF00 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADF04 - b          0x08AADF1C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF08 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AADF0C - jal        0x08989958
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF10 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AADF14 - jal        0x08988690
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF18 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AADF1C - beql       $v0, $zr, 0x08AADFD4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF20 - lhu        $v0, 20460($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADF24 - lhu        $v1, 20460($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF28 - andi       $v1, $v1, -8193
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF2C - sh         $v1, 20460($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF30 - sw         $v0, 20468($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF34 - lw         $a0, 20464($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF38 - addiu      $v1, $a0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF3C - sltiu      $at, $v1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADF40 - beql       $at, $zr, 0x08AADF58
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF44 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADF48 - addiu      $v1, $zr, -3 <=> li $v1, -3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADF4C - beq        $v0, $v1, 0x08AADFD0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF50 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF54 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AADF58 - bnel       $a0, $v1, 0x08AADF88
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF5C - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADF60 - addiu      $v1, $zr, -14 <=> li $v1, -14
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADF64 - bne        $v0, $v1, 0x08AADF84
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF68 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF6C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF70 - addiu      $a1, $zr, 22 <=> li $a1, 22
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AADF74 - jal        0x08AA95B8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF78 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADF7C - b          0x08AADFD0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF80 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADF84 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AADF88 - bnel       $a0, $v1, 0x08AADFB8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF8C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADF90 - lw         $v1, 20444($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADF94 - bne        $v1, $zr, 0x08AADFB4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF98 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADF9C - addiu      $v1, $zr, -9 <=> li $v1, -9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADFA0 - beq        $v0, $v1, 0x08AADFD0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFA4 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFA8 - addiu      $v1, $zr, -8 <=> li $v1, -8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADFAC - beq        $v0, $v1, 0x08AADFD0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFB0 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADFB4 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AADFB8 - beq        $v0, $v1, 0x08AADFD0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFBC - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFC0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AADFC4 - jal        0x08AADA88
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFC8 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFCC - sw         $v0, 20456($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADFD0 - lhu        $v0, 20460($s0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADFD4 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFD8 - lw         $s0, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFDC - andi       $v0, $v0, 8192
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFE0 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFE4 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADFE8 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8AA9170
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9170 - addiu      $sp, $sp, -16
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9174 - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9178 - sw         $s2, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA917C - sw         $s1, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9180 - sw         $s0, 0($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9184 - lhu        $v0, 20460($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9188 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA918C - andi       $v0, $v0, 2048
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9190 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9194 - beq        $v0, $zr, 0x08AA9304
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9198 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA919C - lw         $v1, 20456($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91A0 - addiu      $v0, $zr, 28 <=> li $v0, 28
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA91A4 - bnel       $v1, $v0, 0x08AA920C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91A8 - lw         $a1, 18268($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA91AC - lw         $v1, 18268($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91B0 - xori       $v0, $v1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91B4 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA91B8 - beq        $v0, $zr, 0x08AA9208
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91BC - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91C0 - lb         $v0, 18380($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA91C4 - bne        $v0, $zr, 0x08AA9208
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91C8 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91CC - xor        $v0, $v1, $zr <=> move $v0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91D0 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA91D4 - bnel       $v0, $zr, 0x08AA91E8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91D8 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA91DC - xori       $v0, $v1, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91E0 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91E4 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA91E8 - bne        $v0, $zr, 0x08AA9208
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91EC - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91F0 - xori       $v0, $v1, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91F4 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA91F8 - bne        $v0, $zr, 0x08AA9208
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA91FC - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9200 - jal        0x089CC94C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9204 - addiu      $a0, $s2, 18264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9208 - lw         $a1, 18268($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA920C - xori       $v0, $a1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9210 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9214 - beql       $v0, $zr, 0x08AA9224
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9218 - xori       $v0, $a1, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA921C - b          0x08AA9304
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9220 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9224 - sltiu      $a0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9228 - beql       $a0, $zr, 0x08AA9238
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA922C - xor        $v0, $a1, $zr <=> move $v0, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9230 - b          0x08AA9304
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9234 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9238 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA923C - bnel       $v0, $zr, 0x08AA9250
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9240 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9244 - xori       $v0, $a1, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9248 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA924C - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9250 - beql       $v0, $zr, 0x08AA9290
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9254 - xori       $v0, $a1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9258 - lhu        $v0, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA925C - andi       $v0, $v0, -2049
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9260 - sh         $v0, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9264 - lw         $v1, 20476($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9268 - slt        $v0, $v1, $zr <=> move $v0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA926C - xori       $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9270 - beql       $v0, $zr, 0x08AA9280
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9274 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9278 - slti       $v0, $v1, 29
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA927C - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9280 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9284 - xori       $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9288 - b          0x08AA9304
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA928C - seb        $s1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9290 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9294 - beql       $v0, $zr, 0x08AA9308
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9298 - lw         $a1, 20476($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA929C - lb         $v0, 18380($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA92A0 - beql       $v0, $zr, 0x08AA92B0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92A4 - lw         $v1, 20476($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA92A8 - b          0x08AA9304
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92AC - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA92B0 - slt        $v0, $v1, $zr <=> move $v0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92B4 - xori       $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA92B8 - beql       $v0, $zr, 0x08AA92C8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92BC - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA92C0 - slti       $v0, $v1, 29
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92C4 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA92C8 - beq        $v0, $zr, 0x08AA9304
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92CC - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92D0 - xor        $v0, $a1, $zr <=> move $v0, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92D4 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA92D8 - bne        $v0, $zr, 0x08AA92E8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92DC - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92E0 - xori       $v0, $a1, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92E4 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA92E8 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA92EC - bne        $v0, $zr, 0x08AA9304
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92F0 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA92F4 - bne        $a0, $zr, 0x08AA9304
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA92F8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA92FC - jal        0x089CC94C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9300 - addiu      $a0, $s2, 18264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9304 - lw         $a1, 20476($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9308 - slt        $v0, $a1, $zr <=> move $v0, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA930C - xori       $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9310 - beql       $v0, $zr, 0x08AA9320
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9314 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9318 - slti       $v0, $a1, 29
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA931C - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9320 - beql       $v0, $zr, 0x08AA9364
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9324 - lhu        $v1, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9328 - lw         $v1, 18268($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA932C - beq        $v1, $zr, 0x08AA9344
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9330 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9334 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9338 - beql       $v1, $v0, 0x08AA9348
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA933C - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9340 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9344 - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9348 - beq        $v0, $zr, 0x08AA9360
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA934C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9350 - jal        0x08AA96CC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9354 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9358 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA935C - sw         $v0, 20476($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9360 - lhu        $v1, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9364 - andi       $v0, $v1, 512
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9368 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA936C - beql       $v0, $zr, 0x08AA93B8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9370 - andi       $v0, $v1, 256
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9374 - lw         $v1, 18268($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9378 - beq        $v1, $zr, 0x08AA9390
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA937C - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9380 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9384 - beql       $v1, $v0, 0x08AA9394
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9388 - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA938C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9390 - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9394 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9398 - xori       $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA939C - seb        $s1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA93A0 - bnel       $s1, $zr, 0x08AA95A0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93A4 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA93A8 - lhu        $v0, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93AC - andi       $v0, $v0, -513
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA93B0 - b          0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93B4 - sh         $v0, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA93B8 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA93BC - beql       $v0, $zr, 0x08AA94DC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93C0 - andi       $v0, $v1, 1024
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA93C4 - lw         $v1, 18268($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93C8 - xori       $v0, $v1, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93CC - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA93D0 - beq        $v0, $zr, 0x08AA94A8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93D4 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA93D8 - jal        0x08815EF8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93DC - lhu        $s0, 2580($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA93E0 - jal        0x088159C0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93E8 - andi       $v1, $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93EC - andi       $v0, $s0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93F0 - and        $v0, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA93F4 - beq        $v0, $zr, 0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93F8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA93FC - lw         $v1, 18268($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9400 - beq        $v1, $zr, 0x08AA9418
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9404 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9408 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA940C - beql       $v1, $v0, 0x08AA941C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9410 - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9414 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9418 - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA941C - bnel       $v0, $zr, 0x08AA9440
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9420 - lw         $v1, 20480($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9424 - xori       $v0, $v1, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9428 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA942C - bne        $v0, $zr, 0x08AA943C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9430 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9434 - jal        0x089CC94C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9438 - addiu      $a0, $s2, 18264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA943C - lw         $v1, 20480($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9440 - addiu      $v0, $zr, 21 <=> li $v0, 21
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9444 - beql       $v1, $v0, 0x08AA9494
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9448 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA944C - addiu      $v0, $zr, 20 <=> li $v0, 20
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9450 - beq        $v1, $v0, 0x08AA9490
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9454 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9458 - addiu      $v0, $zr, 19 <=> li $v0, 19
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA945C - beq        $v1, $v0, 0x08AA9490
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9460 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9464 - addiu      $v0, $zr, 18 <=> li $v0, 18
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9468 - beq        $v1, $v0, 0x08AA9490
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA946C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9470 - addiu      $v0, $zr, 12 <=> li $v0, 12
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9474 - beq        $v1, $v0, 0x08AA9490
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9478 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA947C - addiu      $v0, $zr, 11 <=> li $v0, 11
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9480 - beq        $v1, $v0, 0x08AA9490
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9484 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9488 - b          0x08AA9494
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA948C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9490 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9494 - beq        $v0, $zr, 0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9498 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA949C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA94A0 - b          0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94A4 - sw         $v0, 20476($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA94A8 - xor        $v0, $v1, $zr <=> move $v0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94AC - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA94B0 - bnel       $v0, $zr, 0x08AA94C4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94B4 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA94B8 - xori       $v0, $v1, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94BC - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94C0 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA94C4 - beq        $v0, $zr, 0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94C8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94CC - lhu        $v0, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94D0 - andi       $v0, $v0, -257
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA94D4 - b          0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94D8 - sh         $v0, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA94DC - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA94E0 - beq        $v0, $zr, 0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94E4 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94E8 - lhu        $s0, 2580($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA94EC - jal        0x08815EF8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94F0 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA94F4 - jal        0x088159C0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA94FC - lw         $a0, 18268($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9500 - andi       $v1, $v0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9504 - xori       $v0, $a0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9508 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA950C - beql       $v0, $zr, 0x08AA9570
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9510 - xor        $v0, $a0, $zr <=> move $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9514 - andi       $v1, $v1, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9518 - andi       $v0, $s0, -1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA951C - and        $v0, $v1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9520 - beq        $v0, $zr, 0x08AA956C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9524 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9528 - xor        $v0, $a0, $zr <=> move $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA952C - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9530 - bnel       $v0, $zr, 0x08AA9544
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9534 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9538 - xori       $v0, $a0, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA953C - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9540 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9544 - bne        $v0, $zr, 0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9548 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA954C - xori       $v0, $a0, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9550 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9554 - bne        $v0, $zr, 0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9558 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA955C - jal        0x089CC94C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9560 - addiu      $a0, $s2, 18264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9564 - b          0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9568 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA956C - xor        $v0, $a0, $zr <=> move $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9570 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9574 - bnel       $v0, $zr, 0x08AA9588
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9578 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA957C - xori       $v0, $a0, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9580 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9584 - seb        $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9588 - beq        $v0, $zr, 0x08AA959C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA958C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9590 - lhu        $v0, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9594 - andi       $v0, $v0, -1025
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9598 - sh         $v0, 20460($s2)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA959C - addu       $v0, $s1, $zr <=> move $v0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA95A0 - lw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95A4 - lw         $s2, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95A8 - lw         $s1, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95AC - lw         $s0, 0($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95B0 - jr         $ra
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95B4 - addiu      $sp, $sp, 16
02:49:44 DEBUG compiler - user_main - Compiling _S1_2_8AAD508
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD508 - addiu      $sp, $sp, -32
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD50C - sw         $ra, 12($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD510 - sw         $s2, 8($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD514 - sw         $s1, 4($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD518 - sw         $s0, 0($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD51C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD520 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD524 - jal        0x08815EF8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD528 - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD52C - jal        0x088159C0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD530 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD534 - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD538 - beql       $s0, $v0, 0x08AAD860
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD53C - lw         $a0, 25656($gp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD540 - addiu      $v0, $zr, 19 <=> li $v0, 19
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD544 - beql       $s0, $v0, 0x08AAD830
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD548 - lw         $v1, 20468($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD54C - addiu      $v0, $zr, 18 <=> li $v0, 18
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD550 - beql       $s0, $v0, 0x08AAD7A4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD554 - lw         $v0, 108($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD558 - addiu      $v0, $zr, 26 <=> li $v0, 26
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD55C - beql       $s0, $v0, 0x08AAD6F0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD560 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD564 - addiu      $v1, $zr, 27 <=> li $v1, 27
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD568 - beql       $s0, $v1, 0x08AAD6DC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD56C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD570 - addiu      $v0, $zr, 23 <=> li $v0, 23
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD574 - beql       $s0, $v0, 0x08AAD6C4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD578 - addu       $s0, $v1, $zr <=> move $s0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD57C - addiu      $v0, $zr, 22 <=> li $v0, 22
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD580 - beql       $s0, $v0, 0x08AAD5DC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD584 - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD588 - addiu      $v0, $zr, 25 <=> li $v0, 25
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD58C - beql       $s0, $v0, 0x08AAD5BC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD590 - lw         $v0, 20448($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD594 - addiu      $v0, $zr, 24 <=> li $v0, 24
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD598 - beql       $s0, $v0, 0x08AAD5A8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD59C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD5A0 - b          0x08AADA70
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5A4 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD5A8 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD5AC - jal        0x08A22200
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5B0 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD5B4 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5B8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD5BC - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5C0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5C4 - sw         $v0, 20444($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5C8 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD5CC - jal        0x08A22200
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5D0 - sw         $s0, 20452($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD5D4 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5D8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD5DC - andi       $v0, $v0, 4096
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5E0 - slt        $s2, $zr, $v0 <=> move $s2, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD5E4 - beql       $s2, $zr, 0x08AAD5FC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5E8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD5EC - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5F0 - andi       $v0, $v0, -4097
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD5F4 - b          0x08AAD61C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD5F8 - sh         $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD5FC - addiu      $a1, $zr, 7 <=> li $a1, 7
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD600 - jal        0x08AA95B8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD604 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD608 - beq        $v0, $zr, 0x08AAD61C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD60C - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD610 - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD614 - ori        $v0, $v0, 4096
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD618 - sh         $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD61C - beq        $s2, $zr, 0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD620 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD624 - lw         $v0, 108($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD628 - xori       $v0, $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD62C - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD630 - beql       $v0, $zr, 0x08AAD648
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD634 - addiu      $a0, $s1, 18264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD638 - addiu      $a0, $s1, 104
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD63C - jal        0x08A22200
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD640 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD644 - addiu      $a0, $s1, 18264
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAD648 - jal        0x089CC880
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD64C - addiu      $a1, $sp, 28
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD650 - lw         $v0, 28($sp)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD654 - xor        $v0, $v0, $zr <=> move $v0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD658 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD65C - beql       $v0, $zr, 0x08AAD68C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD660 - lw         $v0, 20448($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD664 - lw         $v0, 108($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD668 - xori       $v0, $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD66C - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD670 - beq        $v0, $zr, 0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD674 - addiu      $s0, $zr, 18 <=> li $s0, 18
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD678 - addiu      $a0, $s1, 104
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD67C - jal        0x08A22200
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD680 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD684 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD688 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD68C - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD690 - beql       $v0, $s0, 0x08AAD6A8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD694 - sw         $v0, 20444($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD698 - beql       $v0, $zr, 0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD69C - addiu      $s0, $zr, 6 <=> li $s0, 6
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD6A0 - b          0x08AAD6B0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6A4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD6A8 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6AC - sw         $s0, 20452($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD6B0 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD6B4 - jal        0x08A22200
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6B8 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD6BC - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6C0 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD6C4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6C8 - addiu      $a1, $zr, 13 <=> li $a1, 13
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD6CC - jal        0x08AA95B8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD6D4 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6D8 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD6DC - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD6E0 - jal        0x08A22200
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6E4 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD6E8 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6EC - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD6F0 - addiu      $v1, $zr, 255 <=> li $v1, 255
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6F4 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6F8 - sb         $v1, -14800($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD6FC - addiu      $a0, $a0, -14799
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD700 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD704 - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD708 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD70C - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD710 - addiu      $a0, $a0, -14795
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD714 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD718 - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD71C - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD720 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD724 - addiu      $a0, $a0, -14783
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD728 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD72C - jal        0x0880DE68
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD730 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD734 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD738 - sb         $zr, -14779($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD73C - lui        $a1, 0x0A40 <=> li $a1, 0x0A400000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD740 - addiu      $v1, $zr, 10 <=> li $v1, 10
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD744 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD748 - sb         $v1, -14778($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD74C - addiu      $a0, $s1, 20484
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD750 - addiu      $a1, $a1, -14800
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD754 - jal        0x0880DA88
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD758 - addiu      $a2, $zr, 56 <=> li $a2, 56
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD75C - sltiu      $at, $s2, 6
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD760 - beql       $at, $zr, 0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD764 - addiu      $s0, $zr, 24 <=> li $s0, 24
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD768 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD76C - sll        $v0, $s2, 0x0002
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD770 - addiu      $v1, $v1, -29776
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD774 - addu       $v0, $v0, $v1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD778 - lw         $v0, 0($v0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD77C - jr         $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD780 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD7A4 - xori       $v0, $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7A8 - sltiu      $v0, $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD7AC - beql       $v0, $zr, 0x08AAD7C4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7B0 - lw         $v1, 108($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD7B4 - addiu      $a0, $s1, 104
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD7B8 - jal        0x08A22200
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7BC - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7C0 - lw         $v1, 108($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD7C4 - beq        $v1, $zr, 0x08AAD7DC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7C8 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7CC - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD7D0 - beql       $v1, $v0, 0x08AAD7E0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7D4 - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD7D8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD7DC - seb        $v0, $a0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD7E0 - beq        $v0, $zr, 0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7E4 - nop
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD7E8 - jal        0x08989958
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7EC - addiu      $s0, $zr, 19 <=> li $s0, 19
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD7F0 - jal        0x08988964
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7F4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD7F8 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD7FC - beql       $v0, $v1, 0x08AAD818
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD800 - sw         $zr, 20464($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD804 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD808 - jal        0x08AADA88
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD80C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD810 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD814 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD818 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD81C - sw         $v0, 20468($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD820 - lhu        $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD824 - ori        $v0, $v0, 8192
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD828 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD82C - sh         $v0, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD830 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD834 - beql       $v1, $v0, 0x08AAD84C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD838 - lw         $v1, 20448($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD83C - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD840 - bnel       $v1, $v0, 0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD844 - addiu      $s0, $zr, 27 <=> li $s0, 27
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD848 - lw         $v1, 20448($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD84C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD850 - addiu      $s0, $zr, 2 <=> li $s0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD854 - sw         $v1, 20444($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD858 - b          0x08AADA6C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD85C - sw         $v0, 20452($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD860 - lw         $v1, 8684($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD864 - addiu      $v0, $zr, 9 <=> li $v0, 9
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD868 - lw         $a0, 12($a0)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD86C - ori        $v1, $v1, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD870 - beq        $a0, $v0, 0x08AADA5C
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD874 - sw         $v1, 8684($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD878 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD87C - beql       $a0, $v0, 0x08AAD9AC
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD880 - lhu        $v1, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD884 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD888 - beql       $a0, $v0, 0x08AAD8A8
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD88C - lhu        $v1, 20460($s1)
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD890 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD894 - beq        $a0, $v0, 0x08AAD8A4
02:49:44 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD898 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD89C - b          0x08AADA6C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8A0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD8A4 - lhu        $v1, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD8A8 - andi       $v0, $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8AC - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD8B0 - beql       $v0, $zr, 0x08AAD904
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8B4 - andi       $v0, $v1, 4096
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD8B8 - andi       $v0, $v1, 4096
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8BC - slt        $s2, $zr, $v0 <=> move $s2, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD8C0 - beql       $s2, $zr, 0x08AAD8D8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8C4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD8C8 - lhu        $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8CC - andi       $v0, $v0, -4097
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD8D0 - b          0x08AAD8F8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8D4 - sh         $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD8D8 - addiu      $a1, $zr, 8 <=> li $a1, 8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD8DC - jal        0x08AA95B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8E0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD8E4 - beql       $v0, $zr, 0x08AAD944
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8E8 - seb        $v0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD8EC - lhu        $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8F0 - ori        $v0, $v0, 4096
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD8F4 - sh         $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD8F8 - seb        $v0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD8FC - b          0x08AAD944
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD900 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD904 - slt        $s2, $zr, $v0 <=> move $s2, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD908 - beql       $s2, $zr, 0x08AAD920
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD90C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD910 - lhu        $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD914 - andi       $v0, $v0, -4097
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD918 - b          0x08AAD940
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD91C - sh         $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD920 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD924 - jal        0x08AA95B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD928 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD92C - beql       $v0, $zr, 0x08AAD944
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD930 - seb        $v0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD934 - lhu        $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD938 - ori        $v0, $v0, 4096
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD93C - sh         $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD940 - seb        $v0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD944 - beq        $v0, $zr, 0x08AADA6C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD948 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD94C - addiu      $a0, $s1, 18264
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD950 - addiu      $a1, $sp, 24
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD954 - jal        0x089CC880
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD958 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD95C - lw         $v0, 24($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD960 - xor        $v0, $v0, $zr <=> move $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD964 - sltiu      $v0, $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD968 - beql       $v0, $zr, 0x08AAD980
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD96C - lhu        $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD970 - lhu        $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD974 - ori        $v0, $v0, 8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD978 - b          0x08AAD988
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD97C - sh         $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD980 - andi       $v0, $v0, -9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD984 - sh         $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD988 - lw         $v1, 8684($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD98C - addiu      $v0, $zr, -5 <=> li $v0, -5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD990 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD994 - and        $v0, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD998 - sw         $v0, 8684($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD99C - jal        0x08A22200
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9A0 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD9A4 - b          0x08AADA6C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9A8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD9AC - andi       $v0, $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9B0 - slt        $v0, $zr, $v0 <=> move $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD9B4 - bne        $v0, $zr, 0x08AADA6C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9B8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9BC - andi       $v0, $v1, 4096
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9C0 - slt        $s2, $zr, $v0 <=> move $s2, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD9C4 - beql       $s2, $zr, 0x08AAD9DC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9C8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD9CC - lhu        $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9D0 - andi       $v0, $v0, -4097
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD9D4 - b          0x08AAD9FC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9D8 - sh         $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD9DC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD9E0 - jal        0x08AA95B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9E4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD9E8 - beq        $v0, $zr, 0x08AAD9FC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9EC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9F0 - lhu        $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9F4 - ori        $v0, $v0, 4096
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD9F8 - sh         $v0, 20460($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD9FC - beq        $s2, $zr, 0x08AADA6C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA00 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA04 - addiu      $a0, $s1, 18264
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AADA08 - jal        0x089CC880
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA0C - addiu      $a1, $sp, 20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA10 - lw         $v0, 20($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA14 - xor        $v0, $v0, $zr <=> move $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA18 - sltiu      $v0, $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADA1C - beql       $v0, $zr, 0x08AADA3C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA20 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADA24 - sw         $zr, 20444($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA28 - addiu      $v1, $zr, 255 <=> li $v1, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA2C - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA30 - addiu      $s0, $zr, 21 <=> li $s0, 21
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADA34 - b          0x08AADA6C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA38 - sb         $v1, -14800($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADA3C - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AADA40 - jal        0x08A22200
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA44 - addiu      $s0, $zr, 2 <=> li $s0, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA48 - lw         $v1, 8684($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA4C - addiu      $v0, $zr, -5 <=> li $v0, -5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA50 - and        $v0, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AADA54 - b          0x08AADA6C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA58 - sw         $v0, 8684($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADA5C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AADA60 - jal        0x08A22200
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA64 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA68 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADA6C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AADA70 - lw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA74 - lw         $s2, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA78 - lw         $s1, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA7C - lw         $s0, 0($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA80 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AADA84 - addiu      $sp, $sp, 32
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_88159C0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88159C0 - lb         $v0, 0($a0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x88159C4 - beql       $v0, $zr, 0x088159D0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88159C8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88159CC - lhu        $v0, 40($a0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88159D0 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88159D4 - nop
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8AAE4D0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE4D0 - jal        0x08AAD0A4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE4D4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE4D8 - b          0x08AAE508
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE4DC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE508 - lw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE50C - lw         $s1, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE510 - lw         $s0, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE514 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE518 - addiu      $sp, $sp, 16
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8AAD0A4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD0A4 - addiu      $sp, $sp, -48
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0A8 - sw         $ra, 28($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0AC - sw         $s2, 24($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0B0 - sw         $s1, 20($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0B4 - sw         $s0, 16($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0B8 - swc1       $f22, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0BC - swc1       $f21, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0C0 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD0C4 - jal        0x08815EF8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0C8 - swc1       $f20, 0($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD0CC - jal        0x088159C0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD0D4 - jal        0x08989958
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0D8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0DC - lw         $a1, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0E0 - lui        $s0, 0x0A40 <=> li $s0, 0x0A400000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0E4 - addiu      $a0, $zr, 28 <=> li $a0, 28
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0E8 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD0EC - beq        $a1, $a0, 0x08AAD4B4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0F0 - addiu      $s0, $s0, -14800
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0F4 - addiu      $v1, $zr, 20 <=> li $v1, 20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD0F8 - beql       $a1, $v1, 0x08AAD470
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD0FC - sw         $a0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD100 - addiu      $a0, $zr, 9 <=> li $a0, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD104 - beql       $a1, $a0, 0x08AAD274
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD108 - lw         $a1, 20572($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD10C - addiu      $v1, $zr, 13 <=> li $v1, 13
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD110 - beql       $a1, $v1, 0x08AAD224
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD114 - sw         $a0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD118 - addiu      $v1, $zr, 7 <=> li $v1, 7
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD11C - beql       $a1, $v1, 0x08AAD1A8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD120 - lhu        $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD124 - addiu      $v1, $zr, 14 <=> li $v1, 14
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD128 - beql       $a1, $v1, 0x08AAD148
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD12C - addiu      $v0, $zr, 13 <=> li $v0, 13
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD130 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD134 - beq        $a1, $v1, 0x08AAD144
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD138 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD13C - b          0x08AAD4E8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD140 - lw         $ra, 28($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD144 - addiu      $v0, $zr, 13 <=> li $v0, 13
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD148 - sw         $v0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD14C - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD150 - addiu      $a1, $zr, 26 <=> li $a1, 26
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD154 - jal        0x08AA95B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD158 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD15C - lui        $v0, 0x0003 <=> li $v0, 0x00030000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD160 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD164 - ori        $a1, $v0, -16320
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD168 - jal        0x08989000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD16C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD170 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD174 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD178 - beql       $a1, $v1, 0x08AAD190
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD17C - sw         $zr, 20464($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAD180 - jal        0x08AADA88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD184 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD188 - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD18C - sw         $v0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD190 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD194 - sw         $v1, 20468($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD198 - lhu        $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD19C - ori        $v1, $v1, 8192
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD1A0 - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1A4 - sh         $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD1A8 - andi       $v1, $v1, 4096
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1AC - slt        $s0, $zr, $v1 <=> move $s0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD1B0 - beql       $s0, $zr, 0x08AAD1C8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1B4 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD1B8 - lhu        $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1BC - andi       $v1, $v1, -4097
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD1C0 - b          0x08AAD1E8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1C4 - sh         $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD1C8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD1CC - jal        0x08AA95B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1D0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD1D4 - beq        $v0, $zr, 0x08AAD1E8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1D8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1DC - lhu        $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1E0 - ori        $v1, $v1, 4096
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1E4 - sh         $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD1E8 - beq        $s0, $zr, 0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1EC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1F0 - addiu      $a0, $s2, 18264
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD1F4 - jal        0x089CC880
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1F8 - addiu      $a1, $sp, 44
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD1FC - lw         $v1, 44($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD200 - xor        $v1, $v1, $zr <=> move $v1, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD204 - sltiu      $v1, $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD208 - beql       $v1, $zr, 0x08AAD21C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD20C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD210 - addiu      $v1, $zr, 20 <=> li $v1, 20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD214 - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD218 - sw         $v1, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD21C - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD220 - sw         $v1, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD224 - lw         $a1, 20572($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD228 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD22C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD230 - ori        $a2, $v0, -16320
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD234 - jal        0x089891F4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD238 - addiu      $a3, $zr, 2 <=> li $a3, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD23C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD240 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD244 - beql       $a1, $v1, 0x08AAD25C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD248 - sw         $zr, 20464($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAD24C - jal        0x08AADA88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD250 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD254 - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD258 - sw         $v0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD25C - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD260 - sw         $v1, 20468($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD264 - lhu        $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD268 - ori        $v1, $v1, 8192
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD26C - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD270 - sh         $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD274 - addiu      $a0, $s2, 20484
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD278 - jal        0x0880DA88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD27C - addiu      $a2, $zr, 56 <=> li $a2, 56
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD280 - lbu        $v1, 20506($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD284 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD288 - beql       $v1, $v0, 0x08AAD298
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD28C - lbu        $v0, 20538($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAD290 - b          0x08AAD310
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD294 - lbu        $v0, 20484($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD298 - slti       $at, $v0, 5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD29C - bne        $at, $zr, 0x08AAD2A8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2A0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2A4 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD2A8 - andi       $v0, $v0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD2AC - bgez       $v0, 0x08AAD2B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2B0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2B4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD2B8 - sb         $v0, 20538($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2BC - lbu        $v0, 20509($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2C0 - slti       $at, $v0, 3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD2C4 - bne        $at, $zr, 0x08AAD2D0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2C8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2CC - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD2D0 - andi       $v0, $v0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD2D4 - bgez       $v0, 0x08AAD2E0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2D8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2DC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD2E0 - sb         $v0, 20509($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2E4 - lbu        $v0, 20510($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2E8 - slti       $at, $v0, 3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD2EC - bne        $at, $zr, 0x08AAD2F8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2F0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD2F4 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD2F8 - andi       $v0, $v0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD2FC - bgez       $v0, 0x08AAD308
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD300 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD304 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD308 - sb         $v0, 20510($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD30C - lbu        $v0, 20484($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD310 - sltiu      $v0, $v0, 4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD314 - bnel       $v0, $zr, 0x08AAD330
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD318 - lbu        $v1, 20484($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD31C - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD320 - jal        0x08AADA88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD324 - addiu      $a1, $zr, -4 <=> li $a1, -4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD328 - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD32C - sw         $v0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD330 - sltiu      $v0, $v1, 4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD334 - beq        $v0, $zr, 0x08AAD350
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD338 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD33C - addu       $v0, $v1, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD340 - lbu        $v0, 20485($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD344 - beql       $v0, $zr, 0x08AAD354
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD348 - andi       $v0, $a0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD34C - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD350 - andi       $v0, $a0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD354 - seb        $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD358 - beql       $v0, $zr, 0x08AAD460
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD35C - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD360 - addiu      $v0, $zr, 20 <=> li $v0, 20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD364 - sw         $v0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD368 - lbu        $v0, 20484($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD36C - addiu      $a2, $s2, 20489
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD370 - addiu      $a1, $s0, 5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD374 - sb         $v0, 0($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD378 - lbu        $a3, 20485($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD37C - lbu        $v1, 20486($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD380 - lbu        $v0, 20487($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD384 - addiu      $a0, $zr, 6 <=> li $a0, 6
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD388 - sb         $a3, 1($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD38C - sb         $v1, 2($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD390 - sb         $v0, 3($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD394 - lbu        $v0, 20488($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD398 - sb         $v0, 4($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD39C - lb         $v1, 0($a2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3A0 - lb         $v0, 1($a2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3A4 - addiu      $a0, $a0, -1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3A8 - sb         $v1, 0($a1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3AC - sb         $v0, 1($a1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3B0 - addiu      $a2, $a2, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8AAD3B4 - bgtz       $a0, 0x08AAD39C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3B8 - addiu      $a1, $a1, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3BC - lbu        $a1, 20501($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3C0 - lbu        $a0, 20502($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3C4 - lbu        $v1, 20503($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3C8 - lbu        $v0, 20504($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3CC - sb         $a1, 17($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3D0 - sb         $a0, 18($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3D4 - sb         $v1, 19($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3D8 - sb         $v0, 20($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3DC - lbu        $v0, 20505($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3E0 - sb         $v0, 21($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3E4 - lbu        $v0, 20506($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3E8 - sb         $v0, 22($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3EC - lwc1       $f0, 20508($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3F0 - lwc1       $f22, 20512($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3F4 - lwc1       $f21, 20516($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3F8 - lwc1       $f20, 20520($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD3FC - swc1       $f0, 24($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD400 - swc1       $f22, 28($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD404 - swc1       $f21, 32($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD408 - swc1       $f20, 36($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD40C - lwc1       $f3, 20524($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD410 - lwc1       $f2, 20528($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD414 - lwc1       $f1, 20532($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD418 - lwc1       $f0, 20536($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD41C - swc1       $f3, 40($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD420 - swc1       $f2, 44($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD424 - swc1       $f1, 48($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD428 - jal        0x08837148
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD42C - swc1       $f0, 52($s0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD430 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD434 - mov.s      $f12, $f22
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD438 - mov.s      $f13, $f21
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD43C - jal        0x088358B4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD440 - mov.s      $f14, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD444 - jal        0x08A5B980
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD448 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD44C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD450 - jal        0x08A5B72C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD454 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD458 - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD45C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAD460 - jal        0x08AADA88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD464 - addiu      $a1, $zr, -4 <=> li $a1, -4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD468 - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD46C - sw         $v0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD470 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD474 - jal        0x089890C8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD478 - addiu      $a1, $zr, 3 <=> li $a1, 3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD47C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD480 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD484 - beql       $a1, $v1, 0x08AAD49C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD488 - sw         $v1, 20464($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAD48C - jal        0x08AADA88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD490 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD494 - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD498 - sw         $v0, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD49C - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4A0 - sw         $v1, 20468($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4A4 - lhu        $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4A8 - ori        $v1, $v1, 8192
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD4AC - b          0x08AAD4E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4B0 - sh         $v1, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD4B4 - sw         $zr, 20456($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4B8 - lw         $v1, 20468($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4BC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAD4C0 - bnel       $v1, $v0, 0x08AAD4D0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4C4 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD4C8 - sb         $v0, 26376($gp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4CC - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD4D0 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4D4 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4D8 - ori        $v0, $v0, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAD4DC - jal        0x08A22200
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4E0 - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD4E4 - lw         $ra, 28($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAD4E8 - lw         $s2, 24($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4EC - lw         $s1, 20($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4F0 - lw         $s0, 16($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4F4 - lwc1       $f22, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4F8 - lwc1       $f21, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD4FC - lwc1       $f20, 0($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD500 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAD504 - addiu      $sp, $sp, 48
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8AA95B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA95B8 - addiu      $sp, $sp, -16
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95BC - sw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95C0 - sw         $s1, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95C4 - sw         $s0, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95C8 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95CC - slt        $v0, $s0, $zr <=> move $v0, $s0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95D0 - xori       $v0, $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA95D4 - beq        $v0, $zr, 0x08AA95E0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95D8 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95DC - slti       $v0, $s0, 29
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA95E0 - seb        $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA95E4 - bnel       $v0, $zr, 0x08AA95F4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95E8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA95EC - b          0x08AA96B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95F0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA95F4 - beql       $a2, $zr, 0x08AA9648
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA95F8 - lw         $a0, 18268($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA95FC - lw         $v1, 18268($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9600 - beq        $v1, $zr, 0x08AA9618
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9604 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9608 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA960C - beql       $v1, $v0, 0x08AA961C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9610 - seb        $v0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9614 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9618 - seb        $v0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA961C - bnel       $v0, $zr, 0x08AA9640
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9620 - sw         $s0, 20476($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9624 - xori       $v0, $v1, 4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9628 - sltiu      $v0, $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA962C - bne        $v0, $zr, 0x08AA963C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9630 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9634 - jal        0x089CC94C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9638 - addiu      $a0, $s1, 18264
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA963C - sw         $s0, 20476($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9640 - b          0x08AA96B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9644 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9648 - beq        $a0, $zr, 0x08AA9660
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA964C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9650 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9654 - beql       $a0, $v1, 0x08AA9664
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9658 - seb        $v1, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA965C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9660 - seb        $v1, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9664 - beql       $v1, $zr, 0x08AA9680
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9668 - lw         $a0, 20476($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA966C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9670 - jal        0x08AA96CC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9674 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9678 - b          0x08AA96B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA967C - seb        $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9680 - slt        $v1, $a0, $zr <=> move $v1, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9684 - xori       $v1, $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9688 - beql       $v1, $zr, 0x08AA9698
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA968C - seb        $v1, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9690 - slti       $v1, $a0, 29
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9694 - seb        $v1, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9698 - beql       $v1, $zr, 0x08AA96B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA969C - sw         $s0, 20476($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA96A0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96A4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA96A8 - jal        0x08AA95B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96AC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96B0 - seb        $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96B4 - sw         $s0, 20476($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA96B8 - lw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96BC - lw         $s1, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96C0 - lw         $s0, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96C4 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96C8 - addiu      $sp, $sp, 16
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8AA96CC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA96CC - addiu      $sp, $sp, -272
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96D0 - sw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96D4 - sw         $s2, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96D8 - sw         $s1, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96DC - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96E0 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96E4 - addiu      $a0, $sp, 16
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96E8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96EC - addiu      $a2, $zr, 256 <=> li $a2, 256
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA96F0 - jal        0x0880DE68
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96F4 - sw         $s0, 0($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96F8 - sltiu      $at, $s1, 29
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA96FC - sw         $s1, 20480($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9700 - beq        $at, $zr, 0x08AA9F64
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9704 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9708 - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA970C - addiu      $v1, $v1, -29944
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9710 - sll        $v0, $s1, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9714 - addu       $v0, $v0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9718 - lw         $v0, 0($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA971C - jr         $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9720 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9F64 - bltzl      $s1, 0x08AA9F9C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F68 - slti       $v0, $s1, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9F6C - slti       $at, $s1, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9F70 - beq        $at, $zr, 0x08AA9F98
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F74 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F78 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F7C - addiu      $a0, $zr, 3 <=> li $a0, 3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F80 - addiu      $a1, $zr, 50 <=> li $a1, 50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F84 - ori        $v0, $v0, 512
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9F88 - jal        0x0899CE50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F8C - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9F90 - b          0x08AAA038
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F94 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9F98 - slti       $v0, $s1, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9F9C - bnel       $v0, $zr, 0x08AA9FD4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FA0 - slti       $v0, $s1, 23
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9FA4 - slti       $at, $s1, 23
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9FA8 - beq        $at, $zr, 0x08AA9FD0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FAC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FB0 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FB4 - addiu      $a0, $zr, 14 <=> li $a0, 14
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FB8 - addiu      $a1, $zr, 50 <=> li $a1, 50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FBC - ori        $v0, $v0, 256
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9FC0 - jal        0x0899CE50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FC4 - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9FC8 - b          0x08AAA034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FCC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9FD0 - slti       $v0, $s1, 23
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9FD4 - bnel       $v0, $zr, 0x08AAA00C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FD8 - slti       $v0, $s1, 26
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9FDC - slti       $at, $s1, 26
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9FE0 - beq        $at, $zr, 0x08AAA008
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FE4 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FE8 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FEC - addiu      $a0, $zr, 14 <=> li $a0, 14
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FF0 - addiu      $a1, $zr, 50 <=> li $a1, 50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FF4 - ori        $v0, $v0, 1024
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9FF8 - jal        0x0899CE50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FFC - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAA000 - b          0x08AAA034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA004 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAA008 - slti       $v0, $s1, 26
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAA00C - bne        $v0, $zr, 0x08AAA034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA010 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA014 - slti       $at, $s1, 29
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAA018 - beq        $at, $zr, 0x08AAA034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA01C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA020 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA024 - addiu      $a0, $zr, 50 <=> li $a0, 50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA028 - ori        $v0, $v0, 2048
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAA02C - jal        0x0899CFB0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA030 - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAA034 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAA038 - lw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA03C - lw         $s2, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA040 - lw         $s1, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA044 - lw         $s0, 0($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA048 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA04C - addiu      $sp, $sp, 272
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8AA9E9C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AA9E9C - jal        0x088EAC40
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9EA0 - addiu      $a0, $zr, 236 <=> li $a0, 236
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9EA4 - beql       $v0, $zr, 0x08AA9EBC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9EA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9EAC - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9EB0 - jal        0x088103F8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9EB4 - addiu      $a0, $s2, 20056
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9EB8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9EBC - sw         $v0, 20412($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9EC0 - sb         $zr, 20417($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9EC4 - addiu      $v0, $zr, 1500 <=> li $v0, 1500
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9EC8 - sw         $v0, 20420($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9ECC - addiu      $a0, $s2, 18264
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9ED0 - jal        0x089CC95C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9ED4 - addiu      $a1, $s2, 20056
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9ED8 - b          0x08AA9F64
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9EDC - seb        $s0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9F64 - bltzl      $s1, 0x08AA9F9C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F68 - slti       $v0, $s1, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9F6C - slti       $at, $s1, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9F70 - beq        $at, $zr, 0x08AA9F98
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F74 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F78 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F7C - addiu      $a0, $zr, 3 <=> li $a0, 3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F80 - addiu      $a1, $zr, 50 <=> li $a1, 50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F84 - ori        $v0, $v0, 512
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9F88 - jal        0x0899CE50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F8C - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9F90 - b          0x08AAA038
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9F94 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9F98 - slti       $v0, $s1, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9F9C - bnel       $v0, $zr, 0x08AA9FD4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FA0 - slti       $v0, $s1, 23
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9FA4 - slti       $at, $s1, 23
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9FA8 - beq        $at, $zr, 0x08AA9FD0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FAC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FB0 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FB4 - addiu      $a0, $zr, 14 <=> li $a0, 14
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FB8 - addiu      $a1, $zr, 50 <=> li $a1, 50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FBC - ori        $v0, $v0, 256
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9FC0 - jal        0x0899CE50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FC4 - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9FC8 - b          0x08AAA034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FCC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9FD0 - slti       $v0, $s1, 23
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AA9FD4 - bnel       $v0, $zr, 0x08AAA00C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FD8 - slti       $v0, $s1, 26
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AA9FDC - slti       $at, $s1, 26
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AA9FE0 - beq        $at, $zr, 0x08AAA008
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FE4 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FE8 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FEC - addiu      $a0, $zr, 14 <=> li $a0, 14
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FF0 - addiu      $a1, $zr, 50 <=> li $a1, 50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FF4 - ori        $v0, $v0, 1024
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AA9FF8 - jal        0x0899CE50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AA9FFC - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAA000 - b          0x08AAA034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA004 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAA008 - slti       $v0, $s1, 26
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAA00C - bne        $v0, $zr, 0x08AAA034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA010 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA014 - slti       $at, $s1, 29
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAA018 - beq        $at, $zr, 0x08AAA034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA01C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA020 - lhu        $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA024 - addiu      $a0, $zr, 50 <=> li $a0, 50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA028 - ori        $v0, $v0, 2048
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAA02C - jal        0x0899CFB0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA030 - sh         $v0, 20460($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAA034 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAA038 - lw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA03C - lw         $s2, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA040 - lw         $s1, 4($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA044 - lw         $s0, 0($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA048 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAA04C - addiu      $sp, $sp, 272
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_88EAC40
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88EAC40 - addiu      $sp, $sp, -16
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC44 - lw         $v0, 2576($gp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC48 - lwc1       $f0, -1212($gp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC4C - sll        $v1, $a0, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC50 - sll        $v0, $v0, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC54 - swc1       $f0, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC58 - addu       $v0, $v0, $sp
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC5C - lw         $v0, 12($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC60 - addu       $v0, $v0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC64 - lw         $v0, 0($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC68 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x88EAC6C - addiu      $sp, $sp, 16
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_89CC95C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CC95C - addiu      $sp, $sp, -368
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC960 - sw         $ra, 28($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC964 - sw         $s2, 24($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC968 - sw         $s1, 20($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC96C - sw         $s0, 16($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC970 - swc1       $f20, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC974 - lw         $v0, 4($a0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC978 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC97C - xori       $v0, $v0, 7
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC980 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CC984 - bne        $v0, $zr, 0x089CC994
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC988 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CC98C - b          0x089CD550
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC990 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CC994 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC998 - sw         $v0, 112($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC99C - lwc1       $f1, 540($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9A0 - lwc1       $f0, 544($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9A4 - addiu      $a0, $s2, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9A8 - swc1       $f1, 152($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9AC - swc1       $f0, 156($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9B0 - lwc1       $f1, 548($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9B4 - lwc1       $f0, 552($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9B8 - swc1       $f1, 160($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CC9BC - jal        0x08810764
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9C0 - swc1       $f0, 164($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9C4 - addiu      $a0, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CC9C8 - jal        0x08A2E9F0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9CC - addiu      $a1, $s2, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9D0 - lw         $a1, 384($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CC9D4 - jal        0x08A2E9D8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9D8 - addiu      $a0, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9DC - addiu      $a0, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CC9E0 - jal        0x08A2E9D0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9E4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9E8 - lw         $a1, 372($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CC9EC - jal        0x08A2E9E8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9F0 - addiu      $a0, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9F4 - lw         $v0, 372($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CC9F8 - bnel       $v0, $zr, 0x089CCA14
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC9FC - addiu      $a0, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCA00 - addiu      $a0, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CCA04 - jal        0x08A2E9E0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA08 - addiu      $a1, $zr, 3 <=> li $a1, 3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCA0C - b          0x089CCA20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA10 - lwc1       $f1, 160($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CCA14 - jal        0x08A2E9E0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA18 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA1C - lwc1       $f1, 160($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCA20 - lwc1       $f0, 152($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA24 - addiu      $a0, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA28 - trunc.w.s  $f1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA2C - addiu      $a1, $sp, 364
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA30 - addiu      $a2, $sp, 360
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA34 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA38 - trunc.w.s  $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA3C - mfc1       $v1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA40 - mfc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CCA44 - jal        0x08A2E8F0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA48 - subu       $a3, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCA4C - beql       $v0, $zr, 0x089CCEA0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA50 - lw         $v1, 356($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCA54 - lw         $v1, 372($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA58 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA5C - addiu      $v0, $v0, 30316
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA60 - sll        $v1, $v1, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA64 - addu       $v0, $v0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA68 - lw         $a0, 360($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA6C - lw         $v0, 0($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA70 - slt        $at, $v0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCA74 - bnel       $at, $zr, 0x089CCA84
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA78 - addiu      $a0, $sp, 124
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCA7C - addiu      $s0, $zr, 1 <=> li $s0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA80 - addiu      $a0, $sp, 124
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CCA84 - jal        0x0898B654
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA88 - addiu      $a1, $s2, 556
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA8C - lwc1       $f1, 136($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA90 - lwc1       $f0, 128($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA94 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA98 - addiu      $v0, $v0, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCA9C - sub.s      $f20, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAA0 - sw         $v0, 124($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAA4 - addiu      $a0, $sp, 104
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CCAA8 - jal        0x0898B654
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAAC - addiu      $a1, $s2, 556
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAB0 - lwc1       $f1, 120($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAB4 - lwc1       $f0, 112($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAB8 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCABC - addiu      $v0, $v0, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAC0 - sub.s      $f0, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAC4 - sw         $v0, 104($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAC8 - lui        $a0, 0x4060 <=> li $a0, 0x40600000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCACC - lw         $v1, 372($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAD0 - mtc1       $a0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAD4 - mul.s      $f3, $f1, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAD8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCADC - addiu      $v0, $v0, 30316
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAE0 - sll        $v1, $v1, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAE4 - addu       $v0, $v0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAE8 - lwc1       $f1, 364($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAEC - lwc1       $f2, 0($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAF0 - cvt.s.w    $f9, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAF4 - c.ngt.s    $f9, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCAF8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCAFC - bc1t       0x089CCB0C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB00 - cvt.s.w    $f2, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCB04 - b          0x089CCB14
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB08 - lwc1       $f1, 360($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCB0C - mov.s      $f9, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB10 - lwc1       $f1, 360($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCB14 - cvt.s.w    $f8, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB18 - c.ngt.s    $f8, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB1C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCB20 - bc1tl      0x089CCB28
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB24 - mov.s      $f8, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCB28 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB2C - mtc1       $v0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB30 - mul.s      $f1, $f1, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB34 - lui        $a3, 0x3F00 <=> li $a3, 0x3F000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB38 - lui        $a1, 0x4080 <=> li $a1, 0x40800000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB3C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB40 - addiu      $v1, $v1, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB44 - sub.s      $f2, $f9, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB48 - lui        $v0, 0x4040 <=> li $v0, 0x40400000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB4C - lui        $a2, 0x43F0 <=> li $a2, 0x43F00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB50 - lui        $a0, 0x4388 <=> li $a0, 0x43880000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB54 - mtc1       $v0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB58 - div.s      $f5, $f2, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB5C - sw         $v1, 340($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB60 - sw         $v1, 320($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB64 - sw         $v1, 300($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB68 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB6C - mtc1       $a2, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB70 - sub.s      $f1, $f1, $f9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB74 - mtc1       $a3, $f7
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB78 - mul.s      $f6, $f7, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB7C - add.s      $f1, $f6, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB80 - swc1       $f6, 344($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB84 - swc1       $f1, 324($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB88 - add.s      $f1, $f1, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB8C - add.s      $f5, $f5, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB90 - swc1       $f1, 332($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB94 - add.s      $f1, $f5, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB98 - swc1       $f5, 304($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCB9C - swc1       $f1, 312($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBA0 - add.s      $f1, $f8, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBA4 - mtc1       $a1, $f4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBA8 - add.s      $f1, $f4, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBAC - mtc1       $a0, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBB0 - sub.s      $f1, $f2, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBB4 - mul.s      $f7, $f7, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBB8 - add.s      $f5, $f7, $f8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBBC - swc1       $f7, 348($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBC0 - add.s      $f4, $f4, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBC4 - swc1       $f5, 356($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBC8 - add.s      $f0, $f4, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBCC - swc1       $f4, 328($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBD0 - swc1       $f4, 308($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBD4 - add.s      $f3, $f6, $f9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBD8 - swc1       $f0, 336($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBDC - swc1       $f0, 316($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBE0 - lwc1       $f0, 324($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBE4 - swc1       $f3, 352($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBE8 - lwc1       $f2, 344($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBEC - lwc1       $f1, 348($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBF0 - swc1       $f2, 152($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBF4 - swc1       $f1, 156($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBF8 - lwc1       $f2, 352($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCBFC - lwc1       $f1, 356($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC00 - swc1       $f2, 160($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC04 - swc1       $f1, 164($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC08 - swc1       $f0, 568($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC0C - lwc1       $f2, 328($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC10 - lwc1       $f1, 332($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC14 - lwc1       $f0, 336($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC18 - swc1       $f2, 572($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC1C - swc1       $f1, 576($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC20 - swc1       $f0, 580($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC24 - lwc1       $f2, 304($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC28 - lwc1       $f1, 308($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC2C - lwc1       $f0, 312($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC30 - swc1       $f2, 612($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC34 - swc1       $f1, 616($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC38 - swc1       $f0, 620($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC3C - lwc1       $f0, 316($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC40 - swc1       $f0, 624($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC44 - sw         $v1, 280($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC48 - swc1       $f6, 284($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC4C - swc1       $f3, 292($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC50 - swc1       $f5, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC54 - swc1       $f7, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC58 - lw         $v1, 356($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCC5C - beql       $v1, $v0, 0x089CCD5C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC60 - lwc1       $f1, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCC64 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCC68 - beq        $v1, $v0, 0x089CCD58
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC6C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCC70 - beq        $v1, $zr, 0x089CCD58
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC74 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC78 - c.lt.s     $f7, $f4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC7C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCC80 - bc1fl      0x089CCC88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC84 - mov.s      $f7, $f4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCC88 - lwc1       $f1, 324($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC8C - lwc1       $f0, 284($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC90 - c.lt.s     $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC94 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCC98 - bc1fl      0x089CCCA0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCC9C - mov.s      $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCCA0 - swc1       $f0, 284($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCA4 - lwc1       $f0, 336($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCA8 - lwc1       $f2, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCAC - c.ngt.s    $f2, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCB0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCCB4 - bc1t       0x089CCCC4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCB8 - swc1       $f7, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCCBC - b          0x089CCCCC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCC0 - lwc1       $f1, 332($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCCC4 - mov.s      $f2, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCC8 - lwc1       $f1, 332($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCCCC - lwc1       $f0, 292($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCD0 - c.ngt.s    $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCD4 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCCD8 - bc1tl      0x089CCCE0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCDC - mov.s      $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCCE0 - swc1       $f0, 292($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCE4 - swc1       $f2, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCE8 - lwc1       $f0, 308($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCEC - lwc1       $f2, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCF0 - c.lt.s     $f2, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCF4 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCCF8 - bc1fl      0x089CCD00
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCCFC - mov.s      $f2, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCD00 - lwc1       $f1, 304($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD04 - lwc1       $f0, 284($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD08 - c.lt.s     $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD0C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCD10 - bc1fl      0x089CCD18
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD14 - mov.s      $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCD18 - swc1       $f0, 284($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD1C - swc1       $f2, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD20 - lwc1       $f0, 316($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD24 - lwc1       $f2, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD28 - c.ngt.s    $f2, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD2C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCD30 - bc1tl      0x089CCD38
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD34 - mov.s      $f2, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCD38 - lwc1       $f1, 312($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD3C - lwc1       $f0, 292($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD40 - c.ngt.s    $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD44 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCD48 - bc1tl      0x089CCD50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD4C - mov.s      $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCD50 - swc1       $f0, 292($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD54 - swc1       $f2, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCD58 - lwc1       $f1, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCD5C - lwc1       $f0, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD60 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD64 - mtc1       $v0, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD68 - sub.s      $f3, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD6C - lui        $v1, 0x3F00 <=> li $v1, 0x3F000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD70 - lui        $v0, 0x4080 <=> li $v0, 0x40800000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD74 - lwc1       $f1, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD78 - lwc1       $f0, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD7C - sub.s      $f5, $f3, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD80 - add.s      $f4, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD84 - lwc1       $f3, 292($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD88 - lwc1       $f2, 284($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD8C - lwc1       $f1, 292($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD90 - lwc1       $f0, 284($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD94 - sub.s      $f2, $f3, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD98 - add.s      $f0, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCD9C - mtc1       $v1, $f6
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDA0 - mtc1       $v0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDA4 - add.s      $f1, $f1, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDA8 - mul.s      $f5, $f6, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDAC - mul.s      $f4, $f6, $f4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDB0 - mul.s      $f3, $f6, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDB4 - mul.s      $f2, $f6, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDB8 - sub.s      $f0, $f4, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDBC - add.s      $f1, $f4, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDC0 - swc1       $f0, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDC4 - swc1       $f1, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDC8 - trunc.w.s  $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDCC - trunc.w.s  $f1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDD0 - mfc1       $v1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDD4 - mfc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDD8 - sub.s      $f1, $f2, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDDC - subu       $v0, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDE0 - add.s      $f0, $f2, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDE4 - swc1       $f1, 284($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDE8 - swc1       $f0, 292($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDEC - lw         $v1, 1668($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDF0 - addu       $v0, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDF4 - addiu      $v0, $v0, -1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDF8 - divu       $v0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCDFC - mflo       $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE00 - mult       $v0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE04 - mflo       $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCE08 - bltzl      $v0, 0x089CCE1C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE0C - srl        $v1, $v0, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCE10 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCE14 - b          0x089CCE30
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE18 - cvt.s.w    $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCE1C - andi       $v0, $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE20 - or         $v1, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE24 - mtc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE28 - cvt.s.w    $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE2C - add.s      $f0, $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCE30 - mul.s      $f2, $f6, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE34 - lwc1       $f1, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE38 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE3C - addiu      $a0, $s2, 644
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE40 - addiu      $a1, $sp, 280
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE44 - lwc1       $f0, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE48 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE4C - add.s      $f1, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE50 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE54 - mul.s      $f0, $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE58 - sub.s      $f1, $f0, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE5C - add.s      $f0, $f0, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE60 - swc1       $f1, 288($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CCE64 - jal        0x08A16FAC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE68 - swc1       $f0, 296($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE6C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE70 - addiu      $v0, $v0, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE74 - sw         $v0, 280($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE78 - lw         $t9, 0($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE7C - sw         $v0, 300($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE80 - sw         $v0, 320($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE84 - lw         $t9, 76($t9)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE88 - sw         $v0, 340($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE8C - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE90 - jalr       $ra, $t9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE94 - addiu      $a1, $s2, 1720
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCE98 - b          0x089CD174
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCE9C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCEA0 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCEA4 - bne        $v1, $v0, 0x089CD174
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEA8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEAC - addiu      $a0, $sp, 84
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CCEB0 - jal        0x0898B654
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEB4 - addiu      $a1, $s2, 556
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEB8 - lwc1       $f1, 96($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEBC - lwc1       $f0, 88($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEC0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEC4 - addiu      $v0, $v0, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEC8 - sub.s      $f20, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCECC - sw         $v0, 84($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCED0 - addiu      $a0, $sp, 64
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CCED4 - jal        0x0898B654
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCED8 - addiu      $a1, $s2, 556
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEDC - lwc1       $f1, 80($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEE0 - lwc1       $f0, 72($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEE4 - lui        $a2, 0x08C6 <=> li $a2, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEE8 - addiu      $a2, $a2, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEEC - sub.s      $f4, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEF0 - lui        $v0, 0x4060 <=> li $v0, 0x40600000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEF4 - lui        $a1, 0x4040 <=> li $a1, 0x40400000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEF8 - lui        $v1, 0x43F0 <=> li $v1, 0x43F00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCEFC - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF00 - mul.s      $f3, $f0, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF04 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF08 - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF0C - sw         $a2, 260($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF10 - sw         $a2, 64($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF14 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF18 - mul.s      $f0, $f0, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF1C - lui        $v0, 0x4388 <=> li $v0, 0x43880000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF20 - sw         $a2, 240($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF24 - sub.s      $f1, $f3, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF28 - mtc1       $a1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF2C - div.s      $f2, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF30 - mtc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF34 - sub.s      $f0, $f0, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF38 - mtc1       $a0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF3C - mul.s      $f0, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF40 - add.s      $f6, $f0, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF44 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF48 - sub.s      $f0, $f0, $f4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF4C - swc1       $f6, 264($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF50 - mul.s      $f7, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF54 - add.s      $f3, $f7, $f4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF58 - swc1       $f7, 268($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF5C - swc1       $f7, 248($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF60 - add.s      $f5, $f6, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF64 - swc1       $f3, 276($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF68 - swc1       $f3, 256($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF6C - add.s      $f4, $f2, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF70 - swc1       $f5, 272($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF74 - lwc1       $f1, 264($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF78 - lwc1       $f0, 268($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF7C - add.s      $f2, $f4, $f20
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF80 - swc1       $f1, 568($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF84 - swc1       $f4, 244($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF88 - swc1       $f0, 572($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF8C - swc1       $f2, 252($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF90 - lwc1       $f2, 272($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF94 - lwc1       $f1, 276($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF98 - lwc1       $f0, 244($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCF9C - swc1       $f2, 576($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFA0 - swc1       $f1, 580($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFA4 - swc1       $f0, 612($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFA8 - lwc1       $f2, 248($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFAC - lwc1       $f1, 252($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFB0 - lwc1       $f0, 256($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFB4 - swc1       $f2, 616($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFB8 - swc1       $f1, 620($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFBC - swc1       $f0, 624($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFC0 - c.lt.s     $f7, $f7
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFC4 - sw         $a2, 220($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFC8 - swc1       $f6, 224($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFCC - swc1       $f5, 232($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFD0 - swc1       $f3, 236($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCFD4 - bc1f       0x089CCFDC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFD8 - swc1       $f7, 228($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCFDC - lwc1       $f1, 244($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFE0 - lwc1       $f0, 224($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFE4 - c.lt.s     $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFE8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CCFEC - bc1fl      0x089CCFF4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFF0 - mov.s      $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CCFF4 - swc1       $f0, 224($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFF8 - lwc1       $f0, 256($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CCFFC - lwc1       $f4, 236($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD000 - c.ngt.s    $f4, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD004 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD008 - bc1t       0x089CD018
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD00C - swc1       $f7, 228($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD010 - b          0x089CD020
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD014 - lwc1       $f0, 252($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD018 - mov.s      $f4, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD01C - lwc1       $f0, 252($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD020 - lwc1       $f7, 232($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD024 - c.ngt.s    $f7, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD028 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD02C - bc1tl      0x089CD034
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD030 - mov.s      $f7, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD034 - lwc1       $f1, 228($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD038 - lwc1       $f2, 228($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD03C - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD040 - sub.s      $f3, $f4, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD044 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD048 - swc1       $f4, 236($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD04C - lui        $v1, 0x4080 <=> li $v1, 0x40800000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD050 - add.s      $f2, $f4, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD054 - lwc1       $f1, 224($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD058 - swc1       $f7, 232($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD05C - mtc1       $a0, $f6
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD060 - mul.s      $f4, $f6, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD064 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD068 - sub.s      $f3, $f3, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD06C - lui        $v0, 0x40C0 <=> li $v0, 0x40C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD070 - sub.s      $f2, $f7, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD074 - lwc1       $f0, 224($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD078 - mtc1       $v1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD07C - add.s      $f2, $f1, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD080 - mtc1       $v0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD084 - mul.s      $f5, $f6, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD088 - add.s      $f1, $f1, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD08C - add.s      $f0, $f7, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD090 - mul.s      $f3, $f6, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD094 - mul.s      $f2, $f6, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD098 - sub.s      $f0, $f4, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD09C - add.s      $f1, $f4, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0A0 - swc1       $f0, 228($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0A4 - swc1       $f1, 236($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0A8 - trunc.w.s  $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0AC - trunc.w.s  $f1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0B0 - mfc1       $v1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0B4 - mfc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0B8 - sub.s      $f1, $f2, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0BC - subu       $v0, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0C0 - add.s      $f0, $f2, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0C4 - swc1       $f1, 224($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0C8 - swc1       $f0, 232($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0CC - lw         $v1, 1668($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0D0 - addu       $v0, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0D4 - addiu      $v0, $v0, -1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0D8 - divu       $v0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0DC - mflo       $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0E0 - mult       $v0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0E4 - mflo       $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD0E8 - bltzl      $v0, 0x089CD0FC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0EC - srl        $v1, $v0, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD0F0 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD0F4 - b          0x089CD110
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD0F8 - cvt.s.w    $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD0FC - andi       $v0, $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD100 - or         $v1, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD104 - mtc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD108 - cvt.s.w    $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD10C - add.s      $f0, $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD110 - mul.s      $f2, $f6, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD114 - lwc1       $f1, 236($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD118 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD11C - addiu      $a0, $s2, 644
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD120 - addiu      $a1, $sp, 220
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD124 - lwc1       $f0, 228($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD128 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD12C - add.s      $f1, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD130 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD134 - mul.s      $f0, $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD138 - sub.s      $f1, $f0, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD13C - add.s      $f0, $f0, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD140 - swc1       $f1, 228($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD144 - jal        0x08A16FAC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD148 - swc1       $f0, 236($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD14C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD150 - addiu      $v0, $v0, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD154 - sw         $v0, 220($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD158 - lw         $t9, 0($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD15C - sw         $v0, 240($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD160 - sw         $v0, 260($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD164 - lw         $t9, 76($t9)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD168 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD16C - jalr       $ra, $t9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD170 - addiu      $a1, $s2, 1720
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CD174 - beql       $s0, $zr, 0x089CD18C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD178 - addiu      $a0, $sp, 200
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD17C - addiu      $a0, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD180 - jal        0x08A2E9D8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD184 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD188 - addiu      $a0, $sp, 200
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CD18C - jal        0x0898B654
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD190 - addiu      $a1, $s2, 140
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD194 - lwc1       $f1, 212($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD198 - lwc1       $f0, 204($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD19C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1A0 - lwc1       $f2, 216($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1A4 - sub.s      $f0, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1A8 - lwc1       $f3, 204($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1AC - addiu      $a0, $s2, 1728
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1B0 - addiu      $a1, $sp, 200
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1B4 - lwc1       $f1, 208($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1B8 - mtc1       $v0, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1BC - sub.s      $f4, $f0, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1C0 - sub.s      $f1, $f2, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1C4 - lwc1       $f0, 208($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1C8 - sub.s      $f1, $f1, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1CC - add.s      $f3, $f3, $f4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1D0 - add.s      $f0, $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1D4 - swc1       $f3, 212($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD1D8 - jal        0x08A2AA28
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1DC - swc1       $f0, 216($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1E0 - lw         $v1, 356($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1E4 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1E8 - sw         $v1, 104($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1EC - lw         $v1, 356($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD1F0 - beql       $v1, $v0, 0x089CD454
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD1F4 - lb         $v0, 368($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD1F8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD1FC - beql       $v1, $v0, 0x089CD2D0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD200 - lb         $v0, 368($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CD204 - beql       $v1, $zr, 0x089CD224
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD208 - lb         $v0, 361($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD20C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD210 - beq        $v1, $v0, 0x089CD220
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD214 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD218 - b          0x089CD514
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD21C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD220 - lb         $v0, 361($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD224 - sb         $v0, 116($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD228 - sb         $zr, 124($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD22C - jal        0x08814AC0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD230 - lw         $s0, 364($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD234 - bltzl      $s0, 0x089CD248
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD238 - srl        $a0, $s0, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD23C - mtc1       $s0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD240 - b          0x089CD25C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD244 - cvt.s.w    $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD248 - andi       $v1, $s0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD24C - or         $a0, $a0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD250 - mtc1       $a0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD254 - cvt.s.w    $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD258 - add.s      $f1, $f1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CD25C - bltzl      $v0, 0x089CD270
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD260 - srl        $v1, $v0, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD264 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD268 - b          0x089CD284
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD26C - cvt.s.w    $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD270 - andi       $v0, $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD274 - or         $v1, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD278 - mtc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD27C - cvt.s.w    $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD280 - add.s      $f0, $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD284 - mul.s      $f1, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD288 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD28C - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD290 - mtc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD294 - div.s      $f1, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD298 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD29C - c.le.s     $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2A0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD2A4 - bc1tl      0x089CD2B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2A8 - sub.s      $f0, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD2AC - trunc.w.s  $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD2B0 - b          0x089CD2C8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2B4 - mfc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD2B8 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2BC - trunc.w.s  $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2C0 - mfc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2C4 - or         $v0, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CD2C8 - b          0x089CD524
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2CC - sw         $v0, 120($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD2D0 - sb         $v0, 124($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2D4 - sb         $zr, 116($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2D8 - lb         $v0, 360($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD2DC - beql       $v0, $zr, 0x089CD39C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD2E4 - addiu      $a0, $sp, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2E8 - addiu      $a1, $s2, 556
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD2EC - jal        0x0898B654
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2F0 - sw         $zr, 108($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2F4 - addiu      $a0, $sp, 40
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD2F8 - jal        0x089CC54C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD2FC - addiu      $a1, $sp, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD300 - lui        $v0, 0x3FC0 <=> li $v0, 0x3FC00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD304 - mtc1       $v0, $f12
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD308 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD30C - mtc1       $v0, $f13
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD310 - addiu      $a0, $sp, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD314 - jal        0x0899E510
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD318 - addiu      $a1, $sp, 40
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD31C - lwc1       $f3, 192($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD320 - lwc1       $f2, 184($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD324 - lwc1       $f1, 196($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD328 - lwc1       $f0, 188($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD32C - sub.s      $f2, $f3, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD330 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD334 - lwc1       $f12, 29116($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD338 - addiu      $a0, $s2, 1408
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD33C - sub.s      $f0, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD340 - addiu      $a1, $sp, 172
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD344 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD348 - swc1       $f2, 172($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD34C - addiu      $a3, $zr, 172 <=> li $a3, 172
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD350 - jal        0x08A1CC54
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD354 - swc1       $f0, 176($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD358 - lwc1       $f1, 184($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD35C - lwc1       $f0, 188($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD360 - addiu      $a0, $s2, 1408
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD364 - swc1       $f1, 56($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD368 - swc1       $f0, 60($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD36C - jal        0x08A1C834
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD370 - addiu      $a1, $sp, 56
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD374 - addiu      $a0, $s2, 556
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD378 - jal        0x08A2B148
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD37C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD380 - addiu      $a0, $s2, 600
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD384 - jal        0x08A2B148
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD388 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD38C - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD390 - addiu      $v0, $v0, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD394 - b          0x089CD524
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD398 - sw         $v0, 180($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD39C - sw         $v0, 108($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3A0 - addiu      $a0, $sp, 152
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD3A4 - jal        0x0898B654
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3A8 - addiu      $a1, $s2, 600
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3AC - addiu      $a0, $sp, 32
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD3B0 - jal        0x089CC54C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3B4 - addiu      $a1, $sp, 152
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3B8 - lui        $v0, 0x3FC0 <=> li $v0, 0x3FC00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3BC - mtc1       $v0, $f12
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3C0 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3C4 - mtc1       $v0, $f13
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3C8 - addiu      $a0, $sp, 152
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD3CC - jal        0x0899E510
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3D0 - addiu      $a1, $sp, 32
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3D4 - lwc1       $f3, 164($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3D8 - lwc1       $f2, 156($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3DC - lwc1       $f1, 168($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3E0 - lwc1       $f0, 160($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3E4 - sub.s      $f2, $f3, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3E8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3EC - lwc1       $f12, 29116($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3F0 - addiu      $a0, $s2, 1408
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3F4 - sub.s      $f0, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3F8 - addiu      $a1, $sp, 144
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD3FC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD400 - swc1       $f2, 144($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD404 - addiu      $a3, $zr, 172 <=> li $a3, 172
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD408 - jal        0x08A1CC54
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD40C - swc1       $f0, 148($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD410 - lwc1       $f1, 156($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD414 - lwc1       $f0, 160($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD418 - addiu      $a0, $s2, 1408
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD41C - swc1       $f1, 48($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD420 - swc1       $f0, 52($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD424 - jal        0x08A1C834
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD428 - addiu      $a1, $sp, 48
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD42C - addiu      $a0, $s2, 556
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD430 - jal        0x08A2B148
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD434 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD438 - addiu      $a0, $s2, 600
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD43C - jal        0x08A2B148
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD440 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD444 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD448 - addiu      $v0, $v0, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD44C - b          0x089CD524
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD450 - sw         $v0, 152($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD454 - sb         $v0, 124($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD458 - lb         $v0, 361($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD45C - sb         $v0, 116($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD460 - jal        0x08814AC0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD464 - lw         $s0, 364($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD468 - bltzl      $s0, 0x089CD47C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD46C - srl        $a0, $s0, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD470 - mtc1       $s0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD474 - b          0x089CD490
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD478 - cvt.s.w    $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD47C - andi       $v1, $s0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD480 - or         $a0, $a0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD484 - mtc1       $a0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD488 - cvt.s.w    $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD48C - add.s      $f1, $f1, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CD490 - bltzl      $v0, 0x089CD4A4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD494 - srl        $v1, $v0, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD498 - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD49C - b          0x089CD4B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4A0 - cvt.s.w    $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD4A4 - andi       $v0, $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4A8 - or         $v1, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4AC - mtc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4B0 - cvt.s.w    $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4B4 - add.s      $f0, $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD4B8 - mul.s      $f1, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4BC - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4C0 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4C4 - mtc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4C8 - div.s      $f1, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4CC - mtc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4D0 - c.le.s     $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4D4 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD4D8 - bc1tl      0x089CD4EC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4DC - sub.s      $f0, $f1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD4E0 - trunc.w.s  $f0, $f1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD4E4 - b          0x089CD4FC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4E8 - mfc1       $v0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD4EC - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4F0 - trunc.w.s  $f0, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4F4 - mfc1       $v1, $f0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD4F8 - or         $v0, $v1, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD4FC - sw         $v0, 120($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD500 - addiu      $a0, $zr, 14 <=> li $a0, 14
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD504 - jal        0x0899D020
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD508 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD50C - b          0x089CD528
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD510 - lw         $v0, 376($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD514 - addiu      $v0, $v0, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD518 - sw         $v0, 200($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD51C - b          0x089CD550
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD520 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD524 - lw         $v0, 376($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD528 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD52C - addiu      $a1, $zr, 200 <=> li $a1, 200
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD530 - sw         $v0, 128($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD534 - lw         $v0, 380($s1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD538 - jal        0x08A22344
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD53C - sw         $v0, 132($s2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD540 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD544 - addiu      $v1, $v1, 19012
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD548 - seb        $v0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD54C - sw         $v1, 200($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD550 - lw         $ra, 28($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD554 - lw         $s2, 24($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD558 - lw         $s1, 20($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD55C - lw         $s0, 16($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD560 - lwc1       $f20, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD564 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD568 - addiu      $sp, $sp, 368
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8A2E8F0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E8F0 - addiu      $sp, $sp, -16
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E8F4 - sw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E8F8 - lw         $t2, 36($a0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E8FC - beq        $t2, $zr, 0x08A2E950
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E900 - addu       $t1, $a3, $zr <=> move $t1, $a3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E904 - lb         $v0, 0($t2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E908 - beql       $v0, $zr, 0x08A2E954
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E90C - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E910 - lbu        $a3, 33($a0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E914 - lhu        $t0, 30($a0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E918 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E91C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E920 - addu       $a0, $a1, $zr <=> move $a0, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E924 - addiu      $v1, $v1, 30316
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E928 - sll        $a3, $a3, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E92C - addiu      $v0, $v0, 30324
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E930 - addu       $v1, $v1, $a3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E934 - addu       $v0, $v0, $a3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E938 - addu       $a1, $a2, $zr <=> move $a1, $a2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E93C - lw         $a2, 0($v1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E940 - jal        0x08A1DC10
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E944 - lw         $a3, 0($v0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E948 - b          0x08A2E954
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E94C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E950 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E954 - lw         $ra, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E958 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E95C - addiu      $sp, $sp, 16
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8A1DC10
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DC10 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC14 - addu       $v1, $a2, $zr <=> move $v1, $a2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC18 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC1C - addu       $v0, $a3, $zr <=> move $v0, $a3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC20 - addu       $a3, $v1, $zr <=> move $a3, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC24 - addu       $v1, $t0, $zr <=> move $v1, $t0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC28 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC2C - addu       $t0, $v0, $zr <=> move $t0, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC30 - addu       $v0, $t1, $zr <=> move $v0, $t1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC34 - addu       $t3, $t2, $zr <=> move $t3, $t2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC38 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC3C - addu       $t1, $v1, $zr <=> move $t1, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC40 - addu       $t2, $v0, $zr <=> move $t2, $v0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1DC44 - j          0x08A2078C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DC48 - addiu      $a0, $a0, 10760
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2078C - addiu      $sp, $sp, -96
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20790 - sw         $ra, 44($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20794 - sw         $fp, 40($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20798 - sw         $s7, 36($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2079C - sw         $s6, 32($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207A0 - sw         $s5, 28($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207A4 - sw         $s4, 24($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207A8 - sw         $s3, 20($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207AC - sw         $s2, 16($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207B0 - sw         $s1, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207B4 - sw         $a0, 92($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207B8 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207BC - lw         $a0, 30316($v1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207C0 - sw         $s0, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207C4 - addu       $s5, $a1, $zr <=> move $s5, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207C8 - addu       $v1, $a3, $zr <=> move $v1, $a3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207CC - slt        $at, $a0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207D0 - sw         $a2, 88($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207D4 - sw         $a3, 84($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207D8 - sw         $t0, 80($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207DC - sw         $t1, 76($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207E0 - addu       $s7, $t2, $zr <=> move $s7, $t2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207E4 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207E8 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207EC - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207F0 - sb         $zr, 72($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207F4 - sb         $zr, 68($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A207F8 - addu       $fp, $zr, $zr <=> li $fp, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A207FC - beq        $at, $zr, 0x08A2080C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20800 - sw         $zr, 64($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20804 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20808 - sw         $v1, 64($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2080C - lw         $v1, 88($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20810 - sw         $zr, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20814 - sw         $zr, 0($v1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20818 - lbu        $s0, 0($t3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2081C - beq        $s0, $zr, 0x08A20B94
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20820 - addu       $s4, $t3, $zr <=> move $s4, $t3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20824 - lw         $a0, 80($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20828 - lw         $v1, 76($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2082C - addu       $s6, $a0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20830 - lw         $v1, 64($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20834 - sll        $a0, $v1, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20838 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2083C - addiu      $v1, $v1, 32440
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20840 - addu       $v1, $v1, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20844 - sw         $v1, 60($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20848 - lb         $a2, 68($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2084C - addiu      $s4, $s4, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20850 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20854 - sltu       $a2, $zr, $a2 <=> move $a2, $a2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20858 - xori       $a2, $a2, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2085C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20860 - beq        $a2, $zr, 0x08A208C8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20864 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20868 - andi       $a3, $s0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2086C - slti       $a2, $a3, 32
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20870 - addiu      $t1, $zr, 1 <=> li $t1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20874 - bne        $a2, $zr, 0x08A2088C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20878 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2087C - slti       $at, $a3, 128
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20880 - beql       $at, $zr, 0x08A20890
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20884 - seb        $a2, $t0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20888 - addu       $t0, $t1, $zr <=> move $t0, $t1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2088C - seb        $a2, $t0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20890 - bne        $a2, $zr, 0x08A208BC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20894 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20898 - slti       $a2, $a3, 161
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2089C - xori       $a2, $a2, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A208A0 - beql       $a2, $zr, 0x08A208B0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208A4 - seb        $a2, $a2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A208A8 - slti       $a2, $a3, 209
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208AC - seb        $a2, $a2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A208B0 - bne        $a2, $zr, 0x08A208BC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208B4 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208B8 - addu       $t1, $zr, $zr <=> li $t1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A208BC - beq        $t1, $zr, 0x08A208C8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208C0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208C4 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A208C8 - beq        $v1, $zr, 0x08A208E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208CC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208D0 - andi       $a2, $s0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208D4 - addiu      $v1, $zr, 32 <=> li $v1, 32
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A208D8 - beq        $a2, $v1, 0x08A208E4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208DC - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208E0 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A208E4 - beql       $a0, $zr, 0x08A20904
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208E8 - seb        $v1, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A208EC - andi       $a0, $s0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208F0 - addiu      $v1, $zr, 10 <=> li $v1, 10
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A208F4 - beq        $a0, $v1, 0x08A20900
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208F8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A208FC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20900 - seb        $v1, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20904 - beql       $v1, $zr, 0x08A20960
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20908 - andi       $v1, $s0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2090C - lw         $a0, 92($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20910 - xor        $t1, $s3, $zr <=> move $t1, $s3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20914 - lw         $t0, 64($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20918 - sltiu      $t1, $t1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2091C - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20920 - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20924 - jal        0x08A20424
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20928 - addu       $a3, $s7, $zr <=> move $a3, $s7
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2092C - beq        $v0, $zr, 0x08A2095C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20930 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20934 - lw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20938 - slt        $at, $s3, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2093C - beq        $at, $zr, 0x08A2094C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20940 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20944 - b          0x08A20954
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20948 - sw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2094C - addu       $v1, $s3, $zr <=> move $v1, $s3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20950 - sw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20954 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20958 - addu       $s2, $s2, $s6
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2095C - andi       $v1, $s0, 255
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20960 - addiu      $a0, $zr, 10 <=> li $a0, 10
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20964 - bnel       $v1, $a0, 0x08A2099C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20968 - addiu      $a0, $zr, 27 <=> li $a0, 27
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2096C - bnel       $s1, $zr, 0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20970 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20974 - lw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20978 - slt        $at, $s3, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2097C - beql       $at, $zr, 0x08A20984
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20980 - addu       $v1, $s3, $zr <=> move $v1, $s3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20984 - sw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20988 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2098C - addu       $s2, $s2, $s6
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20990 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20994 - b          0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20998 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2099C - bnel       $v1, $a0, 0x08A20A34
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209A0 - slti       $a0, $v1, 128
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A209A4 - lbu        $a0, 0($s4)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209A8 - addiu      $v1, $zr, 67 <=> li $v1, 67
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A209AC - bne        $a0, $v1, 0x08A209BC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209B0 - addiu      $s4, $s4, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A209B4 - b          0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209B8 - addiu      $s4, $s4, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A209BC - addiu      $v1, $zr, 82 <=> li $v1, 82
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A209C0 - beq        $a0, $v1, 0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209C4 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209C8 - addiu      $v1, $zr, 80 <=> li $v1, 80
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A209CC - bne        $a0, $v1, 0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209D0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209D4 - lbu        $a0, 0($s4)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209D8 - slti       $v1, $a0, 48
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A209DC - bne        $v1, $zr, 0x08A209F8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209E0 - addiu      $s4, $s4, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209E4 - slti       $at, $a0, 58
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A209E8 - beql       $at, $zr, 0x08A209FC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209EC - slti       $v1, $a0, 65
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A209F0 - b          0x08A20A08
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A209F4 - addiu      $v1, $a0, -48
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A209F8 - slti       $v1, $a0, 65
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A209FC - bne        $v1, $zr, 0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A00 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A04 - addiu      $v1, $a0, -55
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20A08 - bltz       $v1, 0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A0C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A10 - slti       $at, $v1, 15
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20A14 - beq        $at, $zr, 0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A18 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A1C - sll        $a0, $v1, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A20 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A24 - addiu      $v1, $v1, 30332
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A28 - addu       $v1, $v1, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20A2C - b          0x08A20B3C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A30 - lw         $a0, 0($v1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20A34 - xori       $a0, $a0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20A38 - beq        $a0, $zr, 0x08A20A44
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A3C - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A40 - slti       $a0, $v1, 160
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20A44 - bnel       $a0, $zr, 0x08A20A64
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A48 - seb        $a0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20A4C - slti       $a0, $v1, 224
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A50 - xori       $a0, $a0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20A54 - beq        $a0, $zr, 0x08A20A60
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A58 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A5C - slti       $a0, $v1, 253
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20A60 - seb        $a0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20A64 - beql       $a0, $zr, 0x08A20A78
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A68 - slti       $a0, $v1, 32
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20A6C - lw         $a0, 84($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20A70 - b          0x08A20B3C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A74 - addiu      $s4, $s4, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20A78 - xori       $a0, $a0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20A7C - beql       $a0, $zr, 0x08A20A8C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A80 - seb        $a0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20A84 - slti       $a0, $v1, 128
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A88 - seb        $a0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20A8C - bnel       $a0, $zr, 0x08A20AB8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A90 - slti       $a0, $v1, 32
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20A94 - slti       $a0, $v1, 161
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20A98 - xori       $a0, $a0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20A9C - beql       $a0, $zr, 0x08A20AAC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AA0 - seb        $a0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20AA4 - slti       $a0, $v1, 209
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AA8 - seb        $a0, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20AAC - beq        $a0, $zr, 0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AB0 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AB4 - slti       $a0, $v1, 32
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20AB8 - bnel       $a0, $zr, 0x08A20AD8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20ABC - slti       $a0, $v1, 161
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20AC0 - slti       $at, $v1, 127
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20AC4 - beq        $at, $zr, 0x08A20AD4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AC8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20ACC - b          0x08A20B0C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AD0 - addiu      $a0, $v1, 48
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20AD4 - slti       $a0, $v1, 161
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20AD8 - bnel       $a0, $zr, 0x08A20B0C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20ADC - addiu      $a0, $zr, 112 <=> li $a0, 112
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20AE0 - slti       $at, $v1, 213
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20AE4 - beq        $at, $zr, 0x08A20B08
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AE8 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AEC - lui        $a0, 0x08C1 <=> li $a0, 0x08C10000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AF0 - sll        $a1, $v1, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AF4 - addiu      $a0, $a0, -32072
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AF8 - addu       $a0, $a0, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20AFC - lh         $a0, -322($a0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20B00 - b          0x08A20B0C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B04 - addiu      $a0, $a0, 192
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20B08 - addiu      $a0, $zr, 112 <=> li $a0, 112
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20B0C - sll        $a1, $a0, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B10 - lw         $a0, 60($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B14 - addu       $a0, $a0, $a1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B18 - lh         $a1, 0($a0)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20B1C - bgez       $a1, 0x08A20B2C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B20 - sra        $a0, $a1, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B24 - addiu      $a0, $a1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B28 - sra        $a0, $a0, 0x0001
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20B2C - xori       $v1, $v1, 32
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B30 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B34 - addiu      $a0, $a0, 2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B38 - sb         $v1, 68($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20B3C - addu       $s3, $s3, $a0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B40 - slt        $at, $fp, $s3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20B44 - beq        $at, $zr, 0x08A20B50
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B48 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B4C - addu       $fp, $s3, $zr <=> move $fp, $s3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20B50 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B54 - sb         $v1, 72($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B58 - slt        $v1, $s3, $s7
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20B5C - bne        $v1, $zr, 0x08A20B88
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B60 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B64 - lw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B68 - slt        $at, $s3, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20B6C - beql       $at, $zr, 0x08A20B74
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B70 - addu       $v1, $s3, $zr <=> move $v1, $s3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20B74 - sw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B78 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B7C - addu       $s2, $s2, $s6
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B80 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B84 - sb         $zr, 72($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20B88 - lbu        $s0, 0($s4)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A20B8C - bnel       $s0, $zr, 0x08A2084C
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B90 - lb         $a2, 68($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20B94 - lb         $v1, 72($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20B98 - bnel       $v1, $zr, 0x08A20BB4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20B9C - lw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20BA0 - lw         $a0, 80($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BA4 - lw         $v1, 76($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BA8 - addu       $v1, $a0, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BAC - subu       $s2, $s2, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BB0 - lw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20BB4 - slt        $at, $fp, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20BB8 - beql       $at, $zr, 0x08A20BC0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BBC - addu       $v1, $fp, $zr <=> move $v1, $fp
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20BC0 - sw         $v1, 0($s5)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BC4 - lw         $v1, 80($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BC8 - addu       $a0, $s2, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BCC - lw         $v1, 88($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BD0 - sw         $a0, 0($v1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BD4 - lw         $ra, 44($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BD8 - lw         $fp, 40($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BDC - lw         $s7, 36($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BE0 - lw         $s6, 32($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BE4 - lw         $s5, 28($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BE8 - lw         $s4, 24($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BEC - lw         $s3, 20($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BF0 - lw         $s2, 16($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BF4 - lw         $s1, 12($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BF8 - lw         $s0, 8($sp)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20BFC - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20C00 - addiu      $sp, $sp, 96
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8A165B8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165B8 - lwc1       $f5, 4($a2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165BC - lwc1       $f1, 12($a2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165C0 - lwc1       $f4, 8($a2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165C4 - lwc1       $f0, 16($a2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165C8 - sub.s      $f3, $f1, $f5
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165CC - addiu      $a3, $a0, 4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165D0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165D4 - sub.s      $f2, $f0, $f4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165D8 - add.s      $f1, $f5, $f3
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165DC - add.s      $f0, $f4, $f2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165E0 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165E4 - addiu      $v1, $v1, 29812
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:45 DEBUG compiler - user_main - Compiling _S1_2_8A16618
02:49:45 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16618 - lhu        $t2, 8($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1661C - bltzl      $t2, 0x08A16630
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16620 - srl        $t0, $t2, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16624 - mtc1       $t2, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16628 - b          0x08A16644
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1662C - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16630 - andi       $a2, $t2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16634 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16638 - mtc1       $t0, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1663C - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16640 - add.s      $f6, $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16644 - lhu        $t1, 10($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16648 - bltz       $t1, 0x08A1665C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1664C - sub.s      $f7, $f5, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16650 - mtc1       $t1, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16654 - b          0x08A16674
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16658 - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1665C - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16660 - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16664 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16668 - mtc1       $t0, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1666C - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16670 - add.s      $f6, $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16674 - bltz       $t2, 0x08A16688
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16678 - sub.s      $f6, $f4, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1667C - mtc1       $t2, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16680 - b          0x08A166A0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16684 - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16688 - srl        $t0, $t2, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1668C - andi       $a2, $t2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16690 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16694 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16698 - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1669C - add.s      $f11, $f11, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A166A0 - bltzl      $t1, 0x08A166B4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166A4 - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A166A8 - mtc1       $t1, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A166AC - b          0x08A166C8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166B0 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A166B4 - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166B8 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166BC - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166C0 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166C4 - add.s      $f10, $f10, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A166C8 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166CC - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A166D0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A166D0 - lhu        $t1, 10($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A166D4 - bltz       $t1, 0x08A166E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166D8 - mov.s      $f7, $f5
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166DC - mtc1       $t1, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A166E0 - b          0x08A16700
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166E4 - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A166E8 - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166EC - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166F0 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166F4 - mtc1       $t0, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166F8 - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A166FC - add.s      $f6, $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16700 - sub.s      $f6, $f4, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16704 - bltz       $t1, 0x08A16718
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16708 - mov.s      $f11, $f3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1670C - mtc1       $t1, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16710 - b          0x08A16730
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16714 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16718 - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1671C - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16720 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16724 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16728 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1672C - add.s      $f10, $f10, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16730 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16734 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A16738
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16738 - lhu        $t1, 10($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1673C - bltz       $t1, 0x08A16750
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16740 - mov.s      $f7, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16744 - mtc1       $t1, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16748 - b          0x08A16768
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1674C - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16750 - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16754 - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16758 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1675C - mtc1       $t0, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16760 - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16764 - add.s      $f6, $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16768 - lhu        $a2, 8($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1676C - bltz       $a2, 0x08A16780
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16770 - sub.s      $f6, $f4, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16774 - mtc1       $a2, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16778 - b          0x08A16798
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1677C - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16780 - srl        $t0, $a2, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16784 - andi       $a2, $a2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16788 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1678C - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16790 - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16794 - add.s      $f11, $f11, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16798 - bltzl      $t1, 0x08A167AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1679C - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A167A0 - mtc1       $t1, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A167A4 - b          0x08A167C0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167A8 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A167AC - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167B0 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167B4 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167B8 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167BC - add.s      $f10, $f10, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A167C0 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167C4 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A167C8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A167C8 - lhu        $t1, 8($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A167CC - bltzl      $t1, 0x08A167E0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167D0 - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A167D4 - mtc1       $t1, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A167D8 - b          0x08A167F4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167DC - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A167E0 - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167E4 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167E8 - mtc1       $t0, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167EC - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167F0 - add.s      $f6, $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A167F4 - sub.s      $f7, $f5, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A167F8 - bltz       $t1, 0x08A1680C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A167FC - mov.s      $f6, $f4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16800 - mtc1       $t1, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16804 - b          0x08A16824
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16808 - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1680C - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16810 - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16814 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16818 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1681C - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16820 - add.s      $f11, $f11, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16824 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16828 - mov.s      $f10, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A1682C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1682C - mov.s      $f7, $f5
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16830 - mov.s      $f6, $f4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16834 - mov.s      $f11, $f3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16838 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1683C - mov.s      $f10, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A16840
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16840 - lhu        $a2, 8($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16844 - mov.s      $f7, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16848 - bltz       $a2, 0x08A1685C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1684C - mov.s      $f6, $f4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16850 - mtc1       $a2, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16854 - b          0x08A16874
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16858 - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1685C - srl        $t0, $a2, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16860 - andi       $a2, $a2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16864 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16868 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1686C - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16870 - add.s      $f11, $f11, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16874 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16878 - mov.s      $f10, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A1687C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1687C - lhu        $t1, 8($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16880 - bltzl      $t1, 0x08A16894
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16884 - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16888 - mtc1       $t1, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1688C - b          0x08A168A8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16890 - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16894 - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16898 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1689C - mtc1       $t0, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168A0 - cvt.s.w    $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168A4 - add.s      $f6, $f6, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A168A8 - sub.s      $f7, $f5, $f6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A168AC - bltz       $t1, 0x08A168C0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168B0 - mov.s      $f6, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168B4 - mtc1       $t1, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A168B8 - b          0x08A168D8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168BC - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A168C0 - srl        $t0, $t1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168C4 - andi       $a2, $t1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168C8 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168CC - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168D0 - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168D4 - add.s      $f11, $f11, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A168D8 - lhu        $a2, 10($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A168DC - bltzl      $a2, 0x08A168F0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168E0 - srl        $t0, $a2, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A168E4 - mtc1       $a2, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A168E8 - b          0x08A16904
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168EC - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A168F0 - andi       $a2, $a2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168F4 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168F8 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A168FC - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16900 - add.s      $f10, $f10, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16904 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16908 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A1690C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1690C - lhu        $a2, 10($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16910 - mov.s      $f7, $f5
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16914 - mov.s      $f6, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16918 - bltz       $a2, 0x08A1692C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1691C - mov.s      $f11, $f3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16920 - mtc1       $a2, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16924 - b          0x08A16944
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16928 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1692C - srl        $t0, $a2, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16930 - andi       $a2, $a2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16934 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16938 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1693C - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16940 - add.s      $f10, $f10, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16944 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16948 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A1694C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A165E8 - lw         $t3, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A165EC - bnel       $t3, $zr, 0x08A165FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F0 - sltiu      $at, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165F4 - b          0x08A169D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A165F8 - sw         $zr, 4($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A165FC - beql       $at, $zr, 0x08A169B0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16600 - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16604 - sll        $a2, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16608 - addu       $a2, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1660C - lw         $a2, 0($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16610 - jr         $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16614 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1694C - lhu        $a2, 8($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16950 - mov.s      $f7, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16954 - bltz       $a2, 0x08A16968
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16958 - mov.s      $f6, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1695C - mtc1       $a2, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16960 - b          0x08A16980
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16964 - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16968 - srl        $t0, $a2, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1696C - andi       $a2, $a2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16970 - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16974 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16978 - cvt.s.w    $f11, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1697C - add.s      $f11, $f11, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16980 - lhu        $a2, 10($t3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16984 - bltzl      $a2, 0x08A16998
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16988 - srl        $t0, $a2, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1698C - mtc1       $a2, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16990 - b          0x08A169AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16994 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16998 - andi       $a2, $a2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1699C - or         $t0, $t0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169A0 - mtc1       $t0, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169A4 - cvt.s.w    $f10, $f8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169A8 - add.s      $f10, $f10, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169AC - add.s      $f9, $f7, $f11
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169B0 - swc1       $f7, 16($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B4 - swc1       $f6, 20($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169B8 - swc1       $f9, 24($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169BC - swc1       $f6, 28($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C0 - add.s      $f8, $f6, $f10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C4 - swc1       $f7, 32($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169C8 - swc1       $f8, 36($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169CC - swc1       $f9, 40($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D0 - swc1       $f8, 44($a3)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A169D4 - addiu      $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169D8 - slti       $a2, $a0, 9
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169DC - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A169E0 - bne        $a2, $zr, 0x08A165E8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E4 - addiu      $a3, $a3, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169E8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A169EC - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_89CC768
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CC768 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC76C - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC770 - sw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC774 - sw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC778 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC77C - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CC780 - jal        0x08A1C834
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC784 - addiu      $a0, $s1, 1408
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC788 - addiu      $a0, $s1, 644
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CC78C - jal        0x08A162E4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC790 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC794 - addiu      $a0, $s1, 1728
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CC798 - jal        0x08A2A92C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC79C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7A0 - lwc1       $f1, 152($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7A4 - lwc1       $f0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7A8 - add.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7AC - swc1       $f0, 152($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7B0 - lwc1       $f1, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7B4 - lwc1       $f0, 156($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7B8 - add.s      $f0, $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7BC - swc1       $f0, 156($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7C0 - lwc1       $f1, 160($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7C4 - lwc1       $f0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7C8 - add.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7CC - swc1       $f0, 160($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7D0 - lwc1       $f1, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7D4 - lwc1       $f0, 164($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7D8 - add.s      $f0, $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7DC - swc1       $f0, 164($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7E0 - lwc1       $f1, 568($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7E4 - lwc1       $f0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7E8 - add.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7EC - swc1       $f0, 568($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7F0 - lwc1       $f1, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7F4 - lwc1       $f0, 572($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7F8 - add.s      $f0, $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC7FC - swc1       $f0, 572($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC800 - lwc1       $f1, 576($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC804 - lwc1       $f0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC808 - add.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC80C - swc1       $f0, 576($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC810 - lwc1       $f1, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC814 - lwc1       $f0, 580($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC818 - add.s      $f0, $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC81C - swc1       $f0, 580($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC820 - lwc1       $f1, 612($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC824 - lwc1       $f0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC828 - add.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC82C - swc1       $f0, 612($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC830 - lwc1       $f1, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC834 - lwc1       $f0, 616($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC838 - add.s      $f0, $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC83C - swc1       $f0, 616($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC840 - lwc1       $f1, 620($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC844 - lwc1       $f0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC848 - add.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC84C - swc1       $f0, 620($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC850 - lwc1       $f1, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC854 - lwc1       $f0, 624($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC858 - add.s      $f0, $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC85C - swc1       $f0, 624($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC860 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC864 - lw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC868 - lw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC86C - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC870 - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A2233C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2233C - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22340 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_899CFB0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899CFB0 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFB4 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFB8 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFBC - lbu        $a0, 26956($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFC0 - addiu      $v1, $gp, 26948
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFC4 - sll        $a0, $a0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFC8 - addu       $v1, $v1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFCC - lw         $a0, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFD0 - lw         $a2, 4($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x899CFD4 - beq        $a2, $zr, 0x0899CFEC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFD8 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFDC - addiu      $v1, $zr, 5 <=> li $v1, 5
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x899CFE0 - beql       $a2, $v1, 0x0899CFF0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFE4 - seb        $v1, $a3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899CFE8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899CFEC - seb        $v1, $a3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x899CFF0 - bnel       $v1, $zr, 0x0899D018
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFF4 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899CFF8 - xori       $v1, $a2, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899CFFC - sltiu      $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x899D000 - bne        $v1, $zr, 0x0899D014
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D004 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D008 - addiu      $v0, $zr, 58 <=> li $v0, 58
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D00C - jal        0x08A22200
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D010 - sw         $v0, 4732($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D014 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D018 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D01C - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8989000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989000 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989004 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989008 - sw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x898900C - sw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989010 - sw         $zr, 132($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989014 - sw         $a1, 136($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989018 - sw         $a1, 140($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x898901C - addu       $s0, $a2, $zr <=> move $s0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989020 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989024 - jal        0x08988C58
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989028 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x898902C - addiu      $a0, $s1, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989030 - jal        0x08BFE074 [sceUtilitySavedataInitStart]
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989034 - sw         $s0, 1536($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8989038 - beql       $v0, $zr, 0x0898904C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x898903C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989040 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989044 - jal        0x089881A8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989048 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898904C - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989050 - lw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989054 - lw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8989058 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x898905C - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8988C58
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988C58 - addiu      $sp, $sp, -32
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C5C - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C60 - sw         $s2, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C64 - sw         $s1, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C68 - sw         $s0, 0($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C6C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C70 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988C74 - jal        0x08988B50
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C78 - addiu      $a2, $zr, 6 <=> li $a2, 6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C7C - addiu      $v0, $zr, 22 <=> li $v0, 22
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C80 - sw         $v0, 64($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C84 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988C88 - beq        $s0, $v0, 0x08988C98
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C8C - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988C90 - bne        $s0, $v0, 0x08988D88
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C94 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8988C98 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C9C - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CA0 - lw         $a1, 4608($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988CA4 - jal        0x08813FE4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CAC - sw         $v0, 2472($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988CB0 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CB4 - sw         $zr, 28($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CB8 - lw         $a1, 4608($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CBC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CC0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CC4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988CC8 - jal        0x08814350
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CCC - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988CD0 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CD4 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CD8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CDC - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988CE0 - jal        0x088140A4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CE4 - addiu      $a2, $sp, 28
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CE8 - lw         $v0, 28($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988CEC - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CF0 - sw         $v0, 2460($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CF4 - lw         $a1, 4612($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988CF8 - jal        0x08813FE4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988CFC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D00 - sw         $v0, 2476($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988D04 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D08 - sw         $zr, 24($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D0C - lw         $a1, 4612($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D10 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D14 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D18 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988D1C - jal        0x08814350
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D20 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988D24 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D28 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D2C - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D30 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988D34 - jal        0x088140A4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D38 - addiu      $a2, $sp, 24
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D3C - lw         $v1, 24($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D40 - sw         $v1, 2464($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D44 - lw         $a0, 2472($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D48 - lw         $v1, 2460($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D4C - sw         $v1, 1428($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D50 - sw         $a0, 1432($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D54 - sw         $a0, 1436($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D58 - sw         $zr, 1444($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D5C - sw         $zr, 1448($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D60 - sw         $zr, 1452($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D64 - lw         $a0, 2476($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D68 - lw         $v1, 2464($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D6C - sw         $v1, 1460($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D70 - sw         $a0, 1464($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D74 - sw         $a0, 1468($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D78 - sw         $zr, 1476($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D7C - sw         $zr, 1480($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988D80 - b          0x08988E74
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D84 - sw         $zr, 1484($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8988D88 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D8C - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D90 - lw         $a1, 4604($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988D94 - jal        0x08813FE4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988D98 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988D9C - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DA0 - sw         $v0, 2468($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DA4 - lw         $a1, 4612($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988DA8 - jal        0x08813FE4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DAC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DB0 - sw         $v0, 2476($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988DB4 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DB8 - sw         $zr, 20($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DBC - lw         $a1, 4604($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DC4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DC8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988DCC - jal        0x08814350
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DD0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988DD4 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DD8 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DDC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DE0 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988DE4 - jal        0x088140A4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DE8 - addiu      $a2, $sp, 20
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DEC - lw         $v0, 20($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DF0 - sw         $v0, 2456($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988DF4 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DF8 - sw         $zr, 16($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988DFC - lw         $a1, 4612($gp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E00 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E04 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E08 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988E0C - jal        0x08814350
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E10 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988E14 - jal        0x08814954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E18 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E1C - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E20 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988E24 - jal        0x088140A4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E28 - addiu      $a2, $sp, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E2C - lw         $v1, 16($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E30 - sw         $v1, 2464($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E34 - lw         $a0, 2468($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E38 - lw         $v1, 2456($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E3C - sw         $v1, 1428($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E40 - sw         $a0, 1432($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E44 - sw         $a0, 1436($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E48 - sw         $zr, 1444($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E4C - sw         $zr, 1448($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E50 - sw         $zr, 1452($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E54 - lw         $a0, 2476($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E58 - lw         $v1, 2464($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E5C - sw         $v1, 1460($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E60 - sw         $a0, 1464($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E64 - sw         $a0, 1468($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E68 - sw         $zr, 1476($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E6C - sw         $zr, 1480($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E70 - sw         $zr, 1484($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988E74 - addiu      $v1, $zr, 6 <=> li $v1, 6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988E78 - beql       $s0, $v1, 0x08988EF4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E7C - addiu      $v1, $s1, 1828
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988E80 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988E84 - beq        $s0, $v1, 0x08988EF0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E88 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E8C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988E90 - beql       $s0, $v1, 0x08988EB8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988E94 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988E98 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988E9C - beq        $s0, $v1, 0x08988EB4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EA0 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988EA4 - beq        $s0, $zr, 0x08988EB4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EA8 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988EAC - b          0x08988EF0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EB0 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988EB4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988EB8 - sw         $v0, 1828($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EBC - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EC0 - lw         $a1, 18436($v0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EC4 - addiu      $a0, $s1, 1896
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EC8 - addiu      $a2, $zr, 13 <=> li $a2, 13
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988ECC - jal        0x08810984
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988ED0 - sw         $zr, 1832($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988ED4 - lw         $a0, 140($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988ED8 - addiu      $v1, $s1, 1888
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EDC - sw         $a0, 1888($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EE0 - sra        $a0, $a0, 0x001F
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EE4 - sw         $a0, 1892($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EE8 - sw         $v1, 1836($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EEC - sw         $zr, 1840($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988EF0 - addiu      $v1, $s1, 1828
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988EF4 - sw         $v1, 1548($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EF8 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988EFC - lw         $s2, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988F00 - lw         $s1, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988F04 - lw         $s0, 0($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988F08 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988F0C - addiu      $sp, $sp, 32
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8988B50
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988B50 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B54 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B58 - sw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B5C - sw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B60 - addiu      $v0, $a1, -5
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B64 - lui        $v1, 0x08C5 <=> li $v1, 0x08C50000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B68 - sw         $a2, 0($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B6C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B70 - sll        $a0, $a1, 0x0004
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B74 - addiu      $v1, $v1, 17536
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B78 - sltiu      $at, $v0, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988B7C - beq        $at, $zr, 0x08988BB8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B80 - addu       $s0, $v1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B84 - addiu      $v0, $zr, 8 <=> li $v0, 8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988B88 - beql       $a2, $v0, 0x08988BB4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B8C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988B90 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988B94 - beq        $a2, $v0, 0x08988BB0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B98 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988B9C - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988BA0 - beq        $a2, $v0, 0x08988BB0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BA4 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988BA8 - b          0x08988BBC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BAC - addiu      $v0, $zr, 1536 <=> li $v0, 1536
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988BB0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988BB4 - sw         $v0, 72($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988BB8 - addiu      $v0, $zr, 1536 <=> li $v0, 1536
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988BBC - sw         $v0, 16($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BC0 - addiu      $v0, $zr, 17 <=> li $v0, 17
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BC4 - sw         $v0, 28($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BC8 - addiu      $v0, $zr, 19 <=> li $v0, 19
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BCC - sw         $v0, 32($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BD0 - addiu      $v0, $zr, 18 <=> li $v0, 18
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BD4 - sw         $v0, 36($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BD8 - addiu      $v0, $zr, 16 <=> li $v0, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BDC - sw         $v0, 40($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BE0 - sw         $zr, 24($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BE4 - sw         $zr, 20($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BE8 - sw         $zr, 1532($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BEC - lw         $a1, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BF0 - addiu      $a0, $s1, 76
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988BF4 - jal        0x08810984
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BF8 - addiu      $a2, $zr, 13 <=> li $a2, 13
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988BFC - lw         $a1, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C00 - addiu      $a0, $s1, 92
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988C04 - jal        0x08810984
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C08 - addiu      $a2, $zr, 20 <=> li $a2, 20
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C0C - lw         $a1, 8($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988C10 - beql       $a1, $zr, 0x08988C28
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C14 - lw         $a1, 12($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988C18 - addiu      $a0, $s1, 116
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988C1C - jal        0x08810984
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C20 - addiu      $a2, $zr, 13 <=> li $a2, 13
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C24 - lw         $a1, 12($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988C28 - addiu      $a0, $s1, 1516
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988C2C - jal        0x0880DA88
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C30 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C34 - addiu      $v1, $s1, 1552
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C38 - sw         $v1, 1512($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C3C - addiu      $v1, $s1, 1580
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C40 - sw         $v1, 1504($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C44 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C48 - lw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C4C - lw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C50 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8988C54 - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8810984
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810984 - sltiu      $v0, $a2, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810988 - bne        $v0, $zr, 0x088109E0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881098C - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810990 - andi       $t3, $a2, 3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810994 - subu       $a2, $a2, $t3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810998 - lbu        $v0, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881099C - lbu        $t0, 1($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109A0 - lbu        $t1, 2($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109A4 - lbu        $t2, 3($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109A8 - addiu      $a3, $a2, -4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109AC - sb         $v0, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x88109B0 - beq        $v0, $zr, 0x08810A50
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109B4 - addiu      $a1, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109B8 - addu       $a2, $a3, $zr <=> move $a2, $a3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x88109BC - beq        $t0, $zr, 0x08810A58
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109C0 - sb         $t0, 1($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x88109C4 - beq        $t1, $zr, 0x08810A60
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109C8 - sb         $t1, 2($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x88109CC - beq        $t2, $zr, 0x08810A68
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109D0 - sb         $t2, 3($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88109D4 - bne        $a3, $zr, 0x08810998
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109D8 - addiu      $v1, $v1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109DC - addu       $a2, $t3, $zr <=> move $a2, $t3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88109E0 - addu       $a2, $v1, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x88109E4 - beq        $v1, $a2, 0x08810A1C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109E8 - addiu      $a3, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109EC - lbu        $v0, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109F0 - addiu      $a1, $a1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109F4 - sb         $v0, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x88109F8 - bne        $v0, $zr, 0x08810A24
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x88109FC - addu       $v1, $a3, $zr <=> move $v1, $a3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810A00 - beq        $a2, $v1, 0x08810A1C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A04 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A08 - addu       $v0, $a2, $zr <=> move $v0, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A0C - sb         $zr, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A10 - addiu      $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810A14 - bnel       $v0, $v1, 0x08810A10
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A18 - sb         $zr, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A1C - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A20 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A24 - subu       $t0, $a3, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A28 - subu       $v0, $a3, $t0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810A2C - beq        $v1, $v0, 0x08810A1C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A30 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A34 - lbu        $v0, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A38 - addiu      $a1, $a1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A3C - sb         $v0, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810A40 - bne        $v0, $zr, 0x08810A28
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A44 - addiu      $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810A48 - j          0x08810A00
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A4C - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A50 - addiu      $a3, $a2, -3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A54 - addiu      $v1, $v1, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A58 - addiu      $a3, $a3, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A5C - addiu      $v1, $v1, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A60 - addiu      $a3, $a3, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A64 - addiu      $v1, $v1, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A68 - addu       $a1, $a3, $t3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810A6C - bne        $a1, $zr, 0x08810B00
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A70 - addiu      $v1, $v1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A74 - sltiu      $v0, $a1, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810A78 - bne        $v0, $zr, 0x08810AA4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A7C - sltiu      $v0, $a1, 8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810A80 - addiu      $a1, $a1, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A84 - addiu      $v1, $v1, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A88 - sltiu      $v0, $a1, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A8C - sw         $zr, -16($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A90 - sw         $zr, -12($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A94 - sw         $zr, -8($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810A98 - beq        $v0, $zr, 0x08810A80
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810A9C - sw         $zr, -4($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AA0 - sltiu      $v0, $a1, 8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810AA4 - bne        $v0, $zr, 0x08810AC0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AA8 - sltiu      $v0, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AAC - sw         $zr, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AB0 - addiu      $a1, $a1, -8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AB4 - sw         $zr, 4($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AB8 - addiu      $v1, $v1, 8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810ABC - sltiu      $v0, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810AC0 - bne        $v0, $zr, 0x08810AD8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AC4 - sltiu      $v0, $a1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AC8 - sw         $zr, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810ACC - addiu      $a1, $a1, -4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AD0 - addiu      $v1, $v1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AD4 - sltiu      $v0, $a1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8810AD8 - bne        $v0, $zr, 0x08810AEC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810ADC - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AE0 - sh         $zr, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AE4 - addiu      $a1, $a1, -2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AE8 - addiu      $v1, $v1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8810AEC - beq        $a1, $zr, 0x08810A1C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AF0 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AF4 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AF8 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810AFC - sb         $zr, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810B00 - andi       $v0, $v1, 3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810B04 - beql       $v0, $zr, 0x08810A78
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810B08 - sltiu      $v0, $a1, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810B0C - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810B10 - addu       $a2, $v1, $a1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810B14 - sb         $zr, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8810B18 - addiu      $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810B1C - andi       $a1, $v1, 3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8810B20 - beq        $a2, $v1, 0x08810B30
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810B24 - addiu      $v0, $v0, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8810B28 - bnel       $a1, $zr, 0x08810B18
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810B2C - sb         $zr, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8810B30 - j          0x08810A74
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8810B34 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8BFE074
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE074 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE078 - syscall    0x04714 [sceUtilitySavedataInitStart]
02:49:46  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0A43F440-0x0A43FA40: Address 0x0A43F440, mode=22(GETSIZE), gameName=ULJM05637, saveName=SAVEDATA, fileName=DATA.BIN, secureVersion=0
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A21F70
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile 0x8A21F70 - nop[03E00008,00000000]()
02:49:46 DEBUG compiler - user_main - Replacing CodeBlock at 0x08A21F70 (08A21F70-0x08A21F74, length 2) by nop[03E00008,00000000]()
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A21F88
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile 0x8A21F88 - nop[03E00008,00000000]()
02:49:46 DEBUG compiler - user_main - Replacing CodeBlock at 0x08A21F88 (08A21F88-0x08A21F8C, length 2) by nop[03E00008,00000000]()
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_89D113C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D113C - addiu      $sp, $sp, -128
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1140 - sw         $ra, 28($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1144 - sw         $s1, 24($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1148 - sw         $s0, 20($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D114C - swc1       $f22, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1150 - swc1       $f21, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1154 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1158 - jal        0x089D0924
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D115C - swc1       $f20, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1160 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1164 - sw         $v1, 68($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1168 - sb         $zr, 20($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D116C - sw         $zr, 64($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1170 - lbu        $a0, 0($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1174 - addiu      $s0, $s1, 20
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1178 - beq        $a0, $zr, 0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D117C - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1180 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1184 - beql       $a0, $v1, 0x089D1544
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1188 - lw         $a1, 8($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D118C - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1190 - beql       $a0, $a1, 0x089D141C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1194 - lw         $v1, 16($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1198 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D119C - beql       $a0, $v1, 0x089D11AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11A0 - lw         $a0, 8($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D11A4 - b          0x089D170C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11A8 - lw         $ra, 28($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D11AC - lw         $v0, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11B0 - sltu       $at, $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D11B4 - beq        $at, $zr, 0x089D1264
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11B8 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11BC - sb         $a1, 0($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D11C0 - jal        0x08814AC0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11C4 - lw         $s0, 16($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D11C8 - bltzl      $s0, 0x089D11DC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11CC - srl        $a0, $s0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D11D0 - mtc1       $s0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D11D4 - b          0x089D11F0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11D8 - cvt.s.w    $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D11DC - andi       $v1, $s0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11E0 - or         $a0, $a0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11E4 - mtc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11E8 - cvt.s.w    $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11EC - add.s      $f1, $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D11F0 - bltzl      $v0, 0x089D1204
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D11F4 - srl        $a0, $v0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D11F8 - mtc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D11FC - b          0x089D1218
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1200 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1204 - andi       $v1, $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1208 - or         $a0, $a0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D120C - mtc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1210 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1214 - add.s      $f0, $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1218 - mul.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D121C - lui        $a0, 0x447A <=> li $a0, 0x447A0000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1220 - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1224 - mtc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1228 - div.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D122C - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1230 - c.le.s     $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1234 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1238 - bc1tl      0x089D124C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D123C - sub.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1240 - trunc.w.s  $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1244 - b          0x089D125C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1248 - mfc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D124C - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1250 - trunc.w.s  $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1254 - mfc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1258 - or         $v1, $a0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D125C - b          0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1260 - sw         $v1, 12($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D1264 - bltzl      $v0, 0x089D1278
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1268 - srl        $v1, $v0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D126C - mtc1       $v0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1270 - b          0x089D128C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1274 - cvt.s.w    $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1278 - andi       $v0, $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D127C - or         $v1, $v1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1280 - mtc1       $v1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1284 - cvt.s.w    $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1288 - add.s      $f2, $f2, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D128C - bltzl      $a0, 0x089D12A0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1290 - srl        $v1, $a0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1294 - mtc1       $a0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1298 - b          0x089D12B4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D129C - cvt.s.w    $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D12A0 - andi       $v0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12A4 - or         $v1, $v1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12A8 - mtc1       $v1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12AC - cvt.s.w    $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12B0 - add.s      $f1, $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D12B4 - div.s      $f4, $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12B8 - lui        $v0, 0x3FC9 <=> li $v0, 0x3FC90000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12BC - ori        $a0, $v0, 4059
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12C0 - addiu      $v1, $sp, 80
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12C4 - addiu      $v0, $sp, 84
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12C8 - mtc1       $a0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12CC - mul.s      $f1, $f1, $f4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12D0 - swc1       $f1, 84($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12D4 - lv.s       S000.s, 0($v0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12D8 - VCST.s     S001.s, VFPU_2_PI
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12DC - vmul.s     S000.s, S000.s, S001.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12E0 - vsin.s     S001.s, S000.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12E4 - sv.s       S001.s, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12E8 - lwc1       $f1, 80($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12EC - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12F0 - mtc1       $v0, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12F4 - mul.s      $f3, $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12F8 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D12FC - mtc1       $v0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1300 - mul.s      $f1, $f1, $f4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1304 - c.lt.s     $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1308 - mtc1       $zr, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D130C - bc1f       0x089D131C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1310 - add.s      $f20, $f2, $f3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1314 - b          0x089D1324
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1318 - mtc1       $zr, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D131C - mov.s      $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1320 - mtc1       $zr, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1324 - c.ngt.s    $f2, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1328 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D132C - bc1tl      0x089D1334
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1330 - mov.s      $f2, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1334 - lui        $v0, 0x3FC9 <=> li $v0, 0x3FC90000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1338 - ori        $v0, $v0, 4059
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D133C - mtc1       $v0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1340 - mul.s      $f0, $f1, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1344 - addiu      $v1, $sp, 72
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1348 - addiu      $v0, $sp, 76
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D134C - swc1       $f0, 76($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1350 - lv.s       S000.s, 0($v0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1354 - VCST.s     S001.s, VFPU_2_PI
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1358 - vmul.s     S000.s, S000.s, S001.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D135C - vsin.s     S001.s, S000.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1360 - sv.s       S001.s, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1364 - mul.s      $f0, $f1, $f4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1368 - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D136C - lwc1       $f2, 72($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1370 - addiu      $v1, $sp, 64
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1374 - addiu      $v0, $sp, 68
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1378 - swc1       $f0, 68($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D137C - mtc1       $a0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1380 - mul.s      $f0, $f1, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1384 - add.s      $f21, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1388 - lv.s       S000.s, 0($v0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D138C - VCST.s     S001.s, VFPU_2_PI
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1390 - vmul.s     S000.s, S000.s, S001.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1394 - vsin.s     S001.s, S000.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1398 - sv.s       S001.s, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D139C - lwc1       $f0, 64($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13A0 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13A4 - mtc1       $v0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13A8 - mul.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13AC - addiu      $a0, $sp, 108
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13B0 - addiu      $a1, $s1, 216
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13B4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13B8 - mtc1       $zr, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13BC - add.s      $f0, $f2, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D13C0 - jal        0x08A17E80
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13C4 - swc1       $f0, 68($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13C8 - lwc1       $f1, 112($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13CC - lwc1       $f0, 116($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13D0 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13D4 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13D8 - swc1       $f20, 24($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13DC - sw         $a0, 28($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13E0 - swc1       $f1, 32($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13E4 - swc1       $f0, 36($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13E8 - lbu        $a0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13EC - addiu      $v1, $v1, 19012
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13F0 - ori        $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13F4 - sb         $a0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13F8 - sw         $v1, 108($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D13FC - swc1       $f21, 40($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1400 - lbu        $v1, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1404 - ori        $v1, $v1, 8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1408 - sb         $v1, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D140C - lw         $v1, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1410 - addiu      $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1414 - b          0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1418 - sw         $v1, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D141C - beq        $v1, $zr, 0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1420 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1424 - lw         $v1, 12($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1428 - beql       $v1, $zr, 0x089D143C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D142C - lw         $v1, 12($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1430 - addiu      $v1, $v1, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1434 - sw         $v1, 12($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1438 - lw         $v1, 12($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D143C - bne        $v1, $zr, 0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1440 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1444 - jal        0x08837148
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1448 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D144C - jal        0x0882E808
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1450 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1454 - bne        $v0, $zr, 0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1458 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D145C - lbu        $a1, 0($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1460 - bne        $a1, $zr, 0x089D147C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1464 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1468 - lbu        $a0, 1($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D146C - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1470 - bnel       $a0, $v1, 0x089D1480
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1474 - seb        $v1, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1478 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D147C - seb        $v1, $a2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D1480 - bne        $v1, $zr, 0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1484 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1488 - xori       $v1, $a1, 3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D148C - sltiu      $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1490 - bne        $v1, $zr, 0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1494 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1498 - jal        0x08814AC0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D149C - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14A0 - lui        $v1, 0x4316 <=> li $v1, 0x43160000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D14A4 - bltz       $v0, 0x089D14B8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14A8 - mtc1       $v1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14AC - mtc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D14B0 - b          0x089D14D0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14B4 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D14B8 - srl        $v1, $v0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14BC - andi       $v0, $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14C0 - or         $v1, $v1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14C4 - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14C8 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14CC - add.s      $f0, $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D14D0 - mul.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14D4 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14D8 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14DC - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14E0 - div.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14E4 - mtc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14E8 - c.le.s     $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14EC - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D14F0 - bc1tl      0x089D1504
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D14F4 - sub.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D14F8 - trunc.w.s  $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D14FC - b          0x089D1514
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1500 - mfc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1504 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1508 - trunc.w.s  $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D150C - mfc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1510 - or         $v0, $v1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1514 - sw         $v0, 8($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1518 - sw         $zr, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D151C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1520 - sb         $v0, 0($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1524 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1528 - jal        0x08837148
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D152C - sb         $v0, 1($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1530 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1534 - jal        0x0882E940
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1538 - addiu      $a1, $zr, 300 <=> li $a1, 300
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D153C - b          0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1540 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1544 - lw         $a0, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1548 - sltu       $at, $a1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D154C - beq        $at, $zr, 0x089D155C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1550 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1554 - b          0x089D1708
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1558 - sb         $zr, 0($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D155C - bltzl      $a0, 0x089D1570
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1560 - srl        $v1, $a0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1564 - mtc1       $a0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1568 - b          0x089D1584
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D156C - cvt.s.w    $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1570 - andi       $v0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1574 - or         $v1, $v1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1578 - mtc1       $v1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D157C - cvt.s.w    $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1580 - add.s      $f2, $f2, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D1584 - bltzl      $a1, 0x089D1598
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1588 - srl        $v1, $a1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D158C - mtc1       $a1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1590 - b          0x089D15AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1594 - cvt.s.w    $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1598 - andi       $v0, $a1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D159C - or         $v1, $v1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15A0 - mtc1       $v1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15A4 - cvt.s.w    $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15A8 - add.s      $f1, $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D15AC - div.s      $f3, $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15B0 - lui        $v0, 0x3FC9 <=> li $v0, 0x3FC90000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15B4 - ori        $a0, $v0, 4059
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15B8 - addiu      $v1, $sp, 56
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15BC - addiu      $v0, $sp, 60
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15C0 - mtc1       $a0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15C4 - mul.s      $f1, $f1, $f3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15C8 - swc1       $f1, 60($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15CC - lv.s       S000.s, 0($v0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15D0 - VCST.s     S001.s, VFPU_2_PI
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15D4 - vmul.s     S000.s, S000.s, S001.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15D8 - vsin.s     S001.s, S000.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15DC - sv.s       S001.s, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15E0 - lwc1       $f2, 56($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15E4 - lui        $v0, 0xBF80 <=> li $v0, 0xBF800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15E8 - mtc1       $v0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15EC - mul.s      $f1, $f1, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15F0 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15F4 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15F8 - mtc1       $v1, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D15FC - add.s      $f20, $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1600 - mtc1       $v0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1604 - sub.s      $f1, $f3, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1608 - c.lt.s     $f2, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D160C - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1610 - bc1fl      0x089D1618
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1614 - mov.s      $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1618 - mtc1       $zr, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D161C - c.ngt.s    $f2, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1620 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1624 - bc1tl      0x089D162C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1628 - mov.s      $f2, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D162C - lui        $v0, 0x3FC9 <=> li $v0, 0x3FC90000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1630 - ori        $v0, $v0, 4059
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1634 - mtc1       $v0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1638 - mul.s      $f0, $f1, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D163C - addiu      $v1, $sp, 48
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1640 - addiu      $v0, $sp, 52
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1644 - swc1       $f0, 52($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1648 - lv.s       S000.s, 0($v0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D164C - VCST.s     S001.s, VFPU_2_PI
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1650 - vmul.s     S000.s, S000.s, S001.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1654 - vsin.s     S001.s, S000.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1658 - sv.s       S001.s, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D165C - mul.s      $f0, $f1, $f3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1660 - lui        $v0, 0xBF80 <=> li $v0, 0xBF800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1664 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1668 - lwc1       $f2, 48($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D166C - addiu      $v1, $sp, 40
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1670 - mtc1       $v0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1674 - swc1       $f0, 44($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1678 - mul.s      $f0, $f1, $f2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D167C - addiu      $v0, $sp, 44
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1680 - mtc1       $a0, $f21
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1684 - add.s      $f22, $f21, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1688 - lv.s       S000.s, 0($v0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D168C - VCST.s     S001.s, VFPU_2_PI
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1690 - vmul.s     S000.s, S000.s, S001.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1694 - vsin.s     S001.s, S000.s
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1698 - sv.s       S001.s, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D169C - lwc1       $f0, 40($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16A0 - addiu      $a0, $sp, 88
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16A4 - addiu      $a1, $s1, 216
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16A8 - mul.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16AC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16B0 - add.s      $f0, $f21, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D16B4 - jal        0x08A17E80
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16B8 - swc1       $f0, 68($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16BC - lwc1       $f1, 92($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16C0 - lwc1       $f0, 96($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16C4 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16C8 - addiu      $v1, $v1, 19012
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16CC - swc1       $f20, 24($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16D0 - swc1       $f21, 28($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16D4 - swc1       $f1, 32($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16D8 - swc1       $f0, 36($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16DC - lbu        $a0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16E0 - ori        $a0, $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16E4 - sb         $a0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16E8 - sw         $v1, 88($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16EC - swc1       $f22, 40($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16F0 - lbu        $v1, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16F4 - ori        $v1, $v1, 8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16F8 - sb         $v1, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D16FC - lw         $v1, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1700 - addiu      $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1704 - sw         $v1, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1708 - lw         $ra, 28($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D170C - lw         $s1, 24($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1710 - lw         $s0, 20($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1714 - lwc1       $f22, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1718 - lwc1       $f21, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D171C - lwc1       $f20, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1720 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1724 - addiu      $sp, $sp, 128
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_89D0924
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0924 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0928 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D092C - sw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0930 - sw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0934 - lbu        $v1, 1($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0938 - beq        $v1, $zr, 0x089D0AAC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D093C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0940 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0944 - beql       $v1, $a1, 0x089D0954
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0948 - lbu        $a0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D094C - b          0x089D0B4C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0950 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0954 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0958 - beql       $a0, $v1, 0x089D0A24
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D095C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0960 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0964 - beql       $a0, $v1, 0x089D097C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0968 - sb         $v1, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D096C - beq        $a0, $a1, 0x089D0B48
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0970 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0974 - b          0x089D0A20
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0978 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89D097C - jal        0x08814AC0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0980 - lw         $s1, 16($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0984 - bltzl      $s1, 0x089D0998
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0988 - srl        $a0, $s1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D098C - mtc1       $s1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0990 - b          0x089D09AC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0994 - cvt.s.w    $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0998 - andi       $v1, $s1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D099C - or         $a0, $a0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09A0 - mtc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09A4 - cvt.s.w    $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09A8 - add.s      $f1, $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D09AC - bltzl      $v0, 0x089D09C0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09B0 - srl        $a0, $v0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D09B4 - mtc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D09B8 - b          0x089D09D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09BC - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D09C0 - andi       $v1, $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09C4 - or         $a0, $a0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09C8 - mtc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09CC - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09D0 - add.s      $f0, $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D09D4 - mul.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09D8 - lui        $a0, 0x447A <=> li $a0, 0x447A0000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09DC - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09E0 - mtc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09E4 - div.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09E8 - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09EC - c.le.s     $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09F0 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D09F4 - bc1tl      0x089D0A08
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D09F8 - sub.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D09FC - trunc.w.s  $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0A00 - b          0x089D0A18
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A04 - mfc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0A08 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A0C - trunc.w.s  $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A10 - mfc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A14 - or         $v1, $a0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89D0A18 - b          0x089D0B48
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A1C - sw         $v1, 12($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0A20 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89D0A24 - jal        0x08814AC0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A28 - sb         $v0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A2C - lui        $v1, 0x4316 <=> li $v1, 0x43160000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0A30 - bltz       $v0, 0x089D0A44
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A34 - mtc1       $v1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A38 - mtc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0A3C - b          0x089D0A5C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A40 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0A44 - srl        $a0, $v0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A48 - andi       $v1, $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A4C - or         $a0, $a0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A50 - mtc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A54 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A58 - add.s      $f0, $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0A5C - mul.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A60 - lui        $a0, 0x447A <=> li $a0, 0x447A0000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A64 - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A68 - mtc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A6C - div.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A70 - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A74 - c.le.s     $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A78 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0A7C - bc1tl      0x089D0A90
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A80 - sub.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0A84 - trunc.w.s  $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0A88 - b          0x089D0AA0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A8C - mfc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0A90 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A94 - trunc.w.s  $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A98 - mfc1       $a0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0A9C - or         $v1, $a0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0AA0 - sw         $v1, 8($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0AA4 - b          0x089D0B48
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AA8 - sw         $zr, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0AAC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0AB0 - jal        0x08814AC0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AB4 - sb         $v0, 0($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AB8 - lui        $v1, 0x4316 <=> li $v1, 0x43160000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0ABC - bltz       $v0, 0x089D0AD0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AC0 - mtc1       $v1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AC4 - mtc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0AC8 - b          0x089D0AE8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0ACC - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0AD0 - srl        $v1, $v0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AD4 - andi       $v0, $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AD8 - or         $v1, $v1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0ADC - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AE0 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AE4 - add.s      $f0, $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0AE8 - mul.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AEC - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AF0 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AF4 - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AF8 - div.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0AFC - mtc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B00 - c.le.s     $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B04 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0B08 - bc1tl      0x089D0B1C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B0C - sub.s      $f0, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0B10 - trunc.w.s  $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D0B14 - b          0x089D0B2C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B18 - mfc1       $v0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0B1C - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B20 - trunc.w.s  $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B24 - mfc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B28 - or         $v0, $v1, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0B2C - sw         $v0, 8($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B30 - sw         $zr, 4($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B34 - lbu        $a2, 2($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B38 - lw         $a1, 1124($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B3C - lb         $a3, 3($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D0B40 - jal        0x08A19834
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B44 - addiu      $a0, $s0, 72
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0B48 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D0B4C - sb         $v1, 1($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B50 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B54 - lw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B58 - lw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B5C - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89D0B60 - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_89CE844
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE844 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE848 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE84C - jal        0x0899FB6C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE850 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE854 - jal        0x0899D14C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE858 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE85C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE860 - jal        0x08A21F90
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE864 - addiu      $a0, $a0, 1240
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE868 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE86C - jal        0x08A21F90
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE870 - addiu      $a0, $a0, 3036
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE874 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE878 - jal        0x08A21F90
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE87C - addiu      $a0, $a0, 4832
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE880 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE884 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE888 - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_899FB6C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899FB6C - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB70 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB74 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x899FB78 - jal        0x08A21F90
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB7C - addiu      $a0, $a0, -128
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB80 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x899FB84 - jal        0x08A21F90
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB88 - addiu      $a0, $a0, 188
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB8C - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB90 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB94 - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_899D14C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D14C - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D150 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D154 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D158 - jal        0x08A21F90
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D15C - addiu      $a0, $a0, 504
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D160 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D164 - jal        0x08A21F90
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D168 - addiu      $a0, $a0, 872
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D16C - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D170 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x899D174 - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A1D684
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D684 - lbu        $a1, 157($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D688 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D68C - beq        $a1, $v1, 0x08A1D77C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D690 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D694 - lbu        $v1, 157($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D698 - xori       $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D69C - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D6A0 - bne        $v1, $zr, 0x08A1D77C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6A4 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6A8 - lw         $a1, 168($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6AC - lw         $v1, 172($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6B0 - sltu       $at, $v1, $a1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D6B4 - beql       $at, $zr, 0x08A1D6C4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6B8 - lw         $v1, 168($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D6BC - sb         $zr, 157($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6C0 - lw         $v1, 168($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1D6C4 - bltzl      $v1, 0x08A1D6D8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6C8 - srl        $a1, $v1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D6CC - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D6D0 - b          0x08A1D6EC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6D4 - cvt.s.w    $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D6D8 - andi       $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6DC - or         $a1, $a1, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6E0 - mtc1       $a1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6E4 - cvt.s.w    $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6E8 - add.s      $f1, $f1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D6EC - lw         $v1, 172($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D6F0 - bltzl      $v1, 0x08A1D704
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D6F4 - srl        $a1, $v1, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D6F8 - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D6FC - b          0x08A1D718
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D700 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D704 - andi       $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D708 - or         $a1, $a1, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D70C - mtc1       $a1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D710 - cvt.s.w    $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D714 - add.s      $f0, $f0, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D718 - lbu        $v1, 158($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D71C - bne        $v1, $zr, 0x08A1D738
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D720 - div.s      $f1, $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D724 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D728 - mtc1       $v1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D72C - sub.s      $f0, $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D730 - b          0x08A1D73C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D734 - swc1       $f0, 164($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D738 - swc1       $f1, 164($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D73C - lwc1       $f0, 164($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D740 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D744 - mtc1       $v1, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D748 - c.lt.s     $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D74C - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D750 - bc1fl      0x08A1D758
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D754 - mov.s      $f1, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D758 - mtc1       $zr, $f0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D75C - c.ngt.s    $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D760 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D764 - bc1tl      0x08A1D76C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D768 - mov.s      $f0, $f1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D76C - swc1       $f0, 164($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D770 - lw         $v1, 168($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D774 - addiu      $v1, $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D778 - sw         $v1, 168($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D77C - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D780 - nop
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_881ED0C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881ED0C - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED10 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED14 - sw         $s0, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED18 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED1C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x881ED20 - jal        0x08AB8738
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED24 - addiu      $a0, $a0, 27312
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x881ED28 - beql       $v0, $zr, 0x0881ED48
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED2C - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x881ED30 - jal        0x08A09318
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED34 - lw         $a0, 8($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED38 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x881ED3C - jal        0x08AB86D4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED40 - addiu      $a0, $a0, 27312
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED44 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881ED48 - lw         $s0, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED4C - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x881ED50 - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8AB8738
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8738 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB873C - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8740 - sw         $s0, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8744 - lb         $v0, 25($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8748 - beq        $v0, $zr, 0x08AB8758
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB874C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8750 - b          0x08AB8800
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8754 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8758 - lw         $v0, 20($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB875C - bnel       $v0, $zr, 0x08AB876C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8760 - lbu        $v1, 24($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB8764 - b          0x08AB8800
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8768 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB876C - lui        $v0, 0x0B00 <=> li $v0, 0x0B000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8770 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8774 - sll        $v1, $v1, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8778 - addu       $v1, $s0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB877C - lw         $v1, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8780 - sw         $v1, 16($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8784 - sw         $v0, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8788 - lbu        $v0, 24($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB878C - lw         $v1, 16($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8790 - sll        $v0, $v0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8794 - addu       $v0, $v0, $s0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB8798 - jal        0x08B5A610
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB879C - sw         $v1, 8($v0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87A0 - addiu      $a0, $zr, 6 <=> li $a0, 6
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87A4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB87A8 - jal        0x08B5B16C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87AC - addiu      $a2, $zr, 255 <=> li $a2, 255
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB87B0 - jal        0x08B5A610
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87B4 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB87B8 - jal        0x08B5B1A8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87BC - addiu      $a0, $zr, 7 <=> li $a0, 7
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB87C0 - jal        0x08B5A610
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87C4 - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87C8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87CC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87D0 - addiu      $a2, $zr, 480 <=> li $a2, 480
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB87D4 - jal        0x08B5B230
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87D8 - addiu      $a3, $zr, 272 <=> li $a3, 272
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB87DC - jal        0x08B5B1F0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87E0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB87E4 - jal        0x08B5B1CC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87E8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87EC - addiu      $a0, $s0, 28
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB87F0 - jal        0x08B59DEC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87F4 - sb         $zr, 26($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB87FC - sb         $v0, 25($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8800 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8804 - lw         $s0, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8808 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB880C - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8B5B3F8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B3F8 - lw         $v1, 8($t0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B3FC - lui        $v0, 0x2200 <=> li $v0, 0x22000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B400 - or         $t1, $a2, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B404 - addiu      $a2, $v1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B408 - sw         $t1, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B40C - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B410 - sw         $a2, 8($t0)
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8B5B16C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5B16C - lui        $t6, 0x0A4E <=> li $t6, 0x0A4E0000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B170 - lw         $t0, 29416($t6)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B174 - andi       $t4, $a1, 255
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B178 - andi       $t5, $a2, 255
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B17C - lw         $a1, 8($t0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B180 - sll        $t2, $t5, 0x0010
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B184 - sll        $t3, $t4, 0x0008
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B188 - or         $t1, $t2, $t3
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B18C - or         $a3, $t1, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B190 - lui        $a0, 0xDB00 <=> li $a0, 0xDB000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B194 - or         $v1, $a3, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B198 - addiu      $v0, $a1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B19C - sw         $v1, 0($a1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1A0 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5B1A4 - sw         $v0, 8($t0)
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8B59DEC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59DEC - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DF0 - sw         $ra, 0($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DF4 - lui        $a3, 0x0A4E <=> li $a3, 0x0A4E0000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DF8 - addiu      $t1, $a3, 29344
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DFC - ext        $t2, $a0, 24, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E00 - ext        $t5, $a0, 16, 12
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E04 - lui        $a1, 0x0011 <=> li $a1, 0x00110000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E08 - lw         $t3, 16($t1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E0C - or         $t4, $t5, $a1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E10 - sll        $a2, $t2, 0x0010
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E14 - lui        $t0, 0x0E00 <=> li $t0, 0x0E000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E18 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E1C - andi       $v0, $a0, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E20 - addu       $a3, $a0, $zr <=> move $a3, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E24 - or         $t2, $t4, $t0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E28 - lui        $a0, 0x0C00 <=> li $a0, 0x0C000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E2C - or         $t0, $a2, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E30 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59E34 - beq        $t3, $v1, 0x08B59E80
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E38 - or         $a1, $v0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E3C - lw         $a2, 72($t1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E40 - ins        $a3, $zr, 24, 8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E44 - lui        $v0, 0x0A00 <=> li $v0, 0x0A000000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E48 - lw         $v1, 8($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E4C - or         $t3, $a3, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E50 - addiu      $t9, $v1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E54 - sw         $t0, 0($v1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E58 - addiu      $t0, $t9, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E5C - sw         $t0, 8($a2)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E60 - sw         $t3, 0($t9)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B59E64 - jal        0x08B5C1F0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E68 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E6C - lw         $ra, 0($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E70 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E74 - min        $v0, $v0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E78 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E7C - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59E80 - lw         $t6, 72($t1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E84 - lw         $t8, 8($t6)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E88 - addiu      $t1, $t8, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E8C - addiu      $t7, $t1, 4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E90 - sw         $t2, 0($t8)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E94 - sw         $t7, 8($t6)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59E98 - j          0x08B59E64
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59E9C - sw         $a1, 0($t1)
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8A09318
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09318 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0931C - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09320 - sw         $s0, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09324 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09328 - lw         $a0, 3412($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0932C - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09330 - beql       $a0, $v1, 0x08A09378
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09334 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09338 - lw         $v1, 26428($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0933C - bltzl      $v1, 0x08A0936C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09340 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09344 - sll        $v0, $v1, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09348 - addu       $v0, $v0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0934C - sll        $v0, $v0, 0x0001
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09350 - addu       $v0, $v0, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09354 - sll        $v0, $v0, 0x0002
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09358 - addu       $v0, $s0, $v0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0935C - addiu      $a0, $v0, 26432
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09360 - jal        0x08A2B1A8
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09364 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09368 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A0936C - jal        0x08B66A60
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09370 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09374 - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09378 - lw         $s0, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0937C - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09380 - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8B66A60
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66A60 - addiu      $sp, $sp, -16
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A64 - sw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A68 - sw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A6C - sw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A70 - lw         $v1, 8($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A74 - nor        $v1, $v1, $zr <=> li $v1, not $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A78 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66A7C - beq        $v1, $zr, 0x08B66AFC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A80 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A84 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A88 - addiu      $a0, $a0, 27312
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66A8C - jal        0x08AB8188
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A90 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A94 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66A98 - addiu      $a0, $a0, 27312
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66A9C - jal        0x08AB808C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AA0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AA4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AA8 - addiu      $a0, $a0, 27312
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66AAC - jal        0x08AB7FFC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AB0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AB4 - lw         $s1, 12($s0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66AB8 - beql       $s1, $zr, 0x08B66AEC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66ABC - addiu      $a0, $s0, 2228
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66AC0 - lw         $v0, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66AC4 - addiu      $v0, $v0, -1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AC8 - sltiu      $v0, $v0, 5
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B66ACC - beql       $v0, $zr, 0x08B66AE0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AD0 - lw         $s1, 68($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B66AD4 - jal        0x08A21CF0
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AD8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66ADC - lw         $s1, 68($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B66AE0 - bnel       $s1, $zr, 0x08B66AC4
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AE4 - lw         $v0, 4($s1)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66AE8 - addiu      $a0, $s0, 2228
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B66AEC - jal        0x089D102C
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AF0 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B66AF4 - jal        0x089CE7FC
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66AF8 - nop
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B66AFC - lw         $ra, 12($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B00 - lw         $s1, 8($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B04 - lw         $s0, 4($sp)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B08 - jr         $ra
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8B66B0C - addiu      $sp, $sp, 16
02:49:46 DEBUG compiler - user_main - Compiling _S1_2_8AB8188
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8188 - lw         $v1, 20($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB818C - lbu        $a2, 24($a0)
02:49:46 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8190 - addiu      $v1, $v1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8194 - sll        $a2, $a2, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8198 - sll        $a3, $v1, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB819C - addu       $v1, $a0, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81A0 - lw         $a2, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81A4 - lw         $v1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81A8 - addu       $a2, $a2, $a3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81AC - subu       $a2, $a2, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81B0 - sltiu      $a2, $a2, 12
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81B4 - xori       $a2, $a2, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81B8 - seb        $a2, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB81BC - beq        $a2, $zr, 0x08AB82BC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81C0 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81C4 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB81C8 - beql       $a1, $a2, 0x08AB8280
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81CC - lui        $a1, 0xDF00 <=> li $a1, 0xDF000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB81D0 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB81D4 - beql       $a1, $a2, 0x08AB8260
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81D8 - lui        $a1, 0xDF00 <=> li $a1, 0xDF000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB81DC - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB81E0 - beql       $a1, $a2, 0x08AB8244
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81E4 - lui        $a1, 0xDF00 <=> li $a1, 0xDF000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB81E8 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB81EC - beql       $a1, $a2, 0x08AB8224
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81F0 - lui        $a1, 0xDF00 <=> li $a1, 0xDF000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB81F4 - beql       $a1, $zr, 0x08AB8204
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB81F8 - lui        $a1, 0xDF00 <=> li $a1, 0xDF000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB81FC - b          0x08AB82A0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8200 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8204 - ori        $a1, $a1, 170
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8208 - sw         $a1, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB820C - lui        $a1, 0xE0FF <=> li $a1, 0xE0FF0000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8210 - ori        $a1, $a1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8214 - sw         $a1, 4($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8218 - lui        $a1, 0xE100 <=> li $a1, 0xE1000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB821C - b          0x08AB82A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8220 - sw         $a1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8224 - ori        $a1, $a1, 162
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8228 - sw         $a1, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB822C - lui        $a1, 0xE000 <=> li $a1, 0xE0000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8230 - sw         $a1, 4($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8234 - lui        $a1, 0xE1FF <=> li $a1, 0xE1FF0000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8238 - ori        $a1, $a1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB823C - b          0x08AB82A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8240 - sw         $a1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8244 - ori        $a1, $a1, 50
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8248 - sw         $a1, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB824C - lui        $a1, 0xE000 <=> li $a1, 0xE0000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8250 - sw         $a1, 4($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8254 - lui        $a1, 0xE100 <=> li $a1, 0xE1000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8258 - b          0x08AB82A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB825C - sw         $a1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8260 - ori        $a1, $a1, 674
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8264 - sw         $a1, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8268 - lui        $a1, 0xE000 <=> li $a1, 0xE0000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB826C - sw         $a1, 4($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8270 - lui        $a1, 0xE1FF <=> li $a1, 0xE1FF0000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8274 - ori        $a1, $a1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8278 - b          0x08AB82A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB827C - sw         $a1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8280 - ori        $a1, $a1, 170
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8284 - sw         $a1, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8288 - lui        $a1, 0xE000 <=> li $a1, 0xE0000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB828C - sw         $a1, 4($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8290 - lui        $a1, 0xE1FF <=> li $a1, 0xE1FF0000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8294 - ori        $a1, $a1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8298 - b          0x08AB82A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB829C - sw         $a1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB82A0 - b          0x08AB82BC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB82A4 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB82A8 - addiu      $a1, $v1, 12
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB82AC - lbu        $v1, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB82B0 - sll        $v1, $v1, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB82B4 - addu       $v1, $v1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB82B8 - sw         $a1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB82BC - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB82C0 - nop
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8AB808C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB808C - lbu        $a2, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8090 - lw         $v1, 20($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8094 - sll        $a2, $a2, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8098 - addiu      $v1, $v1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB809C - sll        $a3, $v1, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80A0 - addu       $a2, $a0, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80A4 - lw         $v1, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80A8 - lw         $a2, 8($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80AC - addu       $v1, $v1, $a3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80B0 - subu       $v1, $v1, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80B4 - sltiu      $v1, $v1, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80B8 - xori       $v1, $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80BC - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB80C0 - beq        $v1, $zr, 0x08AB8114
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80C4 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB80CC - beql       $a1, $v1, 0x08AB80F0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80D0 - lui        $v1, 0xC700 <=> li $v1, 0xC7000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB80D4 - beql       $a1, $zr, 0x08AB80E4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80D8 - lui        $v1, 0xC700 <=> li $v1, 0xC7000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB80DC - b          0x08AB80F8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80E0 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB80E4 - ori        $v1, $v1, 257
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB80E8 - b          0x08AB8100
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80EC - sw         $v1, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB80F0 - b          0x08AB8100
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80F4 - sw         $v1, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB80F8 - b          0x08AB8114
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB80FC - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8100 - lbu        $v1, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8104 - addiu      $a1, $a2, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8108 - sll        $v1, $v1, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB810C - addu       $v1, $v1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8110 - sw         $a1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8114 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8118 - nop
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8AB7FFC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB7FFC - lbu        $a2, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8000 - lw         $v1, 20($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8004 - sll        $a2, $a2, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8008 - addiu      $v1, $v1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB800C - sll        $a3, $v1, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8010 - addu       $a2, $a0, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8014 - lw         $v1, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8018 - lw         $a2, 8($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB801C - addu       $v1, $v1, $a3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8020 - subu       $v1, $v1, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8024 - sltiu      $v1, $v1, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8028 - xori       $v1, $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB802C - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8030 - beq        $v1, $zr, 0x08AB8084
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8034 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8038 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB803C - beql       $a1, $v1, 0x08AB8060
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8040 - lui        $v1, 0xC600 <=> li $v1, 0xC6000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB8044 - beql       $a1, $zr, 0x08AB8054
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8048 - lui        $v1, 0xC600 <=> li $v1, 0xC6000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB804C - b          0x08AB8068
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8050 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8054 - ori        $v1, $v1, 257
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB8058 - b          0x08AB8070
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB805C - sw         $v1, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB8060 - b          0x08AB8070
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8064 - sw         $v1, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AB8068 - b          0x08AB8084
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB806C - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8070 - lbu        $v1, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8074 - addiu      $a1, $a2, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8078 - sll        $v1, $v1, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB807C - addu       $v1, $v1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8080 - sw         $a1, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8084 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8088 - nop
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8A21CF0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21CF0 - addiu      $sp, $sp, -16
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21CF4 - sw         $ra, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21CF8 - sw         $s0, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21CFC - lb         $v1, 73($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D00 - lw         $a1, 4($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D04 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D08 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D0C - addiu      $a0, $a1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D10 - sltiu      $a0, $a0, 5
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D14 - sltu       $a0, $zr, $a0 <=> move $a0, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D18 - xori       $a0, $a0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D1C - xori       $v1, $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D20 - andi       $a0, $a0, 255
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D24 - andi       $v1, $v1, 255
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D28 - and        $v1, $v1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21D2C - bnel       $v1, $zr, 0x08A21F44
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D30 - lw         $ra, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21D34 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21D38 - beql       $a1, $v0, 0x08A21E34
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D3C - lw         $v0, 12($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21D40 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21D44 - beql       $a1, $v0, 0x08A21D54
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D48 - lw         $v0, 12($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A21D4C - b          0x08A21F14
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D50 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A21D54 - bltzl      $v0, 0x08A21D68
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D58 - srl        $v1, $v0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21D5C - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21D60 - b          0x08A21D7C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D64 - cvt.s.w    $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21D68 - andi       $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D6C - or         $v1, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D70 - mtc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D74 - cvt.s.w    $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D78 - add.s      $f1, $f1, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21D7C - lw         $v0, 16($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21D80 - bltzl      $v0, 0x08A21D94
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D84 - srl        $v1, $v0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21D88 - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21D8C - b          0x08A21DA8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D90 - cvt.s.w    $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21D94 - andi       $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D98 - or         $v1, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21D9C - mtc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DA0 - cvt.s.w    $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DA4 - add.s      $f0, $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21DA8 - div.s      $f12, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DAC - lw         $t9, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DB0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DB4 - lw         $t9, 48($t9)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DB8 - jalr       $ra, $t9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DBC - addiu      $a1, $s0, 20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DC0 - lw         $v1, 12($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DC4 - lw         $v0, 16($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DC8 - sltu       $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DCC - xori       $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21DD0 - bnel       $v0, $zr, 0x08A21DEC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DD4 - seb        $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21DD8 - lw         $v0, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DDC - andi       $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DE0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DE4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DE8 - seb        $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21DEC - lw         $v0, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DF0 - andi       $v0, $v0, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DF4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21DF8 - bne        $v0, $zr, 0x08A21F10
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21DFC - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21E00 - beq        $v1, $zr, 0x08A21F10
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E04 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E08 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E0C - sw         $v0, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E10 - lw         $t9, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E14 - lw         $t9, 52($t9)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E18 - jalr       $ra, $t9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E1C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E20 - lw         $v1, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E24 - addiu      $v0, $zr, -2 <=> li $v0, -2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E28 - and        $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21E2C - b          0x08A21F10
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E30 - sw         $v0, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A21E34 - bltzl      $v0, 0x08A21E48
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E38 - srl        $v1, $v0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21E3C - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21E40 - b          0x08A21E5C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E44 - cvt.s.w    $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21E48 - andi       $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E4C - or         $v1, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E50 - mtc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E54 - cvt.s.w    $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E58 - add.s      $f1, $f1, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21E5C - lw         $v0, 16($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21E60 - bltzl      $v0, 0x08A21E74
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E64 - srl        $v1, $v0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21E68 - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21E6C - b          0x08A21E88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E70 - cvt.s.w    $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21E74 - andi       $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E78 - or         $v1, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E7C - mtc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E80 - cvt.s.w    $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E84 - add.s      $f0, $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21E88 - div.s      $f12, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E8C - lw         $t9, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E90 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E94 - lw         $t9, 56($t9)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E98 - jalr       $ra, $t9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21E9C - addiu      $a1, $s0, 20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EA0 - lw         $v1, 12($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EA4 - lw         $v0, 16($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EA8 - sltu       $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EAC - xori       $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21EB0 - bnel       $v0, $zr, 0x08A21ECC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EB4 - seb        $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21EB8 - lw         $v0, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EBC - andi       $v0, $v0, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EC0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EC4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EC8 - seb        $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21ECC - lw         $v0, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21ED0 - andi       $v0, $v0, 8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21ED4 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21ED8 - bne        $v0, $zr, 0x08A21F10
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EDC - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21EE0 - beq        $v1, $zr, 0x08A21F10
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EE4 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EE8 - addiu      $v0, $zr, 5 <=> li $v0, 5
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EEC - sw         $v0, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EF0 - lw         $t9, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EF4 - lw         $t9, 60($t9)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EF8 - jalr       $ra, $t9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21EFC - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F00 - lw         $v1, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F04 - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F08 - and        $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F0C - sw         $v0, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21F10 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21F14 - sb         $v0, 73($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F18 - lw         $t9, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F1C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F20 - lw         $t9, 24($t9)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F24 - jalr       $ra, $t9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F28 - addiu      $a1, $s0, 20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F2C - lw         $a0, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F30 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21F34 - bne        $a0, $v1, 0x08A21F40
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F38 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F3C - sw         $zr, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21F40 - lw         $ra, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21F44 - lw         $s0, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F48 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21F4C - addiu      $sp, $sp, 16
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8A21F68
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile 0x8A21F68 - nop[03E00008,00000000]()
02:49:47 DEBUG compiler - user_main - Replacing CodeBlock at 0x08A21F68 (08A21F68-0x08A21F6C, length 2) by nop[03E00008,00000000]()
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8AAE2DC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE2DC - sw         $a1, 168($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2E0 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE2E4 - sw         $a1, 9248($a0)
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_89CD8A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD8A4 - addiu      $sp, $sp, -80
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8A8 - lui        $v0, 0x3FC9 <=> li $v0, 0x3FC90000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8AC - ori        $v0, $v0, 4059
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8B0 - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8B4 - mul.s      $f3, $f0, $f12
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8B8 - sw         $ra, 28($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8BC - sw         $s0, 24($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8C0 - swc1       $f22, 16($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8C4 - swc1       $f21, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8C8 - swc1       $f20, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8CC - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8D0 - addiu      $v1, $sp, 52
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8D4 - addiu      $v0, $sp, 56
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8D8 - swc1       $f3, 56($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8DC - lv.s       S000.s, 0($v0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8E0 - VCST.s     S001.s, VFPU_2_PI
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8E4 - vmul.s     S000.s, S000.s, S001.s
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8E8 - vsin.s     S001.s, S000.s
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8EC - sv.s       S001.s, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8F0 - lwc1       $f0, 52($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8F4 - lui        $v0, 0xBE80 <=> li $v0, 0xBE800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8F8 - mtc1       $v0, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8FC - mul.s      $f0, $f2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD900 - lui        $a1, 0x3FA0 <=> li $a1, 0x3FA00000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD904 - swc1       $f3, 48($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD908 - addiu      $v1, $sp, 44
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD90C - addiu      $v0, $sp, 48
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD910 - mtc1       $a1, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD914 - add.s      $f21, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD918 - lv.s       S000.s, 0($v0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD91C - VCST.s     S001.s, VFPU_2_PI
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD920 - vmul.s     S000.s, S000.s, S001.s
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD924 - vsin.s     S001.s, S000.s
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD928 - sv.s       S001.s, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD92C - lwc1       $f0, 44($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD930 - swc1       $f3, 40($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD934 - addiu      $v1, $sp, 36
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD938 - mul.s      $f0, $f2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD93C - addiu      $v0, $sp, 40
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD940 - add.s      $f20, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD944 - lv.s       S000.s, 0($v0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD948 - VCST.s     S001.s, VFPU_2_PI
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD94C - vmul.s     S000.s, S000.s, S001.s
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD950 - vsin.s     S001.s, S000.s
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD954 - sv.s       S001.s, 0($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD958 - lwc1       $f0, 36($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD95C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD960 - mtc1       $v0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD964 - mul.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD968 - addiu      $a1, $a0, 644
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD96C - addiu      $a0, $sp, 60
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD970 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD974 - mtc1       $zr, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD978 - jal        0x08A16394
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD97C - add.s      $f22, $f2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD980 - lwc1       $f1, 68($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD984 - lwc1       $f0, 76($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD988 - lui        $v1, 0x3F00 <=> li $v1, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD98C - mtc1       $v1, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD990 - add.s      $f2, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD994 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD998 - addiu      $v1, $v1, 19012
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD99C - lwc1       $f1, 64($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9A0 - lwc1       $f0, 72($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9A4 - mul.s      $f2, $f2, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9A8 - swc1       $f21, 24($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9AC - swc1       $f20, 28($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9B0 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9B4 - mul.s      $f0, $f0, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9B8 - swc1       $f0, 32($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9BC - swc1       $f2, 36($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9C0 - lbu        $a0, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9C4 - ori        $a0, $a0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9C8 - sb         $a0, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9CC - sw         $v1, 60($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9D0 - swc1       $f22, 40($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9D4 - lbu        $v1, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9D8 - ori        $v1, $v1, 8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9DC - sb         $v1, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9E0 - lw         $ra, 28($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9E4 - lw         $s0, 24($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9E8 - lwc1       $f22, 16($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9EC - lwc1       $f21, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9F0 - lwc1       $f20, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9F4 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD9F8 - addiu      $sp, $sp, 80
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8A16394
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16394 - addiu      $sp, $sp, -112
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16398 - sw         $ra, 28($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1639C - sw         $s3, 24($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163A0 - sw         $s2, 20($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163A4 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163A8 - sw         $s1, 16($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163AC - addiu      $v0, $v0, 19012
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163B0 - sw         $s0, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163B4 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163B8 - sw         $zr, 96($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163BC - sw         $zr, 100($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163C0 - sw         $zr, 104($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163C4 - sw         $zr, 108($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A163C8 - beq        $a2, $zr, 0x08A1640C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163CC - sw         $v0, 92($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163D0 - addiu      $a0, $sp, 72
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A163D4 - jal        0x0898ABFC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163D8 - addiu      $a1, $a1, 340
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163DC - lwc1       $f0, 84($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163E0 - lwc1       $f2, 76($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163E4 - lwc1       $f1, 80($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163E8 - swc1       $f0, 104($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163EC - lwc1       $f0, 88($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163F0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163F4 - addiu      $v0, $v0, 19012
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163F8 - swc1       $f2, 96($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A163FC - swc1       $f1, 100($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16400 - sw         $v0, 72($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16404 - b          0x08A16504
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16408 - swc1       $f0, 108($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1640C - addiu      $s2, $zr, 1 <=> li $s2, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16410 - addiu      $s1, $a1, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16414 - addu       $s0, $s2, $zr <=> move $s0, $s2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16418 - lw         $v0, 8($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1641C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16420 - beql       $v0, $zr, 0x08A164F8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16424 - addiu      $s0, $s0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A16428 - beql       $s2, $zr, 0x08A16470
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1642C - addiu      $a0, $sp, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16430 - addiu      $a0, $sp, 52
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A16434 - jal        0x0898ABFC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16438 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1643C - lwc1       $f0, 64($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16440 - lwc1       $f2, 56($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16444 - lwc1       $f1, 60($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16448 - swc1       $f0, 104($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1644C - lwc1       $f0, 68($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16450 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16454 - addiu      $v0, $v0, 19012
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16458 - swc1       $f2, 96($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1645C - swc1       $f1, 100($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16460 - sw         $v0, 52($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16464 - swc1       $f0, 108($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16468 - b          0x08A164F4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1646C - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A16470 - jal        0x0898ABFC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16474 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16478 - lwc1       $f0, 40($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1647C - lwc1       $f2, 100($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16480 - c.lt.s     $f2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16484 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A16488 - bc1fl      0x08A16490
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1648C - mov.s      $f2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16490 - lwc1       $f1, 36($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16494 - lwc1       $f0, 96($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16498 - c.lt.s     $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1649C - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A164A0 - bc1fl      0x08A164A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164A4 - mov.s      $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A164A8 - swc1       $f0, 96($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164AC - swc1       $f2, 100($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164B0 - lwc1       $f0, 48($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164B4 - lwc1       $f2, 108($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164B8 - c.ngt.s    $f2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164BC - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A164C0 - bc1tl      0x08A164C8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164C4 - mov.s      $f2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A164C8 - lwc1       $f1, 44($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164CC - lwc1       $f0, 104($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164D0 - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164D4 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A164D8 - bc1tl      0x08A164E0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164DC - mov.s      $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A164E0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164E4 - addiu      $v0, $v0, 19012
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164E8 - swc1       $f0, 104($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164EC - swc1       $f2, 108($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A164F0 - sw         $v0, 32($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A164F4 - addiu      $s0, $s0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A164F8 - slti       $v0, $s0, 9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A164FC - bne        $v0, $zr, 0x08A16418
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16500 - addiu      $s1, $s1, 84
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A16504 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16508 - addiu      $v0, $v0, 19012
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1650C - lwc1       $f2, 96($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16510 - sw         $v0, 0($s3)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16514 - lwc1       $f1, 100($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16518 - swc1       $f2, 4($s3)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1651C - lwc1       $f0, 104($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16520 - swc1       $f1, 8($s3)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16524 - sw         $v0, 92($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16528 - swc1       $f0, 12($s3)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1652C - lwc1       $f0, 108($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16530 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16534 - swc1       $f0, 16($s3)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16538 - lw         $ra, 28($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1653C - lw         $s3, 24($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16540 - lw         $s2, 20($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16544 - lw         $s1, 16($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16548 - lw         $s0, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1654C - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A16550 - addiu      $sp, $sp, 112
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_89CD5A0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD5A0 - addiu      $sp, $sp, -16
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5A4 - sw         $ra, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5A8 - sw         $s1, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5AC - sw         $s0, 4($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5B0 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5B4 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD5B8 - jal        0x08A17020
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5BC - addiu      $a0, $s1, 644
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5C0 - addiu      $a0, $s1, 1728
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD5C4 - jal        0x08A2AB88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5C8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5CC - addiu      $a0, $s1, 140
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5D0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD5D4 - jal        0x08A2EF48
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5D8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5DC - addiu      $a0, $s1, 1760
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD5E0 - jal        0x08A2AB88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5E4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5E8 - lw         $a0, 104($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5EC - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD5F0 - beql       $a0, $v1, 0x089CD668
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD5F4 - lw         $ra, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD5F8 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD5FC - beq        $a0, $v1, 0x089CD664
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD600 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD604 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD608 - beq        $a0, $v1, 0x089CD664
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD60C - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD610 - beq        $a0, $zr, 0x089CD664
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD614 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD618 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD61C - beql       $a0, $v1, 0x089CD62C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD620 - lw         $v0, 4($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CD624 - b          0x089CD664
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD628 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD62C - xori       $v0, $v0, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD630 - sltiu      $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD634 - beql       $v0, $zr, 0x089CD650
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD638 - addiu      $a0, $s1, 556
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD63C - addiu      $a0, $s1, 1408
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD640 - addiu      $a1, $s1, 1672
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD644 - jal        0x08A1CB28
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD648 - sw         $s0, 1716($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD64C - addiu      $a0, $s1, 556
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CD650 - jal        0x08A2B1A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD654 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD658 - addiu      $a0, $s1, 600
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD65C - jal        0x08A2B1A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD660 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD664 - lw         $ra, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD668 - lw         $s1, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD66C - lw         $s0, 4($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD670 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD674 - addiu      $sp, $sp, 16
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8A17020
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17020 - addiu      $sp, $sp, -16
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17024 - sw         $ra, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17028 - sw         $s2, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1702C - sw         $s1, 4($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17030 - sw         $s0, 0($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17034 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17038 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1703C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17040 - addiu      $a0, $a0, 27312
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A17044 - jal        0x08AB808C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17048 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1704C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17050 - addiu      $a0, $a0, 27312
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A17054 - jal        0x08AB7FFC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17058 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1705C - addiu      $s1, $s0, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17060 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17064 - lw         $v0, 8($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17068 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1706C - beql       $v0, $zr, 0x08A17084
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17070 - addiu      $s0, $s0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17074 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A17078 - jal        0x08A29458
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1707C - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17080 - addiu      $s0, $s0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A17084 - slti       $v0, $s0, 9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A17088 - bne        $v0, $zr, 0x08A17064
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1708C - addiu      $s1, $s1, 84
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17090 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A17094 - addiu      $a0, $a0, 27312
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A17098 - jal        0x08AB808C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1709C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170A0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170A4 - addiu      $a0, $a0, 27312
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A170A8 - jal        0x08AB7FFC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170AC - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170B0 - lw         $ra, 12($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170B4 - lw         $s2, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170B8 - lw         $s1, 4($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170BC - lw         $s0, 0($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170C0 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A170C4 - addiu      $sp, $sp, 16
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8A29458
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29458 - addiu      $sp, $sp, -368
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2945C - sw         $ra, 76($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29460 - sw         $fp, 72($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29464 - sw         $s7, 68($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29468 - sw         $s6, 64($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2946C - sw         $s5, 60($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29470 - sw         $s4, 56($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29474 - sw         $s3, 52($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29478 - sw         $s2, 48($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2947C - sw         $s1, 44($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29480 - sw         $s0, 40($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29484 - swc1       $f22, 32($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29488 - swc1       $f21, 28($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2948C - swc1       $f20, 24($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29490 - lbu        $v1, 48($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29494 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29498 - andi       $v1, $v1, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2949C - slt        $v1, $zr, $v1 <=> move $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A294A0 - bne        $v1, $zr, 0x08A2A2A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294A4 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294A8 - lw         $a0, 27804($gp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A294AC - jal        0x08AB8644
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294B0 - lbu        $a1, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294B4 - sltiu      $v1, $v0, 100
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294B8 - xori       $v1, $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294BC - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A294C0 - beql       $v1, $zr, 0x08A2A2A8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294C4 - lw         $ra, 76($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A294C8 - lw         $a0, 27804($gp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294CC - lui        $v0, 0xFF00 <=> li $v0, 0xFF000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294D0 - lbu        $v1, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294D4 - sll        $v1, $v1, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294D8 - addu       $v1, $v1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294DC - lw         $s2, 8($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294E0 - and        $a0, $s2, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294E4 - addiu      $v1, $s2, 132
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294E8 - and        $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A294EC - beql       $a0, $v0, 0x08A2951C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294F0 - lui        $v0, 0x5000 <=> li $v0, 0x50000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A294F4 - sltu       $at, $s2, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A294F8 - beq        $at, $zr, 0x08A29514
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A294FC - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29500 - sw         $zr, 0($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29504 - addiu      $a0, $a0, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29508 - sltu       $v0, $a0, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2950C - bnel       $v0, $zr, 0x08A29504
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29510 - sw         $zr, 0($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29514 - addiu      $s2, $s2, 132
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29518 - lui        $v0, 0x5000 <=> li $v0, 0x50000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2951C - ori        $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29520 - sw         $v0, 40($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29524 - lui        $v0, 0x1E00 <=> li $v0, 0x1E000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29528 - ori        $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2952C - sw         $v0, 44($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29530 - lui        $v0, 0x1280 <=> li $v0, 0x12800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29534 - ori        $v0, $v0, 286
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29538 - addiu      $s1, $s2, 68
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2953C - sw         $v0, 48($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29540 - ext        $v0, $s1, 24, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29544 - sll        $v1, $v0, 0x0010
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29548 - lui        $v0, 0x1000 <=> li $v0, 0x10000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2954C - or         $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29550 - sw         $v0, 52($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29554 - sll        $v1, $s1, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29558 - srl        $v1, $v1, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2955C - lui        $v0, 0x0100 <=> li $v0, 0x01000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29560 - or         $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29564 - sw         $v0, 56($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29568 - lui        $v0, 0x0404 <=> li $v0, 0x04040000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2956C - ori        $v0, $v0, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29570 - sw         $v0, 60($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29574 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29578 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2957C - jal        0x0880DE68
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29580 - addiu      $a2, $zr, 64 <=> li $a2, 64
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29584 - addiu      $a1, $zr, 255 <=> li $a1, 255
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29588 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2958C - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29590 - addu       $a3, $a1, $zr <=> move $a3, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29594 - jal        0x088174F8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29598 - addu       $t0, $a1, $zr <=> move $t0, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2959C - addiu      $v0, $s2, 132
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295A0 - sll        $v1, $v0, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295A4 - srl        $v1, $v1, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295A8 - lui        $v0, 0x0800 <=> li $v0, 0x08000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295AC - or         $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295B0 - sw         $v0, 64($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295B4 - lui        $v0, 0x5000 <=> li $v0, 0x50000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295B8 - ori        $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295BC - sw         $v0, 40($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295C0 - lui        $v0, 0x1E00 <=> li $v0, 0x1E000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295C4 - ori        $v0, $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295C8 - sw         $v0, 44($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295CC - lui        $v0, 0x1280 <=> li $v0, 0x12800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295D0 - ori        $v0, $v0, 286
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295D4 - sw         $v0, 48($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295D8 - ext        $v0, $s1, 24, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295DC - sll        $v1, $v0, 0x0010
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295E0 - lui        $v0, 0x1000 <=> li $v0, 0x10000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295E4 - or         $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295E8 - sw         $v0, 52($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295EC - sll        $v1, $s1, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295F0 - srl        $v1, $v1, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295F4 - lui        $v0, 0x0100 <=> li $v0, 0x01000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295F8 - or         $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A295FC - sw         $v0, 56($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29600 - lui        $v0, 0x0404 <=> li $v0, 0x04040000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29604 - ori        $v0, $v0, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29608 - sw         $v0, 60($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2960C - addiu      $a0, $sp, 328
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29610 - jal        0x0898A2AC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29614 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29618 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2961C - b          0x08A29964
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29620 - mtc1       $v1, $f22
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29624 - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29628 - beql       $v1, $zr, 0x08A29734
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2962C - lbu        $v1, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29630 - lwc1       $f12, 24($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29634 - lwc1       $f13, 28($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29638 - jal        0x089CC53C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2963C - addiu      $a0, $sp, 232
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29640 - addiu      $a0, $sp, 208
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29644 - addiu      $a1, $sp, 332
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29648 - jal        0x089AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2964C - addiu      $a2, $s0, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29650 - addiu      $a0, $sp, 216
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29654 - addiu      $a1, $sp, 208
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29658 - jal        0x089CC518
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2965C - addiu      $a2, $sp, 232
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29660 - addiu      $a0, $sp, 224
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29664 - addiu      $a1, $s0, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29668 - jal        0x089CC4F4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2966C - addiu      $a2, $sp, 216
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29670 - addiu      $a0, $sp, 332
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29674 - jal        0x089AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29678 - addiu      $a1, $sp, 224
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2967C - addiu      $a0, $sp, 184
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29680 - addiu      $a1, $sp, 340
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29684 - jal        0x089AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29688 - addiu      $a2, $s0, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2968C - addiu      $a0, $sp, 192
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29690 - addiu      $a1, $sp, 184
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29694 - jal        0x089CC518
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29698 - addiu      $a2, $sp, 232
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2969C - addiu      $a0, $sp, 200
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296A0 - addiu      $a1, $s0, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A296A4 - jal        0x089CC4F4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296A8 - addiu      $a2, $sp, 192
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296AC - addiu      $a0, $sp, 340
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A296B0 - jal        0x089AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296B4 - addiu      $a1, $sp, 200
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296B8 - addiu      $a0, $sp, 160
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296BC - addiu      $a1, $sp, 348
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A296C0 - jal        0x089AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296C4 - addiu      $a2, $s0, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296C8 - addiu      $a0, $sp, 168
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296CC - addiu      $a1, $sp, 160
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A296D0 - jal        0x089CC518
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296D4 - addiu      $a2, $sp, 232
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296D8 - addiu      $a0, $sp, 176
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296DC - addiu      $a1, $s0, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A296E0 - jal        0x089CC4F4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296E4 - addiu      $a2, $sp, 168
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296E8 - addiu      $a0, $sp, 348
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A296EC - jal        0x089AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296F0 - addiu      $a1, $sp, 176
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296F4 - addiu      $a0, $sp, 136
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A296F8 - addiu      $a1, $sp, 356
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A296FC - jal        0x089AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29700 - addiu      $a2, $s0, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29704 - addiu      $a0, $sp, 144
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29708 - addiu      $a1, $sp, 136
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2970C - jal        0x089CC518
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29710 - addiu      $a2, $sp, 232
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29714 - addiu      $a0, $sp, 152
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29718 - addiu      $a1, $s0, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2971C - jal        0x089CC4F4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29720 - addiu      $a2, $sp, 144
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29724 - addiu      $a0, $sp, 356
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29728 - jal        0x089AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2972C - addiu      $a1, $sp, 152
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29730 - lbu        $v1, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29734 - andi       $v1, $v1, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29738 - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2973C - beql       $v1, $zr, 0x08A298CC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29740 - lbu        $v1, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29744 - lwc1       $f20, 12($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29748 - lwc1       $f1, 16($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2974C - lwc1       $f0, 20($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29750 - mov.s      $f12, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29754 - swc1       $f1, 128($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29758 - jal        0x08A2A310
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2975C - swc1       $f0, 132($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29760 - mov.s      $f12, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29764 - jal        0x08A2A2E0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29768 - mov.s      $f21, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2976C - mov.s      $f20, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29770 - jal        0x0899D96C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29774 - addiu      $a0, $sp, 120
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29778 - addiu      $a0, $sp, 112
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2977C - addiu      $a1, $sp, 332
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29780 - jal        0x089AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29784 - addiu      $a2, $sp, 128
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29788 - addiu      $a0, $sp, 120
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2978C - jal        0x089AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29790 - addiu      $a1, $sp, 112
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29794 - lwc1       $f1, 124($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29798 - lwc1       $f5, 120($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2979C - lwc1       $f2, 128($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297A0 - mul.s      $f3, $f1, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297A4 - lwc1       $f0, 132($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297A8 - addiu      $a0, $sp, 104
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297AC - addiu      $a1, $sp, 340
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297B0 - addiu      $a2, $sp, 128
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297B4 - mul.s      $f4, $f5, $f21
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297B8 - sub.s      $f3, $f4, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297BC - add.s      $f2, $f2, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297C0 - swc1       $f2, 332($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297C4 - mul.s      $f1, $f1, $f21
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297C8 - mul.s      $f2, $f5, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297CC - add.s      $f1, $f2, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297D0 - add.s      $f0, $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A297D4 - jal        0x089AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297D8 - swc1       $f0, 336($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297DC - addiu      $a0, $sp, 120
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A297E0 - jal        0x089AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297E4 - addiu      $a1, $sp, 104
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297E8 - lwc1       $f1, 124($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297EC - lwc1       $f5, 120($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297F0 - lwc1       $f2, 128($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297F4 - mul.s      $f3, $f1, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297F8 - lwc1       $f0, 132($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A297FC - addiu      $a0, $sp, 96
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29800 - addiu      $a1, $sp, 348
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29804 - addiu      $a2, $sp, 128
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29808 - mul.s      $f4, $f5, $f21
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2980C - sub.s      $f3, $f4, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29810 - add.s      $f2, $f2, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29814 - swc1       $f2, 340($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29818 - mul.s      $f1, $f1, $f21
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2981C - mul.s      $f2, $f5, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29820 - add.s      $f1, $f2, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29824 - add.s      $f0, $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29828 - jal        0x089AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2982C - swc1       $f0, 344($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29830 - addiu      $a0, $sp, 120
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29834 - jal        0x089AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29838 - addiu      $a1, $sp, 96
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2983C - lwc1       $f1, 124($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29840 - lwc1       $f5, 120($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29844 - lwc1       $f2, 128($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29848 - mul.s      $f3, $f1, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2984C - lwc1       $f0, 132($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29850 - addiu      $a0, $sp, 88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29854 - addiu      $a1, $sp, 356
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29858 - addiu      $a2, $sp, 128
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2985C - mul.s      $f4, $f5, $f21
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29860 - sub.s      $f3, $f4, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29864 - add.s      $f2, $f2, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29868 - swc1       $f2, 348($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2986C - mul.s      $f1, $f1, $f21
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29870 - mul.s      $f2, $f5, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29874 - add.s      $f1, $f2, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29878 - add.s      $f0, $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2987C - jal        0x089AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29880 - swc1       $f0, 352($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29884 - addiu      $a0, $sp, 120
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29888 - jal        0x089AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2988C - addiu      $a1, $sp, 88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29890 - lwc1       $f4, 120($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29894 - lwc1       $f5, 124($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29898 - lwc1       $f1, 128($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2989C - mul.s      $f2, $f4, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298A0 - lwc1       $f0, 132($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298A4 - mul.s      $f3, $f5, $f20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298A8 - mul.s      $f4, $f4, $f21
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298AC - sub.s      $f3, $f4, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298B0 - add.s      $f3, $f1, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298B4 - mul.s      $f1, $f5, $f21
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298B8 - swc1       $f3, 356($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298BC - add.s      $f1, $f2, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298C0 - add.s      $f0, $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298C4 - swc1       $f0, 360($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298C8 - lbu        $v1, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A298CC - andi       $v1, $v1, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298D0 - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A298D4 - beql       $v1, $zr, 0x08A29948
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298D8 - lbu        $v1, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A298DC - lwc1       $f8, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298E0 - lwc1       $f1, 332($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298E4 - lwc1       $f0, 340($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298E8 - lwc1       $f3, 348($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298EC - add.s      $f1, $f1, $f8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298F0 - lwc1       $f6, 336($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298F4 - lwc1       $f4, 344($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298F8 - lwc1       $f2, 352($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A298FC - swc1       $f1, 332($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29900 - lwc1       $f1, 356($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29904 - add.s      $f5, $f0, $f8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29908 - lwc1       $f7, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2990C - add.s      $f1, $f1, $f8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29910 - lwc1       $f0, 360($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29914 - swc1       $f5, 340($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29918 - swc1       $f1, 356($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2991C - add.s      $f5, $f6, $f7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29920 - add.s      $f4, $f4, $f7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29924 - swc1       $f5, 336($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29928 - add.s      $f3, $f3, $f8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2992C - swc1       $f4, 344($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29930 - add.s      $f1, $f2, $f7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29934 - swc1       $f3, 348($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29938 - add.s      $f0, $f0, $f7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2993C - swc1       $f1, 352($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29940 - swc1       $f0, 360($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29944 - lbu        $v1, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29948 - andi       $v1, $v1, 8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2994C - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29950 - beql       $v1, $zr, 0x08A29964
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29954 - lw         $s0, 44($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29958 - lwc1       $f0, 40($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2995C - mul.s      $f22, $f22, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29960 - lw         $s0, 44($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29964 - sltu       $v1, $zr, $s0 <=> move $v1, $s0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29968 - xori       $v1, $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2996C - bnel       $v1, $zr, 0x08A299A0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29970 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29974 - lbu        $a0, 0($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29978 - bne        $a0, $zr, 0x08A29990
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2997C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29980 - lw         $v1, 44($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29984 - bnel       $v1, $zr, 0x08A29994
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29988 - seb        $v1, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2998C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29990 - seb        $v1, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A29994 - bnel       $v1, $zr, 0x08A29624
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29998 - andi       $v1, $a0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2999C - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A299A0 - mtc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299A4 - c.lt.s     $f0, $f22
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299A8 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A299AC - bc1fl      0x08A299B4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299B0 - mov.s      $f0, $f22
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A299B4 - mtc1       $zr, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299B8 - c.ngt.s    $f3, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299BC - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A299C0 - bc1tl      0x08A299C8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299C4 - mov.s      $f3, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A299C8 - lbu        $v1, 49($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299CC - lw         $s5, 8($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299D0 - lw         $s0, 4($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A299D4 - beq        $s5, $zr, 0x08A299E8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299D8 - sw         $v1, 84($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299DC - lhu        $a0, 2($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299E0 - addu       $v1, $v1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299E4 - sw         $v1, 84($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A299E8 - lhu        $a3, 0($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299EC - lw         $a2, 68($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299F0 - lui        $v1, 0x437F <=> li $v1, 0x437F0000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299F4 - mtc1       $v1, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299F8 - sw         $a2, 4($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A299FC - lwc1       $f2, 52($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A00 - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A04 - mtc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A08 - mul.s      $f2, $f2, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A0C - addiu      $a1, $s4, 68
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A10 - mul.s      $f1, $f1, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A14 - c.le.s     $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A18 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29A1C - bc1t       0x08A29A30
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A20 - addiu      $a0, $s4, 52
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A24 - trunc.w.s  $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29A28 - b          0x08A29A44
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A2C - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29A30 - sub.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A34 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A38 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A3C - mfc1       $a2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A40 - or         $v1, $a2, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29A44 - sb         $v1, 7($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A48 - sh         $a3, 12($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A4C - andi       $v1, $a3, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A50 - lw         $a3, 4($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A54 - lui        $a2, 0x437F <=> li $a2, 0x437F0000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A58 - mtc1       $a2, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A5C - sw         $a3, 20($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A60 - lwc1       $f2, 4($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A64 - lui        $a2, 0x4F00 <=> li $a2, 0x4F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A68 - mtc1       $a2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A6C - mul.s      $f2, $f2, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A70 - mul.s      $f1, $f1, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A74 - c.le.s     $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A78 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29A7C - bc1tl      0x08A29A90
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A80 - sub.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29A84 - trunc.w.s  $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29A88 - b          0x08A29AA0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A8C - mfc1       $a2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29A90 - addiu      $a2, $zr, -32768 <=> li $a2, -32768
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A94 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A98 - mfc1       $a3, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29A9C - or         $a2, $a3, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29AA0 - sb         $a2, 23($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AA4 - sh         $v1, 28($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AA8 - lw         $a3, 8($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AAC - lui        $a2, 0x437F <=> li $a2, 0x437F0000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AB0 - mtc1       $a2, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AB4 - sw         $a3, 36($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AB8 - lwc1       $f2, 8($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29ABC - lui        $a2, 0x4F00 <=> li $a2, 0x4F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AC0 - mtc1       $a2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AC4 - mul.s      $f2, $f2, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AC8 - mul.s      $f1, $f1, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29ACC - c.le.s     $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AD0 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29AD4 - bc1tl      0x08A29AE8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AD8 - sub.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29ADC - trunc.w.s  $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29AE0 - b          0x08A29AF8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AE4 - mfc1       $a2, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29AE8 - addiu      $a2, $zr, -32768 <=> li $a2, -32768
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AEC - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AF0 - mfc1       $a3, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AF4 - or         $a2, $a3, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29AF8 - sb         $a2, 39($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29AFC - sh         $v1, 44($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B00 - lw         $a2, 12($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B04 - sw         $a2, 52($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B08 - lwc1       $f2, 12($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B0C - lui        $a1, 0x437F <=> li $a1, 0x437F0000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B10 - mtc1       $a1, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B14 - mul.s      $f2, $f2, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B18 - lui        $a0, 0x4F00 <=> li $a0, 0x4F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B1C - mul.s      $f1, $f1, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B20 - mtc1       $a0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B24 - c.le.s     $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B28 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29B2C - bc1tl      0x08A29B40
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B30 - sub.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29B34 - trunc.w.s  $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29B38 - b          0x08A29B50
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B3C - mfc1       $a0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29B40 - addiu      $a0, $zr, -32768 <=> li $a0, -32768
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B44 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B48 - mfc1       $a1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B4C - or         $a0, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29B50 - sb         $a0, 55($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B54 - sh         $v1, 60($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B58 - lbu        $v1, 48($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B5C - andi       $v1, $v1, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B60 - slt        $v1, $zr, $v1 <=> move $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29B64 - bnel       $v1, $zr, 0x08A29B78
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B68 - lui        $v1, 0x1E00 <=> li $v1, 0x1E000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29B6C - bnel       $s0, $zr, 0x08A29BC8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B70 - sw         $zr, 0($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29B74 - lui        $v1, 0x1E00 <=> li $v1, 0x1E000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29B78 - sw         $v1, 44($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B7C - sw         $zr, 0($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B80 - sw         $zr, 4($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B84 - sw         $zr, 8($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B88 - sw         $zr, 12($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B8C - sw         $zr, 16($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B90 - sw         $zr, 20($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B94 - sw         $zr, 24($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B98 - sw         $zr, 28($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29B9C - sw         $zr, 32($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BA0 - sw         $zr, 36($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BA4 - sh         $zr, 0($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BA8 - sh         $zr, 2($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BAC - sh         $zr, 16($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BB0 - sh         $zr, 18($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BB4 - sh         $zr, 32($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BB8 - sh         $zr, 34($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BBC - sh         $zr, 48($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29BC0 - b          0x08A29FB0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BC4 - sh         $zr, 50($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29BC8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BCC - sw         $v0, 4($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BD0 - lw         $v0, 84($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BD4 - sw         $v0, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BD8 - lbu        $a3, 10($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BDC - lbu        $t0, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BE0 - lbu        $t1, 9($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BE4 - lhu        $t2, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BE8 - lbu        $t3, 11($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BEC - lw         $a1, 16($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BF0 - lw         $a2, 20($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29BF4 - jal        0x08A1F038
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BF8 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29BFC - lui        $v1, 0x1E00 <=> li $v1, 0x1E000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C00 - ori        $v1, $v1, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C04 - beq        $s5, $zr, 0x08A29E80
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C08 - sw         $v1, 44($s2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C0C - lbu        $v1, 12($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C10 - beql       $v1, $zr, 0x08A29E74
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C14 - lhu        $s3, 4($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29C18 - lhu        $t0, 4($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C1C - lhu        $a3, 6($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C20 - lhu        $a1, 8($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C24 - lhu        $a0, 10($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C28 - lbu        $a2, 13($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C2C - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C30 - sll        $s3, $t0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C34 - sll        $s6, $a3, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C38 - sll        $s7, $a1, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C3C - bne        $a2, $v1, 0x08A29C54
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C40 - sll        $fp, $a0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C44 - addu       $s3, $t0, $zr <=> move $s3, $t0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C48 - addu       $s6, $a3, $zr <=> move $s6, $a3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C4C - addu       $s7, $a1, $zr <=> move $s7, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C50 - addu       $fp, $a0, $zr <=> move $fp, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29C54 - lw         $v1, 16($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C58 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C5C - bne        $a2, $a0, 0x08A29E1C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C60 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C64 - addu       $a2, $s3, $s7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C68 - slti       $a0, $a2, 512
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C6C - bnel       $a0, $zr, 0x08A29D8C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C70 - addu       $a2, $s6, $fp
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29C74 - slti       $at, $a2, 768
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C78 - beql       $at, $zr, 0x08A29D08
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C7C - slti       $a0, $s3, 512
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29C80 - slti       $a0, $s3, 256
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C84 - bnel       $a0, $zr, 0x08A29CAC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C88 - lbu        $a0, 10($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29C8C - lbu        $a0, 10($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C90 - bnel       $a0, $zr, 0x08A29CA4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29C94 - addiu      $a1, $v1, 256
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29C98 - addiu      $a1, $v1, 128
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29C9C - b          0x08A29D88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CA0 - addiu      $s3, $s3, -256
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29CA4 - b          0x08A29D88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CA8 - addiu      $s3, $s3, -256
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29CAC - bnel       $a0, $zr, 0x08A29CE8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CB0 - sra        $a0, $s3, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29CB4 - bgez       $s3, 0x08A29CC4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CB8 - sra        $a0, $s3, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CBC - addiu      $a0, $s3, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CC0 - sra        $a0, $a0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29CC4 - bgez       $a0, 0x08A29CD4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CC8 - sra        $a2, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CCC - addiu      $a0, $a0, 31
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CD0 - sra        $a2, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29CD4 - sll        $a0, $a2, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CD8 - addu       $a1, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CDC - sll        $a0, $a2, 0x0006
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29CE0 - b          0x08A29D88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CE4 - subu       $s3, $s3, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29CE8 - bgezl      $s3, 0x08A29CFC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CEC - sll        $a0, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29CF0 - addiu      $a0, $s3, 31
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CF4 - sra        $a0, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29CF8 - sll        $a0, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29CFC - addu       $a1, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29D00 - b          0x08A29D88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D04 - subu       $s3, $s3, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29D08 - bnel       $a0, $zr, 0x08A29D30
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D0C - lbu        $a0, 10($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29D10 - lbu        $a0, 10($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29D14 - bnel       $a0, $zr, 0x08A29D28
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D18 - addiu      $a1, $v1, 512
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29D1C - addiu      $a1, $v1, 256
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29D20 - b          0x08A29D88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D24 - addiu      $s3, $s3, -512
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29D28 - b          0x08A29D88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D2C - addiu      $s3, $s3, -512
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29D30 - bnel       $a0, $zr, 0x08A29D6C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D34 - sra        $a0, $s3, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29D38 - bgez       $s3, 0x08A29D48
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D3C - sra        $a0, $s3, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D40 - addiu      $a0, $s3, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D44 - sra        $a0, $a0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29D48 - bgez       $a0, 0x08A29D58
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D4C - sra        $a2, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D50 - addiu      $a0, $a0, 31
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D54 - sra        $a2, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29D58 - sll        $a0, $a2, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D5C - addu       $a1, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D60 - sll        $a0, $a2, 0x0006
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29D64 - b          0x08A29D88
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D68 - subu       $s3, $s3, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29D6C - bgezl      $s3, 0x08A29D80
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D70 - sll        $a0, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29D74 - addiu      $a0, $s3, 31
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D78 - sra        $a0, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D7C - sll        $a0, $a0, 0x0005
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29D80 - addu       $a1, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D84 - subu       $s3, $s3, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29D88 - addu       $a2, $s6, $fp
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29D8C - slti       $a0, $a2, 512
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29D90 - bne        $a0, $zr, 0x08A29E1C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D94 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29D98 - slti       $at, $a2, 768
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29D9C - beql       $at, $zr, 0x08A29DE4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DA0 - lbu        $a0, 10($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29DA4 - lbu        $a0, 10($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29DA8 - bnel       $a0, $zr, 0x08A29DD4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DAC - lhu        $a0, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29DB0 - lhu        $a0, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DB4 - sll        $a2, $a0, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29DB8 - bgez       $a2, 0x08A29DC8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DBC - sra        $a0, $a2, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DC0 - addiu      $a0, $a2, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DC4 - sra        $a0, $a0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29DC8 - addu       $a1, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29DCC - b          0x08A29E1C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DD0 - addiu      $s6, $s6, -256
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29DD4 - addiu      $s6, $s6, -256
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DD8 - sll        $a0, $a0, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29DDC - b          0x08A29E1C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DE0 - addu       $a1, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29DE4 - bnel       $a0, $zr, 0x08A29E10
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DE8 - lhu        $a0, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29DEC - lhu        $a0, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DF0 - sll        $a2, $a0, 0x0009
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29DF4 - bgez       $a2, 0x08A29E04
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DF8 - sra        $a0, $a2, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29DFC - addiu      $a0, $a2, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E00 - sra        $a0, $a0, 0x0001
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29E04 - addu       $a1, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29E08 - b          0x08A29E1C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E0C - addiu      $s6, $s6, -512
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29E10 - addiu      $s6, $s6, -512
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E14 - sll        $a0, $a0, 0x0009
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E18 - addu       $a1, $a1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29E1C - beql       $a1, $v1, 0x08A29E84
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E20 - lbu        $v1, 48($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29E24 - lbu        $v1, 48($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E28 - andi       $v1, $v1, 8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E2C - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29E30 - bne        $v1, $zr, 0x08A29E80
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E34 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E38 - sw         $zr, 0($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E3C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E40 - sw         $v0, 4($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E44 - lw         $v0, 84($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E48 - sw         $v0, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E4C - lbu        $a3, 10($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E50 - lbu        $t0, 8($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E54 - lbu        $t1, 9($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E58 - lhu        $t2, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E5C - lbu        $t3, 11($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E60 - lw         $a2, 20($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29E64 - jal        0x08A1F038
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E68 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29E6C - b          0x08A29E80
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E70 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29E74 - lhu        $s7, 8($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E78 - lhu        $s6, 6($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E7C - lhu        $fp, 10($s5)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29E80 - lbu        $v1, 48($s4)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29E84 - andi       $v1, $v1, 8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E88 - seb        $v1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29E8C - beq        $v1, $zr, 0x08A29F60
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E90 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E94 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29E98 - jal        0x0898A2AC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29E9C - addiu      $a0, $sp, 272
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EA0 - addiu      $a0, $sp, 308
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29EA4 - jal        0x0898AC04
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EA8 - addiu      $a1, $sp, 272
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EAC - lwc1       $f0, 312($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EB0 - lwc1       $f2, 320($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EB4 - lwc1       $f1, 316($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EB8 - trunc.w.s  $f3, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EBC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EC0 - addiu      $v1, $v1, 19000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EC4 - sw         $v1, 272($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EC8 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29ECC - addiu      $v1, $v1, 19012
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29ED0 - trunc.w.s  $f2, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29ED4 - lwc1       $f0, 324($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29ED8 - sh         $zr, 0($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EDC - sh         $zr, 2($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EE0 - mfc1       $a1, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EE4 - mfc1       $a0, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EE8 - subu       $a0, $a0, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EEC - addu       $a0, $s7, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EF0 - addiu      $a0, $a0, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EF4 - div        $a0, $s7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EF8 - trunc.w.s  $f1, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29EFC - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F00 - mfc1       $a2, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F04 - mflo       $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F08 - andi       $a1, $a1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F0C - mult       $s7, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F10 - mfc1       $a0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F14 - subu       $a0, $a0, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F18 - addu       $a0, $fp, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F1C - addiu      $a0, $a0, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F20 - mflo       $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F24 - div        $a0, $fp
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F28 - sh         $a1, 16($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F2C - sh         $zr, 18($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F30 - sh         $zr, 32($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F34 - mflo       $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F38 - andi       $a0, $a0, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F3C - mult       $fp, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F40 - mflo       $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F44 - sh         $a0, 34($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F48 - lhu        $a0, 16($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F4C - sh         $a0, 48($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F50 - lhu        $a0, 34($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F54 - sh         $a0, 50($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29F58 - b          0x08A29FB0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F5C - sw         $v1, 308($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A29F60 - beql       $s5, $zr, 0x08A29F84
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F64 - lhu        $a0, 4($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29F68 - addu       $v1, $s3, $s7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F6C - andi       $a0, $v1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F70 - addu       $v1, $s6, $fp
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F74 - andi       $a2, $s3, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F78 - andi       $a1, $s6, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29F7C - b          0x08A29F90
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F80 - andi       $v1, $v1, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29F84 - lhu        $v1, 6($s0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F88 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F8C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29F90 - sh         $a2, 0($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F94 - sh         $a1, 2($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F98 - sh         $a0, 16($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29F9C - sh         $a1, 18($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FA0 - sh         $a2, 32($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FA4 - sh         $v1, 34($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FA8 - sh         $a0, 48($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FAC - sh         $v1, 50($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29FB0 - lw         $v1, 27804($gp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FB4 - lb         $v1, 26($v1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29FB8 - beql       $v1, $zr, 0x08A2A204
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FBC - lwc1       $f0, 332($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29FC0 - lwc1       $f12, 332($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A29FC4 - jal        0x088099A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FC8 - addiu      $a0, $sp, 268
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FCC - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FD0 - mtc1       $v0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FD4 - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FD8 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A29FDC - bc1tl      0x08A29FFC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FE0 - lwc1       $f0, 268($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29FE4 - lwc1       $f1, 268($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FE8 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FEC - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FF0 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FF4 - swc1       $f0, 268($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A29FF8 - lwc1       $f0, 268($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A29FFC - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A000 - mfc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A004 - sh         $v0, 8($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A008 - lwc1       $f12, 336($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A00C - jal        0x088099A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A010 - addiu      $a0, $sp, 264
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A014 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A018 - mtc1       $v0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A01C - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A020 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A024 - bc1tl      0x08A2A044
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A028 - lwc1       $f0, 264($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A02C - lwc1       $f1, 264($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A030 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A034 - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A038 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A03C - swc1       $f0, 264($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A040 - lwc1       $f0, 264($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A044 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A048 - mfc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A04C - sh         $v0, 10($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A050 - lwc1       $f12, 340($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A054 - jal        0x088099A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A058 - addiu      $a0, $sp, 260
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A05C - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A060 - mtc1       $v0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A064 - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A068 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A06C - bc1tl      0x08A2A08C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A070 - lwc1       $f0, 260($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A074 - lwc1       $f1, 260($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A078 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A07C - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A080 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A084 - swc1       $f0, 260($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A088 - lwc1       $f0, 260($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A08C - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A090 - mfc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A094 - sh         $v0, 24($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A098 - lwc1       $f12, 344($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A09C - jal        0x088099A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0A0 - addiu      $a0, $sp, 256
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0A4 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0A8 - mtc1       $v0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0AC - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0B0 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A0B4 - bc1tl      0x08A2A0D4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0B8 - lwc1       $f0, 256($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A0BC - lwc1       $f1, 256($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0C0 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0C4 - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0C8 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0CC - swc1       $f0, 256($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0D0 - lwc1       $f0, 256($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A0D4 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0D8 - mfc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0DC - sh         $v0, 26($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0E0 - lwc1       $f12, 348($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A0E4 - jal        0x088099A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0E8 - addiu      $a0, $sp, 252
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0EC - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0F0 - mtc1       $v0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0F4 - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A0F8 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A0FC - bc1tl      0x08A2A11C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A100 - lwc1       $f0, 252($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A104 - lwc1       $f1, 252($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A108 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A10C - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A110 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A114 - swc1       $f0, 252($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A118 - lwc1       $f0, 252($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A11C - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A120 - mfc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A124 - sh         $v0, 40($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A128 - lwc1       $f12, 352($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A12C - jal        0x088099A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A130 - addiu      $a0, $sp, 248
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A134 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A138 - mtc1       $v0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A13C - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A140 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A144 - bc1tl      0x08A2A164
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A148 - lwc1       $f0, 248($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A14C - lwc1       $f1, 248($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A150 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A154 - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A158 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A15C - swc1       $f0, 248($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A160 - lwc1       $f0, 248($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A164 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A168 - mfc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A16C - sh         $v0, 42($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A170 - lwc1       $f12, 356($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A174 - jal        0x088099A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A178 - addiu      $a0, $sp, 244
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A17C - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A180 - mtc1       $v0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A184 - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A188 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A18C - bc1tl      0x08A2A1AC
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A190 - lwc1       $f0, 244($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A194 - lwc1       $f1, 244($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A198 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A19C - mtc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1A0 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1A4 - swc1       $f0, 244($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1A8 - lwc1       $f0, 244($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A1AC - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1B0 - mfc1       $v0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1B4 - sh         $v0, 56($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1B8 - lwc1       $f12, 360($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2A1BC - jal        0x088099A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1C0 - addiu      $a0, $sp, 240
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1C4 - lui        $v1, 0x3F00 <=> li $v1, 0x3F000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1C8 - mtc1       $v1, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1CC - c.ngt.s    $f0, $f1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1D0 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A1D4 - bc1tl      0x08A2A1F4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1D8 - lwc1       $f0, 240($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A1DC - lwc1       $f1, 240($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1E0 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1E4 - mtc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1E8 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1EC - swc1       $f0, 240($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1F0 - lwc1       $f0, 240($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A1F4 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A1F8 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2A1FC - b          0x08A2A280
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A200 - sh         $v1, 58($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A204 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A208 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A20C - sh         $v1, 8($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A210 - lwc1       $f0, 336($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A214 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A218 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A21C - sh         $v1, 10($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A220 - lwc1       $f0, 340($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A224 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A228 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A22C - sh         $v1, 24($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A230 - lwc1       $f0, 344($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A234 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A238 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A23C - sh         $v1, 26($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A240 - lwc1       $f0, 348($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A244 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A248 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A24C - sh         $v1, 40($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A250 - lwc1       $f0, 352($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A254 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A258 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A25C - sh         $v1, 42($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A260 - lwc1       $f0, 356($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A264 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A268 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A26C - sh         $v1, 56($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A270 - lwc1       $f0, 360($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A274 - trunc.w.s  $f0, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A278 - mfc1       $v1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A27C - sh         $v1, 58($s1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A280 - lw         $a2, 27804($gp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A284 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A288 - addiu      $a1, $s2, 132
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A28C - lbu        $a0, 24($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A290 - addiu      $v1, $v1, 19000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A294 - sll        $a0, $a0, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A298 - addu       $a0, $a0, $a2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A29C - sw         $a1, 8($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2A0 - sw         $v1, 328($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A2A4 - lw         $ra, 76($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2A2A8 - lw         $fp, 72($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2AC - lw         $s7, 68($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2B0 - lw         $s6, 64($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2B4 - lw         $s5, 60($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2B8 - lw         $s4, 56($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2BC - lw         $s3, 52($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2C0 - lw         $s2, 48($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2C4 - lw         $s1, 44($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2C8 - lw         $s0, 40($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2CC - lwc1       $f22, 32($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2D0 - lwc1       $f21, 28($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2D4 - lwc1       $f20, 24($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2D8 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2A2DC - addiu      $sp, $sp, 368
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8AB8644
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8644 - sll        $v0, $a1, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8648 - addu       $v0, $a0, $v0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB864C - lw         $a0, 20($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8650 - lw         $v1, 0($v0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8654 - addiu      $a0, $a0, -1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8658 - sll        $a0, $a0, 0x0002
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB865C - lw         $v0, 8($v0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8660 - addu       $v1, $v1, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8664 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8668 - subu       $v0, $v1, $v0
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_88174F8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88174F8 - andi       $v1, $a2, 255
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x88174FC - andi       $a1, $a1, 255
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817500 - sll        $v1, $v1, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817504 - or         $a1, $a1, $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817508 - andi       $v1, $a3, 255
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x881750C - sll        $v1, $v1, 0x0010
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817510 - or         $a1, $v1, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817514 - andi       $v1, $t0, 255
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817518 - sll        $v1, $v1, 0x0018
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x881751C - or         $v1, $v1, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817520 - sw         $v1, 4($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817524 - sw         $v1, 20($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817528 - sw         $v1, 36($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x881752C - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8817530 - sw         $v1, 52($a0)
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_89CC53C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CC53C - swc1       $f12, 0($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC540 - swc1       $f13, 4($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC544 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC548 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_89AF54C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89AF54C - lwc1       $f1, 0($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF550 - lwc1       $f0, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF554 - lwc1       $f3, 4($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF558 - lwc1       $f2, 4($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF55C - sub.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF560 - sub.s      $f2, $f3, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF564 - swc1       $f0, 0($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF568 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF56C - swc1       $f2, 4($a0)
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_89CC518
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CC518 - lwc1       $f1, 0($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC51C - lwc1       $f0, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC520 - lwc1       $f3, 4($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC524 - lwc1       $f2, 4($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC528 - mul.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC52C - mul.s      $f2, $f3, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC530 - swc1       $f0, 0($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC534 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC538 - swc1       $f2, 4($a0)
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_89CC4F4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CC4F4 - lwc1       $f1, 0($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC4F8 - lwc1       $f0, 0($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC4FC - lwc1       $f3, 4($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC500 - lwc1       $f2, 4($a2)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC504 - add.s      $f0, $f1, $f0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC508 - add.s      $f2, $f3, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC50C - swc1       $f0, 0($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC510 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC514 - swc1       $f2, 4($a0)
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_89AF534
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89AF534 - lwc1       $f0, 0($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF538 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF53C - swc1       $f0, 0($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF540 - lwc1       $f0, 4($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF544 - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x89AF548 - swc1       $f0, 4($a0)
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_8A1F038
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F038 - addiu      $t6, $zr, 1 <=> li $t6, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1F03C - bne        $a3, $t6, 0x08A1F060
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F040 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F044 - lw         $t6, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F048 - addiu      $t5, $zr, 5 <=> li $t5, 5
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F04C - addiu      $t4, $zr, 255 <=> li $t4, 255
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F050 - sll        $t6, $t6, 0x000A
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F054 - addiu      $v1, $zr, 32 <=> li $v1, 32
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1F058 - b          0x08A1F0B0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F05C - addu       $a2, $a2, $t6
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1F060 - bnel       $a3, $zr, 0x08A1F084
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F064 - addiu      $t6, $zr, 2 <=> li $t6, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F068 - lw         $t6, 8($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F06C - addiu      $t5, $zr, 4 <=> li $t5, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F070 - addiu      $t4, $zr, 15 <=> li $t4, 15
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F074 - sll        $t6, $t6, 0x0006
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F078 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1F07C - b          0x08A1F0B0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F080 - addu       $a2, $a2, $t6
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1F084 - bnel       $a3, $t6, 0x08A1F094
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F088 - addiu      $t6, $zr, 3 <=> li $t6, 3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1F08C - b          0x08A1F0B0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F090 - addiu      $t5, $zr, 8 <=> li $t5, 8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1F094 - bnel       $a3, $t6, 0x08A1F0A4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F098 - addiu      $t6, $zr, 4 <=> li $t6, 4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1F09C - b          0x08A1F0B0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0A0 - addiu      $t5, $zr, 9 <=> li $t5, 9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1F0A4 - bnel       $a3, $t6, 0x08A1F0B4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0A8 - lw         $t7, 0($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F0AC - addiu      $t5, $zr, 10 <=> li $t5, 10
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F0B0 - lw         $t7, 0($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F0B4 - addiu      $t6, $zr, 1 <=> li $t6, 1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1F0B8 - bnel       $t7, $t6, 0x08A1F0D0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0BC - lw         $t8, 0($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F0C0 - lw         $t6, 4($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0C4 - mult       $v1, $t6
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0C8 - mflo       $v1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0CC - lw         $t8, 0($sp)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F0D0 - lui        $t6, 0xC300 <=> li $t6, 0xC3000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0D4 - or         $t5, $t5, $t6
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0D8 - lui        $t7, 0xC200 <=> li $t7, 0xC2000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0DC - sll        $t6, $t8, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0E0 - or         $t6, $t6, $t7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0E4 - or         $t3, $t6, $t3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0E8 - sw         $t3, 0($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0EC - sw         $t5, 4($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0F0 - sll        $t5, $a1, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0F4 - ext        $a1, $a1, 24, 8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0F8 - sll        $t3, $a1, 0x0010
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F0FC - srl        $t5, $t5, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F100 - lui        $a1, 0xA000 <=> li $a1, 0xA0000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F104 - or         $a1, $t5, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F108 - sw         $a1, 8($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F10C - lui        $a1, 0xA800 <=> li $a1, 0xA8000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F110 - or         $a1, $t3, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F114 - or         $a1, $a1, $t2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F118 - sw         $a1, 12($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F11C - addiu      $a3, $a3, -2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F120 - sll        $t1, $t1, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F124 - lui        $a1, 0xB800 <=> li $a1, 0xB8000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F128 - or         $a1, $t1, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F12C - or         $a1, $a1, $t0
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F130 - sltiu      $at, $a3, 3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1F134 - beq        $at, $zr, 0x08A1F150
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F138 - sw         $a1, 16($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F13C - sw         $zr, 20($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F140 - sw         $zr, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F144 - sw         $zr, 28($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1F148 - b          0x08A1F198
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F14C - sw         $zr, 32($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F150 - lui        $a1, 0xC500 <=> li $a1, 0xC5000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F154 - sll        $a3, $t4, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F158 - ori        $a1, $a1, 3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F15C - or         $a1, $a3, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F160 - sw         $a1, 20($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F164 - sll        $a3, $a2, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F168 - ext        $a1, $a2, 24, 8
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F16C - sll        $a2, $a1, 0x0010
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F170 - srl        $a3, $a3, 0x0008
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F174 - lui        $a1, 0xB000 <=> li $a1, 0xB0000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F178 - or         $a1, $a3, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F17C - sw         $a1, 24($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F180 - lui        $a1, 0xB100 <=> li $a1, 0xB1000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F184 - or         $a1, $a2, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F188 - sw         $a1, 28($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F18C - lui        $a1, 0xC400 <=> li $a1, 0xC4000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F190 - or         $v1, $v1, $a1
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F194 - sw         $v1, 32($a0)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1F198 - lui        $v1, 0xCB00 <=> li $v1, 0xCB000000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F19C - jr         $ra
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1F1A0 - sw         $v1, 36($a0)
02:49:47 DEBUG compiler - user_main - Compiling _S1_2_898AC04
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC04 - lwc1       $f7, 8($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC08 - lui        $v1, 0x7F80 <=> li $v1, 0x7F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC0C - mtc1       $v1, $f10
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC10 - c.lt.s     $f10, $f7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC14 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC18 - bc1fl      0x0898AC20
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC1C - mov.s      $f10, $f7
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC20 - lwc1       $f6, 4($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC24 - lui        $v1, 0x7F80 <=> li $v1, 0x7F800000
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC28 - mtc1       $v1, $f9
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC2C - c.lt.s     $f9, $f6
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC30 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC34 - bc1fl      0x0898AC3C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC38 - mov.s      $f9, $f6
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC3C - lwc1       $f5, 16($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC40 - c.lt.s     $f10, $f5
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC44 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC48 - bc1fl      0x0898AC50
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC4C - mov.s      $f10, $f5
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC50 - lwc1       $f4, 12($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC54 - c.lt.s     $f9, $f4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC58 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC5C - bc1fl      0x0898AC64
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC60 - mov.s      $f9, $f4
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC64 - lwc1       $f3, 24($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC68 - c.lt.s     $f10, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC6C - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC70 - bc1fl      0x0898AC78
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC74 - mov.s      $f10, $f3
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC78 - lwc1       $f2, 20($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC7C - c.lt.s     $f9, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC80 - nop
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC84 - bc1fl      0x0898AC8C
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC88 - mov.s      $f9, $f2
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AC8C - lwc1       $f1, 32($a1)
02:49:47 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC90 - c.lt.s     $f10, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC94 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AC98 - bc1fl      0x0898ACA0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AC9C - mov.s      $f10, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACA0 - lwc1       $f0, 28($a1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACA4 - c.lt.s     $f9, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACA8 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACAC - bc1fl      0x0898ACB4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACB0 - mov.s      $f9, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACB4 - lui        $v1, 0xFF80 <=> li $v1, 0xFF800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACB8 - mtc1       $v1, $f8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACBC - c.ngt.s    $f8, $f7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACC0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACC4 - bc1tl      0x0898ACCC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACC8 - mov.s      $f8, $f7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACCC - lui        $v1, 0xFF80 <=> li $v1, 0xFF800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD0 - mtc1       $v1, $f7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD4 - c.ngt.s    $f7, $f6
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACD8 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACDC - bc1tl      0x0898ACE4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACE0 - mov.s      $f7, $f6
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACE4 - c.ngt.s    $f8, $f5
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACE8 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACEC - bc1tl      0x0898ACF4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACF0 - mov.s      $f8, $f5
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898ACF4 - c.ngt.s    $f7, $f4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898ACF8 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898ACFC - bc1tl      0x0898AD04
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD00 - mov.s      $f7, $f4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD04 - c.ngt.s    $f8, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD08 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD0C - bc1tl      0x0898AD14
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD10 - mov.s      $f8, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD14 - c.ngt.s    $f7, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD18 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD1C - bc1tl      0x0898AD24
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD20 - mov.s      $f7, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD24 - c.ngt.s    $f8, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD28 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD2C - bc1tl      0x0898AD34
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD30 - mov.s      $f8, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD34 - c.ngt.s    $f7, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD38 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x898AD3C - bc1tl      0x0898AD44
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD40 - mov.s      $f7, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898AD44 - sub.s      $f0, $f7, $f9
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD48 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD4C - addiu      $v1, $v1, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD50 - sw         $v1, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD54 - add.s      $f0, $f9, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD58 - swc1       $f9, 4($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD5C - swc1       $f10, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD60 - swc1       $f0, 12($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD64 - sub.s      $f0, $f8, $f10
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD68 - add.s      $f0, $f10, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD6C - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x898AD70 - swc1       $f0, 16($a0)
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A2AB88
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AB88 - addiu      $sp, $sp, -192
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB8C - sw         $ra, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB90 - sw         $s3, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB94 - sw         $s2, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB98 - sw         $s1, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AB9C - sw         $s0, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABA0 - swc1       $f22, 20($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABA4 - swc1       $f21, 16($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABA8 - swc1       $f20, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABAC - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABB0 - lw         $a0, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABB4 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2ABB8 - jal        0x08AB8644
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABBC - lbu        $a1, 24($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABC0 - sltiu      $v0, $v0, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABC4 - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABC8 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2ABCC - bnel       $v0, $zr, 0x08A2ABDC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABD0 - lw         $a0, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2ABD4 - b          0x08A2B02C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABD8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2ABDC - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABE0 - addiu      $v0, $v0, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABE4 - lbu        $v1, 24($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABE8 - sll        $v1, $v1, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABEC - addu       $v1, $v1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABF0 - lw         $s3, 8($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABF4 - sw         $v0, 172($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABF8 - lwc1       $f0, 16($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ABFC - swc1       $f0, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC00 - lwc1       $f0, 20($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC04 - swc1       $f0, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC08 - lwc1       $f0, 24($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC0C - swc1       $f0, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC10 - lwc1       $f0, 28($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC14 - swc1       $f0, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC18 - lbu        $v0, 8($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC1C - andi       $v0, $v0, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC20 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AC24 - bnel       $v0, $zr, 0x08A2AE8C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC28 - lw         $v0, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2AC2C - b          0x08A2AD1C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC30 - sltu       $v0, $zr, $s0 <=> move $v0, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AC34 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AC38 - beql       $v0, $zr, 0x08A2ACCC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC3C - lbu        $v0, 0($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AC40 - lwc1       $f12, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC44 - lwc1       $f13, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AC48 - jal        0x089CC53C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC4C - addiu      $a0, $sp, 108
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC50 - addiu      $a0, $sp, 84
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC54 - addiu      $a1, $sp, 176
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AC58 - jal        0x089AF54C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC5C - addiu      $a2, $s0, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC60 - addiu      $a0, $sp, 92
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC64 - addiu      $a1, $sp, 84
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AC68 - jal        0x089CC518
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC6C - addiu      $a2, $sp, 108
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC70 - addiu      $a0, $sp, 100
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC74 - addiu      $a1, $s0, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AC78 - jal        0x089CC4F4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC7C - addiu      $a2, $sp, 92
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC80 - addiu      $a0, $sp, 176
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AC84 - jal        0x089AF534
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC88 - addiu      $a1, $sp, 100
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC8C - addiu      $a0, $sp, 60
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC90 - addiu      $a1, $sp, 184
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AC94 - jal        0x089AF54C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC98 - addiu      $a2, $s0, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AC9C - addiu      $a0, $sp, 68
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACA0 - addiu      $a1, $sp, 60
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2ACA4 - jal        0x089CC518
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACA8 - addiu      $a2, $sp, 108
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACAC - addiu      $a0, $sp, 76
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACB0 - addiu      $a1, $s0, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2ACB4 - jal        0x089CC4F4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACB8 - addiu      $a2, $sp, 68
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACBC - addiu      $a0, $sp, 184
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2ACC0 - jal        0x089AF534
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACC4 - addiu      $a1, $sp, 76
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACC8 - lbu        $v0, 0($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2ACCC - andi       $v0, $v0, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACD0 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2ACD4 - beql       $v0, $zr, 0x08A2AD18
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACD8 - lw         $s0, 44($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2ACDC - lwc1       $f4, 4($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACE0 - lwc1       $f0, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACE4 - lwc1       $f1, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACE8 - lwc1       $f2, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACEC - add.s      $f3, $f0, $f4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACF0 - swc1       $f3, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACF4 - add.s      $f1, $f1, $f4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACF8 - lwc1       $f3, 8($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ACFC - lwc1       $f0, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD00 - swc1       $f1, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD04 - add.s      $f1, $f2, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD08 - add.s      $f0, $f0, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD0C - swc1       $f1, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD10 - swc1       $f0, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD14 - lw         $s0, 44($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AD18 - sltu       $v0, $zr, $s0 <=> move $v0, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AD1C - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AD20 - bne        $v0, $zr, 0x08A2AD50
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD24 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD28 - lbu        $v1, 0($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AD2C - bne        $v1, $zr, 0x08A2AD44
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD30 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD34 - lw         $v0, 44($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AD38 - bnel       $v0, $zr, 0x08A2AD48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD3C - seb        $v0, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AD40 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AD44 - seb        $v0, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A2AD48 - bnel       $v0, $zr, 0x08A2AC34
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD4C - andi       $v0, $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AD50 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD54 - addiu      $v0, $v0, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD58 - sw         $v0, 152($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD5C - lui        $v0, 0x43F0 <=> li $v0, 0x43F00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD60 - lwc1       $f0, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD64 - mtc1       $zr, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD68 - sw         $v0, 164($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD6C - mtc1       $v0, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD70 - lui        $v0, 0x4388 <=> li $v0, 0x43880000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD74 - c.lt.s     $f0, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD78 - sw         $zr, 156($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD7C - sw         $zr, 160($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD80 - sw         $v0, 168($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AD84 - bc1t       0x08A2ADA0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD88 - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD8C - lwc1       $f0, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD90 - c.ngt.s    $f0, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD94 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AD98 - bc1tl      0x08A2ADA8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AD9C - lwc1       $f0, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2ADA0 - b          0x08A2ADD0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADA4 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2ADA8 - c.lt.s     $f0, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADAC - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2ADB0 - bc1tl      0x08A2ADD0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADB4 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2ADB8 - lwc1       $f0, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADBC - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADC0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2ADC4 - bc1tl      0x08A2ADD0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADC8 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2ADCC - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2ADD0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADD4 - addiu      $v0, $v0, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2ADD8 - bne        $v1, $zr, 0x08A2ADEC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADDC - sw         $v0, 152($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADE0 - sw         $v0, 172($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2ADE4 - b          0x08A2B02C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADE8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2ADEC - lwc1       $f2, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADF0 - sw         $v0, 132($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADF4 - mtc1       $zr, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADF8 - lui        $v0, 0x43F0 <=> li $v0, 0x43F00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2ADFC - sw         $v0, 144($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE00 - lui        $v0, 0x4388 <=> li $v0, 0x43880000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE04 - c.ngt.s    $f2, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE08 - sw         $zr, 136($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE0C - sw         $zr, 140($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AE10 - bc1t       0x08A2AE20
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE14 - sw         $v0, 148($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AE18 - b          0x08A2AE28
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE1C - lwc1       $f1, 136($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AE20 - mov.s      $f2, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE24 - lwc1       $f1, 136($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AE28 - lwc1       $f0, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE2C - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE30 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AE34 - bc1tl      0x08A2AE3C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE38 - mov.s      $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AE3C - swc1       $f0, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE40 - swc1       $f2, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE44 - lwc1       $f0, 148($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE48 - lwc1       $f2, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE4C - c.lt.s     $f2, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE50 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AE54 - bc1fl      0x08A2AE5C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE58 - mov.s      $f2, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AE5C - lwc1       $f1, 144($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE60 - lwc1       $f0, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE64 - c.lt.s     $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE68 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AE6C - bc1fl      0x08A2AE74
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE70 - mov.s      $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AE74 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE78 - addiu      $v0, $v0, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE7C - swc1       $f0, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE80 - swc1       $f2, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE84 - sw         $v0, 132($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE88 - lw         $v0, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AE8C - lb         $v0, 26($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AE90 - beql       $v0, $zr, 0x08A2AFD0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE94 - lwc1       $f0, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AE98 - lwc1       $f12, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AE9C - lwc1       $f22, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEA0 - lwc1       $f21, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEA4 - lwc1       $f20, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AEA8 - jal        0x088099A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEAC - addiu      $a0, $sp, 128
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEB0 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEB4 - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEB8 - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEBC - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AEC0 - bc1tl      0x08A2AEE0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEC4 - lwc1       $f0, 128($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AEC8 - lwc1       $f1, 128($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AECC - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AED0 - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AED4 - add.s      $f0, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AED8 - swc1       $f0, 128($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEDC - lwc1       $f0, 128($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AEE0 - mov.s      $f12, $f22
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEE4 - addiu      $a0, $sp, 124
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEE8 - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AEEC - jal        0x088099A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEF0 - mfc1       $s2, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEF4 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEF8 - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AEFC - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF00 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AF04 - bc1tl      0x08A2AF24
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF08 - lwc1       $f0, 124($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AF0C - lwc1       $f1, 124($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF10 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF14 - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF18 - add.s      $f0, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF1C - swc1       $f0, 124($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF20 - lwc1       $f0, 124($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AF24 - mov.s      $f12, $f21
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF28 - addiu      $a0, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF2C - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AF30 - jal        0x088099A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF34 - mfc1       $s1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF38 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF3C - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF40 - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF44 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AF48 - bc1tl      0x08A2AF68
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF4C - lwc1       $f0, 120($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AF50 - lwc1       $f1, 120($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF54 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF58 - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF5C - add.s      $f0, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF60 - swc1       $f0, 120($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF64 - lwc1       $f0, 120($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AF68 - mov.s      $f12, $f20
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF6C - addiu      $a0, $sp, 116
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF70 - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AF74 - jal        0x088099A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF78 - mfc1       $s0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF7C - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF80 - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF84 - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF88 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AF8C - bc1tl      0x08A2AFAC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF90 - lwc1       $f0, 116($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AF94 - lwc1       $f1, 116($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF98 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AF9C - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFA0 - add.s      $f0, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFA4 - swc1       $f0, 116($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFA8 - lwc1       $f0, 116($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AFAC - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFB0 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFB4 - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFB8 - addu       $a3, $s0, $zr <=> move $a3, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFBC - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AFC0 - jal        0x08817890
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFC4 - mfc1       $t0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2AFC8 - b          0x08A2B008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFCC - lw         $a2, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2AFD0 - lwc1       $f2, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFD4 - lwc1       $f1, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFD8 - trunc.w.s  $f3, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFDC - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFE0 - lwc1       $f0, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFE4 - trunc.w.s  $f2, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFE8 - trunc.w.s  $f1, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFEC - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFF0 - mfc1       $a1, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFF4 - mfc1       $a2, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2AFF8 - mfc1       $a3, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2AFFC - jal        0x08817890
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B000 - mfc1       $t0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B004 - lw         $a2, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B008 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B00C - addiu      $a1, $s3, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B010 - lbu        $a0, 24($a2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B014 - addiu      $v1, $v1, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B018 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B01C - sll        $a0, $a0, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B020 - addu       $a0, $a0, $a2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B024 - sw         $a1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B028 - sw         $v1, 172($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B02C - lw         $ra, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B030 - lw         $s3, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B034 - lw         $s2, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B038 - lw         $s1, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B03C - lw         $s0, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B040 - lwc1       $f22, 20($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B044 - lwc1       $f21, 16($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B048 - lwc1       $f20, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B04C - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B050 - addiu      $sp, $sp, 192
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8817890
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8817890 - sll        $t1, $a2, 0x000A
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817894 - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817898 - or         $v1, $t1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881789C - or         $v1, $v1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88178A0 - sw         $v1, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88178A4 - sll        $a2, $t0, 0x000A
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88178A8 - lui        $v1, 0xD500 <=> li $v1, 0xD5000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88178AC - or         $v1, $a2, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88178B0 - or         $v1, $v1, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88178B4 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88178B8 - sw         $v1, 4($a0)
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A2EF48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2EF48 - addiu      $sp, $sp, -208
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF4C - sw         $ra, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF50 - sw         $s4, 24($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF54 - sw         $s3, 20($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF58 - sw         $s2, 16($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF5C - sw         $s1, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF60 - sw         $s0, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF64 - lw         $v1, 36($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF68 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF6C - addu       $s2, $a2, $zr <=> move $s2, $a2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2EF70 - beq        $v1, $zr, 0x08A2F338
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF74 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF78 - lb         $v1, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2EF7C - beql       $v1, $zr, 0x08A2F33C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF80 - lw         $ra, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2EF84 - addiu      $a0, $sp, 188
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2EF88 - jal        0x0898B654
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF8C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF90 - lbu        $v1, 34($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF94 - lw         $v0, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF98 - sw         $v1, 172($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EF9C - lb         $v0, 26($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2EFA0 - beql       $v0, $zr, 0x08A2F0DC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFA4 - lwc1       $f0, 192($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2EFA8 - lwc1       $f12, 192($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2EFAC - jal        0x088099A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFB0 - addiu      $a0, $sp, 44
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFB4 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFB8 - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFBC - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFC0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2EFC4 - bc1tl      0x08A2EFE4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFC8 - lwc1       $f0, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2EFCC - lwc1       $f1, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFD0 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFD4 - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFD8 - add.s      $f0, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFDC - swc1       $f0, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFE0 - lwc1       $f0, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2EFE4 - lwc1       $f12, 196($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFE8 - addiu      $a0, $sp, 40
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFEC - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFF0 - mfc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2EFF4 - jal        0x088099A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFF8 - sw         $v0, 144($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2EFFC - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F000 - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F004 - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F008 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F00C - bc1tl      0x08A2F02C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F010 - lwc1       $f2, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F014 - lwc1       $f1, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F018 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F01C - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F020 - add.s      $f0, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F024 - swc1       $f0, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F028 - lwc1       $f2, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F02C - lwc1       $f1, 200($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F030 - lwc1       $f0, 192($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F034 - trunc.w.s  $f2, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F038 - addiu      $a0, $sp, 36
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F03C - mfc1       $v0, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F040 - sub.s      $f12, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F044 - jal        0x088099A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F048 - sw         $v0, 148($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F04C - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F050 - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F054 - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F058 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F05C - bc1tl      0x08A2F07C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F060 - lwc1       $f2, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F064 - lwc1       $f1, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F068 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F06C - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F070 - add.s      $f0, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F074 - swc1       $f0, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F078 - lwc1       $f2, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F07C - lwc1       $f1, 204($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F080 - lwc1       $f0, 196($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F084 - trunc.w.s  $f2, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F088 - addiu      $a0, $sp, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F08C - mfc1       $v0, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F090 - sub.s      $f12, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F094 - jal        0x088099A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F098 - sw         $v0, 156($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F09C - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0A0 - mtc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0A4 - c.ngt.s    $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0A8 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F0AC - bc1tl      0x08A2F0CC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0B0 - lwc1       $f0, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F0B4 - lwc1       $f1, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0B8 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0BC - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0C0 - add.s      $f0, $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0C4 - swc1       $f0, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0C8 - lwc1       $f0, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F0CC - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0D0 - mfc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F0D4 - b          0x08A2F120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0D8 - sw         $v0, 160($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F0DC - lwc1       $f1, 200($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0E0 - lwc1       $f2, 196($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0E4 - trunc.w.s  $f3, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0E8 - lwc1       $f0, 204($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0EC - trunc.w.s  $f1, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0F0 - trunc.w.s  $f2, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0F4 - mfc1       $a0, $f3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0F8 - mfc1       $v0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F0FC - subu       $v0, $v0, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F100 - mfc1       $v1, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F104 - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F108 - sw         $v0, 156($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F10C - sw         $a0, 144($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F110 - sw         $v1, 148($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F114 - mfc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F118 - subu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F11C - sw         $v0, 160($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F120 - lhu        $v1, 0($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F124 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F128 - addiu      $a0, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F12C - sw         $v1, 152($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F130 - lhu        $v1, 30($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F134 - sw         $v1, 164($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F138 - lbu        $v1, 33($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F13C - sw         $v1, 168($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F140 - sw         $v0, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F144 - sw         $v0, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F148 - jal        0x08A1E620
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F14C - sb         $s2, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F150 - jal        0x08A1E620
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F154 - addiu      $a0, $sp, 96
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F158 - lbu        $a1, 32($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F15C - jal        0x08A1E5D8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F160 - addiu      $a0, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F164 - lbu        $a1, 32($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F168 - jal        0x08A1E5D8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F16C - addiu      $a0, $sp, 96
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F170 - lhu        $a1, 28($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F174 - jal        0x08A1E0B8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F178 - addiu      $a0, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F17C - lw         $a0, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F180 - lbu        $a1, 24($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F184 - jal        0x08AB8644
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F188 - addu       $s4, $v0, $zr <=> move $s4, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F18C - sll        $v1, $s4, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F190 - sltu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F194 - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F198 - bnel       $v0, $zr, 0x08A2F1C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F19C - lw         $v1, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F1A0 - addiu      $a0, $sp, 96
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F1A4 - jal        0x08A1E5E0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1A8 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1AC - addiu      $a0, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F1B0 - jal        0x08A1E5E0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1B4 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1B8 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1BC - addiu      $v1, $v1, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F1C0 - b          0x08A2F338
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1C4 - sw         $v1, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F1C8 - lhu        $a1, 28($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1CC - addiu      $a0, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1D0 - lbu        $v0, 24($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1D4 - addu       $a2, $s4, $zr <=> move $a2, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1D8 - sll        $v0, $v0, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1DC - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1E0 - lw         $s3, 8($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F1E4 - jal        0x08A1E4B8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1E8 - addu       $a3, $s3, $zr <=> move $a3, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F1EC - jal        0x08A1DD30
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1F0 - addiu      $a0, $sp, 144
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1F4 - lw         $a2, 36($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F1F8 - addiu      $a0, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F1FC - jal        0x08A1DD14
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F200 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F204 - blezl      $v0, 0x08A2F318
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F208 - addiu      $a0, $sp, 96
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F20C - lwc1       $f1, 200($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F210 - lwc1       $f0, 192($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F214 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F218 - trunc.w.s  $f1, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F21C - lbu        $a2, 35($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F220 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F224 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F228 - addiu      $a3, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F22C - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F230 - mfc1       $v1, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F234 - mfc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F238 - jal        0x08A2E3D4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F23C - subu       $t0, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F240 - lw         $a0, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F244 - addu       $v1, $s3, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F248 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F24C - lbu        $v0, 24($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F250 - addu       $a2, $s4, $zr <=> move $a2, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F254 - sll        $v0, $v0, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F258 - addu       $v0, $v0, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F25C - sw         $v1, 8($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F260 - lw         $v1, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F264 - lbu        $v0, 24($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F268 - sll        $v0, $v0, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F26C - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F270 - lw         $s3, 8($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F274 - jal        0x0880DA88
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F278 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F27C - lhu        $a1, 28($s1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F280 - addiu      $a0, $sp, 96
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F284 - addu       $a2, $s4, $zr <=> move $a2, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F288 - jal        0x08A1E4B8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F28C - addu       $a3, $s3, $zr <=> move $a3, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F290 - addiu      $a0, $sp, 96
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F294 - jal        0x08A1E104
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F298 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F29C - lw         $t0, 27804($gp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2A0 - addu       $a3, $s3, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2A4 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2A8 - lbu        $v1, 24($t0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2AC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2B0 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2B4 - sll        $v1, $v1, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2B8 - addu       $v1, $v1, $t0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2BC - sw         $a3, 8($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2C0 - sw         $v0, 52($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2C4 - sb         $zr, 48($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2C8 - lbu        $v0, 48($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2CC - addiu      $a2, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2D0 - addiu      $a3, $sp, 48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2D4 - ori        $v0, $v0, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2D8 - sb         $v0, 48($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2DC - lbu        $v0, 48($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2E0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2E4 - sw         $s0, 92($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2E8 - ori        $v0, $v0, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2EC - sb         $v0, 48($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2F0 - sw         $zr, 88($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F2F4 - jal        0x08A2DE8C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2F8 - sw         $zr, 56($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F2FC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F300 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F304 - addu       $a3, $s0, $zr <=> move $a3, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F308 - addiu      $a2, $sp, 96
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F30C - jal        0x08A2DE8C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F310 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F314 - addiu      $a0, $sp, 96
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A2F318 - jal        0x08A1E5E0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F31C - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F320 - addiu      $a0, $sp, 120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2F324 - jal        0x08A1E5E0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F328 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F32C - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F330 - addiu      $v1, $v1, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F334 - sw         $v1, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F338 - lw         $ra, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F33C - lw         $s4, 24($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F340 - lw         $s3, 20($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F344 - lw         $s2, 16($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F348 - lw         $s1, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F34C - lw         $s0, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F350 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F354 - addiu      $sp, $sp, 208
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A1E620
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E620 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E624 - sw         $v0, 20($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E628 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E62C - addu       $v0, $a0, $zr <=> move $v0, $a0
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A1E5D8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E5D8 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5DC - sw         $a1, 20($a0)
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A1E0B8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E0B8 - lw         $a0, 20($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E0BC - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E0C0 - beq        $a0, $v1, 0x08A1E0F4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E0C4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E0C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E0CC - beql       $a0, $v1, 0x08A1E0F8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E0D0 - sll        $v0, $a1, 0x0007
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E0D4 - beql       $a0, $zr, 0x08A1E0E4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E0D8 - sll        $v0, $a1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E0DC - b          0x08A1E0FC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E0E0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E0E4 - addiu      $v1, $v0, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E0E8 - sll        $v0, $a1, 0x0005
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E0EC - b          0x08A1E0FC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E0F0 - addu       $v0, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E0F4 - sll        $v0, $a1, 0x0007
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E0F8 - addiu      $v0, $v0, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E0FC - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E100 - nop
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A1E4B8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E4B8 - sw         $a1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4BC - lw         $t1, 20($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4C0 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E4C4 - beq        $t1, $v1, 0x08A1E4F8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4C8 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4CC - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E4D0 - beql       $t1, $v1, 0x08A1E4FC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4D4 - sll        $v1, $a1, 0x0007
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E4D8 - beql       $t1, $zr, 0x08A1E4E8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4DC - sll        $v1, $a1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E4E0 - b          0x08A1E504
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4E4 - sltu       $at, $a2, $t0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E4E8 - addiu      $t0, $v1, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4EC - sll        $v1, $a1, 0x0005
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E4F0 - b          0x08A1E500
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4F4 - addu       $t0, $t0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E4F8 - sll        $v1, $a1, 0x0007
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E4FC - addiu      $t0, $v1, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E500 - sltu       $at, $a2, $t0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E504 - bne        $at, $zr, 0x08A1E5D0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E508 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E50C - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E510 - beql       $t1, $v1, 0x08A1E568
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E514 - sw         $a3, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E518 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E51C - beq        $t1, $v1, 0x08A1E564
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E520 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E524 - beql       $t1, $zr, 0x08A1E534
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E528 - sw         $a3, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E52C - b          0x08A1E598
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E530 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E534 - lw         $v1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E538 - sll        $v1, $v1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E53C - addu       $a1, $a3, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E540 - sw         $a1, 12($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E544 - addiu      $v1, $a1, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E548 - sw         $v1, 16($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E54C - addiu      $a1, $a1, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E550 - sw         $a1, 4($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E554 - lw         $v1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E558 - sll        $v1, $v1, 0x0005
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E55C - b          0x08A1E5A0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E560 - addu       $a1, $a1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E564 - sw         $a3, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E568 - lw         $v1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E56C - sll        $v1, $v1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E570 - addu       $a1, $a3, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E574 - sw         $a1, 12($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E578 - addiu      $v1, $a1, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E57C - sw         $v1, 16($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E580 - addiu      $a1, $a1, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E584 - sw         $a1, 4($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E588 - lw         $v1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E58C - sll        $v1, $v1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E590 - b          0x08A1E5A0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E594 - addu       $a1, $a1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E598 - b          0x08A1E5D0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E59C - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E5A0 - ext        $v1, $a1, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5A4 - sll        $a2, $v1, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5A8 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5AC - or         $a3, $a2, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5B0 - lw         $a2, 12($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5B4 - sll        $a1, $a1, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5B8 - srl        $a1, $a1, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5BC - lui        $v1, 0x0800 <=> li $v1, 0x08000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5C0 - or         $a1, $a1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5C4 - sw         $a3, 0($a2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5C8 - lw         $v1, 16($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5CC - sw         $a1, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E5D0 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5D4 - nop
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A1DD30
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DD30 - lw         $a2, 24($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD34 - lui        $a3, 0x0A44 <=> li $a3, 0x0A440000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD38 - addiu      $a3, $a3, 11344
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD3C - sw         $a2, 40($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD40 - lui        $a1, 0x08C0 <=> li $a1, 0x08C00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD44 - addiu      $a1, $a1, 30316
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD48 - sll        $a2, $a2, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD4C - addu       $a1, $a1, $a2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD50 - lwc1       $f2, 0($a1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD54 - lui        $v1, 0x08C0 <=> li $v1, 0x08C00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD58 - addiu      $v1, $v1, 30324
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD5C - cvt.s.w    $f2, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD60 - lwc1       $f1, 32($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD64 - addu       $v1, $v1, $a2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD68 - lwc1       $f0, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD6C - mul.s      $f1, $f1, $f2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD70 - trunc.w.s  $f1, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD74 - mfc1       $v1, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD78 - cvt.s.w    $f1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD7C - sw         $v1, 0($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD80 - lwc1       $f0, 36($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD84 - mul.s      $f0, $f0, $f1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD88 - trunc.w.s  $f0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD8C - mfc1       $v1, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD90 - sw         $v1, 4($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD94 - lw         $a2, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD98 - sw         $a2, 8($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD9C - sw         $a2, 24($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDA0 - lw         $a1, 4($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDA4 - sw         $a1, 12($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDA8 - sw         $a1, 28($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDAC - lw         $v1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDB0 - sw         $v1, 32($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDB4 - lw         $v1, 12($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDB8 - addu       $v1, $a2, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDBC - sw         $v1, 16($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDC0 - lw         $v1, 16($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDC4 - addu       $v1, $a1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDC8 - sw         $v1, 20($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDCC - lw         $v1, 20($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDD0 - sw         $v1, 36($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDD4 - lw         $v1, 28($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDD8 - sw         $v1, 44($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDDC - sw         $v1, 48($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDE0 - lb         $v1, 40($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDE4 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DDE8 - sb         $v1, 52($a3)
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A1DD14
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1DD14 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD18 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD1C - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD20 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD24 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1DD28 - j          0x08A1FD48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1DD2C - addiu      $a0, $a0, 10760
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FD48 - addiu      $sp, $sp, -80
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD4C - sw         $ra, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD50 - sw         $fp, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD54 - sw         $s7, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD58 - sw         $s6, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD5C - sw         $s5, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD60 - sw         $s4, 24($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD64 - sw         $s3, 20($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD68 - sw         $s2, 16($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD6C - sw         $s1, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD70 - sw         $s0, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD74 - lw         $v1, 20($a1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD78 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD7C - lw         $fp, 8($a1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD80 - sll        $v0, $v1, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD84 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD88 - sll        $v0, $v0, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD8C - addu       $v0, $v0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD90 - lwc1       $f2, 508($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD94 - lwc1       $f1, 512($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD98 - lwc1       $f0, 516($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FD9C - sb         $a2, 55($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDA0 - addu       $s3, $a1, $zr <=> move $s3, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDA4 - swc1       $f2, 68($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDA8 - swc1       $f1, 72($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDAC - swc1       $f0, 76($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDB0 - lw         $v1, 20($a1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDB4 - addu       $s7, $zr, $zr <=> li $s7, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDB8 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDBC - sll        $v0, $v1, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDC0 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDC4 - sll        $v0, $v0, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDC8 - addu       $v0, $v0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDCC - lwc1       $f2, 544($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDD0 - lwc1       $f1, 548($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDD4 - lwc1       $f0, 552($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDD8 - addiu      $s0, $s4, 584
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDDC - swc1       $f2, 56($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDE0 - swc1       $f1, 60($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDE4 - swc1       $f0, 64($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDE8 - lbu        $v0, 0($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FDEC - beq        $v0, $zr, 0x08A202D4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDF0 - addu       $s2, $a3, $zr <=> move $s2, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDF4 - andi       $s5, $v0, 255
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FDF8 - slti       $v0, $s5, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FDFC - addiu      $s2, $s2, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE00 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE04 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE08 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE0C - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FE10 - bne        $v0, $zr, 0x08A1FE28
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE14 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE18 - slti       $at, $s5, 128
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FE1C - beql       $at, $zr, 0x08A1FE2C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE20 - seb        $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FE24 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FE28 - seb        $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FE2C - bne        $v0, $zr, 0x08A1FE58
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE30 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE34 - slti       $v0, $s5, 161
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE38 - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FE3C - beql       $v0, $zr, 0x08A1FE4C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE40 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FE44 - slti       $v0, $s5, 209
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE48 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FE4C - bne        $v0, $zr, 0x08A1FE58
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE50 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE54 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FE58 - beq        $a0, $zr, 0x08A1FE64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE5C - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE60 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FE64 - beq        $a1, $zr, 0x08A1FE7C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE68 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE6C - addiu      $v0, $zr, 32 <=> li $v0, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FE70 - beq        $s5, $v0, 0x08A1FE7C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE74 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE78 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FE7C - beql       $a2, $zr, 0x08A1FE98
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE80 - seb        $v0, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FE84 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FE88 - beq        $s5, $v0, 0x08A1FE94
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE8C - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE90 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FE94 - seb        $v0, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FE98 - beql       $v0, $zr, 0x08A1FEFC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FE9C - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FEA0 - lw         $a1, 8($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEA4 - lw         $v1, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEA8 - lw         $v0, 16($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEAC - lw         $t0, 40($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEB0 - xor        $t1, $v1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEB4 - subu       $a2, $v1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEB8 - subu       $a3, $v0, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEBC - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEC0 - sltiu      $t1, $t1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1FEC4 - jal        0x08A20424
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEC8 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FECC - beq        $v0, $zr, 0x08A1FEF8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FED0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FED4 - lw         $v0, 8($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FED8 - addiu      $s7, $zr, 1 <=> li $s7, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEDC - sw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEE0 - lw         $a0, 4($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEE4 - lw         $v1, 36($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEE8 - lw         $v0, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEEC - addu       $v1, $a0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEF0 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FEF4 - sw         $v0, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FEF8 - addiu      $v0, $zr, 10 <=> li $v0, 10
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FEFC - bnel       $s5, $v0, 0x08A1FF38
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF00 - addiu      $v0, $zr, 27 <=> li $v0, 27
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FF04 - bnel       $s7, $zr, 0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF08 - addu       $s7, $zr, $zr <=> li $s7, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FF0C - lw         $v0, 8($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF10 - sw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF14 - lw         $a0, 4($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF18 - lw         $v1, 36($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF1C - lw         $v0, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF20 - addu       $v1, $a0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF24 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF28 - sw         $v0, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF2C - addu       $s7, $zr, $zr <=> li $s7, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FF30 - b          0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF34 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FF38 - bnel       $s5, $v0, 0x08A20044
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF3C - slti       $v0, $s5, 128
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FF40 - lbu        $v1, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF44 - addiu      $v0, $zr, 67 <=> li $v0, 67
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FF48 - bne        $v1, $v0, 0x08A1FFA0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF4C - addiu      $s2, $s2, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF50 - lbu        $v1, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF54 - slti       $v0, $v1, 48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FF58 - bne        $v0, $zr, 0x08A1FF74
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF5C - addiu      $s2, $s2, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF60 - slti       $at, $v1, 58
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FF64 - beql       $at, $zr, 0x08A1FF78
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF68 - slti       $v0, $v1, 65
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FF6C - b          0x08A1FF84
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF70 - addiu      $v0, $v1, -48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FF74 - slti       $v0, $v1, 65
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FF78 - bne        $v0, $zr, 0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF7C - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF80 - addiu      $v0, $v1, -55
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FF84 - bltz       $v0, 0x08A1FF98
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF88 - sw         $v0, 48($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF8C - slti       $v0, $v0, 24
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FF90 - bne        $v0, $zr, 0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF94 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FF98 - b          0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FF9C - sw         $zr, 48($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FFA0 - addiu      $v0, $zr, 82 <=> li $v0, 82
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FFA4 - bnel       $v1, $v0, 0x08A1FFB8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFA8 - addiu      $v0, $zr, 80 <=> li $v0, 80
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FFAC - lw         $v0, 44($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FFB0 - b          0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFB4 - sw         $v0, 48($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FFB8 - bne        $v1, $v0, 0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFBC - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFC0 - lbu        $v1, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFC4 - slti       $v0, $v1, 48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FFC8 - bne        $v0, $zr, 0x08A1FFE4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFCC - addiu      $s2, $s2, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFD0 - slti       $at, $v1, 58
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1FFD4 - beql       $at, $zr, 0x08A1FFE8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFD8 - slti       $v0, $v1, 65
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FFDC - b          0x08A1FFF4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFE0 - addiu      $s5, $v1, -48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FFE4 - slti       $v0, $v1, 65
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FFE8 - bne        $v0, $zr, 0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFEC - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFF0 - addiu      $s5, $v1, -55
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1FFF4 - bltz       $s5, 0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFF8 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FFFC - slti       $at, $s5, 15
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20000 - beq        $at, $zr, 0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20004 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20008 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2000C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20010 - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20014 - addu       $a3, $s5, $zr <=> move $a3, $s5
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20018 - jal        0x08A1FBEC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2001C - addu       $t0, $s0, $zr <=> move $t0, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20020 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20024 - sll        $v1, $s5, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20028 - addiu      $v0, $v0, 30332
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2002C - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20030 - lw         $v1, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20034 - lw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20038 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2003C - b          0x08A20280
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20040 - sw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20044 - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20048 - beq        $v0, $zr, 0x08A20054
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2004C - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20050 - slti       $v0, $s5, 160
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20054 - bnel       $v0, $zr, 0x08A20074
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20058 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2005C - slti       $v0, $s5, 224
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20060 - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20064 - beq        $v0, $zr, 0x08A20070
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20068 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2006C - slti       $v0, $s5, 253
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20070 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20074 - beql       $v0, $zr, 0x08A200C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20078 - slti       $v0, $s5, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2007C - lbu        $v0, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20080 - sll        $v1, $s5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20084 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20088 - or         $s6, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2008C - addu       $a1, $s6, $zr <=> move $a1, $s6
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20090 - jal        0x08A20E88
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20094 - addiu      $s2, $s2, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20098 - addu       $a3, $v0, $zr <=> move $a3, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2009C - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200A0 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200A4 - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200A8 - addu       $t0, $s0, $zr <=> move $t0, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A200AC - jal        0x08804FEC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200B0 - addiu      $t9, $sp, 68
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200B4 - lw         $v1, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200B8 - lw         $v0, 0($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200BC - addu       $v0, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A200C0 - b          0x08A20280
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200C4 - sw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A200C8 - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A200CC - beql       $v0, $zr, 0x08A200DC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200D0 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A200D4 - slti       $v0, $s5, 128
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200D8 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A200DC - beq        $v0, $zr, 0x08A202C8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200E0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200E4 - lb         $v0, 52($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A200E8 - beql       $v0, $zr, 0x08A201D0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200EC - slti       $v0, $s5, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A200F0 - slti       $v0, $s5, 48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200F4 - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A200F8 - beql       $v0, $zr, 0x08A20108
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A200FC - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20100 - slti       $v0, $s5, 58
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20104 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20108 - beql       $v0, $zr, 0x08A20120
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2010C - slti       $v0, $s5, 65
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20110 - addiu      $v0, $s5, -48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20114 - addiu      $v0, $v0, 32767
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20118 - b          0x08A20194
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2011C - addiu      $s6, $v0, 592
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20120 - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20124 - beql       $v0, $zr, 0x08A20134
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20128 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2012C - slti       $v0, $s5, 91
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20130 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20134 - beql       $v0, $zr, 0x08A2014C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20138 - slti       $v0, $s5, 97
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2013C - addiu      $v0, $s5, -65
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20140 - addiu      $v0, $v0, 32767
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20144 - b          0x08A20194
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20148 - addiu      $s6, $v0, 609
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2014C - xori       $v0, $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20150 - beql       $v0, $zr, 0x08A20160
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20154 - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20158 - slti       $v0, $s5, 123
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2015C - seb        $v0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20160 - beql       $v0, $zr, 0x08A20178
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20164 - addiu      $v0, $zr, 32 <=> li $v0, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20168 - addiu      $v0, $s5, -97
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2016C - addiu      $v0, $v0, 32767
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20170 - b          0x08A20194
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20174 - addiu      $s6, $v0, 642
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20178 - bnel       $s5, $v0, 0x08A20188
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2017C - addiu      $v0, $zr, 33 <=> li $v0, 33
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20180 - b          0x08A20194
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20184 - ori        $s6, $zr, -32448 <=> li $s6, 33088
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20188 - bnel       $s5, $v0, 0x08A20198
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2018C - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20190 - ori        $s6, $zr, -32439 <=> li $s6, 33097
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20194 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A20198 - jal        0x08A20E88
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2019C - addu       $a1, $s6, $zr <=> move $a1, $s6
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201A0 - addu       $a3, $v0, $zr <=> move $a3, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201A4 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201A8 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201AC - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201B0 - addu       $t0, $s0, $zr <=> move $t0, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A201B4 - jal        0x08804FEC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201B8 - addiu      $t9, $sp, 68
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201BC - lw         $v1, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201C0 - lw         $v0, 0($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201C4 - addu       $v0, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A201C8 - b          0x08A20280
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201CC - sw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A201D0 - bnel       $v0, $zr, 0x08A201F0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201D4 - slti       $v0, $s5, 161
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A201D8 - slti       $at, $s5, 127
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A201DC - beq        $at, $zr, 0x08A201EC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201E0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A201E4 - b          0x08A20224
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201E8 - addiu      $s5, $s5, 48
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A201EC - slti       $v0, $s5, 161
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A201F0 - bnel       $v0, $zr, 0x08A20224
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A201F4 - addiu      $s5, $zr, 112 <=> li $s5, 112
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A201F8 - slti       $at, $s5, 213
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A201FC - beq        $at, $zr, 0x08A20220
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20200 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20204 - lui        $v0, 0x08C1 <=> li $v0, 0x08C10000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20208 - sll        $v1, $s5, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2020C - addiu      $v0, $v0, -32072
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20210 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20214 - lh         $v0, -322($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20218 - b          0x08A20224
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2021C - addiu      $s5, $v0, 192
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20220 - addiu      $s5, $zr, 112 <=> li $s5, 112
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20224 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20228 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2022C - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20230 - addu       $a3, $s5, $zr <=> move $a3, $s5
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20234 - addu       $t0, $s0, $zr <=> move $t0, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20238 - jal        0x08804FEC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2023C - addiu      $t9, $sp, 56
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20240 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20244 - sll        $v1, $s5, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20248 - addiu      $v0, $v0, 32440
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2024C - addu       $v1, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20250 - lw         $v0, 40($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20254 - sll        $v0, $v0, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20258 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2025C - lh         $v1, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20260 - bgez       $v1, 0x08A20270
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20264 - sra        $v0, $v1, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20268 - addiu      $v0, $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2026C - sra        $v0, $v0, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20270 - addiu      $v1, $v0, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20274 - lw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20278 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2027C - sw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20280 - lw         $v1, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20284 - lw         $v0, 16($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20288 - slt        $v0, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2028C - bnel       $v0, $zr, 0x08A202BC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20290 - addiu      $s1, $s1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20294 - lw         $v0, 8($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20298 - addiu      $s7, $zr, 1 <=> li $s7, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2029C - sw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202A0 - lw         $a0, 4($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202A4 - lw         $v1, 36($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202A8 - lw         $v0, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202AC - addu       $v1, $a0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202B0 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202B4 - sw         $v0, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202B8 - addiu      $s1, $s1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A202BC - slt        $at, $s1, $fp
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A202C0 - beql       $at, $zr, 0x08A202D8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202C4 - lb         $v0, 55($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A202C8 - lbu        $v0, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A202CC - bnel       $v0, $zr, 0x08A1FDF8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202D0 - andi       $s5, $v0, 255
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A202D4 - lb         $v0, 55($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A202D8 - beq        $v0, $zr, 0x08A20360
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202DC - addu       $s2, $s1, $zr <=> move $s2, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202E0 - slt        $at, $s1, $fp
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A202E4 - beq        $at, $zr, 0x08A203F0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202E8 - lhu        $s5, 640($s4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202EC - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A202F0 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202F4 - addu       $a2, $s3, $zr <=> move $a2, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202F8 - addu       $a3, $s5, $zr <=> move $a3, $s5
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A202FC - addu       $t0, $s0, $zr <=> move $t0, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A20300 - jal        0x08804FEC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20304 - addiu      $t9, $sp, 68
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20308 - lw         $v1, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2030C - lw         $v0, 0($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20310 - addu       $v1, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20314 - sw         $v1, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20318 - lw         $v0, 16($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2031C - slt        $v0, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20320 - bnel       $v0, $zr, 0x08A2034C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20324 - addiu      $s1, $s1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20328 - lw         $v0, 8($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2032C - sw         $v0, 24($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20330 - lw         $a0, 4($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20334 - lw         $v1, 36($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20338 - lw         $v0, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2033C - addu       $v1, $a0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20340 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20344 - sw         $v0, 28($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20348 - addiu      $s1, $s1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2034C - slt        $v0, $s1, $fp
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A20350 - bnel       $v0, $zr, 0x08A202F0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20354 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A20358 - b          0x08A203F4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2035C - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A20360 - slt        $at, $s1, $fp
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20364 - beq        $at, $zr, 0x08A203F0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20368 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2036C - lw         $v0, 8($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20370 - sltu       $at, $s1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20374 - beq        $at, $zr, 0x08A203F0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20378 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2037C - lw         $v1, 20($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20380 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20384 - beql       $v1, $v0, 0x08A203D0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20388 - lw         $v0, 12($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2038C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20390 - beq        $v1, $v0, 0x08A203CC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20394 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A20398 - beql       $v1, $zr, 0x08A203A8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2039C - lw         $v0, 12($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A203A0 - b          0x08A203F0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203A4 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A203A8 - lw         $v1, 0($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203AC - sll        $a0, $s1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203B0 - lw         $v0, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203B4 - addu       $v1, $v1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203B8 - sw         $v0, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203BC - lw         $v0, 16($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203C0 - lw         $v0, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A203C4 - b          0x08A203F0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203C8 - sw         $v0, 4($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A203CC - lw         $v0, 12($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A203D0 - lw         $v1, 0($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203D4 - sll        $a0, $s1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203D8 - lw         $v0, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203DC - addu       $v1, $v1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203E0 - sw         $v0, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203E4 - lw         $v0, 16($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203E8 - lw         $v0, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203EC - sw         $v0, 4($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A203F0 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A203F4 - lw         $ra, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203F8 - lw         $fp, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A203FC - lw         $s7, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20400 - lw         $s6, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20404 - lw         $s5, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20408 - lw         $s4, 24($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2040C - lw         $s3, 20($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20410 - lw         $s2, 16($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20414 - lw         $s1, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20418 - lw         $s0, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2041C - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A20420 - addiu      $sp, $sp, 80
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8804FEC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8804FEC - lw         $at, 0($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FF0 - lw         $t8, 4($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FF4 - lw         $t9, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8804FF8 - bltz       $t8, 0x08805018
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8804FFC - addu       $a0, $a0, $at
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8805000 - addu       $t9, $a0, $t9
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8805004 - lw         $t9, 0($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8805008 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x880500C - addu       $t9, $t9, $t8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8805010 - lw         $t9, 0($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8805014 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8805018 - jr         $t9
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x880501C - nop
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A1FA14
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1FA14 - addiu      $sp, $sp, -64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA18 - sw         $ra, 60($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA1C - sw         $s7, 56($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA20 - sw         $s6, 52($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA24 - sw         $s5, 48($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA28 - sw         $s4, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA2C - sw         $s3, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA30 - sw         $s2, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA34 - sw         $s1, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA38 - sw         $s0, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA3C - lw         $v0, 4($a2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA40 - sll        $v1, $a1, 0x0005
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA44 - addu       $s5, $a3, $zr <=> move $s5, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA48 - addu       $s2, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA4C - lui        $v0, 0x4A4D <=> li $v0, 0x4A4D0000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA50 - ori        $v0, $v0, -13969
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA54 - multu      $v0, $s5
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA58 - addu       $s4, $t0, $zr <=> move $s4, $t0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA5C - sll        $t0, $a1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA60 - lw         $a3, 0($a2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA64 - lw         $s7, 20($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA68 - mfhi       $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA6C - srl        $s1, $v0, 0x0007
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA70 - sll        $v0, $s1, 0x0003
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA74 - subu       $v0, $v0, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA78 - sll        $v0, $v0, 0x0002
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA7C - addu       $s0, $a0, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA80 - addu       $s3, $a3, $t0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA84 - lw         $s6, 16($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA88 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1FA8C - jal        0x088175F8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA90 - addiu      $a0, $s3, 40
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA94 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FA98 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1FA9C - jal        0x0880DE68
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAA0 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAA4 - addiu      $a1, $zr, 255 <=> li $a1, 255
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAA8 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAAC - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAB0 - addu       $a3, $a1, $zr <=> move $a3, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1FAB4 - jal        0x088176A8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAB8 - addu       $t0, $a1, $zr <=> move $t0, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FABC - sw         $zr, 0($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAC4 - sw         $v0, 4($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAC8 - sw         $zr, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FACC - lbu        $a3, 10($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAD0 - lbu        $t0, 8($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAD4 - lbu        $t1, 9($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAD8 - lhu        $t2, 4($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FADC - lbu        $t3, 11($s0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAE0 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAE4 - addu       $a1, $s6, $zr <=> move $a1, $s6
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1FAE8 - jal        0x08A1F038
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAEC - addu       $a2, $s7, $zr <=> move $a2, $s7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAF0 - sll        $v0, $s1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAF4 - subu       $v1, $v0, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAF8 - sll        $v0, $v1, 0x0003
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FAFC - subu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB00 - subu       $t3, $s5, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB04 - addiu      $v0, $zr, 24 <=> li $v0, 24
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB08 - sw         $v0, 0($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB0C - sw         $v0, 4($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB10 - addiu      $v0, $zr, 21 <=> li $v0, 21
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB14 - divu       $t3, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB18 - lw         $a1, 24($s4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB1C - lw         $a2, 28($s4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB20 - lw         $a3, 32($s4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB24 - lw         $t0, 0($s4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB28 - lw         $t1, 4($s4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB2C - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB30 - lui        $v0, 0x8618 <=> li $v0, 0x86180000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB34 - ori        $v0, $v0, 24967
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB38 - mfhi       $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB3C - multu      $v0, $t3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB40 - sll        $v0, $v1, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB44 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB48 - sll        $v0, $v0, 0x0003
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB4C - andi       $t2, $v0, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB50 - mfhi       $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB54 - subu       $v0, $t3, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB58 - srl        $v0, $v0, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB5C - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB60 - srl        $v1, $v0, 0x0004
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB64 - sll        $v0, $v1, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB68 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB6C - sll        $v0, $v0, 0x0003
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1FB70 - jal        0x08817650
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB74 - andi       $t3, $v0, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB78 - lw         $a1, 48($s4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB7C - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB80 - addiu      $v0, $v0, 30028
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB84 - sll        $v1, $a1, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB88 - addu       $v1, $v1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB8C - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB90 - lbu        $a1, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB94 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB98 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FB9C - addiu      $v0, $v0, 30029
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBA0 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBA4 - lbu        $a2, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBA8 - lui        $v0, 0x08C0 <=> li $v0, 0x08C00000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBAC - addiu      $v0, $v0, 30030
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBB0 - addu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBB4 - lbu        $a3, 0($v0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1FBB8 - jal        0x088176A8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBBC - addiu      $t0, $zr, 255 <=> li $t0, 255
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBC0 - lw         $ra, 60($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBC4 - lw         $s7, 56($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBC8 - lw         $s6, 52($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBCC - lw         $s5, 48($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBD0 - lw         $s4, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBD4 - lw         $s3, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBD8 - lw         $s2, 36($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBDC - lw         $s1, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBE0 - lw         $s0, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBE4 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1FBE8 - addiu      $sp, $sp, 64
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_88175F8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88175F8 - lui        $v1, 0x5000 <=> li $v1, 0x50000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88175FC - sw         $v1, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817600 - lui        $v1, 0x1E00 <=> li $v1, 0x1E000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817604 - ori        $v1, $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817608 - sw         $v1, 4($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881760C - lui        $v1, 0x1280 <=> li $v1, 0x12800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817610 - ori        $v1, $v1, 286
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817614 - sw         $v1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817618 - ext        $v1, $a1, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881761C - sll        $a2, $v1, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817620 - lui        $v1, 0x1000 <=> li $v1, 0x10000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817624 - or         $v1, $a2, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817628 - sll        $a1, $a1, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881762C - sw         $v1, 12($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817630 - srl        $a1, $a1, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817634 - lui        $v1, 0x0100 <=> li $v1, 0x01000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817638 - or         $v1, $a1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881763C - sw         $v1, 16($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817640 - lui        $v1, 0x0406 <=> li $v1, 0x04060000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817644 - ori        $v1, $v1, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817648 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881764C - sw         $v1, 20($a0)
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_88176A8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88176A8 - andi       $v1, $a2, 255
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176AC - andi       $a1, $a1, 255
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176B0 - sll        $v1, $v1, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176B4 - or         $a1, $a1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176B8 - andi       $v1, $a3, 255
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176BC - sll        $v1, $v1, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176C0 - or         $a1, $v1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176C4 - andi       $v1, $t0, 255
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176C8 - sll        $v1, $v1, 0x0018
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176CC - or         $v1, $v1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176D0 - sw         $v1, 4($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176D4 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x88176D8 - sw         $v1, 20($a0)
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8817650
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8817650 - sh         $t2, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817654 - addu       $v1, $a2, $t1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817658 - sh         $t3, 2($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881765C - sh         $a1, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817660 - sh         $a2, 10($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817664 - addu       $t0, $a1, $t0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817668 - lhu        $t1, 0($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881766C - andi       $t2, $t2, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817670 - lhu        $a1, 4($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817674 - andi       $a2, $t3, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817678 - sh         $a3, 12($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881767C - addu       $t1, $t2, $t1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817680 - addu       $a1, $a2, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817684 - sh         $t1, 16($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817688 - sh         $a1, 18($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x881768C - sh         $t0, 24($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817690 - sh         $v1, 26($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817694 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8817698 - sh         $a3, 28($a0)
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A2E3D4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E3D4 - addiu      $sp, $sp, -16
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3D8 - sw         $s1, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E3DC - beq        $a2, $zr, 0x08A2E8A0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3E0 - sw         $s0, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3E4 - lw         $a0, 20($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3E8 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E3EC - beql       $a0, $v1, 0x08A2E5E8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3F0 - lw         $t9, 4($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E3F4 - addiu      $t2, $zr, 1 <=> li $t2, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E3F8 - beq        $a0, $t2, 0x08A2E5E4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3FC - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E400 - beql       $a0, $zr, 0x08A2E410
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E404 - lw         $t9, 4($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E408 - b          0x08A2E8A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E40C - lw         $s1, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E410 - addu       $t7, $zr, $zr <=> li $t7, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E414 - addu       $t5, $zr, $zr <=> li $t5, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E418 - lh         $t3, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E41C - beq        $a1, $zr, 0x08A2E8A0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E420 - addu       $t8, $t9, $zr <=> move $t8, $t9
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E424 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E428 - addiu      $t1, $a1, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E42C - lh         $v1, 24($t8)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E430 - addiu      $t7, $t7, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E434 - addiu      $t6, $t8, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E438 - beq        $t5, $t1, 0x08A2E450
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E43C - subu       $a3, $v1, $t3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E440 - lh         $v1, 8($t6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E444 - slt        $v1, $t3, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E448 - bnel       $v1, $zr, 0x08A2E5D0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E44C - addiu      $t5, $t5, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E450 - slt        $at, $a3, $t0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E454 - beql       $at, $zr, 0x08A2E5C4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E458 - lh         $t3, 8($t6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E45C - bne        $a2, $t2, 0x08A2E478
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E460 - subu       $t4, $t0, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E464 - bgez       $t4, 0x08A2E474
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E468 - sra        $v1, $t4, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E46C - addiu      $v1, $t4, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E470 - sra        $v1, $v1, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E474 - addu       $t4, $v1, $zr <=> move $t4, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E478 - blez       $t7, 0x08A2E5C0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E47C - addu       $t3, $zr, $zr <=> li $t3, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E480 - slti       $at, $t7, 9
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E484 - bne        $at, $zr, 0x08A2E588
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E488 - addiu      $a3, $t7, -8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E48C - bltz       $t7, 0x08A2E4AC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E490 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E494 - lui        $at, 0x7FFF <=> li $at, 0x7FFF0000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E498 - ori        $at, $at, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E49C - slt        $at, $t7, $at
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E4A0 - beq        $at, $zr, 0x08A2E4AC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4A4 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4A8 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E4AC - beql       $v1, $zr, 0x08A2E58C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4B0 - slt        $at, $t3, $t7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E4B4 - seh        $v1, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E4B8 - lh         $s1, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4BC - addiu      $t3, $t3, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4C0 - slt        $s0, $t3, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4C4 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4C8 - sh         $s1, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4CC - lh         $s1, 24($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4D0 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4D4 - sh         $s1, 24($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4D8 - lh         $s1, 40($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4DC - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4E0 - sh         $s1, 40($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4E4 - lh         $s1, 56($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4E8 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4EC - sh         $s1, 56($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4F0 - lh         $s1, 72($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4F4 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4F8 - sh         $s1, 72($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E4FC - lh         $s1, 88($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E500 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E504 - sh         $s1, 88($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E508 - lh         $s1, 104($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E50C - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E510 - sh         $s1, 104($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E514 - lh         $s1, 120($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E518 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E51C - sh         $s1, 120($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E520 - lh         $s1, 136($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E524 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E528 - sh         $s1, 136($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E52C - lh         $s1, 152($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E530 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E534 - sh         $s1, 152($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E538 - lh         $s1, 168($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E53C - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E540 - sh         $s1, 168($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E544 - lh         $s1, 184($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E548 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E54C - sh         $s1, 184($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E550 - lh         $s1, 200($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E554 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E558 - sh         $s1, 200($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E55C - lh         $s1, 216($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E560 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E564 - sh         $s1, 216($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E568 - lh         $s1, 232($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E56C - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E570 - sh         $s1, 232($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E574 - lh         $s1, 248($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E578 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E57C - sh         $s1, 248($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2E580 - bne        $s0, $zr, 0x08A2E4B8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E584 - addiu      $t9, $t9, 256
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E588 - slt        $at, $t3, $t7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E58C - beq        $at, $zr, 0x08A2E5C0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E590 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E594 - seh        $t4, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E598 - lh         $a3, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E59C - addiu      $t3, $t3, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5A0 - slt        $v1, $t3, $t7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5A4 - addu       $a3, $a3, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5A8 - sh         $a3, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5AC - lh         $a3, 24($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5B0 - addu       $a3, $a3, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5B4 - sh         $a3, 24($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2E5B8 - bne        $v1, $zr, 0x08A2E598
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5BC - addiu      $t9, $t9, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E5C0 - lh         $t3, 8($t6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E5C4 - addu       $t9, $t6, $zr <=> move $t9, $t6
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5C8 - addu       $t7, $zr, $zr <=> li $t7, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5CC - addiu      $t5, $t5, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E5D0 - sltu       $v1, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2E5D4 - bne        $v1, $zr, 0x08A2E42C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5D8 - addiu      $t8, $t8, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E5DC - b          0x08A2E8A0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5E0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E5E4 - lw         $t9, 4($a3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E5E8 - addu       $t3, $zr, $zr <=> li $t3, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5EC - addu       $t7, $zr, $zr <=> li $t7, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5F0 - lh         $t4, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5F4 - addu       $t8, $t9, $zr <=> move $t8, $t9
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E5F8 - beq        $a1, $zr, 0x08A2E8A0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E5FC - addu       $t5, $zr, $zr <=> li $t5, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E600 - addiu      $t1, $zr, 1 <=> li $t1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E604 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E608 - addiu      $t2, $a1, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E60C - lh         $a3, 24($t8)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E610 - lh         $v1, 8($t8)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E614 - addiu      $t7, $t7, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E618 - addiu      $t6, $t8, 64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E61C - subu       $v1, $a3, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E620 - beq        $t5, $t2, 0x08A2E638
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E624 - addu       $t3, $t3, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E628 - lh         $v1, 8($t6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E62C - slt        $v1, $t4, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E630 - bnel       $v1, $zr, 0x08A2E894
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E634 - addiu      $t5, $t5, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E638 - slt        $at, $t3, $t0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E63C - beql       $at, $zr, 0x08A2E884
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E640 - lh         $t4, 8($t6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E644 - bne        $a2, $t1, 0x08A2E660
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E648 - subu       $t4, $t0, $t3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E64C - bgez       $t4, 0x08A2E65C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E650 - sra        $v1, $t4, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E654 - addiu      $v1, $t4, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E658 - sra        $v1, $v1, 0x0001
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E65C - addu       $t4, $v1, $zr <=> move $t4, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E660 - blez       $t7, 0x08A2E880
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E664 - addu       $t3, $zr, $zr <=> li $t3, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E668 - slti       $at, $t7, 9
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E66C - bne        $at, $zr, 0x08A2E830
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E670 - addiu      $a3, $t7, -8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E674 - bltz       $t7, 0x08A2E694
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E678 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E67C - lui        $at, 0x7FFF <=> li $at, 0x7FFF0000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E680 - ori        $at, $at, -1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E684 - slt        $at, $t7, $at
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E688 - beq        $at, $zr, 0x08A2E694
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E68C - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E690 - addu       $v1, $a0, $zr <=> move $v1, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E694 - beql       $v1, $zr, 0x08A2E834
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E698 - slt        $at, $t3, $t7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E69C - seh        $v1, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E6A0 - lh         $s1, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6A4 - addiu      $t3, $t3, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6A8 - slt        $s0, $t3, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6AC - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6B0 - sh         $s1, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6B4 - lh         $s1, 24($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6B8 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6BC - sh         $s1, 24($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6C0 - lh         $s1, 40($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6C4 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6C8 - sh         $s1, 40($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6CC - lh         $s1, 56($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6D0 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6D4 - sh         $s1, 56($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6D8 - lh         $s1, 72($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6DC - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6E0 - sh         $s1, 72($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6E4 - lh         $s1, 88($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6E8 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6EC - sh         $s1, 88($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6F0 - lh         $s1, 104($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6F4 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6F8 - sh         $s1, 104($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E6FC - lh         $s1, 120($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E700 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E704 - sh         $s1, 120($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E708 - lh         $s1, 136($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E70C - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E710 - sh         $s1, 136($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E714 - lh         $s1, 152($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E718 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E71C - sh         $s1, 152($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E720 - lh         $s1, 168($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E724 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E728 - sh         $s1, 168($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E72C - lh         $s1, 184($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E730 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E734 - sh         $s1, 184($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E738 - lh         $s1, 200($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E73C - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E740 - sh         $s1, 200($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E744 - lh         $s1, 216($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E748 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E74C - sh         $s1, 216($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E750 - lh         $s1, 232($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E754 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E758 - sh         $s1, 232($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E75C - lh         $s1, 248($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E760 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E764 - sh         $s1, 248($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E768 - lh         $s1, 264($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E76C - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E770 - sh         $s1, 264($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E774 - lh         $s1, 280($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E778 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E77C - sh         $s1, 280($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E780 - lh         $s1, 296($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E784 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E788 - sh         $s1, 296($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E78C - lh         $s1, 312($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E790 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E794 - sh         $s1, 312($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E798 - lh         $s1, 328($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E79C - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7A0 - sh         $s1, 328($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7A4 - lh         $s1, 344($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7A8 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7AC - sh         $s1, 344($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7B0 - lh         $s1, 360($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7B4 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7B8 - sh         $s1, 360($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7BC - lh         $s1, 376($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7C0 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7C4 - sh         $s1, 376($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7C8 - lh         $s1, 392($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7CC - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7D0 - sh         $s1, 392($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7D4 - lh         $s1, 408($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7D8 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7DC - sh         $s1, 408($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7E0 - lh         $s1, 424($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7E4 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7E8 - sh         $s1, 424($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7EC - lh         $s1, 440($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7F0 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7F4 - sh         $s1, 440($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7F8 - lh         $s1, 456($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E7FC - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E800 - sh         $s1, 456($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E804 - lh         $s1, 472($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E808 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E80C - sh         $s1, 472($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E810 - lh         $s1, 488($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E814 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E818 - sh         $s1, 488($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E81C - lh         $s1, 504($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E820 - addu       $s1, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E824 - sh         $s1, 504($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2E828 - bne        $s0, $zr, 0x08A2E6A0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E82C - addiu      $t9, $t9, 512
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E830 - slt        $at, $t3, $t7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E834 - beq        $at, $zr, 0x08A2E880
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E838 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E83C - seh        $t4, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E840 - lh         $a3, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E844 - addiu      $t3, $t3, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E848 - slt        $v1, $t3, $t7
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E84C - addu       $a3, $a3, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E850 - sh         $a3, 8($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E854 - lh         $a3, 24($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E858 - addu       $a3, $a3, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E85C - sh         $a3, 24($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E860 - lh         $a3, 40($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E864 - addu       $a3, $a3, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E868 - sh         $a3, 40($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E86C - lh         $a3, 56($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E870 - addu       $a3, $a3, $t4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E874 - sh         $a3, 56($t9)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2E878 - bne        $v1, $zr, 0x08A2E840
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E87C - addiu      $t9, $t9, 64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E880 - lh         $t4, 8($t6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E884 - addu       $t9, $t6, $zr <=> move $t9, $t6
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E888 - addu       $t3, $zr, $zr <=> li $t3, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E88C - addu       $t7, $zr, $zr <=> li $t7, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E890 - addiu      $t5, $t5, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E894 - sltu       $v1, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2E898 - bne        $v1, $zr, 0x08A2E60C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E89C - addiu      $t8, $t8, 64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E8A0 - lw         $s1, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E8A4 - lw         $s0, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E8A8 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E8AC - addiu      $sp, $sp, 16
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A1E104
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E104 - addiu      $sp, $sp, -32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E108 - sw         $ra, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E10C - sw         $s5, 24($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E110 - sw         $s4, 20($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E114 - sw         $s3, 16($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E118 - sw         $s2, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E11C - sw         $s1, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E120 - sw         $s0, 4($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E124 - lw         $s0, 8($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E128 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E12C - sltu       $at, $s0, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E130 - beq        $at, $zr, 0x08A1E140
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E134 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E138 - b          0x08A1E148
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E13C - lw         $a0, 20($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E140 - addu       $s0, $s1, $zr <=> move $s0, $s1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E144 - lw         $a0, 20($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E148 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E14C - beql       $a0, $v1, 0x08A1E1A8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E150 - lw         $t4, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E154 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E158 - beq        $a0, $v1, 0x08A1E1A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E15C - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E160 - beql       $a0, $zr, 0x08A1E170
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E164 - lw         $s5, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E168 - b          0x08A1E414
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E16C - lw         $v1, 8($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E170 - lw         $s4, 4($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E174 - beq        $s0, $zr, 0x08A1E410
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E178 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E17C - addiu      $a0, $s5, 40
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1E180 - jal        0x088175F8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E184 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E188 - addiu      $s3, $s3, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E18C - sltu       $v1, $s3, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E190 - addiu      $s5, $s5, 64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1E194 - bne        $v1, $zr, 0x08A1E17C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E198 - addiu      $s4, $s4, 32
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E19C - b          0x08A1E410
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1A0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E1A4 - lw         $t4, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E1A8 - lw         $t3, 4($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E1AC - beq        $s0, $zr, 0x08A1E410
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1B0 - addu       $t2, $zr, $zr <=> li $t2, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1B4 - sltiu      $at, $s0, 9
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E1B8 - bne        $at, $zr, 0x08A1E398
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1BC - addiu      $t1, $s0, -8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1C0 - lui        $v1, 0x5000 <=> li $v1, 0x50000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1C4 - ori        $t0, $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1C8 - lui        $v1, 0x1E00 <=> li $v1, 0x1E000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1CC - ori        $a3, $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1D0 - lui        $v1, 0x1280 <=> li $v1, 0x12800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1D4 - ori        $a2, $v1, 286
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1D8 - lui        $v1, 0x0404 <=> li $v1, 0x04040000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1DC - lui        $a1, 0x1000 <=> li $a1, 0x10000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1E0 - lui        $a0, 0x0100 <=> li $a0, 0x01000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1E4 - ori        $v1, $v1, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E1E8 - sw         $t0, 40($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1EC - ext        $t5, $t3, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1F0 - sw         $a3, 44($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1F4 - sll        $t5, $t5, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1F8 - sw         $a2, 48($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E1FC - or         $t5, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E200 - sw         $t5, 52($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E204 - sll        $t5, $t3, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E208 - srl        $t5, $t5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E20C - or         $t5, $t5, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E210 - sw         $t5, 56($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E214 - sw         $v1, 60($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E218 - addiu      $t6, $t3, 64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E21C - sw         $t0, 104($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E220 - ext        $t5, $t6, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E224 - sw         $a3, 108($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E228 - sll        $t5, $t5, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E22C - sw         $a2, 112($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E230 - or         $t5, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E234 - sw         $t5, 116($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E238 - sll        $t5, $t6, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E23C - srl        $t5, $t5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E240 - or         $t5, $t5, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E244 - sw         $t5, 120($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E248 - sw         $v1, 124($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E24C - addiu      $t6, $t3, 128
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E250 - sw         $t0, 168($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E254 - ext        $t5, $t6, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E258 - sw         $a3, 172($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E25C - sll        $t5, $t5, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E260 - sw         $a2, 176($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E264 - or         $t5, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E268 - sw         $t5, 180($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E26C - sll        $t5, $t6, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E270 - srl        $t5, $t5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E274 - or         $t5, $t5, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E278 - sw         $t5, 184($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E27C - sw         $v1, 188($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E280 - addiu      $t6, $t3, 192
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E284 - sw         $t0, 232($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E288 - ext        $t5, $t6, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E28C - sw         $a3, 236($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E290 - sll        $t5, $t5, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E294 - sw         $a2, 240($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E298 - or         $t5, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E29C - sw         $t5, 244($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2A0 - sll        $t5, $t6, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2A4 - srl        $t5, $t5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2A8 - or         $t5, $t5, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2AC - sw         $t5, 248($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2B0 - sw         $v1, 252($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2B4 - addiu      $t6, $t3, 256
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2B8 - sw         $t0, 296($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2BC - ext        $t5, $t6, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2C0 - sw         $a3, 300($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2C4 - sll        $t5, $t5, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2C8 - sw         $a2, 304($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2CC - or         $t5, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2D0 - sw         $t5, 308($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2D4 - sll        $t5, $t6, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2D8 - srl        $t5, $t5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2DC - or         $t5, $t5, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2E0 - sw         $t5, 312($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2E4 - sw         $v1, 316($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2E8 - addiu      $t6, $t3, 320
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2EC - sw         $t0, 360($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2F0 - ext        $t5, $t6, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2F4 - sw         $a3, 364($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2F8 - sll        $t5, $t5, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E2FC - sw         $a2, 368($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E300 - or         $t5, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E304 - sw         $t5, 372($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E308 - sll        $t5, $t6, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E30C - srl        $t5, $t5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E310 - or         $t5, $t5, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E314 - sw         $t5, 376($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E318 - sw         $v1, 380($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E31C - addiu      $t6, $t3, 384
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E320 - sw         $t0, 424($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E324 - ext        $t5, $t6, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E328 - sw         $a3, 428($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E32C - sll        $t5, $t5, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E330 - sw         $a2, 432($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E334 - or         $t5, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E338 - sw         $t5, 436($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E33C - sll        $t5, $t6, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E340 - srl        $t5, $t5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E344 - or         $t5, $t5, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E348 - sw         $t5, 440($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E34C - addiu      $t6, $t3, 448
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E350 - sw         $v1, 444($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E354 - sw         $t0, 488($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E358 - ext        $t5, $t6, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E35C - sw         $a3, 492($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E360 - sll        $t5, $t5, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E364 - sw         $a2, 496($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E368 - or         $t5, $t5, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E36C - sw         $t5, 500($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E370 - sll        $t5, $t6, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E374 - srl        $t5, $t5, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E378 - or         $t5, $t5, $a0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E37C - sw         $t5, 504($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E380 - addiu      $t2, $t2, 8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E384 - sw         $v1, 508($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E388 - sltu       $t5, $t2, $t1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E38C - addiu      $t4, $t4, 512
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1E390 - bne        $t5, $zr, 0x08A1E1E8
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E394 - addiu      $t3, $t3, 512
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E398 - sltu       $at, $t2, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E39C - beq        $at, $zr, 0x08A1E410
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3A0 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3A4 - lui        $v1, 0x5000 <=> li $v1, 0x50000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3A8 - ori        $t1, $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3AC - lui        $v1, 0x1E00 <=> li $v1, 0x1E000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3B0 - ori        $t0, $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3B4 - lui        $v1, 0x1280 <=> li $v1, 0x12800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3B8 - ori        $a3, $v1, 286
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3BC - lui        $v1, 0x0404 <=> li $v1, 0x04040000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3C0 - lui        $a2, 0x1000 <=> li $a2, 0x10000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3C4 - lui        $a1, 0x0100 <=> li $a1, 0x01000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3C8 - ori        $a0, $v1, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E3CC - sw         $t1, 40($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3D0 - ext        $v1, $t3, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3D4 - sw         $t0, 44($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3D8 - sll        $v1, $v1, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3DC - sw         $a3, 48($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3E0 - or         $v1, $v1, $a2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3E4 - sw         $v1, 52($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3E8 - sll        $v1, $t3, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3EC - srl        $v1, $v1, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3F0 - or         $v1, $v1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3F4 - sw         $v1, 56($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3F8 - addiu      $t2, $t2, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E3FC - sw         $a0, 60($t4)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E400 - sltu       $v1, $t2, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E404 - addiu      $t4, $t4, 64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A1E408 - bne        $v1, $zr, 0x08A1E3CC
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E40C - addiu      $t3, $t3, 64
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E410 - lw         $v1, 8($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E414 - sltu       $at, $s1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E418 - beql       $at, $zr, 0x08A1E498
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E41C - lw         $ra, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E420 - lw         $a0, 20($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E424 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E428 - beql       $a0, $v1, 0x08A1E474
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E42C - lw         $v1, 12($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E430 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E434 - beq        $a0, $v1, 0x08A1E470
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E438 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E43C - beql       $a0, $zr, 0x08A1E44C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E440 - lw         $v1, 12($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1E444 - b          0x08A1E494
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E448 - nop
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E44C - lw         $a0, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E450 - sll        $a1, $s1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E454 - lw         $v1, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E458 - addu       $a0, $a0, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E45C - sw         $v1, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E460 - lw         $v1, 16($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E464 - lw         $v1, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E468 - b          0x08A1E494
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E46C - sw         $v1, 4($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E470 - lw         $v1, 12($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E474 - lw         $a0, 0($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E478 - sll        $a1, $s1, 0x0006
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E47C - lw         $v1, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E480 - addu       $a0, $a0, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E484 - sw         $v1, 0($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E488 - lw         $v1, 16($s2)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E48C - lw         $v1, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E490 - sw         $v1, 4($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E494 - lw         $ra, 28($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E498 - lw         $s5, 24($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E49C - lw         $s4, 20($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4A0 - lw         $s3, 16($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4A4 - lw         $s2, 12($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4A8 - lw         $s1, 8($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4AC - lw         $s0, 4($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4B0 - jr         $ra
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E4B4 - addiu      $sp, $sp, 32
02:49:48 DEBUG compiler - user_main - Compiling _S1_2_8A2DE8C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2DE8C - addiu      $sp, $sp, -192
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DE90 - sw         $ra, 76($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DE94 - sw         $fp, 72($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DE98 - sw         $s7, 68($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DE9C - sw         $s6, 64($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEA0 - sw         $s5, 60($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEA4 - sw         $s4, 56($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEA8 - sw         $s3, 52($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEAC - sw         $s2, 48($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEB0 - sw         $s1, 44($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEB4 - sw         $s0, 40($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEB8 - addu       $v1, $a3, $zr <=> move $v1, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEBC - swc1       $f20, 32($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEC0 - sw         $a1, 112($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEC4 - addu       $s6, $a2, $zr <=> move $s6, $a2
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEC8 - sw         $a3, 108($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2DECC - beq        $v1, $zr, 0x08A2E3A0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DED0 - sb         $t0, 107($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DED4 - lbu        $v1, 0($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DED8 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2DEDC - bnel       $v1, $zr, 0x08A2DEF4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEE0 - seb        $v1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2DEE4 - addu       $v1, $a3, $zr <=> move $v1, $a3
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEE8 - lw         $v1, 44($v1)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEEC - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEF0 - seb        $v1, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2DEF4 - bnel       $v1, $zr, 0x08A2DF08
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DEF8 - lw         $a1, 20($s6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2DEFC - b          0x08A2E3A4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF00 - lw         $ra, 76($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2DF08 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF0C - addiu      $v1, $v1, 19012
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF10 - sw         $v1, 172($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF14 - xor        $v1, $a1, $zr <=> move $v1, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF18 - sltiu      $v1, $v1, 1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF1C - sw         $v1, 88($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF20 - lw         $v1, 112($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF24 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF28 - sw         $zr, 176($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF2C - sw         $zr, 180($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF30 - sw         $a0, 184($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF34 - sw         $a0, 188($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2DF38 - beq        $v1, $zr, 0x08A2E394
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF3C - sw         $zr, 96($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF40 - sw         $zr, 92($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF44 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2DF48 - lw         $v0, 88($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2DF4C - beql       $v0, $zr, 0x08A2E01C
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF50 - lw         $v0, 4($s6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2DF54 - lw         $v1, 4($s6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF58 - lw         $v0, 92($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF5C - addu       $s3, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF60 - lb         $v0, 107($sp)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2DF64 - beql       $v0, $zr, 0x08A2DFA0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF68 - lh         $a1, 10($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2DF6C - lw         $a0, 0($s6)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF70 - ext        $v0, $s3, 24, 4
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF74 - sll        $v1, $v0, 0x0010
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF78 - lui        $v0, 0x1000 <=> li $v0, 0x10000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF7C - or         $v0, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF80 - addu       $a0, $a0, $s0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF84 - sw         $v0, 52($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF88 - sll        $v1, $s3, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF8C - srl        $v1, $v1, 0x0008
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF90 - lui        $v0, 0x0100 <=> li $v0, 0x01000000
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF94 - or         $v0, $v1, $v0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF98 - sw         $v0, 56($a0)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DF9C - lh         $a1, 10($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2DFA0 - lh         $a0, 26($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFA4 - lh         $v1, 8($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFA8 - lh         $v0, 24($s3)
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFAC - subu       $a0, $a0, $a1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFB0 - mtc1       $a0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFB4 - cvt.s.w    $f4, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFB8 - subu       $v0, $v0, $v1
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFBC - mtc1       $v0, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFC0 - cvt.s.w    $f3, $f0
02:49:48 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFC4 - mtc1       $a1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFC8 - cvt.s.w    $f2, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFCC - mtc1       $v1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFD0 - cvt.s.w    $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFD4 - swc1       $f2, 180($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFD8 - swc1       $f1, 176($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFDC - add.s      $f0, $f2, $f4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFE0 - add.s      $f1, $f1, $f3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFE4 - swc1       $f0, 188($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFE8 - swc1       $f1, 184($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFEC - lhu        $v0, 12($s3)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFF0 - lhu        $s5, 0($s3)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFF4 - lhu        $a0, 16($s3)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFF8 - sh         $v0, 100($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2DFFC - lhu        $s4, 2($s3)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E000 - subu       $v0, $a0, $s5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E004 - lhu        $v1, 18($s3)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E008 - andi       $s7, $v0, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E00C - subu       $v0, $v1, $s4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E010 - b          0x08A2E0D4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E014 - andi       $fp, $v0, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E01C - addu       $s2, $v0, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E020 - lb         $v0, 107($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E024 - beql       $v0, $zr, 0x08A2E060
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E028 - lh         $a1, 10($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E02C - lw         $a0, 0($s6)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E030 - ext        $v0, $s2, 24, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E034 - sll        $v1, $v0, 0x0010
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E038 - lui        $v0, 0x1000 <=> li $v0, 0x10000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E03C - or         $v0, $v1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E040 - addu       $a0, $a0, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E044 - sw         $v0, 52($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E048 - sll        $v1, $s2, 0x0008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E04C - srl        $v1, $v1, 0x0008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E050 - lui        $v0, 0x0100 <=> li $v0, 0x01000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E054 - or         $v0, $v1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E058 - sw         $v0, 56($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E05C - lh         $a1, 10($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E060 - lh         $a0, 58($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E064 - lh         $v1, 8($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E068 - lh         $v0, 56($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E06C - subu       $a0, $a0, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E070 - mtc1       $a0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E074 - cvt.s.w    $f4, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E078 - subu       $v0, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E07C - mtc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E080 - cvt.s.w    $f3, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E084 - mtc1       $a1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E088 - cvt.s.w    $f2, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E08C - mtc1       $v1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E090 - cvt.s.w    $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E094 - swc1       $f2, 180($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E098 - swc1       $f1, 176($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E09C - add.s      $f0, $f2, $f4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0A0 - add.s      $f1, $f1, $f3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0A4 - swc1       $f0, 188($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0A8 - swc1       $f1, 184($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0AC - lhu        $v0, 12($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0B0 - lhu        $s5, 0($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0B4 - lhu        $a0, 48($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0B8 - sh         $v0, 100($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0BC - lhu        $s4, 2($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0C0 - subu       $v0, $a0, $s5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0C4 - lhu        $v1, 50($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0C8 - andi       $s7, $v0, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0CC - subu       $v0, $v1, $s4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0D0 - andi       $fp, $v0, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E0D4 - lw         $s1, 108($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0D8 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E0DC - b          0x08A2E1E8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0E0 - mtc1       $v0, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E0E8 - seb        $v0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E0EC - beql       $v0, $zr, 0x08A2E180
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0F0 - lbu        $v0, 0($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E0F4 - lwc1       $f12, 24($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E0F8 - lwc1       $f13, 28($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E0FC - jal        0x089CC53C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E100 - addiu      $a0, $sp, 164
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E104 - addiu      $a0, $sp, 140
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E108 - addiu      $a1, $sp, 176
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E10C - jal        0x089AF54C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E110 - addiu      $a2, $s1, 32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E114 - addiu      $a0, $sp, 148
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E118 - addiu      $a1, $sp, 140
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E11C - jal        0x089CC518
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E120 - addiu      $a2, $sp, 164
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E124 - addiu      $a0, $sp, 156
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E128 - addiu      $a1, $s1, 32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E12C - jal        0x089CC4F4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E130 - addiu      $a2, $sp, 148
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E134 - addiu      $a0, $sp, 176
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E138 - jal        0x089AF534
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E13C - addiu      $a1, $sp, 156
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E140 - addiu      $a0, $sp, 116
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E144 - addiu      $a1, $sp, 184
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E148 - jal        0x089AF54C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E14C - addiu      $a2, $s1, 32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E150 - addiu      $a0, $sp, 124
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E154 - addiu      $a1, $sp, 116
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E158 - jal        0x089CC518
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E15C - addiu      $a2, $sp, 164
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E160 - addiu      $a0, $sp, 132
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E164 - addiu      $a1, $s1, 32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E168 - jal        0x089CC4F4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E16C - addiu      $a2, $sp, 124
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E170 - addiu      $a0, $sp, 184
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E174 - jal        0x089AF534
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E178 - addiu      $a1, $sp, 132
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E17C - lbu        $v0, 0($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E180 - andi       $v0, $v0, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E184 - seb        $v0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E188 - beql       $v0, $zr, 0x08A2E1CC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E18C - lbu        $v0, 0($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E190 - lwc1       $f4, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E194 - lwc1       $f0, 176($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E198 - lwc1       $f1, 184($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E19C - lwc1       $f2, 180($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1A0 - add.s      $f3, $f0, $f4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1A4 - swc1       $f3, 176($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1A8 - add.s      $f1, $f1, $f4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1AC - lwc1       $f3, 8($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1B0 - lwc1       $f0, 188($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1B4 - swc1       $f1, 184($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1B8 - add.s      $f1, $f2, $f3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1BC - add.s      $f0, $f0, $f3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1C0 - swc1       $f1, 180($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1C4 - swc1       $f0, 188($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1C8 - lbu        $v0, 0($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E1CC - andi       $v0, $v0, 8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1D0 - seb        $v0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E1D4 - beql       $v0, $zr, 0x08A2E1E8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1D8 - lw         $s1, 44($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E1DC - lwc1       $f0, 40($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1E0 - mul.s      $f20, $f20, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1E4 - lw         $s1, 44($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E1E8 - sltu       $v0, $zr, $s1 <=> move $v0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1EC - xori       $v0, $v0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E1F0 - bnel       $v0, $zr, 0x08A2E224
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E1F4 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E1F8 - lbu        $v1, 0($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E1FC - bne        $v1, $zr, 0x08A2E214
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E200 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E204 - lw         $v0, 44($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E208 - bnel       $v0, $zr, 0x08A2E218
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E20C - seb        $v0, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E210 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E214 - seb        $v0, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A2E218 - bnel       $v0, $zr, 0x08A2E0E8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E21C - andi       $v0, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E220 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E224 - mtc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E228 - c.lt.s     $f0, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E22C - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E230 - bc1fl      0x08A2E244
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E234 - mov.s      $f0, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E238 - b          0x08A2E248
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E23C - mtc1       $zr, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E244 - mtc1       $zr, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E248 - c.ngt.s    $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E24C - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E250 - bc1tl      0x08A2E264
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E254 - mov.s      $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E258 - b          0x08A2E268
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E25C - lw         $v0, 88($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E264 - lw         $v0, 88($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2E268 - beql       $v0, $zr, 0x08A2E2F4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E26C - lui        $v0, 0x437F <=> li $v0, 0x437F0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E270 - lui        $v0, 0x437F <=> li $v0, 0x437F0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E274 - mtc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E278 - mul.s      $f0, $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E27C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E280 - trunc.w.s  $f0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E284 - mfc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E288 - jal        0x0881769C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E28C - andi       $a1, $v0, 255
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E290 - lwc1       $f0, 180($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E294 - lwc1       $f1, 184($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E298 - lhu        $v0, 100($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E29C - trunc.w.s  $f2, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2A0 - lwc1       $f3, 176($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2A4 - addu       $a3, $v0, $zr <=> move $a3, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2A8 - addu       $t2, $s5, $zr <=> move $t2, $s5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2AC - addu       $t3, $s4, $zr <=> move $t3, $s4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2B0 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2B4 - lwc1       $f0, 188($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2B8 - mfc1       $a2, $f2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2BC - trunc.w.s  $f2, $f3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2C0 - sw         $s7, 0($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2C4 - sw         $fp, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2C8 - trunc.w.s  $f1, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2CC - trunc.w.s  $f0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2D0 - mfc1       $a1, $f2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2D4 - mfc1       $v0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2D8 - subu       $t0, $v0, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2DC - mfc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E2E0 - jal        0x08817650
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2E4 - subu       $t1, $v0, $a2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2E2E8 - b          0x08A2E36C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2EC - lw         $v1, 92($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E2F4 - mtc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2F8 - mul.s      $f0, $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E2FC - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E300 - trunc.w.s  $f0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E304 - mfc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E308 - jal        0x088174E4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E30C - andi       $a1, $v0, 255
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E310 - lwc1       $f0, 180($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E314 - lwc1       $f1, 184($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E318 - lhu        $v0, 100($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E31C - trunc.w.s  $f2, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E320 - lwc1       $f3, 176($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E324 - addu       $a3, $v0, $zr <=> move $a3, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E328 - addu       $t2, $s5, $zr <=> move $t2, $s5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E32C - addu       $t3, $s4, $zr <=> move $t3, $s4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E330 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E334 - lwc1       $f0, 188($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E338 - mfc1       $a2, $f2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E33C - trunc.w.s  $f2, $f3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E340 - sw         $s7, 0($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E344 - sw         $fp, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E348 - trunc.w.s  $f1, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E34C - trunc.w.s  $f0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E350 - mfc1       $a1, $f2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E354 - mfc1       $v0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E358 - subu       $t0, $v0, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E35C - mfc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2E360 - jal        0x08817470
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E364 - subu       $t1, $v0, $a2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E368 - lw         $v1, 92($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E36C - addiu      $v1, $v1, 32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E370 - sw         $v1, 92($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E374 - lw         $v1, 96($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E378 - addiu      $v1, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E37C - sw         $v1, 96($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E380 - addu       $a0, $v1, $zr <=> move $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E384 - lw         $v1, 112($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E388 - sltu       $v1, $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2E38C - bne        $v1, $zr, 0x08A2DF48
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E390 - addiu      $s0, $s0, 64
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E394 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E398 - addiu      $v1, $v1, 19012
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E39C - sw         $v1, 172($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E3A0 - lw         $ra, 76($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2E3A4 - lw         $fp, 72($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3A8 - lw         $s7, 68($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3AC - lw         $s6, 64($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3B0 - lw         $s5, 60($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3B4 - lw         $s4, 56($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3B8 - lw         $s3, 52($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3BC - lw         $s2, 48($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3C0 - lw         $s1, 44($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3C4 - lw         $s0, 40($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3C8 - lwc1       $f20, 32($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3CC - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2E3D0 - addiu      $sp, $sp, 192
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_881769C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881769C - sb         $a1, 7($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88176A0 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88176A4 - sb         $a1, 23($a0)
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8A1E5E0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E5E0 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5E4 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5E8 - sw         $s0, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5EC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E5F0 - beql       $s0, $zr, 0x08A1E610
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E5F4 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E5F8 - seh        $v0, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1E5FC - blez       $v0, 0x08A1E60C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E600 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1E604 - jal        0x08804BCC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E608 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E60C - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1E610 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E614 - lw         $s0, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E618 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1E61C - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_89D102C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D102C - addiu      $sp, $sp, -64
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1030 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1034 - sw         $s2, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1038 - sw         $s1, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D103C - sw         $s0, 0($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1040 - lbu        $s0, 0($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1044 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1048 - beq        $s0, $v1, 0x089D1068
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D104C - addu       $s2, $a0, $zr <=> move $s2, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1050 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1054 - beql       $s0, $v1, 0x089D106C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1058 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D105C - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1060 - bnel       $s0, $v1, 0x089D1128
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1064 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1068 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D106C - sb         $zr, 16($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1070 - sw         $zr, 60($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1074 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1078 - beq        $s0, $v0, 0x089D108C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D107C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1080 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D1084 - bnel       $s0, $v0, 0x089D10B4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1088 - addiu      $a0, $s2, 216
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D108C - sb         $zr, 16($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1090 - sw         $zr, 60($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1094 - lbu        $v0, 16($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1098 - lwc1       $f0, 68($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D109C - addiu      $a1, $s2, 20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10A0 - ori        $v0, $v0, 8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10A4 - addiu      $s1, $sp, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10A8 - swc1       $f0, 56($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10AC - sb         $v0, 16($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10B0 - addiu      $a0, $s2, 216
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89D10B4 - jal        0x08A18514
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10B8 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10BC - addiu      $a0, $s2, 72
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D10C0 - jal        0x08A19B60
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10C4 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10C8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D10CC - bnel       $s0, $v0, 0x089D10E8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10D0 - addiu      $a0, $s2, 700
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D10D4 - addiu      $a0, $s2, 960
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10D8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D10DC - jal        0x08A2EF48
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10E0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10E4 - addiu      $a0, $s2, 700
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89D10E8 - jal        0x08A29458
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10EC - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10F0 - addiu      $a0, $s2, 784
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D10F4 - jal        0x08A29458
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10F8 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D10FC - addiu      $a0, $s2, 868
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D1100 - jal        0x08A29458
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1104 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1108 - lb         $v1, 656($s2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x89D110C - beq        $v1, $zr, 0x089D1124
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1110 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1114 - addiu      $a0, $s2, 660
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1118 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89D111C - jal        0x08A2EF48
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1120 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1124 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89D1128 - lw         $s2, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D112C - lw         $s1, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1130 - lw         $s0, 0($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1134 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89D1138 - addiu      $sp, $sp, 64
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_89CE7FC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CE7FC - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE800 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE804 - jal        0x0899FB40
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE808 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE80C - jal        0x0899D120
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE810 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE814 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE818 - jal        0x08A21CF0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE81C - addiu      $a0, $a0, 1240
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE820 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE824 - jal        0x08A21CF0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE828 - addiu      $a0, $a0, 3036
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE82C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CE830 - jal        0x08A21CF0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE834 - addiu      $a0, $a0, 4832
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE838 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE83C - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89CE840 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_899FB40
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899FB40 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB44 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB48 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x899FB4C - jal        0x08A21CF0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB50 - addiu      $a0, $a0, -128
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB54 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x899FB58 - jal        0x08A21CF0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB5C - addiu      $a0, $a0, 188
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB60 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB64 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899FB68 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_899D120
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899D120 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899D124 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899D128 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D12C - jal        0x08A21CF0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899D130 - addiu      $a0, $a0, 504
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899D134 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x899D138 - jal        0x08A21CF0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899D13C - addiu      $a0, $a0, 872
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899D140 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899D144 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x899D148 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8AB86D4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB86D4 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB86D8 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB86DC - sw         $s0, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB86E0 - lw         $v1, 20($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB86E4 - beq        $v1, $zr, 0x08AB8728
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB86E8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB86EC - lb         $v1, 25($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AB86F0 - beql       $v1, $zr, 0x08AB872C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB86F4 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB86F8 - lbu        $v0, 24($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB86FC - lui        $v1, 0x0B00 <=> li $v1, 0x0B000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8700 - sll        $v0, $v0, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8704 - addu       $v0, $v0, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8708 - lw         $v0, 8($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB870C - sw         $v1, 0($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AB8710 - jal        0x08B59DEC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8714 - lw         $a0, 16($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8718 - lbu        $v1, 24($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB871C - xori       $v1, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8720 - sb         $v1, 24($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8724 - sb         $zr, 25($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB8728 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AB872C - lw         $s0, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8730 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8AB8734 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8A1D4C8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D4C8 - addiu      $sp, $sp, -48
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4CC - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4D0 - sw         $s1, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4D4 - sw         $s0, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4D8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4DC - lbu        $a0, 157($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4E0 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D4E4 - beql       $a0, $v1, 0x08A1D674
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4E8 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D4EC - lwc1       $f1, 164($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4F0 - lui        $v1, 0x437F <=> li $v1, 0x437F0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4F4 - mtc1       $v1, $f2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4F8 - mul.s      $f1, $f2, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D4FC - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D500 - mtc1       $v1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D504 - c.le.s     $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D508 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D50C - bc1tl      0x08A1D520
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D510 - sub.s      $f0, $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D514 - trunc.w.s  $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D518 - b          0x08A1D530
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D51C - mfc1       $v1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D520 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D524 - trunc.w.s  $f0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D528 - mfc1       $a0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D52C - or         $v1, $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D530 - andi       $s1, $v1, 255
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D534 - beq        $s1, $zr, 0x08A1D670
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D538 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D53C - lb         $v0, 178($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D540 - beql       $v0, $zr, 0x08A1D604
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D544 - addiu      $a0, $s0, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D548 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D54C - addiu      $a0, $a0, 27312
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1D550 - jal        0x08AB8188
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D554 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D558 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D55C - addiu      $a0, $a0, 27312
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1D560 - jal        0x08AB808C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D564 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D568 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D56C - addiu      $a0, $a0, 27312
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1D570 - jal        0x08AB7FFC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D574 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D578 - addiu      $v1, $sp, 44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D57C - beq        $v1, $zr, 0x08A1D594
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D580 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile 0x8A1D584 - bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:49 DEBUG compiler - user_main - Replacing CodeSequence at 0x08A1D584-0x08A1D590 by Native Code bzeroSequence[A0600000,2442FFFF,1440FFFD,24630001](3,0,2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D594 - andi       $v0, $s1, 255
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D598 - sll        $v1, $v0, 0x0018
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D59C - lbu        $a1, 161($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5A0 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5A4 - lbu        $a2, 160($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5A8 - lbu        $a0, 162($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5AC - addiu      $v0, $v0, 19012
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5B0 - sll        $a1, $a1, 0x0008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5B4 - sw         $v0, 24($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5B8 - sll        $v0, $a0, 0x0010
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5BC - or         $a1, $a2, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5C0 - or         $v0, $v0, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5C4 - or         $a3, $v1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5C8 - lui        $v0, 0x43F0 <=> li $v0, 0x43F00000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5CC - sw         $v0, 36($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5D0 - lui        $v0, 0x4388 <=> li $v0, 0x43880000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5D4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5D8 - sw         $zr, 28($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5DC - sw         $zr, 32($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5E0 - sw         $v0, 40($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5E4 - lhu        $a2, 176($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5E8 - addiu      $a0, $a0, 27312
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1D5EC - jal        0x08AB8300
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5F0 - addiu      $a1, $sp, 24
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5F4 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D5F8 - addiu      $v1, $v1, 19012
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D5FC - b          0x08A1D664
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D600 - sw         $v1, 24($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A1D604 - jal        0x08B59DEC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D608 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D60C - lbu        $a1, 156($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D610 - lbu        $v1, 161($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D614 - andi       $v0, $s1, 255
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D618 - andi       $a2, $a1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D61C - sll        $a1, $a2, 0x0001
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D620 - addu       $a1, $a1, $a2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D624 - sll        $a1, $a1, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D628 - addu       $a1, $a1, $a2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D62C - sll        $a1, $a1, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D630 - lbu        $a0, 160($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D634 - addu       $a2, $s0, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D638 - sll        $v1, $v1, 0x0008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D63C - or         $a1, $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D640 - lbu        $v1, 162($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D644 - sll        $v0, $v0, 0x0018
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D648 - addiu      $a0, $a2, 52
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D64C - sll        $v1, $v1, 0x0010
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D650 - or         $v1, $v1, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D654 - or         $v0, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D658 - sw         $v0, 80($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1D65C - jal        0x08B59DEC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D660 - sw         $v0, 92($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D664 - lbu        $v1, 156($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D668 - xori       $v1, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D66C - sb         $v1, 156($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D670 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D674 - lw         $s1, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D678 - lw         $s0, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D67C - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D680 - addiu      $sp, $sp, 48
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8814AE0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814AE0 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814AE4 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814AE8 - jal        0x08B5A3C4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814AEC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814AF0 - jal        0x08BFDF3C [sceKernelDcacheWritebackAll]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814AF4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814AF8 - jal        0x08814954
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814AFC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814B00 - jal        0x08814028
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B04 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814B08 - bnel       $v0, $zr, 0x08814B20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B0C - addiu      $a0, $zr, 1000 <=> li $a0, 1000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814B10 - lb         $v0, 25592($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814B14 - beql       $v0, $zr, 0x08814B2C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B18 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814B1C - addiu      $a0, $zr, 1000 <=> li $a0, 1000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8814B20 - jal        0x08BFDE7C [sceKernelDelayThreadCB]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B24 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B28 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8814B2C - jal        0x08B5A46C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B30 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814B34 - jal        0x08B5C2AC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B38 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814B3C - jal        0x089873DC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B40 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B44 - lw         $a0, -32644($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B48 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B4C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B50 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814B54 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B58 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B5C - lw         $a0, -32644($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814B60 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B64 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B68 - lb         $v0, 25580($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814B6C - bne        $v0, $zr, 0x08814BCC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B70 - sw         $zr, 25584($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814B74 - jal        0x08B59F7C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B78 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B7C - lw         $v1, 25576($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B80 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B84 - addiu      $v0, $v0, 19584
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B88 - sll        $v1, $v1, 0x0009
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B8C - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B90 - addu       $a1, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814B94 - jal        0x08B599E0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B98 - addiu      $a2, $zr, 512 <=> li $a2, 512
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814B9C - lw         $a0, 25576($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BA0 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BA4 - addiu      $v0, $v0, 20608
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BA8 - sll        $v1, $a0, 0x0004
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BAC - subu       $a0, $v1, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BB0 - sll        $v1, $a0, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BB4 - addu       $v1, $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BB8 - sll        $v1, $v1, 0x000C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814BBC - jal        0x08B59DEC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BC0 - addu       $a0, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814BC4 - jal        0x08B59C48
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BC8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814BCC - lw         $v1, 25576($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BD0 - lui        $v0, 0x08CA <=> li $v0, 0x08CA0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BD4 - addiu      $v0, $v0, 20608
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BD8 - xori       $a1, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BDC - sw         $a1, 25576($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BE0 - sll        $v1, $a1, 0x0004
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BE4 - subu       $a1, $v1, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BE8 - sll        $v1, $a1, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BEC - addu       $v1, $a1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BF0 - sll        $v1, $v1, 0x000C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BF4 - addu       $a1, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BF8 - lui        $v0, 0x0004 <=> li $v0, 0x00040000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814BFC - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C00 - ori        $a2, $v0, -20480
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C04 - jal        0x08B599E0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C08 - sb         $zr, 25580($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C0C - addiu      $a0, $zr, 2048 <=> li $a0, 2048
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C10 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C14 - addiu      $a2, $zr, 480 <=> li $a2, 480
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C18 - jal        0x08B5AB94
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C1C - addiu      $a3, $zr, 272 <=> li $a3, 272
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C20 - addiu      $a0, $zr, 1808 <=> li $a0, 1808
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C24 - jal        0x08B5AC8C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C28 - addiu      $a1, $zr, 1912 <=> li $a1, 1912
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C2C - addiu      $a0, $zr, 32767 <=> li $a0, 32767
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C30 - jal        0x08B5AC38
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C34 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C38 - jal        0x08B5B1A8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C3C - addiu      $a0, $zr, 7 <=> li $a0, 7
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C40 - jal        0x08B5A610
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C44 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C48 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C4C - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C50 - addiu      $a2, $zr, 480 <=> li $a2, 480
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C54 - jal        0x08B5B230
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C58 - addiu      $a3, $zr, 272 <=> li $a3, 272
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C5C - jal        0x08B5A610
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C60 - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C64 - jal        0x08B5A610
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C68 - addiu      $a0, $zr, 6 <=> li $a0, 6
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C6C - jal        0x08B5A610
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C70 - addiu      $a0, $zr, 8 <=> li $a0, 8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C74 - jal        0x08B5AB38
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C78 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C7C - jal        0x08B5AB5C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C80 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C84 - jal        0x08B5AB4C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C88 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814C8C - jal        0x08B5AB6C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C90 - addiu      $a0, $zr, 23 <=> li $a0, 23
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C94 - lw         $v1, 25588($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814C98 - beql       $v1, $zr, 0x08814CAC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814C9C - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814CA0 - jalr       $ra, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CA4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CA8 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814CAC - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CB0 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8B59D68
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59CE0 - addiu      $s0, $s0, 29344
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CE4 - lw         $t6, 72($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CE8 - lw         $a0, 8($t6)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CEC - lw         $t5, 4($t6)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B59CF0 - jal        0x08BFDCCC [sceKernelCpuSuspendIntr]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CF4 - subu       $s1, $a0, $t5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CF8 - lw         $t4, 12($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59CFC - addiu      $t2, $zr, -1 <=> li $t2, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D00 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D04 - sll        $a3, $t4, 0x0006
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D08 - subu       $t3, $a3, $t4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D0C - sll        $v1, $t3, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D10 - addu       $t1, $v1, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D14 - lw         $a1, 324($t1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D18 - sw         $t2, 324($t1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59D1C - bltz       $a1, 0x08B59D60
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D20 - sw         $a1, 12($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D24 - sll        $t0, $a1, 0x0006
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D28 - subu       $a2, $t0, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D2C - sll        $t8, $a2, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D30 - addiu      $t9, $s0, 76
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D34 - addu       $t7, $t8, $t9
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D38 - sw         $t7, 72($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8B59D3C - jal        0x08BFDCFC [sceKernelCpuResumeIntr]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D40 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D44 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D48 - lw         $ra, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D4C - lw         $s1, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D50 - lw         $s0, 0($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D54 - addu       $v0, $a1, $zr <=> move $v0, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D58 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D5C - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8B59D60 - j          0x08B59D3C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D64 - sw         $zr, 72($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59D68 - addiu      $a0, $s0, 29344
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D6C - lw         $t4, 16($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D70 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59D74 - beq        $t4, $a3, 0x08B59D94
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D78 - lui        $t0, 0x0B00 <=> li $t0, 0x0B000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D7C - lw         $a1, 72($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D80 - lw         $v0, 8($a1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D84 - addiu      $a2, $v0, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D88 - sw         $t0, 0($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59D8C - j          0x08B59CE0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D90 - sw         $a2, 8($a1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59D94 - lw         $t7, 72($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D98 - lui        $t9, 0x0E12 <=> li $t9, 0x0E120000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59D9C - lui        $t6, 0x0C00 <=> li $t6, 0x0C000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DA0 - lw         $t8, 8($t7)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DA4 - addiu      $t5, $t8, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DA8 - addiu      $s1, $t5, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DAC - sw         $t9, 0($t8)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DB0 - sw         $s1, 8($t7)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B59DB4 - j          0x08B59CE0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59DB8 - sw         $t6, 0($t5)
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8814028
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814028 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x881402C - lw         $v0, 20($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814030 - addiu      $v0, $v0, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814034 - sltiu      $at, $v0, 3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8814038 - beql       $at, $zr, 0x08814048
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x881403C - addiu      $v1, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8814040 - b          0x08814058
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814044 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814048 - sltiu      $v0, $v1, 50
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x881404C - bne        $v0, $zr, 0x0881402C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814050 - addiu      $a0, $a0, 32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8814054 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814058 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x881405C - nop
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8B5C2AC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C2AC - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C2B0 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C2B4 - lb         $v1, 28172($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B5C2B8 - beql       $v1, $zr, 0x08B5C2D0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C2BC - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C2C0 - lui        $a0, 0x0A4F <=> li $a0, 0x0A4F0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5C2C4 - jal        0x08BEEB20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C2C8 - addiu      $a0, $a0, -7652
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C2CC - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5C2D0 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5C2D4 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_89873DC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F3AC - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3B0 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3B4 - lw         $a0, 8216($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3B8 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F3BC - beql       $a0, $v1, 0x0897F3F4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3C0 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F3C4 - lb         $v1, 26841($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F3C8 - beq        $v1, $zr, 0x0897F3F0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3CC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3D0 - lb         $v1, 26840($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F3D4 - beq        $v1, $zr, 0x0897F3F0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3D8 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3DC - lb         $v1, 26842($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F3E0 - bne        $v1, $zr, 0x0897F3F0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3E4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x897F3E8 - jal        0x08BB8FE0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3EC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F3F0 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F3F4 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F3F8 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89873DC - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x89873E0 - j          0x0897F3AC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89873E4 - addiu      $a0, $a0, -19880
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8B59F7C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59F7C - lui        $a0, 0x0A4E <=> li $a0, 0x0A4E0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F80 - lw         $v1, 30680($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F84 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F88 - sw         $s1, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F8C - addiu      $s1, $a0, 30680
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F90 - sw         $ra, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59F94 - bne        $v1, $zr, 0x08B5A034
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F98 - sw         $s0, 0($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59F9C - lui        $a1, 0x0A4E <=> li $a1, 0x0A4E0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59FA0 - addiu      $s0, $a1, 29344
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FA4 - lw         $t0, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FA8 - lw         $a0, 48($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FAC - lw         $v0, 8($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FB0 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FB4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FB8 - sw         $t0, 48($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B59FBC - beq        $v0, $v1, 0x08B5A018
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FC0 - sw         $a0, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FC4 - lw         $v0, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B59FC8 - bne        $v0, $zr, 0x08B5A008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FCC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FD0 - lw         $v0, 12($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B59FD4 - bnel       $v0, $zr, 0x08B59FF4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FD8 - lw         $a0, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59FDC - lw         $v0, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59FE0 - lw         $ra, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FE4 - lw         $s1, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FE8 - lw         $s0, 0($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FEC - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FF0 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B59FF4 - lw         $a1, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FF8 - jalr       $ra, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B59FFC - lw         $a2, 40($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A000 - j          0x08B59FE0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A004 - lw         $v0, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A008 - jalr       $ra, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A00C - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A010 - j          0x08B59FD4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A014 - lw         $v0, 12($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A018 - lw         $t1, 20($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A01C - lw         $a1, 40($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A020 - lw         $a2, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B5A024 - jal        0x08BFDFC4 [sceDisplaySetFrameBuf]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A028 - addu       $a0, $t1, $t0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A02C - j          0x08B59FC8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A030 - lw         $v0, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B5A034 - jalr       $ra, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A038 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B5A03C - j          0x08B59FA0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8B5A040 - lui        $a1, 0x0A4E <=> li $a1, 0x0A4E0000
02:49:49 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_884FA64
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x884FA64 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FA68 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x884FA6C - jal        0x08815EF8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FA70 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x884FA74 - jal        0x08815AB0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FA78 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x884FA7C - jal        0x089873E8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FA80 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x884FA84 - jal        0x08837148
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FA88 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x884FA8C - beq        $v0, $zr, 0x0884FA9C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FA90 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x884FA94 - jal        0x08835FB0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FA98 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x884FA9C - lui        $v0, 0x0A3C <=> li $v0, 0x0A3C0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FAA0 - lw         $v1, -12448($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FAA4 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x884FAA8 - beql       $v1, $v0, 0x0884FAC0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FAAC - lui        $v0, 0xB6BD <=> li $v0, 0xB6BD0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x884FAB0 - addiu      $v1, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FAB4 - lui        $v0, 0x0A3C <=> li $v0, 0x0A3C0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FAB8 - sw         $v1, -12448($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FABC - lui        $v0, 0xB6BD <=> li $v0, 0xB6BD0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x884FAC0 - jal        0x08816370
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FAC4 - ori        $a0, $v0, -8518
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FAC8 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FACC - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x884FAD0 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8815AB0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815AB0 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AB4 - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AB8 - sw         $s1, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815ABC - sw         $s0, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AC0 - lb         $v1, 0($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815AC4 - beq        $v1, $zr, 0x08815D88
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AC8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815ACC - lhu        $v0, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AD0 - addiu      $a0, $s0, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AD4 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8815AD8 - jal        0x08BFDFE4 [sceCtrlReadBufferPositive]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815ADC - sh         $v0, 38($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AE0 - sll        $s1, $v0, 0x0004
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AE4 - addu       $v1, $s1, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AE8 - lbu        $a1, -4($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AEC - lbu        $a0, -3($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AF0 - addu       $t3, $zr, $zr <=> li $t3, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815AF4 - beq        $v0, $zr, 0x08815B88
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AF8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815AFC - sltiu      $at, $v0, 9
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815B00 - bne        $at, $zr, 0x08815B5C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B04 - addiu      $v1, $v0, -8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B08 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815B0C - lw         $t2, 8($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B10 - lw         $t1, 24($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B14 - lw         $t0, 40($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B18 - or         $t2, $t3, $t2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B1C - or         $t1, $t2, $t1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B20 - or         $t3, $t1, $t0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B24 - lw         $t2, 56($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B28 - lw         $t1, 72($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B2C - lw         $t0, 88($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B30 - or         $t2, $t3, $t2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B34 - or         $t1, $t2, $t1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B38 - or         $t2, $t1, $t0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B3C - lw         $t1, 104($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B40 - lw         $t0, 120($a2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B44 - addiu      $a3, $a3, 8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B48 - or         $t1, $t2, $t1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B4C - or         $t3, $t1, $t0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B50 - sltu       $t0, $a3, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8815B54 - bne        $t0, $zr, 0x08815B0C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B58 - addiu      $a2, $a2, 128
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815B5C - sltu       $at, $a3, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815B60 - beql       $at, $zr, 0x08815B8C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B64 - lui        $v1, 0x0002 <=> li $v1, 0x00020000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815B68 - sll        $v1, $a3, 0x0004
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B6C - addu       $t0, $s0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815B70 - lw         $a2, 8($t0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B74 - addiu      $a3, $a3, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B78 - sltu       $v1, $a3, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B7C - or         $t3, $t3, $a2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8815B80 - bne        $v1, $zr, 0x08815B70
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B84 - addiu      $t0, $t0, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815B88 - lui        $v1, 0x0002 <=> li $v1, 0x00020000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815B8C - and        $v1, $t3, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815B90 - beql       $v1, $zr, 0x08815BB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B94 - andi       $v1, $a0, 255
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815B98 - sh         $zr, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815B9C - addiu      $v1, $zr, 127 <=> li $v1, 127
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BA0 - sb         $v1, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BA4 - sb         $v1, 45($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BA8 - sb         $v1, 46($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815BAC - b          0x08815CE4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BB0 - sb         $v1, 47($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815BB4 - sh         $t3, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BB8 - addiu      $a0, $zr, 255 <=> li $a0, 255
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BBC - sb         $a1, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BC0 - subu       $v1, $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BC4 - sb         $v1, 45($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BC8 - lbu        $a0, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BCC - lbu        $v1, 45($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BD0 - addiu      $a0, $a0, -127
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BD4 - mult       $a0, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BD8 - addiu      $v1, $v1, -127
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BDC - mflo       $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BE0 - mult       $v1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BE4 - mflo       $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BE8 - addu       $v1, $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BEC - slti       $at, $v1, 4096
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815BF0 - beql       $at, $zr, 0x08815C08
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BF4 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815BF8 - addiu      $v1, $zr, 127 <=> li $v1, 127
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815BFC - sb         $v1, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815C00 - b          0x08815C10
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C04 - sb         $v1, 45($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8815C08 - jal        0x08BFDF6C [sceKernelPowerTick]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C0C - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815C10 - addu       $a0, $s1, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C14 - lbu        $v1, -2($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C18 - sb         $v1, 46($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C1C - lbu        $v1, -1($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C20 - sb         $v1, 47($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C24 - lbu        $v1, 46($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C28 - lbu        $a0, 47($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C2C - addiu      $v1, $v1, -127
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C30 - mult       $v1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C34 - mflo       $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C38 - slti       $at, $v1, 4096
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815C3C - beq        $at, $zr, 0x08815C4C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C40 - addiu      $a0, $a0, -127
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C44 - addiu      $v1, $zr, 127 <=> li $v1, 127
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C48 - sb         $v1, 46($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815C4C - mult       $a0, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C50 - mflo       $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C54 - slti       $at, $v1, 4096
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815C58 - beql       $at, $zr, 0x08815C6C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C5C - lb         $v1, 1($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815C60 - addiu      $v1, $zr, 127 <=> li $v1, 127
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C64 - sb         $v1, 47($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C68 - lb         $v1, 1($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8815C6C - beql       $v1, $zr, 0x08815CE8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C70 - lhu        $a1, 38($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815C74 - lhu        $a0, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C78 - andi       $v1, $a0, 240
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815C7C - bne        $v1, $zr, 0x08815CE4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C80 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C84 - lbu        $v1, 44($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C88 - slti       $at, $v1, 192
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815C8C - bnel       $at, $zr, 0x08815CA0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C90 - slti       $at, $v1, 63
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815C94 - ori        $v1, $a0, 32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815C98 - b          0x08815CB0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815C9C - sh         $v1, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8815CA0 - beql       $at, $zr, 0x08815CB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CA4 - lbu        $v1, 45($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815CA8 - ori        $v1, $a0, 128
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CAC - sh         $v1, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815CB0 - lbu        $v1, 45($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815CB4 - slti       $at, $v1, 192
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815CB8 - bnel       $at, $zr, 0x08815CD0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CBC - slti       $at, $v1, 63
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815CC0 - lhu        $v1, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CC4 - ori        $v1, $v1, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815CC8 - b          0x08815CE4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CCC - sh         $v1, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8815CD0 - beq        $at, $zr, 0x08815CE4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CD4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CD8 - lhu        $v1, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CDC - ori        $v1, $v1, 64
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CE0 - sh         $v1, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815CE4 - lhu        $a1, 38($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815CE8 - lhu        $a2, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CEC - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CF0 - xori       $a1, $a1, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CF4 - and        $a1, $a2, $a1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CF8 - sh         $a1, 40($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815CFC - lhu        $a3, 36($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D00 - lhu        $a2, 38($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D04 - lhu        $a1, 40($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D08 - addu       $v1, $s0, $zr <=> move $v1, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D0C - and        $a2, $a3, $a2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D10 - andi       $t3, $a2, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D14 - sh         $a1, 42($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D18 - addiu      $a3, $zr, 16 <=> li $a3, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D1C - addiu      $a2, $zr, 20 <=> li $a2, 20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D20 - addiu      $t1, $zr, 1 <=> li $t1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815D24 - sllv       $a1, $t1, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D28 - andi       $t0, $a1, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D2C - and        $a1, $t3, $t0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815D30 - beq        $a1, $zr, 0x08815D74
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D34 - addiu      $t2, $v1, 48
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D38 - lw         $a1, 0($t2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D3C - addiu      $a1, $a1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815D40 - bne        $a1, $a3, 0x08815D58
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D44 - sw         $a1, 0($t2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D48 - lhu        $a1, 42($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D4C - or         $a1, $a1, $t0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815D50 - b          0x08815D78
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D54 - sh         $a1, 42($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8815D58 - bnel       $a1, $a2, 0x08815D7C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D5C - addiu      $a0, $a0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815D60 - sw         $a3, 0($t2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D64 - lhu        $a1, 42($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D68 - or         $a1, $a1, $t0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8815D6C - b          0x08815D78
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D70 - sh         $a1, 42($s0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815D74 - sw         $zr, 0($t2)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815D78 - addiu      $a0, $a0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815D7C - slti       $a1, $a0, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8815D80 - bne        $a1, $zr, 0x08815D24
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D84 - addiu      $v1, $v1, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815D88 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D8C - lw         $s1, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D90 - lw         $s0, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D94 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8815D98 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8BFDFE4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFE4 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFE8 - syscall    0x047F7 [sceCtrlReadBufferPositive]
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_89873E8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F448 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F44C - sw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F450 - sw         $s1, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F454 - sw         $s0, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F458 - sb         $zr, 26842($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F45C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F460 - lw         $a0, 8216($a0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F464 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F468 - beql       $a0, $v1, 0x0897F5D8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F46C - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F470 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F474 - beq        $a0, $v1, 0x0897F5D4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F478 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F47C - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F480 - bnel       $a0, $v1, 0x0897F4A0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F484 - lb         $v1, 26841($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F488 - jal        0x08B32BA0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F48C - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x897F490 - jal        0x08B32794
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F494 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F498 - b          0x0897F5D4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F49C - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x897F4A0 - beq        $v1, $zr, 0x0897F5D4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4A4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F4AC - bnel       $a0, $v0, 0x0897F508
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4B0 - lb         $v0, 26840($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F4B4 - lb         $v0, 26840($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F4B8 - beql       $v0, $zr, 0x0897F4E8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4BC - lbu        $v0, 26300($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F4C0 - lbu        $v1, 26300($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4C4 - sll        $v0, $v1, 0x0005
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4C8 - subu       $v0, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4CC - sll        $v0, $v0, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4D0 - addu       $v0, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4D4 - sll        $v0, $v0, 0x0005
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x897F4D8 - jal        0x08BFDE7C [sceKernelDelayThreadCB]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4DC - addiu      $a0, $v0, 6500
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F4E0 - b          0x0897F504
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4E4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F4E8 - addiu      $v1, $v0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4EC - sll        $v0, $v1, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4F0 - addu       $v1, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4F4 - sll        $v0, $v1, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F4F8 - addu       $v0, $v1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x897F4FC - jal        0x08BFDE7C [sceKernelDelayThreadCB]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F500 - sll        $a0, $v0, 0x0002
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F504 - lb         $v0, 26840($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x897F508 - bnel       $v0, $zr, 0x0897F51C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F50C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F510 - jal        0x08BB8FE0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F514 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F518 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F51C - jal        0x0897F1DC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F520 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F524 - lw         $a0, 8216($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F528 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F52C - bne        $a0, $v1, 0x0897F5D4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F530 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F534 - lw         $s0, 8264($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F538 - slt        $v1, $s0, $zr <=> move $v1, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F53C - beql       $v1, $zr, 0x0897F5CC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F540 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F544 - sw         $zr, 8264($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F548 - lb         $v1, 26841($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F54C - beql       $v1, $zr, 0x0897F5D4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F550 - sw         $s0, 8264($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F554 - lb         $v0, 8628($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F558 - beql       $v0, $zr, 0x0897F570
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F55C - lw         $v1, 8216($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F560 - jal        0x08BF6F98
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F564 - addiu      $a0, $s1, 8592
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F568 - sb         $zr, 8628($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F56C - lw         $v1, 8216($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F570 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F574 - bnel       $v1, $v0, 0x0897F590
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F578 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F57C - jal        0x08BA613C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F580 - addiu      $a0, $s1, 8492
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x897F584 - jal        0x0897D518
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F588 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F58C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F590 - jal        0x0897D054
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F594 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F598 - lb         $v0, 26840($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F59C - beql       $v0, $zr, 0x0897F5B4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5A0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F5A4 - jal        0x0897F5E8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5A8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F5AC - b          0x0897F5C0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5B0 - sb         $zr, 26841($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F5B4 - jal        0x0897F8BC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5B8 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5BC - sb         $zr, 26841($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F5C0 - sw         $s0, 8264($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x897F5C4 - b          0x0897F5D4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5C8 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x897F5CC - jal        0x0897EC74
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5D0 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F5D4 - lw         $ra, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x897F5D8 - lw         $s1, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5DC - lw         $s0, 4($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5E0 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x897F5E4 - addiu      $sp, $sp, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89873E8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x89873EC - j          0x0897F448
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x89873F0 - addiu      $a0, $a0, -19880
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8837148
02:49:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8837148 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883714C - lw         $v0, 25716($gp)
02:49:49 DEBUG       ge - GUI - executeList PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:49 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:49 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:49:49 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8835FB0
02:49:49 DEBUG       ge - GUI - base 0x08000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8835FB0 - addiu      $sp, $sp, -32
02:49:49 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FB4 - sw         $ra, 28($sp)
02:49:49 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FB8 - sw         $s2, 24($sp)
02:49:49 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FBC - sw         $s1, 20($sp)
02:49:49 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FC0 - sw         $s0, 16($sp)
02:49:49 DEBUG       ge - GUI - zscale -16383.5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FC4 - swc1       $f21, 12($sp)
02:49:49 DEBUG       ge - GUI - zpos 16383.500000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FC8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FCC - swc1       $f20, 8($sp)
02:49:49 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FD0 - addu       $v0, $a0, $v0
02:49:49 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FD4 - lw         $v1, -12976($v0)
02:49:49 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FD8 - slt        $v0, $v1, $zr <=> move $v0, $v1
02:49:49 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FDC - xori       $v0, $v0, 1
02:49:49 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8835FE0 - beq        $v0, $zr, 0x08835FEC
02:49:49 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FE4 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:49 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FE8 - slti       $v0, $v1, 66
02:49:49 DEBUG       ge - GUI - jump old PC: 0x08CA50D0, new PC: 0x08CA5190
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8835FEC - seb        $v0, $v0
02:49:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8835FF0 - beql       $v0, $zr, 0x088360B8
02:49:49 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FF4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8835FF8 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8835FFC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836000 - jal        0x0882CDBC
02:49:49 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836004 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836008 - jal        0x0882CF3C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883600C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836010 - bne        $v0, $zr, 0x088360B4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836014 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836018 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883601C - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836020 - lb         $s0, -12972($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836024 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836028 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883602C - lw         $v1, -12976($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836030 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836034 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836038 - sw         $v1, -12980($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883603C - sll        $v0, $v1, 0x0003
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836040 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836044 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836048 - addiu      $s2, $v0, 64
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x883604C - jal        0x0882CDBC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836050 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836054 - beql       $s0, $zr, 0x08836080
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836058 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883605C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836060 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:49 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836064 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:49 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836068 - mtc1       $v0, $f12
02:49:49 DEBUG       ge - GUI - vaddr 08ca50d0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883606C - addiu      $a2, $zr, -1 <=> li $a2, -1
02:49:49 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836070 - jal        0x0882D028
02:49:49 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836074 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836078 - b          0x0883609C
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883607C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836080 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836084 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836088 - mtc1       $v0, $f12
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883608C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836090 - jal        0x0882D028
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836094 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836098 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883609C - addiu      $v1, $zr, 66 <=> li $v1, 66
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360A0 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360A4 - sw         $v1, -12976($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360A8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360AC - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360B0 - sb         $zr, -12972($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88360B4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x88360B8 - jal        0x0882FD78
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360BC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88360C0 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360C4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88360C8 - jal        0x0882CDBC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360CC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88360D4 - jal        0x0882D048
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360D8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88360DC - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360E0 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88360E4 - jal        0x0882CDB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88360EC - jal        0x0882D620
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88360F4 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88360F8 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88360FC - jal        0x0882CDAC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836100 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836104 - jal        0x08987F50
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836108 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x883610C - jal        0x08833B98
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836110 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836114 - jal        0x088333E4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836118 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x883611C - jal        0x08833874
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836120 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836124 - jal        0x088335D8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836128 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883612C - lw         $v0, 16($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836130 - bne        $v0, $zr, 0x08836164
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836134 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836138 - jal        0x0882EFB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883613C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836140 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836144 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836148 - jal        0x0882CDB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883614C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836150 - jal        0x0882D620
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836154 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836158 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x883615C - b          0x0883620C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836160 - sw         $v0, 16($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836164 - blez       $v0, 0x0883620C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836168 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883616C - lui        $v0, 0x3DCC <=> li $v0, 0x3DCC0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836170 - ori        $v0, $v0, -13107
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836174 - mtc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836178 - lwc1       $f1, 8($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883617C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836180 - sub.s      $f1, $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836184 - mtc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836188 - c.lt.s     $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883618C - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836190 - bc1f       0x088361A0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836194 - lwc1       $f2, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836198 - b          0x088361A8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883619C - mtc1       $zr, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88361A0 - mov.s      $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361A4 - mtc1       $zr, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88361A8 - c.ngt.s    $f20, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361AC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88361B0 - bc1tl      0x088361B8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361B4 - mov.s      $f20, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88361B8 - swc1       $f2, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361BC - lwc1       $f0, 32($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88361C0 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361C4 - mul.s      $f21, $f2, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88361C8 - jal        0x0882CDBC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361CC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88361D4 - jal        0x0882D008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361D8 - mov.s      $f12, $f21
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361DC - swc1       $f20, 8($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361E0 - lwc1       $f0, 36($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88361E4 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361E8 - mul.s      $f20, $f20, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88361EC - jal        0x0882CDB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361F4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88361F8 - jal        0x0882D52C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88361FC - mov.s      $f12, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836200 - lw         $v0, 16($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836204 - addiu      $v0, $v0, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836208 - sw         $v0, 16($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x883620C - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836210 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836214 - jal        0x0882CDB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836218 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x883621C - jal        0x0882D620
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836220 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836224 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836228 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883622C - lw         $v1, -12880($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836230 - addiu      $a0, $zr, 29 <=> li $a0, 29
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836234 - sll        $v1, $v1, 0x0001
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836238 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883623C - addu       $v1, $v1, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836240 - addu       $v0, $v1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836244 - sb         $a0, -12876($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836248 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883624C - addu       $v0, $v1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836250 - sb         $zr, -12875($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836254 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836258 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883625C - lw         $v0, -12880($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836260 - addiu      $v0, $v0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836264 - bgez       $v0, 0x08836278
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836268 - andi       $v1, $v0, 31
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x883626C - beql       $v1, $zr, 0x0883627C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836270 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836274 - addiu      $v1, $v1, -32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836278 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883627C - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836280 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836284 - sw         $v1, -12880($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836288 - jal        0x0882CDAC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883628C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836290 - jal        0x08987CB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836294 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836298 - jal        0x0882E364
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883629C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88362A0 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362A4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88362A8 - jal        0x0882CDAC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362AC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88362B0 - jal        0x08987C7C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362B4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362B8 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362BC - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362C0 - sb         $v0, -12984($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362C4 - lbu        $v1, 27($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88362C8 - blezl      $v1, 0x088362DC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362CC - lb         $v1, 24($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88362D0 - addiu      $v1, $v1, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362D4 - sb         $v1, 27($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362D8 - lb         $v1, 24($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88362DC - bnel       $v1, $zr, 0x088366A8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362E0 - lw         $v1, 44($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88362E4 - lb         $v1, 25($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88362E8 - bne        $v1, $zr, 0x088366A4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362EC - nop
02:49:49 DEBUG       ge - GUI - Program 12 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=2, texture=-1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362F0 - lb         $v1, 26($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88362F4 - beql       $v1, $zr, 0x08836598
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88362F8 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG       ge - GUI - Created shader ShaderProgram[12, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 3, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 0, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 0, #define VINFO_POSITION 3, #define VINFO_TEXTURE 0, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 0, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 0, #define ALPHA_TEST_FUNC 0, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 0, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 0, #define BLEND_DST 0, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88362FC - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (0,0,0)-(64,272,0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836300 - addu       $v1, $s1, $v1
02:49:49 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (64,0,0)-(128,272,0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836304 - lb         $v1, -12984($v1)
02:49:49 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (128,0,0)-(192,272,0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836308 - bnel       $v1, $zr, 0x08836590
02:49:49 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (192,0,0)-(256,272,0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883630C - addiu      $v1, $zr, 30 <=> li $v1, 30
02:49:49 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (256,0,0)-(320,272,0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836310 - lbu        $v1, 27($s1)
02:49:49 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (320,0,0)-(384,272,0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836314 - bgtzl      $v1, 0x08836410
02:49:49 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (384,0,0)-(448,272,0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836318 - mtc1       $v1, $f0
02:49:49 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (448,0,0)-(512,272,0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883631C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836320 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836324 - lb         $v0, -10731($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836328 - beql       $v0, $zr, 0x0883635C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883632C - lui        $v0, 0x3F40 <=> li $v0, 0x3F400000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836330 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836334 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836338 - lw         $v1, -12980($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883633C - addiu      $v0, $zr, 59 <=> li $v0, 59
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836340 - bne        $v1, $v0, 0x08836358
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836344 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836348 - lui        $v0, 0x3F66 <=> li $v0, 0x3F660000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883634C - ori        $v0, $v0, 26215
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836350 - b          0x08836360
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836354 - mtc1       $v0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836358 - lui        $v0, 0x3F40 <=> li $v0, 0x3F400000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883635C - mtc1       $v0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836360 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836364 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836368 - lb         $v0, -10732($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x883636C - beql       $v0, $zr, 0x08836388
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836370 - swc1       $f1, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836374 - lui        $v0, 0x3F4C <=> li $v0, 0x3F4C0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836378 - ori        $v0, $v0, -13107
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883637C - mtc1       $v0, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836380 - mul.s      $f1, $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836384 - swc1       $f1, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836388 - lwc1       $f0, 32($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x883638C - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836390 - mul.s      $f20, $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836394 - jal        0x0882CDBC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836398 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883639C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88363A0 - jal        0x0882D008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363A4 - mov.s      $f12, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363A8 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363AC - sw         $v0, 8($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363B0 - lwc1       $f0, 36($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363B4 - mtc1       $v0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88363B8 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363BC - mul.s      $f20, $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88363C0 - jal        0x0882CDB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363C8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88363CC - jal        0x0882D52C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363D0 - mov.s      $f12, $f20
02:49:49 DEBUG       ge - GUI - clear mode end
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363D4 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:49 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88363D8 - jal        0x0882CE44
02:49:49 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363DC - sw         $v0, 20($s1)
02:49:49 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88363E0 - jal        0x0882CDB4
02:49:49 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363E8 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:49 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363EC - mtc1       $v1, $f12
02:49:49 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363F4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x88363F8 - jal        0x0882D47C
02:49:49 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88363FC - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:49 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836400 - sb         $zr, 24($s1)
02:49:49 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836404 - sb         $zr, 25($s1)
02:49:49 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836408 - b          0x088366A4
02:49:49 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883640C - sb         $zr, 26($s1)
02:49:49 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836410 - cvt.s.w    $f1, $f0
02:49:49 DEBUG       ge - GUI - base 0x0A000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836414 - lui        $a0, 0x41F0 <=> li $a0, 0x41F00000
02:49:49 DEBUG       ge - GUI - call old PC: 0x08CA51EC, new PC: 0x0A446ACC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836418 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:49 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883641C - mtc1       $a0, $f0
02:49:49 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836420 - div.s      $f1, $f1, $f0
02:49:49 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836424 - mtc1       $v1, $f0
02:49:49 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836428 - c.lt.s     $f0, $f1
02:49:49 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883642C - nop
02:49:49 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836430 - bc1fl      0x08836438
02:49:49 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836434 - mov.s      $f0, $f1
02:49:49 DEBUG       ge - GUI - sfix : 0x000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836438 - mtc1       $zr, $f2
02:49:49 DEBUG       ge - GUI - dfix : 0x000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883643C - c.ngt.s    $f2, $f0
02:49:49 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836440 - nop
02:49:49 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836444 - bc1tl      0x0883644C
02:49:49 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51EC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836448 - mov.s      $f2, $f0
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883644C - lui        $v1, 0x3F19 <=> li $v1, 0x3F190000
02:49:49 DEBUG       ge - GUI - call old PC: 0x08CA51F4, new PC: 0x0A446B00
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836450 - ori        $v1, $v1, -26214
02:49:49 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836454 - mtc1       $v1, $f0
02:49:49 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836458 - mul.s      $f1, $f0, $f2
02:49:49 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883645C - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:49 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836460 - mtc1       $v1, $f0
02:49:49 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836464 - c.lt.s     $f0, $f1
02:49:49 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836468 - nop
02:49:49 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x883646C - bc1fl      0x08836474
02:49:49 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836470 - mov.s      $f0, $f1
02:49:49 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836474 - mtc1       $zr, $f4
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x00DDD5A0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836478 - c.ngt.s    $f4, $f0
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883647C - nop
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836480 - bc1tl      0x08836488
02:49:49 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836484 - mov.s      $f4, $f0
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x00E416A0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836488 - lui        $v1, 0x3E99 <=> li $v1, 0x3E990000
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883648C - ori        $v1, $v1, -26214
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836490 - mtc1       $v1, $f0
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836494 - mul.s      $f1, $f0, $f2
02:49:49 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836498 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:49 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883649C - mtc1       $v1, $f0
02:49:49  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364A0 - c.lt.s     $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364A4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88364A8 - bc1fl      0x088364B0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364AC - mov.s      $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88364B0 - mtc1       $zr, $f3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364B4 - c.ngt.s    $f3, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364B8 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88364BC - bc1tl      0x088364C4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364C0 - mov.s      $f3, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88364C4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364C8 - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364CC - lb         $v1, -10731($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88364D0 - beql       $v1, $zr, 0x08836504
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364D4 - lui        $v1, 0x3F40 <=> li $v1, 0x3F400000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88364D8 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364DC - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364E0 - lw         $a0, -12980($v1)
02:49:49 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364E4 - addiu      $v1, $zr, 59 <=> li $v1, 59
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88364E8 - bne        $a0, $v1, 0x08836500
02:49:49 DEBUG       ge - GUI - vaddr 0a446b60
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364EC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364F0 - lui        $v1, 0x3F66 <=> li $v1, 0x3F660000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364F4 - ori        $v1, $v1, 26215
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88364F8 - b          0x08836508
02:49:49 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88364FC - mtc1       $v1, $f5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836500 - lui        $v1, 0x3F40 <=> li $v1, 0x3F400000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836504 - mtc1       $v1, $f5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836508 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883650C - mtc1       $v1, $f2
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836510 - sub.s      $f1, $f2, $f4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836514 - lwc1       $f0, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836518 - mul.s      $f1, $f1, $f5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883651C - c.lt.s     $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836520 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836524 - bc1f       0x08836550
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836528 - sub.s      $f21, $f2, $f3
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883652C - swc1       $f1, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836530 - lwc1       $f0, 32($s1)
02:49:49 DEBUG       ge - GUI - tflush 0x08DDD5A0, buffer_width=1024 (512,512)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836534 - jal        0x0882CE44
02:49:49 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x08E416A0, texture_swizzle=false
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836538 - mul.s      $f20, $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x883653C - jal        0x0882CDBC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836540 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836544 - mov.s      $f12, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836548 - jal        0x0882D008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883654C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836550 - lwc1       $f0, 20($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836554 - c.lt.s     $f0, $f21
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836558 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x883655C - bc1f       0x088366A4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836560 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836564 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836568 - swc1       $f21, 20($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x883656C - jal        0x0882CDB4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836570 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836574 - mov.s      $f12, $f21
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836578 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883657C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836580 - jal        0x0882D47C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836584 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836588 - b          0x088366A4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883658C - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8836590 - b          0x088366A4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836594 - sb         $v1, 27($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836598 - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883659C - lb         $v1, -10732($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88365A0 - bne        $v1, $zr, 0x088366A4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365A4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365A8 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365AC - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365B0 - lb         $v1, -12984($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88365B4 - beq        $v1, $zr, 0x088366A4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365B8 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365BC - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365C0 - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365C4 - lb         $v1, -10731($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88365C8 - beql       $v1, $zr, 0x088365FC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365CC - lui        $v1, 0x3F40 <=> li $v1, 0x3F400000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88365D0 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365D4 - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365D8 - lw         $a0, -12980($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365DC - addiu      $v1, $zr, 59 <=> li $v1, 59
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88365E0 - bne        $a0, $v1, 0x088365F8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365E4 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365E8 - lui        $v1, 0x3F66 <=> li $v1, 0x3F660000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365EC - ori        $v1, $v1, 26215
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x88365F0 - b          0x08836600
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88365F4 - mtc1       $v1, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88365F8 - lui        $v1, 0x3F40 <=> li $v1, 0x3F400000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88365FC - mtc1       $v1, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836600 - lui        $v1, 0x3ECC <=> li $v1, 0x3ECC0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836604 - ori        $v1, $v1, -13107
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836608 - mtc1       $v1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883660C - mul.s      $f1, $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836610 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836614 - sb         $v1, 26($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836618 - lwc1       $f0, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883661C - c.ngt.s    $f0, $f1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836620 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836624 - bc1tl      0x08836654
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836628 - lui        $v1, 0x3F33 <=> li $v1, 0x3F330000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883662C - swc1       $f1, 4($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836630 - lwc1       $f0, 32($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836634 - jal        0x0882CE44
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836638 - mul.s      $f20, $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x883663C - jal        0x0882CDBC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836640 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836644 - mov.s      $f12, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836648 - jal        0x0882D008
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883664C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836650 - lui        $v1, 0x3F33 <=> li $v1, 0x3F330000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8836654 - ori        $v1, $v1, 13107
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836658 - lwc1       $f1, 20($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883665C - mtc1       $v1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836660 - c.ngt.s    $f1, $f0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836664 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8836668 - bc1tl      0x088366A0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883666C - addiu      $v1, $zr, 30 <=> li $v1, 30
02:49:49 DEBUG       ge - GUI - tflush Loaded texture 6
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8836670 - jal        0x0882CE44
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836674 - swc1       $f0, 20($s1)
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836678 - jal        0x0882CDB4
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883667C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836680 - lui        $v1, 0x3F33 <=> li $v1, 0x3F330000
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836684 - ori        $v1, $v1, 13107
02:49:49 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836688 - mtc1       $v1, $f12
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883668C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836690 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8836694 - jal        0x0882D47C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8836698 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x883669C - addiu      $v1, $zr, 30 <=> li $v1, 30
02:49:49 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88366A0 - sb         $v1, 27($s1)
02:49:49 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88366A4 - lw         $v1, 44($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88366A8 - addiu      $v1, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366AC - sw         $v1, 44($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366B0 - lw         $ra, 28($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366B4 - lw         $s2, 24($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366B8 - lw         $s1, 20($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366BC - lw         $s0, 16($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366C0 - lwc1       $f21, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366C4 - lwc1       $f20, 8($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366C8 - jr         $ra
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x88366CC - addiu      $sp, $sp, 32
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_882FD78
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FD78 - addiu      $sp, $sp, -32
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FD7C - sw         $ra, 28($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FD80 - sw         $s1, 24($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FD84 - sw         $s0, 20($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FD88 - swc1       $f21, 16($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FD8C - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FD90 - swc1       $f20, 12($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FD94 - addu       $v1, $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FD98 - lb         $v1, -10759($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882FD9C - blez       $v1, 0x0882FDB8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDA0 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDA4 - addiu      $a0, $v1, -1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDA8 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDAC - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882FDB0 - b          0x0882FF1C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDB4 - sb         $a0, -10759($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882FDB8 - bnel       $v1, $zr, 0x0882FF20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDBC - lw         $ra, 28($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FDC0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDC4 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDC8 - lbu        $s0, -10760($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDCC - addiu      $a2, $zr, 11 <=> li $a2, 11
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDD0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDD4 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDD8 - lwc1       $f21, -10768($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDDC - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDE0 - addu       $v0, $s1, $v0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDE4 - lwc1       $f20, -10764($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x882FDE8 - jal        0x0882FF38
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDEC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882FDF0 - bnel       $v0, $zr, 0x0882FEE8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FDF4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FDF8 - lw         $v1, 2528($gp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882FDFC - beql       $v1, $s0, 0x0882FEAC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE00 - addiu      $a1, $zr, 9 <=> li $a1, 9
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FE04 - sll        $v0, $s0, 0x0003
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE08 - addu       $v0, $v0, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE0C - sll        $v0, $v0, 0x0001
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE10 - addu       $v0, $v0, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE14 - sll        $v1, $v0, 0x0001
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE18 - lui        $v0, 0x0A3E <=> li $v0, 0x0A3E0000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE1C - addiu      $v0, $v0, -28760
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE20 - addu       $v0, $v0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE24 - lhu        $s0, 0($v0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE28 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x882FE2C - jal        0x0883422C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE30 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE34 - sltiu      $at, $v0, 4
02:49:49 DEBUG       ge - GUI - Program 15 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=2, texture=1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882FE38 - beql       $at, $zr, 0x0882FE48
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE3C - slt        $v1, $s0, $zr <=> move $v1, $s0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882FE40 - b          0x0882FEAC
02:49:49 DEBUG       ge - GUI - Created shader ShaderProgram[15, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 0, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 0, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 7, #define VINFO_POSITION 2, #define VINFO_TEXTURE 2, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 1, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 1, #define ALPHA_TEST_FUNC 6, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 0, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 0, #define BLEND_DST 0, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE44 - addiu      $a1, $zr, 9 <=> li $a1, 9
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FE48 - xori       $v1, $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882FE4C - beql       $v1, $zr, 0x0882FE5C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE50 - seb        $v1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FE54 - slti       $v1, $s0, 111
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE58 - seb        $v1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882FE5C - bnel       $v1, $zr, 0x0882FE6C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE60 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882FE64 - b          0x0882FE9C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE68 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FE6C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FE70 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE74 - addu       $v1, $a0, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE78 - lw         $v1, -12948($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882FE7C - bnel       $v1, $s0, 0x0882FE8C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE80 - addiu      $a1, $a1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882FE84 - b          0x0882FEA0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE88 - sltiu      $at, $a1, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FE8C - slti       $v1, $a1, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile ^  0x882FE90 - bne        $v1, $zr, 0x0882FE70
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE94 - addiu      $a0, $a0, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FE98 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FE9C - sltiu      $at, $a1, 16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882FEA0 - beql       $at, $zr, 0x0882FEAC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEA4 - addiu      $a1, $zr, 29 <=> li $a1, 29
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FEA8 - addiu      $a1, $a1, 10
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882FEAC - bltz       $a1, 0x0882FEC4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEB0 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEB4 - slti       $at, $a1, 29
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882FEB8 - beql       $at, $zr, 0x0882FEC8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEBC - seb        $v1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FEC0 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FEC4 - seb        $v1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882FEC8 - beq        $v1, $zr, 0x0882FEE4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FECC - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FED0 - mov.s      $f12, $f21
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FED4 - mov.s      $f13, $f20
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FED8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x882FEDC - jal        0x08831F18
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEE0 - addiu      $a2, $zr, 11 <=> li $a2, 11
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FEE4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FEE8 - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEEC - sw         $zr, -10768($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEF0 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEF4 - addu       $v1, $s1, $v1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEF8 - sw         $zr, -10764($v1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FEFC - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF00 - addiu      $a0, $zr, 5 <=> li $a0, 5
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF04 - addu       $v1, $s1, $v1
02:49:49 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF08 - sb         $a0, -10760($v1)
02:49:49 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF0C - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:49 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF10 - addiu      $a0, $zr, -1 <=> li $a0, -1
02:49:49 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF14 - addu       $v1, $s1, $v1
02:49:49 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF18 - sb         $a0, -10759($v1)
02:49:49 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FF1C - lw         $ra, 28($sp)
02:49:49 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882FF20 - lw         $s1, 24($sp)
02:49:49 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF24 - lw         $s0, 20($sp)
02:49:49 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF28 - lwc1       $f21, 16($sp)
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF2C - lwc1       $f20, 12($sp)
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF30 - jr         $ra
02:49:49 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882FF34 - addiu      $sp, $sp, 32
02:49:49 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - vaddr 0a446be4
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_882D048
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D048 - addiu      $sp, $sp, -16
02:49:49 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D04C - sw         $ra, 12($sp)
02:49:49 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D050 - sw         $s1, 8($sp)
02:49:49 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D054 - sw         $s0, 4($sp)
02:49:49 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D058 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:49 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D05C - lw         $a0, 272($a0)
02:49:49 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D060 - andi       $v1, $a0, 1
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D064 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:49 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D068 - beq        $v1, $zr, 0x0882D088
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D06C - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:49 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D070 - andi       $v1, $a0, 2
02:49:49 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D074 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:49 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D078 - beql       $v1, $zr, 0x0882D08C
02:49:49 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D07C - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:49 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D080 - b          0x0882D08C
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D084 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D088 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:49 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D08C - beql       $v1, $zr, 0x0882D148
02:49:49 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D090 - lw         $ra, 12($sp)
02:49:49 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D094 - lw         $v1, 280($s1)
02:49:49 DEBUG       ge - GUI - vaddr 0a446c68
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D098 - sltu       $v0, $zr, $v1 <=> move $v0, $v1
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D09C - beq        $v0, $zr, 0x0882D130
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0A0 - nop
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0A4 - andi       $v0, $v1, 4
02:49:49 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0A8 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:49 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D0AC - beql       $v0, $zr, 0x0882D0C8
02:49:49 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0B0 - lw         $v1, 280($s1)
02:49:49 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D0B4 - lwc1       $f12, 284($s1)
02:49:49 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0B8 - addiu      $a0, $s1, 4
02:49:49 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D0BC - jal        0x08A3B914
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0C0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0C4 - lw         $v1, 280($s1)
02:49:49 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D0C8 - andi       $v0, $v1, 2
02:49:49 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0CC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:49 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D0D0 - beql       $v0, $zr, 0x0882D0EC
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0D4 - andi       $v0, $v1, 1
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D0D8 - lw         $a1, 292($s1)
02:49:49 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D0DC - jal        0x08A3BB74
02:49:49 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0E0 - addiu      $a0, $s1, 4
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D0E4 - b          0x0882D130
02:49:49 DEBUG       ge - GUI - vaddr 0a446cec
02:49:49 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0E8 - sw         $zr, 280($s1)
02:49:49 DEBUG       ge - GUI - tflush 0x09092EF0, buffer_width=32 (32,16)
02:49:49 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x08E416A0, texture_swizzle=false
02:49:49 DEBUG       ge - GUI - tflush Loaded texture 7
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D0EC - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D0F0 - beq        $v0, $zr, 0x0882D12C
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0F4 - nop
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D0F8 - lw         $v0, 276($s1)
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D0FC - beq        $v0, $zr, 0x0882D12C
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D100 - nop
02:49:49 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D104 - lw         $a2, 0($v0)
02:49:49 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D108 - lw         $t1, 288($s1)
02:49:49 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D10C - lwc1       $f12, 284($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D110 - lw         $t2, 292($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D114 - mtc1       $zr, $f13
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D118 - addiu      $a0, $s1, 4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D11C - sra        $a3, $a2, 0x001F
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D120 - addiu      $a1, $s1, 260
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x882D124 - jal        0x08A3BE7C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D128 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D12C - sw         $zr, 280($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D130 - beql       $s0, $zr, 0x0882D13C
02:49:49 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:49:49 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D134 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D138 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:49 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882D13C - jal        0x08A3C060
02:49:49 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D140 - addiu      $a0, $s1, 4
02:49:49 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D144 - lw         $ra, 12($sp)
02:49:49 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D148 - lw         $s1, 8($sp)
02:49:49 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D14C - lw         $s0, 4($sp)
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D150 - jr         $ra
02:49:49 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x882D154 - addiu      $sp, $sp, 16
02:49:49 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - vaddr 0a446d70
02:49:49 DEBUG compiler - user_main - Compiling _S1_2_8A3C060
02:49:49 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C060 - addiu      $sp, $sp, -16
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C064 - sw         $ra, 12($sp)
02:49:49 DEBUG       ge - GUI - tflush 0x09093010, buffer_width=32 (32,16)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C068 - sw         $s2, 8($sp)
02:49:49 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x08E416A0, texture_swizzle=false
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C06C - sw         $s1, 4($sp)
02:49:49 DEBUG       ge - GUI - tflush Loaded texture 8
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C070 - sw         $s0, 0($sp)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C074 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C078 - andi       $v0, $s0, 1
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C07C - beq        $v0, $zr, 0x08A3C0F0
02:49:49 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C080 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:49 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C084 - lw         $a0, 80($s1)
02:49:49 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C088 - bgtzl      $a0, 0x08A3C09C
02:49:49 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C08C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C090 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C094 - b          0x08A3C0A4
02:49:49 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C098 - ori        $v0, $v0, 1
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C09C - jal        0x08BFDE64 [sceKernelPollSema]
02:49:49 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0A0 - nop
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C0A4 - bltz       $v0, 0x08A3C154
02:49:49 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0A8 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:49 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0AC - lw         $a0, 84($s1)
02:49:49 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C0B0 - bgtzl      $a0, 0x08A3C0C4
02:49:49 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0B4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C0B8 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C0BC - b          0x08A3C0CC
02:49:49 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0C0 - ori        $v0, $v0, 1
02:49:49 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C0C4 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:49 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0C8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C0CC - bgez       $v0, 0x08A3C154
02:49:49 DEBUG       ge - GUI - vaddr 0a446df4
02:49:49 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0D0 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:49 DEBUG       ge - GUI - tflush 0x09093130, buffer_width=32 (32,16)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0D4 - lw         $a0, 80($s1)
02:49:49 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x08E416A0, texture_swizzle=false
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C0D8 - blez       $a0, 0x08A3C154
02:49:49 DEBUG       ge - GUI - tflush Loaded texture 9
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0DC - nop
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C0E0 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0E4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C0E8 - b          0x08A3C154
02:49:49 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0EC - nop
02:49:49 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C0F0 - lw         $a0, 80($s1)
02:49:49 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C0F4 - bgtzl      $a0, 0x08A3C108
02:49:49 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:49:49 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C0F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C0FC - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C100 - b          0x08A3C110
02:49:49 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C104 - ori        $v0, $v0, 1
02:49:49 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C108 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:49 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C10C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:49 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C110 - bltz       $v0, 0x08A3C154
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C114 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C118 - lw         $a0, 84($s1)
02:49:49 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C11C - bgtzl      $a0, 0x08A3C130
02:49:49 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C120 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG       ge - GUI - vaddr 0a446e78
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C124 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:49:49 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C128 - b          0x08A3C138
02:49:49 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C12C - ori        $v0, $v0, 1
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C130 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C134 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C138 - bgez       $v0, 0x08A3C154
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C13C - addu       $s2, $v0, $zr <=> move $s2, $v0
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C140 - lw         $a0, 80($s1)
02:49:49 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C144 - blez       $a0, 0x08A3C154
02:49:49 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:49:49 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C148 - nop
02:49:49 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C14C - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:49 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C150 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C154 - bgezl      $s2, 0x08A3C164
02:49:49 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C158 - lw         $v0, 112($s1)
02:49:49 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C15C - b          0x08A3C20C
02:49:49 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C160 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:49:49 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C164 - beql       $v0, $zr, 0x08A3C1E4
02:49:49 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C168 - lw         $a0, 84($s1)
02:49:49 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C16C - lw         $a0, 88($s1)
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C170 - lui        $v0, 0xFFFE <=> li $v0, 0xFFFE0000
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C174 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:49:49 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C178 - ori        $a1, $v0, -1
02:49:49 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C17C - lw         $a0, 88($s1)
02:49:49 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C180 - jal        0x08BFDD9C [sceKernelSetEventFlag]
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C184 - lui        $a1, 0x0002 <=> li $a1, 0x00020000
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C188 - andi       $v0, $s0, 2
02:49:49 DEBUG       ge - GUI - vaddr 0a446efc
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C18C - beq        $v0, $zr, 0x08A3C1E0
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C190 - nop
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C194 - lw         $a0, 84($s1)
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C198 - blezl      $a0, 0x08A3C1AC
02:49:49 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C19C - lw         $a0, 88($s1)
02:49:49 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C1A0 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:49 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1A4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1A8 - lw         $a0, 88($s1)
02:49:49 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C1AC - lui        $a1, 0x0001 <=> li $a1, 0x00010000
02:49:49 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1B0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:49 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1B4 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:49 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3C1B8 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1BC - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:49 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1C0 - lw         $a0, 80($s1)
02:49:49 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C1C4 - blezl      $a0, 0x08A3C20C
02:49:49 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1C8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C1CC - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:49 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1D0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1D4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:49 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3C1D8 - b          0x08A3C20C
02:49:49 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1DC - nop
02:49:49 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C1E0 - lw         $a0, 84($s1)
02:49:49 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C1E4 - blezl      $a0, 0x08A3C1F8
02:49:49 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1E8 - lw         $a0, 80($s1)
02:49:49 DEBUG       ge - GUI - vaddr 0a446f80
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C1EC - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:49 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1F4 - lw         $a0, 80($s1)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3C1F8 - blezl      $a0, 0x08A3C20C
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C1FC - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3C200 - jal        0x08BFDE34 [sceKernelSignalSema]
02:49:49 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:49 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C204 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:50 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C208 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:50 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3C20C - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C210 - lw         $s2, 8($sp)
02:49:50 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C214 - lw         $s1, 4($sp)
02:49:50 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C218 - lw         $s0, 0($sp)
02:49:50 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C21C - jr         $ra
02:49:50 DEBUG       ge - GUI - sceGuScissor(115,94,249,59)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3C220 - addiu      $sp, $sp, 16
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8BFDE64
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDE64 - jr         $ra
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDE68 - syscall    0x04614 [sceKernelPollSema]
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447818
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG compiler - KspWorker - Compiling _S1_2_8A3D9E0
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3D9E0 - addiu      $sp, $sp, -16
02:49:50 DEBUG       ge - GUI - tflush 0x090B3490, buffer_width=512 (512,512)
02:49:50 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x090B3430, texture_swizzle=false
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3D9E4 - sw         $ra, 12($sp)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3D9E8 - sw         $s1, 8($sp)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3D9EC - sw         $s0, 4($sp)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3D9F0 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3D9F4 - lw         $a0, 0($a1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3D9F8 - andi       $v1, $a0, 32
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3D9FC - beq        $v1, $zr, 0x08A3DA50
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA00 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA04 - addiu      $v1, $zr, -33 <=> li $v1, -33
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA08 - and        $v1, $a0, $v1
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA0C - sw         $v1, 0($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA10 - lw         $v1, 44($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA14 - lwc1       $f1, 40($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA18 - lwc1       $f0, 68($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA1C - sw         $v1, 52($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA20 - swc1       $f0, 60($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DA24 - beq        $v1, $zr, 0x08A3DA4C
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA28 - swc1       $f1, 64($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA2C - swc1       $f0, 68($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA30 - lw         $v1, 72($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DA34 - bnel       $v1, $zr, 0x08A3DA54
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA38 - lw         $a0, 0($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile <> 0x8A3DA3C - jal        0x08BFDE14 [sceKernelGetSystemTimeLow]
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA40 - nop
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DA44 - b          0x08A3DA50
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA48 - sw         $v0, 56($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DA4C - swc1       $f1, 68($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DA50 - lw         $a0, 0($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DA54 - andi       $v1, $a0, 256
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DA58 - beql       $v1, $zr, 0x08A3DAB0
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA5C - lw         $a0, 0($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DA60 - addiu      $v1, $zr, -257 <=> li $v1, -257
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA64 - and        $v1, $a0, $v1
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA68 - sw         $v1, 0($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA6C - lwc1       $f1, 52($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA70 - lwc1       $f0, 20($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA74 - lw         $v1, 56($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA78 - sw         $v1, 4($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA7C - swc1       $f0, 12($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DA80 - beq        $v1, $zr, 0x08A3DAA8
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA84 - swc1       $f1, 16($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA88 - swc1       $f0, 20($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA8C - lw         $v1, 24($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DA90 - bne        $v1, $zr, 0x08A3DAAC
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA94 - nop
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile <  0x8A3DA98 - jal        0x08BFDE14 [sceKernelGetSystemTimeLow]
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DA9C - nop
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DAA0 - b          0x08A3DAAC
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAA4 - sw         $v0, 8($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DAA8 - swc1       $f1, 20($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DAAC - lw         $a0, 0($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DAB0 - andi       $v1, $a0, 64
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DAB4 - beql       $v1, $zr, 0x08A3DB08
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAB8 - lw         $ra, 12($sp)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DABC - addiu      $v1, $zr, -65 <=> li $v1, -65
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAC0 - and        $v1, $a0, $v1
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAC4 - sw         $v1, 0($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAC8 - lwc1       $f0, 48($s0)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DACC - swc1       $f0, 176($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAD0 - lw         $v1, 172($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile v  0x8A3DAD4 - beq        $v1, $zr, 0x08A3DB04
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAD8 - nop
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DADC - lwc1       $f0, 176($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAE0 - lui        $v1, 0x3F00 <=> li $v1, 0x3F000000
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAE4 - mtc1       $v1, $f2
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAE8 - mul.s      $f0, $f2, $f0
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAEC - sub.s      $f1, $f2, $f0
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAF0 - add.s      $f0, $f2, $f0
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAF4 - sqrt.s     $f1, $f1
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAF8 - sqrt.s     $f0, $f0
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DAFC - swc1       $f1, 180($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DB00 - swc1       $f0, 184($s1)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DB04 - lw         $ra, 12($sp)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile  > 0x8A3DB08 - lw         $s1, 8($sp)
02:49:50 DEBUG       ge - GUI - tflush Loaded texture 10
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DB0C - lw         $s0, 4($sp)
02:49:50 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DB10 - jr         $ra
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - KspWorker - CodeInstruction.compile    0x8A3DB14 - addiu      $sp, $sp, 16
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_882D620
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D620 - addiu      $sp, $sp, -16
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D624 - sw         $ra, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D628 - lw         $a1, 2892($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D62C - andi       $v1, $a1, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D630 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D634 - beql       $v1, $zr, 0x0882D658
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D638 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D63C - andi       $v1, $a1, 2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D640 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D644 - beq        $v1, $zr, 0x0882D654
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D648 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882D64C - b          0x0882D658
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D650 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D654 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882D658 - beql       $v1, $zr, 0x0882D66C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D65C - lw         $ra, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <> 0x882D660 - jal        0x08829C48
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D664 - addiu      $a1, $a0, 2880
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D668 - lw         $ra, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D66C - jr         $ra
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882D670 - addiu      $sp, $sp, 16
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8987F50
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987F50 - addiu      $sp, $sp, -16
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F54 - sw         $ra, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F58 - lw         $v1, 260($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F5C - andi       $v1, $v1, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F60 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8987F64 - beql       $v1, $zr, 0x08987F70
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F68 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987F6C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8987F70 - beql       $v1, $zr, 0x08987F88
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F74 - lw         $ra, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987F78 - addiu      $a0, $a0, 4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8987F7C - jal        0x08A3C060
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F80 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F84 - lw         $ra, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987F88 - jr         $ra
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987F8C - addiu      $sp, $sp, 16
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8833B98
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833B98 - addiu      $sp, $sp, -64
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B9C - sw         $ra, 28($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BA0 - sw         $s3, 24($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BA4 - sw         $s2, 20($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BA8 - sw         $s1, 16($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BAC - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BB0 - sw         $s0, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BB4 - addu       $v1, $a0, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BB8 - lb         $s0, -10892($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BBC - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BC0 - addu       $s1, $zr, $zr <=> li $s1, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BC4 - addu       $s2, $zr, $zr <=> li $s2, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BC8 - addu       $v1, $s0, $s2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833BCC - bgez       $v1, 0x08833BE0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BD0 - andi       $a0, $v1, 63
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833BD4 - beql       $a0, $zr, 0x08833BE4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BD8 - sll        $v1, $a0, 0x0002
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833BDC - addiu      $a0, $a0, -64
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833BE0 - sll        $v1, $a0, 0x0002
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833BE4 - addu       $v1, $s3, $v1
02:49:50 DEBUG       ge - GUI - Program 18 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=2, texture=1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BE8 - addiu      $a3, $v1, 19964
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BEC - addiu      $a3, $a3, 32760
02:49:50 DEBUG       ge - GUI - Created shader ShaderProgram[18, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 0, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 0, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 0, #define VINFO_POSITION 3, #define VINFO_TEXTURE 3, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 1, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 1, #define ALPHA_TEST_FUNC 6, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 0, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 0, #define BLEND_DST 0, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BF0 - lwc1       $f0, 0($a3)
02:49:50  INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BF4 - swc1       $f0, 60($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833BF8 - lbu        $v1, 60($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833BFC - bltz       $v1, 0x08833C14
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C00 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C04 - slti       $at, $v1, 29
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833C08 - beql       $at, $zr, 0x08833C18
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C0C - seb        $v1, $a1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833C10 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833C14 - seb        $v1, $a1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833C18 - beql       $v1, $zr, 0x08833C9C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C1C - addiu      $s2, $s2, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833C20 - sll        $v1, $a0, 0x0001
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C24 - addu       $v1, $v1, $a0
02:49:50 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (116,94,65439)-(133,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C28 - sll        $v1, $v1, 0x0001
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C2C - addu       $v1, $s3, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C30 - addiu      $a1, $v1, 21500
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C34 - addiu      $a1, $a1, 32760
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C38 - lh         $v1, 0($a1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833C3C - bltz       $v1, 0x08833C98
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C40 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C44 - mtc1       $v1, $f0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C48 - cvt.s.w    $f0, $f0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C4C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C50 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C54 - swc1       $f0, 32($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C58 - lh         $v1, 2($a1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C5C - mtc1       $v1, $f0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C60 - cvt.s.w    $f0, $f0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C64 - swc1       $f0, 36($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C68 - lh         $v1, 4($a1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C6C - mtc1       $v1, $f0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C70 - cvt.s.w    $f0, $f0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C74 - sw         $v0, 44($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C78 - swc1       $f0, 40($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C7C - lw         $a1, 0($a3)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833C80 - jal        0x0882F424
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C84 - addiu      $a2, $sp, 32
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C88 - addiu      $s1, $s1, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C8C - sltiu      $at, $s1, 8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833C90 - beql       $at, $zr, 0x08833CAC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833C94 - addu       $v1, $s0, $s2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833C98 - addiu      $s2, $s2, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833C9C - slti       $v1, $s2, 64
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8833CA0 - bnel       $v1, $zr, 0x08833BCC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CA4 - addu       $v1, $s0, $s2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833CA8 - addu       $v1, $s0, $s2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833CAC - addiu      $v1, $v1, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833CB0 - bgez       $v1, 0x08833CC4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CB4 - andi       $a0, $v1, 63
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833CB8 - beql       $a0, $zr, 0x08833CC8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CBC - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833CC0 - addiu      $a0, $a0, -64
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833CC4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833CC8 - addu       $v1, $s3, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CCC - sb         $a0, -10892($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CD0 - lw         $ra, 28($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CD4 - lw         $s3, 24($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CD8 - lw         $s2, 20($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CDC - lw         $s1, 16($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CE0 - lw         $s0, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CE4 - jr         $ra
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833CE8 - addiu      $sp, $sp, 64
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_88333E4
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88333E4 - addiu      $sp, $sp, -64
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88333E8 - sw         $ra, 44($sp)
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88333EC - sw         $fp, 40($sp)
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88333F0 - sw         $s7, 36($sp)
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88333F4 - sw         $s6, 32($sp)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88333F8 - sw         $s5, 28($sp)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88333FC - sw         $s4, 24($sp)
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833400 - sw         $s3, 20($sp)
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833404 - sw         $s2, 16($sp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833408 - sw         $s1, 12($sp)
02:49:50 DEBUG       ge - GUI - vaddr 0a447838
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883340C - addu       $s7, $a0, $zr <=> move $s7, $a0
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833410 - jal        0x0882CE44
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833414 - sw         $s0, 8($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833418 - jal        0x0882CDB4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883341C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG       ge - GUI - tflush 0x09153670, buffer_width=512 (512,512)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833420 - addu       $fp, $v0, $zr <=> move $fp, $v0
02:49:50 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x090B3430, texture_swizzle=false
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833424 - addu       $s5, $zr, $zr <=> li $s5, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833428 - addu       $s4, $s7, $zr <=> move $s4, $s7
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883342C - addu       $s3, $s7, $zr <=> move $s3, $s7
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833430 - addu       $s2, $s7, $zr <=> move $s2, $s7
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833434 - addu       $s1, $s7, $zr <=> move $s1, $s7
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833438 - addu       $s6, $s7, $zr <=> move $s6, $s7
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883343C - addiu      $s0, $s4, 21888
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833440 - addiu      $s0, $s0, 32760
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833444 - lwc1       $f0, 0($s0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833448 - swc1       $f0, 60($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883344C - lbu        $v1, 60($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833450 - bltz       $v1, 0x08833468
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833454 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833458 - slti       $at, $v1, 29
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x883345C - beql       $at, $zr, 0x0883346C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833460 - seb        $v1, $a0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833464 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833468 - seb        $v1, $a0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x883346C - beql       $v1, $zr, 0x0883358C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833470 - addiu      $s5, $s5, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833474 - lbu        $a1, 0($s0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833478 - lbu        $a2, 1($s0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883347C - addu       $a0, $fp, $zr <=> move $a0, $fp
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833480 - jal        0x0882D42C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833484 - ori        $a3, $zr, -1 <=> li $a3, 65535
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833488 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x883348C - beql       $v0, $a0, 0x08833508
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833490 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833494 - sltiu      $at, $v0, 2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833498 - beq        $at, $zr, 0x088334AC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883349C - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334A0 - lbu        $v1, 2($s0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88334A4 - bne        $v1, $a0, 0x08833588
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334A8 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88334AC - bltz       $s5, 0x08833588
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334B0 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334B4 - slti       $at, $s5, 4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88334B8 - beq        $at, $zr, 0x08833588
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334BC - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334C0 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334C4 - addiu      $a0, $s2, 21904
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334C8 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334CC - addu       $v1, $s3, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334D0 - sw         $a1, -10888($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334D4 - addiu      $a0, $a0, 32760
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334D8 - sw         $zr, 0($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334DC - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334E0 - sw         $v1, 4($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334E4 - sw         $zr, 8($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334E8 - sw         $zr, 12($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334EC - addiu      $v1, $s1, 21984
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334F0 - sb         $zr, 16($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334F4 - addiu      $v1, $v1, 32760
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334F8 - sh         $a1, 0($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88334FC - sh         $a1, 2($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833500 - b          0x08833588
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833504 - sh         $a1, 4($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833508 - addu       $v1, $s6, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883350C - lh         $v1, -10792($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833510 - bgezl      $v1, 0x08833574
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833514 - lw         $a2, 0($s0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833518 - bltz       $s5, 0x08833588
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883351C - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833520 - slti       $at, $s5, 4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833524 - beq        $at, $zr, 0x08833588
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833528 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883352C - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833530 - addiu      $a0, $s2, 21904
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833534 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:49:50 DEBUG       ge - GUI - tflush Loaded texture 11
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833538 - addu       $v1, $s3, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883353C - sw         $a1, -10888($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833540 - addiu      $a0, $a0, 32760
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833544 - sw         $zr, 0($a0)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833548 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883354C - sw         $v1, 4($a0)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833550 - sw         $zr, 8($a0)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833554 - sw         $zr, 12($a0)
02:49:50 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (133,94,65439)-(149,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833558 - addiu      $v1, $s1, 21984
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883355C - sb         $zr, 16($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833560 - addiu      $v1, $v1, 32760
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833564 - sh         $a1, 0($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833568 - sh         $a1, 2($v1)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x883356C - b          0x08833588
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833570 - sh         $a1, 4($v1)
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833574 - addu       $a0, $s7, $zr <=> move $a0, $s7
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833578 - jal        0x0882F104
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883357C - addu       $a1, $s5, $zr <=> move $a1, $s5
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833580 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833584 - sb         $v1, 2($s0)
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833588 - addiu      $s5, $s5, 1
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883358C - slti       $v1, $s5, 4
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833590 - addiu      $s4, $s4, 4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833594 - addiu      $s3, $s3, 4
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833598 - addiu      $s2, $s2, 20
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883359C - addiu      $s1, $s1, 6
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile ^  0x88335A0 - bne        $v1, $zr, 0x0883343C
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335A4 - addiu      $s6, $s6, 6
02:49:50 DEBUG       ge - GUI - vaddr 0a447858
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335A8 - lw         $ra, 44($sp)
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335AC - lw         $fp, 40($sp)
02:49:50 DEBUG       ge - GUI - tflush 0x09093430, buffer_width=512 (512,512)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335B0 - lw         $s7, 36($sp)
02:49:50 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x090B3430, texture_swizzle=false
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335B4 - lw         $s6, 32($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335B8 - lw         $s5, 28($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335BC - lw         $s4, 24($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335C0 - lw         $s3, 20($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335C4 - lw         $s2, 16($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335C8 - lw         $s1, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335CC - lw         $s0, 8($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335D0 - jr         $ra
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335D4 - addiu      $sp, $sp, 64
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8833874
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833874 - addiu      $sp, $sp, -160
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833878 - sw         $ra, 44($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883387C - sw         $fp, 40($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833880 - sw         $s7, 36($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833884 - sw         $s6, 32($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833888 - sw         $s5, 28($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883388C - sw         $s4, 24($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833890 - sw         $s3, 20($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833894 - sw         $s2, 16($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833898 - sw         $s1, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883389C - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x88338A0 - jal        0x088163B0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338A4 - sw         $s0, 8($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338A8 - addiu      $v1, $zr, 30 <=> li $v1, 30
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338AC - divu       $v0, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338B0 - mfhi       $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88338B4 - bnel       $v1, $zr, 0x08833B6C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338B8 - lw         $ra, 44($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88338BC - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338C0 - addu       $s5, $s1, $zr <=> move $s5, $s1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338C4 - addu       $s6, $s1, $zr <=> move $s6, $s1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338C8 - addu       $s7, $s1, $zr <=> move $s7, $s1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88338CC - addiu      $s4, $s5, 19964
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338D0 - addiu      $s4, $s4, 32760
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338D4 - lwc1       $f0, 0($s4)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338D8 - swc1       $f0, 156($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338DC - lbu        $v1, 156($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88338E0 - bltz       $v1, 0x088338F8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338E4 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338E8 - slti       $at, $v1, 29
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88338EC - beql       $at, $zr, 0x088338FC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88338F0 - seb        $v1, $a0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88338F4 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88338F8 - seb        $v1, $a0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88338FC - beql       $v1, $zr, 0x08833AAC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833900 - addiu      $s0, $s0, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833904 - lbu        $s3, 0($s4)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833908 - lbu        $s2, 1($s4)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883390C - lbu        $fp, 2($s4)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833910 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833914 - jal        0x08835398
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833918 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x883391C - beq        $v0, $zr, 0x08833AA8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833920 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833924 - jal        0x0882CE44
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833928 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x883392C - jal        0x0882CDB4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833930 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833934 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833938 - addu       $a2, $s2, $zr <=> move $a2, $s2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883393C - addu       $a3, $fp, $zr <=> move $a3, $fp
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833940 - jal        0x0882D42C
02:49:50 DEBUG       ge - GUI - tflush Loaded texture 12
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833944 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833948 - bne        $v0, $zr, 0x08833AA8
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883394C - nop
02:49:50 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (149,94,65439)-(166,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833950 - addiu      $s2, $s7, 21500
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833954 - addiu      $s2, $s2, 32760
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833958 - lh         $v1, 0($s2)
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883395C - addiu      $s3, $s6, 20220
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833960 - mtc1       $zr, $f1
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833964 - mtc1       $v1, $f0
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833968 - cvt.s.w    $f0, $f0
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883396C - c.lt.s     $f0, $f1
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833970 - nop
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833974 - bc1f       0x088339D0
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833978 - addiu      $s3, $s3, 32760
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883397C - lh         $v1, 2($s2)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833980 - mtc1       $v1, $f0
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833984 - cvt.s.w    $f0, $f0
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833988 - c.lt.s     $f0, $f1
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883398C - nop
02:49:50 DEBUG       ge - GUI - vaddr 0a447878
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833990 - bc1fl      0x088339D4
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833994 - lw         $a1, 2528($gp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833998 - lh         $v1, 4($s2)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883399C - mtc1       $v1, $f0
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339A0 - cvt.s.w    $f0, $f0
02:49:50 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (166,94,65439)-(183,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339A4 - c.lt.s     $f0, $f1
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339A8 - nop
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88339AC - bc1f       0x088339D0
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339B0 - nop
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339B4 - lw         $a1, 0($s4)
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339B8 - lwc1       $f12, 0($s3)
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339BC - lwc1       $f13, 12($s3)
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x88339C0 - jal        0x08831714
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339C4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88339C8 - b          0x08833AA8
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339CC - nop
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88339D0 - lw         $a1, 2528($gp)
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88339D4 - lui        $v1, 0x0A3F <=> li $v1, 0x0A3F0000
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339D8 - addiu      $v1, $v1, -26784
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339DC - sll        $a0, $a1, 0x0002
02:49:50 DEBUG       ge - GUI - vaddr 0a447898
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339E0 - addu       $a0, $a0, $a1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339E4 - sll        $a0, $a0, 0x0004
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339E8 - addu       $a0, $v1, $a0
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339EC - lw         $v1, 0($a0)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88339F0 - beq        $a1, $v1, 0x088339FC
02:49:50 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (183,94,65439)-(199,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339F4 - nop
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88339F8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88339FC - bnel       $a0, $zr, 0x08833A0C
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A00 - lw         $v1, 32($a0)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833A04 - b          0x08833A3C
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A08 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833A0C - bnel       $v1, $zr, 0x08833A1C
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A10 - lwc1       $f0, 48($a0)
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833A14 - b          0x08833A3C
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A18 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833A1C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A20 - swc1       $f0, 128($sp)
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A24 - lwc1       $f0, 52($a0)
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A28 - swc1       $f0, 132($sp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A2C - lwc1       $f0, 56($a0)
02:49:50 DEBUG       ge - GUI - vaddr 0a4478b8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A30 - swc1       $f0, 136($sp)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A34 - lwc1       $f0, 60($a0)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A38 - swc1       $f0, 140($sp)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833A3C - beq        $v1, $zr, 0x08833AA8
02:49:50 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (199,94,65439)-(216,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A40 - nop
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833A44 - jal        0x08841754
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A48 - addiu      $a0, $sp, 64
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A4C - lh         $v1, 0($s2)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A50 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A54 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A58 - mtc1       $v1, $f0
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A5C - cvt.s.w    $f0, $f0
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A60 - addiu      $a2, $sp, 48
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A64 - addiu      $a3, $sp, 128
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A68 - swc1       $f0, 48($sp)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A6C - lh         $v1, 2($s2)
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A70 - mtc1       $v1, $f0
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A74 - cvt.s.w    $f0, $f0
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A78 - swc1       $f0, 52($sp)
02:49:50 DEBUG       ge - GUI - vaddr 0a4478d8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A7C - lh         $v1, 4($s2)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A80 - mtc1       $v1, $f0
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A84 - cvt.s.w    $f0, $f0
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A88 - sw         $v0, 60($sp)
02:49:50 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (216,94,65439)-(232,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A8C - swc1       $f0, 56($sp)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A90 - lw         $a1, 0($s4)
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A94 - lb         $t1, 16($s3)
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A98 - lwc1       $f12, 0($s3)
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833A9C - lwc1       $f13, 12($s3)
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833AA0 - jal        0x08831128
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AA4 - addiu      $t0, $sp, 64
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833AA8 - addiu      $s0, $s0, 1
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833AAC - sltiu      $v1, $s0, 64
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AB0 - addiu      $s5, $s5, 4
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AB4 - addiu      $s6, $s6, 20
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8833AB8 - bne        $v1, $zr, 0x088338CC
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833ABC - addiu      $s7, $s7, 6
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AC0 - addu       $s5, $zr, $zr <=> li $s5, 0
02:49:50 DEBUG       ge - GUI - vaddr 0a4478f8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AC4 - addu       $s3, $s1, $zr <=> move $s3, $s1
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AC8 - addu       $s2, $s1, $zr <=> move $s2, $s1
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833ACC - addiu      $s0, $s3, 19808
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AD0 - addiu      $s0, $s0, 32760
02:49:50 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (232,94,65439)-(249,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AD4 - lwc1       $f0, 0($s0)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AD8 - swc1       $f0, 152($sp)
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833ADC - lbu        $v1, 152($sp)
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833AE0 - bltz       $v1, 0x08833AF8
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AE4 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AE8 - slti       $at, $v1, 29
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833AEC - beql       $at, $zr, 0x08833AFC
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833AF0 - seb        $v1, $a0
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833AF4 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833AF8 - seb        $v1, $a0
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833AFC - beql       $v1, $zr, 0x08833B58
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B00 - addiu      $s5, $s5, 1
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833B04 - lbu        $s6, 1($s0)
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B08 - lbu        $s7, 2($s0)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833B0C - jal        0x0882CE44
02:49:50 DEBUG       ge - GUI - vaddr 0a447918
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B10 - lbu        $s4, 0($s0)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833B14 - jal        0x0882CDB4
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B18 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B1C - addu       $a1, $s4, $zr <=> move $a1, $s4
02:49:50 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (249,94,65439)-(266,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B20 - addu       $a2, $s6, $zr <=> move $a2, $s6
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B24 - addu       $a3, $s7, $zr <=> move $a3, $s7
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833B28 - jal        0x0882D42C
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B2C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833B30 - bne        $v0, $zr, 0x08833B54
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B34 - nop
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B38 - addiu      $v0, $s2, 20220
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B3C - addiu      $v0, $v0, 32760
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B40 - lw         $a1, 0($s0)
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B44 - lwc1       $f12, 0($v0)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B48 - lwc1       $f13, 12($v0)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833B4C - jal        0x08831714
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B50 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833B54 - addiu      $s5, $s5, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833B58 - sltiu      $v1, $s5, 5
02:49:50 DEBUG       ge - GUI - vaddr 0a447938
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B5C - addiu      $s3, $s3, 4
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8833B60 - bne        $v1, $zr, 0x08833ACC
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B64 - addiu      $s2, $s2, 20
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B68 - lw         $ra, 44($sp)
02:49:50 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (266,94,65439)-(282,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833B6C - lw         $fp, 40($sp)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B70 - lw         $s7, 36($sp)
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B74 - lw         $s6, 32($sp)
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B78 - lw         $s5, 28($sp)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B7C - lw         $s4, 24($sp)
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B80 - lw         $s3, 20($sp)
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B84 - lw         $s2, 16($sp)
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B88 - lw         $s1, 12($sp)
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B8C - lw         $s0, 8($sp)
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B90 - jr         $ra
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833B94 - addiu      $sp, $sp, 160
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_88163B0
02:49:50 DEBUG       ge - GUI - vaddr 0a447958
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88163B0 - lw         $v1, -32632($gp)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163B4 - lui        $v0, 0x41C6 <=> li $v0, 0x41C60000
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163B8 - ori        $v0, $v0, 20077
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163BC - mult       $v1, $v0
02:49:50 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (282,94,65439)-(299,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163C0 - mflo       $v0
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163C4 - addiu      $v0, $v0, 12345
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163C8 - sw         $v0, -32632($gp)
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163CC - jr         $ra
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163D0 - ext        $v0, $v0, 16, 16
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_88335D8
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88335D8 - addiu      $sp, $sp, -64
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335DC - sw         $ra, 44($sp)
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335E0 - sw         $fp, 40($sp)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335E4 - sw         $s7, 36($sp)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335E8 - sw         $s6, 32($sp)
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335EC - sw         $s5, 28($sp)
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335F0 - sw         $s4, 24($sp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335F4 - sw         $s3, 20($sp)
02:49:50 DEBUG       ge - GUI - vaddr 0a447978
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335F8 - sw         $s2, 16($sp)
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88335FC - sw         $s1, 12($sp)
02:49:50 DEBUG       ge - GUI - tflush 0x091135B0, buffer_width=512 (512,512)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833600 - sw         $a0, 60($sp)
02:49:50 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x090B3430, texture_swizzle=false
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8833604 - jal        0x0882CE44
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833608 - sw         $s0, 8($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x883360C - jal        0x0882CDB4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833610 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833614 - sw         $v0, 52($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833618 - addu       $s6, $zr, $zr <=> li $s6, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883361C - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833620 - beql       $s6, $v1, 0x08833670
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833624 - addiu      $s7, $zr, 1 <=> li $s7, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833628 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x883362C - beql       $s6, $v1, 0x0883365C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833630 - addu       $s7, $v1, $zr <=> move $s7, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833634 - beql       $s6, $zr, 0x08833648
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833638 - addu       $s7, $v1, $zr <=> move $s7, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x883363C - b          0x08833684
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833640 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833648 - seb        $a0, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883364C - addiu      $v1, $zr, 83 <=> li $v1, 83
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833650 - b          0x08833684
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833654 - sw         $v1, 56($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883365C - seb        $a0, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833660 - addiu      $v1, $zr, 73 <=> li $v1, 73
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833664 - b          0x08833684
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833668 - sw         $v1, 56($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833670 - addiu      $v1, $zr, 70 <=> li $v1, 70
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833674 - sw         $v1, 56($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833678 - b          0x08833684
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883367C - addu       $a0, $s7, $zr <=> move $a0, $s7
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833684 - beql       $a0, $zr, 0x08833838
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833688 - addiu      $s6, $s6, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883368C - slti       $at, $s6, 3
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833690 - beql       $at, $zr, 0x088336B4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833694 - addu       $fp, $zr, $zr <=> li $fp, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833698 - lw         $v1, 60($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883369C - addu       $a0, $v1, $s6
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336A0 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336A4 - addu       $v1, $a0, $v1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88336A8 - b          0x088336B4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336AC - lbu        $fp, -10735($v1)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88336B4 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88336B8 - beql       $s6, $v1, 0x088336EC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336BC - addiu      $s2, $zr, 2 <=> li $s2, 2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88336C0 - addiu      $s2, $zr, 1 <=> li $s2, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88336C4 - beq        $s6, $s2, 0x088336DC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336C8 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88336CC - beq        $s6, $zr, 0x088336EC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336D0 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88336D4 - b          0x088336EC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336D8 - addiu      $s2, $zr, 32 <=> li $s2, 32
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88336DC - addiu      $s2, $zr, 2 <=> li $s2, 2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88336E0 - b          0x088336EC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336E4 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88336EC - sltu       $at, $s2, $fp
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88336F0 - beq        $at, $zr, 0x08833834
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336F4 - nop
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336F8 - lw         $s1, 60($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88336FC - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833700 - addu       $s5, $zr, $zr <=> li $s5, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833704 - addu       $s4, $zr, $zr <=> li $s4, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833708 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883370C - addu       $s0, $s1, $zr <=> move $s0, $s1
02:49:50 DEBUG       ge - GUI - tflush Loaded texture 13
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833710 - addiu      $a0, $s1, 19964
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833714 - addiu      $a0, $a0, 32760
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833718 - lbu        $a1, 1($a0)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883371C - addiu      $a3, $s0, 20220
02:49:50 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (299,94,65439)-(315,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833720 - addiu      $a3, $a3, 32760
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833724 - lbu        $a0, 0($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833728 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x883372C - beq        $a0, $a2, 0x0883373C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833730 - lwc1       $f1, 4($a3)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833734 - b          0x08833788
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833738 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883373C - addiu      $a1, $a1, 31
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833740 - addiu      $a0, $zr, 101 <=> li $a0, 101
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833744 - beql       $a1, $a0, 0x08833788
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833748 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x883374C - addiu      $a0, $zr, 104 <=> li $a0, 104
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833750 - beq        $a1, $a0, 0x08833788
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833754 - nop
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833758 - addiu      $a0, $zr, 114 <=> li $a0, 114
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x883375C - beql       $a1, $a0, 0x08833788
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833760 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833764 - b          0x08833788
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833768 - addiu      $a2, $zr, 3 <=> li $a2, 3
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833788 - slti       $a0, $a2, 3
02:49:50 DEBUG       ge - GUI - vaddr 0a447998
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x883378C - bnel       $a0, $zr, 0x088337A0
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833790 - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833794 - b          0x088337C0
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833798 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88337A0 - mtc1       $a0, $f0
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337A4 - c.lt.s     $f1, $f0
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337A8 - nop
02:49:50 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (315,94,65439)-(332,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88337AC - bc1fl      0x088337C0
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337B0 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88337B4 - b          0x088337C0
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337B8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x88337C0 - beql       $a0, $zr, 0x08833814
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337C4 - addiu      $s3, $s3, 1
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88337C8 - sltu       $at, $s5, $s2
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88337CC - beq        $at, $zr, 0x088337DC
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337D0 - addiu      $s4, $s4, 1
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x88337D4 - b          0x08833804
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337D8 - addiu      $s5, $s5, 1
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88337DC - lwc1       $f13, 8($a3)
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337E0 - lwc1       $f14, 12($a3)
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337E4 - lw         $a0, 52($sp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337E8 - lw         $a2, 56($sp)
02:49:50 DEBUG       ge - GUI - vaddr 0a4479b8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337EC - mtc1       $zr, $f12
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337F0 - addu       $a1, $s7, $zr <=> move $a1, $s7
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337F4 - addiu      $a3, $zr, 60 <=> li $a3, 60
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x88337F8 - jal        0x0882D59C
02:49:50 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (332,94,65439)-(349,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88337FC - addu       $t0, $s3, $zr <=> move $t0, $s3
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833800 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833804 - sltu       $at, $s4, $fp
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8833808 - beq        $at, $zr, 0x08833824
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883380C - nop
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833810 - addiu      $s3, $s3, 1
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833814 - slti       $a0, $s3, 64
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833818 - addiu      $s1, $s1, 4
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile ^  0x883381C - bne        $a0, $zr, 0x08833710
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833820 - addiu      $s0, $s0, 20
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8833824 - beq        $v1, $zr, 0x08833834
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833828 - nop
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x883382C - jal        0x0882D620
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833830 - lw         $a0, 52($sp)
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833834 - addiu      $s6, $s6, 1
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833838 - slti       $v1, $s6, 3
02:49:50 DEBUG       ge - GUI - vaddr 0a4479d8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile ^  0x883383C - bnel       $v1, $zr, 0x08833620
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833840 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8833844 - lw         $ra, 44($sp)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833848 - lw         $fp, 40($sp)
02:49:50 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (349,94,65439)-(365,110,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883384C - lw         $s7, 36($sp)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833850 - lw         $s6, 32($sp)
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833854 - lw         $s5, 28($sp)
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833858 - lw         $s4, 24($sp)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883385C - lw         $s3, 20($sp)
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833860 - lw         $s2, 16($sp)
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833864 - lw         $s1, 12($sp)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833868 - lw         $s0, 8($sp)
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x883386C - jr         $ra
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8833870 - addiu      $sp, $sp, 64
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8987CB4
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987CB4 - addiu      $sp, $sp, -32
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CB8 - sw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CBC - sw         $s0, 8($sp)
02:49:50 DEBUG       ge - GUI - vaddr 0a4479f8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CC0 - lw         $v1, 276($a0)
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CC4 - nor        $v1, $v1, $zr <=> li $v1, not $v1
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CC8 - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8987CCC - beq        $v1, $zr, 0x08987D28
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CD0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8987CD4 - jal        0x08814954
02:49:50 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (116,115,65439)-(133,132,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CD8 - nop
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CDC - lw         $a1, 276($s0)
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8987CE0 - jal        0x08814060
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8987CE8 - beql       $v0, $zr, 0x08987D2C
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CEC - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8987CF0 - jal        0x08814954
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CF4 - nop
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CF8 - lw         $a1, 276($s0)
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CFC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8987D00 - jal        0x088140A4
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D04 - addiu      $a2, $sp, 28
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D08 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D0C - sw         $v1, 276($s0)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D10 - lw         $a0, 284($s0)
02:49:50 DEBUG       ge - GUI - vaddr 0a447a18
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D14 - lw         $v1, 280($s0)
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D18 - sw         $v1, 288($s0)
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D1C - sw         $a0, 292($s0)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D20 - sw         $zr, 280($s0)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D24 - sw         $zr, 284($s0)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987D28 - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (133,115,65439)-(149,132,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987D2C - lw         $s0, 8($sp)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D30 - jr         $ra
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987D34 - addiu      $sp, $sp, 32
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_882E364
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E364 - addiu      $sp, $sp, -16
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E368 - sw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E36C - sw         $s0, 8($sp)
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x882E370 - jal        0x0882CE44
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E374 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x882E378 - jal        0x0882CDAC
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E37C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x882E380 - jal        0x08987C6C
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E384 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E388 - bnel       $v0, $zr, 0x0882E474
02:49:50 DEBUG       ge - GUI - vaddr 0a447a38
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E38C - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E390 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E394 - addu       $v1, $s0, $v1
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E398 - lb         $v1, -12984($v1)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E39C - bne        $v1, $zr, 0x0882E470
02:49:50 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (149,115,65439)-(166,132,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3A0 - nop
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3A4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3A8 - addu       $v1, $s0, $v1
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3AC - lw         $a1, -12992($v1)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E3B0 - bltz       $a1, 0x0882E3C8
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3B4 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3B8 - slti       $at, $a1, 6116
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E3BC - beql       $at, $zr, 0x0882E3CC
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3C0 - seb        $v1, $v1
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E3C4 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E3C8 - seb        $v1, $v1
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882E3CC - beql       $v1, $zr, 0x0882E438
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3D0 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E3D4 - lw         $v1, 25720($gp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3D8 - sltiu      $at, $v1, 150
02:49:50 DEBUG       ge - GUI - vaddr 0a447a58
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E3DC - beql       $at, $zr, 0x0882E408
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3E0 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E3E4 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3E8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:50 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (166,115,65439)-(183,132,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3EC - mtc1       $v0, $f12
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x882E3F0 - jal        0x0882E628
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3F4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3F8 - lw         $v1, 25720($gp)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E3FC - addiu      $v1, $v1, 1
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E400 - b          0x0882E430
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E404 - sw         $v1, 25720($gp)
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E408 - addiu      $a0, $zr, 6116 <=> li $a0, 6116
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E40C - addu       $v1, $s0, $v1
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E410 - sw         $a0, -12996($v1)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E414 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E418 - addu       $v1, $s0, $v1
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E41C - sw         $a0, -12988($v1)
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E420 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E424 - addu       $v1, $s0, $v1
02:49:50 DEBUG       ge - GUI - vaddr 0a447a78
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E428 - sw         $zr, 25720($gp)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E42C - sw         $a0, -12992($v1)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882E430 - b          0x0882E470
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E434 - nop
02:49:50 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (183,115,65439)-(199,132,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E438 - addu       $v1, $s0, $v1
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E43C - lw         $a1, -12988($v1)
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E440 - sw         $zr, 25720($gp)
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E444 - bltz       $a1, 0x0882E45C
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E448 - addu       $v1, $zr, $zr <=> li $v1, 0
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E44C - slti       $at, $a1, 6116
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x882E450 - beql       $at, $zr, 0x0882E460
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E454 - seb        $v1, $v1
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E458 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E45C - seb        $v1, $v1
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x882E460 - beq        $v1, $zr, 0x0882E470
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E464 - nop
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x882E468 - jal        0x0882E480
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E46C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E470 - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - vaddr 0a447a98
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882E474 - lw         $s0, 8($sp)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E478 - jr         $ra
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x882E47C - addiu      $sp, $sp, 16
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (199,115,65439)-(216,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8987C6C
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987C6C - lw         $v0, 276($a0)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C70 - nor        $v0, $v0, $zr <=> li $v0, not $v0
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C74 - jr         $ra
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C78 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8987C7C
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987C7C - addiu      $sp, $sp, -16
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C80 - sw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447ab8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C84 - addiu      $a0, $a0, 4
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C88 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8987C8C - jal        0x08A3B760
02:49:50 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (216,115,65439)-(232,132,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C90 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C94 - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C98 - andi       $v0, $v0, 1
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987C9C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CA0 - jr         $ra
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8987CA4 - addiu      $sp, $sp, 16
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8816370
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816370 - sltiu      $at, $a0, 2
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8816374 - beql       $at, $zr, 0x08816384
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8816378 - lw         $v1, -32632($gp)
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x881637C - b          0x088163A8
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8816380 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:50 DEBUG       ge - GUI - vaddr 0a447ad8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8816384 - lui        $v0, 0x41C6 <=> li $v0, 0x41C60000
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8816388 - ori        $v0, $v0, 20077
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x881638C - mult       $v1, $v0
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8816390 - mflo       $v0
02:49:50 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (232,115,65439)-(249,132,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8816394 - addiu      $v0, $v0, 12345
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8816398 - sw         $v0, -32632($gp)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x881639C - ext        $v0, $v0, 16, 16
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163A0 - divu       $v0, $a0
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163A4 - mfhi       $v0
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88163A8 - jr         $ra
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x88163AC - nop
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8988690
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988690 - addiu      $sp, $sp, -16
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988694 - sw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988698 - sw         $s1, 8($sp)
02:49:50 DEBUG       ge - GUI - vaddr 0a447af8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x898869C - sw         $s0, 4($sp)
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886A0 - sw         $zr, 4($a0)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x89886A4 - jal        0x089884A4
02:49:50 DEBUG       ge - GUI - tflush 0x09133610, buffer_width=512 (512,512)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886A8 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:50 DEBUG       ge - GUI - tflush texture_storage=0x4(PSM_4BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x090B3430, texture_swizzle=false
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886AC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89886B0 - bgezl      $s0, 0x089886D4
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886B4 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89886B8 - jal        0x0898854C
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886BC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886C0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x89886C4 - jal        0x089881A8
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886C8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89886CC - b          0x0898870C
02:49:50 DEBUG       ge - GUI - tflush Loaded texture 14
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886D0 - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89886D4 - bnel       $s0, $v0, 0x089886E4
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886D8 - lw         $v0, 4($s1)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89886DC - b          0x08988708
02:49:50 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (116,137,65439)-(133,153,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886E0 - addiu      $v0, $zr, -13 <=> li $v0, -13
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89886E4 - bnel       $v0, $zr, 0x089886FC
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886E8 - addiu      $a0, $zr, 3000 <=> li $a0, 3000
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89886EC - jal        0x0898854C
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886F0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89886F4 - b          0x08988708
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89886F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89886FC - jal        0x08BFDD84 [sceKernelDelayThread]
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988700 - nop
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988704 - addu       $v0, $zr, $zr <=> li $v0, 0
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988708 - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898870C - lw         $s1, 8($sp)
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988710 - lw         $s0, 4($sp)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988714 - jr         $ra
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988718 - addiu      $sp, $sp, 16
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447b18
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_89884A4
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89884A4 - addiu      $sp, $sp, -16
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884A8 - sw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884AC - sw         $s1, 8($sp)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884B0 - sw         $s0, 4($sp)
02:49:50 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (133,137,65439)-(149,153,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884B4 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x89884B8 - jal        0x08BFE08C [sceUtilitySavedataGetStatus]
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884BC - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89884C0 - bgez       $v0, 0x089884D0
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884C4 - sw         $v0, 4($s1)
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89884C8 - b          0x0898853C
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884CC - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89884D0 - addiu      $v1, $zr, 4 <=> li $v1, 4
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89884D4 - beql       $v0, $v1, 0x08988538
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884D8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89884DC - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89884E0 - beq        $v0, $v1, 0x08988528
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884E4 - nop
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884E8 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89884EC - beql       $v0, $v1, 0x08988510
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884F0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:49:50 DEBUG       ge - GUI - vaddr 0a447b38
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89884F4 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x89884F8 - beq        $v0, $v1, 0x08988534
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x89884FC - nop
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988500 - beql       $v0, $zr, 0x08988534
02:49:50 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (149,137,65439)-(166,153,65439)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988504 - lw         $s0, 44($s1)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8988508 - b          0x08988534
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x898850C - nop
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8988510 - jal        0x08B5A46C
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988514 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988518 - jal        0x08BFE0AC [sceUtilitySavedataUpdate]
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x898851C - addiu      $a0, $zr, 2 <=> li $a0, 2
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988520 - b          0x08988534
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988524 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8988528 - jal        0x08BFE09C [sceUtilitySavedataShutdownStart]
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x898852C - nop
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988530 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988534 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988538 - lw         $ra, 12($sp)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898853C - lw         $s1, 8($sp)
02:49:50 DEBUG       ge - GUI - vaddr 0a447b58
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988540 - lw         $s0, 4($sp)
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988544 - jr         $ra
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8988548 - addiu      $sp, $sp, 16
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (166,137,65439)-(183,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - Compiling _S1_2_8BFE08C
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE08C - jr         $ra
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE090 - syscall    0x04716 [sceUtilitySavedataGetStatus]
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447b78
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (183,137,65439)-(199,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447b98
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (199,137,65439)-(216,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447bb8
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (216,137,65439)-(232,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447bd8
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (232,137,65439)-(249,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447bf8
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (249,137,65439)-(266,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a447c18
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (266,137,65439)-(282,153,65439)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448480
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (115,94,65439)-(132,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4484a0
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (132,94,65439)-(148,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4484c0
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (148,94,65439)-(165,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4484e0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (165,94,65439)-(181,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448500
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (181,94,65439)-(198,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448520
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (198,94,65439)-(215,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448540
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (215,94,65439)-(231,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448560
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (231,94,65439)-(248,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448580
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (248,94,65439)-(264,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4485a0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (264,94,65439)-(281,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4485c0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (281,94,65439)-(298,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4485e0
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (298,94,65439)-(314,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448600
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (314,94,65439)-(331,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448620
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (331,94,65439)-(347,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448640
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (347,94,65439)-(364,110,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448660
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (115,115,65439)-(132,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448680
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (132,115,65439)-(148,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4486a0
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (148,115,65439)-(165,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4486c0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (165,115,65439)-(181,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4486e0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (181,115,65439)-(198,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448700
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (198,115,65439)-(215,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448720
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (215,115,65439)-(231,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448740
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (231,115,65439)-(248,132,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448760
02:49:50 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (115,137,65439)-(132,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448780
02:49:50 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (132,137,65439)-(148,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4487a0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (148,137,65439)-(165,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4487c0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (165,137,65439)-(181,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a4487e0
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (181,137,65439)-(198,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448800
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (198,137,65439)-(215,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448820
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (215,137,65439)-(231,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448840
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (231,137,65439)-(248,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448860
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (248,137,65439)-(264,153,65439)
02:49:50 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:50 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:50 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - vaddr 0a448880
02:49:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:50 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:50 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (264,137,65439)-(281,153,65439)
02:49:50 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:50 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:49:50 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:50 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA51F4
02:49:50 DEBUG       ge - GUI - ret old PC: 0x08CA51F8, new PC: 0x08CA4C94
02:49:50 DEBUG       ge - GUI - finish (0)
02:49:50 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:49:50 DEBUG compiler - idle0 - Compiling _S1_2_88149DC
02:49:50 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:50 DEBUG compiler - idle0 - CodeInstruction.compile 0x88149DC - nop[03E00008,00000000]()
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:50 DEBUG compiler - idle0 - Replacing CodeBlock at 0x088149DC (088149DC-0x088149E0, length 2) by nop[03E00008,00000000]()
02:49:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:49:51 DEBUG compiler - user_main - Compiling _S1_2_8BFE0AC
02:49:51 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:51 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE0AC - jr         $ra
02:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:51 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE0B0 - syscall    0x04715 [sceUtilitySavedataUpdate]
02:49:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:51 DEBUG compiler - user_main - Compiling _S1_2_8BFDD84
02:49:51 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDD84 - jr         $ra
02:49:51 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDD88 - syscall    0x0460C [sceKernelDelayThread]
02:49:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:51 DEBUG       ge - GUI - Program 21 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=-1, texture=1
02:49:51 DEBUG       ge - GUI - Created shader ShaderProgram[21, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 3, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 0, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 8, #define VINFO_POSITION 3, #define VINFO_TEXTURE 3, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 1, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 0, #define ALPHA_TEST_FUNC 6, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 0, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 0, #define BLEND_DST 0, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
02:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:51 DEBUG       ge - GUI - executeList PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:51 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:51 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:49:51 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:49:51 DEBUG       ge - GUI - base 0x08000000
02:49:51 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:49:51 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:51 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:51 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:51 DEBUG       ge - GUI - zscale -16383.5
02:49:51 DEBUG       ge - GUI - zpos 16383.500000
02:49:51 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:51 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:51 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:51 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:51 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:51 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:49:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:51 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:49:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:51 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:51  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:51 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:51 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 08cf00e0
02:49:51 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Program 24 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=2, texture=-1
02:49:51 DEBUG       ge - GUI - Created shader ShaderProgram[24, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 3, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 0, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 0, #define VINFO_POSITION 3, #define VINFO_TEXTURE 0, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 0, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 0, #define ALPHA_TEST_FUNC 6, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 0, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 0, #define BLEND_DST 0, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (0,0,0)-(64,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (64,0,0)-(128,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (128,0,0)-(192,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (192,0,0)-(256,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (256,0,0)-(320,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (320,0,0)-(384,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (384,0,0)-(448,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (448,0,0)-(512,272,0)
02:49:51 DEBUG       ge - GUI - clear mode end
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:51 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:51 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:51 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:51 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:51 DEBUG       ge - GUI - base 0x0A000000
02:49:51 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:51 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:51 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:51 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:51 DEBUG       ge - GUI - sfix : 0x000000
02:49:51 DEBUG       ge - GUI - dfix : 0x000000
02:49:51 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:51 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:51 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:49:51 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:51 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:51 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:51 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:51 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:51 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491b60
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:49:51 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491be4
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:49:51 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491c68
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:49:51 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491cec
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:49:51 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:51 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491d70
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:49:51 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:51 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491df4
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:49:51 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491e78
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:49:51 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491efc
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:49:51 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a491f80
02:49:51 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:49:51 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:49:51 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:49:51 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:51 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:51 DEBUG       ge - GUI - sceGuScissor(121,95,237,57)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492818
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (123,95,65439)-(138,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492838
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (138,95,65439)-(154,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492858
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (154,95,65439)-(170,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492878
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (170,95,65439)-(186,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492898
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (186,95,65439)-(201,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4928b8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (201,95,65439)-(217,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4928d8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (217,95,65439)-(233,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4928f8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,95,65439)-(249,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492918
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (249,95,65439)-(264,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492938
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (264,95,65439)-(280,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492958
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (280,95,65439)-(296,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492978
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (296,95,65439)-(312,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492998
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (312,95,65439)-(327,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4929b8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (327,95,65439)-(343,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4929d8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (343,95,65439)-(359,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4929f8
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (123,116,65439)-(138,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492a18
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (138,116,65439)-(154,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492a38
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (154,116,65439)-(170,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492a58
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (170,116,65439)-(186,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492a78
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (186,116,65439)-(201,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492a98
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (201,116,65439)-(217,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492ab8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (217,116,65439)-(233,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492ad8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (233,116,65439)-(249,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492af8
02:49:51 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (123,136,65439)-(138,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492b18
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (138,136,65439)-(154,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492b38
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (154,136,65439)-(170,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492b58
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (170,136,65439)-(186,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492b78
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (186,136,65439)-(201,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492b98
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (201,136,65439)-(217,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492bb8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (217,136,65439)-(233,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492bd8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,136,65439)-(249,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492bf8
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (249,136,65439)-(264,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a492c18
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (264,136,65439)-(280,152,65439)
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493480
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (121,95,65439)-(137,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4934a0
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (137,95,65439)-(153,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4934c0
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (153,95,65439)-(169,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4934e0
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (169,95,65439)-(184,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493500
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (184,95,65439)-(200,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493520
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (200,95,65439)-(216,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493540
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (216,95,65439)-(232,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493560
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (232,95,65439)-(247,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493580
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (247,95,65439)-(263,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4935a0
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (263,95,65439)-(279,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4935c0
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (279,95,65439)-(295,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4935e0
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (295,95,65439)-(310,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493600
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (310,95,65439)-(326,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493620
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (326,95,65439)-(342,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493640
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (342,95,65439)-(358,111,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493660
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (121,116,65439)-(137,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493680
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (137,116,65439)-(153,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4936a0
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (153,116,65439)-(169,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4936c0
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (169,116,65439)-(184,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4936e0
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (184,116,65439)-(200,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493700
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (200,116,65439)-(216,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493720
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (216,116,65439)-(232,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493740
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (232,116,65439)-(247,131,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493760
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (121,136,65439)-(137,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493780
02:49:51 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (137,136,65439)-(153,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4937a0
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (153,136,65439)-(169,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4937c0
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (169,136,65439)-(184,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a4937e0
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (184,136,65439)-(200,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493800
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (200,136,65439)-(216,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493820
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (216,136,65439)-(232,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493840
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (232,136,65439)-(247,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493860
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (247,136,65439)-(263,152,65439)
02:49:51 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:51 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:51 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 0a493880
02:49:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (263,136,65439)-(279,152,65439)
02:49:51 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:49:51 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:51 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:49:51 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:49:51 DEBUG       ge - GUI - finish (0)
02:49:51 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:49:51 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:49:51 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:49:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:51 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:51 DEBUG compiler - user_main - Compiling _S1_2_8BFE09C
02:49:51 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE09C - jr         $ra
02:49:51 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE0A0 - syscall    0x046F4 [sceUtilitySavedataShutdownStart]
02:49:51 DEBUG compiler - SceUtilityShutdown - Compiling _S1_2_8000080
02:49:51 DEBUG compiler - SceUtilityShutdown - CodeInstruction.compile  > 0x8000080 - syscall    0x045F8 [hleUtilityLoop]
02:49:51 DEBUG compiler - SceUtilityShutdown - CodeInstruction.compile ^  0x8000084 - b          0x08000080
02:49:51 DEBUG compiler - SceUtilityShutdown - CodeInstruction.compile    0x8000088 - nop
02:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:51 DEBUG       ge - GUI - executeList PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:51 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:51 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:49:51 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:49:51 DEBUG       ge - GUI - base 0x08000000
02:49:51 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:49:51 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:51 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:51 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:51 DEBUG       ge - GUI - zscale -16383.5
02:49:51 DEBUG       ge - GUI - zpos 16383.500000
02:49:51 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:51 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:51 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:51 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:51 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:51 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:49:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:51 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:49:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:51 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:51 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:51 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:51 DEBUG       ge - GUI - vaddr 08ca50e0
02:49:51 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:51 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (0,0,0)-(64,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (64,0,0)-(128,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (128,0,0)-(192,272,0)
02:49:51 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (192,0,0)-(256,272,0)
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (256,0,0)-(320,272,0)
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (320,0,0)-(384,272,0)
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (384,0,0)-(448,272,0)
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (448,0,0)-(512,272,0)
02:49:52 DEBUG       ge - GUI - clear mode end
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:52 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:52 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:52 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:52 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:52 DEBUG       ge - GUI - base 0x0A000000
02:49:52 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:52 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:52 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:52 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:52 DEBUG       ge - GUI - sfix : 0x000000
02:49:52 DEBUG       ge - GUI - dfix : 0x000000
02:49:52 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:52 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:52 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:49:52 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:52 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:52 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:52 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:52 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:52 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446b60
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:49:52 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446be4
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:49:52 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446c68
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:49:52 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446cec
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:49:52 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:52 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446d70
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:49:52 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:52 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446df4
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:49:52 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446e78
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:49:52 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446efc
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:49:52 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a446f80
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:49:52 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:49:52 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:52 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:52 DEBUG       ge - GUI - sceGuScissor(127,97,225,53)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447818
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (128,97,65439)-(143,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447838
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (143,97,65439)-(158,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447858
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (158,97,65439)-(173,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447878
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (173,97,65439)-(188,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447898
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (188,97,65439)-(203,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4478b8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (203,97,65439)-(218,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4478d8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (218,97,65439)-(233,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4478f8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,97,65439)-(248,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447918
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (248,97,65439)-(263,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447938
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (263,97,65439)-(278,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447958
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (278,97,65439)-(293,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447978
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (293,97,65439)-(308,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447998
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (308,97,65439)-(323,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4479b8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (323,97,65439)-(338,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4479d8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (338,97,65439)-(353,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4479f8
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (128,116,65439)-(143,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447a18
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (143,116,65439)-(158,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447a38
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (158,116,65439)-(173,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447a58
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (173,116,65439)-(188,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447a78
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (188,116,65439)-(203,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447a98
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (203,116,65439)-(218,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447ab8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (218,116,65439)-(233,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447ad8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (233,116,65439)-(248,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447af8
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (128,135,65439)-(143,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447b18
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (143,135,65439)-(158,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447b38
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (158,135,65439)-(173,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447b58
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (173,135,65439)-(188,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447b78
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (188,135,65439)-(203,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447b98
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (203,135,65439)-(218,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447bb8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (218,135,65439)-(233,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447bd8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,135,65439)-(248,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447bf8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (248,135,65439)-(263,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a447c18
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (263,135,65439)-(278,150,65439)
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448480
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (127,97,65439)-(142,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4484a0
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (142,97,65439)-(157,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4484c0
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (157,97,65439)-(172,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4484e0
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (172,97,65439)-(187,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448500
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (187,97,65439)-(202,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448520
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (202,97,65439)-(217,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448540
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (217,97,65439)-(232,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448560
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (232,97,65439)-(247,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448580
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (247,97,65439)-(262,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4485a0
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (262,97,65439)-(277,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4485c0
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (277,97,65439)-(292,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4485e0
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (292,97,65439)-(307,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448600
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (307,97,65439)-(322,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448620
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (322,97,65439)-(337,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448640
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (337,97,65439)-(352,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448660
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (127,116,65439)-(142,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448680
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (142,116,65439)-(157,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4486a0
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (157,116,65439)-(172,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4486c0
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (172,116,65439)-(187,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4486e0
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (187,116,65439)-(202,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448700
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (202,116,65439)-(217,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448720
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (217,116,65439)-(232,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448740
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (232,116,65439)-(247,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448760
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (127,135,65439)-(142,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448780
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (142,135,65439)-(157,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4487a0
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (157,135,65439)-(172,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4487c0
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (172,135,65439)-(187,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4487e0
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (187,135,65439)-(202,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448800
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (202,135,65439)-(217,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448820
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (217,135,65439)-(232,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448840
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (232,135,65439)-(247,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448860
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (247,135,65439)-(262,150,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a448880
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (262,135,65439)-(277,150,65439)
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:49:52 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:52 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:49:52 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:49:52 DEBUG       ge - GUI - finish (0)
02:49:52 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:49:52 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:52 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:49:52 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:52 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:52 DEBUG compiler - user_main - Compiling _S1_2_898854C
02:49:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898854C - addiu      $sp, $sp, -32
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988550 - sw         $ra, 28($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988554 - sw         $s3, 24($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988558 - sw         $s2, 20($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x898855C - sw         $s1, 16($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988560 - sw         $s0, 12($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988564 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988568 - addu       $s3, $zr, $zr <=> li $s3, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x898856C - addu       $s2, $s0, $zr <=> move $s2, $s0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988570 - lw         $s1, 2456($s2)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988574 - beql       $s1, $zr, 0x08988598
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988578 - addiu      $s3, $s3, 1
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <> 0x898857C - jal        0x08815410
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988580 - nop
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988584 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x8988588 - jal        0x0881549C
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x898858C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988590 - sw         $zr, 2456($s2)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988594 - addiu      $s3, $s3, 1
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988598 - sw         $zr, 2468($s2)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x898859C - slti       $v0, $s3, 3
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile ^  0x89885A0 - bne        $v0, $zr, 0x08988570
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885A4 - addiu      $s2, $s2, 4
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885A8 - lw         $v1, 0($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885AC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile v  0x89885B0 - beql       $v1, $v0, 0x089885E0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885B4 - sb         $v0, 2744($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89885B8 - addiu      $v0, $zr, 6 <=> li $v0, 6
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile v  0x89885BC - beql       $v1, $v0, 0x089885CC
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885C0 - lw         $v0, 1864($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89885C4 - b          0x089885E4
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885C8 - lw         $v1, 140($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89885CC - sw         $v0, 26880($gp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885D0 - lw         $v0, 1876($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885D4 - sw         $v0, 26876($gp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885D8 - lw         $v0, 1852($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885DC - sw         $v0, 26884($gp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89885E0 - lw         $v1, 140($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89885E4 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885E8 - addiu      $a0, $s0, 16
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885EC - sw         $v1, 8($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885F0 - sw         $v0, 0($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885F4 - sw         $v0, 4($s0)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x89885F8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x89885FC - jal        0x0880DE68
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988600 - addiu      $a2, $zr, 1536 <=> li $a2, 1536
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988604 - addiu      $a0, $s0, 1552
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988608 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x898860C - jal        0x0880DE68
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988610 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988614 - addiu      $a0, $s0, 1580
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988618 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x898861C - jal        0x0880DE68
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988620 - addiu      $a2, $zr, 20 <=> li $a2, 20
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988624 - addiu      $a0, $s0, 1600
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988628 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x898862C - jal        0x0880DE68
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988630 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988634 - addiu      $a0, $s0, 1888
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988638 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x898863C - jal        0x0880DE68
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988640 - addiu      $a2, $zr, 48 <=> li $a2, 48
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988644 - addiu      $a0, $s0, 2456
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988648 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x898864C - jal        0x0880DE68
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988650 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988654 - addiu      $a0, $s0, 2468
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988658 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x898865C - jal        0x0880DE68
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988660 - addiu      $a2, $zr, 12 <=> li $a2, 12
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988664 - addiu      $a0, $s0, 2480
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988668 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile <  0x898866C - jal        0x0880DE68
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988670 - addiu      $a2, $zr, 256 <=> li $a2, 256
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988674 - lw         $ra, 28($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988678 - lw         $s3, 24($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x898867C - lw         $s2, 20($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988680 - lw         $s1, 16($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988684 - lw         $s0, 12($sp)
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x8988688 - jr         $ra
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile    0x898868C - addiu      $sp, $sp, 32
02:49:52 DEBUG compiler - user_main - Compiling _S1_2_8A21F60
02:49:52 DEBUG compiler - user_main - CodeInstruction.compile 0x8A21F60 - nop[03E00008,00000000]()
02:49:52 DEBUG compiler - user_main - Replacing CodeBlock at 0x08A21F60 (08A21F60-0x08A21F64, length 2) by nop[03E00008,00000000]()
02:49:52 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:52 DEBUG       ge - GUI - executeList PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:52 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:52 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:49:52 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:49:52 DEBUG       ge - GUI - base 0x08000000
02:49:52 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:49:52 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:52 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:52 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:52 DEBUG       ge - GUI - zscale -16383.5
02:49:52 DEBUG       ge - GUI - zpos 16383.500000
02:49:52 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:52 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:52 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:52 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:52 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:52 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:49:52 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:52 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:49:52 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:52 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:52 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:52 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 08cf00e0
02:49:52 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:52 DEBUG       ge - GUI - clear mode end
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:52 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:52 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:52 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:52 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:52 DEBUG       ge - GUI - base 0x0A000000
02:49:52 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:52 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:52 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:52 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:52 DEBUG       ge - GUI - sfix : 0x000000
02:49:52 DEBUG       ge - GUI - dfix : 0x000000
02:49:52 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:52 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:52 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:49:52 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:52 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:52 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:52 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:52 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:52 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491b60
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:49:52 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491be4
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:49:52 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491c68
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:49:52 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491cec
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:49:52 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:52 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491d70
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:49:52 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:52 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491df4
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:49:52 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491e78
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:49:52 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491efc
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:49:52 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a491f80
02:49:52 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:49:52 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:49:52 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:49:52 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:49:52 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:52 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:52 DEBUG       ge - GUI - sceGuScissor(131,98,217,51)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492818
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (132,98,65439)-(146,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492838
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (146,98,65439)-(161,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492858
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (161,98,65439)-(175,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492878
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (175,98,65439)-(190,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492898
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (190,98,65439)-(204,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4928b8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (204,98,65439)-(219,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4928d8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (219,98,65439)-(233,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4928f8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,98,65439)-(248,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492918
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (248,98,65439)-(262,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492938
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (262,98,65439)-(277,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492958
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (277,98,65439)-(291,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492978
02:49:52 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (291,98,65439)-(306,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492998
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (306,98,65439)-(320,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4929b8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (320,98,65439)-(335,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4929d8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (335,98,65439)-(349,112,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a4929f8
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (132,116,65439)-(146,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492a18
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (146,116,65439)-(161,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492a38
02:49:52 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (161,116,65439)-(175,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492a58
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (175,116,65439)-(190,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492a78
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (190,116,65439)-(204,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492a98
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (204,116,65439)-(219,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492ab8
02:49:52 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:52 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:52 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:52 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (219,116,65439)-(233,131,65439)
02:49:52 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:52 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:52 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:52 DEBUG       ge - GUI - vaddr 0a492ad8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (233,116,65439)-(248,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492af8
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (132,135,65439)-(146,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492b18
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (146,135,65439)-(161,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492b38
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (161,135,65439)-(175,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492b58
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (175,135,65439)-(190,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492b78
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (190,135,65439)-(204,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492b98
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (204,135,65439)-(219,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492bb8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (219,135,65439)-(233,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492bd8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,135,65439)-(248,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492bf8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (248,135,65439)-(262,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a492c18
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (262,135,65439)-(277,149,65439)
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493480
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (131,98,65439)-(145,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4934a0
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (145,98,65439)-(160,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4934c0
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (160,98,65439)-(174,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4934e0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (174,98,65439)-(189,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493500
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (189,98,65439)-(203,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493520
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (203,98,65439)-(218,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493540
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (218,98,65439)-(232,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493560
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (232,98,65439)-(247,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493580
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (247,98,65439)-(261,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4935a0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (261,98,65439)-(276,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4935c0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (276,98,65439)-(290,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4935e0
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (290,98,65439)-(305,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493600
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (305,98,65439)-(319,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493620
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (319,98,65439)-(334,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493640
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (334,98,65439)-(348,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493660
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (131,116,65439)-(145,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493680
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (145,116,65439)-(160,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4936a0
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (160,116,65439)-(174,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4936c0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (174,116,65439)-(189,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4936e0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (189,116,65439)-(203,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493700
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (203,116,65439)-(218,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493720
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (218,116,65439)-(232,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493740
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (232,116,65439)-(247,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493760
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (131,135,65439)-(145,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493780
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (145,135,65439)-(160,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4937a0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (160,135,65439)-(174,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4937c0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (174,135,65439)-(189,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4937e0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (189,135,65439)-(203,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493800
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (203,135,65439)-(218,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493820
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (218,135,65439)-(232,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493840
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (232,135,65439)-(247,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493860
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (247,135,65439)-(261,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a493880
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (261,135,65439)-(276,149,65439)
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:49:53 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:53 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:49:53 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:49:53 DEBUG       ge - GUI - finish (0)
02:49:53 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:49:53 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:49:53 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:53 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:49:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:53 DEBUG compiler - user_main - Compiling _S1_2_8A21F80
02:49:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:53 DEBUG compiler - user_main - CodeInstruction.compile 0x8A21F80 - nop[03E00008,00000000]()
02:49:53 DEBUG compiler - user_main - Replacing CodeBlock at 0x08A21F80 (08A21F80-0x08A21F84, length 2) by nop[03E00008,00000000]()
02:49:53 DEBUG compiler - user_main - Compiling _S1_2_89CD89C
02:49:53 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD89C - jr         $ra
02:49:53 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD8A0 - sw         $zr, 1660($a0)
02:49:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:53 DEBUG       ge - GUI - executeList PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:53 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:53 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:49:53 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:49:53 DEBUG       ge - GUI - base 0x08000000
02:49:53 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:49:53 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:53 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:53 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:53 DEBUG       ge - GUI - zscale -16383.5
02:49:53 DEBUG       ge - GUI - zpos 16383.500000
02:49:53 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:53 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:53 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:53 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:53 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:53 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:53 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:53 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:49:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:53 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:49:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:53 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:53 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:53 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 08ca50e0
02:49:53 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:53 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:53 DEBUG       ge - GUI - clear mode end
02:49:53 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:53 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:53 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:53 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:53 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:53 DEBUG       ge - GUI - base 0x0A000000
02:49:53 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:49:53 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:53 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:53 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:53 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:53 DEBUG       ge - GUI - sfix : 0x000000
02:49:53 DEBUG       ge - GUI - dfix : 0x000000
02:49:53 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:53 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:53 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:49:53 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:53 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:53 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:53 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:53 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:53 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:53 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446b60
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:49:53 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446be4
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:49:53 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446c68
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:49:53 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446cec
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:49:53 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:53 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446d70
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:49:53 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:53 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446df4
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:49:53 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446e78
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:49:53 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446efc
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:49:53 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a446f80
02:49:53 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:49:53 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:49:53 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:49:53 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:53 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:53 DEBUG       ge - GUI - sceGuScissor(134,98,211,51)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447818
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (135,98,65439)-(149,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447838
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (149,98,65439)-(163,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447858
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (163,98,65439)-(177,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447878
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (177,98,65439)-(191,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447898
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (191,98,65439)-(205,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4478b8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (205,98,65439)-(219,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4478d8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (219,98,65439)-(233,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4478f8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,98,65439)-(248,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447918
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (248,98,65439)-(262,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447938
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (262,98,65439)-(276,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447958
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (276,98,65439)-(290,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447978
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (290,98,65439)-(304,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447998
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (304,98,65439)-(318,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4479b8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (318,98,65439)-(332,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4479d8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (332,98,65439)-(346,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4479f8
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (135,116,65439)-(149,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447a18
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (149,116,65439)-(163,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447a38
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (163,116,65439)-(177,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447a58
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (177,116,65439)-(191,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447a78
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (191,116,65439)-(205,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447a98
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (205,116,65439)-(219,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447ab8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (219,116,65439)-(233,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447ad8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447af8
02:49:53 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (135,135,65439)-(149,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447b18
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (149,135,65439)-(163,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447b38
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (163,135,65439)-(177,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447b58
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (177,135,65439)-(191,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447b78
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (191,135,65439)-(205,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447b98
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (205,135,65439)-(219,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447bb8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (219,135,65439)-(233,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447bd8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,135,65439)-(248,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447bf8
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (248,135,65439)-(262,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a447c18
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (262,135,65439)-(276,149,65439)
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448480
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (134,98,65439)-(148,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4484a0
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (148,98,65439)-(162,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4484c0
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (162,98,65439)-(176,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4484e0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (176,98,65439)-(190,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448500
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (190,98,65439)-(204,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448520
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (204,98,65439)-(218,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448540
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (218,98,65439)-(232,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448560
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (232,98,65439)-(247,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448580
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (247,98,65439)-(261,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4485a0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (261,98,65439)-(275,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4485c0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (275,98,65439)-(289,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4485e0
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (289,98,65439)-(303,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448600
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (303,98,65439)-(317,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448620
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (317,98,65439)-(331,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448640
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (331,98,65439)-(345,112,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448660
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (134,116,65439)-(148,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448680
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (148,116,65439)-(162,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4486a0
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (162,116,65439)-(176,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4486c0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (176,116,65439)-(190,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4486e0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (190,116,65439)-(204,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448700
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (204,116,65439)-(218,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448720
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (218,116,65439)-(232,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448740
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (232,116,65439)-(247,131,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448760
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (134,135,65439)-(148,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448780
02:49:53 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (148,135,65439)-(162,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4487a0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (162,135,65439)-(176,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4487c0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (176,135,65439)-(190,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a4487e0
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (190,135,65439)-(204,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448800
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (204,135,65439)-(218,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448820
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (218,135,65439)-(232,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448840
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (232,135,65439)-(247,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448860
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (247,135,65439)-(261,149,65439)
02:49:53 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:53 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:53 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - vaddr 0a448880
02:49:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:53 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:53 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (261,135,65439)-(275,149,65439)
02:49:53 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:53 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:49:53 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:53 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:49:54 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:49:54 DEBUG       ge - GUI - finish (0)
02:49:54 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:49:54 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:49:54 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:54 DEBUG compiler - user_main - Compiling _S1_2_89891F4
02:49:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89891F4 - sw         $a3, 1536($a0)
02:49:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89891F8 - addu       $a3, $a2, $zr <=> move $a3, $a2
02:49:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89891FC - addu       $a2, $a1, $zr <=> move $a2, $a1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x8989200 - j          0x08989208
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989204 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989208 - addiu      $sp, $sp, -16
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x898920C - sw         $ra, 12($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989210 - sw         $s0, 8($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989214 - sw         $a2, 132($a0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989218 - sw         $a3, 136($a0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x898921C - sw         $a3, 140($a0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989220 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989224 - jal        0x08988B50
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989228 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x898922C - addiu      $v0, $zr, 15 <=> li $v0, 15
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989230 - sw         $v0, 64($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989234 - addiu      $a0, $s0, 144
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989238 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <  0x898923C - jal        0x0880DE68
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989240 - addiu      $a2, $zr, 1284 <=> li $a2, 1284
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989244 - sw         $zr, 1428($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989248 - sw         $zr, 1432($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x898924C - sw         $zr, 1436($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989250 - sw         $zr, 1444($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989254 - sw         $zr, 1448($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989258 - sw         $zr, 1452($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x898925C - sw         $zr, 1460($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989260 - sw         $zr, 1464($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989264 - sw         $zr, 1468($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989268 - sw         $zr, 1476($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x898926C - sw         $zr, 1480($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989270 - addiu      $a0, $s0, 16
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989274 - jal        0x08BFE074 [sceUtilitySavedataInitStart]
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989278 - sw         $zr, 1484($s0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x898927C - beql       $v0, $zr, 0x08989290
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989280 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989284 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989288 - jal        0x089881A8
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x898928C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989290 - lw         $ra, 12($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989294 - lw         $s0, 8($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x8989298 - jr         $ra
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x898929C - addiu      $sp, $sp, 16
02:49:54  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0A43F440-0x0A43FA40: Address 0x0A43F440, mode=15(READSECURE), gameName=ULJM05637, saveName=SAVEDATA, fileName=DATA.BIN, secureVersion=0
02:49:54 DEBUG compiler - user_main - Compiling _S1_2_89CDDB8
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDDB8 - addiu      $sp, $sp, -32
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDBC - sw         $ra, 12($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDC0 - sw         $s2, 8($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDC4 - sw         $s1, 4($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDC8 - sw         $s0, 0($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDCC - lw         $a1, 104($a0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDD0 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDD4 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDDD8 - beq        $a1, $v1, 0x089CDEA8
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDDC - addiu      $s0, $zr, -1 <=> li $s0, -1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDE0 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDDE4 - beq        $a1, $v1, 0x089CDE98
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDE8 - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDEC - addiu      $v1, $zr, 1 <=> li $v1, 1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDDF0 - beql       $a1, $v1, 0x089CDE0C
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDF4 - addiu      $s0, $zr, -1 <=> li $s0, -1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CDDF8 - beq        $a1, $zr, 0x089CDE08
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDDFC - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDE00 - b          0x089CDEB8
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE04 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDE08 - addiu      $s0, $zr, -1 <=> li $s0, -1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CDE0C - bnel       $a1, $zr, 0x089CDE64
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE10 - lb         $v1, 116($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CDE14 - jal        0x08815EF8
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE18 - lhu        $s2, 2580($gp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CDE1C - jal        0x088159C0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE20 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE24 - andi       $v1, $s2, -1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE28 - andi       $a0, $v0, -1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE2C - and        $v1, $a0, $v1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDE30 - beq        $v1, $zr, 0x089CDE60
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE34 - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CDE38 - jal        0x08837148
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE3C - lw         $s0, 128($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE40 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE44 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE48 - mtc1       $v1, $f12
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE4C - mtc1       $zr, $f13
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CDE50 - jal        0x088330C0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE54 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE58 - sw         $zr, 120($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE5C - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDE60 - lb         $v1, 116($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CDE64 - beql       $v1, $zr, 0x089CDE80
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE68 - lw         $v1, 120($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDE6C - lw         $v1, 120($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDE70 - bne        $v1, $zr, 0x089CDE7C
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE74 - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE78 - addu       $s0, $zr, $zr <=> li $s0, 0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDE7C - lw         $v1, 120($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CDE80 - beq        $v1, $zr, 0x089CDEB4
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE84 - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE88 - addiu      $v1, $v1, -1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE8C - sw         $v1, 120($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDE90 - b          0x089CDEB4
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE94 - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CDE98 - jal        0x089CDABC
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDE9C - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDEA0 - b          0x089CDEB4
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEA4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89CDEA8 - jal        0x089CD9FC
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEAC - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEB0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDEB4 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CDEB8 - beql       $s0, $v1, 0x089CDEE4
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEBC - sb         $zr, 1672($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDEC0 - sw         $s0, 112($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEC4 - sw         $s0, 136($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEC8 - lb         $v1, 124($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDECC - bne        $v1, $zr, 0x089CDEE0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDED0 - nop
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDED4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CDED8 - jal        0x08A22200
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEDC - addiu      $a1, $zr, 200 <=> li $a1, 200
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDEE0 - sb         $zr, 1672($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDEE4 - sw         $zr, 1716($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEE8 - lw         $v1, 1660($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEEC - lw         $a1, 1664($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDEF0 - bltz       $v1, 0x089CDF04
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEF4 - addiu      $a2, $s1, 1672
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDEF8 - mtc1       $v1, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDEFC - b          0x089CDF1C
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF00 - cvt.s.w    $f1, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDF04 - srl        $a0, $v1, 0x0001
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF08 - andi       $v1, $v1, 1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF0C - or         $a0, $a0, $v1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF10 - mtc1       $a0, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF14 - cvt.s.w    $f1, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF18 - add.s      $f1, $f1, $f1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89CDF1C - bltzl      $a1, 0x089CDF34
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF20 - srl        $a0, $a1, 0x0001
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDF24 - mtc1       $a1, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CDF28 - b          0x089CDF48
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF2C - cvt.s.w    $f0, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDF34 - andi       $v1, $a1, 1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF38 - or         $a0, $a0, $v1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF3C - mtc1       $a0, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF40 - cvt.s.w    $f0, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF44 - add.s      $f0, $f0, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CDF48 - div.s      $f1, $f1, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF4C - lui        $v1, 0x40C9 <=> li $v1, 0x40C90000
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF50 - ori        $a1, $v1, 4059
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF54 - addiu      $a0, $sp, 24
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF58 - addiu      $v1, $sp, 28
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF5C - mtc1       $a1, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF60 - mul.s      $f0, $f0, $f1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF64 - swc1       $f0, 28($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF68 - lv.s       S000.s, 0($v1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF6C - VCST.s     S001.s, VFPU_2_PI
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF70 - vmul.s     S000.s, S000.s, S001.s
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF74 - vcos.s     S001.s, S000.s
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF78 - sv.s       S001.s, 0($a0)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF7C - lui        $v1, 0x3ECC <=> li $v1, 0x3ECC0000
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF80 - ori        $v1, $v1, -13107
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF84 - mtc1       $v1, $f2
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF88 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF8C - lwc1       $f0, 24($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF90 - mtc1       $v1, $f1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF94 - add.s      $f0, $f1, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF98 - mul.s      $f0, $f2, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDF9C - add.s      $f0, $f2, $f0
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFA0 - swc1       $f0, 40($a2)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFA4 - lbu        $v1, 0($a2)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFA8 - ori        $v1, $v1, 8
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFAC - sb         $v1, 0($a2)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFB0 - lw         $a0, 1660($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFB4 - lw         $v1, 1664($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFB8 - addiu      $a0, $a0, 1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFBC - divu       $a0, $v1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFC0 - mfhi       $v1
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFC4 - sw         $v1, 1660($s1)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFC8 - lw         $ra, 12($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFCC - lw         $s2, 8($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFD0 - lw         $s1, 4($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFD4 - lw         $s0, 0($sp)
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFD8 - jr         $ra
02:49:54 DEBUG compiler - user_main - CodeInstruction.compile    0x89CDFDC - addiu      $sp, $sp, 32
02:49:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:54 DEBUG       ge - GUI - executeList PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:54 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:54 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:49:54 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:49:54 DEBUG       ge - GUI - base 0x08000000
02:49:54 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:49:54 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:54 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:54 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:54 DEBUG       ge - GUI - zscale -16383.5
02:49:54 DEBUG       ge - GUI - zpos 16383.500000
02:49:54 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:54 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:54 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:54 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:54 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:54 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:49:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:54 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:49:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:54 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:54 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:54 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 08cf00e0
02:49:54 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:54 DEBUG       ge - GUI - clear mode end
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:54 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:54 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:54 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:54 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:54 DEBUG       ge - GUI - base 0x0A000000
02:49:54 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:54 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:54 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:54 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:54 DEBUG       ge - GUI - sfix : 0x000000
02:49:54 DEBUG       ge - GUI - dfix : 0x000000
02:49:54 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:54 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:54 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:49:54 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:54 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:54 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:54 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:54 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:54 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491b60
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:49:54 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491be4
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:49:54 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491c68
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:49:54 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491cec
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:49:54 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:54 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491d70
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:49:54 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:54 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491df4
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:49:54 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491e78
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:49:54 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491efc
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:49:54 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a491f80
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:49:54 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:49:54 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:54 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:54 DEBUG       ge - GUI - sceGuScissor(135,99,210,50)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492818
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (136,99,65439)-(150,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492838
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (150,99,65439)-(164,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492858
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (164,99,65439)-(178,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492878
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (178,99,65439)-(192,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492898
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (192,99,65439)-(206,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4928b8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (206,99,65439)-(220,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4928d8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (220,99,65439)-(234,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4928f8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (234,99,65439)-(248,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492918
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (248,99,65439)-(262,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492938
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (262,99,65439)-(276,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492958
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (276,99,65439)-(290,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492978
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (290,99,65439)-(304,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492998
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (304,99,65439)-(318,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4929b8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (318,99,65439)-(332,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4929d8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (332,99,65439)-(346,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4929f8
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (136,117,65439)-(150,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492a18
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (150,117,65439)-(164,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492a38
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (164,117,65439)-(178,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492a58
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (178,117,65439)-(192,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492a78
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (192,117,65439)-(206,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492a98
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (206,117,65439)-(220,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492ab8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (220,117,65439)-(234,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492ad8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (234,117,65439)-(248,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492af8
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (136,135,65439)-(150,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492b18
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (150,135,65439)-(164,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492b38
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (164,135,65439)-(178,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492b58
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (178,135,65439)-(192,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492b78
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (192,135,65439)-(206,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492b98
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (206,135,65439)-(220,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492bb8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (220,135,65439)-(234,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492bd8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (234,135,65439)-(248,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492bf8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a492c18
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (262,135,65439)-(276,149,65439)
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493480
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (135,99,65439)-(149,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4934a0
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (149,99,65439)-(163,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4934c0
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (163,99,65439)-(177,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4934e0
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (177,99,65439)-(191,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493500
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (191,99,65439)-(205,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493520
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (205,99,65439)-(219,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493540
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (219,99,65439)-(233,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493560
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,99,65439)-(247,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493580
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (247,99,65439)-(261,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4935a0
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (261,99,65439)-(275,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4935c0
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (275,99,65439)-(289,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4935e0
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (289,99,65439)-(303,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493600
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (303,99,65439)-(317,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493620
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (317,99,65439)-(331,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493640
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (331,99,65439)-(345,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493660
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (135,117,65439)-(149,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493680
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (149,117,65439)-(163,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4936a0
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (163,117,65439)-(177,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4936c0
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (177,117,65439)-(191,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4936e0
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (191,117,65439)-(205,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493700
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (205,117,65439)-(219,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493720
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (219,117,65439)-(233,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493740
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (233,117,65439)-(247,131,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493760
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (135,135,65439)-(149,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493780
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (149,135,65439)-(163,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4937a0
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (163,135,65439)-(177,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4937c0
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (177,135,65439)-(191,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4937e0
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (191,135,65439)-(205,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493800
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (205,135,65439)-(219,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493820
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (219,135,65439)-(233,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493840
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,135,65439)-(247,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493860
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (247,135,65439)-(261,149,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a493880
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (261,135,65439)-(275,149,65439)
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:49:54 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:54 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:49:54 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:49:54 DEBUG       ge - GUI - finish (0)
02:49:54 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:49:54 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:49:54 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:49:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:54 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:54 DEBUG       ge - GUI - executeList PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:54 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:54 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:49:54 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:49:54 DEBUG       ge - GUI - base 0x08000000
02:49:54 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:49:54 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:54 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:54 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:54 DEBUG       ge - GUI - zscale -16383.5
02:49:54 DEBUG       ge - GUI - zpos 16383.500000
02:49:54 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:54 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:54 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:54 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:54 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:54 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:49:54 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:54 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:49:54 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:54 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:54 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:54 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 08ca50e0
02:49:54 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:54 DEBUG       ge - GUI - clear mode end
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:54 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:54 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:54 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:54 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:54 DEBUG       ge - GUI - base 0x0A000000
02:49:54 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:54 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:54 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:54 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:54 DEBUG       ge - GUI - sfix : 0x000000
02:49:54 DEBUG       ge - GUI - dfix : 0x000000
02:49:54 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:54 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:54 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:49:54 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:54 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:54 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:54 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:54 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:54 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446b60
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:49:54 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446be4
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:49:54 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446c68
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:49:54 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446cec
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:49:54 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:54 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446d70
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:49:54 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:54 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446df4
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:49:54 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446e78
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:49:54 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446efc
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:49:54 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a446f80
02:49:54 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:49:54 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:49:54 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:49:54 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:49:54 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:54 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:54 DEBUG       ge - GUI - sceGuScissor(135,99,210,50)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a447818
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (136,99,65439)-(150,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a447838
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (150,99,65439)-(164,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a447858
02:49:54 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:54 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (164,99,65439)-(178,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a447878
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (178,99,65439)-(192,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a447898
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (192,99,65439)-(206,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4478b8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (206,99,65439)-(220,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:54 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:54 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:54 DEBUG       ge - GUI - vaddr 0a4478d8
02:49:54 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:54 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:54 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:54 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (220,99,65439)-(234,113,65439)
02:49:54 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4478f8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (234,99,65439)-(248,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447918
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (248,99,65439)-(262,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447938
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (262,99,65439)-(276,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447958
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (276,99,65439)-(290,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447978
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (290,99,65439)-(304,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447998
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (304,99,65439)-(318,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4479b8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (318,99,65439)-(332,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4479d8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (332,99,65439)-(346,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4479f8
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (136,117,65439)-(150,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447a18
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (150,117,65439)-(164,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447a38
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (164,117,65439)-(178,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447a58
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (178,117,65439)-(192,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447a78
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (192,117,65439)-(206,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447a98
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (206,117,65439)-(220,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447ab8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (220,117,65439)-(234,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447ad8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (234,117,65439)-(248,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447af8
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (136,135,65439)-(150,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447b18
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (150,135,65439)-(164,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447b38
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (164,135,65439)-(178,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447b58
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (178,135,65439)-(192,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447b78
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (192,135,65439)-(206,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447b98
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (206,135,65439)-(220,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447bb8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (220,135,65439)-(234,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447bd8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (234,135,65439)-(248,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447bf8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a447c18
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448480
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (135,99,65439)-(149,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4484a0
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (149,99,65439)-(163,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4484c0
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (163,99,65439)-(177,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4484e0
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (177,99,65439)-(191,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448500
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (191,99,65439)-(205,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448520
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (205,99,65439)-(219,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448540
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (219,99,65439)-(233,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448560
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,99,65439)-(247,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448580
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (247,99,65439)-(261,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4485a0
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (261,99,65439)-(275,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4485c0
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (275,99,65439)-(289,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4485e0
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (289,99,65439)-(303,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448600
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (303,99,65439)-(317,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448620
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (317,99,65439)-(331,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448640
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (331,99,65439)-(345,113,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448660
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (135,117,65439)-(149,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448680
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (149,117,65439)-(163,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4486a0
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (163,117,65439)-(177,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4486c0
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (177,117,65439)-(191,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4486e0
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (191,117,65439)-(205,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448700
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (205,117,65439)-(219,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448720
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (219,117,65439)-(233,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448740
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (233,117,65439)-(247,131,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448760
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (135,135,65439)-(149,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448780
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (149,135,65439)-(163,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4487a0
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (163,135,65439)-(177,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4487c0
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (177,135,65439)-(191,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4487e0
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (191,135,65439)-(205,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448800
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (205,135,65439)-(219,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448820
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (219,135,65439)-(233,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448840
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,135,65439)-(247,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448860
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (247,135,65439)-(261,149,65439)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a448880
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (261,135,65439)-(275,149,65439)
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:49:55 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:55 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:49:55 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:49:55 DEBUG       ge - GUI - finish (0)
02:49:55 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:49:55 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:49:55 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:55 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:55 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:55 DEBUG       ge - GUI - executeList PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:55 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:55 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:49:55 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:49:55 DEBUG       ge - GUI - base 0x08000000
02:49:55 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:49:55 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:55 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:55 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:55 DEBUG       ge - GUI - zscale -16383.5
02:49:55 DEBUG       ge - GUI - zpos 16383.500000
02:49:55 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:55 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:55 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:55 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:55 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:55 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:55 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:55 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:49:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:55 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:49:55 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:55 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:55 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:55 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 08cf00e0
02:49:55 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:55 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - clear mode end
02:49:55 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:55 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:55 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:55 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:55 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:55 DEBUG       ge - GUI - base 0x0A000000
02:49:55 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:49:55 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:55 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:55 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:55 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:55 DEBUG       ge - GUI - sfix : 0x000000
02:49:55 DEBUG       ge - GUI - dfix : 0x000000
02:49:55 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:55 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:55 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:49:55 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:55 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:55 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:55 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:55 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:55 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:55 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491b60
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:49:55 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491be4
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:49:55 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491c68
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:49:55 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491cec
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:49:55 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:55 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491d70
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:49:55 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:55 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491df4
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:49:55 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491e78
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:49:55 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491efc
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:49:55 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a491f80
02:49:55 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:49:55 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:49:55 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:49:55 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:49:55 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:55 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:55 DEBUG       ge - GUI - sceGuScissor(135,99,210,50)
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492818
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492838
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492858
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492878
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492898
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4928b8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4928d8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4928f8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492918
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492938
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492958
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492978
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492998
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4929b8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4929d8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a4929f8
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492a18
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492a38
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492a58
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492a78
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492a98
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492ab8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492ad8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492af8
02:49:55 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492b18
02:49:55 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492b38
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492b58
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492b78
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492b98
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492bb8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492bd8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:55 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:55 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:55 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:55 DEBUG       ge - GUI - vaddr 0a492bf8
02:49:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:55 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:55 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a492c18
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493480
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4934a0
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4934c0
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4934e0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493500
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493520
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493540
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493560
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493580
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4935a0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4935c0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4935e0
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493600
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493620
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493640
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493660
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493680
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4936a0
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4936c0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4936e0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493700
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493720
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493740
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493760
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493780
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4937a0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4937c0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4937e0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493800
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493820
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493840
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493860
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a493880
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:49:56 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:56 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:49:56 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:49:56 DEBUG       ge - GUI - finish (0)
02:49:56 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:49:56 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:49:56 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:49:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:56 DEBUG compiler - user_main - Compiling _S1_2_88358B4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88358B4 - addiu      $sp, $sp, -32
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358B8 - sw         $ra, 28($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358BC - sw         $s0, 24($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358C0 - swc1       $f22, 16($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358C4 - swc1       $f21, 12($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358C8 - swc1       $f20, 8($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358CC - swc1       $f12, 32($a0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358D0 - lwc1       $f1, 4($a0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358D4 - lwc1       $f0, 32($a0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358D8 - mov.s      $f22, $f13
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358DC - mov.s      $f21, $f14
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358E0 - mul.s      $f20, $f1, $f0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x88358E4 - jal        0x0882CE44
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358E8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x88358EC - jal        0x0882CDBC
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358F0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358F4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x88358F8 - jal        0x0882D008
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x88358FC - mov.s      $f12, $f20
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835900 - swc1       $f22, 36($s0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835904 - lwc1       $f1, 8($s0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835908 - lwc1       $f0, 36($s0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x883590C - jal        0x0882CE44
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835910 - mul.s      $f20, $f1, $f0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835914 - jal        0x0882CDB4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835918 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x883591C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835920 - jal        0x0882D52C
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835924 - mov.s      $f12, $f20
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835928 - swc1       $f21, 40($s0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x883592C - lwc1       $f1, 12($s0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835930 - lwc1       $f0, 40($s0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835934 - jal        0x0882CE44
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835938 - mul.s      $f20, $f1, $f0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x883593C - jal        0x0882CDAC
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835940 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835944 - mov.s      $f12, $f20
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835948 - jal        0x08987CA8
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x883594C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835950 - lw         $ra, 28($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835954 - lw         $s0, 24($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835958 - lwc1       $f22, 16($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x883595C - lwc1       $f21, 12($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835960 - lwc1       $f20, 8($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835964 - jr         $ra
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8835968 - addiu      $sp, $sp, 32
02:49:56 DEBUG compiler - user_main - Compiling _S1_2_8A5B72C
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B72C - addiu      $sp, $sp, -16
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A5B730 - beq        $a1, $zr, 0x08A5B758
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B734 - sw         $ra, 12($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A5B738 - jal        0x08B0C044
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B73C - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B740 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B744 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A5B748 - jal        0x08B094C4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B74C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A5B750 - b          0x08A5B774
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B754 - lw         $ra, 12($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A5B758 - jal        0x08B0C044
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B75C - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B760 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B764 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A5B768 - jal        0x08B094C4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B76C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B770 - lw         $ra, 12($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B774 - jr         $ra
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B778 - addiu      $sp, $sp, 16
02:49:56 DEBUG compiler - user_main - Compiling _S1_2_8B094C4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B094C4 - addiu      $sp, $sp, -32
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094C8 - sw         $ra, 28($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094CC - sw         $s3, 24($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094D0 - sw         $s2, 20($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094D4 - sw         $s1, 16($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094D8 - sw         $s0, 12($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094DC - addu       $s3, $a0, $zr <=> move $s3, $a0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094E0 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094E4 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094E8 - lw         $a0, 108($a0)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094EC - addiu      $a1, $zr, 128 <=> li $a1, 128
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094F0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B094F4 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094F8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B094FC - bgez       $v0, 0x08B0951C
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09500 - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09504 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09508 - ori        $v1, $v1, 425
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0950C - beq        $v0, $v1, 0x08B0951C
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09510 - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09514 - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09518 - ori        $v0, $v0, 254
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B0951C - bgezl      $v0, 0x08B09530
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09520 - andi       $v0, $s2, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B09524 - b          0x08B09670
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09528 - lw         $ra, 28($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B09530 - beql       $v0, $zr, 0x08B09544
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09534 - andi       $s0, $s2, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09538 - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0953C - and        $s2, $s2, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09540 - andi       $s0, $s2, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B09544 - beql       $s0, $zr, 0x08B09574
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09548 - andi       $v0, $s2, 2
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0954C - lw         $a0, 72($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B09550 - jal        0x08BFDE54 [sceKernelTryLockMutex]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09554 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09558 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0955C - ori        $a0, $v1, 452
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09560 - bne        $v0, $a0, 0x08B095A4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09564 - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09568 - b          0x08B095A4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0956C - ori        $v0, $v1, 809
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B09574 - beql       $v0, $zr, 0x08B09598
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09578 - lw         $a0, 72($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0957C - lw         $a0, 72($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09580 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B09584 - jal        0x08BFDE6C [sceKernelLockMutexCB]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09588 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0958C - b          0x08B095A4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09590 - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09598 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0959C - jal        0x08BFDF14 [sceKernelLockMutex]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095A0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B095A4 - bgez       $v0, 0x08B095B4
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095A8 - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B095AC - b          0x08B0966C
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095B0 - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B095B4 - beql       $s0, $zr, 0x08B095DC
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095B8 - andi       $v0, $s2, 2
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B095BC - lw         $a0, 108($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095C0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095C4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B095C8 - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095CC - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B095D0 - b          0x08B09620
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095D4 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B095DC - beql       $v0, $zr, 0x08B09608
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095E0 - lw         $a0, 108($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B095E4 - lw         $a0, 108($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095E8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095EC - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095F0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B095F4 - jal        0x08BFDE04 [sceKernelWaitEventFlagCB]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B095F8 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B095FC - b          0x08B0961C
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09600 - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09608 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0960C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09610 - addu       $a3, $zr, $zr <=> li $a3, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B09614 - jal        0x08BFDE3C [sceKernelWaitEventFlag]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09618 - addu       $t0, $zr, $zr <=> li $t0, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0961C - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09620 - ori        $a0, $v1, 431
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09624 - bne        $v0, $a0, 0x08B09630
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09628 - nop
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0962C - ori        $v0, $v1, 809
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B09630 - bltz       $v0, 0x08B0965C
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09634 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09638 - addiu      $a0, $s3, 76
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0963C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B09640 - jal        0x08BFDCDC [sceKernelLockLwMutex]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09644 - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09648 - sw         $s1, 0($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0964C - addiu      $a0, $s3, 76
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09650 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B09654 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09658 - sw         $zr, 4($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0965C - lw         $a0, 72($s3)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B09660 - jal        0x08BFDE84 [sceKernelUnlockMutex]
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09664 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09668 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0966C - lw         $ra, 28($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09670 - lw         $s3, 24($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09674 - lw         $s2, 20($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09678 - lw         $s1, 16($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0967C - lw         $s0, 12($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09680 - jr         $ra
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09684 - addiu      $sp, $sp, 32
02:49:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:56 DEBUG       ge - GUI - executeList PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:56 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:56 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:49:56 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:49:56 DEBUG       ge - GUI - base 0x08000000
02:49:56 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:49:56 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:56 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:56 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:56 DEBUG       ge - GUI - zscale -16383.5
02:49:56 DEBUG       ge - GUI - zpos 16383.500000
02:49:56 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:56 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:56 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:56 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:56 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:56 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:56 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:56 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:49:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:56 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:49:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:56 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:56 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:56 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 08ca50e0
02:49:56 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:56 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - clear mode end
02:49:56 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:56 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:56 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:56 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:56 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:56 DEBUG       ge - GUI - base 0x0A000000
02:49:56 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:49:56 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:56 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:56 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:56 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:56 DEBUG       ge - GUI - sfix : 0x000000
02:49:56 DEBUG       ge - GUI - dfix : 0x000000
02:49:56 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:56 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:56 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:49:56 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:56 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:56 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:56 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:56 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:56 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:56 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446b60
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:49:56 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446be4
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:49:56 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446c68
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:49:56 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446cec
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:49:56 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:56 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446d70
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:49:56 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:56 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446df4
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:49:56 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446e78
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:49:56 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446efc
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:49:56 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a446f80
02:49:56 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:49:56 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:49:56 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:49:56 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:56 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:56 DEBUG       ge - GUI - sceGuScissor(135,99,210,50)
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447818
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447838
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447858
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447878
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447898
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4478b8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4478d8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4478f8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447918
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447938
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447958
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447978
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447998
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4479b8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4479d8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4479f8
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447a18
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447a38
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447a58
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447a78
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447a98
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447ab8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447ad8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447af8
02:49:56 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447b18
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447b38
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447b58
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447b78
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447b98
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447bb8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447bd8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447bf8
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a447c18
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448480
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4484a0
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4484c0
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4484e0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448500
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448520
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448540
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448560
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448580
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4485a0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4485c0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4485e0
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448600
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448620
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448640
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448660
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448680
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4486a0
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4486c0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4486e0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448700
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448720
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448740
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448760
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448780
02:49:56 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4487a0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4487c0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a4487e0
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448800
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448820
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448840
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448860
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:56 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:56 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - vaddr 0a448880
02:49:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:56 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:56 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:56 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:56 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:49:56 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:56 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:49:56 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:49:56 DEBUG       ge - GUI - finish (0)
02:49:56 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:49:56 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:56 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:49:56 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:56 DEBUG compiler - user_main - Compiling _S1_2_89890C8
02:49:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89890C8 - addiu      $sp, $sp, -16
02:49:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x89890CC - sw         $ra, 12($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x89890D0 - sw         $s1, 8($sp)
02:49:56 DEBUG compiler - user_main - CodeInstruction.compile    0x89890D4 - sw         $s0, 4($sp)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x89890D8 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile <  0x89890DC - jal        0x08815410
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x89890E0 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x89890E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x89890E8 - lui        $v0, 0x000C <=> li $v0, 0x000C0000
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x89890EC - ori        $a1, $v0, 14568
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile <  0x89890F0 - jal        0x08815724
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x89890F4 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x89890F8 - sw         $v0, 2456($s1)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x89890FC - sw         $s0, 1536($s1)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989100 - lw         $a2, 2456($s1)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989104 - lui        $v0, 0x000C <=> li $v0, 0x000C0000
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989108 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898910C - addiu      $a1, $zr, 2 <=> li $a1, 2
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989110 - jal        0x08989208
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989114 - ori        $a3, $v0, 14568
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989118 - lw         $ra, 12($sp)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898911C - lw         $s1, 8($sp)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989120 - lw         $s0, 4($sp)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989124 - jr         $ra
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989128 - addiu      $sp, $sp, 16
02:49:57 DEBUG compiler - user_main - Compiling _S1_2_8989208
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989208 - addiu      $sp, $sp, -16
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898920C - sw         $ra, 12($sp)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989210 - sw         $s0, 8($sp)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989214 - sw         $a2, 132($a0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989218 - sw         $a3, 136($a0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898921C - sw         $a3, 140($a0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989220 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989224 - jal        0x08988B50
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989228 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898922C - addiu      $v0, $zr, 15 <=> li $v0, 15
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989230 - sw         $v0, 64($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989234 - addiu      $a0, $s0, 144
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989238 - addu       $a1, $zr, $zr <=> li $a1, 0
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile <  0x898923C - jal        0x0880DE68
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989240 - addiu      $a2, $zr, 1284 <=> li $a2, 1284
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989244 - sw         $zr, 1428($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989248 - sw         $zr, 1432($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898924C - sw         $zr, 1436($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989250 - sw         $zr, 1444($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989254 - sw         $zr, 1448($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989258 - sw         $zr, 1452($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898925C - sw         $zr, 1460($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989260 - sw         $zr, 1464($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989264 - sw         $zr, 1468($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989268 - sw         $zr, 1476($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898926C - sw         $zr, 1480($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989270 - addiu      $a0, $s0, 16
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989274 - jal        0x08BFE074 [sceUtilitySavedataInitStart]
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989278 - sw         $zr, 1484($s0)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile v  0x898927C - beql       $v0, $zr, 0x08989290
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989280 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989284 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile <  0x8989288 - jal        0x089881A8
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898928C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8989290 - lw         $ra, 12($sp)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989294 - lw         $s0, 8($sp)
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x8989298 - jr         $ra
02:49:57 DEBUG compiler - user_main - CodeInstruction.compile    0x898929C - addiu      $sp, $sp, 16
02:49:57  INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x0A43F440-0x0A43FA40: Address 0x0A43F440, mode=15(READSECURE), gameName=ULJM05402, saveName=0000, fileName=DATA.BIN, secureVersion=0
02:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:57 DEBUG       ge - GUI - executeList PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:57 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:57 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:49:57 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:49:57 DEBUG       ge - GUI - base 0x08000000
02:49:57 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:49:57 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:57 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:57 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:57 DEBUG       ge - GUI - zscale -16383.5
02:49:57 DEBUG       ge - GUI - zpos 16383.500000
02:49:57 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:57 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:57 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:57 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:57 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:57 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:49:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:57 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:49:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:57 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:57 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:57 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 08cf00e0
02:49:57 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - clear mode end
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:57 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:57 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:57 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:57 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:57 DEBUG       ge - GUI - base 0x0A000000
02:49:57 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:57 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:57 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:57 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:57 DEBUG       ge - GUI - sfix : 0x000000
02:49:57 DEBUG       ge - GUI - dfix : 0x000000
02:49:57 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:57 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:57 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:49:57 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:57 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:57 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:57 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:57 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:57 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491b60
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:49:57 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491be4
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:49:57 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491c68
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:49:57 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491cec
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:49:57 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:57 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491d70
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:49:57 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:57 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491df4
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:49:57 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491e78
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:49:57 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491efc
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:49:57 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a491f80
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:49:57 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:49:57 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:57 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:57 DEBUG       ge - GUI - sceGuScissor(135,99,210,50)
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492818
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492838
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492858
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492878
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492898
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4928b8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4928d8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4928f8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492918
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492938
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492958
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492978
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492998
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4929b8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4929d8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4929f8
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492a18
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492a38
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492a58
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492a78
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492a98
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492ab8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492ad8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492af8
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492b18
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492b38
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492b58
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492b78
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492b98
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492bb8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492bd8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492bf8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a492c18
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493480
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4934a0
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4934c0
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4934e0
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493500
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493520
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493540
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493560
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493580
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4935a0
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4935c0
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4935e0
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493600
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493620
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493640
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493660
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493680
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4936a0
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4936c0
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4936e0
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493700
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493720
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493740
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493760
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493780
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4937a0
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4937c0
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4937e0
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493800
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493820
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493840
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493860
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a493880
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:49:57 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:57 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:49:57 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:49:57 DEBUG       ge - GUI - finish (0)
02:49:57 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:49:57 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:49:57 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:49:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:57 DEBUG       ge - GUI - executeList PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:57 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:57 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:49:57 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:49:57 DEBUG       ge - GUI - base 0x08000000
02:49:57 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:49:57 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:57 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:57 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:57 DEBUG       ge - GUI - zscale -16383.5
02:49:57 DEBUG       ge - GUI - zpos 16383.500000
02:49:57 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:57 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:57 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:57 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:57 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:57 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:49:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:57 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:49:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:57 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:57 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:57 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 08ca50e0
02:49:57 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - clear mode end
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:57 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:57 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:57 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:57 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:57 DEBUG       ge - GUI - base 0x0A000000
02:49:57 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:57 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:57 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:57 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:57 DEBUG       ge - GUI - sfix : 0x000000
02:49:57 DEBUG       ge - GUI - dfix : 0x000000
02:49:57 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:57 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:57 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:49:57 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:57 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:57 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:57 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:57 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:57 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446b60
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:49:57 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446be4
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:49:57 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446c68
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:49:57 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446cec
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:49:57 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:57 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446d70
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:49:57 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:57 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446df4
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:49:57 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446e78
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:49:57 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446efc
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:49:57 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a446f80
02:49:57 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:49:57 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:49:57 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:49:57 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:49:57 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:57 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:57 DEBUG       ge - GUI - sceGuScissor(135,99,210,50)
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447818
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447838
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447858
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447878
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447898
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4478b8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4478d8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4478f8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447918
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447938
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447958
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447978
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447998
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4479b8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4479d8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a4479f8
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447a18
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447a38
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447a58
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447a78
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447a98
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447ab8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447ad8
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447af8
02:49:57 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447b18
02:49:57 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447b38
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447b58
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:57 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:57 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - vaddr 0a447b78
02:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:57 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:57 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:57 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a447b98
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a447bb8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a447bd8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a447bf8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a447c18
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448480
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4484a0
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4484c0
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4484e0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448500
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448520
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448540
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448560
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448580
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4485a0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4485c0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4485e0
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448600
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448620
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448640
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448660
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448680
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4486a0
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4486c0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4486e0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448700
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448720
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448740
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448760
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448780
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4487a0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4487c0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4487e0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448800
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448820
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448840
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448860
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a448880
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:49:58 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:58 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:49:58 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:49:58 DEBUG       ge - GUI - finish (0)
02:49:58 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:49:58 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:49:58 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:58 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:58 DEBUG       ge - GUI - executeList PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:58 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:58 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:49:58 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:49:58 DEBUG       ge - GUI - base 0x08000000
02:49:58 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:49:58 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:58 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:58 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:58 DEBUG       ge - GUI - zscale -16383.5
02:49:58 DEBUG       ge - GUI - zpos 16383.500000
02:49:58 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:58 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:58 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:58 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:58 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:58 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:58 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:58 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:49:58 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:58 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:49:58 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:58 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:58 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:58 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 08cf00e0
02:49:58 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:58 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - clear mode end
02:49:58 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:58 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:58 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:58 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:58 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:58 DEBUG       ge - GUI - base 0x0A000000
02:49:58 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:49:58 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:58 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:58 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:58 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:58 DEBUG       ge - GUI - sfix : 0x000000
02:49:58 DEBUG       ge - GUI - dfix : 0x000000
02:49:58 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:58 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:58 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:49:58 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:58 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:58 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:58 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:58 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:58 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:58 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491b60
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:49:58 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491be4
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:49:58 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491c68
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:49:58 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491cec
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:49:58 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:58 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491d70
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:49:58 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:58 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491df4
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:49:58 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491e78
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:49:58 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491efc
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:49:58 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a491f80
02:49:58 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:49:58 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:49:58 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:49:58 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:58 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:58 DEBUG       ge - GUI - sceGuScissor(135,99,210,50)
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492818
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492838
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492858
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492878
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492898
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4928b8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4928d8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4928f8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492918
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492938
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492958
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492978
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492998
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4929b8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4929d8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4929f8
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492a18
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492a38
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492a58
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492a78
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492a98
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492ab8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492ad8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492af8
02:49:58 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492b18
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492b38
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492b58
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492b78
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492b98
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492bb8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492bd8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492bf8
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a492c18
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493480
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4934a0
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4934c0
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4934e0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493500
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493520
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493540
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493560
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493580
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4935a0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4935c0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4935e0
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493600
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493620
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493640
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493660
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493680
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4936a0
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4936c0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4936e0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493700
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493720
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493740
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493760
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493780
02:49:58 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4937a0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4937c0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a4937e0
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493800
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493820
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493840
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493860
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:58 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:58 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - vaddr 0a493880
02:49:58 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:58 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:58 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:58 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:58 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:49:58 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:58 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:49:58 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:49:58 DEBUG       ge - GUI - finish (0)
02:49:58 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:49:58 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:58 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:58 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:58 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0xD, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:49:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:49:58 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:49:58 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:58 DEBUG compiler - user_main - Compiling _S1_2_89881A8
02:49:58 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89881A8 - lui        $v0, 0x8011 <=> li $v0, 0x80110000
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881AC - ori        $v1, $v0, 810
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89881B0 - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881B4 - addiu      $v0, $zr, -13 <=> li $v0, -13
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89881B8 - ori        $v1, $v0, 811
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89881BC - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881C0 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89881C4 - ori        $v1, $v0, 971
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89881C8 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881CC - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881D0 - ori        $v1, $v0, 843
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89881D4 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881D8 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881DC - ori        $v1, $v0, 907
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89881E0 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881E4 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881E8 - ori        $v1, $v0, 779
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89881EC - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881F0 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881F4 - ori        $v1, $v0, 6
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89881F8 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89881FC - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988200 - ori        $v1, $v0, 5
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988204 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988208 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898820C - ori        $v1, $v0, 4
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988210 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988214 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988218 - ori        $v1, $v0, 3
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x898821C - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988220 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988224 - ori        $v1, $v0, 2
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988228 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898822C - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988230 - ori        $v1, $v0, 1
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988234 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988238 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898823C - ori        $v1, $v0, 813
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988240 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988244 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988248 - ori        $v1, $v0, 812
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x898824C - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988250 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988254 - ori        $v1, $v0, 808
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988258 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898825C - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988260 - ori        $v1, $v0, 968
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988264 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988268 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898826C - ori        $v1, $v0, 840
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988270 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988274 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988278 - ori        $v1, $v0, 904
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x898827C - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988280 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988284 - ori        $v1, $v0, 776
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988288 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898828C - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988290 - ori        $v1, $v0, 768
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988294 - beq        $a1, $v1, 0x08988498
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988298 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898829C - ori        $v1, $v0, 809
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89882A0 - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882A4 - addiu      $v0, $zr, -2 <=> li $v0, -2
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89882A8 - ori        $v1, $v0, 777
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89882AC - beq        $a1, $v1, 0x0898848C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882B0 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882B4 - lui        $v1, 0x8001 <=> li $v1, 0x80010000
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882B8 - ori        $v1, $v1, 2
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89882BC - beq        $a1, $v1, 0x0898848C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882C0 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882C4 - ori        $v1, $v0, 807
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89882C8 - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882CC - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89882D0 - ori        $v1, $v0, 967
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89882D4 - beq        $a1, $v1, 0x08988480
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882D8 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882DC - ori        $v1, $v0, 839
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89882E0 - beq        $a1, $v1, 0x08988480
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882E4 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882E8 - ori        $v1, $v0, 775
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89882EC - beq        $a1, $v1, 0x08988480
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882F0 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882F4 - ori        $v1, $v0, 806
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89882F8 - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89882FC - addiu      $v0, $zr, -4 <=> li $v0, -4
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988300 - ori        $v1, $v0, 966
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988304 - beq        $a1, $v1, 0x08988474
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988308 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898830C - ori        $v1, $v0, 902
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988310 - beq        $a1, $v1, 0x08988474
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988314 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988318 - ori        $v1, $v0, 774
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x898831C - beq        $a1, $v1, 0x08988474
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988320 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988324 - ori        $v1, $v0, 805
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988328 - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898832C - addiu      $v0, $zr, -5 <=> li $v0, -5
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988330 - ori        $v1, $v0, 965
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988334 - beq        $a1, $v1, 0x08988468
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988338 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898833C - ori        $v1, $v0, 837
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988340 - beq        $a1, $v1, 0x08988468
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988344 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988348 - ori        $v1, $v0, 901
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x898834C - beq        $a1, $v1, 0x08988468
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988350 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988354 - ori        $v1, $v0, 773
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988358 - beq        $a1, $v1, 0x08988468
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898835C - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988360 - ori        $v1, $v0, 804
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988364 - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988368 - addiu      $v0, $zr, -6 <=> li $v0, -6
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898836C - ori        $v1, $v0, 836
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988370 - beq        $a1, $v1, 0x0898845C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988374 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988378 - ori        $v1, $v0, 900
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x898837C - beq        $a1, $v1, 0x0898845C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988380 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988384 - ori        $v1, $v0, 803
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988388 - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898838C - addiu      $v0, $zr, -7 <=> li $v0, -7
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988390 - ori        $v1, $v0, 899
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988394 - beq        $a1, $v1, 0x08988450
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x8988398 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x898839C - ori        $v1, $v0, 802
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89883A0 - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883A4 - addiu      $v0, $zr, -8 <=> li $v0, -8
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89883A8 - ori        $v1, $v0, 962
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89883AC - beq        $a1, $v1, 0x08988444
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883B0 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883B4 - ori        $v1, $v0, 834
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89883B8 - beq        $a1, $v1, 0x08988444
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883BC - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883C0 - ori        $v1, $v0, 898
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89883C4 - beq        $a1, $v1, 0x08988444
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883C8 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883CC - ori        $v1, $v0, 770
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89883D0 - beq        $a1, $v1, 0x08988444
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883D4 - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883D8 - ori        $v1, $v0, 801
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89883DC - beql       $a1, $v1, 0x0898849C
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883E0 - addiu      $v0, $zr, -9 <=> li $v0, -9
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89883E4 - ori        $v1, $v0, 833
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile v  0x89883E8 - beq        $a1, $v1, 0x08988438
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883EC - nop
02:49:58 DEBUG compiler - user_main - CodeInstruction.compile    0x89883F0 - ori        $v1, $v0, 897
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x89883F4 - beq        $a1, $v1, 0x08988438
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89883F8 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89883FC - ori        $v1, $v0, 961
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988400 - beq        $a1, $v1, 0x08988438
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988404 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988408 - ori        $v0, $v0, 769
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x898840C - beq        $a1, $v0, 0x08988438
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988410 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988414 - lui        $v0, 0x8055 <=> li $v0, 0x80550000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988418 - ori        $v1, $v0, 2324
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x898841C - beql       $a1, $v1, 0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988420 - addiu      $v0, $zr, -11 <=> li $v0, -11
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988424 - ori        $v0, $v0, 2325
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988428 - beql       $a1, $v0, 0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x898842C - addiu      $v0, $zr, -12 <=> li $v0, -12
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8988430 - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988434 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988438 - addiu      $v0, $zr, -9 <=> li $v0, -9
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x898843C - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988440 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988444 - addiu      $v0, $zr, -8 <=> li $v0, -8
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988448 - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x898844C - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988450 - addiu      $v0, $zr, -7 <=> li $v0, -7
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988454 - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988458 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898845C - addiu      $v0, $zr, -6 <=> li $v0, -6
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988460 - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988464 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988468 - addiu      $v0, $zr, -5 <=> li $v0, -5
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x898846C - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988470 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988474 - addiu      $v0, $zr, -4 <=> li $v0, -4
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988478 - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x898847C - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988480 - addiu      $v0, $zr, -3 <=> li $v0, -3
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988484 - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988488 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898848C - addiu      $v0, $zr, -2 <=> li $v0, -2
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8988490 - b          0x0898849C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8988494 - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8988498 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898849C - jr         $ra
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89884A0 - nop
02:49:59 DEBUG compiler - user_main - Compiling _S1_2_89CC94C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CC94C - sw         $zr, 112($a0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC950 - sw         $zr, 136($a0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CC954 - j          0x08A22200
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CC958 - addiu      $a1, $zr, 200 <=> li $a1, 200
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22200 - addiu      $sp, $sp, -32
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22204 - sw         $ra, 12($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22208 - sw         $s1, 8($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2220C - sw         $s0, 4($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22210 - lw         $v1, 4($a0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22214 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22218 - xori       $v1, $v1, 7
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2221C - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22220 - beq        $v1, $zr, 0x08A22328
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22224 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22228 - lw         $a1, 8($s1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2222C - addiu      $v1, $zr, -3 <=> li $v1, -3
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22230 - addiu      $v0, $zr, -9 <=> li $v0, -9
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22234 - and        $v1, $a1, $v1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22238 - and        $v0, $v1, $v0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2223C - sw         $v1, 8($s1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22240 - sw         $v0, 8($s1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22244 - sw         $s0, 28($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22248 - lw         $t9, 0($a0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2224C - lw         $t9, 44($t9)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22250 - jalr       $ra, $t9
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22254 - addiu      $a1, $sp, 28
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22258 - beql       $v0, $zr, 0x08A2232C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2225C - lw         $ra, 12($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22260 - lw         $v0, 28($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22264 - beql       $v0, $zr, 0x08A22284
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22268 - sw         $zr, 4($s1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2226C - bnel       $s0, $zr, 0x08A22280
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22270 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22274 - sw         $zr, 4($s1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22278 - b          0x08A22284
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2227C - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22280 - sw         $v0, 4($s1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22284 - sw         $zr, 12($s1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A22288 - jal        0x08814AC0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2228C - lw         $s0, 28($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22290 - bltzl      $s0, 0x08A222A4
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22294 - srl        $a0, $s0, 0x0001
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22298 - mtc1       $s0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2229C - b          0x08A222B8
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222A0 - cvt.s.w    $f1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A222A4 - andi       $v1, $s0, 1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222A8 - or         $a0, $a0, $v1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222AC - mtc1       $a0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222B0 - cvt.s.w    $f1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222B4 - add.s      $f1, $f1, $f1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A222B8 - bltzl      $v0, 0x08A222CC
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222BC - srl        $a0, $v0, 0x0001
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A222C0 - mtc1       $v0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A222C4 - b          0x08A222E0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222C8 - cvt.s.w    $f0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A222CC - andi       $v1, $v0, 1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222D0 - or         $a0, $a0, $v1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222D4 - mtc1       $a0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222D8 - cvt.s.w    $f0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222DC - add.s      $f0, $f0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A222E0 - mul.s      $f1, $f1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222E4 - lui        $a0, 0x447A <=> li $a0, 0x447A0000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222E8 - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222EC - mtc1       $a0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222F0 - div.s      $f1, $f1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222F4 - mtc1       $v1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222F8 - c.le.s     $f0, $f1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222FC - nop
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22300 - bc1tl      0x08A22314
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22304 - sub.s      $f0, $f1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22308 - trunc.w.s  $f0, $f1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2230C - b          0x08A22324
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22310 - mfc1       $v1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22314 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22318 - trunc.w.s  $f0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2231C - mfc1       $a0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22320 - or         $v1, $a0, $v1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22324 - sw         $v1, 16($s1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22328 - lw         $ra, 12($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2232C - lw         $s1, 8($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22330 - lw         $s0, 4($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22334 - jr         $ra
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22338 - addiu      $sp, $sp, 32
02:49:59 DEBUG compiler - user_main - Compiling _S1_2_8A221F8
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A221F8 - jr         $ra
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x8A221FC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:49:59 DEBUG compiler - user_main - Compiling _S1_2_89CD680
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD680 - addiu      $sp, $sp, -112
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD684 - sw         $ra, 28($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD688 - sw         $s0, 24($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD68C - swc1       $f23, 20($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD690 - swc1       $f22, 16($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD694 - swc1       $f21, 12($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD698 - swc1       $f20, 8($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD69C - lw         $v1, 136($a0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6A0 - mov.s      $f22, $f12
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD6A4 - bne        $v1, $zr, 0x089CD79C
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6A8 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6AC - lui        $v0, 0x3FC9 <=> li $v0, 0x3FC90000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6B0 - ori        $v0, $v0, 4059
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6B4 - mtc1       $v0, $f20
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6B8 - mul.s      $f0, $f20, $f22
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6BC - addiu      $v1, $sp, 68
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6C0 - addiu      $v0, $sp, 72
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6C4 - swc1       $f0, 72($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6C8 - lv.s       S000.s, 0($v0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6CC - VCST.s     S001.s, VFPU_2_PI
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6D0 - vmul.s     S000.s, S000.s, S001.s
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6D4 - vsin.s     S001.s, S000.s
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6D8 - sv.s       S001.s, 0($v1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6DC - swc1       $f0, 64($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6E0 - lui        $v0, 0xBE4C <=> li $v0, 0xBE4C0000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6E4 - ori        $v0, $v0, -13108
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6E8 - mtc1       $v0, $f2
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6EC - lwc1       $f0, 68($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6F0 - lui        $a1, 0x3F80 <=> li $a1, 0x3F800000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6F4 - mtc1       $a1, $f1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6F8 - mul.s      $f0, $f2, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD6FC - addiu      $v1, $sp, 60
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD700 - addiu      $v0, $sp, 64
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD704 - add.s      $f21, $f1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD708 - lv.s       S000.s, 0($v0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD70C - VCST.s     S001.s, VFPU_2_PI
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD710 - vmul.s     S000.s, S000.s, S001.s
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD714 - vsin.s     S001.s, S000.s
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD718 - sv.s       S001.s, 0($v1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD71C - lwc1       $f0, 60($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD720 - addiu      $a1, $a0, 644
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD724 - addiu      $a0, $sp, 84
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD728 - mul.s      $f0, $f2, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD72C - addu       $a2, $zr, $zr <=> li $a2, 0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD730 - jal        0x08A16394
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD734 - add.s      $f23, $f1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD738 - lwc1       $f3, 100($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD73C - lwc1       $f2, 92($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD740 - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD744 - lwc1       $f1, 96($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD748 - add.s      $f3, $f2, $f3
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD74C - lwc1       $f0, 88($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD750 - lui        $a0, 0x3F00 <=> li $a0, 0x3F000000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD754 - addiu      $v1, $v1, 19012
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD758 - add.s      $f2, $f0, $f1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD75C - swc1       $f21, 24($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD760 - swc1       $f23, 28($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD764 - swc1       $f3, 56($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD768 - mtc1       $a0, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD76C - mul.s      $f1, $f3, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD770 - swc1       $f2, 52($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD774 - mul.s      $f0, $f2, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD778 - swc1       $f1, 108($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD77C - swc1       $f0, 32($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD780 - swc1       $f1, 36($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD784 - lbu        $a0, 0($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD788 - swc1       $f0, 104($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD78C - ori        $a0, $a0, 1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD790 - sb         $a0, 0($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile v  0x89CD794 - b          0x089CD800
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD798 - sw         $v1, 84($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD79C - lui        $v1, 0x3FC9 <=> li $v1, 0x3FC90000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7A0 - ori        $v1, $v1, 4059
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7A4 - mtc1       $v1, $f20
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7A8 - mul.s      $f0, $f20, $f22
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7AC - addiu      $a0, $sp, 44
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7B0 - addiu      $v1, $sp, 48
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7B4 - swc1       $f0, 48($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7B8 - lv.s       S000.s, 0($v1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7BC - VCST.s     S001.s, VFPU_2_PI
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7C0 - vmul.s     S000.s, S000.s, S001.s
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7C4 - vsin.s     S001.s, S000.s
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7C8 - sv.s       S001.s, 0($a0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7CC - lwc1       $f1, 44($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7D0 - lui        $v1, 0xC1F0 <=> li $v1, 0xC1F00000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7D4 - mtc1       $v1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7D8 - mul.s      $f1, $f0, $f1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7DC - sw         $zr, 80($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7E0 - mtc1       $zr, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7E4 - add.s      $f0, $f0, $f1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7E8 - swc1       $f0, 4($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7EC - sw         $zr, 8($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7F0 - lbu        $v1, 0($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7F4 - swc1       $f0, 76($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7F8 - ori        $v1, $v1, 4
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD7FC - sb         $v1, 0($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD800 - mul.s      $f0, $f20, $f22
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD804 - addiu      $a0, $sp, 36
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD808 - addiu      $v1, $sp, 40
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD80C - swc1       $f0, 40($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD810 - lv.s       S000.s, 0($v1)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD814 - VCST.s     S001.s, VFPU_2_PI
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD818 - vmul.s     S000.s, S000.s, S001.s
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD81C - vsin.s     S001.s, S000.s
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD820 - sv.s       S001.s, 0($a0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD824 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD828 - mtc1       $v1, $f2
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD82C - lui        $v1, 0xBF80 <=> li $v1, 0xBF800000
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD830 - lwc1       $f0, 36($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD834 - mtc1       $v1, $f1
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD838 - mul.s      $f0, $f1, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD83C - add.s      $f0, $f2, $f0
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD840 - swc1       $f0, 40($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD844 - lbu        $v1, 0($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD848 - ori        $v1, $v1, 8
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD84C - sb         $v1, 0($s0)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD850 - lw         $ra, 28($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD854 - lw         $s0, 24($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD858 - lwc1       $f23, 20($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD85C - lwc1       $f22, 16($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD860 - lwc1       $f21, 12($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD864 - lwc1       $f20, 8($sp)
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD868 - jr         $ra
02:49:59 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD86C - addiu      $sp, $sp, 112
02:49:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:59 DEBUG       ge - GUI - executeList PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:59 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:59 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:49:59 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:49:59 DEBUG       ge - GUI - base 0x08000000
02:49:59 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:49:59 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:59 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:59 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:59 DEBUG       ge - GUI - zscale -16383.5
02:49:59 DEBUG       ge - GUI - zpos 16383.500000
02:49:59 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:59 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:59 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:59 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:59 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:59 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:49:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:59 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:49:59 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:59 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:59 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:59 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 08ca50e0
02:49:59 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - clear mode end
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:59 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:59 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:59 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:59 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:59 DEBUG       ge - GUI - base 0x0A000000
02:49:59 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:59 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:59 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:59 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:59 DEBUG       ge - GUI - sfix : 0x000000
02:49:59 DEBUG       ge - GUI - dfix : 0x000000
02:49:59 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:59 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:59 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:49:59 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:59 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:59 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:59 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:59 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:59 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446b60
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:49:59 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446be4
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:49:59 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446c68
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:49:59 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446cec
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:49:59 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:59 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446d70
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:49:59 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:59 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446df4
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:49:59 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446e78
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:49:59 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446efc
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:49:59 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a446f80
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:49:59 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:49:59 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:59 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:59 DEBUG       ge - GUI - sceGuScissor(135,99,210,50)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447818
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447838
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447858
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447878
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447898
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4478b8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4478d8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4478f8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447918
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447938
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447958
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447978
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447998
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4479b8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4479d8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4479f8
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447a18
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447a38
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447a58
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447a78
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447a98
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447ab8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447ad8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447af8
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447b18
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447b38
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447b58
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447b78
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447b98
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447bb8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447bd8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447bf8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a447c18
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448480
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4484a0
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4484c0
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4484e0
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448500
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448520
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448540
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448560
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448580
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4485a0
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4485c0
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4485e0
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448600
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448620
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448640
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448660
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448680
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4486a0
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4486c0
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4486e0
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448700
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448720
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448740
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448760
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448780
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4487a0
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4487c0
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4487e0
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448800
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448820
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448840
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448860
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a448880
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:49:59 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:49:59 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:49:59 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:49:59 DEBUG       ge - GUI - finish (0)
02:49:59 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:49:59 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0xE, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:49:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:49:59 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:49:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:49:59 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:49:59 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:49:59 DEBUG       ge - GUI - executeList PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:49:59 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:49:59 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:49:59 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:49:59 DEBUG       ge - GUI - base 0x08000000
02:49:59 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:49:59 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:59 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:49:59 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:49:59 DEBUG       ge - GUI - zscale -16383.5
02:49:59 DEBUG       ge - GUI - zpos 16383.500000
02:49:59 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:49:59 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:49:59 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:49:59 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:49:59 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:49:59 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:49:59 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:49:59 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:49:59 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:49:59 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:49:59 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:49:59 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 08cf00e0
02:49:59 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Reusing cached Vertex Data
02:49:59 DEBUG       ge - GUI - clear mode end
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:49:59 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:49:59 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - pmskc color mask=0x000000
02:49:59 DEBUG       ge - GUI - pmska alpha mask=0x00
02:49:59 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:49:59 DEBUG       ge - GUI - base 0x0A000000
02:49:59 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:49:59 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:49:59 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:49:59 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:49:59 DEBUG       ge - GUI - sfix : 0x000000
02:49:59 DEBUG       ge - GUI - dfix : 0x000000
02:49:59 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:59 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:59 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:49:59 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:49:59 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:49:59 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:49:59 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:59 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:49:59 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491b60
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:49:59 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491be4
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:49:59 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491c68
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:49:59 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491cec
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:49:59 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:49:59 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491d70
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:49:59 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:49:59 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491df4
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:49:59 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491e78
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:49:59 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491efc
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:49:59 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a491f80
02:49:59 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:49:59 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:49:59 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:49:59 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:49:59 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:49:59 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:49:59 DEBUG       ge - GUI - sceGuScissor(140,100,199,47)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492818
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (141,100,65439)-(154,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492838
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (154,100,65439)-(167,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492858
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (167,100,65439)-(181,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492878
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (181,100,65439)-(194,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492898
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (194,100,65439)-(207,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4928b8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (207,100,65439)-(221,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4928d8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (221,100,65439)-(234,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a4928f8
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (234,100,65439)-(247,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492918
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (247,100,65439)-(260,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492938
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (260,100,65439)-(274,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492958
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (274,100,65439)-(287,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492978
02:49:59 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (287,100,65439)-(300,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:49:59 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - vaddr 0a492998
02:49:59 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:49:59 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:49:59 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:49:59 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:49:59 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (300,100,65439)-(313,113,65439)
02:49:59 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:49:59 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:49:59 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4929b8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (313,100,65439)-(327,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4929d8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (327,100,65439)-(340,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4929f8
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (141,117,65439)-(154,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492a18
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (154,117,65439)-(167,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492a38
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (167,117,65439)-(181,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492a58
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (181,117,65439)-(194,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492a78
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (194,117,65439)-(207,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492a98
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (207,117,65439)-(221,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492ab8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (221,117,65439)-(234,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492ad8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (234,117,65439)-(247,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492af8
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (141,134,65439)-(154,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492b18
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (154,134,65439)-(167,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492b38
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (167,134,65439)-(181,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492b58
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (181,134,65439)-(194,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492b78
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (194,134,65439)-(207,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492b98
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (207,134,65439)-(221,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492bb8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (221,134,65439)-(234,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492bd8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (234,134,65439)-(247,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492bf8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (247,134,65439)-(260,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a492c18
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (260,134,65439)-(274,147,65439)
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493480
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (140,100,65439)-(153,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4934a0
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (153,100,65439)-(166,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4934c0
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (166,100,65439)-(180,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4934e0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (180,100,65439)-(193,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493500
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (193,100,65439)-(206,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493520
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (206,100,65439)-(220,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493540
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (220,100,65439)-(233,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493560
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,100,65439)-(246,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493580
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (246,100,65439)-(259,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4935a0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (259,100,65439)-(273,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4935c0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (273,100,65439)-(286,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4935e0
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (286,100,65439)-(299,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493600
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (299,100,65439)-(313,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493620
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (313,100,65439)-(326,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493640
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (326,100,65439)-(339,113,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493660
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (140,117,65439)-(153,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493680
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (153,117,65439)-(166,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4936a0
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (166,117,65439)-(180,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4936c0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (180,117,65439)-(193,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4936e0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (193,117,65439)-(206,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493700
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (206,117,65439)-(220,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493720
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (220,117,65439)-(233,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493740
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (233,117,65439)-(246,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493760
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (140,134,65439)-(153,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493780
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (153,134,65439)-(166,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4937a0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (166,134,65439)-(180,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4937c0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (180,134,65439)-(193,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4937e0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (193,134,65439)-(206,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493800
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (206,134,65439)-(220,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493820
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (220,134,65439)-(233,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493840
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,134,65439)-(246,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493860
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (246,134,65439)-(259,147,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a493880
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (259,134,65439)-(273,147,65439)
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:50:00 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:50:00 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:50:00 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:00 DEBUG       ge - GUI - finish (0)
02:50:00 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:00 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:00 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:00 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:00 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:00 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:00 DEBUG       ge - GUI - executeList PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:00 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:00 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:00 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:00 DEBUG       ge - GUI - base 0x08000000
02:50:00 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:00 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:00 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:00 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:00 DEBUG       ge - GUI - zscale -16383.5
02:50:00 DEBUG       ge - GUI - zpos 16383.500000
02:50:00 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:00 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:00 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:00 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:00 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:00 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:00 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:00 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:00 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:00 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:00 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:00 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:00 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:00 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:00 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:00 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:00 DEBUG       ge - GUI - clear mode end
02:50:00 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:00 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:00 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:00 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:00 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:00 DEBUG       ge - GUI - base 0x0A000000
02:50:00 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:00 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:00 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:00 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:00 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:00 DEBUG       ge - GUI - sfix : 0x000000
02:50:00 DEBUG       ge - GUI - dfix : 0x000000
02:50:00 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:00 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:00 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:00 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:50:00 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:50:00 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:00 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:00 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:50:00 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:00 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446b60
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:50:00 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446be4
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:50:00 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446c68
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:50:00 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446cec
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:50:00 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:50:00 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446d70
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:50:00 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:50:00 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446df4
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:50:00 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446e78
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:50:00 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446efc
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:50:00 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a446f80
02:50:00 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:50:00 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:50:00 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:50:00 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:00 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:00 DEBUG       ge - GUI - sceGuScissor(145,101,189,45)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447818
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (146,101,65439)-(159,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447838
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (159,101,65439)-(171,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447858
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (171,101,65439)-(184,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447878
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (184,101,65439)-(196,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447898
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (196,101,65439)-(209,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4478b8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (209,101,65439)-(222,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4478d8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (222,101,65439)-(234,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4478f8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (234,101,65439)-(247,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447918
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (247,101,65439)-(259,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447938
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (259,101,65439)-(272,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447958
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (272,101,65439)-(285,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447978
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (285,101,65439)-(297,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447998
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (297,101,65439)-(310,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4479b8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (310,101,65439)-(322,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4479d8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (322,101,65439)-(335,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4479f8
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (146,117,65439)-(159,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447a18
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (159,117,65439)-(171,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447a38
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (171,117,65439)-(184,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447a58
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (184,117,65439)-(196,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447a78
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (196,117,65439)-(209,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447a98
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (209,117,65439)-(222,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447ab8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (222,117,65439)-(234,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447ad8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (234,117,65439)-(247,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447af8
02:50:00 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (146,133,65439)-(159,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447b18
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (159,133,65439)-(171,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447b38
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (171,133,65439)-(184,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447b58
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (184,133,65439)-(196,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447b78
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (196,133,65439)-(209,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447b98
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (209,133,65439)-(222,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447bb8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (222,133,65439)-(234,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447bd8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (234,133,65439)-(247,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447bf8
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (247,133,65439)-(259,146,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a447c18
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (259,133,65439)-(272,146,65439)
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448480
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (145,101,65439)-(158,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4484a0
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (158,101,65439)-(170,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4484c0
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (170,101,65439)-(183,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4484e0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (183,101,65439)-(195,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448500
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (195,101,65439)-(208,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448520
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (208,101,65439)-(221,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448540
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (221,101,65439)-(233,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448560
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,101,65439)-(246,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448580
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (246,101,65439)-(258,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4485a0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (258,101,65439)-(271,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4485c0
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (271,101,65439)-(284,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4485e0
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (284,101,65439)-(296,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448600
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (296,101,65439)-(309,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448620
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (309,101,65439)-(321,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448640
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (321,101,65439)-(334,114,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448660
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (145,117,65439)-(158,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a448680
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (158,117,65439)-(170,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vaddr 0a4486a0
02:50:00 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:00 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:00 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:00 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:00 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (170,117,65439)-(183,130,65439)
02:50:00 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:00 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:00 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:00 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4486c0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (183,117,65439)-(195,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4486e0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (195,117,65439)-(208,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448700
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (208,117,65439)-(221,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448720
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (221,117,65439)-(233,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448740
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (233,117,65439)-(246,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448760
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (145,133,65439)-(158,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448780
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (158,133,65439)-(170,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4487a0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (170,133,65439)-(183,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4487c0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (183,133,65439)-(195,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4487e0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (195,133,65439)-(208,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448800
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (208,133,65439)-(221,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448820
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (221,133,65439)-(233,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448840
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,133,65439)-(246,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448860
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (246,133,65439)-(258,146,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a448880
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (258,133,65439)-(271,146,65439)
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:50:01 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:50:01 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:50:01 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:01 DEBUG       ge - GUI - finish (0)
02:50:01 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:01 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:01 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:01 DEBUG       ge - GUI - executeList PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:01 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:01 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:01 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:01 DEBUG       ge - GUI - base 0x08000000
02:50:01 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:01 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:01 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:01 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:01 DEBUG       ge - GUI - zscale -16383.5
02:50:01 DEBUG       ge - GUI - zpos 16383.500000
02:50:01 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:01 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:01 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:01 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:01 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:01 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:01 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:01 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:01 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:01 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:01 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:01 DEBUG       ge - GUI - clear mode end
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:01 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:01 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:01 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:01 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:01 DEBUG       ge - GUI - base 0x0A000000
02:50:01 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:01 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:01 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:01 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:01 DEBUG       ge - GUI - sfix : 0x000000
02:50:01 DEBUG       ge - GUI - dfix : 0x000000
02:50:01 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:01 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:01 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:01 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:50:01 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:50:01 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:01 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:01 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:01 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491b60
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:50:01 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491be4
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:50:01 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491c68
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:50:01 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491cec
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:50:01 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:50:01 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491d70
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:50:01 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:50:01 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491df4
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:50:01 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491e78
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:50:01 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491efc
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:50:01 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a491f80
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:50:01 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:50:01 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:01 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:01 DEBUG       ge - GUI - sceGuScissor(149,102,181,43)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492818
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (150,102,65439)-(162,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492838
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (162,102,65439)-(174,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492858
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (174,102,65439)-(186,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492878
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (186,102,65439)-(198,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492898
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (198,102,65439)-(210,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4928b8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (210,102,65439)-(222,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4928d8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (222,102,65439)-(234,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4928f8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (234,102,65439)-(246,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492918
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (246,102,65439)-(258,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492938
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (258,102,65439)-(270,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492958
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (270,102,65439)-(282,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492978
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (282,102,65439)-(294,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492998
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (294,102,65439)-(306,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4929b8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (306,102,65439)-(318,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4929d8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (318,102,65439)-(331,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4929f8
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (150,117,65439)-(162,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492a18
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (162,117,65439)-(174,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492a38
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (174,117,65439)-(186,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492a58
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (186,117,65439)-(198,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492a78
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (198,117,65439)-(210,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492a98
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (210,117,65439)-(222,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492ab8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (222,117,65439)-(234,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492ad8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (234,117,65439)-(246,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492af8
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (150,133,65439)-(162,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492b18
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (162,133,65439)-(174,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492b38
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (174,133,65439)-(186,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492b58
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (186,133,65439)-(198,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492b78
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (198,133,65439)-(210,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492b98
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (210,133,65439)-(222,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492bb8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (222,133,65439)-(234,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492bd8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (234,133,65439)-(246,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492bf8
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (246,133,65439)-(258,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a492c18
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (258,133,65439)-(270,145,65439)
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493480
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (149,102,65439)-(161,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4934a0
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (161,102,65439)-(173,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4934c0
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (173,102,65439)-(185,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4934e0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (185,102,65439)-(197,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493500
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (197,102,65439)-(209,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493520
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (209,102,65439)-(221,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493540
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (221,102,65439)-(233,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493560
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (233,102,65439)-(246,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493580
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (246,102,65439)-(258,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4935a0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (258,102,65439)-(270,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4935c0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (270,102,65439)-(282,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4935e0
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (282,102,65439)-(294,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493600
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (294,102,65439)-(306,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493620
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (306,102,65439)-(318,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493640
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (318,102,65439)-(330,114,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493660
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (149,117,65439)-(161,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493680
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (161,117,65439)-(173,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4936a0
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (173,117,65439)-(185,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4936c0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (185,117,65439)-(197,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4936e0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (197,117,65439)-(209,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493700
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (209,117,65439)-(221,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493720
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (221,117,65439)-(233,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493740
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (233,117,65439)-(246,130,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493760
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (149,133,65439)-(161,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493780
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (161,133,65439)-(173,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4937a0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (173,133,65439)-(185,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4937c0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (185,133,65439)-(197,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a4937e0
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (197,133,65439)-(209,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493800
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (209,133,65439)-(221,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493820
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (221,133,65439)-(233,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493840
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (233,133,65439)-(246,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493860
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (246,133,65439)-(258,145,65439)
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a493880
02:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (258,133,65439)-(270,145,65439)
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:50:01 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:50:01 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:50:01 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:01 DEBUG       ge - GUI - finish (0)
02:50:01 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:01 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:01 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:01 DEBUG       ge - GUI - executeList PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:01 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:01 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:01 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:01 DEBUG       ge - GUI - base 0x08000000
02:50:01 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:01 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:01 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:01 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:01 DEBUG       ge - GUI - zscale -16383.5
02:50:01 DEBUG       ge - GUI - zpos 16383.500000
02:50:01 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:01 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:01 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:01 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:01 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:01 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:01 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:01 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:01 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:01 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:01 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:01 DEBUG       ge - GUI - clear mode end
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:01 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:01 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:01 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:01 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:01 DEBUG       ge - GUI - base 0x0A000000
02:50:01 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:01 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:01 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:01 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:01 DEBUG       ge - GUI - sfix : 0x000000
02:50:01 DEBUG       ge - GUI - dfix : 0x000000
02:50:01 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:01 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:01 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:01 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:50:01 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:50:01 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:01 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:01 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:50:01 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:01 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446b60
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:50:01 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446be4
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:50:01 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446c68
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:50:01 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446cec
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:50:01 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:50:01 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446d70
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:50:01 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:50:01 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446df4
02:50:01 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:50:01 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:01 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446e78
02:50:01 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:50:01 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446efc
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:50:01 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:50:01 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:01 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:01 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:01 DEBUG       ge - GUI - vaddr 0a446f80
02:50:01 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:01 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:01 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:50:01 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:50:01 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:50:01 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:50:01 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:02 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:02 DEBUG       ge - GUI - sceGuScissor(153,103,173,41)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447818
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (154,103,65439)-(165,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447838
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (165,103,65439)-(177,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447858
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (177,103,65439)-(188,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447878
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (188,103,65439)-(200,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447898
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (200,103,65439)-(211,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4478b8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (211,103,65439)-(223,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4478d8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (223,103,65439)-(235,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4478f8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (235,103,65439)-(246,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447918
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (246,103,65439)-(258,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447938
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (258,103,65439)-(269,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447958
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (269,103,65439)-(281,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447978
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (281,103,65439)-(292,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447998
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (292,103,65439)-(304,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4479b8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (304,103,65439)-(316,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4479d8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (316,103,65439)-(327,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4479f8
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (154,118,65439)-(165,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447a18
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (165,118,65439)-(177,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447a38
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (177,118,65439)-(188,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447a58
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (188,118,65439)-(200,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447a78
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (200,118,65439)-(211,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447a98
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (211,118,65439)-(223,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447ab8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (223,118,65439)-(235,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447ad8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (235,118,65439)-(246,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447af8
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (154,133,65439)-(165,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447b18
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (165,133,65439)-(177,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447b38
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (177,133,65439)-(188,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447b58
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (188,133,65439)-(200,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447b78
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (200,133,65439)-(211,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447b98
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (211,133,65439)-(223,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447bb8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (223,133,65439)-(235,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447bd8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (235,133,65439)-(246,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447bf8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (246,133,65439)-(258,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a447c18
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (258,133,65439)-(269,144,65439)
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448480
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (153,103,65439)-(164,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4484a0
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (164,103,65439)-(176,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4484c0
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (176,103,65439)-(187,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4484e0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (187,103,65439)-(199,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448500
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (199,103,65439)-(211,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448520
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (211,103,65439)-(222,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448540
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (222,103,65439)-(234,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448560
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (234,103,65439)-(245,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448580
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (245,103,65439)-(257,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4485a0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (257,103,65439)-(268,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4485c0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (268,103,65439)-(280,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4485e0
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (280,103,65439)-(292,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448600
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (292,103,65439)-(303,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448620
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (303,103,65439)-(315,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448640
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (315,103,65439)-(326,114,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448660
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (153,118,65439)-(164,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448680
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (164,118,65439)-(176,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4486a0
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (176,118,65439)-(187,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4486c0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (187,118,65439)-(199,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4486e0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (199,118,65439)-(211,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448700
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (211,118,65439)-(222,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448720
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (222,118,65439)-(234,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448740
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (234,118,65439)-(245,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448760
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (153,133,65439)-(164,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448780
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (164,133,65439)-(176,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4487a0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (176,133,65439)-(187,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4487c0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (187,133,65439)-(199,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4487e0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (199,133,65439)-(211,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448800
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (211,133,65439)-(222,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448820
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (222,133,65439)-(234,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448840
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (234,133,65439)-(245,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448860
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (245,133,65439)-(257,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a448880
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (257,133,65439)-(268,144,65439)
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:50:02 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:50:02 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:50:02 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:02 DEBUG       ge - GUI - finish (0)
02:50:02 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:02 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:02 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:02 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:02 DEBUG compiler - user_main - Compiling _S1_2_89CD870
02:50:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89CD870 - addiu      $sp, $sp, -16
02:50:02 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD874 - sw         $ra, 12($sp)
02:50:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD878 - sw         $s0, 8($sp)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD87C - jal        0x08A21A7C
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD880 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile <  0x89CD884 - jal        0x08A21AAC
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD888 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD88C - lw         $ra, 12($sp)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD890 - lw         $s0, 8($sp)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD894 - jr         $ra
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x89CD898 - addiu      $sp, $sp, 16
02:50:02 DEBUG compiler - user_main - Compiling _S1_2_8A21A7C
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21A7C - addiu      $sp, $sp, -16
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21A80 - sw         $ra, 12($sp)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21A84 - addu       $a1, $a0, $zr <=> move $a1, $a0
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21A88 - lw         $a0, 84($a0)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21A8C - sltu       $v1, $zr, $a0 <=> move $v1, $a0
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A21A90 - beql       $v1, $zr, 0x08A21AA4
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21A94 - lw         $ra, 12($sp)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A21A98 - jal        0x08804FEC
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21A9C - addiu      $t9, $a1, 88
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AA0 - lw         $ra, 12($sp)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21AA4 - jr         $ra
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AA8 - addiu      $sp, $sp, 16
02:50:02 DEBUG compiler - user_main - Compiling _S1_2_8A21AAC
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A21AAC - lui        $a1, 0x08C8 <=> li $a1, 0x08C80000
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AB0 - sw         $zr, 84($a0)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AB4 - addiu      $a1, $a1, -18824
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AB8 - lui        $v1, 0x08C8 <=> li $v1, 0x08C80000
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21ABC - lwc1       $f2, -18824($v1)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AC0 - lwc1       $f1, 4($a1)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AC4 - lwc1       $f0, 8($a1)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AC8 - swc1       $f2, 88($a0)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21ACC - swc1       $f1, 92($a0)
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AD0 - jr         $ra
02:50:02 DEBUG compiler - user_main - CodeInstruction.compile    0x8A21AD4 - swc1       $f0, 96($a0)
02:50:02 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:02 DEBUG       ge - GUI - executeList PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:02 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:02 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:02 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:02 DEBUG       ge - GUI - base 0x08000000
02:50:02 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:02 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:02 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:02 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:02 DEBUG       ge - GUI - zscale -16383.5
02:50:02 DEBUG       ge - GUI - zpos 16383.500000
02:50:02 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:02 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:02 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:02 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:02 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:02 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:02 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:02 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:02 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:02 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:02 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:02 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:02 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:02 DEBUG       ge - GUI - clear mode end
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:02 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:02 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:02 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:02 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:02 DEBUG       ge - GUI - base 0x0A000000
02:50:02 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:02 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:02 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:02 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:02 DEBUG       ge - GUI - sfix : 0x000000
02:50:02 DEBUG       ge - GUI - dfix : 0x000000
02:50:02 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:02 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:02 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:02 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:50:02 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:50:02 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:02 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:02 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:02 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491b60
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491B60
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491B5C
02:50:02 DEBUG       ge - GUI - jump 0x491BA0 has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491B60, new PC: 0x0A491BA0
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491be4
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491BE4
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491BE0
02:50:02 DEBUG       ge - GUI - jump 0x491C24 has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491BE4, new PC: 0x0A491C24
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491c68
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491C68
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491C64
02:50:02 DEBUG       ge - GUI - jump 0x491CA8 has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491C68, new PC: 0x0A491CA8
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491cec
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491CEC
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491CE8
02:50:02 DEBUG       ge - GUI - jump 0x491D2C has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491CEC, new PC: 0x0A491D2C
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:50:02 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491d70
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491D70
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491D6C
02:50:02 DEBUG       ge - GUI - jump 0x491DB0 has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491D70, new PC: 0x0A491DB0
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:50:02 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491df4
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491DF4
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491DF0
02:50:02 DEBUG       ge - GUI - jump 0x491E34 has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491DF4, new PC: 0x0A491E34
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491e78
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491E78
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491E74
02:50:02 DEBUG       ge - GUI - jump 0x491EB8 has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491E78, new PC: 0x0A491EB8
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491efc
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491EFC
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491EF8
02:50:02 DEBUG       ge - GUI - jump 0x491F3C has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491EFC, new PC: 0x0A491F3C
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a491f80
02:50:02 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A491F80
02:50:02 DEBUG       ge - GUI - checkMultiDraw at 0x0A491F7C
02:50:02 DEBUG       ge - GUI - jump 0x491FC0 has stopped integration in MultiDrawArrays
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A491F80, new PC: 0x0A491FC0
02:50:02 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:02 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:02 DEBUG       ge - GUI - sceGuScissor(155,103,169,41)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492818
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (156,103,65439)-(167,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492838
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (167,103,65439)-(178,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492858
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (178,103,65439)-(189,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492878
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (189,103,65439)-(201,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492898
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (201,103,65439)-(212,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4928b8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (212,103,65439)-(223,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4928d8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (223,103,65439)-(235,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4928f8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (235,103,65439)-(246,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492918
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (246,103,65439)-(257,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492938
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (257,103,65439)-(269,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492958
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (269,103,65439)-(280,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492978
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (280,103,65439)-(291,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492998
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (291,103,65439)-(302,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4929b8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (302,103,65439)-(314,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4929d8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (314,103,65439)-(325,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4929f8
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (156,118,65439)-(167,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492a18
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (167,118,65439)-(178,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492a38
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (178,118,65439)-(189,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492a58
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (189,118,65439)-(201,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492a78
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (201,118,65439)-(212,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492a98
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (212,118,65439)-(223,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492ab8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (223,118,65439)-(235,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492ad8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (235,118,65439)-(246,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492af8
02:50:02 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (156,132,65439)-(167,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492b18
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (167,132,65439)-(178,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492b38
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (178,132,65439)-(189,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492b58
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (189,132,65439)-(201,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492b78
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (201,132,65439)-(212,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492b98
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (212,132,65439)-(223,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492bb8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (223,132,65439)-(235,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492bd8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (235,132,65439)-(246,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492bf8
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (246,132,65439)-(257,144,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a492c18
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (257,132,65439)-(269,144,65439)
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - jump old PC: 0x0A492818, new PC: 0x0A492C38
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493480
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (155,103,65439)-(166,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4934a0
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (166,103,65439)-(177,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4934c0
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (177,103,65439)-(189,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4934e0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (189,103,65439)-(200,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493500
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (200,103,65439)-(211,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493520
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (211,103,65439)-(223,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493540
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (223,103,65439)-(234,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493560
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (234,103,65439)-(245,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493580
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (245,103,65439)-(256,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4935a0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (256,103,65439)-(268,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4935c0
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (268,103,65439)-(279,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a4935e0
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (279,103,65439)-(290,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493600
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (290,103,65439)-(302,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493620
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (302,103,65439)-(313,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493640
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (313,103,65439)-(324,115,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493660
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:02 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:02 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:02 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (155,118,65439)-(166,129,65439)
02:50:02 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:02 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:02 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:02 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:02 DEBUG       ge - GUI - vaddr 0a493680
02:50:02 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:02 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (166,118,65439)-(177,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4936a0
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (177,118,65439)-(189,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4936c0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (189,118,65439)-(200,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4936e0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (200,118,65439)-(211,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493700
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (211,118,65439)-(223,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493720
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (223,118,65439)-(234,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493740
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (234,118,65439)-(245,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493760
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (155,132,65439)-(166,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493780
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (166,132,65439)-(177,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4937a0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (177,132,65439)-(189,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4937c0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (189,132,65439)-(200,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4937e0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (200,132,65439)-(211,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493800
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (211,132,65439)-(223,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493820
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (223,132,65439)-(234,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493840
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (234,132,65439)-(245,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493860
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (245,132,65439)-(256,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a493880
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (256,132,65439)-(268,144,65439)
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A493480, new PC: 0x0A4938A0
02:50:03 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:50:03 DEBUG       ge - GUI - ret old PC: 0x0A4938AC, new PC: 0x08CF0204
02:50:03 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:03 DEBUG       ge - GUI - finish (0)
02:50:03 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:03 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:03 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:03 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:03 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:03 DEBUG       ge - GUI - executeList PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:03 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:03 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:03 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:03 DEBUG       ge - GUI - base 0x08000000
02:50:03 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:03 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:03 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:03 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:03 DEBUG       ge - GUI - zscale -16383.5
02:50:03 DEBUG       ge - GUI - zpos 16383.500000
02:50:03 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:03 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:03 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:03 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:03 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:03 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:03 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:03 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:03 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:03 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:03 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:03 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:03 DEBUG       ge - GUI - clear mode end
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:03 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:03 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:03 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:03 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:03 DEBUG       ge - GUI - base 0x0A000000
02:50:03 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:03 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:03 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:03 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:03 DEBUG       ge - GUI - sfix : 0x000000
02:50:03 DEBUG       ge - GUI - dfix : 0x000000
02:50:03 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:03 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:03 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:03 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
02:50:03 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
02:50:03 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:03 DEBUG       ge - GUI - sceGuTexMode(tpsm=4(PSM_4BIT_INDEXED), X, X, X)
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:03 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xf, start=0)
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x09E416A0)
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x08E416A0)
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - sceGuShadeModel(smooth)
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:03 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446b60
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 262144 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446B60
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446B5C
02:50:03 DEBUG       ge - GUI - jump 0x446BA0 has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446B60, new PC: 0x0A446BA0
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446be4
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446BE4
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446BE0
02:50:03 DEBUG       ge - GUI - jump 0x446C24 has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446BE4, new PC: 0x0A446C24
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446c68
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446C68
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446C64
02:50:03 DEBUG       ge - GUI - jump 0x446CA8 has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446C68, new PC: 0x0A446CA8
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x08092EF0)
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=32, hi(pointer=0x09092EF0))
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, width=32, height=16, X, X)
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446cec
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 7
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446CEC
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446CE8
02:50:03 DEBUG       ge - GUI - jump 0x446D2C has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446CEC, new PC: 0x0A446D2C
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093010)
02:50:03 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446d70
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 8
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446D70
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446D6C
02:50:03 DEBUG       ge - GUI - jump 0x446DB0 has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446D70, new PC: 0x0A446DB0
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093130)
02:50:03 DEBUG       ge - GUI - tbw0 0x090020 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000405 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446df4
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 256 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 9
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446DF4
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446DF0
02:50:03 DEBUG       ge - GUI - jump 0x446E34 has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446DF4, new PC: 0x0A446E34
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09DDD5A0)
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=1024, hi(pointer=0x08DDD5A0))
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, width=512, height=512, X, X)
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446e78
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 6
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446E78
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446E74
02:50:03 DEBUG       ge - GUI - jump 0x446EB8 has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446E78, new PC: 0x0A446EB8
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446efc
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446EFC
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446EF8
02:50:03 DEBUG       ge - GUI - jump 0x446F3C has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446EFC, new PC: 0x0A446F3C
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0xDDD5A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x080400 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0xE416A0 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a446f80
02:50:03 DEBUG       ge - GUI - prim 2 triangle strips (4 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Not reading Vertex, all native at 0x0A446F80
02:50:03 DEBUG       ge - GUI - checkMultiDraw at 0x0A446F7C
02:50:03 DEBUG       ge - GUI - jump 0x446FC0 has stopped integration in MultiDrawArrays
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A446F80, new PC: 0x0A446FC0
02:50:03 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:03 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:03 DEBUG       ge - GUI - sceGuScissor(156,104,168,40)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x080B3490)
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=512, hi(pointer=0x090B3490))
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x080B3430)
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x090B3430)
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447818
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (156,104,65439)-(168,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447838
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (168,104,65439)-(179,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447858
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (179,104,65439)-(190,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447878
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (190,104,65439)-(201,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447898
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (201,104,65439)-(212,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4478b8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (212,104,65439)-(224,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4478d8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (224,104,65439)-(235,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4478f8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (235,104,65439)-(246,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447918
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (246,104,65439)-(257,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447938
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (257,104,65439)-(268,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447958
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (268,104,65439)-(280,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447978
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (280,104,65439)-(291,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447998
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (291,104,65439)-(302,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4479b8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (302,104,65439)-(313,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4479d8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (313,104,65439)-(324,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4479f8
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (156,118,65439)-(168,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447a18
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (168,118,65439)-(179,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447a38
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (179,118,65439)-(190,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447a58
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (190,118,65439)-(201,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447a78
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (201,118,65439)-(212,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447a98
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (212,118,65439)-(224,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447ab8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (224,118,65439)-(235,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447ad8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447af8
02:50:03 DEBUG       ge - GUI - Texture.hashCode: 131072 bytes
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (156,132,65439)-(168,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447b18
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (168,132,65439)-(179,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447b38
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (179,132,65439)-(190,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447b58
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (190,132,65439)-(201,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447b78
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (201,132,65439)-(212,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447b98
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (212,132,65439)-(224,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447bb8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (224,132,65439)-(235,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447bd8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (235,132,65439)-(246,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447bf8
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (246,132,65439)-(257,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a447c18
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (257,132,65439)-(268,144,65439)
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A447818, new PC: 0x0A447C38
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448480
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (156,104,65439)-(167,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4484a0
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (167,104,65439)-(178,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4484c0
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (178,104,65439)-(189,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4484e0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (189,104,65439)-(200,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448500
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (200,104,65439)-(212,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448520
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (212,104,65439)-(223,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448540
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (223,104,65439)-(234,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448560
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (336,288)-(360,312) at (234,104,65439)-(245,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448580
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (216,264)-(240,288) at (245,104,65439)-(256,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4485a0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (384,288)-(408,312) at (256,104,65439)-(268,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4485c0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (408,264)-(432,288) at (268,104,65439)-(279,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091135B0)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4485e0
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 13
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (144,192)-(168,216) at (279,104,65439)-(290,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448600
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (290,104,65439)-(301,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448620
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (168,192)-(192,216) at (301,104,65439)-(312,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448640
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (312,104,65439)-(324,115,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x090B3490)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448660
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 10
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (264,360)-(288,384) at (156,118,65439)-(167,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09153670)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448680
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 11
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,216)-(72,240) at (167,118,65439)-(178,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4486a0
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,336)-(120,360) at (178,118,65439)-(189,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4486c0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (480,288)-(504,312) at (189,118,65439)-(200,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4486e0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (120,264)-(144,288) at (200,118,65439)-(212,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448700
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,264)-(120,288) at (212,118,65439)-(223,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448720
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (24,264)-(48,288) at (223,118,65439)-(234,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448740
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (24,0)-(48,24) at (234,118,65439)-(245,129,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09133610)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448760
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 14
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (96,72)-(120,96) at (156,132,65439)-(167,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x09093430)
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448780
02:50:03 DEBUG       ge - GUI - tflush Reusing cached texture 12
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (336,168)-(360,192) at (167,132,65439)-(178,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4487a0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (72,216)-(96,240) at (178,132,65439)-(189,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4487c0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (189,132,65439)-(200,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a4487e0
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (0,216)-(24,240) at (200,132,65439)-(212,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448800
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (432,168)-(456,192) at (212,132,65439)-(223,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448820
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (336,192)-(360,216) at (223,132,65439)-(234,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448840
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (72,192)-(96,216) at (234,132,65439)-(245,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448860
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (168,168)-(192,192) at (245,132,65439)-(256,144,65439)
02:50:03 DEBUG       ge - GUI - tmode 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tpsm 0x000004 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbp0 0x093430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tbw0 0x090200 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tsize0 0x000909 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cmode 0x000F03 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbp 0x0B3430 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - cbph 0x090000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=2, X)
02:50:03 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:03 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tme 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vtype 0x80011E redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 0a448880
02:50:03 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:03 DEBUG       ge - GUI -   sprite (48,0)-(72,24) at (256,132,65439)-(268,144,65439)
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - jump old PC: 0x0A448480, new PC: 0x0A4488A0
02:50:03 DEBUG       ge - GUI - sceGuScissor(0,0,481,273)
02:50:03 DEBUG       ge - GUI - ret old PC: 0x0A4488AC, new PC: 0x08CA5204
02:50:03 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:03 DEBUG       ge - GUI - finish (0)
02:50:03 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:03 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:03 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:03 DEBUG compiler - user_main - Compiling _S1_2_8A22200
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22200 - addiu      $sp, $sp, -32
02:50:03 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22204 - sw         $ra, 12($sp)
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22208 - sw         $s1, 8($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2220C - sw         $s0, 4($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22210 - lw         $v1, 4($a0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22214 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22218 - xori       $v1, $v1, 7
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2221C - sltu       $v1, $zr, $v1 <=> move $v1, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22220 - beq        $v1, $zr, 0x08A22328
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22224 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22228 - lw         $a1, 8($s1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2222C - addiu      $v1, $zr, -3 <=> li $v1, -3
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22230 - addiu      $v0, $zr, -9 <=> li $v0, -9
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22234 - and        $v1, $a1, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22238 - and        $v0, $v1, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2223C - sw         $v1, 8($s1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22240 - sw         $v0, 8($s1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22244 - sw         $s0, 28($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22248 - lw         $t9, 0($a0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2224C - lw         $t9, 44($t9)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22250 - jalr       $ra, $t9
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22254 - addiu      $a1, $sp, 28
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22258 - beql       $v0, $zr, 0x08A2232C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2225C - lw         $ra, 12($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22260 - lw         $v0, 28($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22264 - beql       $v0, $zr, 0x08A22284
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22268 - sw         $zr, 4($s1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2226C - bnel       $s0, $zr, 0x08A22280
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22270 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22274 - sw         $zr, 4($s1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22278 - b          0x08A22284
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2227C - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22280 - sw         $v0, 4($s1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22284 - sw         $zr, 12($s1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A22288 - jal        0x08814AC0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2228C - lw         $s0, 28($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22290 - bltzl      $s0, 0x08A222A4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22294 - srl        $a0, $s0, 0x0001
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22298 - mtc1       $s0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2229C - b          0x08A222B8
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222A0 - cvt.s.w    $f1, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A222A4 - andi       $v1, $s0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222A8 - or         $a0, $a0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222AC - mtc1       $a0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222B0 - cvt.s.w    $f1, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222B4 - add.s      $f1, $f1, $f1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A222B8 - bltzl      $v0, 0x08A222CC
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222BC - srl        $a0, $v0, 0x0001
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A222C0 - mtc1       $v0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A222C4 - b          0x08A222E0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222C8 - cvt.s.w    $f0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A222CC - andi       $v1, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222D0 - or         $a0, $a0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222D4 - mtc1       $a0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222D8 - cvt.s.w    $f0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222DC - add.s      $f0, $f0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A222E0 - mul.s      $f1, $f1, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222E4 - lui        $a0, 0x447A <=> li $a0, 0x447A0000
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222E8 - lui        $v1, 0x4F00 <=> li $v1, 0x4F000000
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222EC - mtc1       $a0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222F0 - div.s      $f1, $f1, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222F4 - mtc1       $v1, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222F8 - c.le.s     $f0, $f1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A222FC - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A22300 - bc1tl      0x08A22314
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22304 - sub.s      $f0, $f1, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22308 - trunc.w.s  $f0, $f1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2230C - b          0x08A22324
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22310 - mfc1       $v1, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22314 - addiu      $v1, $zr, -32768 <=> li $v1, -32768
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22318 - trunc.w.s  $f0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2231C - mfc1       $a0, $f0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22320 - or         $v1, $a0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22324 - sw         $v1, 16($s1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A22328 - lw         $ra, 12($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2232C - lw         $s1, 8($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22330 - lw         $s0, 4($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22334 - jr         $ra
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8A22338 - addiu      $sp, $sp, 32
02:50:03 DEBUG compiler - user_main - Compiling _S1_2_8AAE04C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE04C - addiu      $sp, $sp, -16
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE050 - sw         $ra, 12($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE054 - sw         $s1, 8($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE058 - sw         $s0, 4($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE05C - lw         $v0, 20448($a0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE060 - sltiu      $at, $v0, 8
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE064 - beq        $at, $zr, 0x08AAE0B4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE068 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE06C - lui        $v1, 0x08C1 <=> li $v1, 0x08C10000
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE070 - sll        $v0, $v0, 0x0002
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE074 - addiu      $v1, $v1, -29568
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE078 - addu       $v0, $v0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE07C - lw         $v0, 0($v0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE080 - jr         $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE084 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0B4 - lw         $v1, 108($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0B8 - xori       $v0, $v1, 4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0BC - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE0C0 - bnel       $v0, $zr, 0x08AAE0FC
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0C4 - lw         $v1, 9188($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0C8 - xor        $v0, $v1, $zr <=> move $v0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0CC - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE0D0 - bnel       $v0, $zr, 0x08AAE0E4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0D4 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0D8 - xori       $v0, $v1, 5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0DC - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0E0 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE0E4 - bne        $v0, $zr, 0x08AAE0F8
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0E8 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0EC - addiu      $a0, $s0, 104
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE0F0 - jal        0x08A22200
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0F4 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0F8 - lw         $v1, 9188($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0FC - xori       $v0, $v1, 4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE100 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE104 - bnel       $v0, $zr, 0x08AAE140
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE108 - lw         $v1, 18268($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE10C - xor        $v0, $v1, $zr <=> move $v0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE110 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE114 - bnel       $v0, $zr, 0x08AAE128
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE118 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE11C - xori       $v0, $v1, 5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE120 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE124 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE128 - bne        $v0, $zr, 0x08AAE13C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE12C - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE130 - addiu      $a0, $s0, 9184
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE134 - jal        0x08A22200
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE138 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE13C - lw         $v1, 18268($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE140 - xori       $v0, $v1, 4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE144 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE148 - bnel       $v0, $zr, 0x08AAE180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE14C - addiu      $a0, $zr, 180 <=> li $a0, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE150 - xor        $v0, $v1, $zr <=> move $v0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE154 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE158 - bnel       $v0, $zr, 0x08AAE16C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE15C - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE160 - xori       $v0, $v1, 5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE164 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE168 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE16C - bne        $v0, $zr, 0x08AAE17C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE170 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE174 - jal        0x089CC94C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE178 - addiu      $a0, $s0, 18264
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE17C - addiu      $a0, $zr, 180 <=> li $a0, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE180 - jal        0x0899F934
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE184 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE188 - jal        0x0899CFB0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE18C - addiu      $a0, $zr, 180 <=> li $a0, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE190 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE194 - sw         $v1, 20444($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE198 - sw         $v1, 20448($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE19C - addiu      $v0, $zr, 30 <=> li $v0, 30
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1A0 - sw         $v0, 20456($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1A4 - addiu      $v0, $zr, 14 <=> li $v0, 14
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1A8 - sw         $v0, 20452($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1AC - sw         $v1, 20476($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1B0 - lw         $s1, 20572($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE1B4 - beql       $s1, $zr, 0x08AAE1D8
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1B8 - lw         $s1, 20576($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE1BC - jal        0x08815410
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1C0 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE1C8 - jal        0x0881549C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1CC - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1D0 - sw         $zr, 20572($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1D4 - lw         $s1, 20576($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE1D8 - beql       $s1, $zr, 0x08AAE1FC
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1DC - lw         $a0, 8684($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE1E0 - jal        0x08815410
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1E4 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE1EC - jal        0x0881549C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1F0 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1F4 - sw         $zr, 20576($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1F8 - lw         $a0, 8684($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE1FC - addiu      $v1, $zr, -5 <=> li $v1, -5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE200 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE204 - and        $v1, $a0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE208 - sw         $v1, 8684($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE20C - lw         $ra, 12($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE210 - lw         $s1, 8($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE214 - lw         $s0, 4($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE218 - jr         $ra
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE21C - addiu      $sp, $sp, 16
02:50:03 DEBUG compiler - user_main - Compiling _S1_2_8AAE0B4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0B4 - lw         $v1, 108($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0B8 - xori       $v0, $v1, 4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0BC - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE0C0 - bnel       $v0, $zr, 0x08AAE0FC
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0C4 - lw         $v1, 9188($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0C8 - xor        $v0, $v1, $zr <=> move $v0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0CC - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE0D0 - bnel       $v0, $zr, 0x08AAE0E4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0D4 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0D8 - xori       $v0, $v1, 5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0DC - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0E0 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE0E4 - bne        $v0, $zr, 0x08AAE0F8
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0E8 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0EC - addiu      $a0, $s0, 104
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE0F0 - jal        0x08A22200
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE0F4 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0F8 - lw         $v1, 9188($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE0FC - xori       $v0, $v1, 4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE100 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE104 - bnel       $v0, $zr, 0x08AAE140
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE108 - lw         $v1, 18268($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE10C - xor        $v0, $v1, $zr <=> move $v0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE110 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE114 - bnel       $v0, $zr, 0x08AAE128
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE118 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE11C - xori       $v0, $v1, 5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE120 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE124 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE128 - bne        $v0, $zr, 0x08AAE13C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE12C - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE130 - addiu      $a0, $s0, 9184
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE134 - jal        0x08A22200
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE138 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE13C - lw         $v1, 18268($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE140 - xori       $v0, $v1, 4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE144 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE148 - bnel       $v0, $zr, 0x08AAE180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE14C - addiu      $a0, $zr, 180 <=> li $a0, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE150 - xor        $v0, $v1, $zr <=> move $v0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE154 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE158 - bnel       $v0, $zr, 0x08AAE16C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE15C - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE160 - xori       $v0, $v1, 5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE164 - sltiu      $v0, $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE168 - seb        $v0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE16C - bne        $v0, $zr, 0x08AAE17C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE170 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE174 - jal        0x089CC94C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE178 - addiu      $a0, $s0, 18264
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE17C - addiu      $a0, $zr, 180 <=> li $a0, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE180 - jal        0x0899F934
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE184 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE188 - jal        0x0899CFB0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE18C - addiu      $a0, $zr, 180 <=> li $a0, 180
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE190 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE194 - sw         $v1, 20444($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE198 - sw         $v1, 20448($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE19C - addiu      $v0, $zr, 30 <=> li $v0, 30
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1A0 - sw         $v0, 20456($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1A4 - addiu      $v0, $zr, 14 <=> li $v0, 14
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1A8 - sw         $v0, 20452($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1AC - sw         $v1, 20476($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1B0 - lw         $s1, 20572($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AAE1B4 - beql       $s1, $zr, 0x08AAE1D8
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1B8 - lw         $s1, 20576($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE1BC - jal        0x08815410
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1C0 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE1C8 - jal        0x0881549C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1CC - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1D0 - sw         $zr, 20572($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1D4 - lw         $s1, 20576($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AAE1D8 - beql       $s1, $zr, 0x08AAE1FC
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1DC - lw         $a0, 8684($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AAE1E0 - jal        0x08815410
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1E4 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE1EC - jal        0x0881549C
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1F0 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1F4 - sw         $zr, 20576($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE1F8 - lw         $a0, 8684($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE1FC - addiu      $v1, $zr, -5 <=> li $v1, -5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE200 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE204 - and        $v1, $a0, $v1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE208 - sw         $v1, 8684($s0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE20C - lw         $ra, 12($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE210 - lw         $s1, 8($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE214 - lw         $s0, 4($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE218 - jr         $ra
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE21C - addiu      $sp, $sp, 16
02:50:03 DEBUG compiler - user_main - Compiling _S1_2_899F934
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899F934 - addiu      $sp, $sp, -16
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F938 - sw         $ra, 12($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F93C - addu       $a1, $a0, $zr <=> move $a1, $a0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F940 - lbu        $a0, 26920($gp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F944 - addiu      $v1, $gp, 26912
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F948 - sll        $a0, $a0, 0x0002
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F94C - addu       $v1, $v1, $a0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F950 - lw         $a0, 0($v1)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F954 - lw         $a2, 4($a0)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x899F958 - beq        $a2, $zr, 0x0899F970
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F95C - addiu      $a3, $zr, 1 <=> li $a3, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F960 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x899F964 - beql       $a2, $v1, 0x0899F974
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F968 - seb        $v1, $a3
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899F96C - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899F970 - seb        $v1, $a3
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v> 0x899F974 - bnel       $v1, $zr, 0x0899F998
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F978 - lw         $ra, 12($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899F97C - xori       $v1, $a2, 4
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F980 - sltiu      $v1, $v1, 1
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile v  0x899F984 - bne        $v1, $zr, 0x0899F994
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F988 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile <  0x899F98C - jal        0x08A22200
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F990 - nop
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899F994 - lw         $ra, 12($sp)
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile  > 0x899F998 - jr         $ra
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile    0x899F99C - addiu      $sp, $sp, 16
02:50:03 DEBUG compiler - user_main - Compiling _S1_2_8A21F58
02:50:03 DEBUG compiler - user_main - CodeInstruction.compile 0x8A21F58 - nop[03E00008,00000000]()
02:50:03 DEBUG compiler - user_main - Replacing CodeBlock at 0x08A21F58 (08A21F58-0x08A21F5C, length 2) by nop[03E00008,00000000]()
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:03 DEBUG       ge - GUI - executeList PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:03 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:03 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:03 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:03 DEBUG       ge - GUI - base 0x08000000
02:50:03 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:03 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:03 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:03 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:03 DEBUG       ge - GUI - zscale -16383.5
02:50:03 DEBUG       ge - GUI - zpos 16383.500000
02:50:03 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:03 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:03 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:03 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:03 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:03 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:03 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:03 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:03 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:03 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:03 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:03 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:03 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:03 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:03 DEBUG       ge - GUI - clear mode end
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:03 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:03 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:03 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:03 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:03 DEBUG       ge - GUI - base 0x0A000000
02:50:03 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:03 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:03 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:03 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:03 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:03 DEBUG       ge - GUI - sfix : 0x000000
02:50:03 DEBUG       ge - GUI - dfix : 0x000000
02:50:03 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:03 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:03 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:03 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:03 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:03 DEBUG       ge - GUI - ret old PC: 0x0A491B18, new PC: 0x08CF0204
02:50:03 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:03 DEBUG       ge - GUI - finish (0)
02:50:03 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:03 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:03 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:03 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:03 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:03 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:03 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:03 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:04 DEBUG       ge - GUI - executeList PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:04 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:04 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:04 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:04 DEBUG       ge - GUI - base 0x08000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:04 DEBUG       ge - GUI - zscale -16383.5
02:50:04 DEBUG       ge - GUI - zpos 16383.500000
02:50:04 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:04 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:04 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:04 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:04 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:04 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:04 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:04 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:04 DEBUG       ge - GUI - clear mode end
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:04 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:04 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:04 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:04 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:04 DEBUG       ge - GUI - base 0x0A000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:04 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:04 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:04 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:04 DEBUG       ge - GUI - sfix : 0x000000
02:50:04 DEBUG       ge - GUI - dfix : 0x000000
02:50:04 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:04 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:04 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:04 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446B18, new PC: 0x08CA5204
02:50:04 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:04 DEBUG       ge - GUI - finish (0)
02:50:04 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:04 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:04 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:04 DEBUG       ge - GUI - executeList PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:04 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:04 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:04 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:04 DEBUG       ge - GUI - base 0x08000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:04 DEBUG       ge - GUI - zscale -16383.5
02:50:04 DEBUG       ge - GUI - zpos 16383.500000
02:50:04 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:04 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:04 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:04 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:04 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:04 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:04 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:04 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:04 DEBUG       ge - GUI - clear mode end
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:04 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:04 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:04 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:04 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:04 DEBUG       ge - GUI - base 0x0A000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:04 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:04 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:04 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:04 DEBUG       ge - GUI - sfix : 0x000000
02:50:04 DEBUG       ge - GUI - dfix : 0x000000
02:50:04 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:04 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:04 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:04 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A491B18, new PC: 0x08CF0204
02:50:04 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:04 DEBUG       ge - GUI - finish (0)
02:50:04 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:04 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:04 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:04 DEBUG       ge - GUI - executeList PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:04 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:04 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:04 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:04 DEBUG       ge - GUI - base 0x08000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:04 DEBUG       ge - GUI - zscale -16383.5
02:50:04 DEBUG       ge - GUI - zpos 16383.500000
02:50:04 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:04 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:04 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:04 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:04 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:04 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:04 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:04 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:04 DEBUG       ge - GUI - clear mode end
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:04 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:04 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:04 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:04 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:04 DEBUG       ge - GUI - base 0x0A000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:04 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:04 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:04 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:04 DEBUG       ge - GUI - sfix : 0x000000
02:50:04 DEBUG       ge - GUI - dfix : 0x000000
02:50:04 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:04 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:04 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:04 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446B18, new PC: 0x08CA5204
02:50:04 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:04 DEBUG       ge - GUI - finish (0)
02:50:04 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:04 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:04 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8AAE01C
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AAE01C - addiu      $sp, $sp, -16
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE020 - sw         $ra, 12($sp)
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE024 - sw         $s0, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE028 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AAE02C - jal        0x08A9C230
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE030 - addiu      $a0, $s0, 104
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE034 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE038 - sw         $v1, 20444($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE03C - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE040 - lw         $s0, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE044 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AAE048 - addiu      $sp, $sp, 16
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8A9C230
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A25AA4 - addiu      $sp, $sp, -32
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AA8 - sw         $ra, 28($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AAC - sw         $s3, 24($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AB0 - sw         $s2, 20($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AB4 - sw         $s1, 16($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AB8 - sw         $s0, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25ABC - lw         $s0, 168($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AC0 - lw         $s2, 4($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AC4 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A25AC8 - beq        $s0, $zr, 0x08A25B14
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25ACC - addu       $s1, $zr, $zr <=> li $s1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A25AD0 - lw         $a0, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AD4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AD8 - ori        $v0, $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25ADC - sw         $zr, 4($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AE0 - sw         $v0, 4($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AE4 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AE8 - sw         $v0, 8($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AEC - sw         $v0, 12($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AF0 - sw         $v0, 16($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AF4 - lw         $t9, 0($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AF8 - lw         $t9, 36($t9)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25AFC - jalr       $ra, $t9
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B00 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B04 - addiu      $s1, $s1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B08 - sltu       $v1, $s1, $s0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A25B0C - bne        $v1, $zr, 0x08A25AD0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B10 - addiu      $s2, $s2, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A25B14 - sw         $zr, 172($s3)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B18 - lw         $a0, 88($s3)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B1C - addu       $v1, $zr, $zr <=> li $v1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B20 - sltu       $at, $a0, $v1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A25B24 - beql       $at, $zr, 0x08A25B58
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B28 - lw         $ra, 28($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A25B2C - sll        $a1, $a0, 0x0002
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B30 - lw         $a0, 4($s3)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B34 - addiu      $v1, $zr, -17 <=> li $v1, -17
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B38 - addu       $a0, $a0, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B3C - lw         $a1, 0($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B40 - lw         $a0, 4($a1)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B44 - and        $v1, $a0, $v1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B48 - sw         $v1, 4($a1)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B4C - lw         $v1, 168($s3)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B50 - sw         $v1, 88($s3)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B54 - lw         $ra, 28($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A25B58 - lw         $s3, 24($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B5C - lw         $s2, 20($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B60 - lw         $s1, 16($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B64 - lw         $s0, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B68 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A25B6C - addiu      $sp, $sp, 32
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9C230 - lw         $v1, 8580($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C234 - addiu      $v0, $zr, -5 <=> li $v0, -5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C238 - and        $v0, $v1, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C23C - sw         $v0, 8580($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A9C240 - j          0x08A25AA4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9C244 - addiu      $a0, $a0, 7388
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8A9CFD4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A9CFD4 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A9CFD8 - sb         $zr, 20($a0)
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:04 DEBUG       ge - GUI - executeList PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:04 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:04 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:04 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:04 DEBUG       ge - GUI - base 0x08000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:04 DEBUG       ge - GUI - zscale -16383.5
02:50:04 DEBUG       ge - GUI - zpos 16383.500000
02:50:04 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:04 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:04 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:04 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:04 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:04 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:04 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:04 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:04 DEBUG       ge - GUI - clear mode end
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:04 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:04 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:04 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:04 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:04 DEBUG       ge - GUI - base 0x0A000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:04 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:04 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:04 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:04 DEBUG       ge - GUI - sfix : 0x000000
02:50:04 DEBUG       ge - GUI - dfix : 0x000000
02:50:04 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:04 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:04 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:04 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A491B18, new PC: 0x08CF0204
02:50:04 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:04 DEBUG       ge - GUI - finish (0)
02:50:04 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:04 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:04 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8AEA6A4
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA6A4 - addiu      $sp, $sp, -16
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6A8 - sw         $ra, 12($sp)
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6AC - sw         $s0, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6B0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA6B4 - jal        0x08A22504
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6B8 - addiu      $a0, $s0, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6BC - addiu      $a0, $s0, 1796
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6C0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA6C4 - jal        0x0880DE68
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6C8 - addiu      $a2, $zr, 353 <=> li $a2, 353
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6CC - addiu      $v1, $zr, 3 <=> li $v1, 3
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6D0 - sw         $v1, 2152($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6D4 - sb         $zr, 2156($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6D8 - sb         $zr, 2157($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6DC - sb         $zr, 2158($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6E0 - addiu      $v0, $zr, 2000 <=> li $v0, 2000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6E4 - sw         $v0, 2160($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6E8 - sb         $zr, 2164($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6EC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6F0 - sw         $v0, 2168($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6F4 - sw         $v1, 2172($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6F8 - sw         $v1, 2176($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6FC - sw         $zr, 2180($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA700 - addiu      $v1, $zr, 7 <=> li $v1, 7
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA704 - sw         $v1, 0($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA708 - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA70C - lw         $s0, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA710 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA714 - addiu      $sp, $sp, 16
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8AEA3DC
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA3DC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA3E0 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA3E4 - sw         $v0, 0($a0)
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8AEA44C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA44C - addiu      $sp, $sp, -16
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA450 - sw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA454 - sw         $s2, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA458 - sw         $s1, 4($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA45C - sw         $s0, 0($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA460 - lhu        $s1, 2580($gp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA464 - jal        0x08815EF8
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA468 - addu       $s2, $a0, $zr <=> move $s2, $a0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA46C - jal        0x088159C0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA470 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA474 - lw         $v1, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA478 - beq        $v1, $zr, 0x08AEA680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA47C - andi       $s0, $v0, -1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA480 - jal        0x08A21F90
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA484 - addiu      $a0, $s2, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA488 - lw         $a1, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA48C - addiu      $v1, $zr, 5 <=> li $v1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA490 - beq        $a1, $v1, 0x08AEA5F0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA494 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA498 - addiu      $v1, $zr, 4 <=> li $v1, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA49C - beql       $a1, $v1, 0x08AEA5A4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4A0 - addiu      $a0, $zr, 291 <=> li $a0, 291
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA4A4 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA4A8 - beq        $a1, $v1, 0x08AEA50C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4AC - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4B0 - addiu      $a0, $zr, 2 <=> li $a0, 2
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA4B4 - beq        $a1, $a0, 0x08AEA4D0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4B8 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4BC - addiu      $v1, $zr, 1 <=> li $v1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA4C0 - beql       $a1, $v1, 0x08AEA680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4C4 - sw         $a0, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AEA4C8 - b          0x08AEA684
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4CC - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AEA4D0 - jal        0x08A5B980
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4D4 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA4D8 - jal        0x08A5B6E8
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4DC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4E0 - seb        $v1, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA4E4 - beql       $v1, $zr, 0x08AEA680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4E8 - sw         $zr, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AEA4EC - jal        0x08A5B980
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4F0 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4F4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA4F8 - jal        0x08A5B72C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA4FC - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA500 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA504 - b          0x08AEA680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA508 - sw         $v1, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AEA50C - jal        0x0899D14C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA510 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA514 - lw         $a0, 8($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA518 - beq        $a0, $zr, 0x08AEA530
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA51C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA520 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA524 - beql       $a0, $v1, 0x08AEA534
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA528 - seb        $v1, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA52C - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA530 - seb        $v1, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AEA534 - bnel       $v1, $zr, 0x08AEA574
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA538 - lw         $a0, 8($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA53C - xori       $v1, $a0, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA540 - sltiu      $v1, $v1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA544 - bne        $v1, $zr, 0x08AEA570
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA548 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA54C - andi       $a0, $s0, -1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA550 - andi       $v1, $s1, -1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA554 - and        $v1, $a0, $v1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA558 - beq        $v1, $zr, 0x08AEA570
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA55C - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA560 - jal        0x089CC94C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA564 - addiu      $a0, $s2, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA568 - jal        0x0899CFB0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA56C - addiu      $a0, $zr, 180 <=> li $a0, 180
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA570 - lw         $a0, 8($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AEA574 - beq        $a0, $zr, 0x08AEA58C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA578 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA57C - addiu      $v1, $zr, 5 <=> li $v1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA580 - beql       $a0, $v1, 0x08AEA590
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA584 - seb        $v1, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA588 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA58C - seb        $v1, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AEA590 - beq        $v1, $zr, 0x08AEA680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA594 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA598 - addiu      $v1, $zr, 4 <=> li $v1, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA59C - b          0x08AEA680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5A0 - sw         $v1, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AEA5A4 - jal        0x088EAC40
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5A8 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5AC - addu       $a1, $v0, $zr <=> move $a1, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA5B0 - jal        0x088103F8
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5B4 - addiu      $a0, $s2, 1796
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5B8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5BC - sw         $v0, 2152($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5C0 - sb         $zr, 2157($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5C4 - addiu      $v0, $zr, 2000 <=> li $v0, 2000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5C8 - sw         $v0, 2160($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5CC - addiu      $a0, $s2, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA5D0 - jal        0x089CC95C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5D4 - addiu      $a1, $s2, 1796
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5D8 - addiu      $a0, $zr, 14 <=> li $a0, 14
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA5DC - jal        0x0899D020
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5E0 - addiu      $a1, $zr, 180 <=> li $a1, 180
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5E4 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA5E8 - b          0x08AEA680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5EC - sw         $v1, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AEA5F0 - jal        0x0899D14C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5F4 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA5F8 - lw         $a0, 8($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA5FC - beq        $a0, $zr, 0x08AEA614
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA600 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA604 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA608 - beql       $a0, $v1, 0x08AEA618
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA60C - seb        $v1, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA610 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA614 - seb        $v1, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AEA618 - bnel       $v1, $zr, 0x08AEA658
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA61C - lw         $a0, 8($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA620 - xori       $v1, $a0, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA624 - sltiu      $v1, $v1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA628 - bne        $v1, $zr, 0x08AEA654
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA62C - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA630 - andi       $a0, $s0, -1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA634 - andi       $v1, $s1, -1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA638 - and        $v1, $a0, $v1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA63C - beq        $v1, $zr, 0x08AEA654
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA640 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA644 - jal        0x089CC94C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA648 - addiu      $a0, $s2, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA64C - jal        0x0899CFB0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA650 - addiu      $a0, $zr, 180 <=> li $a0, 180
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA654 - lw         $a0, 8($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AEA658 - beq        $a0, $zr, 0x08AEA670
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA65C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA660 - addiu      $v1, $zr, 5 <=> li $v1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA664 - beql       $a0, $v1, 0x08AEA674
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA668 - seb        $v1, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA66C - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA670 - seb        $v1, $a1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8AEA674 - beq        $v1, $zr, 0x08AEA680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA678 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA67C - sw         $zr, 0($s2)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA680 - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA684 - lw         $s2, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA688 - lw         $s1, 4($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA68C - lw         $s0, 0($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA690 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA694 - addiu      $sp, $sp, 16
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8AEA3E8
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA3E8 - addiu      $sp, $sp, -16
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA3EC - sw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA3F0 - sw         $s0, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA3F4 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA3F8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA3FC - jal        0x08AB8738
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA400 - addiu      $a0, $a0, 27312
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA404 - beq        $v0, $zr, 0x08AEA434
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA408 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA40C - lw         $v0, 0($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8AEA410 - beq        $v0, $zr, 0x08AEA428
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA414 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA418 - jal        0x08A21CF0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA41C - addiu      $a0, $s0, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA420 - jal        0x0899D120
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA424 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA428 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8AEA42C - jal        0x08AB86D4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA430 - addiu      $a0, $a0, 27312
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8AEA434 - jal        0x08814AE0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA438 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA43C - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA440 - lw         $s0, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA444 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA448 - addiu      $sp, $sp, 16
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:04 DEBUG       ge - GUI - executeList PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:04 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:04 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:04 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:04 DEBUG       ge - GUI - base 0x08000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:04 DEBUG       ge - GUI - zscale -16383.5
02:50:04 DEBUG       ge - GUI - zpos 16383.500000
02:50:04 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:04 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:04 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:04 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:04 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:04 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:04 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:04 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:04 DEBUG       ge - GUI - clear mode end
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:04 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:04 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:04 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:04 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:04 DEBUG       ge - GUI - base 0x0A000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:04 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:04 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:04 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:04 DEBUG       ge - GUI - sfix : 0x000000
02:50:04 DEBUG       ge - GUI - dfix : 0x000000
02:50:04 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:04 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:04 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:04 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446B18, new PC: 0x08CA5204
02:50:04 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:04 DEBUG       ge - GUI - finish (0)
02:50:04 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:04 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:04 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8A5B6E8
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B6E8 - addiu      $sp, $sp, -32
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B6EC - sw         $ra, 12($sp)
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A5B6F0 - jal        0x08B0C044
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B6F4 - sw         $zr, 28($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B6F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B6FC - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A5B700 - jal        0x08B09404
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B704 - addiu      $a2, $sp, 28
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A5B708 - bgezl      $v0, 0x08A5B718
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B70C - lw         $v0, 28($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A5B710 - b          0x08A5B720
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B714 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B718 - xori       $v0, $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B71C - sltiu      $v0, $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A5B720 - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B724 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A5B728 - addiu      $sp, $sp, 32
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8B09404
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09404 - addiu      $sp, $sp, -16
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09408 - sw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0940C - sw         $s2, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09410 - sw         $s1, 4($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09414 - sw         $s0, 0($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09418 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0941C - addu       $s0, $a2, $zr <=> move $s0, $a2
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09420 - lw         $a0, 108($a0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09424 - addiu      $a1, $zr, 128 <=> li $a1, 128
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09428 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0942C - jal        0x08BFDDFC [sceKernelPollEventFlag]
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09430 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09434 - bgez       $v0, 0x08B09454
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09438 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0943C - lui        $v1, 0x8002 <=> li $v1, 0x80020000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09440 - ori        $v1, $v1, 425
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09444 - beq        $v0, $v1, 0x08B09454
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09448 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0944C - lui        $v0, 0x80FF <=> li $v0, 0x80FF0000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09450 - ori        $v0, $v0, 254
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B09454 - bgez       $v0, 0x08B09464
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09458 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B0945C - b          0x08B094B0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09460 - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B09464 - bnel       $s0, $zr, 0x08B09478
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09468 - addiu      $a0, $s1, 76
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B0946C - lui        $v0, 0x8002 <=> li $v0, 0x80020000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09470 - b          0x08B094AC
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09474 - ori        $v0, $v0, 804
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09478 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B0947C - jal        0x08BFDCDC [sceKernelLockLwMutex]
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09480 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09484 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B09488 - bgezl      $s2, 0x08B09498
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0948C - lw         $v0, 0($s1)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8B09490 - b          0x08B094AC
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B09494 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B09498 - addiu      $a0, $s1, 76
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B0949C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B094A0 - jal        0x08BFDCE4 [sceKernelUnlockLwMutex]
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094A4 - sw         $v0, 0($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094A8 - addu       $v0, $s2, $zr <=> move $v0, $s2
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B094AC - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B094B0 - lw         $s2, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094B4 - lw         $s1, 4($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094B8 - lw         $s0, 0($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094BC - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8B094C0 - addiu      $sp, $sp, 16
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:04 DEBUG       ge - GUI - executeList PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:04 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:04 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:04 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:04 DEBUG       ge - GUI - base 0x08000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:04 DEBUG       ge - GUI - zscale -16383.5
02:50:04 DEBUG       ge - GUI - zpos 16383.500000
02:50:04 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:04 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:04 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:04 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:04 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:04 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:04 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:04 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:04 DEBUG       ge - GUI - clear mode end
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:04 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:04 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:04 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:04 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:04 DEBUG       ge - GUI - base 0x0A000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:04 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:04 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:04 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:04 DEBUG       ge - GUI - sfix : 0x000000
02:50:04 DEBUG       ge - GUI - dfix : 0x000000
02:50:04 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:04 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:04 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A491B04, new PC: 0x08CF0204
02:50:04 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:04 DEBUG       ge - GUI - finish (0)
02:50:04 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:04 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x1B, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:04 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8AEA698
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8AEA698 - addiu      $v1, $zr, 7 <=> li $v1, 7
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA69C - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8AEA6A0 - sw         $v1, 0($a0)
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_88106F8
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile 0x88106F8 - strcmp[00851025,38420001,30420001,10400011,90820000,90A60000,10400012,24870002,14460010,90830001,90A60001,10600004,24A50002,90820002,1066FFF6,00E02021,03E00008,00661023,14460006,00000000,90820000,90A60000,24840001,1440FFFA,24A50001,03E00008,00461023]()
02:50:04 DEBUG compiler - user_main - Replacing CodeBlock at 0x088106F8 (088106F8-0x08810760, length 27) by strcmp[00851025,38420001,30420001,10400011,90820000,90A60000,10400012,24870002,14460010,90830001,90A60001,10600004,24A50002,90820002,1066FFF6,00E02021,03E00008,00661023,14460006,00000000,90820000,90A60000,24840001,1440FFFA,24A50001,03E00008,00461023]()
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:04 DEBUG       ge - GUI - executeList PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:04 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:04 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:04 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:04 DEBUG       ge - GUI - base 0x08000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:04 DEBUG       ge - GUI - zscale -16383.5
02:50:04 DEBUG       ge - GUI - zpos 16383.500000
02:50:04 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:04 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:04 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:04 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:04 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:04 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:04 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:04 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:04 DEBUG       ge - GUI - clear mode end
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:04 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:04 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:04 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:04 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:04 DEBUG       ge - GUI - base 0x0A000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:04 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:04 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:04 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:04 DEBUG       ge - GUI - sfix : 0x000000
02:50:04 DEBUG       ge - GUI - dfix : 0x000000
02:50:04 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:04 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:04 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446B04, new PC: 0x08CA5204
02:50:04 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:04 DEBUG       ge - GUI - finish (0)
02:50:04 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:04 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8A0950C
02:50:04 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A0950C - jal        0x08837148
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09510 - nop
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09514 - jal        0x08834CCC
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09518 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0951C - jal        0x0890BA4C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09520 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09524 - addiu      $v1, $zr, 3 <=> li $v1, 3
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09528 - b          0x08A095BC
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0952C - sw         $v1, 3416($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A095BC - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C0 - lw         $s0, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C4 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C8 - addiu      $sp, $sp, 16
02:50:04 DEBUG compiler - user_main - Compiling _S1_2_8834CCC
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8834CCC - addiu      $sp, $sp, -64
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CD0 - sw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CD4 - sw         $s1, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CD8 - sw         $s0, 4($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834CDC - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CE0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834CE4 - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CE8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CEC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CF0 - addiu      $a1, $sp, 60
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CF4 - addiu      $a2, $sp, 56
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CF8 - addiu      $a3, $zr, 18307 <=> li $a3, 18307
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834CFC - addiu      $t0, $s0, 624
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834D00 - jal        0x0882DC68
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D04 - addiu      $t1, $s0, 632
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834D08 - bnel       $v0, $zr, 0x08834D18
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D0C - lw         $v0, 60($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834D10 - b          0x08834D28
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D14 - addu       $v1, $zr, $zr <=> li $v1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8834D18 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D1C - sw         $v0, 3380($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D20 - lw         $v0, 56($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D24 - sw         $v0, 3496($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834D28 - bne        $v1, $zr, 0x08834D38
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D2C - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834D30 - b          0x08835124
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D34 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8834D38 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D3C - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834D40 - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D44 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D48 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D4C - addiu      $a1, $sp, 52
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D50 - addiu      $a2, $sp, 48
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D54 - addiu      $a3, $zr, 18307 <=> li $a3, 18307
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D58 - addiu      $t0, $s0, 640
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834D5C - jal        0x0882DC68
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D60 - addiu      $t1, $s0, 648
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834D64 - bnel       $v0, $zr, 0x08834D74
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D68 - lw         $v0, 52($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834D6C - b          0x08834D84
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D70 - addu       $v1, $zr, $zr <=> li $v1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8834D74 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D78 - sw         $v0, 3384($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D7C - lw         $v0, 48($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D80 - sw         $v0, 3500($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834D84 - bne        $v1, $zr, 0x08834D94
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D88 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834D8C - b          0x08835124
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D90 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8834D94 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834D98 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834D9C - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DA8 - addiu      $a1, $sp, 44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DAC - addiu      $a2, $sp, 40
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DB0 - addiu      $a3, $zr, 18307 <=> li $a3, 18307
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DB4 - addiu      $t0, $s0, 672
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834DB8 - jal        0x0882DC68
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DBC - addiu      $t1, $s0, 680
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834DC0 - bnel       $v0, $zr, 0x08834DD0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DC4 - lw         $v0, 44($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834DC8 - b          0x08834DE0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DCC - addu       $v1, $zr, $zr <=> li $v1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8834DD0 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DD4 - sw         $v0, 3392($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DD8 - lw         $v0, 40($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DDC - sw         $v0, 3508($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834DE0 - bne        $v1, $zr, 0x08834DF0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DE4 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834DE8 - b          0x08835124
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DEC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8834DF0 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DF4 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834DF8 - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834DFC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E00 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E04 - addiu      $a1, $sp, 36
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E08 - addiu      $a2, $sp, 32
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E0C - addiu      $a3, $zr, 18307 <=> li $a3, 18307
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E10 - addiu      $t0, $s0, 688
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834E14 - jal        0x0882DC68
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E18 - addiu      $t1, $s0, 696
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834E1C - bnel       $v0, $zr, 0x08834E2C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E20 - lw         $v0, 36($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834E24 - b          0x08834E3C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E28 - addu       $v1, $zr, $zr <=> li $v1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8834E2C - addiu      $v1, $zr, 1 <=> li $v1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E30 - sw         $v0, 3396($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E34 - lw         $v0, 32($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E38 - sw         $v0, 3512($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834E3C - bne        $v1, $zr, 0x08834E4C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E40 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834E44 - b          0x08835124
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8834E4C - jal        0x08BFDF3C [sceKernelDcacheWritebackAll]
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E50 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834E54 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E58 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834E5C - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E60 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E64 - lw         $a1, 3380($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E68 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E6C - lw         $a2, 3496($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E70 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834E74 - jal        0x0882DA60
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E78 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834E7C - bnel       $v0, $zr, 0x08834E8C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E80 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834E84 - b          0x08834EC0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E88 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8834E8C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834E90 - jal        0x0882DA58
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E94 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E98 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834E9C - mtc1       $v0, $f12
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834EA4 - jal        0x0882DA50
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EA8 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EAC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EB0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834EB4 - jal        0x0882DA48
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EB8 - addiu      $a2, $zr, 127 <=> li $a2, 127
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EBC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834EC0 - bne        $v0, $zr, 0x08834ED0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EC4 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834EC8 - b          0x08835124
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834ECC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8834ED0 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834ED4 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834ED8 - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EDC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EE0 - lw         $a1, 3384($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EE4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EE8 - lw         $a2, 3500($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EEC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834EF0 - jal        0x0882DA60
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EF4 - addiu      $a3, $zr, 2 <=> li $a3, 2
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834EF8 - bnel       $v0, $zr, 0x08834F08
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834EFC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834F00 - b          0x08834F3C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F04 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8834F08 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834F0C - jal        0x0882DA58
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F10 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F14 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F18 - mtc1       $v0, $f12
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F1C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834F20 - jal        0x0882DA50
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F24 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F28 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F2C - addiu      $a1, $zr, 2 <=> li $a1, 2
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834F30 - jal        0x0882DA48
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F34 - addiu      $a2, $zr, 127 <=> li $a2, 127
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F38 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834F3C - bne        $v0, $zr, 0x08834F4C
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F40 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834F44 - b          0x08835124
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F48 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8834F4C - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F50 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834F54 - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F58 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F5C - lw         $a1, 3392($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F60 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F64 - lw         $a2, 3508($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F68 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834F6C - jal        0x0882DA60
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F70 - addiu      $a3, $zr, 4 <=> li $a3, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834F74 - bnel       $v0, $zr, 0x08834F84
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F78 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834F7C - b          0x08834FB8
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F80 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8834F84 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834F88 - jal        0x0882DA58
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F8C - addiu      $a2, $zr, 32 <=> li $a2, 32
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F90 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F94 - mtc1       $v0, $f12
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834F98 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834F9C - jal        0x0882DA50
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FA0 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FA4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FA8 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834FAC - jal        0x0882DA48
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FB0 - addiu      $a2, $zr, 127 <=> li $a2, 127
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FB4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834FB8 - bne        $v0, $zr, 0x08834FC8
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FBC - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834FC0 - b          0x08835124
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FC4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8834FC8 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FCC - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834FD0 - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FD4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FD8 - lw         $a1, 3396($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FDC - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FE0 - lw         $a2, 3512($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FE4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8834FE8 - jal        0x0882DA60
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FEC - addiu      $a3, $zr, 5 <=> li $a3, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8834FF0 - bnel       $v0, $zr, 0x08835000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FF4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8834FF8 - b          0x08835034
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8834FFC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8835000 - addiu      $a1, $zr, 5 <=> li $a1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835004 - jal        0x0882DA58
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835008 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883500C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835010 - mtc1       $v0, $f12
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835014 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835018 - jal        0x0882DA50
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883501C - addiu      $a1, $zr, 5 <=> li $a1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835020 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835024 - addiu      $a1, $zr, 5 <=> li $a1, 5
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835028 - jal        0x0882DA48
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883502C - addiu      $a2, $zr, 127 <=> li $a2, 127
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835030 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8835034 - bne        $v0, $zr, 0x08835044
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835038 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x883503C - b          0x08835124
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835040 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8835044 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835048 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x883504C - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835050 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835054 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835058 - addiu      $a1, $sp, 28
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883505C - addiu      $a2, $sp, 24
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835060 - addiu      $a3, $zr, 18307 <=> li $a3, 18307
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835064 - addiu      $t0, $s0, 720
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835068 - jal        0x0882DC68
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883506C - addiu      $t1, $s0, 728
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x8835070 - bnel       $v0, $zr, 0x08835080
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835074 - lw         $v0, 28($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8835078 - b          0x08835090
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883507C - addu       $v1, $zr, $zr <=> li $v1, 0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8835080 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835084 - sw         $v0, 3404($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835088 - lw         $v0, 24($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883508C - sw         $v0, 3520($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8835090 - beq        $v1, $zr, 0x08835104
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835094 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835098 - jal        0x08BFDF3C [sceKernelDcacheWritebackAll]
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883509C - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x88350A0 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350A4 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x88350A8 - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350AC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350B0 - lw         $a1, 3404($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350B4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350B8 - lw         $a2, 3520($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350BC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x88350C0 - jal        0x0882DA60
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350C4 - addiu      $a3, $zr, 7 <=> li $a3, 7
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile v  0x88350C8 - beq        $v0, $zr, 0x08835104
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350CC - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350D0 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350D4 - addiu      $a1, $zr, 7 <=> li $a1, 7
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x88350D8 - jal        0x0882DA58
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350DC - addiu      $a2, $zr, 32 <=> li $a2, 32
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350E0 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350E4 - mtc1       $v0, $f12
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350E8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x88350EC - jal        0x0882DA50
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350F0 - addiu      $a1, $zr, 7 <=> li $a1, 7
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350F4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x88350F8 - addiu      $a1, $zr, 7 <=> li $a1, 7
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x88350FC - jal        0x0882DA48
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835100 - addiu      $a2, $zr, 127 <=> li $a2, 127
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8835104 - jal        0x0882CE44
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835108 - nop
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x883510C - jal        0x0882CDB4
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835110 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835114 - jal        0x0882DA30
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835118 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883511C - sw         $v0, 0($s0)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835120 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8835124 - lw         $ra, 12($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835128 - lw         $s1, 8($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x883512C - lw         $s0, 4($sp)
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835130 - jr         $ra
02:50:04 DEBUG compiler - user_main - CodeInstruction.compile    0x8835134 - addiu      $sp, $sp, 64
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:04 DEBUG       ge - GUI - executeList PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:04 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:04 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:04 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:04 DEBUG       ge - GUI - base 0x08000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:04 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:04 DEBUG       ge - GUI - zscale -16383.5
02:50:04 DEBUG       ge - GUI - zpos 16383.500000
02:50:04 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:04 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:04 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:04 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:04 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:04 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:04 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:04 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:04 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:04 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:04 DEBUG       ge - GUI - clear mode end
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:04 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:04 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:04 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:04 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:04 DEBUG       ge - GUI - base 0x0A000000
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:04 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:04 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:04 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:04 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:04 DEBUG       ge - GUI - sfix : 0x000000
02:50:04 DEBUG       ge - GUI - dfix : 0x000000
02:50:04 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:04 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:04 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:04 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:04 DEBUG       ge - GUI - ret old PC: 0x0A491B18, new PC: 0x08CF0204
02:50:04 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:04 DEBUG       ge - GUI - finish (0)
02:50:04 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:04 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:04 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:04 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:04 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:04 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_882DA30
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815270 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8815274 - lw         $v0, 25608($gp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x882DA30 - j          0x08815270
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x882DA34 - nop
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_890BA4C
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890BA4C - addiu      $sp, $sp, -256
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA50 - sw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA54 - sw         $s2, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA58 - sw         $s1, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA5C - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA60 - sw         $s0, 0($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA64 - addiu      $v0, $v0, -18796
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BA68 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA6C - sw         $v0, 168($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA70 - lw         $t0, 168($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA74 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA78 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA7C - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BA80 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA84 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BA88 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA8C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA90 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA94 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BA98 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BA9C - addiu      $a2, $sp, 168
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BAA0 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAA4 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BAAC - jal        0x08813FE4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAB0 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BAB4 - jal        0x08815410
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAB8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BABC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAC0 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BAC4 - jal        0x088155B0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAC8 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BACC - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BAD0 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAD4 - sw         $s1, 164($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAD8 - addu       $t0, $s1, $zr <=> move $t0, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BADC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAE0 - addiu      $a1, $zr, 2 <=> li $a1, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAE4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BAE8 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAEC - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BAF0 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAF8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BAFC - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB00 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB04 - addiu      $a2, $sp, 164
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB08 - lw         $s1, 164($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB0C - jal        0x08B342DC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB10 - addiu      $a0, $sp, 236
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB14 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB18 - addiu      $a0, $sp, 236
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB1C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB20 - jal        0x08B34238
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB24 - addu       $a3, $s1, $zr <=> move $a3, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB28 - lui        $s0, 0x0A3D <=> li $s0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB2C - addu       $s2, $zr, $zr <=> li $s2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB30 - addiu      $s0, $s0, -8260
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890BB34 - addiu      $a0, $sp, 236
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB38 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB3C - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB40 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB44 - addiu      $s2, $s2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB48 - sltiu      $v0, $s2, 255
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile ^  0x890BB4C - bne        $v0, $zr, 0x0890BB34
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB50 - addiu      $s0, $s0, 16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB54 - jal        0x08815410
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB58 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB5C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB60 - jal        0x0881549C
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB64 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB68 - addiu      $a0, $sp, 236
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB6C - jal        0x08B34280
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB70 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB74 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB78 - addiu      $v0, $v0, -13060
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB7C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB80 - sw         $v0, 160($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB84 - lw         $t0, 160($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB88 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB8C - addiu      $a1, $zr, 25 <=> li $a1, 25
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB90 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB94 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BB98 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BB9C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBA0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BBAC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBB0 - addiu      $a2, $sp, 160
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBB4 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBB8 - addiu      $v0, $v0, -12100
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BBBC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBC0 - sw         $v0, 156($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBC4 - lw         $t0, 156($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBCC - addiu      $a1, $zr, 26 <=> li $a1, 26
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBD0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BBD4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBD8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BBDC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBE0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBE8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BBEC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBF0 - addiu      $a2, $sp, 156
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBF4 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BBF8 - addiu      $v0, $v0, -11140
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BBFC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC00 - sw         $v0, 152($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC04 - lw         $t0, 152($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC08 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC0C - addiu      $a1, $zr, 27 <=> li $a1, 27
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC10 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC14 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC18 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC1C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC20 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC24 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC28 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC2C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC30 - addiu      $a2, $sp, 152
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC34 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC38 - addiu      $v0, $v0, -10180
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC3C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC40 - sw         $v0, 148($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC44 - lw         $t0, 148($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC48 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC4C - addiu      $a1, $zr, 28 <=> li $a1, 28
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC50 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC54 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC58 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC5C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC60 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC64 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC68 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC6C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC70 - addiu      $a2, $sp, 148
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC74 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC78 - addiu      $v0, $v0, -14980
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC7C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC80 - sw         $v0, 144($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC84 - lw         $t0, 144($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC88 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC8C - addiu      $a1, $zr, 23 <=> li $a1, 23
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC90 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC94 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BC98 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BC9C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCA0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BCAC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCB0 - addiu      $a2, $sp, 144
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCB4 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCB8 - addiu      $v0, $v0, -14020
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BCBC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCC0 - sw         $v0, 140($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCC4 - lw         $t0, 140($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCCC - addiu      $a1, $zr, 24 <=> li $a1, 24
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCD0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BCD4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCD8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BCDC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCE0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCE8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BCEC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCF0 - addiu      $a2, $sp, 140
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCF4 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BCF8 - addiu      $v0, $v0, -9220
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BCFC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD00 - sw         $v0, 136($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD04 - lw         $t0, 136($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD08 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD0C - addiu      $a1, $zr, 29 <=> li $a1, 29
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD10 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD14 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD18 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD1C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD20 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD24 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD28 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD2C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD30 - addiu      $a2, $sp, 136
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD34 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD38 - addiu      $v0, $v0, -4180
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD3C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD40 - sw         $v0, 132($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD44 - lw         $t0, 132($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD48 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD4C - addiu      $a1, $zr, 3 <=> li $a1, 3
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD50 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD54 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD58 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD5C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD60 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD64 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD68 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD6C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD70 - addiu      $a2, $sp, 132
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD74 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD78 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD7C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD80 - jal        0x08813FE4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD84 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD88 - jal        0x08815410
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD8C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD90 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD94 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BD98 - jal        0x088155B0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BD9C - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDA0 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BDA4 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDA8 - sw         $s1, 128($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDAC - addu       $t0, $s1, $zr <=> move $t0, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDB0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDB4 - addiu      $a1, $zr, 4 <=> li $a1, 4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDB8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BDBC - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDC0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BDC4 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDC8 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDCC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDD0 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BDD4 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDD8 - addiu      $a2, $sp, 128
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDDC - lw         $s1, 128($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BDE0 - jal        0x08B342DC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDE4 - addiu      $a0, $sp, 216
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDE8 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDEC - addiu      $a0, $sp, 216
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDF0 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BDF4 - jal        0x08B34238
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDF8 - addu       $a3, $s1, $zr <=> move $a3, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BDFC - lui        $s0, 0x0A3D <=> li $s0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE00 - addu       $s2, $zr, $zr <=> li $s2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE04 - addiu      $s0, $s0, 584
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890BE08 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE0C - jal        0x08BDE510
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE10 - addiu      $a1, $sp, 216
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE14 - addiu      $s2, $s2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE18 - sltiu      $v0, $s2, 128
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile ^  0x890BE1C - bne        $v0, $zr, 0x0890BE08
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE20 - addiu      $s0, $s0, 16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE24 - jal        0x08815410
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE28 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE2C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE30 - jal        0x0881549C
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE34 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE38 - addiu      $a0, $sp, 216
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE3C - jal        0x08B34280
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE40 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE44 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE48 - addiu      $v0, $v0, 2632
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE4C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE50 - sw         $v0, 124($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE54 - lw         $t0, 124($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE58 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE5C - addiu      $a1, $zr, 5 <=> li $a1, 5
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE60 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE64 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE68 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE6C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE70 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE74 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE78 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE7C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE80 - addiu      $a2, $sp, 124
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE84 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE88 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE8C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE90 - jal        0x08813FE4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE94 - addiu      $a1, $zr, 6 <=> li $a1, 6
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BE98 - jal        0x08815410
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BE9C - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEA4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BEA8 - jal        0x088155B0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEAC - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEB0 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BEB4 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEB8 - sw         $s1, 120($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEBC - addu       $t0, $s1, $zr <=> move $t0, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEC4 - addiu      $a1, $zr, 6 <=> li $a1, 6
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEC8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BECC - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BED0 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BED4 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BED8 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEDC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEE0 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BEE4 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEE8 - addiu      $a2, $sp, 120
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEEC - lw         $s1, 120($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BEF0 - jal        0x08B342DC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEF4 - addiu      $a0, $sp, 196
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEF8 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BEFC - addiu      $a0, $sp, 196
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF00 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF04 - jal        0x08B34238
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF08 - addu       $a3, $s1, $zr <=> move $a3, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF0C - lui        $s0, 0x0A3D <=> li $s0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF10 - addu       $s2, $zr, $zr <=> li $s2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF14 - addiu      $s0, $s0, 5832
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890BF18 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF1C - jal        0x08BDD7B8
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF20 - addiu      $a1, $sp, 196
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF24 - addiu      $s2, $s2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF28 - sltiu      $v0, $s2, 200
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile ^  0x890BF2C - bne        $v0, $zr, 0x0890BF18
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF30 - addiu      $s0, $s0, 24
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF34 - jal        0x08815410
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF38 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF3C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF40 - jal        0x0881549C
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF44 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF48 - addiu      $a0, $sp, 196
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF4C - jal        0x08B34280
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF50 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF54 - lui        $v0, 0x0A3E <=> li $v0, 0x0A3E0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF58 - addiu      $v0, $v0, -32516
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF5C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF60 - sw         $v0, 116($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF64 - lw         $t0, 116($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF68 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF6C - addiu      $a1, $zr, 9 <=> li $a1, 9
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF70 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF74 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF78 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF7C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF80 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF84 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF88 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF8C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF90 - addiu      $a2, $sp, 116
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF94 - lui        $v0, 0x0A3E <=> li $v0, 0x0A3E0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BF98 - addiu      $v0, $v0, -32456
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BF9C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFA0 - sw         $v0, 112($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFA4 - lw         $t0, 112($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFAC - addiu      $a1, $zr, 10 <=> li $a1, 10
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFB0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BFB4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFB8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BFBC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFC0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFC4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFC8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BFCC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFD0 - addiu      $a2, $sp, 112
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFD4 - lui        $v0, 0x0A3D <=> li $v0, 0x0A3D0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFD8 - addiu      $v0, $v0, 10632
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BFDC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFE0 - sw         $v0, 108($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFE4 - lw         $t0, 108($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFE8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFEC - addiu      $a1, $zr, 7 <=> li $a1, 7
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFF0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BFF4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890BFF8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890BFFC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C000 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C004 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C008 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C00C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C010 - addiu      $a2, $sp, 108
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C014 - lui        $v0, 0x0A3E <=> li $v0, 0x0A3E0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C018 - addiu      $v0, $v0, -32360
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C01C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C020 - sw         $v0, 104($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C024 - lw         $t0, 104($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C028 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C02C - addiu      $a1, $zr, 12 <=> li $a1, 12
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C030 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C034 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C038 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C03C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C040 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C044 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C048 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C04C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C050 - addiu      $a2, $sp, 104
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C054 - lui        $v0, 0x0A3E <=> li $v0, 0x0A3E0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C058 - addiu      $v0, $v0, -30072
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C05C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C060 - sw         $v0, 100($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C064 - lw         $t0, 100($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C068 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C06C - addiu      $a1, $zr, 13 <=> li $a1, 13
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C070 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C074 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C078 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C07C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C080 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C084 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C088 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C08C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C090 - addiu      $a2, $sp, 100
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C094 - lui        $v0, 0x0A3E <=> li $v0, 0x0A3E0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C098 - addiu      $v0, $v0, -29816
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C09C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0A0 - sw         $v0, 96($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0A4 - lw         $t0, 96($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0AC - addiu      $a1, $zr, 14 <=> li $a1, 14
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0B0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C0B4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0B8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C0BC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0C0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0C8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C0CC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0D0 - addiu      $a2, $sp, 96
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0D4 - lui        $v0, 0x0A3E <=> li $v0, 0x0A3E0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0D8 - addiu      $v0, $v0, -28916
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C0DC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0E0 - sw         $v0, 92($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0E4 - lw         $t0, 92($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0EC - addiu      $a1, $zr, 17 <=> li $a1, 17
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0F0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C0F4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C0F8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C0FC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C100 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C104 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C108 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C10C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C110 - addiu      $a2, $sp, 92
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C114 - lui        $v0, 0x0A3E <=> li $v0, 0x0A3E0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C118 - addiu      $v0, $v0, -28760
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C11C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C120 - sw         $v0, 88($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C124 - lw         $t0, 88($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C128 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C12C - addiu      $a1, $zr, 11 <=> li $a1, 11
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C130 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C134 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C138 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C13C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C140 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C144 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C148 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C14C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C150 - addiu      $a2, $sp, 88
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C154 - lui        $v0, 0x0A3F <=> li $v0, 0x0A3F0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C158 - addiu      $v0, $v0, 24876
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C15C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C160 - sw         $v0, 172($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C164 - lw         $t0, 172($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C168 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C16C - addiu      $a1, $zr, 15 <=> li $a1, 15
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C170 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C174 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C178 - addiu      $a3, $zr, 17040 <=> li $a3, 17040
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C17C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C180 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C184 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C188 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C18C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C190 - addiu      $a2, $sp, 172
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C194 - lui        $a0, 0x0A40 <=> li $a0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C198 - addiu      $a0, $a0, -23620
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C19C - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C1A0 - jal        0x0880DE68
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1A4 - addiu      $a2, $zr, 528 <=> li $a2, 528
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1A8 - lui        $v1, 0x0A40 <=> li $v1, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1AC - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1B0 - addiu      $v1, $v1, -23620
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1B4 - addiu      $a0, $zr, 630 <=> li $a0, 630
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890C1B8 - sh         $a0, 0($v1)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1BC - sh         $a0, 48($v1)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1C0 - sh         $a0, 96($v1)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1C4 - sh         $a0, 144($v1)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1C8 - addiu      $a1, $a1, 5
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1CC - sh         $a0, 192($v1)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1D0 - sltiu      $v0, $a1, 6
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile ^  0x890C1D4 - bne        $v0, $zr, 0x0890C1B8
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1D8 - addiu      $v1, $v1, 240
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1DC - sll        $v0, $a1, 0x0001
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1E0 - addu       $v0, $v0, $a1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1E4 - sll        $v1, $v0, 0x0004
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1E8 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1EC - addiu      $v0, $v0, -23620
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1F0 - addu       $v0, $v0, $v1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1F4 - sh         $a0, 0($v0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1F8 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C1FC - addiu      $v0, $v0, -23092
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C200 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C204 - sw         $v0, 84($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C208 - lw         $t0, 84($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C20C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C210 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C214 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C218 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C21C - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C220 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C224 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C228 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C22C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C230 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C234 - addiu      $a2, $sp, 84
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C238 - lui        $v0, 0x0A3F <=> li $v0, 0x0A3F0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C23C - addiu      $v0, $v0, 23136
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C240 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C244 - sw         $v0, 80($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C248 - lw         $t0, 80($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C24C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C250 - addiu      $a1, $zr, 19 <=> li $a1, 19
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C254 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C258 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C25C - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C260 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C264 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C268 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C26C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C270 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C274 - addiu      $a2, $sp, 80
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C278 - lui        $v0, 0x0A3F <=> li $v0, 0x0A3F0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C27C - addiu      $v0, $v0, 23304
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C280 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C284 - sw         $v0, 76($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C288 - lw         $t0, 76($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C28C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C290 - addiu      $a1, $zr, 20 <=> li $a1, 20
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C294 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C298 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C29C - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C2A0 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2A4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2AC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C2B0 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2B4 - addiu      $a2, $sp, 76
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2B8 - lui        $v0, 0x0A3F <=> li $v0, 0x0A3F0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2BC - addiu      $v0, $v0, 24104
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C2C0 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2C4 - sw         $v0, 72($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2C8 - lw         $t0, 72($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2CC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2D0 - addiu      $a1, $zr, 21 <=> li $a1, 21
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2D4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C2D8 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2DC - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C2E0 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2EC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C2F0 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2F4 - addiu      $a2, $sp, 72
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C2F8 - lw         $v0, 72($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile v  0x890C2FC - beq        $v0, $zr, 0x0890C344
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C300 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C304 - lui        $v0, 0x0A3F <=> li $v0, 0x0A3F0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C308 - addiu      $v0, $v0, 24440
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C30C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C310 - sw         $v0, 68($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C314 - lw         $t0, 68($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C318 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C31C - addiu      $a1, $zr, 22 <=> li $a1, 22
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C320 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C324 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C328 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C32C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C330 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C334 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C338 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C33C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C340 - addiu      $a2, $sp, 68
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890C344 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C348 - addiu      $v0, $v0, -14744
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C34C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C350 - sw         $v0, 64($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C354 - lw         $t0, 64($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C358 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C35C - addiu      $a1, $zr, 36 <=> li $a1, 36
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C360 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C364 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C368 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C36C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C370 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C374 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C378 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C37C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C380 - addiu      $a2, $sp, 64
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C384 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C388 - addiu      $v0, $v0, -10644
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C38C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C390 - sw         $v0, 60($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C394 - lw         $t0, 60($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C398 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C39C - addiu      $a1, $zr, 37 <=> li $a1, 37
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3A0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C3A4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3A8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C3AC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3B0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3B4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3B8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C3BC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3C0 - addiu      $a2, $sp, 60
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C3C4 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3C8 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3CC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C3D0 - jal        0x08813FE4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3D4 - addiu      $a1, $zr, 38 <=> li $a1, 38
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C3D8 - jal        0x08815410
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3DC - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3E0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3E4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C3E8 - jal        0x088155B0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3EC - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3F0 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C3F4 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3F8 - sw         $s1, 56($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C3FC - addu       $t0, $s1, $zr <=> move $t0, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C400 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C404 - addiu      $a1, $zr, 38 <=> li $a1, 38
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C408 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C40C - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C410 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C414 - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C418 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C41C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C420 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C424 - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C428 - addiu      $a2, $sp, 56
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C42C - lw         $s1, 56($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C430 - jal        0x08B342DC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C434 - addiu      $a0, $sp, 176
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C438 - addu       $a2, $s0, $zr <=> move $a2, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C43C - addiu      $a0, $sp, 176
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C440 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C444 - jal        0x08B34238
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C448 - addu       $a3, $s1, $zr <=> move $a3, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C44C - lui        $s0, 0x0A40 <=> li $s0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C450 - addu       $s2, $zr, $zr <=> li $s2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C454 - addiu      $s0, $s0, -10260
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890C458 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C45C - jal        0x08BDD170
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C460 - addiu      $a1, $sp, 176
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C464 - addiu      $s2, $s2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C468 - sltiu      $v0, $s2, 27
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile ^  0x890C46C - bne        $v0, $zr, 0x0890C458
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C470 - addiu      $s0, $s0, 12
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C474 - jal        0x08815410
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C478 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C47C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C480 - jal        0x0881549C
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C484 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C488 - addiu      $a0, $sp, 176
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C48C - jal        0x08B34280
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C490 - addiu      $a1, $zr, -1 <=> li $a1, -1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C494 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C498 - addiu      $v0, $v0, -9936
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C49C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4A0 - sw         $v0, 52($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4A4 - lw         $t0, 52($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4AC - addiu      $a1, $zr, 39 <=> li $a1, 39
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4B0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C4B4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4B8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C4BC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4C0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4C8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C4CC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4D0 - addiu      $a2, $sp, 52
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4D4 - lui        $v0, 0x0A3F <=> li $v0, 0x0A3F0000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4D8 - addiu      $v0, $v0, -27764
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C4DC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4E0 - sw         $v0, 48($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4E4 - lw         $t0, 48($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4EC - addiu      $a1, $zr, 18 <=> li $a1, 18
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4F0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C4F4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C4F8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C4FC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C500 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C504 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C508 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C50C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C510 - addiu      $a2, $sp, 48
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C514 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C518 - addiu      $v0, $v0, -18756
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C51C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C520 - sw         $v0, 44($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C524 - lw         $t0, 44($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C528 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C52C - addiu      $a1, $zr, 47 <=> li $a1, 47
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C530 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C534 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C538 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C53C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C540 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C544 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C548 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C54C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C550 - addiu      $a2, $sp, 44
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C554 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C558 - addiu      $v0, $v0, -22252
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C55C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C560 - sw         $v0, 40($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C564 - lw         $t0, 40($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C568 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C56C - addiu      $a1, $zr, 48 <=> li $a1, 48
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C570 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C574 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C578 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C57C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C580 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C584 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C588 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C58C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C590 - addiu      $a2, $sp, 40
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C594 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C598 - addiu      $v0, $v0, -20812
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C59C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5A0 - sw         $v0, 36($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5A4 - lw         $t0, 36($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5AC - addiu      $a1, $zr, 49 <=> li $a1, 49
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5B0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C5B4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5B8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C5BC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5C0 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5C8 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C5CC - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5D0 - addiu      $a2, $sp, 36
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5D4 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5D8 - addiu      $v0, $v0, -20796
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C5DC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5E0 - sw         $v0, 32($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5E4 - lw         $t0, 32($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5E8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5EC - addiu      $a1, $zr, 50 <=> li $a1, 50
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5F0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C5F4 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C5F8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C5FC - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C600 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C604 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C608 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C60C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C610 - addiu      $a2, $sp, 32
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C614 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C618 - addiu      $v0, $v0, -18972
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C61C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C620 - sw         $v0, 28($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C624 - lw         $t0, 28($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C628 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C62C - addiu      $a1, $zr, 51 <=> li $a1, 51
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C630 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C634 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C638 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C63C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C640 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C644 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C648 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C64C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C650 - addiu      $a2, $sp, 28
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C654 - lui        $v0, 0x0A40 <=> li $v0, 0x0A400000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C658 - addiu      $v0, $v0, -18776
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C65C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C660 - sw         $v0, 24($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C664 - lw         $t0, 24($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C668 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C66C - addiu      $a1, $zr, 52 <=> li $a1, 52
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C670 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C674 - jal        0x08814350
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C678 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C67C - jal        0x08814954
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C680 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C684 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C688 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x890C68C - jal        0x088140A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C690 - addiu      $a2, $sp, 24
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C694 - lw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C698 - lw         $s2, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C69C - lw         $s1, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C6A0 - lw         $s0, 0($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C6A4 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x890C6A8 - addiu      $sp, $sp, 256
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8B342DC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B342DC - lui        $v0, 0x08C7 <=> li $v0, 0x08C70000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342E0 - addiu      $v0, $v0, -21260
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342E4 - sw         $v0, 0($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342E8 - sw         $zr, 4($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342EC - sw         $zr, 8($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342F0 - sw         $zr, 12($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342F4 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342F8 - sw         $v0, 16($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342FC - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34300 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8B34238
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B34238 - addiu      $sp, $sp, -16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B3423C - sw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34240 - sw         $s0, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34244 - sw         $a2, 12($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34248 - sw         $a3, 4($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B3424C - sw         $a3, 8($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34250 - sw         $a1, 16($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B34254 - bne        $a1, $zr, 0x08B34268
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34258 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B3425C - lw         $a0, 4($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B34260 - jal        0x0880DE68
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34264 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B34268 - lw         $v0, 4($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B3426C - lw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34270 - lw         $s0, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34274 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34278 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B3427C - addiu      $sp, $sp, 16
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B341A4 - addiu      $sp, $sp, -16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341A8 - sw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341AC - sw         $s1, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341B0 - sw         $s0, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341B4 - lw         $v0, 16($a0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341B8 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341BC - xor        $v0, $v0, $zr <=> move $v0, $v0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341C0 - sltiu      $v0, $v0, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B341C4 - beq        $v0, $zr, 0x08B341E4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341C8 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B341CC - jal        0x0880DA88
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341D0 - lw         $a0, 8($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341D4 - lw         $v1, 8($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341D8 - addu       $v1, $v1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B341DC - b          0x08B341FC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341E0 - sw         $v1, 8($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B341E4 - addu       $a0, $a1, $zr <=> move $a0, $a1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B341E8 - jal        0x0880DA88
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341EC - lw         $a1, 8($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341F0 - lw         $v1, 8($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341F4 - addu       $v1, $v1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B341F8 - sw         $v1, 8($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B341FC - lw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34200 - lw         $s1, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34204 - lw         $s0, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34208 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B3420C - addiu      $sp, $sp, 16
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8B34280
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B34280 - addiu      $sp, $sp, -16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34284 - sw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34288 - sw         $s0, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B3428C - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B34290 - beql       $s0, $zr, 0x08B342CC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B34294 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B34298 - lui        $v1, 0x08C7 <=> li $v1, 0x08C70000
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B3429C - addiu      $v1, $v1, -21260
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342A0 - sw         $v1, 0($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342A4 - sw         $zr, 4($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342A8 - sw         $zr, 8($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342AC - seh        $v0, $a1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342B0 - sw         $zr, 12($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342B4 - addiu      $v1, $zr, 2 <=> li $v1, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile v  0x8B342B8 - blez       $v0, 0x08B342C8
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342BC - sw         $v1, 16($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8B342C0 - jal        0x08804BCC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342C4 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B342C8 - addu       $v0, $s0, $zr <=> move $v0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B342CC - lw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342D0 - lw         $s0, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342D4 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8B342D8 - addiu      $sp, $sp, 16
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8BDE510
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDE510 - addiu      $sp, $sp, -16
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE514 - sw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE518 - sw         $s1, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE51C - sw         $s0, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE520 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE524 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE528 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE52C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE530 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE534 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE538 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE53C - addiu      $a1, $s1, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE540 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE544 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE548 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE54C - addiu      $a1, $s1, 3
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE550 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE554 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE558 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE55C - addiu      $a1, $s1, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE560 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE564 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE568 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE56C - addiu      $a1, $s1, 4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE570 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE574 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE578 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE57C - addiu      $a1, $s1, 6
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE580 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE584 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE588 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE58C - addiu      $a1, $s1, 7
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE590 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE594 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE598 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE59C - addiu      $a1, $s1, 8
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE5A0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5A4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5AC - addiu      $a1, $s1, 9
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE5B0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5B4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5B8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5BC - addiu      $a1, $s1, 10
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE5C0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5C4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5CC - addiu      $a1, $s1, 11
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE5D0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5D4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5DC - addiu      $a1, $s1, 12
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE5E0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5E4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5E8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5EC - addiu      $a1, $s1, 13
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE5F0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5F4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5F8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE5FC - addiu      $a1, $s1, 14
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDE600 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE604 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE608 - lw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE60C - lw         $s1, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE610 - lw         $s0, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE614 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDE618 - addiu      $sp, $sp, 16
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8BDD7B8
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDD7B8 - addiu      $sp, $sp, -32
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7BC - sw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7C0 - sw         $s1, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7C4 - sw         $s0, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7C8 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7CC - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7D0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7D4 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD7D8 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7DC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7E4 - addiu      $a1, $s1, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD7E8 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7EC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7F4 - addiu      $a1, $s1, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD7F8 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD7FC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD800 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD804 - addiu      $a1, $s1, 3
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD808 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD80C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD810 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD814 - addiu      $a1, $s1, 4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD818 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD81C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD820 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD824 - addiu      $a1, $s1, 5
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD828 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD82C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD830 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD834 - addiu      $a1, $s1, 6
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD838 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD83C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD840 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD844 - addiu      $a1, $s1, 7
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD848 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD84C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD850 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD854 - addiu      $a1, $s1, 8
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD858 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD85C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD860 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD864 - addiu      $a1, $s1, 9
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD868 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD86C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD870 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD874 - addiu      $a1, $s1, 10
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD878 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD87C - addiu      $a2, $zr, 8 <=> li $a2, 8
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD880 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD884 - addiu      $a1, $s1, 18
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD888 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD88C - addiu      $a2, $zr, 4 <=> li $a2, 4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD890 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD894 - addiu      $a1, $s1, 22
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD898 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD89C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8A4 - addiu      $a1, $sp, 31
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD8A8 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8AC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8B0 - sb         $zr, 23($s1)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8B4 - lw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8B8 - lw         $s1, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8BC - lw         $s0, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8C0 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD8C4 - addiu      $sp, $sp, 32
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8BDD170
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BDD170 - addiu      $sp, $sp, -32
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD174 - sw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD178 - sw         $s1, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD17C - sw         $s0, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD180 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD184 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD188 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD18C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD190 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD194 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD198 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD19C - addiu      $a1, $s1, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD1A0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1A4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1AC - addiu      $a1, $s1, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD1B0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1B4 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1B8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1BC - addiu      $a1, $s1, 4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD1C0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1C4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1CC - addiu      $a1, $s1, 5
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD1D0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1D4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1DC - addiu      $a1, $s1, 6
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD1E0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1E4 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1E8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1EC - addiu      $a1, $s1, 8
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD1F0 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1F4 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1F8 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD1FC - addiu      $a1, $s1, 9
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD200 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD204 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD208 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD20C - addiu      $a1, $s1, 10
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD210 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD214 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD218 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD21C - addiu      $a1, $sp, 31
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <  0x8BDD220 - jal        0x08B341A4
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD224 - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD228 - sb         $zr, 11($s1)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD22C - lw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD230 - lw         $s1, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD234 - lw         $s0, 4($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD238 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8BDD23C - addiu      $sp, $sp, 32
02:50:05 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8A09530
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A09530 - jal        0x08A095CC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09534 - nop
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09538 - b          0x08A095BC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0953C - sw         $v0, 3416($s0)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A095BC - lw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C0 - lw         $s0, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C4 - jr         $ra
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C8 - addiu      $sp, $sp, 16
02:50:05 DEBUG compiler - user_main - Compiling _S1_2_8A095CC
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A095CC - addiu      $sp, $sp, -48
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095D0 - sw         $ra, 12($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095D4 - sw         $s0, 8($sp)
02:50:05 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095D8 - lw         $v1, 26424($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A095DC - bne        $v1, $zr, 0x08A09694
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095E0 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095E4 - addiu      $a2, $zr, 2 <=> li $a2, 2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095E8 - lui        $a3, 0x08C0 <=> li $a3, 0x08C00000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095EC - lui        $t1, 0x08C0 <=> li $t1, 0x08C00000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095F0 - addiu      $a1, $zr, 58 <=> li $a1, 58
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095F4 - addiu      $a3, $a3, 21988
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095F8 - addu       $t0, $a2, $zr <=> move $t0, $a2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A095FC - jal        0x08B659E8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09600 - addiu      $t1, $t1, 21992
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09604 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09608 - addiu      $a0, $a0, 10580
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0960C - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09610 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09614 - addiu      $a3, $zr, 499 <=> li $a3, 499
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09618 - jal        0x08A1D784
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0961C - sw         $zr, 26428($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09620 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09624 - addiu      $v0, $v0, 19012
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09628 - sw         $v0, 28($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0962C - lui        $v0, 0x43F0 <=> li $v0, 0x43F00000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09630 - sw         $v0, 40($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09634 - lui        $v0, 0x4388 <=> li $v0, 0x43880000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09638 - sw         $v0, 44($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0963C - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09640 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09644 - sw         $zr, 32($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09648 - jal        0x08A2F7F0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0964C - sw         $zr, 36($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09650 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09654 - addiu      $a0, $s0, 26432
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09658 - addiu      $a2, $sp, 28
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0965C - jal        0x08A2BB3C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09660 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09664 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09668 - jal        0x08A2F7F0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0966C - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09670 - addu       $a1, $v0, $zr <=> move $a1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09674 - addiu      $a0, $s0, 26476
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09678 - addiu      $a2, $sp, 28
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A0967C - jal        0x08A2BB3C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09680 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09684 - lui        $v0, 0x08C6 <=> li $v0, 0x08C60000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09688 - addiu      $v0, $v0, 19012
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0968C - b          0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09690 - sw         $v0, 28($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09694 - slti       $v0, $v1, 15
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09698 - bnel       $v0, $zr, 0x08A0976C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0969C - lw         $v1, 26424($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A096A0 - slti       $v0, $v1, 75
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A096A4 - bne        $v0, $zr, 0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096A8 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096AC - addiu      $v0, $zr, 75 <=> li $v0, 75
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A096B0 - bnel       $v1, $v0, 0x08A096D8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096B4 - slti       $v0, $v1, 91
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A096B8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096BC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096C0 - addiu      $a0, $a0, 10580
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096C4 - addu       $a2, $a1, $zr <=> move $a2, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A096C8 - jal        0x08A1D784
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096CC - addiu      $a3, $zr, 499 <=> li $a3, 499
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A096D0 - b          0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096D4 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A096D8 - bne        $v0, $zr, 0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096DC - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096E0 - addiu      $v0, $zr, 91 <=> li $v0, 91
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A096E4 - bnel       $v1, $v0, 0x08A09710
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096E8 - slti       $v0, $v1, 106
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A096EC - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096F0 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096F4 - sw         $a2, 26428($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096F8 - addiu      $a0, $a0, 10580
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A096FC - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09700 - jal        0x08A1D784
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09704 - addiu      $a3, $zr, 499 <=> li $a3, 499
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09708 - b          0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0970C - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A09710 - bne        $v0, $zr, 0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09714 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09718 - slti       $v0, $v1, 166
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0971C - bne        $v0, $zr, 0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09720 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09724 - addiu      $v0, $zr, 166 <=> li $v0, 166
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09728 - bnel       $v1, $v0, 0x08A09750
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0972C - slti       $v0, $v1, 182
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09730 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09734 - addiu      $a0, $a0, 10580
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09738 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0973C - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09740 - jal        0x08A1D784
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09744 - addiu      $a3, $zr, 499 <=> li $a3, 499
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09748 - b          0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0974C - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A09750 - bne        $v0, $zr, 0x08A09768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09754 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09758 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0975C - sw         $v0, 26428($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09760 - b          0x08A09778
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09764 - addiu      $v0, $zr, 4 <=> li $v0, 4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09768 - lw         $v1, 26424($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A0976C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09770 - addiu      $v1, $v1, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09774 - sw         $v1, 26424($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A09778 - lw         $ra, 12($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0977C - lw         $s0, 8($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09780 - jr         $ra
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09784 - addiu      $sp, $sp, 48
02:50:06 DEBUG compiler - user_main - Compiling _S1_2_8B659E8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FA64 - addiu      $sp, $sp, -64
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA68 - sw         $ra, 44($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA6C - sw         $fp, 40($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA70 - sw         $s7, 36($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA74 - sw         $s6, 32($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA78 - sw         $s5, 28($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA7C - sw         $s4, 24($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA80 - sw         $s3, 20($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA84 - sw         $s2, 16($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA88 - sw         $s1, 12($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA8C - sw         $s0, 8($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA90 - lw         $v1, 2820($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA94 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA98 - addu       $fp, $a2, $zr <=> move $fp, $a2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FA9C - sw         $a3, 56($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAA0 - sw         $t0, 52($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAA4 - sw         $t1, 48($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FAA8 - bne        $v1, $zr, 0x08A2FC48
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAAC - addu       $s5, $a0, $zr <=> move $s5, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAB0 - lw         $v1, 2824($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FAB4 - bnel       $v1, $zr, 0x08A2FC4C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAB8 - lw         $ra, 44($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2FABC - bltz       $s0, 0x08A2FC48
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAC0 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAC4 - slti       $at, $s0, 18340
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FAC8 - beq        $at, $zr, 0x08A2FC48
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FACC - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAD0 - sw         $s0, 2816($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2FAD4 - jal        0x08814954
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAD8 - sw         $zr, 60($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FADC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAE0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAE4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAE8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2FAEC - jal        0x08814350
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAF0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2FAF4 - jal        0x08814954
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAF8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FAFC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB00 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2FB04 - jal        0x088140A4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB08 - addiu      $a2, $sp, 60
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB0C - lw         $s6, 60($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2FB10 - jal        0x08815410
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB14 - lw         $s7, 0($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB18 - sll        $v1, $s7, 0x0003
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB1C - subu       $v1, $v1, $s7
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB20 - sll        $a1, $v1, 0x0002
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB24 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2FB28 - jal        0x08815724
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB2C - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB30 - sw         $v0, 2824($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FB34 - beq        $s7, $zr, 0x08A2FC24
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB38 - addu       $s4, $zr, $zr <=> li $s4, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB3C - addu       $s2, $s6, $zr <=> move $s2, $s6
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB40 - addu       $s1, $zr, $zr <=> li $s1, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FB44 - lw         $v0, 0($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB48 - sltu       $at, $s4, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FB4C - bnel       $at, $zr, 0x08A2FB5C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB50 - sltu       $at, $s4, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2FB54 - b          0x08A2FB6C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB58 - addu       $s3, $zr, $zr <=> li $s3, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2FB5C - bnel       $at, $zr, 0x08A2FB68
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB60 - lw         $v0, 4($s2)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FB64 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FB68 - addu       $s3, $s6, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FB6C - lw         $v1, 4($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB70 - lw         $v0, 2824($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB74 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB78 - addu       $s0, $s3, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB7C - addu       $a0, $v0, $s1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2FB80 - jal        0x0880DA88
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB84 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB88 - lw         $v1, 2824($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB8C - addiu      $a0, $s0, 16
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB90 - addu       $v1, $v1, $s1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB94 - sw         $a0, 16($v1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FB98 - lbu        $v1, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FB9C - bnel       $v1, $zr, 0x08A2FBBC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBA0 - lhu        $a1, 4($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FBA4 - lhu        $a1, 4($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBA8 - addiu      $v1, $zr, -32 <=> li $v1, -32
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBAC - addiu      $a0, $a1, 31
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBB0 - and        $v1, $a0, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FBB4 - b          0x08A2FBCC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBB8 - andi       $a2, $v1, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FBBC - addiu      $v1, $zr, -16 <=> li $v1, -16
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBC0 - addiu      $a0, $a1, 15
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBC4 - and        $v1, $a0, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBC8 - andi       $a2, $v1, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FBCC - andi       $v1, $a1, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBD0 - andi       $a0, $a2, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2FBD4 - beql       $a0, $v1, 0x08A2FBEC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBD8 - lw         $a0, 8($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FBDC - lw         $v1, 2824($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBE0 - addu       $v1, $v1, $s1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBE4 - sh         $a2, 4($v1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBE8 - lw         $a0, 8($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FBEC - lw         $v1, 2824($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBF0 - addiu      $s4, $s4, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBF4 - addu       $a1, $s3, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBF8 - addu       $v1, $v1, $s1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FBFC - addiu      $a0, $a1, 32
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC00 - sw         $a0, 20($v1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC04 - lw         $a0, 2824($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC08 - lw         $a1, 4($a1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC0C - sltu       $v1, $s4, $s7
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC10 - addu       $a0, $a0, $s1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC14 - addiu      $s2, $s2, 4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC18 - sw         $a1, 24($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2FC1C - bne        $v1, $zr, 0x08A2FB44
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC20 - addiu      $s1, $s1, 28
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FC24 - lw         $v1, 52($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC28 - sw         $s7, 2832($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC2C - sw         $v1, 2836($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC30 - lw         $v1, 48($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC34 - sw         $v1, 2828($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC38 - lw         $v1, 56($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC3C - sw         $s6, 2820($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC40 - sw         $fp, 2840($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC44 - sw         $v1, 2844($s5)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FC48 - lw         $ra, 44($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2FC4C - lw         $fp, 40($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC50 - lw         $s7, 36($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC54 - lw         $s6, 32($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC58 - lw         $s5, 28($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC5C - lw         $s4, 24($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC60 - lw         $s3, 20($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC64 - lw         $s2, 16($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC68 - lw         $s1, 12($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC6C - lw         $s0, 8($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC70 - jr         $ra
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2FC74 - addiu      $sp, $sp, 64
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8B659E8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8B659EC - j          0x08A2FA64
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8B659F0 - addiu      $a0, $a0, 13552
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:06 DEBUG       ge - GUI - executeList PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:06 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:06 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:06 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:06 DEBUG       ge - GUI - base 0x08000000
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:06 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:06 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:06 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:06 DEBUG       ge - GUI - zscale -16383.5
02:50:06 DEBUG       ge - GUI - zpos 16383.500000
02:50:06 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:06 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:06 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:06 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:06 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:06 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:06 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:06 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:06 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:06 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:06 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:06 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:06 DEBUG       ge - GUI - clear mode end
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:06 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:06 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:06 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:06 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:06 DEBUG       ge - GUI - base 0x0A000000
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:06 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:06 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:06 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:06 DEBUG       ge - GUI - sfix : 0x000000
02:50:06 DEBUG       ge - GUI - dfix : 0x000000
02:50:06 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:06 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:06 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:06 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:06 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - ret old PC: 0x0A446B18, new PC: 0x08CA5204
02:50:06 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:06 DEBUG       ge - GUI - finish (0)
02:50:06 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:06 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:06 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:06 DEBUG compiler - user_main - Compiling _S1_2_8A1D784
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D784 - addiu      $sp, $sp, -32
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D788 - sw         $ra, 28($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D78C - sw         $s3, 24($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D790 - sw         $s2, 20($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D794 - sw         $s1, 16($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D798 - sw         $s0, 12($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D79C - lbu        $v0, 157($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7A0 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7A4 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7A8 - addu       $s0, $a3, $zr <=> move $s0, $a3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D7AC - beq        $v0, $zr, 0x08A1D7BC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7B0 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D7B4 - b          0x08A1D8B8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7B8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D7BC - sltiu      $at, $s0, 3001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D7C0 - bnel       $at, $zr, 0x08A1D7D0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D7C8 - addiu      $s0, $zr, 3000 <=> li $s0, 3000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7CC - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D7D0 - sb         $v0, 157($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7D4 - sb         $s2, 158($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A1D7D8 - jal        0x08814AC0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7DC - sw         $zr, 168($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D7E0 - bltzl      $s0, 0x08A1D7F4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7E4 - srl        $a0, $s0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D7E8 - mtc1       $s0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D7EC - b          0x08A1D808
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7F0 - cvt.s.w    $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D7F4 - andi       $v1, $s0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7F8 - or         $a0, $a0, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D7FC - mtc1       $a0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D800 - cvt.s.w    $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D804 - add.s      $f1, $f1, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1D808 - bltzl      $v0, 0x08A1D81C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D80C - srl        $v1, $v0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D810 - mtc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D814 - b          0x08A1D830
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D818 - cvt.s.w    $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D81C - andi       $v0, $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D820 - or         $v1, $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D824 - mtc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D828 - cvt.s.w    $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D82C - add.s      $f0, $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D830 - mul.s      $f1, $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D834 - lui        $v1, 0x447A <=> li $v1, 0x447A0000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D838 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D83C - mtc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D840 - div.s      $f1, $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D844 - mtc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D848 - c.le.s     $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D84C - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D850 - bc1tl      0x08A1D864
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D854 - sub.s      $f0, $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D858 - trunc.w.s  $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D85C - b          0x08A1D874
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D860 - mfc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D864 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D868 - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D86C - mfc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D870 - or         $v0, $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1D874 - bne        $s2, $zr, 0x08A1D888
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D878 - sw         $v0, 172($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D87C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D880 - b          0x08A1D88C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D884 - sw         $v0, 164($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D888 - sw         $zr, 164($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D88C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A1D890 - beql       $s1, $v0, 0x08A1D8B0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D894 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1D898 - beql       $s1, $zr, 0x08A1D8A8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D89C - lui        $v0, 0xFF00 <=> li $v0, 0xFF000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1D8A0 - b          0x08A1D8B8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D8A4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A1D8A8 - b          0x08A1D8B4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D8AC - sw         $v0, 160($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D8B0 - sw         $v0, 160($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D8B4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A1D8B8 - lw         $ra, 28($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D8BC - lw         $s3, 24($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D8C0 - lw         $s2, 20($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D8C4 - lw         $s1, 16($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D8C8 - lw         $s0, 12($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D8CC - jr         $ra
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A1D8D0 - addiu      $sp, $sp, 32
02:50:06 DEBUG compiler - user_main - Compiling _S1_2_8A2F7F0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F7F0 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7F4 - lw         $v0, 16392($v0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F7F8 - sltu       $at, $a0, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F7FC - beql       $at, $zr, 0x08A2F850
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F800 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F804 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F808 - lw         $v1, 16396($v0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F80C - sll        $a0, $a0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F810 - addu       $v1, $v1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F814 - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F818 - lhu        $v1, 0($v1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F81C - lw         $v0, 16388($v0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F820 - addu       $v1, $a1, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F824 - sltu       $at, $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F828 - beq        $at, $zr, 0x08A2F84C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F82C - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F830 - sll        $v0, $v1, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F834 - addu       $v0, $v0, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F838 - sll        $v1, $v0, 0x0002
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F83C - lui        $v0, 0x0A44 <=> li $v0, 0x0A440000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F840 - lw         $v0, 16380($v0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2F844 - b          0x08A2F850
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F848 - addu       $v0, $v0, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F84C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2F850 - jr         $ra
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2F854 - nop
02:50:06 DEBUG compiler - user_main - Compiling _S1_2_8A3119C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3119C - lw         $a1, 2816($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311A0 - addiu      $v1, $zr, 58 <=> li $v1, 58
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A311A4 - beq        $a1, $v1, 0x08A31208
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311A8 - addiu      $v0, $zr, 290 <=> li $v0, 290
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311AC - addiu      $v1, $zr, 221 <=> li $v1, 221
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A311B0 - beql       $a1, $v1, 0x08A3120C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311B4 - addiu      $v0, $zr, 263 <=> li $v0, 263
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A311B8 - addiu      $a0, $zr, 220 <=> li $a0, 220
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A311BC - beql       $a1, $a0, 0x08A3120C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311C0 - addiu      $v0, $zr, 252 <=> li $v0, 252
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A311C4 - addiu      $v1, $zr, 219 <=> li $v1, 219
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A311C8 - beql       $a1, $v1, 0x08A3120C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311CC - addiu      $v0, $zr, 246 <=> li $v0, 246
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A311D0 - addiu      $v1, $zr, 218 <=> li $v1, 218
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A311D4 - beql       $a1, $v1, 0x08A3120C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311D8 - addiu      $v0, $zr, 239 <=> li $v0, 239
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A311DC - addiu      $v1, $zr, 69 <=> li $v1, 69
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A311E0 - beql       $a1, $v1, 0x08A3120C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311E4 - addiu      $v0, $zr, 232 <=> li $v0, 232
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A311E8 - addiu      $v1, $zr, 57 <=> li $v1, 57
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A311EC - beql       $a1, $v1, 0x08A3120C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311F0 - addu       $v0, $a0, $zr <=> move $v0, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A311F4 - addiu      $v1, $zr, 55 <=> li $v1, 55
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A311F8 - beql       $a1, $v1, 0x08A3120C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A311FC - addiu      $v0, $zr, 165 <=> li $v0, 165
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A31200 - b          0x08A3120C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31204 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A31208 - addiu      $v0, $zr, 288 <=> li $v0, 288
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3120C - jr         $ra
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A31210 - nop
02:50:06 DEBUG compiler - user_main - Compiling _S1_2_8A2B1A8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B1A8 - addiu      $sp, $sp, -192
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1AC - sw         $ra, 76($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1B0 - sw         $fp, 72($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1B4 - sw         $s7, 68($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1B8 - sw         $s6, 64($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1BC - sw         $s5, 60($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1C0 - sw         $s4, 56($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1C4 - sw         $s3, 52($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1C8 - sw         $s2, 48($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1CC - sw         $s1, 44($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1D0 - sw         $s0, 40($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1D4 - swc1       $f22, 32($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1D8 - swc1       $f21, 28($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1DC - swc1       $f20, 24($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1E0 - lw         $s1, 32($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1E4 - addu       $s4, $a1, $zr <=> move $s4, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B1E8 - beq        $s1, $zr, 0x08A2BA0C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1EC - addu       $s6, $a0, $zr <=> move $s6, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1F0 - lbu        $v1, 40($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1F4 - andi       $v1, $v1, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B1F8 - seb        $v1, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B1FC - beql       $v1, $zr, 0x08A2B210
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B200 - lw         $a0, 27804($gp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B204 - b          0x08A2BA10
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B208 - lw         $ra, 76($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A2B210 - jal        0x08AB8644
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B214 - lbu        $a1, 24($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B218 - sltiu      $v1, $v0, 100
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B21C - xori       $v1, $v1, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B220 - seb        $v1, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B224 - beq        $v1, $zr, 0x08A2BA0C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B228 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B22C - lw         $a0, 27804($gp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B230 - lui        $v0, 0xFF00 <=> li $v0, 0xFF000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B234 - lbu        $v1, 24($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B238 - sll        $v1, $v1, 0x0002
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B23C - addu       $v1, $v1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B240 - lw         $s5, 8($v1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B244 - and        $a0, $s5, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B248 - addiu      $v1, $s5, 100
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B24C - and        $v0, $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B250 - beql       $a0, $v0, 0x08A2B280
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B254 - addu       $a0, $s5, $zr <=> move $a0, $s5
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B258 - sltu       $at, $s5, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B25C - beq        $at, $zr, 0x08A2B278
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B260 - addu       $a0, $s5, $zr <=> move $a0, $s5
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B264 - sw         $zr, 0($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B268 - addiu      $a0, $a0, 4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B26C - sltu       $v0, $a0, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8A2B270 - bnel       $v0, $zr, 0x08A2B268
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B274 - sw         $zr, 0($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B278 - addiu      $s5, $s5, 100
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B27C - addu       $a0, $s5, $zr <=> move $a0, $s5
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B280 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B284 - jal        0x08817534
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B288 - addiu      $s3, $s5, 68
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B28C - addiu      $a0, $s5, 40
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B290 - jal        0x088175F8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B294 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B298 - lbu        $v0, 41($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B29C - lw         $s0, 28($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B2A0 - beq        $s1, $zr, 0x08A2B2B4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2A4 - sw         $v0, 92($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2A8 - lhu        $v1, 2($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2AC - addu       $v0, $v0, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2B0 - sw         $v0, 92($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B2B4 - sw         $zr, 0($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2B8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2BC - sw         $v0, 4($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2C0 - lw         $v0, 92($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2C4 - sw         $v0, 8($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2C8 - lbu        $a3, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2CC - lbu        $t0, 8($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2D0 - lbu        $t1, 9($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2D4 - lhu        $t2, 4($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2D8 - lbu        $t3, 11($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2DC - lw         $a1, 16($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2E0 - lw         $a2, 20($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B2E4 - jal        0x08A1F038
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2E8 - addu       $a0, $s5, $zr <=> move $a0, $s5
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2EC - addiu      $a0, $sp, 168
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B2F0 - jal        0x0898B654
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2F4 - addu       $a1, $s6, $zr <=> move $a1, $s6
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2F8 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B2FC - mtc1       $v1, $f20
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B300 - lw         $v1, 36($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B304 - addu       $fp, $zr, $zr <=> li $fp, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B308 - sw         $v1, 4($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B30C - lw         $v1, 36($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B310 - b          0x08A2B464
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B314 - sw         $v1, 20($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B31C - seb        $v1, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B320 - beql       $v1, $zr, 0x08A2B3B4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B324 - lbu        $v1, 0($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B328 - lwc1       $f12, 24($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B32C - lwc1       $f13, 28($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B330 - jal        0x089CC53C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B334 - addiu      $a0, $sp, 144
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B338 - addiu      $a0, $sp, 120
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B33C - addiu      $a1, $sp, 172
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B340 - jal        0x089AF54C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B344 - addiu      $a2, $s4, 32
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B348 - addiu      $a0, $sp, 128
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B34C - addiu      $a1, $sp, 120
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B350 - jal        0x089CC518
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B354 - addiu      $a2, $sp, 144
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B358 - addiu      $a0, $sp, 136
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B35C - addiu      $a1, $s4, 32
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B360 - jal        0x089CC4F4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B364 - addiu      $a2, $sp, 128
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B368 - addiu      $a0, $sp, 172
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B36C - jal        0x089AF534
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B370 - addiu      $a1, $sp, 136
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B374 - addiu      $a0, $sp, 96
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B378 - addiu      $a1, $sp, 180
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B37C - jal        0x089AF54C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B380 - addiu      $a2, $s4, 32
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B384 - addiu      $a0, $sp, 104
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B388 - addiu      $a1, $sp, 96
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B38C - jal        0x089CC518
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B390 - addiu      $a2, $sp, 144
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B394 - addiu      $a0, $sp, 112
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B398 - addiu      $a1, $s4, 32
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B39C - jal        0x089CC4F4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3A0 - addiu      $a2, $sp, 104
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3A4 - addiu      $a0, $sp, 180
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B3A8 - jal        0x089AF534
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3AC - addiu      $a1, $sp, 112
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3B0 - lbu        $v1, 0($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B3B4 - andi       $v1, $v1, 4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3B8 - seb        $v1, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B3BC - beql       $v1, $zr, 0x08A2B400
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3C0 - lbu        $v1, 0($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B3C4 - lwc1       $f4, 4($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3C8 - lwc1       $f0, 172($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3CC - lwc1       $f1, 180($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3D0 - lwc1       $f2, 176($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3D4 - add.s      $f3, $f0, $f4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3D8 - swc1       $f3, 172($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3DC - add.s      $f1, $f1, $f4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3E0 - lwc1       $f3, 8($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3E4 - lwc1       $f0, 184($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3E8 - swc1       $f1, 180($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3EC - add.s      $f1, $f2, $f3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3F0 - add.s      $f0, $f0, $f3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3F4 - swc1       $f1, 176($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3F8 - swc1       $f0, 184($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B3FC - lbu        $v1, 0($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B400 - andi       $v1, $v1, 8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B404 - seb        $v1, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B408 - beql       $v1, $zr, 0x08A2B464
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B40C - lw         $s4, 44($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B410 - lwc1       $f1, 40($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B414 - lui        $v1, 0x3F80 <=> li $v1, 0x3F800000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B418 - mtc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B41C - mul.s      $f1, $f20, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B420 - c.lt.s     $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B424 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B428 - bc1fl      0x08A2B43C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B42C - mov.s      $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B430 - b          0x08A2B440
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B434 - mtc1       $zr, $f20
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B43C - mtc1       $zr, $f20
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B440 - c.ngt.s    $f20, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B444 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B448 - bc1tl      0x08A2B45C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B44C - mov.s      $f20, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B450 - b          0x08A2B460
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B454 - addiu      $fp, $zr, 1 <=> li $fp, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B45C - addiu      $fp, $zr, 1 <=> li $fp, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B460 - lw         $s4, 44($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B464 - sltu       $v1, $zr, $s4 <=> move $v1, $s4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B468 - xori       $v1, $v1, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B46C - bne        $v1, $zr, 0x08A2B49C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B470 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B474 - lbu        $a0, 0($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B478 - bne        $a0, $zr, 0x08A2B490
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B47C - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B480 - lw         $v1, 44($s4)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B484 - bnel       $v1, $zr, 0x08A2B494
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B488 - seb        $v1, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B48C - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B490 - seb        $v1, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile ^> 0x8A2B494 - bnel       $v1, $zr, 0x08A2B31C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B498 - andi       $v1, $a0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B49C - beq        $fp, $zr, 0x08A2B518
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4A0 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4A4 - lbu        $v0, 39($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B4A8 - bltzl      $v0, 0x08A2B4C0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4AC - srl        $v1, $v0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B4B0 - mtc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B4B4 - b          0x08A2B4D4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4B8 - cvt.s.w    $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B4C0 - andi       $v0, $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4C4 - or         $v1, $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4C8 - mtc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4CC - cvt.s.w    $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4D0 - add.s      $f0, $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B4D4 - mul.s      $f1, $f0, $f20
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4D8 - lui        $v0, 0x4F00 <=> li $v0, 0x4F000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4DC - mtc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4E0 - c.le.s     $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4E4 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B4E8 - bc1tl      0x08A2B500
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4EC - sub.s      $f0, $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B4F0 - trunc.w.s  $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B4F4 - b          0x08A2B510
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B4F8 - mfc1       $a1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B500 - addiu      $v0, $zr, -32768 <=> li $v0, -32768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B504 - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B508 - mfc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B50C - or         $a1, $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A2B510 - jal        0x0881769C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B514 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B518 - beq        $s1, $zr, 0x08A2B7AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B51C - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B520 - lbu        $v1, 12($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B524 - beql       $v1, $zr, 0x08A2B798
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B528 - lhu        $v1, 8($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B52C - lhu        $a0, 6($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B530 - lhu        $v1, 8($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B534 - lhu        $a1, 4($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B538 - sll        $s7, $a0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B53C - lhu        $a0, 10($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B540 - sll        $v1, $v1, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B544 - sw         $v1, 88($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B548 - sll        $a0, $a0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B54C - sw         $a0, 84($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B550 - lw         $v1, 16($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B554 - sll        $s2, $a1, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B558 - lbu        $a2, 13($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B55C - addiu      $a0, $zr, 1 <=> li $a0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B560 - bne        $a2, $a0, 0x08A2B750
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B564 - addu       $a1, $v1, $zr <=> move $a1, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B568 - lw         $a0, 88($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B56C - addu       $a2, $s2, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B570 - slti       $a0, $a2, 512
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B574 - bnel       $a0, $zr, 0x08A2B6B0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B578 - lw         $a0, 84($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B57C - slti       $at, $a2, 768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B580 - beql       $at, $zr, 0x08A2B620
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B584 - slti       $a0, $s2, 512
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B588 - slti       $a0, $s2, 256
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B58C - bnel       $a0, $zr, 0x08A2B5BC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B590 - lbu        $a0, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B594 - lbu        $a0, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B598 - bnel       $a0, $zr, 0x08A2B5B0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B59C - addiu      $a1, $v1, 256
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B5A0 - addiu      $a1, $v1, 128
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B5A4 - b          0x08A2B6AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5A8 - addiu      $s2, $s2, -256
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B5B0 - b          0x08A2B6AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5B4 - addiu      $s2, $s2, -256
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B5BC - bnel       $a0, $zr, 0x08A2B5FC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5C0 - sra        $a0, $s2, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B5C4 - bgez       $s2, 0x08A2B5D4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5C8 - sra        $a0, $s2, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5CC - addiu      $a0, $s2, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5D0 - sra        $a0, $a0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B5D4 - bgez       $a0, 0x08A2B5E4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5D8 - sra        $a2, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5DC - addiu      $a0, $a0, 31
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5E0 - sra        $a2, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B5E4 - sll        $a0, $a2, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5E8 - addu       $a1, $a1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5EC - sll        $a0, $a2, 0x0006
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B5F0 - b          0x08A2B6AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B5F4 - subu       $s2, $s2, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B5FC - bgezl      $s2, 0x08A2B610
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B600 - sll        $a0, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B604 - addiu      $a0, $s2, 31
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B608 - sra        $a0, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B60C - sll        $a0, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B610 - addu       $a1, $a1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B614 - b          0x08A2B6AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B618 - subu       $s2, $s2, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B620 - bnel       $a0, $zr, 0x08A2B650
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B624 - lbu        $a0, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B628 - lbu        $a0, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B62C - bnel       $a0, $zr, 0x08A2B644
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B630 - addiu      $a1, $v1, 512
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B634 - addiu      $a1, $v1, 256
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B638 - b          0x08A2B6AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B63C - addiu      $s2, $s2, -512
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B644 - b          0x08A2B6AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B648 - addiu      $s2, $s2, -512
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B650 - bnel       $a0, $zr, 0x08A2B690
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B654 - sra        $a0, $s2, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B658 - bgez       $s2, 0x08A2B668
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B65C - sra        $a0, $s2, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B660 - addiu      $a0, $s2, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B664 - sra        $a0, $a0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B668 - bgez       $a0, 0x08A2B678
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B66C - sra        $a2, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B670 - addiu      $a0, $a0, 31
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B674 - sra        $a2, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B678 - sll        $a0, $a2, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B67C - addu       $a1, $a1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B680 - sll        $a0, $a2, 0x0006
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B684 - b          0x08A2B6AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B688 - subu       $s2, $s2, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B690 - bgezl      $s2, 0x08A2B6A4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B694 - sll        $a0, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B698 - addiu      $a0, $s2, 31
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B69C - sra        $a0, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6A0 - sll        $a0, $a0, 0x0005
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B6A4 - addu       $a1, $a1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6A8 - subu       $s2, $s2, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B6AC - lw         $a0, 84($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B6B0 - addu       $a2, $s7, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6B4 - slti       $a0, $a2, 512
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B6B8 - bne        $a0, $zr, 0x08A2B750
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6BC - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6C0 - slti       $at, $a2, 768
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B6C4 - beql       $at, $zr, 0x08A2B714
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6C8 - lbu        $a0, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B6CC - lbu        $a0, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B6D0 - bnel       $a0, $zr, 0x08A2B700
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6D4 - lhu        $a0, 4($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B6D8 - lhu        $a0, 4($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6DC - sll        $a2, $a0, 0x0008
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B6E0 - bgez       $a2, 0x08A2B6F0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6E4 - sra        $a0, $a2, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6E8 - addiu      $a0, $a2, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6EC - sra        $a0, $a0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B6F0 - addu       $a1, $a1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B6F4 - b          0x08A2B750
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B6F8 - addiu      $s7, $s7, -256
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B700 - addiu      $s7, $s7, -256
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B704 - sll        $a0, $a0, 0x0008
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B708 - b          0x08A2B750
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B70C - addu       $a1, $a1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B714 - bnel       $a0, $zr, 0x08A2B744
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B718 - lhu        $a0, 4($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B71C - lhu        $a0, 4($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B720 - sll        $a2, $a0, 0x0009
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B724 - bgez       $a2, 0x08A2B734
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B728 - sra        $a0, $a2, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B72C - addiu      $a0, $a2, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B730 - sra        $a0, $a0, 0x0001
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B734 - addu       $a1, $a1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B738 - b          0x08A2B750
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B73C - addiu      $s7, $s7, -512
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B744 - addiu      $s7, $s7, -512
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B748 - sll        $a0, $a0, 0x0009
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B74C - addu       $a1, $a1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B750 - beq        $a1, $v1, 0x08A2B7AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B754 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B758 - sw         $zr, 0($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B75C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B760 - sw         $v0, 4($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B764 - lw         $v0, 92($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B768 - sw         $v0, 8($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B76C - lbu        $a3, 10($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B770 - lbu        $t0, 8($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B774 - lbu        $t1, 9($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B778 - lhu        $t2, 4($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B77C - lbu        $t3, 11($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B780 - lw         $a2, 20($s0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B784 - jal        0x08A1F038
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B788 - addu       $a0, $s5, $zr <=> move $a0, $s5
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B78C - b          0x08A2B7AC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B790 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B798 - lhu        $s2, 4($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B79C - lhu        $s7, 6($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7A0 - sw         $v1, 88($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7A4 - lhu        $v1, 10($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7A8 - sw         $v1, 84($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A2B7AC - beql       $s1, $zr, 0x08A2B99C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7B0 - lwc1       $f0, 172($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B7B4 - lw         $v0, 27804($gp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7B8 - lb         $v0, 26($v0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B7BC - beql       $v0, $zr, 0x08A2B930
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7C0 - lwc1       $f0, 176($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B7C4 - lwc1       $f22, 176($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7C8 - lwc1       $f0, 184($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7CC - lwc1       $f12, 172($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7D0 - lwc1       $f1, 180($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7D4 - sub.s      $f20, $f0, $f22
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7D8 - lhu        $s6, 0($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7DC - addiu      $a0, $sp, 164
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B7E0 - jal        0x088099A4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7E4 - sub.s      $f21, $f1, $f12
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7E8 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7EC - mtc1       $v0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7F0 - c.ngt.s    $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7F4 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B7F8 - bc1tl      0x08A2B818
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B7FC - lwc1       $f0, 164($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B800 - lwc1       $f1, 164($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B804 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B808 - mtc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B80C - add.s      $f0, $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B810 - swc1       $f0, 164($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B814 - lwc1       $f0, 164($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B818 - mov.s      $f12, $f22
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B81C - addiu      $a0, $sp, 160
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B820 - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B824 - jal        0x088099A4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B828 - mfc1       $s0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B82C - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B830 - mtc1       $v0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B834 - c.ngt.s    $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B838 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B83C - bc1tl      0x08A2B85C
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B840 - lwc1       $f0, 160($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B844 - lwc1       $f1, 160($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B848 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B84C - mtc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B850 - add.s      $f0, $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B854 - swc1       $f0, 160($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B858 - lwc1       $f0, 160($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B85C - mov.s      $f12, $f21
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B860 - addiu      $a0, $sp, 156
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B864 - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B868 - jal        0x088099A4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B86C - mfc1       $s1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B870 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B874 - mtc1       $v0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B878 - c.ngt.s    $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B87C - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B880 - bc1tl      0x08A2B8A0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B884 - lwc1       $f0, 156($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B888 - lwc1       $f1, 156($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B88C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B890 - mtc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B894 - add.s      $f0, $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B898 - swc1       $f0, 156($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B89C - lwc1       $f0, 156($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B8A0 - mov.s      $f12, $f20
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8A4 - addiu      $a0, $sp, 152
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8A8 - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B8AC - jal        0x088099A4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8B0 - mfc1       $s4, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8B4 - lui        $v0, 0x3F00 <=> li $v0, 0x3F000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8B8 - mtc1       $v0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8BC - c.ngt.s    $f0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8C0 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B8C4 - bc1tl      0x08A2B8E4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8C8 - lwc1       $f0, 152($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B8CC - lwc1       $f1, 152($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8D0 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8D4 - mtc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8D8 - add.s      $f0, $f1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8DC - swc1       $f0, 152($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8E0 - lwc1       $f0, 152($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B8E4 - lhu        $v0, 88($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8E8 - andi       $a3, $s6, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8EC - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8F0 - addu       $v1, $v0, $zr <=> move $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8F4 - lw         $v0, 84($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8F8 - sw         $v1, 0($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B8FC - andi       $t2, $s2, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B900 - andi       $v0, $v0, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B904 - andi       $t3, $s7, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B908 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B90C - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B910 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B914 - addu       $t0, $s4, $zr <=> move $t0, $s4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B918 - sw         $v0, 4($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B91C - jal        0x08817650
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B920 - mfc1       $t1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B924 - b          0x08A2B9EC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B928 - lw         $a2, 27804($gp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B930 - lhu        $v0, 88($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B934 - lwc1       $f1, 180($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B938 - trunc.w.s  $f2, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B93C - addu       $v1, $v0, $zr <=> move $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B940 - lw         $v0, 84($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B944 - lwc1       $f3, 172($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B948 - andi       $t2, $s2, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B94C - andi       $v0, $v0, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B950 - lwc1       $f0, 184($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B954 - mfc1       $a2, $f2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B958 - trunc.w.s  $f2, $f3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B95C - sw         $v1, 0($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B960 - sw         $v0, 4($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B964 - lhu        $a3, 0($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B968 - andi       $t3, $s7, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B96C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B970 - trunc.w.s  $f1, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B974 - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B978 - mfc1       $a1, $f2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B97C - mfc1       $v0, $f1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B980 - subu       $t0, $v0, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B984 - mfc1       $v0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A2B988 - jal        0x08817650
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B98C - subu       $t1, $v0, $a2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A2B990 - b          0x08A2B9E8
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B994 - nop
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B99C - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9A0 - mfc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9A4 - sh         $v1, 8($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9A8 - lwc1       $f0, 176($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9AC - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9B0 - mfc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9B4 - sh         $v1, 10($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9B8 - lhu        $v1, 0($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9BC - sh         $v1, 12($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9C0 - lwc1       $f0, 180($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9C4 - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9C8 - mfc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9CC - sh         $v1, 24($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9D0 - lwc1       $f0, 184($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9D4 - trunc.w.s  $f0, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9D8 - mfc1       $v1, $f0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9DC - sh         $v1, 26($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9E0 - lhu        $v1, 0($s6)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9E4 - sh         $v1, 28($s3)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B9E8 - lw         $a2, 27804($gp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2B9EC - lui        $v1, 0x08C6 <=> li $v1, 0x08C60000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9F0 - addiu      $a1, $s5, 100
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9F4 - lbu        $a0, 24($a2)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9F8 - addiu      $v1, $v1, 19012
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2B9FC - sll        $a0, $a0, 0x0002
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA00 - addu       $a0, $a0, $a2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA04 - sw         $a1, 8($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA08 - sw         $v1, 168($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BA0C - lw         $ra, 76($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A2BA10 - lw         $fp, 72($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA14 - lw         $s7, 68($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA18 - lw         $s6, 64($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA1C - lw         $s5, 60($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA20 - lw         $s4, 56($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA24 - lw         $s3, 52($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA28 - lw         $s2, 48($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA2C - lw         $s1, 44($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA30 - lw         $s0, 40($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA34 - lwc1       $f22, 32($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA38 - lwc1       $f21, 28($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA3C - lwc1       $f20, 24($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA40 - jr         $ra
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8A2BA44 - addiu      $sp, $sp, 192
02:50:06 DEBUG compiler - user_main - Compiling _S1_2_8817534
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8817534 - addiu      $sp, $sp, -16
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817538 - sw         $ra, 12($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x881753C - sw         $s1, 8($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817540 - sw         $s0, 4($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817544 - lui        $v0, 0x5000 <=> li $v0, 0x50000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817548 - sw         $v0, 40($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x881754C - lui        $v0, 0x1E00 <=> li $v0, 0x1E000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817550 - ori        $v0, $v0, 1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817554 - sw         $v0, 44($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817558 - lui        $v0, 0x1280 <=> li $v0, 0x12800000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x881755C - ori        $v0, $v0, 286
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817560 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817564 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817568 - sw         $v0, 48($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x881756C - addiu      $a1, $s1, 68
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817570 - ext        $v0, $a1, 24, 4
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817574 - sll        $v1, $v0, 0x0010
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817578 - lui        $v0, 0x1000 <=> li $v0, 0x10000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x881757C - or         $v0, $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817580 - sw         $v0, 52($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817584 - sll        $v1, $a1, 0x0008
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817588 - srl        $v1, $v1, 0x0008
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x881758C - lui        $v0, 0x0100 <=> li $v0, 0x01000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817590 - or         $v0, $v1, $v0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817594 - sw         $v0, 56($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x8817598 - lui        $v0, 0x0406 <=> li $v0, 0x04060000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x881759C - ori        $v0, $v0, 2
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175A0 - sw         $v0, 60($a0)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175A4 - addu       $a0, $a1, $zr <=> move $a0, $a1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175A8 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile <  0x88175AC - jal        0x0880DE68
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175B0 - addiu      $a2, $zr, 32 <=> li $a2, 32
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175B4 - addiu      $v1, $zr, -1 <=> li $v1, -1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175B8 - sw         $v1, 72($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x88175BC - beq        $s0, $zr, 0x088175CC
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175C0 - sw         $v1, 88($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile v  0x88175C4 - b          0x088175E0
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175C8 - lui        $v1, 0x0B00 <=> li $v1, 0x0B000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88175CC - addiu      $v1, $s1, 100
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175D0 - sll        $a0, $v1, 0x0008
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175D4 - srl        $a0, $a0, 0x0008
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175D8 - lui        $v1, 0x0800 <=> li $v1, 0x08000000
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175DC - or         $v1, $a0, $v1
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88175E0 - sw         $v1, 64($s1)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175E4 - lw         $ra, 12($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175E8 - lw         $s1, 8($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175EC - lw         $s0, 4($sp)
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175F0 - jr         $ra
02:50:06 DEBUG compiler - user_main - CodeInstruction.compile    0x88175F4 - addiu      $sp, $sp, 16
02:50:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:06 DEBUG       ge - GUI - executeList PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:06 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:06 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:06 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:06 DEBUG       ge - GUI - base 0x08000000
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:06 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:06 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:06 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:06 DEBUG       ge - GUI - zscale -16383.5
02:50:06 DEBUG       ge - GUI - zpos 16383.500000
02:50:06 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:06 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:06 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:06 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:06 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:06 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:06 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:06 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:06 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:06 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:06 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:06 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:06 DEBUG       ge - GUI - clear mode end
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:06 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:06 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:06 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:06 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:06 DEBUG       ge - GUI - base 0x0A000000
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:06 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:06 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:06 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:06 DEBUG       ge - GUI - sfix : 0x000000
02:50:06 DEBUG       ge - GUI - dfix : 0x000000
02:50:06 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:06 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:06 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:06 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:06 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:06 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:06 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:06 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:06 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:06 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:06 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:06 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:06 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:06 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:06 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:06 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:06 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - vaddr 0a491b44
02:50:06 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:06 DEBUG       ge - GUI - tflush 0x091EDB70, buffer_width=960 (1024,1024)
02:50:06 DEBUG       ge - GUI - tflush texture_storage=0x5(PSM_8BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x0926D390, texture_swizzle=false
02:50:06 DEBUG       ge - GUI - tflush Loaded texture 15
02:50:06 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:06 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:06 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65439)-(480,272,65439)
02:50:06 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:06 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:06 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:06 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:06 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:06 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:06 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:06 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:06 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:06 DEBUG       ge - GUI - Program 27 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=2, texture=-1
02:50:06 DEBUG       ge - GUI - Created shader ShaderProgram[27, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 0, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 0, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 0, #define VINFO_POSITION 3, #define VINFO_TEXTURE 0, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 0, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 1, #define ALPHA_TEST_FUNC 6, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 0, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 0, #define BLEND_DST 0, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
02:50:06 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:06 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:06 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:06 DEBUG       ge - GUI - finish (0)
02:50:06 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:06 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:06 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:06 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:06 DEBUG       ge - GUI - executeList PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:06 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:06 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:06 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:06 DEBUG       ge - GUI - base 0x08000000
02:50:06 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:06 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:06 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:06 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:06 DEBUG       ge - GUI - zscale -16383.5
02:50:06 DEBUG       ge - GUI - zpos 16383.500000
02:50:06 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:06 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:06 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:06 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:06 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:06 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:06 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:06 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:06 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:06 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:06 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:06 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:06 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a446b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65439)-(480,272,65439)
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a491b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a446b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a491b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a446b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a491b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a446b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a491b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a446b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a491b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a446b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a491b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a446b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:07 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:07 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a491b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x2D, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a446b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:07 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:07 DEBUG       ge - GUI - sfix : 0x000000
02:50:07 DEBUG       ge - GUI - dfix : 0x000000
02:50:07 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:07 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:07 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:07 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:07 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:07 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:07 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:07 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:07 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:07 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:07 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 0a491b44
02:50:07 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:07 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:07 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:07 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:07 DEBUG       ge - GUI - finish (0)
02:50:07 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:07 DEBUG       ge - GUI - executeList PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:07 DEBUG       ge - GUI - base 0x08000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:07 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:07 DEBUG       ge - GUI - zscale -16383.5
02:50:07 DEBUG       ge - GUI - zpos 16383.500000
02:50:07 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:07 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:07 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:07 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:07 DEBUG       ge - GUI - clear mode end
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:07 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:07 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:07 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:07 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:07 DEBUG       ge - GUI - base 0x0A000000
02:50:07 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:07 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x3A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x3B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x3C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x3D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x3E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x3F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a446b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:08 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:08 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:08 DEBUG       ge - GUI - executeList PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:08 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:08 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:08 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:08 DEBUG       ge - GUI - base 0x08000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:08 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:08 DEBUG       ge - GUI - zscale -16383.5
02:50:08 DEBUG       ge - GUI - zpos 16383.500000
02:50:08 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:08 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:08 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:08 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:08 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:08 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:08 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:08 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:08 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:08 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:08 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - clear mode end
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:08 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:08 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:08 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:08 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:08 DEBUG       ge - GUI - base 0x0A000000
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:08 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:08 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:08 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:08 DEBUG       ge - GUI - sfix : 0x000000
02:50:08 DEBUG       ge - GUI - dfix : 0x000000
02:50:08 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:08 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:08 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:08 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:08 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:08 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:08 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:08 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:08 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:08 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:08 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:08 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - vaddr 0a491b44
02:50:08 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:08 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:08 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:08 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:08 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:08 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:08 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:08 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:08 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:08 DEBUG       ge - GUI - finish (0)
02:50:08 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:08 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:08 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:08 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a491b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a491b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a491b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a491b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a491b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0xC, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a491b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a491b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a491b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:09 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:09 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:09 DEBUG       ge - GUI - finish (0)
02:50:09 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:09 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:09 DEBUG       ge - GUI - executeList PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:09 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:09 DEBUG       ge - GUI - base 0x08000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:09 DEBUG       ge - GUI - zscale -16383.5
02:50:09 DEBUG       ge - GUI - zpos 16383.500000
02:50:09 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:09 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:09 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:09 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:09 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:09 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:09 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:09 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:09 DEBUG       ge - GUI - clear mode end
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:09 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:09 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:09 DEBUG       ge - GUI - base 0x0A000000
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:09 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:09 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:09 DEBUG       ge - GUI - sfix : 0x000000
02:50:09 DEBUG       ge - GUI - dfix : 0x000000
02:50:09 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:09 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:09 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:09 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:09 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:09 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:09 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:09 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:09 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:09 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:09 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:09 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:09 DEBUG       ge - GUI - vaddr 0a446b44
02:50:09 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:09 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:09 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x1F, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a446b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:10 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:10 DEBUG       ge - GUI - base 0x08000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:10 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:10 DEBUG       ge - GUI - zscale -16383.5
02:50:10 DEBUG       ge - GUI - zpos 16383.500000
02:50:10 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:10 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:10 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:10 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:10 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:10 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:10 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:10 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:10 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - clear mode end
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:10 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:10 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:10 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:10 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:10 DEBUG       ge - GUI - base 0x0A000000
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:10 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:10 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:10 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:10 DEBUG       ge - GUI - sfix : 0x000000
02:50:10 DEBUG       ge - GUI - dfix : 0x000000
02:50:10 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:10 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:10 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:10 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:10 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:10 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:10 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:10 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:10 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:10 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:10 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:10 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - vaddr 0a491b44
02:50:10 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:10 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:10 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:10 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:10 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:10 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:10 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:10 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:10 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:10 DEBUG       ge - GUI - finish (0)
02:50:10 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:10 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:10 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:10 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:10 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:10 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:10 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:10 DEBUG       ge - GUI - executeList PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:10 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:10 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a446b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a491b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a446b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a491b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a446b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x2A, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a491b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x2B, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a446b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a491b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x2D, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a446b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a491b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x2F, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a446b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a491b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a446b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a491b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:11 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:11 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:11 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:11 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:11 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:11 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:11 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a446b44
02:50:11 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:11 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:11 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:11 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:11 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:11 DEBUG       ge - GUI - finish (0)
02:50:11 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:11 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:11 DEBUG       ge - GUI - executeList PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:11 DEBUG       ge - GUI - base 0x08000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:11 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:11 DEBUG       ge - GUI - zscale -16383.5
02:50:11 DEBUG       ge - GUI - zpos 16383.500000
02:50:11 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:11 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:11 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:11 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:11 DEBUG       ge - GUI - clear mode end
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:11 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:11 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:11 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:11 DEBUG       ge - GUI - base 0x0A000000
02:50:11 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:11 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:11 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:11 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:11 DEBUG       ge - GUI - sfix : 0x000000
02:50:11 DEBUG       ge - GUI - dfix : 0x000000
02:50:11 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:11 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:11 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:11 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a491b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a446b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x36, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a491b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a446b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x091EDB70)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x091EDB70))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x0926D390)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a491b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 15
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x3A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a446b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush 0x0926D7B0, buffer_width=960 (1024,1024)
02:50:12 DEBUG       ge - GUI - tflush texture_storage=0x5(PSM_8BIT_INDEXED), tex_clut_mode=0x3, tex_clut_addr=0x092ECFD0, texture_swizzle=false
02:50:12 DEBUG       ge - GUI - tflush Loaded texture 16
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x3A, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x3B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a491b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x3C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a446b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x3D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a491b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x3E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a446b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x3F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a491b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x3F, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a446b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:12 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:12 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:12 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:12 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a491b44
02:50:12 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:12 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:12 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:12 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:12 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:12 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:12 DEBUG       ge - GUI - finish (0)
02:50:12 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:12 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:12 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:12 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:12 DEBUG       ge - GUI - executeList PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:12 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:12 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:12 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:12 DEBUG       ge - GUI - base 0x08000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:12 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:12 DEBUG       ge - GUI - zscale -16383.5
02:50:12 DEBUG       ge - GUI - zpos 16383.500000
02:50:12 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:12 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:12 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:12 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:12 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:12 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:12 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:12 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:12 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:12 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:12 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:12 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:12 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:12 DEBUG       ge - GUI - clear mode end
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:12 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:12 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:12 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:12 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:12 DEBUG       ge - GUI - base 0x0A000000
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:12 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:12 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:12 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:12 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:12 DEBUG       ge - GUI - sfix : 0x000000
02:50:12 DEBUG       ge - GUI - dfix : 0x000000
02:50:12 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:12 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:12 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:12 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:12 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:12 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:12 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:12 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:13 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:13 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:13 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:13 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:13 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:13 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:13 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:13 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:13 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:13 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:13 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:13 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0xA, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0xC, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0xE, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a446b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:13 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:13 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:13 DEBUG       ge - GUI - base 0x0A000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:13 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:13 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:13 DEBUG       ge - GUI - sfix : 0x000000
02:50:13 DEBUG       ge - GUI - dfix : 0x000000
02:50:13 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:13 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:13 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:13 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:13 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:13 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:13 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:13 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:13 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:13 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:13 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 0a491b44
02:50:13 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:13 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:13 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:13 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:13 DEBUG       ge - GUI - finish (0)
02:50:13 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:13 DEBUG       ge - GUI - executeList PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:13 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:13 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:13 DEBUG       ge - GUI - base 0x08000000
02:50:13 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:13 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:13 DEBUG       ge - GUI - zscale -16383.5
02:50:13 DEBUG       ge - GUI - zpos 16383.500000
02:50:13 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:13 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:13 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:13 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:13 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:13 DEBUG       ge - GUI - clear mode end
02:50:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:13 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:13 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x1A, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x1D, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a446b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:14 DEBUG       ge - GUI - executeList PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:14 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:14 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:14 DEBUG       ge - GUI - base 0x08000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:14 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:14 DEBUG       ge - GUI - zscale -16383.5
02:50:14 DEBUG       ge - GUI - zpos 16383.500000
02:50:14 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:14 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:14 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:14 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - clear mode end
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:14 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:14 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:14 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:14 DEBUG       ge - GUI - base 0x0A000000
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:14 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:14 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:14 DEBUG       ge - GUI - sfix : 0x000000
02:50:14 DEBUG       ge - GUI - dfix : 0x000000
02:50:14 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:14 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:14 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:14 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:14 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:14 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:14 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:14 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:14 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:14 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:14 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - vaddr 0a491b44
02:50:14 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:14 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:14 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:14 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:14 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:14 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:14 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:14 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:14 DEBUG       ge - GUI - finish (0)
02:50:14 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:14 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a446b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a491b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a446b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a491b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a446b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a491b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x2B, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a446b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x2C, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a491b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a446b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a491b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x2F, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a446b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a491b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a446b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a491b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a446b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 0a491b44
02:50:15 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:15 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:15 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:15 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:15 DEBUG       ge - GUI - finish (0)
02:50:15 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:15 DEBUG       ge - GUI - base 0x08000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:15 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:15 DEBUG       ge - GUI - zscale -16383.5
02:50:15 DEBUG       ge - GUI - zpos 16383.500000
02:50:15 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:15 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:15 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:15 DEBUG       ge - GUI - clear mode end
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:15 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:15 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:15 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:15 DEBUG       ge - GUI - base 0x0A000000
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:15 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:15 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:15 DEBUG       ge - GUI - sfix : 0x000000
02:50:15 DEBUG       ge - GUI - dfix : 0x000000
02:50:15 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:15 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:15 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:15 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:15 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:15 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:15 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:15 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:15 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:15 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:15 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:15 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:15 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x36, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x37, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x38, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x39, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x3A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3A, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x3B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3B, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x3C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3C, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x3C, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x3D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3D, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x3E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3E, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x3F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3F, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5208, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0208, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:16 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:16 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a491b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:16 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:16 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=true]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:16 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:16 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:16 DEBUG       ge - GUI - base 0x0A000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:16 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:16 DEBUG       ge - GUI - sfix : 0x000000
02:50:16 DEBUG       ge - GUI - dfix : 0x000000
02:50:16 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:16 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:16 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:16 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:16 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:16 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:16 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:16 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:16 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a446b44
02:50:16 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:16 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:16 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:16 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:16 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:16 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:16 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:16 DEBUG       ge - GUI - finish (0)
02:50:16 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:16 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - user_main - hasDrawList(0x08CA4E80) waiting on finished list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, list=0x08CA4C80, pc=0x00000000, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:16 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:16 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:16 DEBUG       ge - GUI - executeList PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:16 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:16 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:16 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:16 DEBUG       ge - GUI - base 0x08000000
02:50:16 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:16 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:16 DEBUG       ge - GUI - zscale -16383.5
02:50:16 DEBUG       ge - GUI - zpos 16383.500000
02:50:16 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:16 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:16 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:16 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:16 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:16 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:16 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:16 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:16 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:16 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:16 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:16 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:16 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:16 DEBUG       ge - GUI - clear mode end
02:50:16 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:16 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:16 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:16 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a491b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a446b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a491b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a446b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a491b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a446b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a491b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a446b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a491b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - user_main - hasDrawList(0x08CA4C80) waiting on finished list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, list=0x08CA4E80, pc=0x00000000, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a446b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a491b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A491B44, new PC: 0x0A491B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A491B7C, new PC: 0x08CF0204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C80, stall=0x08CA4C9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:17 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:17 DEBUG       ge - GUI - base 0x08000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA4C94, new PC: 0x08CA5080
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:17 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:17 DEBUG       ge - GUI - zscale -16383.5
02:50:17 DEBUG       ge - GUI - zpos 16383.500000
02:50:17 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - jump old PC: 0x08CA50E0, new PC: 0x08CA51A0
02:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 08ca50e0
02:50:17 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - clear mode end
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:17 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:17 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:17 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:17 DEBUG       ge - GUI - base 0x0A000000
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA51FC, new PC: 0x0A446ACC
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:17 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:17 DEBUG       ge - GUI - sfix : 0x000000
02:50:17 DEBUG       ge - GUI - dfix : 0x000000
02:50:17 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:17 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CA51FC
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5204, new PC: 0x0A446B00
02:50:17 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
02:50:17 DEBUG       ge - GUI - sceGuTexMode(tpsm=5(PSM_8BIT_INDEXED), X, X, X)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x0926D7B0)
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=960, hi(pointer=0x0926D7B0))
02:50:17 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1024, height=1024, X, X)
02:50:17 DEBUG       ge - GUI - sceGuClutMode(cpsm=3(PSM_8888), shift=0, mask=0xff, start=0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x092ECFD0)
02:50:17 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=32, X)
02:50:17 DEBUG       ge - GUI - tflush (deferring to prim)
02:50:17 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a446b44
02:50:17 DEBUG       ge - GUI - Texture.hashCode: 983040 bytes
02:50:17 DEBUG       ge - GUI - tflush Reusing cached texture 16
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI - Texture Mipmap base=0, max=0, validNumberMipmaps=0
02:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:17 DEBUG       ge - GUI - jump old PC: 0x0A446B44, new PC: 0x0A446B64
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A446B7C, new PC: 0x08CA5204
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA520C, new PC: 0x0A442958
02:50:17 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CA520C
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - call old PC: 0x08CA5214, new PC: 0x0A4429BC
02:50:17 DEBUG       ge - GUI - shade 0x000000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:17 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:17 DEBUG       ge - GUI - vaddr 0a4429d8
02:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:17 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,65449)-(480,272,65449)
02:50:17 DEBUG       ge - GUI - ret old PC: 0x0A4429D8, new PC: 0x08CA5214
02:50:17 DEBUG       ge - GUI - ret old PC: 0x08CA5218, new PC: 0x08CA4C94
02:50:17 DEBUG       ge - GUI - finish (0)
02:50:17 DEBUG       ge - GUI - end pc=0x08CA4C9C
02:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x08CA4C80, pc=0x08CA4C9C, stall=0x08CA4C9C, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:17 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x0
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_8A09540
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A09540 - jal        0x08814CB4
02:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09544 - nop
02:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09548 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0954C - addu       $a1, $a0, $zr <=> move $a1, $a0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09550 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09554 - addu       $a3, $a0, $zr <=> move $a3, $a0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A09558 - jal        0x08910030
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0955C - addu       $t0, $a0, $zr <=> move $t0, $a0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09560 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A09564 - bne        $v0, $v1, 0x08A09570
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09568 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A0956C - sb         $v1, 27407($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A09570 - jal        0x08814CE4
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09574 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09578 - addiu      $v1, $zr, 6 <=> li $v1, 6
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A0957C - b          0x08A095BC
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A09580 - sw         $v1, 3416($s0)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A095BC - lw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C0 - lw         $s0, 8($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C4 - jr         $ra
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8A095C8 - addiu      $sp, $sp, 16
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_8814CB4
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8814CB4 - addiu      $sp, $sp, -16
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CB8 - sw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814CBC - jal        0x08B5A3C4
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CC0 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8814CC4 - jal        0x08BFDF3C [sceKernelDcacheWritebackAll]
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CC8 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CCC - lw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CD0 - jr         $ra
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8814CD4 - addiu      $sp, $sp, 16
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_8910030
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910030 - addiu      $sp, $sp, -32
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910034 - sw         $ra, 28($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910038 - sw         $s4, 24($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891003C - sw         $s3, 20($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910040 - sw         $s2, 16($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910044 - sw         $s1, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910048 - sw         $s0, 8($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891004C - addu       $s4, $a0, $zr <=> move $s4, $a0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910050 - addu       $s3, $a1, $zr <=> move $s3, $a1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910054 - addu       $s2, $a2, $zr <=> move $s2, $a2
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910058 - addu       $s1, $a3, $zr <=> move $s1, $a3
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x891005C - jal        0x0898737C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910060 - addu       $s0, $t0, $zr <=> move $s0, $t0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910064 - bltzl      $s4, 0x08910164
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910068 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891006C - slti       $v0, $s4, 37
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910070 - bnel       $v0, $zr, 0x08910084
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910074 - lw         $a0, 28108($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910078 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x891007C - b          0x08910164
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910080 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910084 - beq        $a0, $zr, 0x08910094
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910088 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x891008C - jal        0x08B8DC14
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910090 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8910094 - jal        0x0890FF00
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910098 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x891009C - bne        $v0, $zr, 0x089100AC
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100A0 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89100A4 - b          0x08910164
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89100AC - jal        0x0890FD40
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100B0 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89100B4 - bne        $v0, $zr, 0x089100CC
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100B8 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x89100BC - jal        0x0890FE48
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100C0 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89100C4 - b          0x08910164
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100C8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89100CC - jal        0x0898737C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100D0 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100D4 - lw         $v0, 26484($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89100D8 - bnel       $v0, $zr, 0x0891011C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100DC - lw         $a0, 26484($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89100E0 - lb         $v0, 26488($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89100E4 - bne        $v0, $zr, 0x0891010C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100E8 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100EC - lui        $a0, 0x0A41 <=> li $a0, 0x0A410000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100F0 - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100F4 - addiu      $a0, $a0, 29376
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89100F8 - addiu      $a1, $a1, 6652
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x89100FC - jal        0x08804F54
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910100 - addiu      $a2, $gp, 26492
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910104 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910108 - sb         $v0, 26488($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891010C - lui        $v0, 0x0A41 <=> li $v0, 0x0A410000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910110 - addiu      $v0, $v0, 29376
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910114 - sw         $v0, 26484($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910118 - lw         $a0, 26484($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891011C - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910120 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910124 - addu       $a2, $s3, $zr <=> move $a2, $s3
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910128 - addu       $a3, $s2, $zr <=> move $a3, $s2
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891012C - addu       $t0, $s1, $zr <=> move $t0, $s1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910130 - jal        0x0891186C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910134 - mtc1       $v0, $f12
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910138 - jal        0x0898737C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891013C - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910140 - jal        0x0890FC88
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910144 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910148 - beq        $s0, $zr, 0x08910158
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891014C - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910150 - jal        0x0890FE48
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910154 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8910158 - jal        0x0898737C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891015C - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910160 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910164 - lw         $ra, 28($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910168 - lw         $s4, 24($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891016C - lw         $s3, 20($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910170 - lw         $s2, 16($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910174 - lw         $s1, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910178 - lw         $s0, 8($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891017C - jr         $ra
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910180 - addiu      $sp, $sp, 32
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_898737C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x898737C - addiu      $sp, $sp, -16
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8987380 - sw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8987384 - lb         $v1, 26841($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8987388 - beql       $v1, $zr, 0x089873C8
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x898738C - lw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8987390 - lb         $v1, 26840($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8987394 - beq        $v1, $zr, 0x089873C4
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8987398 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x898739C - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x89873A0 - jal        0x0897F138
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89873A4 - addiu      $a0, $a0, -19880
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89873A8 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x89873AC - jal        0x0897F3FC
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89873B0 - addiu      $a0, $a0, -19880
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89873B4 - lui        $a0, 0x0A44 <=> li $a0, 0x0A440000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89873B8 - addiu      $a0, $a0, -19880
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x89873BC - jal        0x0897EFD0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89873C0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89873C4 - lw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89873C8 - jr         $ra
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89873CC - addiu      $sp, $sp, 16
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_890FF00
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FF00 - addiu      $sp, $sp, -16
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF04 - sw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF08 - sw         $s1, 8($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF0C - sw         $s0, 4($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF10 - lb         $v0, 26528($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FF14 - beq        $v0, $zr, 0x0890FF24
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF18 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FF1C - b          0x0890FFF8
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF20 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x890FF24 - jal        0x08BFDFB4 [sceGeEdramGetAddr]
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF28 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF2C - lui        $at, 0x000C <=> li $at, 0x000C0000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF30 - ori        $at, $at, -16384
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF34 - addu       $s0, $v0, $at
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF38 - lui        $v0, 0x000E <=> li $v0, 0x000E0000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF3C - addiu      $a0, $gp, 26504
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF40 - ori        $a1, $v0, 6144
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF44 - sw         $zr, 26512($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF48 - sw         $zr, 26508($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x890FF4C - jal        0x08815258
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF50 - sw         $zr, 26504($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF54 - sw         $v0, 26508($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF58 - lui        $v0, 0x000E <=> li $v0, 0x000E0000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF5C - ori        $v1, $v0, 6144
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF60 - lw         $v0, 26504($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF64 - subu       $s1, $v1, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FF68 - blezl      $s1, 0x0890FFA4
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF6C - lw         $a0, 26508($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x890FF70 - jal        0x08815410
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF74 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF78 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF7C - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x890FF80 - jal        0x08815724
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF84 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FF88 - bne        $v0, $zr, 0x0890FFA0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF8C - sw         $v0, 26512($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF90 - sw         $zr, 26504($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF94 - sw         $zr, 26508($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FF98 - b          0x0890FFF8
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FF9C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FFA0 - lw         $a0, 26508($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FFA4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FFA8 - beq        $a0, $zr, 0x0890FFD8
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFAC - sb         $v0, 26528($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFB0 - lw         $a2, 26504($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFB4 - lui        $at, 0x000E <=> li $at, 0x000E0000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFB8 - ori        $at, $at, 6145
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFBC - slt        $at, $a2, $at
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FFC0 - bne        $at, $zr, 0x0890FFD0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFC4 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFC8 - lui        $v0, 0x000E <=> li $v0, 0x000E0000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFCC - ori        $a2, $v0, 6144
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x890FFD0 - jal        0x0880DA88
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFD4 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FFD8 - lw         $a0, 26512($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FFDC - beql       $a0, $zr, 0x0890FFF8
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFE0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FFE4 - lw         $v0, 26504($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFE8 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x890FFEC - jal        0x0880DA88
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFF0 - addu       $a1, $s0, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFF4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FFF8 - lw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FFFC - lw         $s1, 8($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910000 - lw         $s0, 4($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910004 - jr         $ra
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8910008 - addiu      $sp, $sp, 16
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_8815258
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815258 - lui        $v0, 0x000D <=> li $v0, 0x000D0000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x881525C - ori        $v0, $v0, -6784
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8815260 - sw         $v0, 0($a0)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8815264 - lui        $v0, 0x0A24 <=> li $v0, 0x0A240000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8815268 - jr         $ra
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x881526C - addiu      $v0, $v0, 17088
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_890FD40
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FD40 - addiu      $sp, $sp, -16
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD44 - sw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD48 - sw         $s1, 8($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD4C - sw         $s0, 4($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD50 - lb         $v0, 26529($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FD54 - beq        $v0, $zr, 0x0890FD64
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD58 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FD5C - b          0x0890FE34
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD60 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x890FD64 - jal        0x08BFDFB4 [sceGeEdramGetAddr]
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD68 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD6C - lui        $at, 0x001A <=> li $at, 0x001A0000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD70 - ori        $at, $at, -10240
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD74 - addu       $s0, $v0, $at
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD78 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD7C - addiu      $a0, $gp, 26516
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD80 - ori        $a1, $v0, -9216
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD84 - sw         $zr, 26520($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x890FD88 - jal        0x08815240
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD8C - sw         $zr, 26524($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD90 - sw         $v0, 26520($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD94 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD98 - ori        $v1, $v0, -9216
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FD9C - lw         $v0, 26516($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDA0 - subu       $s1, $v1, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FDA4 - blezl      $s1, 0x0890FDE0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDA8 - lw         $a0, 26520($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x890FDAC - jal        0x08815410
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDB0 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDB8 - addu       $a1, $s1, $zr <=> move $a1, $s1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x890FDBC - jal        0x08815724
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDC0 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FDC4 - bne        $v0, $zr, 0x0890FDDC
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDC8 - sw         $v0, 26524($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDCC - sw         $zr, 26516($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDD0 - sw         $zr, 26520($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FDD4 - b          0x0890FE34
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDD8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FDDC - lw         $a0, 26520($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FDE0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FDE4 - beq        $a0, $zr, 0x0890FE14
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDE8 - sb         $v0, 26529($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDEC - lw         $a2, 26516($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDF0 - lui        $at, 0x0002 <=> li $at, 0x00020000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDF4 - ori        $at, $at, -9215
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FDF8 - slt        $at, $a2, $at
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FDFC - bne        $at, $zr, 0x0890FE0C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE00 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE04 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE08 - ori        $a2, $v0, -9216
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x890FE0C - jal        0x0880DA88
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE10 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FE14 - lw         $a0, 26524($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x890FE18 - beql       $a0, $zr, 0x0890FE34
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE1C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FE20 - lw         $v0, 26516($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE24 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x890FE28 - jal        0x0880DA88
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE2C - addu       $a1, $s0, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE30 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x890FE34 - lw         $ra, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE38 - lw         $s1, 8($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE3C - lw         $s0, 4($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE40 - jr         $ra
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x890FE44 - addiu      $sp, $sp, 16
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_8815240
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8815240 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8815244 - ori        $v0, $v0, -9088
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8815248 - sw         $v0, 0($a0)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x881524C - lui        $v0, 0x0A32 <=> li $v0, 0x0A320000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8815250 - jr         $ra
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8815254 - addiu      $v0, $v0, 10304
02:50:17 DEBUG compiler - user_main - Compiling _S1_2_891186C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891186C - addiu      $sp, $sp, -32
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911870 - sw         $ra, 28($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911874 - sw         $s4, 24($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911878 - sw         $s3, 20($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891187C - sw         $s2, 16($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911880 - lui        $v0, 0x3F80 <=> li $v0, 0x3F800000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911884 - mtc1       $v0, $f0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911888 - sw         $s1, 12($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891188C - sw         $s0, 8($sp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911890 - c.lt.s     $f0, $f12
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911894 - sw         $a3, 26412($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911898 - addu       $s4, $a0, $zr <=> move $s4, $a0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891189C - addu       $s3, $a1, $zr <=> move $s3, $a1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89118A0 - bc1f       0x089118B0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118A4 - addu       $s2, $a2, $zr <=> move $s2, $a2
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89118A8 - b          0x089118B8
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118AC - mtc1       $zr, $f1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89118B0 - mov.s      $f0, $f12
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118B4 - mtc1       $zr, $f1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89118B8 - c.ngt.s    $f1, $f0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118BC - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89118C0 - bc1tl      0x089118C8
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118C4 - mov.s      $f1, $f0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89118C8 - lui        $v0, 0x4700 <=> li $v0, 0x47000000
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118CC - mtc1       $v0, $f0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118D0 - mul.s      $f0, $f0, $f1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118D4 - sb         $t0, 2624($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118D8 - addu       $s1, $zr, $zr <=> li $s1, 0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118DC - trunc.w.s  $f0, $f0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118E0 - mfc1       $v0, $f0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89118E4 - beq        $t0, $zr, 0x089118F0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118E8 - sw         $v0, 2632($gp)
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118EC - addiu      $s1, $zr, 1 <=> li $s1, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89118F0 - jal        0x08837148
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118F4 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x89118F8 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x89118FC - beq        $s0, $zr, 0x08911950
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911900 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911904 - jal        0x08837148
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911908 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x891190C - beq        $v0, $zr, 0x08911920
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911910 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911914 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911918 - jal        0x088351AC
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891191C - addiu      $a1, $zr, 500 <=> li $a1, 500
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911920 - jal        0x08837148
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911924 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911928 - beql       $v0, $zr, 0x08911940
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891192C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911930 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911934 - jal        0x08835174
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911938 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891193C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911940 - jal        0x08835508
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911944 - nop
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911948 - jal        0x088300B8
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x891194C - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911950 - jal        0x0898737C
02:50:17 DEBUG compiler - user_main - CodeInstruction.compile    0x8911954 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911958 - jal        0x08911758
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891195C - addu       $a0, $s4, $zr <=> move $a0, $s4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911960 - addu       $a1, $s3, $zr <=> move $a1, $s3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911964 - jal        0x08911378
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911968 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x891196C - jal        0x0898737C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911970 - seb        $s3, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911974 - beql       $s3, $zr, 0x08911990
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911978 - addiu      $s1, $zr, 2 <=> li $s1, 2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891197C - addu       $a1, $s2, $zr <=> move $a1, $s2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911980 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911984 - jal        0x0891127C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911988 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891198C - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911990 - jal        0x0898737C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911994 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911998 - jal        0x08910F30
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891199C - addu       $a0, $s4, $zr <=> move $a0, $s4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89119A0 - jal        0x0898737C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119A4 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119A8 - addiu      $v0, $zr, 2 <=> li $v0, 2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89119AC - bne        $s1, $v0, 0x089119B8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119B0 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119B4 - addiu      $s1, $zr, 1 <=> li $s1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89119B8 - beq        $s0, $zr, 0x089119C8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119BC - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89119C0 - jal        0x088357A0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119C4 - addu       $a0, $s0, $zr <=> move $a0, $s0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89119C8 - jal        0x08815EF8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119CC - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89119D0 - jal        0x08815AB0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119D8 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119DC - lw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119E0 - lw         $s4, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119E4 - lw         $s3, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119E8 - lw         $s2, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119EC - lw         $s1, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119F0 - lw         $s0, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119F4 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89119F8 - addiu      $sp, $sp, 32
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_88351AC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88351AC - addiu      $sp, $sp, -16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351B0 - sw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351B4 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351B8 - sw         $s0, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351BC - addiu      $v1, $zr, 66 <=> li $v1, 66
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351C0 - addu       $v0, $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351C4 - sw         $v1, -12980($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351C8 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351CC - addu       $v0, $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351D0 - sw         $v1, -12976($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351D4 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351D8 - addu       $v0, $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351DC - sb         $zr, -12972($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351E0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351E4 - addu       $v0, $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351E8 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x88351EC - jal        0x0882CE44
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351F0 - sb         $zr, -10731($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x88351F4 - jal        0x0882CDBC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351FC - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835200 - jal        0x0882D014
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835204 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835208 - lw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883520C - lw         $s0, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835210 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835214 - addiu      $sp, $sp, 16
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_882D014
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x882D014 - lw         $v1, 280($a0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x882D018 - ori        $v1, $v1, 2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x882D01C - sw         $v1, 280($a0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x882D020 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x882D024 - sw         $a1, 292($a0)
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8835174
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8835174 - addiu      $sp, $sp, -16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835178 - sw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883517C - sw         $s0, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835180 - jal        0x0882CE44
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835184 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835188 - jal        0x0882CDBC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883518C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835190 - addu       $a1, $s0, $zr <=> move $a1, $s0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835194 - jal        0x0882D048
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835198 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883519C - lw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351A0 - lw         $s0, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351A4 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88351A8 - addiu      $sp, $sp, 16
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8A3BB74
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BB74 - addiu      $sp, $sp, -16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB78 - sw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB7C - sw         $s2, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB80 - sw         $s1, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB84 - addu       $s2, $a1, $zr <=> move $s2, $a1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB88 - sw         $s0, 0($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB8C - sltiu      $at, $s2, 30001
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BB90 - bne        $at, $zr, 0x08A3BBA4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB94 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BB98 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BB9C - b          0x08A3BC6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBA0 - ori        $v0, $v0, 511
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BBA4 - lw         $a0, 80($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BBA8 - bgtzl      $a0, 0x08A3BBBC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBAC - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BBB0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BBB4 - b          0x08A3BBC4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBB8 - ori        $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BBBC - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBC0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BBC4 - bltz       $v0, 0x08A3BC08
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBC8 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBCC - lw         $a0, 84($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BBD0 - bgtzl      $a0, 0x08A3BBE4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBD4 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BBD8 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BBDC - b          0x08A3BBEC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBE0 - ori        $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BBE4 - jal        0x08BFDE8C [sceKernelWaitSemaCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBE8 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BBEC - bgez       $v0, 0x08A3BC08
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBF0 - addu       $s1, $v0, $zr <=> move $s1, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBF4 - lw         $a0, 80($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BBF8 - blez       $a0, 0x08A3BC08
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BBFC - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3BC00 - jal        0x08BFDE34 [sceKernelSignalSema]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC04 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BC08 - bgezl      $s1, 0x08A3BC18
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC0C - sw         $s2, 144($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BC10 - b          0x08A3BC6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC14 - addu       $v0, $s1, $zr <=> move $v0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BC18 - lw         $a0, 112($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC1C - lui        $v0, 0xFFFB <=> li $v0, 0xFFFB0000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC20 - addiu      $v1, $zr, -2 <=> li $v1, -2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC24 - ori        $a0, $a0, 2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC28 - and        $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC2C - sw         $a0, 112($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC30 - sw         $v1, 112($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC34 - lw         $a0, 88($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8A3BC38 - jal        0x08BFDEA4 [sceKernelClearEventFlag]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC3C - ori        $a1, $v0, -1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC40 - lw         $a0, 84($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8A3BC44 - blezl      $a0, 0x08A3BC58
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC48 - lw         $a0, 80($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BC4C - jal        0x08BFDE34 [sceKernelSignalSema]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC50 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC54 - lw         $a0, 80($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8A3BC58 - blezl      $a0, 0x08A3BC6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC5C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8A3BC60 - jal        0x08BFDE34 [sceKernelSignalSema]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC64 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC68 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8A3BC6C - lw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC70 - lw         $s2, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC74 - lw         $s1, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC78 - lw         $s0, 0($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC7C - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8A3BC80 - addiu      $sp, $sp, 16
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8835508
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8835508 - addiu      $sp, $sp, -16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883550C - sw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835510 - jal        0x0882CE44
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835514 - sw         $zr, 20($a0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8835518 - jal        0x0882CDB4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883551C - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835520 - mtc1       $zr, $f12
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835524 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835528 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x883552C - jal        0x0882D47C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835530 - addiu      $a2, $zr, 28 <=> li $a2, 28
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835534 - lw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8835538 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883553C - addiu      $sp, $sp, 16
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_88300B8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88300B8 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300BC - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300C0 - sw         $zr, -12880($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300C4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300C8 - addiu      $a1, $zr, 29 <=> li $a1, 29
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x88300CC - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300D0 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300D4 - sb         $a1, -12876($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300D8 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300DC - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300E0 - sb         $zr, -12875($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300E4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300E8 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300EC - sb         $a1, -12874($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300F0 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300F4 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300F8 - sb         $zr, -12873($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88300FC - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830100 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830104 - sb         $a1, -12872($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830108 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883010C - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830110 - sb         $zr, -12871($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830114 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830118 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883011C - sb         $a1, -12870($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830120 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830124 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830128 - sb         $zr, -12869($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883012C - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830130 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830134 - sb         $a1, -12868($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830138 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883013C - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830140 - sb         $zr, -12867($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830144 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830148 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883014C - sb         $a1, -12866($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830150 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830154 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830158 - sb         $zr, -12865($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883015C - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830160 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830164 - sb         $a1, -12864($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830168 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883016C - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830170 - sb         $zr, -12863($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830174 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830178 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883017C - sb         $a1, -12862($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830180 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830184 - addu       $v1, $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830188 - sb         $zr, -12861($v1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883018C - addiu      $a2, $a2, 8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830190 - slti       $v1, $a2, 32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8830194 - bne        $v1, $zr, 0x088300CC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8830198 - addiu      $a0, $a0, 16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x883019C - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x88301A0 - nop
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8911758
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911758 - addiu      $sp, $sp, -16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891175C - sw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911760 - sw         $s0, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911764 - sw         $zr, 0($a0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911768 - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891176C - addiu      $a0, $s0, 4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911770 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911774 - jal        0x0880DE68
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911778 - addiu      $a2, $zr, 128 <=> li $a2, 128
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891177C - addiu      $a0, $s0, 132
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911780 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911784 - jal        0x0880DE68
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911788 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891178C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911790 - sw         $v0, 132($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911794 - addiu      $a0, $s0, 136
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911798 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x891179C - jal        0x0880DE68
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117A0 - addiu      $a2, $zr, 4 <=> li $a2, 4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117A4 - sw         $zr, 140($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117A8 - addiu      $a0, $s0, 148
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117AC - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117B0 - addiu      $a2, $zr, 64 <=> li $a2, 64
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89117B4 - jal        0x0880DE68
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117B8 - sw         $zr, 144($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117BC - sw         $zr, 212($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117C0 - addiu      $a0, $s0, 220
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117C4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117C8 - addiu      $a2, $zr, 64 <=> li $a2, 64
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89117CC - jal        0x0880DE68
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117D0 - sw         $zr, 216($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117D4 - sw         $zr, 284($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117D8 - sw         $zr, 288($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117DC - sw         $zr, 292($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117E0 - sw         $zr, 296($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117E4 - sw         $zr, 300($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117E8 - sw         $zr, 304($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117EC - sw         $zr, 308($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117F0 - sw         $zr, 312($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117F4 - sw         $zr, 316($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117F8 - sw         $zr, 320($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89117FC - sw         $zr, 324($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911800 - sw         $zr, 328($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911804 - sw         $zr, 332($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911808 - sw         $zr, 336($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891180C - sw         $zr, 340($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911810 - sw         $zr, 344($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911814 - sw         $zr, 348($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911818 - sw         $zr, 352($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891181C - sw         $zr, 356($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911820 - sw         $zr, 360($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911824 - sw         $zr, 364($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911828 - sw         $zr, 368($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891182C - sw         $zr, 372($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911830 - sw         $zr, 376($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911834 - sw         $zr, 380($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911838 - sw         $zr, 384($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891183C - sw         $zr, 388($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911840 - sw         $zr, 400($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911844 - sw         $zr, 404($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911848 - sw         $zr, 392($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891184C - sw         $zr, 396($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911850 - sb         $zr, 408($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911854 - sb         $zr, 409($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911858 - sb         $zr, 410($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891185C - lw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911860 - lw         $s0, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911864 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911868 - addiu      $sp, $sp, 16
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8911378
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911378 - addiu      $sp, $sp, -48
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891137C - sw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911380 - sw         $s3, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911384 - sw         $s2, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911388 - sw         $s1, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891138C - sw         $s0, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911390 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911394 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911398 - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x891139C - jal        0x08BFE3A4 [sceMpegInit]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113A0 - sb         $v0, 26408($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89113A4 - beql       $v0, $zr, 0x089113B4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89113AC - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113B0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89113B4 - sb         $v0, 410($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89113B8 - jal        0x08910E78
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113BC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113C0 - seb        $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89113C4 - bnel       $v0, $zr, 0x089113D4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113C8 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89113CC - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113D0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89113D4 - jal        0x08910D88
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113D8 - addiu      $a1, $zr, 3 <=> li $a1, 3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113DC - seb        $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89113E0 - bnel       $v0, $zr, 0x089113F0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113E4 - lui        $v0, 0x08C5 <=> li $v0, 0x08C50000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89113E8 - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113EC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89113F0 - sll        $v1, $s0, 0x0002
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113F4 - addiu      $v0, $v0, 15348
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113F8 - addu       $v0, $v0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89113FC - lw         $s2, 0($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911400 - bnel       $s2, $zr, 0x08911410
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911404 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8911408 - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891140C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911410 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911414 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911418 - jal        0x08BFDCB4 [sceIoOpen]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891141C - addiu      $s0, $s1, 132
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911420 - bgez       $v0, 0x08911478
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911424 - sw         $v0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911428 - jal        0x08BFDFFC [sceUmdGetDriveStat]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891142C - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911430 - andi       $v0, $v0, 32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911434 - bnel       $v0, $zr, 0x08911458
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911438 - addiu      $a0, $zr, 1000 <=> li $a0, 1000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891143C - addiu      $a0, $zr, 32 <=> li $a0, 32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911440 - jal        0x08BFDFEC [sceUmdWaitDriveStatCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911444 - addiu      $a1, $zr, 1000 <=> li $a1, 1000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8911448 - bnel       $v0, $zr, 0x08911440
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891144C - addiu      $a0, $zr, 32 <=> li $a0, 32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8911450 - b          0x08911464
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911454 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911458 - jal        0x08BFDE7C [sceKernelDelayThreadCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891145C - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911460 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911464 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911468 - jal        0x08BFDCB4 [sceIoOpen]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891146C - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile ^  0x8911470 - bltz       $v0, 0x08911428
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911474 - sw         $v0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911478 - lw         $v0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x891147C - bgezl      $v0, 0x08911490
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911480 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911484 - jal        0x08BFDE7C [sceKernelDelayThreadCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911488 - addiu      $a0, $zr, 1000 <=> li $a0, 1000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891148C - addiu      $v0, $zr, -1 <=> li $v0, -1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8911490 - bgezl      $v0, 0x089114A0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911494 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8911498 - b          0x089114BC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891149C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89114A0 - addiu      $a1, $sp, 44
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89114A4 - jal        0x08910C58
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114A8 - addiu      $a2, $sp, 40
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114AC - seb        $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89114B0 - bnel       $v0, $zr, 0x089114BC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114B4 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89114B8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x89114BC - bne        $v0, $zr, 0x089114CC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114C0 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89114C4 - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114C8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x89114CC - jal        0x0898737C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114D0 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114D4 - addiu      $s3, $s1, 136
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114D8 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114DC - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114E0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114E4 - addiu      $s2, $s1, 144
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89114E8 - jal        0x08BFE384 [sceMpegRegistStream]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114EC - addiu      $s0, $s1, 216
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89114F0 - bne        $v0, $zr, 0x08911500
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114F4 - sw         $v0, 0($s2)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89114F8 - b          0x08911530
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89114FC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911500 - lb         $v0, 26408($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911504 - beql       $v0, $zr, 0x0891152C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911508 - sw         $zr, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891150C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911510 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911514 - jal        0x08BFE384 [sceMpegRegistStream]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911518 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x891151C - bne        $v0, $zr, 0x0891152C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911520 - sw         $v0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911524 - b          0x08911530
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911528 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891152C - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8911530 - bnel       $v0, $zr, 0x08911540
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911534 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8911538 - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891153C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911540 - jal        0x08910B50
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911544 - addiu      $a1, $sp, 36
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911548 - seb        $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x891154C - bnel       $v0, $zr, 0x0891155C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911550 - lw         $a2, 36($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8911554 - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911558 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891155C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911560 - jal        0x089109E4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911564 - addiu      $a1, $zr, 3 <=> li $a1, 3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911568 - seb        $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x891156C - bne        $v0, $zr, 0x0891157C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911570 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911574 - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911578 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x891157C - jal        0x08BFDEE4 [sceKernelGetThreadCurrentPriority]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911580 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911584 - addu       $s0, $v0, $zr <=> move $s0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911588 - lui        $a0, 0x08C5 <=> li $a0, 0x08C50000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891158C - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911590 - addiu      $a2, $s0, -1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911594 - addiu      $a0, $a0, 15520
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911598 - addiu      $a1, $a1, 10512
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891159C - addiu      $a3, $zr, 4096 <=> li $a3, 4096
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115A0 - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89115A4 - jal        0x08BFDE44 [sceKernelCreateThread]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115A8 - addu       $t1, $zr, $zr <=> li $t1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115AC - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115B0 - sw         $v0, 26396($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115B4 - addiu      $a2, $s0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115B8 - addiu      $a0, $gp, 2636
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115BC - addiu      $a1, $a1, 6716
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115C0 - addiu      $a3, $zr, 2304 <=> li $a3, 2304
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115C4 - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89115C8 - jal        0x08BFDE44 [sceKernelCreateThread]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115CC - addu       $t1, $zr, $zr <=> li $t1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115D0 - sw         $v0, 26404($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115D4 - lb         $v0, 26408($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89115D8 - beql       $v0, $zr, 0x08911608
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115DC - lw         $a2, 40($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89115E0 - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115E4 - addiu      $a2, $s0, -3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115E8 - addiu      $a0, $gp, 2648
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115EC - addiu      $a1, $a1, 7028
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115F0 - addiu      $a3, $zr, 2304 <=> li $a3, 2304
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115F4 - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89115F8 - jal        0x08BFDE44 [sceKernelCreateThread]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89115FC - addu       $t1, $zr, $zr <=> li $t1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911600 - sw         $v0, 26400($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911604 - lw         $a2, 40($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911608 - lw         $a0, 132($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891160C - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911610 - jal        0x08BFDCBC [sceIoLseek]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911614 - sra        $a3, $a2, 0x001F
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911618 - slt        $a0, $v1, $zr <=> move $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891161C - xor        $v1, $v1, $zr <=> move $v1, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911620 - sltu       $v0, $v0, $zr <=> move $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911624 - sltiu      $v1, $v1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911628 - and        $v0, $v0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891162C - or         $v0, $v0, $a0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911630 - andi       $v0, $v0, 255
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911634 - subu       $v0, $zr, $v0 <=> negu $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911638 - bgez       $v0, 0x08911648
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891163C - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911640 - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911644 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911648 - jal        0x0898737C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891164C - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911650 - lb         $v0, 26408($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911654 - addiu      $s0, $s1, 328
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911658 - addiu      $s3, $s1, 288
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891165C - addiu      $s2, $s1, 364
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911660 - beq        $v0, $zr, 0x08911698
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911664 - addiu      $s1, $s1, 380
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911668 - lw         $a0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x891166C - jal        0x08BFDE64 [sceKernelPollSema]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911670 - addiu      $a1, $zr, 1 <=> li $a1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911674 - sw         $zr, 26476($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911678 - lw         $v0, 32($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891167C - sw         $zr, 0($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911680 - lw         $v0, 16($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911684 - sw         $zr, 0($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911688 - lw         $v0, 20($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891168C - sw         $zr, 0($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911690 - lw         $v0, 24($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911694 - sw         $zr, 0($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8911698 - jal        0x08912E18
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891169C - addu       $a0, $s3, $zr <=> move $a0, $s3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116A0 - lw         $v1, 44($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116A4 - lw         $v0, 8($s2)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116A8 - addiu      $a0, $gp, 2660
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116AC - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116B0 - sw         $zr, 0($v0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116B4 - sw         $v1, 4($s2)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116B8 - sw         $zr, 26424($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116BC - sw         $zr, 12($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116C0 - sw         $zr, 16($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116C4 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116C8 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89116CC - jal        0x08BFDE5C [sceKernelCreateEventFlag]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116D0 - sw         $zr, 20($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89116D4 - bgtz       $v0, 0x089116E4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116D8 - sw         $v0, 2628($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89116DC - b          0x0891173C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116E0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89116E4 - lui        $a1, 0x0891 <=> li $a1, 0x08910000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116E8 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116EC - addiu      $a1, $a1, 9740
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116F0 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89116F4 - jal        0x0880715C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116F8 - sw         $zr, 26452($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89116FC - lb         $v0, 26408($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8911700 - beql       $v0, $zr, 0x0891171C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911704 - lw         $a0, 26396($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8911708 - lw         $a0, 26400($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891170C - addiu      $a1, $zr, 28 <=> li $a1, 28
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911710 - jal        0x08BFDDD4 [sceKernelStartThread]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911714 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911718 - lw         $a0, 26396($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891171C - addu       $a2, $s1, $zr <=> move $a2, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911720 - jal        0x08BFDDD4 [sceKernelStartThread]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911724 - addiu      $a1, $zr, 28 <=> li $a1, 28
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911728 - lw         $a0, 26404($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891172C - addu       $a2, $s2, $zr <=> move $a2, $s2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8911730 - jal        0x08BFDDD4 [sceKernelStartThread]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911734 - addiu      $a1, $zr, 16 <=> li $a1, 16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911738 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x891173C - lw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911740 - lw         $s3, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911744 - lw         $s2, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911748 - lw         $s1, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891174C - lw         $s0, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911750 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8911754 - addiu      $sp, $sp, 48
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE3A4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE3A4 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE3A8 - syscall    0x0488B [sceMpegInit]
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:18 DEBUG       ge - GUI - executeList PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E80, stall=0x08CA4E9C, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:18  INFO hle.sceMpeg - user_main - sceMpegInit
02:50:18 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:18 DEBUG hle.sceMpeg - user_main - finishMpeg
02:50:18 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:18 DEBUG hle.sceMpeg - user_main - finishStreams
02:50:18 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:18 DEBUG       ge - GUI - base 0x08000000
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8910E78
02:50:18 DEBUG       ge - GUI - call old PC: 0x08CA4E94, new PC: 0x08CF0080
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910E78 - addiu      $sp, $sp, -32
02:50:18 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E7C - sw         $ra, 28($sp)
02:50:18 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E80 - sw         $s3, 24($sp)
02:50:18 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E84 - sw         $s2, 20($sp)
02:50:18 DEBUG       ge - GUI - zscale -16383.5
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E88 - sw         $s1, 16($sp)
02:50:18 DEBUG       ge - GUI - zpos 16383.500000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E8C - addu       $s3, $a0, $zr <=> move $s3, $a0
02:50:18 DEBUG       ge - GUI - sceGuDepthRange(0, 32767)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E90 - sw         $s0, 12($sp)
02:50:18 DEBUG       ge - GUI - sceGuDepthFunc(7)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E94 - addiu      $a0, $zr, 1344 <=> li $a0, 1344
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E98 - addiu      $s1, $s3, 4
02:50:18 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910E9C - jal        0x08BFE3F4 [sceMpegRingbufferQueryMemSize]
02:50:18 DEBUG       ge - GUI - drawRegion(0,0,480,272)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EA0 - addiu      $s0, $s3, 132
02:50:18 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EA4 - addu       $s2, $v0, $zr <=> move $s2, $v0
02:50:18 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910EA8 - bgez       $s2, 0x08910EB8
02:50:18 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EAC - nop
02:50:18 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910EB0 - b          0x08910F14
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EB4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8910EB8 - jal        0x08815410
02:50:18 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EBC - nop
02:50:18 DEBUG       ge - GUI - jump old PC: 0x08CF00E0, new PC: 0x08CF01A0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EC4 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:50:18 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910EC8 - jal        0x08815724
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910ECC - addiu      $a2, $zr, 64 <=> li $a2, 64
02:50:18 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910ED0 - bne        $v0, $zr, 0x08910EE0
02:50:18 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910ED4 - sw         $v0, 0($s3)
02:50:18 DEBUG       ge - GUI - base 0x080000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910ED8 - b          0x08910F14
02:50:18 DEBUG       ge - GUI - vaddr 08cf00e0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EDC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910EE0 - lui        $t0, 0x0891 <=> li $t0, 0x08910000
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EE4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EEC - addu       $t1, $s0, $zr <=> move $t1, $s0
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EF0 - addiu      $a1, $zr, 1344 <=> li $a1, 1344
02:50:18 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EF4 - addu       $a2, $v0, $zr <=> move $a2, $v0
02:50:18 DEBUG       ge - GUI - clear mode end
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910EF8 - jal        0x08BFE37C [sceMpegRingbufferConstruct]
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910EFC - addiu      $t0, $t0, 388
02:50:18 DEBUG       ge - GUI - sceGuAlphaFunc(func=6, ref=0x00, mask=0xFF)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910F00 - beql       $v0, $zr, 0x08910F10
02:50:18 DEBUG       ge - GUI - zte 0x000001 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910F04 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG       ge - GUI - ztst 0x000007 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910F08 - b          0x08910F14
02:50:18 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910F0C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910F10 - sb         $v0, 409($s3)
02:50:18 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910F14 - lw         $ra, 28($sp)
02:50:18 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910F18 - lw         $s3, 24($sp)
02:50:18 DEBUG       ge - GUI - scissor1 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910F1C - lw         $s2, 20($sp)
02:50:18 DEBUG       ge - GUI - scissor2 0x043DDF redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910F20 - lw         $s1, 16($sp)
02:50:18 DEBUG       ge - GUI - region1 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910F24 - lw         $s0, 12($sp)
02:50:18 DEBUG       ge - GUI - region2 0x043DDF redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910F28 - jr         $ra
02:50:18 DEBUG       ge - GUI - pmskc color mask=0x000000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910F2C - addiu      $sp, $sp, 32
02:50:18 DEBUG       ge - GUI - pmska alpha mask=0x00
02:50:18 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
02:50:18 DEBUG       ge - GUI - base 0x0A000000
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE3F4
02:50:18 DEBUG       ge - GUI - call old PC: 0x08CF01FC, new PC: 0x0A446ACC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE3F4 - jr         $ra
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE3F8 - syscall    0x048AB [sceMpegRingbufferQueryMemSize]
02:50:18 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
02:50:18 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - sceGuTexFunc mode 000100 ALPHA
02:50:18 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
02:50:18 DEBUG       ge - GUI - sfix : 0x000000
02:50:18 DEBUG       ge - GUI - dfix : 0x000000
02:50:18 DEBUG       ge - GUI - sceGuTexWrap(1, 1)
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegRingbufferQueryMemSize packets=0x540
02:50:18 DEBUG       ge - GUI - sceGuTexFilter(min=1, mag=1) (mm#0)
02:50:18 DEBUG       ge - GUI - ret old PC: 0x0A446AFC, new PC: 0x08CF01FC
02:50:18 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - call old PC: 0x08CF0204, new PC: 0x0A491B00
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE37C
02:50:18 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE37C - jr         $ra
02:50:18 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE380 - syscall    0x048AC [sceMpegRingbufferConstruct]
02:50:18 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - ret old PC: 0x0A491B18, new PC: 0x08CF0204
02:50:18 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - call old PC: 0x08CF020C, new PC: 0x0A442958
02:50:18 DEBUG       ge - GUI - abe 0x000001 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - bce 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - ate 0x000001 redundant pure state cmd ignored
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegRingbufferConstruct ringbufferAddr=0x0A4172C4, packets=0x540, data=0x092F0700, size=0x2C2200, callbackAddr=0x08910184, callbackArgs=0xA417344
02:50:18 DEBUG       ge - GUI - atst 0xFF0006 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - tfunc 0x000100 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - alpha 0x000032 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8910D88
02:50:18 DEBUG       ge - GUI - sfix 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910D88 - addiu      $sp, $sp, -48
02:50:18 DEBUG       ge - GUI - dfix 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D8C - sw         $ra, 28($sp)
02:50:18 DEBUG       ge - GUI - twrap 0x000101 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D90 - sw         $s5, 24($sp)
02:50:18 DEBUG       ge - GUI - tflt 0x000101 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D94 - sw         $s4, 20($sp)
02:50:18 DEBUG       ge - GUI - ret old PC: 0x0A442988, new PC: 0x08CF020C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D98 - sw         $s3, 16($sp)
02:50:18 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D9C - sw         $s2, 12($sp)
02:50:18 DEBUG       ge - GUI - call old PC: 0x08CF0214, new PC: 0x0A442988
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DA0 - sw         $s1, 8($sp)
02:50:18 DEBUG       ge - GUI - sceGuShadeModel(flat)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DA4 - addu       $s1, $a0, $zr <=> move $s1, $a0
02:50:18 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DA8 - sw         $s0, 4($sp)
02:50:18 DEBUG       ge - GUI - vtype 0x80011C redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DAC - addu       $s0, $a1, $zr <=> move $s0, $a1
02:50:18 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DB0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG       ge - GUI - vaddr 0a4429a4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DB4 - addiu      $s4, $s1, 136
02:50:18 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DB8 - addiu      $s2, $s1, 140
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910DBC - jal        0x08BFE3E4 [sceMpegQueryMemSize]
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DC0 - addiu      $s3, $s1, 4
02:50:18 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DC4 - addu       $s5, $v0, $zr <=> move $s5, $v0
02:50:18 DEBUG       ge - GUI - ret old PC: 0x0A4429A4, new PC: 0x08CF0214
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910DC8 - bgez       $s5, 0x08910DD8
02:50:18 DEBUG       ge - GUI - ret old PC: 0x08CF0218, new PC: 0x08CA4E94
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DCC - nop
02:50:18 DEBUG       ge - GUI - finish (0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910DD0 - b          0x08910E54
02:50:18 DEBUG       ge - GUI - end pc=0x08CA4E9C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DD4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x08CA4E80, pc=0x08CA4E9C, stall=0x08CA4E9C, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8910DD8 - jal        0x08815410
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DDC - nop
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DE0 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DE4 - addu       $a1, $s5, $zr <=> move $a1, $s5
02:50:18 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910DE8 - jal        0x08815724
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DEC - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910DF0 - bne        $v0, $zr, 0x08910E00
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DF4 - sw         $v0, 0($s2)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910DF8 - b          0x08910E54
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910DFC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910E00 - addu       $a2, $s5, $zr <=> move $a2, $s5
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E04 - addu       $a3, $s3, $zr <=> move $a3, $s3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E08 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E0C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E10 - addiu      $t0, $zr, 512 <=> li $t0, 512
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E14 - addu       $t1, $zr, $zr <=> li $t1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910E18 - jal        0x08BFE3FC [sceMpegCreate]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E1C - addu       $t2, $zr, $zr <=> li $t2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910E20 - beql       $v0, $zr, 0x08910E30
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E24 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910E28 - b          0x08910E54
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E2C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910E30 - sb         $v0, 408($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E34 - addiu      $v0, $zr, -1 <=> li $v0, -1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E38 - addu       $a0, $s4, $zr <=> move $a0, $s4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E3C - sw         $v0, 32($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E40 - addiu      $a1, $sp, 32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910E44 - jal        0x08BFE3C4 [sceMpegAvcDecodeMode]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E48 - sw         $s0, 36($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E4C - xor        $v0, $v0, $zr <=> move $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E50 - sltiu      $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910E54 - lw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E58 - lw         $s5, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E5C - lw         $s4, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E60 - lw         $s3, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E64 - lw         $s2, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E68 - lw         $s1, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E6C - lw         $s0, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E70 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910E74 - addiu      $sp, $sp, 48
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE3E4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE3E4 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE3E8 - syscall    0x04893 [sceMpegQueryMemSize]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegQueryMemSize mode=0x0
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE3FC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE3FC - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE400 - syscall    0x0488D [sceMpegCreate]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegCreate mpeg=0x0A417348, data=0x095B2940, size=0x10000, ringbufferAddr=0x0A4172C4, frameWidth=0x200, mode=0x0, ddrtop=0x0
02:50:18 DEBUG hle.sceMpeg - user_main - finishStreams
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE3C4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE3C4 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE3C8 - syscall    0x048A3 [sceMpegAvcDecodeMode]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegAvcDecodeMode mpeg=0xA417348, modeAddr=0x0BBFF5A0
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegAvcDecodeMode mode=0xFFFFFFFF, pixelMode=0x3
02:50:18  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Data/Movie/omegalogo.pmf flags = 1 permissions = 00
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8910C58
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910C58 - addiu      $sp, $sp, -2080
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C5C - sw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C60 - sw         $s3, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C64 - sw         $s2, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C68 - sw         $s1, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C6C - sw         $s0, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C70 - addu       $s3, $a0, $zr <=> move $s3, $a0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C74 - addu       $s1, $a2, $zr <=> move $s1, $a2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C78 - lw         $a0, 132($a0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C7C - addu       $s2, $a1, $zr <=> move $s2, $a1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C80 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C84 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C88 - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910C8C - jal        0x08BFDCBC [sceIoLseek]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C90 - addiu      $s0, $s3, 132
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C94 - slt        $a0, $v1, $zr <=> move $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C98 - xor        $v1, $v1, $zr <=> move $v1, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C9C - sltu       $v0, $v0, $zr <=> move $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CA0 - sltiu      $v1, $v1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CA4 - and        $v0, $v0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CA8 - or         $v0, $v0, $a0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CAC - andi       $v0, $v0, 255
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CB0 - subu       $v0, $zr, $v0 <=> negu $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910CB4 - bgezl      $v0, 0x08910CC4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CB8 - lw         $a0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910CBC - b          0x08910D6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CC0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910CC4 - bltzl      $a0, 0x08910CEC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CC8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910CCC - addiu      $a1, $sp, 32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910CD0 - jal        0x08BFDC6C [sceIoRead]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CD4 - addiu      $a2, $zr, 2048 <=> li $a2, 2048
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910CD8 - bgtzl      $v0, 0x08910CF0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CDC - slti       $at, $v0, 2048
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8910CE0 - jal        0x08BFDE7C [sceKernelDelayThreadCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CE4 - addiu      $a0, $zr, 1000 <=> li $a0, 1000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CE8 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910CEC - slti       $at, $v0, 2048
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910CF0 - beql       $at, $zr, 0x08910D00
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CF4 - lw         $a0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910CF8 - b          0x08910D6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910CFC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910D00 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D04 - addu       $a3, $zr, $zr <=> li $a3, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910D08 - jal        0x08BFDCBC [sceIoLseek]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D0C - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D10 - slt        $a0, $v1, $zr <=> move $a0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D14 - xor        $v1, $v1, $zr <=> move $v1, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D18 - sltu       $v0, $v0, $zr <=> move $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D1C - sltiu      $v1, $v1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D20 - and        $v0, $v0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D24 - or         $v0, $v0, $a0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D28 - andi       $v0, $v0, 255
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D2C - subu       $v0, $zr, $v0 <=> negu $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910D30 - bgezl      $v0, 0x08910D40
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D34 - addiu      $a0, $s3, 136
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910D38 - b          0x08910D6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D3C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910D40 - addu       $a2, $s1, $zr <=> move $a2, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910D44 - jal        0x08BFE374 [sceMpegQueryStreamOffset]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D48 - addiu      $a1, $sp, 32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910D4C - beql       $v0, $zr, 0x08910D5C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D50 - addu       $a1, $s2, $zr <=> move $a1, $s2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910D54 - b          0x08910D6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D58 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8910D5C - jal        0x08BFE39C [sceMpegQueryStreamSize]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D60 - addiu      $a0, $sp, 32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D64 - xor        $v0, $v0, $zr <=> move $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D68 - sltiu      $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910D6C - lw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D70 - lw         $s3, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D74 - lw         $s2, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D78 - lw         $s1, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D7C - lw         $s0, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D80 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910D84 - addiu      $sp, $sp, 2080
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE374
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE374 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE378 - syscall    0x04891 [sceMpegQueryStreamOffset]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegQueryStreamOffset mpeg=0xA417348, bufferAddr=0x0BBFEDB0, offsetAddr=0x0BBFF5D8
02:50:18 DEBUG hle.sceMpeg - user_main - PSMFHeader: version=0x35313030, firstTimestamp=90000, lastTimestamp=540450, streamDataTotalSize=78, unk=0x0000186A, streamDataNextBlockSize=52, streamDataNextInnerBlockSize=34, streamNum=2
02:50:18  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0x68, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
02:50:18  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
02:50:18 DEBUG hle.sceMpeg - user_main - Stream offset: 0x800, Stream size: 0x7D800
02:50:18 DEBUG hle.sceMpeg - user_main - First timestamp: 90000, Last timestamp: 540450
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegQueryStreamOffset returning 0x800
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE39C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE39C - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE3A0 - syscall    0x04892 [sceMpegQueryStreamSize]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegQueryStreamSize bufferAddr=0x0BBFEDB0, sizeAddr=0x0BBFF5DC
02:50:18 DEBUG hle.sceMpeg - user_main - PSMFHeader: version=0x35313030, firstTimestamp=90000, lastTimestamp=540450, streamDataTotalSize=78, unk=0x0000186A, streamDataNextBlockSize=52, streamDataNextInnerBlockSize=34, streamNum=2
02:50:18  INFO hle.sceMpeg - user_main - Found PSMF MPEG video stream data: streamID=0xE0, privateStreamID=0x0, unk1=0x20, unk2=0x68, EPMapOffset=0x0, EPMapNumEntries=0, frameWidth=480, frameHeight=272
02:50:18  INFO hle.sceMpeg - user_main - Found PSMF MPEG audio stream data: streamID=0xBD, privateStreamID=0x0, unk1=0x20, unk2=0x4, audioChannelConfig=2, audioSampleFrequency=2
02:50:18 DEBUG hle.sceMpeg - user_main - Stream offset: 0x800, Stream size: 0x7D800
02:50:18 DEBUG hle.sceMpeg - user_main - First timestamp: 90000, Last timestamp: 540450
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE384
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE384 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE388 - syscall    0x04894 [sceMpegRegistStream]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegRegistStream mpeg=0xA417348, streamType=0x0, streamChannelNum=0x0
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegRegistStream returning 0x8F
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegRegistStream mpeg=0xA417348, streamType=0x1, streamChannelNum=0x0
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegRegistStream returning 0x90
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8910B50
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910B50 - addiu      $sp, $sp, -48
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B54 - sw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B58 - sw         $s5, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B5C - sw         $s4, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B60 - sw         $s3, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B64 - sw         $s2, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B68 - sw         $s1, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B6C - sw         $s0, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B70 - addiu      $s3, $a0, 148
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B74 - addiu      $s5, $a0, 212
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B78 - addiu      $s2, $a0, 220
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B7C - addiu      $s0, $a0, 284
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B80 - addiu      $s1, $a0, 136
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B84 - addu       $s4, $a1, $zr <=> move $s4, $a1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910B88 - jal        0x08BFE3CC [sceMpegMallocAvcEsBuf]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B8C - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910B90 - bne        $v0, $zr, 0x08910BA0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B94 - sw         $v0, 0($s5)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910B98 - b          0x08910C34
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B9C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910BA0 - addu       $a2, $s3, $zr <=> move $a2, $s3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BA4 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910BA8 - jal        0x08BFE36C [sceMpegInitAu]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BAC - addu       $a1, $v0, $zr <=> move $a1, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910BB0 - beql       $v0, $zr, 0x08910BC0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BB4 - lb         $v0, 26408($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910BB8 - b          0x08910C34
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BBC - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910BC0 - beql       $v0, $zr, 0x08910C30
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BC4 - sw         $zr, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910BC8 - addu       $a2, $s4, $zr <=> move $a2, $s4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BCC - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910BD0 - jal        0x08BFE40C [sceMpegQueryAtracEsSize]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BD4 - addiu      $a1, $sp, 44
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910BD8 - beq        $v0, $zr, 0x08910BE8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BDC - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910BE0 - b          0x08910C34
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BE4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8910BE8 - jal        0x08815410
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BEC - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BF0 - lw         $a1, 44($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BF4 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910BF8 - jal        0x08815724
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910BFC - addiu      $a2, $zr, 64 <=> li $a2, 64
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910C00 - bne        $v0, $zr, 0x08910C10
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C04 - sw         $v0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910C08 - b          0x08910C34
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C0C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910C10 - addu       $a0, $s1, $zr <=> move $a0, $s1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C14 - addu       $a2, $s2, $zr <=> move $a2, $s2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910C18 - jal        0x08BFE36C [sceMpegInitAu]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C1C - addu       $a1, $v0, $zr <=> move $a1, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910C20 - beql       $v0, $zr, 0x08910C34
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C24 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910C28 - b          0x08910C34
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C2C - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910C30 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910C34 - lw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C38 - lw         $s5, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C3C - lw         $s4, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C40 - lw         $s3, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C44 - lw         $s2, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C48 - lw         $s1, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C4C - lw         $s0, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C50 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910C54 - addiu      $sp, $sp, 48
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE3CC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE3CC - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE3D0 - syscall    0x04896 [sceMpegMallocAvcEsBuf]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegMallocAvcEsBuf mpeg=0xA417348
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE36C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE36C - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE370 - syscall    0x0488F [sceMpegInitAu]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegInitAu mpeg=0xA417348, buffer_addr=0x1, auAddr=0x0A417354
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFE40C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFE40C - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFE410 - syscall    0x04898 [sceMpegQueryAtracEsSize]
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegQueryAtracEsSize mpeg=0xA417348, esSizeAddr=0x0BBFF5AC, outSizeAddr=0x0BBFF5D4
02:50:18 DEBUG hle.sceMpeg - user_main - sceMpegInitAu mpeg=0xA417348, buffer_addr=0x95C2980, auAddr=0x0A41739C
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_89109E4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89109E4 - addiu      $sp, $sp, -32
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89109E8 - sw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89109EC - sw         $s5, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89109F0 - sw         $s4, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89109F4 - sw         $s3, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89109F8 - sw         $s2, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89109FC - sw         $s1, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A00 - sw         $s0, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A04 - addiu      $s2, $a0, 288
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A08 - addiu      $s3, $a0, 328
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A0C - addiu      $s1, $a0, 364
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A10 - addiu      $s0, $a0, 380
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A14 - addiu      $s5, $a0, 4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A18 - addu       $s4, $a2, $zr <=> move $s4, $a2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910A1C - jal        0x08912EEC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A20 - addu       $a0, $s2, $zr <=> move $a0, $s2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A24 - seb        $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910A28 - bnel       $v0, $zr, 0x08910A38
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A2C - lb         $v0, 26408($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910A30 - b          0x08910B2C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A34 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910A38 - beq        $v0, $zr, 0x08910A64
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A3C - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A40 - addu       $a1, $s4, $zr <=> move $a1, $s4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A44 - addu       $a0, $s3, $zr <=> move $a0, $s3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910A48 - jal        0x08911D74
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A4C - addiu      $a2, $zr, 4 <=> li $a2, 4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A50 - seb        $v0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910A54 - bne        $v0, $zr, 0x08910A64
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A58 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910A5C - b          0x08910B2C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A60 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910A64 - lui        $a0, 0x08C5 <=> li $a0, 0x08C50000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A68 - addiu      $a0, $a0, 15536
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A6C - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A70 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A74 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910A78 - jal        0x08BFDD94 [sceKernelCreateSema]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A7C - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A80 - sw         $v0, 0($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A84 - sw         $s5, 12($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A88 - addiu      $v0, $gp, 26480
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A8C - sw         $v0, 8($s1)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A90 - lb         $v0, 26408($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910A94 - beql       $v0, $zr, 0x08910AE4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910A98 - sw         $s2, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910A9C - sw         $s2, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910AA0 - jal        0x08815410
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AA4 - sw         $s3, 4($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AAC - addiu      $a1, $zr, 12 <=> li $a1, 12
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910AB0 - jal        0x08815724
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AB4 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910AB8 - bne        $v0, $zr, 0x08910AC8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910ABC - sw         $v0, 8($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910AC0 - b          0x08910AD4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AC4 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910AC8 - addiu      $v0, $zr, 3 <=> li $v0, 3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910ACC - sw         $v0, 24($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AD0 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910AD4 - bnel       $v0, $zr, 0x08910B2C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AD8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910ADC - b          0x08910B2C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AE0 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <> 0x8910AE4 - jal        0x08815410
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AE8 - sw         $zr, 4($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AEC - addu       $a0, $v0, $zr <=> move $a0, $v0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AF0 - addiu      $a1, $zr, 12 <=> li $a1, 12
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8910AF4 - jal        0x08815724
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910AF8 - addiu      $a2, $zr, 16 <=> li $a2, 16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910AFC - bne        $v0, $zr, 0x08910B0C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B00 - sw         $v0, 8($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910B04 - b          0x08910B18
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B08 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910B0C - addiu      $v0, $zr, 3 <=> li $v0, 3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B10 - sw         $v0, 24($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B14 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v> 0x8910B18 - bne        $v0, $zr, 0x08910B28
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B1C - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x8910B20 - b          0x08910B2C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B24 - addu       $v0, $zr, $zr <=> li $v0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910B28 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8910B2C - lw         $ra, 28($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B30 - lw         $s5, 24($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B34 - lw         $s4, 20($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B38 - lw         $s3, 16($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B3C - lw         $s2, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B40 - lw         $s1, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B44 - lw         $s0, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B48 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8910B4C - addiu      $sp, $sp, 32
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8912EEC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8912EEC - addiu      $sp, $sp, -16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912EF0 - sw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912EF4 - sw         $s1, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912EF8 - sw         $s0, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912EFC - addu       $s0, $a0, $zr <=> move $s0, $a0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F00 - addu       $s1, $a1, $zr <=> move $s1, $a1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F04 - addiu      $a0, $gp, 2668
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F08 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F0C - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F10 - addiu      $a3, $zr, 1 <=> li $a3, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912F14 - jal        0x08BFDD94 [sceKernelCreateSema]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F18 - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F1C - addiu      $a2, $zr, 1 <=> li $a2, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F20 - sw         $v0, 0($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F24 - addiu      $a0, $gp, 2680
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F28 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F2C - addu       $a3, $a2, $zr <=> move $a3, $a2
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912F30 - jal        0x08BFDD94 [sceKernelCreateSema]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F34 - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F38 - lui        $a0, 0x08C5 <=> li $a0, 0x08C50000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F3C - sw         $v0, 4($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F40 - addiu      $a0, $a0, 15592
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F44 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F48 - addu       $a2, $zr, $zr <=> li $a2, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F4C - addiu      $a3, $zr, 1 <=> li $a3, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912F50 - jal        0x08BFDD94 [sceKernelCreateSema]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F54 - addu       $t0, $zr, $zr <=> li $t0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F58 - sw         $v0, 8($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912F5C - jal        0x08912434
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F60 - sw         $s1, 36($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F64 - addiu      $v0, $gp, 26428
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F68 - sw         $v0, 12($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F6C - addiu      $v0, $gp, 26432
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912F70 - jal        0x08BFDFB4 [sceGeEdramGetAddr]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F74 - sw         $v0, 16($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F78 - lui        $v1, 0x0015 <=> li $v1, 0x00150000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F7C - ori        $v1, $v1, 16384
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F80 - addu       $a1, $v0, $v1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F84 - lw         $a0, 12($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F88 - addiu      $v1, $gp, 26436
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F8C - addiu      $v0, $gp, 26440
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F90 - sw         $a1, 0($a0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F94 - sw         $v1, 20($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F98 - sw         $v0, 24($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912F9C - addiu      $v0, $gp, 26444
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FA0 - sw         $v0, 28($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FA4 - addiu      $v0, $gp, 26448
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FA8 - sw         $v0, 32($s0)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FAC - lw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FB0 - lw         $s1, 8($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FB4 - lw         $s0, 4($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FB8 - addiu      $v0, $zr, 1 <=> li $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FBC - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912FC0 - addiu      $sp, $sp, 16
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8912434
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8912434 - addiu      $sp, $sp, -16
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912438 - sw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x891243C - jal        0x08BFDFD4 [sceDisplayWaitVblankStart]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912440 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912444 - jal        0x08B5A4D8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912448 - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891244C - lui        $a1, 0x0A41 <=> li $a1, 0x0A410000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912450 - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912454 - addiu      $a1, $a1, 28224
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912458 - jal        0x08B599E0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891245C - addiu      $a2, $zr, 1024 <=> li $a2, 1024
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912460 - jal        0x08B5AB6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912464 - addiu      $a0, $zr, 23 <=> li $a0, 23
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912468 - jal        0x08B5A3C4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891246C - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912470 - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912474 - jal        0x08B5A46C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912478 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x891247C - jal        0x08BFDFCC [sceDisplayWaitVblankStartCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912480 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912484 - jal        0x08B59F7C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912488 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891248C - lw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912490 - lui        $a1, 0x0A41 <=> li $a1, 0x0A410000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912494 - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912498 - xori       $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891249C - addiu      $a1, $a1, 28224
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124A0 - sw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89124A4 - jal        0x08B599E0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124A8 - addiu      $a2, $zr, 1024 <=> li $a2, 1024
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89124AC - jal        0x08B5AB6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124B0 - addiu      $a0, $zr, 23 <=> li $a0, 23
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89124B4 - jal        0x08B5A3C4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124B8 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124BC - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89124C0 - jal        0x08B5A46C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124C4 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89124C8 - jal        0x08BFDFCC [sceDisplayWaitVblankStartCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124CC - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89124D0 - jal        0x08B59F7C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124D4 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124D8 - lw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124DC - xori       $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile v  0x89124E0 - beq        $v0, $zr, 0x089124FC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124E4 - sw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89124E8 - jal        0x08B59F7C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124EC - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124F0 - lw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124F4 - xori       $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89124F8 - sw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x89124FC - lui        $a1, 0x0A41 <=> li $a1, 0x0A410000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912500 - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912504 - addiu      $a1, $a1, 28224
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912508 - jal        0x08B599E0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891250C - addiu      $a2, $zr, 1024 <=> li $a2, 1024
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912510 - addiu      $a0, $zr, 3 <=> li $a0, 3
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912514 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912518 - jal        0x08B5A044
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891251C - addiu      $a2, $zr, 512 <=> li $a2, 512
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912520 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912524 - addiu      $a0, $zr, 480 <=> li $a0, 480
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912528 - addiu      $a1, $zr, 272 <=> li $a1, 272
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891252C - ori        $a2, $v0, -32768
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912530 - jal        0x08B5A548
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912534 - addiu      $a3, $zr, 512 <=> li $a3, 512
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912538 - lui        $a0, 0x0011 <=> li $a0, 0x00110000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x891253C - jal        0x08B5A5BC
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912540 - addiu      $a1, $zr, 512 <=> li $a1, 512
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912544 - jal        0x08B5A3C4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912548 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891254C - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912550 - jal        0x08B5A46C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912554 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912558 - lui        $a1, 0x0A41 <=> li $a1, 0x0A410000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891255C - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912560 - addiu      $a1, $a1, 28224
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912564 - jal        0x08B599E0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912568 - addiu      $a2, $zr, 1024 <=> li $a2, 1024
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x891256C - jal        0x08B5AB6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912570 - addiu      $a0, $zr, 23 <=> li $a0, 23
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912574 - jal        0x08B5A3C4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912578 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891257C - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912580 - jal        0x08B5A46C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912584 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912588 - jal        0x08BFDFCC [sceDisplayWaitVblankStartCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891258C - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x8912590 - jal        0x08B59F7C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912594 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912598 - lw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x891259C - lui        $a1, 0x0A41 <=> li $a1, 0x0A410000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125A0 - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125A4 - xori       $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125A8 - addiu      $a1, $a1, 28224
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125AC - sw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89125B0 - jal        0x08B599E0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125B4 - addiu      $a2, $zr, 1024 <=> li $a2, 1024
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89125B8 - jal        0x08B5AB6C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125BC - addiu      $a0, $zr, 23 <=> li $a0, 23
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89125C0 - jal        0x08B5A3C4
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125C4 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125C8 - addu       $a0, $zr, $zr <=> li $a0, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89125CC - jal        0x08B5A46C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125D0 - addu       $a1, $zr, $zr <=> li $a1, 0
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89125D4 - jal        0x08BFDFCC [sceDisplayWaitVblankStartCB]
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125D8 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89125DC - jal        0x08B59F7C
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125E0 - nop
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125E4 - lw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125E8 - addiu      $a0, $zr, 1 <=> li $a0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125EC - xori       $v0, $v0, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile <  0x89125F0 - jal        0x08B5A4D8
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125F4 - sw         $v0, 25576($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125F8 - addiu      $v1, $zr, 1 <=> li $v1, 1
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x89125FC - sb         $v1, 26420($gp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912600 - lw         $ra, 12($sp)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912604 - jr         $ra
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8912608 - addiu      $sp, $sp, 16
02:50:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStart
02:50:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0x0, pixelformat=0x1, syncType=0x1
02:50:18  INFO hle.sceDisplay - user_main - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output)
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:18 DEBUG       ge - GUI - executeList PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416E40, stall=0x0A416F34, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:18 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:18 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:18 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:18 DEBUG       ge - GUI - base 0x0A000000
02:50:18 DEBUG       ge - GUI - jump old PC: 0x0A416E54, new PC: 0x0A416F14
02:50:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:18 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:18 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:18 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - vaddr 0a416e54
02:50:18 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,0)-(64,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (64,0,0)-(128,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (128,0,0)-(192,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (192,0,0)-(256,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (256,0,0)-(320,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (320,0,0)-(384,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (384,0,0)-(448,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (448,0,0)-(512,272,0)
02:50:18 DEBUG       ge - GUI - clear mode end
02:50:18 DEBUG       ge - GUI - finish (0)
02:50:18 DEBUG       ge - GUI - end pc=0x0A416F34
02:50:18 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416F34, stall=0x0A416F34, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG compiler - user_main - Compiling _S1_2_8BFDFCC
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile  > 0x8BFDFCC - jr         $ra
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:18 DEBUG compiler - user_main - CodeInstruction.compile    0x8BFDFD0 - syscall    0x04773 [sceDisplayWaitVblankStartCB]
02:50:18 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:18 DEBUG       ge - GUI - executeList PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416E40, stall=0x0A416F34, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:18 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:18 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:18 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
02:50:18 DEBUG       ge - GUI - base 0x0A000000
02:50:18 DEBUG       ge - GUI - jump old PC: 0x0A416E54, new PC: 0x0A416F14
02:50:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
02:50:18 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:18 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:18 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - vaddr 0a416e54
02:50:18 DEBUG       ge - GUI - prim 8 sprites (16 vertices)
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:18 DEBUG       ge - GUI - Reusing cached Vertex Data
02:50:18 DEBUG       ge - GUI - clear mode end
02:50:18 DEBUG       ge - GUI - finish (0)
02:50:18 DEBUG       ge - GUI - end pc=0x0A416F34
02:50:18 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416F34, stall=0x0A416F34, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
02:50:18 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:18 DEBUG hle.sceDisplay - user_main - sceDisplaySetMode displayMode=0x0, displayWidth=0x1E0, displayHeight=0x110
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:18 DEBUG       ge - GUI - executeList PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416E40, stall=0x0A416E68, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:18 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
02:50:18 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
02:50:18 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:18 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
02:50:18 DEBUG       ge - GUI - fbw 0x000200 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - fbp 0x000000 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - zbw zbp=0x04088000, zbw=512
02:50:18 DEBUG       ge - GUI - zbp zbp=0x04110000, zbw=512
02:50:18 DEBUG       ge - GUI - finish (0)
02:50:18 DEBUG       ge - GUI - end pc=0x0A416E68
02:50:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
02:50:18 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04088000) to screen (480x272)
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416E68, stall=0x0A416E68, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG       ge - user_main - hasDrawList(0x0A416E40) waiting on finished list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, list=0x0A416E40, pc=0x00000000, stall=0x0A416E68, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:18 DEBUG       ge - GUI - executeList PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416E40, stall=0x0A416FF4, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:18 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
02:50:18 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:18 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
02:50:18 DEBUG       ge - GUI - base 0x0A000000
02:50:18 DEBUG       ge - GUI - jump old PC: 0x0A416E54, new PC: 0x0A416FD4
02:50:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
02:50:18 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04088000) to screen (480x272)
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
02:50:18 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
02:50:18 DEBUG       ge - GUI - base 0x0A0000 redundant pure state cmd ignored
02:50:18 DEBUG       ge - GUI - vaddr 0a416e54
02:50:18 DEBUG       ge - GUI - prim 16 sprites (32 vertices)
02:50:18 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (0,0,0)-(32,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (32,0,0)-(64,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (64,0,0)-(96,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (96,0,0)-(128,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (128,0,0)-(160,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (160,0,0)-(192,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (192,0,0)-(224,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (224,0,0)-(256,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (256,0,0)-(288,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (288,0,0)-(320,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (320,0,0)-(352,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (352,0,0)-(384,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (384,0,0)-(416,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (416,0,0)-(448,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (448,0,0)-(480,272,0)
02:50:18 DEBUG       ge - GUI -   sprite (0,0)-(960,544) at (480,0,0)-(512,272,0)
02:50:18 DEBUG       ge - GUI - clear mode end
02:50:18 DEBUG       ge - GUI - finish (0)
02:50:18 DEBUG       ge - GUI - end pc=0x0A416FF4
02:50:18 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416FF4, stall=0x0A416FF4, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
02:50:18 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
02:50:18 DEBUG hle.sceDisplay - user_main - sceDisplayWaitVblankStartCB
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
02:50:18 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)]
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
02:50:18 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
02:50:18 DEBUG       ge - GUI - executeList PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x0A416E40, pc=0x0A416E40, stall=0x0A416FF4, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
02:50:18 DEBUG       ge - GUI - psm=3 PSM_8888 (0x3)
02:50:18 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
02:50:18 DEBUG       ge - GUI - fbp fbp=0x04088000, fbw=512
02:50:18 DEBUG       ge - GUI - base 0x0A000000
02:50:18 DEBUG       ge - GUI - jump old PC: 0x0A416E54, new PC: 0x0A416FD4
02:50:18 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04088000, bufferwidth=512, pixelformat=3, copyGE=false, with=480, height=272
02:50:18 DEBUG       ge - GUI - Reloading GE Memory (0x04088000-0x04110000) to screen (480x272)
02:50:18 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04088000-0x04110000, 480x272 (texture 512x512), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
02:50:18 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
