22:10:30  INFO   memory - main - Ignore invalid memory access: false
22:10:30 ERROR     http - HTTP Server - Server socket at port 443 not available: java.io.FileNotFoundException: jpcsp.jks (The system cannot find the file specified)
22:10:31  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
22:10:31  INFO      emu - GUI - Attempting to use default windows plug-in.
22:10:31  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
22:10:31  INFO controller - GUI - Using default controller 'HID Keyboard Device'
22:10:31  INFO       ge - GUI - Using RenderingEngineLwjgl31
22:10:31  INFO       ge - GUI - Using VBO
22:10:31  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
22:10:31  INFO       ge - GUI - Shading Language version: 3.30
22:10:31  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
22:10:31  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
22:10:33  INFO      emu - GUI - Jpcsp v0.7 f57f2c0
22:10:33  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
22:10:34  INFO   loader - GUI - PBP meta data :
MEMSIZE = 1
BOOTABLE = 1
CATEGORY = MG
DISC_ID = UCJS10041
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 1.00
REGION = 32768
TITLE = XUMP
probably homebrew? true
22:10:35  INFO   loader - GUI - Found ModuleInfo at 0x088EA870, name:'SDL App', version: 0101, attr: 0x00000000, gp: 0x08916320
22:10:35  INFO   loader - GUI - Found 78 unresolved imports
22:10:35  INFO   loader - GUI - 78 NIDS mapped
22:10:35  INFO hle.sceDisplay - GUI - Saving GE to Textures
22:10:35  INFO hle.sceDisplay - GUI - Only GE Graphics: false
22:10:35  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
22:10:35  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
22:10:35  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
22:10:35  INFO      emu - GUI - Using the following settings:
22:10:35  INFO      emu - GUI - Configuration / Region
22:10:35  INFO      emu - GUI -     Language:                                [English]
22:10:35  INFO      emu - GUI -     Button preference:                       ["X" for "Enter"]
22:10:35  INFO      emu - GUI -     Daylight saving time:                    [On]
22:10:35  INFO      emu - GUI -     Time format:                             [12H]
22:10:35  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
22:10:35  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
22:10:35  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
22:10:35  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
22:10:35  INFO      emu - GUI -     Nickname:                                [Ventus]
22:10:35  INFO      emu - GUI - Configuration / Video
22:10:35  INFO      emu - GUI -     (X) Use OpenGL Renderer (Default)
22:10:35  INFO      emu - GUI -     ( ) Use Internal Software Rendering
22:10:35  INFO      emu - GUI -     ( ) Use External Software Rendering
22:10:35  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
22:10:35  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
22:10:35  INFO      emu - GUI -     [X] Use vertex cache
22:10:35  INFO      emu - GUI -     [X] Use shaders
22:10:35  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
22:10:35  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
22:10:35  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
22:10:35  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
22:10:35  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
22:10:35  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
22:10:35  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
22:10:35  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
22:10:35  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
22:10:35  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
22:10:35  INFO      emu - GUI - Configuration / Memory
22:10:35  INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
22:10:35  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
22:10:35  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
22:10:35  INFO      emu - GUI - Configuration / Compiler
22:10:35  INFO      emu - GUI -     [X] Use compiler (dynarec)
22:10:35  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
22:10:35  INFO      emu - GUI -     [3000] Maximum Method Size
22:10:35  INFO      emu - GUI - Configuration / Display
22:10:35  INFO      emu - GUI -     Antialiasing:                            [OFF]
22:10:35  INFO      emu - GUI -     Resolution:                              [Native]
22:10:35  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
22:10:35  INFO      emu - GUI - Configuration / Misc
22:10:35  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
22:10:35  INFO      emu - GUI - Configuration / Crypto
22:10:35  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
22:10:35  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
22:10:35  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
22:10:35  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
22:10:35  INFO      emu - GUI -     [ ] Disable DLC Decryption
22:10:35  INFO      emu - GUI - Configuration / Network
22:10:35  INFO      emu - GUI -     ( ) LAN MultiPlayer
22:10:35  INFO      emu - GUI -     ( ) Server Port Shift
22:10:35  INFO      emu - GUI -     ( ) Client Port Shift
22:10:35  INFO      emu - GUI -     ( ) Enable ProOnline
22:10:35  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
22:10:35  INFO      emu - GUI -     Broadcasting address                     []
22:10:35  INFO       ge - GUI - Using RenderingEngineLwjgl31
22:10:35  INFO       ge - GUI - Using VBO
22:10:35  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
22:10:35  INFO       ge - GUI - Shading Language version: 3.30
22:10:35  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
22:10:35  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
22:10:35  INFO       ge - GUI - Using shaders with Skinning
22:10:35  INFO       ge - GUI - Using dynamic shaders
22:10:35  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
22:10:35  INFO       ge - GUI - Using shaders with Skinning
22:10:35  INFO       ge - GUI - Using dynamic shaders
22:10:35  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
22:10:35  INFO       ge - GUI - Using Async Vertex Cache
22:10:36  INFO  runtime - Emu - Using Compiler
22:10:42  INFO compiler - user_main - Replacing CodeBlock at 0x088BCC34 by Native Code 'strlen'
22:10:42  INFO hle.IoFileMgrForUser - user_main - pspiofilemgr - filepath ms0/PSP/GAME/XUMP
22:10:42  INFO compiler - user_main - Replacing CodeBlock at 0x088BAC18 by Native Code 'memset'
22:10:42  INFO compiler - user_main - Replacing CodeSequence at 0x088B5D64-0x088B5D70 by Native Code 'memsetSequence'
22:10:43  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:43  INFO compiler - user_main - Replacing CodeBlock at 0x088BA970 by Native Code 'memcpy'
22:10:43  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:43  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/maps.zda flags = 1 permissions = 0666
22:10:43  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/xump.cfg flags = 1 permissions = 0666
22:10:43  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:44  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
22:10:44  WARN       ge - GUI - Unimplemented VSCX: coordX=0
22:10:44  WARN       ge - GUI - Unimplemented VSCY: coordY=0
22:10:44  WARN       ge - GUI - Unimplemented VSCZ: coordZ=0
22:10:44  WARN       ge - GUI - Unimplemented VTCS: coordS=0.0
22:10:44  WARN       ge - GUI - Unimplemented VTCT: coordT=0.0
22:10:44  WARN       ge - GUI - Unimplemented VTCQ: coordQ=0.0
22:10:44  WARN       ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0
22:10:44  WARN       ge - GUI - Unimplemented VAP: color=0, prim_type=0, antialias=0, clip=0, shading=0, cull=0, v_order=0, map_texture=0, fog=0, dither=0
22:10:44  WARN       ge - GUI - Unimplemented VFC: fog=0
22:10:44  WARN       ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
22:10:44  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
22:10:44  INFO compiler - user_main - Replacing CodeSequence at 0x088BAC18-0x088BAD00 by Native Code 'memset'
22:10:44  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/timidity.cfg flags = 1 permissions = 0666
22:10:44  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/usr/local/lib/timidity/timidity.cfg flags = 1 permissions = 0666
22:10:44  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:45  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:45  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:45  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:45  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:45  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:45  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:45  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:46  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:47  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:48  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:48  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/xump.hi flags = 1 permissions = 0666
22:10:48  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:48  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/gfx.zda flags = 1 permissions = 0666
22:10:50  INFO compiler - SDL thread - Splitting _S1_2_884C140 (3143/3000)
22:11:05  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:11:24  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/sfx.zda flags = 1 permissions = 0666
22:11:24  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/maps.zda flags = 1 permissions = 0666
22:11:39  INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = ms0:/PSP/GAME/XUMP/data/maps.zda flags = 1 permissions = 0666
22:12:20  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
